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  • Custom UIView using CALayers disappears after 180º rotation or navigation controller pop

    - by Steve Madsen
    I have a created a custom UIView subclass that is exhibiting some strange behavior. It is a spinning wheel selector, and for performance reasons it is drawn entirely into two CALayer instances. The bottom layer is the wheel itself, which is rotated using setAffineTransform: according to touches. The top layer is eye candy. drawRect: is fairly simple. If the control hasn't been drawn yet (or it's been invalidated), it calls a method that creates the images and assigns them to the layer contents property. - (void) drawRect:(CGRect)rect { if (imageLayer == nil) { [self drawIntoImageLayer]; } [self updateWheelRotation]; } When the view controller using this view first appears, everything is fine. There are two instances where the view completely disappears, however: If the device is rotated a full 180°. After a view controller is popped off the navigation stack and the view becomes visible again. drawRect: is not called either time. Interestingly enough, it IS called after a 90° orientation change, and that causes the view to re-appear. How can I ensure that a custom view using CALayers is redrawn properly in these situations?

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  • Should frontend and backend handled by different controllers?

    - by DR
    In my previous learning projects I always used a single controller, but know I wonder if that is good practice or even always possible. In all RESTful Rails tutorials the controllers have a show, an edit and an index view. If an authorized user is logged on, the edit view becomes available and the index view shows additional data manipulation controls, like a delete button or a link to the edit view. Now I have a Rails application which falls exactly into this pattern, but the index view is not reusable: The normal user sees a flashy index page with lots of pictures, complex layout, no Javascript requirement, ... The Admin user index has a completly different minimalistic design, jQuery table and lots of additional data, ... Now I'm not sure how to handle this case. I can think of the following: Single controller, single view: The view is split into two large blocks/partials using an if statement. Single controller, two views: index and index_admin. Two different controllers: BookController and BookAdminController None of this solutions seems perfect, but for now I'm inclined to use the 3rd option. What's the preferred way to do this?

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  • Does Eclipse Ganymede have a mouse-click bug in the Navigator view?

    - by Brian Deacon
    I've had to downgrade from Galileo to Ganymede in order to use the version of the FlexBuilder plugin that we are licensed for. Since the downgrade, I have several times accidentally dragged files or entire folders from one part of my project into another (or even into another project). I blamed this on fatfingers the first couple times, but I just now watched it do it to me on what I definitely know to have been a single left click on the folder that the file ended up moving to. Does anybody know if this is a known issue with Ganymede?

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  • Login with Kohana auth module - what am I doing wrong?

    - by keithjgrant
    I'm trying to login with the following controller action, but my login attempt keeps failing (I get the 'invalid username and/or password' message). What am I doing wrong? I also tried the other method given in the examples in the auth documentation, Auth::instance()->login($user->username, $form->password);, but I get the same result. Kohana version is 2.3.4. public function login() { $auth = Auth::instance(); if ($auth->logged_in()) { url::redirect('/account/summary'); } $view = new View('login'); $view->username = ''; $view->password = ''; $post = $this->input->post(); $form = new Validation($post); $form->pre_filter('trim', 'username') ->pre_filter('trim', 'password') ->add_rules('username', 'required'); $failed = false; if (!empty($post) && $form->validate()) { $login = array( 'username' => $form->username, 'password' => $form->password, ); if (ORM::factory('user')->login($login)) { url::redirect('/accounts/summary'); } else { $view->username = $form->username; $view->message = in_array('required', $form->errors()) ? 'Username and password are required.' : 'Invalid username and/or password.'; } } $view->render(true); }

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  • How to remove segmentedcontroller from uinavigationcontroller after view pops?

    - by cannyboy
    I'm building a segmented control within my viewDidLoad method, like so: NSArray *tabitems = [NSArray arrayWithObjects:@"ONE", @"TWO", nil]; UISegmentedControl *tabs = [[UISegmentedControl alloc] initWithItems:tabitems]; tabs.segmentedControlStyle = UISegmentedControlStyleBar; tabs.frame = CGRectMake(185.0, 7.0, 130.0, 30.0); tabs.selectedSegmentIndex = 0; [self.navigationController.navigationBar addSubview:tabs]; [tabs release]; But when the user goes Back in the uinavigationcontroller hierarchy, the segmented controller stays on the navigation bar. How would I get rid of it? Or am I doing something fundamentally wrong?

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  • call addsubview again causes slowdown

    - by Tom
    hi guys, i am writing a little music-game for the iphone. I am almost done, this is the only issue which keeps me from rolling it out. any help to solve this is much appreciated. this is what i do: at my appDelegate I add my menu-view-screen to the window. the menu-view-screen acts as a container and controls which view gets presented to the user. means, on the menu-view-screen I got 4 buttons (new game, options, faq, highscore). when the user clicks on a button something as this happens: if (self.gameViewController == nil) { GameViewController *viewController = [[GameViewController alloc] initWithNibName:@"GameViewController" bundle:nil]; self.gameViewController = viewController; [viewController release]; } [self.view addSubview:self.gameViewController.view]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleSwitchViewNotificationFromGameView:) name:@"SwitchView" object:gameViewController]; when the user returns to the menu, this piece of code gets executed: [[NSNotificationCenter defaultCenter] removeObserver:self]; [self.gameViewController viewWillDisappear:YES]; [self.gameViewController.view removeFromSuperview]; this works fine for all screens but not for the gamescreen(well this is the only one with heaps of user-interaction) means the responsiveness of the iphone(when playing tones) gets really slow. The performance is fine when I display the gameview for the first time. it starts getting slower as soon as I add it to the menu-views-container-subviews again (addsubview) (basically open up a new game) any ideas what causes(or to get around) this? thanks heaps Best regards Tom

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  • CakePHP: Custom Function in bootstrap that uses $ajax->link not working

    - by nekko
    Hello I have two questions: (1) Is it best practice to create global custom functions in the bootstrap file? Is there a better place to store them? (2) I am unable use the following line of code in my custom function located in my bootstrap.php file: $url = $ajax->link ( 'Delete', array ('controller' => 'events', 'action' => 'delete', 22 ), array ('update' => 'event' ), 'Do you want to delete this event?' ); echo $url; I receive the following error: Notice (8): Undefined variable: ajax [APP\config\bootstrap.php, line 271] Code } function testAjax () { $url = $ajax->link ( 'Delete', array ('controller' => 'events', 'action' => 'delete', 22 ), array ('update' => 'event' ), 'Do you want to delete this event?' ); testAjax - APP\config\bootstrap.php, line 271 include - APP\views\event\queue.ctp, line 19 View::_render() - CORE\cake\libs\view\view.php, line 649 View::render() - CORE\cake\libs\view\view.php, line 372 Controller::render() - CORE\cake\libs\controller\controller.php, line 766 Dispatcher::_invoke() - CORE\cake\dispatcher.php, line 211 Dispatcher::dispatch() - CORE\cake\dispatcher.php, line 181 [main] - APP\webroot\index.php, line 91 However it works as intended if I place that same code in my view: <a onclick=" event.returnValue = false; return false;" id="link1656170149" href="/shout/events/delete/22">Delete</a> Please help :) Thanks in advance!!

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  • How do I return JSON data from a partial view FormMethod.Get?

    - by MrM
    I have the following code that posts to my Search Json. The problem is the url redirects to the json search and displays the raw json data. I would like to return to a table in my partialView instead. Any thoughts on how I can achieve this? <div> @using (Html.BeginForm("Search", "Home", Formmethod.Get, new {id="search-form"})){ ... <button id="search-btn">Search</button> } </div> <div> <table id="search-results">...</table> </div> My home controller works fine but to make sure the picture is clear... public JsonResult Search(/*variables*/) { ... return Json(response, JsonRequestBehavior.AllowGet); } And I get redirected to "Search/(all my variables)

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  • problem while displayin the texture image on view that works fine on iphone simulator but not on dev

    - by yunas
    hello i am trying to display an image on iphone by converting it into texture and then displaying it on the UIView. here is the code to load an image from an UIImage object - (void)loadImage:(UIImage *)image mipmap:(BOOL)mipmap texture:(uint32_t)texture { int width, height; CGImageRef cgImage; GLubyte *data; CGContextRef cgContext; CGColorSpaceRef colorSpace; GLenum err; if (image == nil) { NSLog(@"Failed to load"); return; } cgImage = [image CGImage]; width = CGImageGetWidth(cgImage); height = CGImageGetHeight(cgImage); colorSpace = CGColorSpaceCreateDeviceRGB(); // Malloc may be used instead of calloc if your cg image has dimensions equal to the dimensions of the cg bitmap context data = (GLubyte *)calloc(width * height * 4, sizeof(GLubyte)); cgContext = CGBitmapContextCreate(data, width, height, 8, width * 4, colorSpace, kCGImageAlphaPremultipliedLast); if (cgContext != NULL) { // Set the blend mode to copy. We don't care about the previous contents. CGContextSetBlendMode(cgContext, kCGBlendModeCopy); CGContextDrawImage(cgContext, CGRectMake(0.0f, 0.0f, width, height), cgImage); glGenTextures(1, &(_textures[texture])); glBindTexture(GL_TEXTURE_2D, _textures[texture]); if (mipmap) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); else glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); if (mipmap) glGenerateMipmapOES(GL_TEXTURE_2D); err = glGetError(); if (err != GL_NO_ERROR) NSLog(@"Error uploading texture. glError: 0x%04X", err); CGContextRelease(cgContext); } free(data); CGColorSpaceRelease(colorSpace); } The problem that i currently am facing is this code workd perfectly fine and displays the image on simulator where as on the device as seen on debugger an error is displayed i.e. Error uploading texture. glError: 0x0501 any idea how to tackle this bug.... thnx in advance 4 ur soluitons

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  • Location tagging facebook open graph actions so that only friends in that location view in their feeds

    - by Arvind Srinivasan
    Is there a way to tag open graph actions so as to target certain recipients and not others? For example, if my app talks about new coffee shop openings in various cities, is there a way to publish the 'opening' action to the graph, perhaps with location / coordinates, such that this is only seen by friends in that locality? I really don't want to spam my friends in London about an opening I'm excited about in Portland. How can I help facebook with the feed relevance in these cases? I noticed that there is a "place" property on open graph objects - could this somehow be used?

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  • Why does my app crash when I add an row to the table view?

    - by mystify
    I'm adding a row like this, when a button is pressed. It must be the very first row in the first section: NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0]; [self insertRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; I don't call anything else here. No -reloadData. I keep getting this: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (6) must be equal to the number of rows contained in that section before the update (6), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted).'

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  • Using Array Controllers to restrict the view in one popup depending on the selection in another. Not

    - by mjohnh
    I am working on an app that is not core data based - the data feed is a series of web services. Two arrays are created from the data feed. The first holds season data, each array object being an NSDictionary. Two of the NSDictionary entries hold the data to be displayed in the popup ('seasonName') and an id ('seasonID') that acts as a pointer (in an external table) by matches defined for that season. The second array is also a collection of NSDictionaries. Two of the entries hold the data to be displayed in the popup ('matchDescription') and the id ('matchSeasonId') that points to the seasonId defined in the NSDictionaries in first array. I have two NSPopUps. I want the first to display the season names and the second to display the matches defined for that season, depending on the selection in the first. I'm new at bindings, so excuse me if I've missed something obvious. I've tried using ArrayControllers as follows: SeasonsArrayController: content bound to appDelegate seasonsPopUpArrayData. seasonsPopup: content bound to SeasonsArrayController.arrangedObjects; content value bound to SeasonsArrayController.arrangedObjects.seasonName I see the season names fine. I can obviously follow a similar route to see the matches, but I then see them all, instead of restricting the list to the matches for the season highlighted. All the tutorials I can find seem to revolve around core data and utilise the relationships defined therein. I don't have that luxury here. Any help very gratefully received.

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  • is an instance variable in an action of a controller available for all the controllers view?

    - by fenec
    I am just trying to printout the parameters that have been entered into my form. basically i create a new bet then i display the parameters: MIGRATION enter code here class CreateBets < ActiveRecord::Migration def self.up create_table :bets do |t| t.integer :accepted ,:default = 0 t.integer :user_1_id #proposer t.integer :user_2_id #receiver t.integer :team_1_id #proposer's team t.integer :team_2_id #receiver's team t.integer :game_id t.integer :winner t.integer :amount t.timestamps end end def self.down drop_table :bets end end CONTROLLER bets_controller.erb enter code here class BetsController < ApplicationController def index redirect_to new_bet_path end def new @b=Bet.new end def create @@points=params[:points] @@winner=params[:winner] end end VIEWS New.erb New Bet <% facebook_form_for Bet.new do |f| %> <%= f.text_field :amount, :label=>"points" %> <%= f.text_field :winner, :label=>"WinningTeam" %> <%= f.buttons "Bet" %> <% end %> create.erb enter code here points:<%= @@points %> <br> winner:<%= @@winner %>

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  • What's with bad function call in view generated via scaffold?

    - by meta
    I've scaffolded Things element: script/generate scaffold wip/thing name:string and got some invalid function call in views, like: <td><%= link_to 'Edit', edit_thing_path(thing) %></td> Which raise this error: ActionView::TemplateError (undefined method `edit_thing_path' for #<ActionView::Base:0xb5c00944>) on line #11 of app/views/wip/things/index.html.erb: 8: <tr> 9: <td><%=h thing.name %></td> 10: <td><%= link_to 'Show', thing %></td> 11: <td><%= link_to 'Edit', edit_thing_path(thing) %></td> 12: <td><%= link_to 'Destroy', thing, :confirm => 'Are you sure?', :method => :delete %></td> 13: </tr> 14: <% end %> What's with that function? Where is it? Is it some kind of automagic stuff or do I need to implement it (if so - where should it go?) I have resource defined in routes with namespace: map.namespace :wip do |wip| wip.resources :things end rake routes gives me this: wip_things GET /wip/things(.:format) {:action=>"index", :controller=>"wip/things"} POST /wip/things(.:format) {:action=>"create", :controller=>"wip/things"} new_wip_thing GET /wip/things/new(.:format) {:action=>"new", :controller=>"wip/things"} edit_wip_thing GET /wip/things/:id/edit(.:format) {:action=>"edit", :controller=>"wip/things"} wip_thing GET /wip/things/:id(.:format) I assumed that those names (wip_thing, new_wip_thing) are the correct names, but it's still gives me that error Thanks.

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  • Why is NavigationHandler.handleNavigation() not forwarding to view ID?

    - by Erik Hermansen
    Inside of a phase listener class that runs during the "RESTORE_VIEW" phase, I have some code like this: public void afterPhase(PhaseEvent event) { FacesContext fc = event.getFacesContext(); NavigationHandler nh = fc.getApplication().getNavigationHandler(); nh.handleNavigation(fc, null, "/a/specific/path/to/a/resource.jspx"); } Navigation to the new URL doesn't work here. The request made will just receive a response from the original JSPX that was navigated to. Code like this works fine: public void afterPhase(PhaseEvent event) { FacesContext fc = event.getFacesContext(); NavigationHandler nh = fc.getApplication().getNavigationHandler(); nh.handleNavigation(fc, null, "OUTCOME_DEFINED_IN_FACES_CONFIG_XML"); } Also the first snippet will work with an IceFaces Faces provider, but not Sun JSF 1.2 which is what I need to use. Is there something I can do to fix the code so it is possible to forward to specific URLs?

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  • Unable to view GWT 2.0.1 application in IE8.

    - by shyam.m
    Hi, I'm creating an application using GWT 2.0.1; it complies 6 computations and runs well in all browsers except IE8, it shows a blank page( but can be viewed in IE8 compatibility mode) . When I add the line in my gwt.xml <set-property name="user.agent" value="ie8" / > it compiles just 1 permutation and the application displays fine in IE8. However if I add the line lt;set-property name="user.agent" value="ie8,gecko,gecko1_8,safari,opera" /gt; it compiles all permutations, but the application still cannot be viewed in IE8 but runs properly in all other browsers. Is there any other method to ensure my application will run in all browsers ?

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  • UIImageView is resizing

    - by dawatson833
    I have an issue with uiimageviews resizing at run time. On one view I have more than a dozen uiimageviews contained within a uiscrollview. The images are assigned at design time. The uiimageview's are all the same size. The mode is set to Aspect Fill for all uiimageviews. At run time the images appear correctly in the view. On a second view I have only 9 uiimageviews. These uiimageviews will display up to nine of the images selected from the first view. There are three images across and three images down. The uiimageview at design time is the same size as on the first view. The uiimageview image is assigned an image that is loaded into an array. All the uiimageviews are sized the same and they also have the mode set to Aspect Fill. The images are assigned at run time using image1.image = xxx. Where xxx is an image stored in an array. However, on this second view, the images are not all the same size. The height of the image changes dynamically. The same image displayed in a different uiimageview on the view will be different sizes. It is the height of the uiimageview that changes. In some cases the image will fill the uiimageview differently. It is like the mode changes dynamically. I've tried using different modes and nothing changes. Any ideas on what is happening?

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