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  • How to autostart this slide

    - by lchales
    Hello there: first of all i have no idea on coding or anything related, simple question: is there any simple way to tell this code to autostart the slide? at the current moment the images change on click. currently the index page only have one image, what i want is to add a few but without the need to click to see the next one here is the code from my index: <script type="text/javascript"> //<![CDATA[ /* the images preload plugin */ (function($) { $.fn.preload = function(options) { var opts = $.extend({}, $.fn.preload.defaults, options), o = $.meta ? $.extend({}, opts, this.data()) : opts; var c = this.length, l = 0; return this.each(function() { var $i = $(this); $('<img/>').load(function(i){ ++l; if(l == c) o.onComplete(); }).attr('src',$i.attr('src')); }); }; $.fn.preload.defaults = { onComplete : function(){return false;} }; })(jQuery); //]]> </script><script type="text/javascript"> //<![CDATA[ $(function() { var $tf_bg = $('#tf_bg'), $tf_bg_images = $tf_bg.find('img'), $tf_bg_img = $tf_bg_images.eq(0), $tf_thumbs = $('#tf_thumbs'), total = $tf_bg_images.length, current = 0, $tf_content_wrapper = $('#tf_content_wrapper'), $tf_next = $('#tf_next'), $tf_prev = $('#tf_prev'), $tf_loading = $('#tf_loading'); //preload the images $tf_bg_images.preload({ onComplete : function(){ $tf_loading.hide(); init(); } }); //shows the first image and initializes events function init(){ //get dimentions for the image, based on the windows size var dim = getImageDim($tf_bg_img); //set the returned values and show the image $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }).fadeIn(); //resizing the window resizes the $tf_bg_img $(window).bind('resize',function(){ var dim = getImageDim($tf_bg_img); $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }); }); //expand and fit the image to the screen $('#tf_zoom').live('click', function(){ if($tf_bg_img.is(':animated')) return false; var $this = $(this); if($this.hasClass('tf_zoom')){ resize($tf_bg_img); $this.addClass('tf_fullscreen') .removeClass('tf_zoom'); } else{ var dim = getImageDim($tf_bg_img); $tf_bg_img.animate({ width : dim.width, height : dim.height, top : dim.top, left : dim.left },350); $this.addClass('tf_zoom') .removeClass('tf_fullscreen'); } } ); //click the arrow down, scrolls down $tf_next.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('tb'); }); //click the arrow up, scrolls up $tf_prev.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('bt'); }); //mousewheel events - down / up button trigger the scroll down / up $(document).mousewheel(function(e, delta) { if($tf_bg_img.is(':animated')) return false; if(delta > 0) scroll('bt'); else scroll('tb'); return false; }); //key events - down / up button trigger the scroll down / up $(document).keydown(function(e){ if($tf_bg_img.is(':animated')) return false; switch(e.which){ case 38: scroll('bt'); break; case 40: scroll('tb'); break; } }); } //show next / prev image function scroll(dir){ //if dir is "tb" (top -> bottom) increment current, //else if "bt" decrement it current = (dir == 'tb')?current + 1:current - 1; //we want a circular slideshow, //so we need to check the limits of current if(current == total) current = 0; else if(current < 0) current = total - 1; //flip the thumb $tf_thumbs.flip({ direction : dir, speed : 400, onBefore : function(){ //the new thumb is set here var content = '<span id="tf_zoom" class="tf_zoom"><\/span>'; content +='<img src="' + $tf_bg_images.eq(current).attr('longdesc') + '" alt="Thumb' + (current+1) + '"/>'; $tf_thumbs.html(content); } }); //we get the next image var $tf_bg_img_next = $tf_bg_images.eq(current), //its dimentions dim = getImageDim($tf_bg_img_next), //the top should be one that makes the image out of the viewport //the image should be positioned up or down depending on the direction top = (dir == 'tb')?$(window).height() + 'px':-parseFloat(dim.height,10) + 'px'; //set the returned values and show the next image $tf_bg_img_next.css({ width : dim.width, height : dim.height, left : dim.left, top : top }).show(); //now slide it to the viewport $tf_bg_img_next.stop().animate({ top : dim.top },700); //we want the old image to slide in the same direction, out of the viewport var slideTo = (dir == 'tb')?-$tf_bg_img.height() + 'px':$(window).height() + 'px'; $tf_bg_img.stop().animate({ top : slideTo },700,function(){ //hide it $(this).hide(); //the $tf_bg_img is now the shown image $tf_bg_img = $tf_bg_img_next; //show the description for the new image $tf_content_wrapper.children() .eq(current) .show(); }); //hide the current description $tf_content_wrapper.children(':visible') .hide() } //animate the image to fit in the viewport function resize($img){ var w_w = $(window).width(), w_h = $(window).height(), i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h; if(i_w > i_h){ new_w = w_w; new_h = w_w * r_i; if(new_h > w_h){ new_h = w_h; new_w = w_h / r_i; } } else{ new_h = w_w * r_i; new_w = w_w; } $img.animate({ width : new_w + 'px', height : new_h + 'px', top : '0px', left : '0px' },350); } //get dimentions of the image, //in order to make it full size and centered function getImageDim($img){ var w_w = $(window).width(), w_h = $(window).height(), r_w = w_h / w_w, i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h, new_left,new_top; if(r_w > r_i){ new_h = w_h; new_w = w_h / r_i; } else{ new_h = w_w * r_i; new_w = w_w; } return { width : new_w + 'px', height : new_h + 'px', left : (w_w - new_w) / 2 + 'px', top : (w_h - new_h) / 2 + 'px' }; } }); //]]> </script>

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  • Handling download abort in PHP

    - by Aron Rotteveel
    Is it somehow possible to handle a download abort in PHP? In this specific case I am not speaking of a connection abort, but handling the event that triggers when the 'cancel' button in the browser download dialog button is clicked. Since this dialog already interprets the headers of the file that is to be download but does not actually start the download, it only seems logical there should be some way to catch this. Small (pseudo) code example to clear things up: // set some headers header('...'); // Question: what happens between the part where the headers are sent // and the actual data is being outputted to the client? IE: this is the part // where the download dialog should show up // Logical question that follows is: is there a way to detect a 'cancel'? $filename = '/some/file.txt'; $handle = fopen($filename, 'rb'); // output data to client while (!feof($handle)) { echo fread($handle, 8096); } fclose($handle);

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  • Metro: Understanding the default.js File

    - by Stephen.Walther
    The goal of this blog entry is to describe — in painful detail — the contents of the default.js file in a Metro style application written with JavaScript. When you use Visual Studio to create a new Metro application then you get a default.js file automatically. The file is located in a folder named \js\default.js. The default.js file kicks off all of your custom JavaScript code. It is the main entry point to a Metro application. The default contents of the default.js file are included below: // For an introduction to the Blank template, see the following documentation: // http://go.microsoft.com/fwlink/?LinkId=232509 (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; app.oncheckpoint = function (eventObject) { // TODO: This application is about to be suspended. Save any state // that needs to persist across suspensions here. You might use the // WinJS.Application.sessionState object, which is automatically // saved and restored across suspension. If you need to complete an // asynchronous operation before your application is suspended, call // eventObject.setPromise(). }; app.start(); })(); There are several mysterious things happening in this file. The purpose of this blog entry is to dispel this mystery. Understanding the Module Pattern The first thing that you should notice about the default.js file is that the entire contents of this file are enclosed within a self-executing JavaScript function: (function () { ... })(); Metro applications written with JavaScript use something called the module pattern. The module pattern is a common pattern used in JavaScript applications to create private variables, objects, and methods. Anything that you create within the module is encapsulated within the module. Enclosing all of your custom code within a module prevents you from stomping on code from other libraries accidently. Your application might reference several JavaScript libraries and the JavaScript libraries might have variables, objects, or methods with the same names. By encapsulating your code in a module, you avoid overwriting variables, objects, or methods in the other libraries accidently. Enabling Strict Mode with “use strict” The first statement within the default.js module enables JavaScript strict mode: 'use strict'; Strict mode is a new feature of ECMAScript 5 (the latest standard for JavaScript) which enables you to make JavaScript more strict. For example, when strict mode is enabled, you cannot declare variables without using the var keyword. The following statement would result in an exception: hello = "world!"; When strict mode is enabled, this statement throws a ReferenceError. When strict mode is not enabled, a global variable is created which, most likely, is not what you want to happen. I’d rather get the exception instead of the unwanted global variable. The full specification for strict mode is contained in the ECMAScript 5 specification (look at Annex C): http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf Aliasing the WinJS.Application Object The next line of code in the default.js file is used to alias the WinJS.Application object: var app = WinJS.Application; This line of code enables you to use a short-hand syntax when referring to the WinJS.Application object: for example,  app.onactivated instead of WinJS.Application.onactivated. The WinJS.Application object  represents your running Metro application. Handling Application Events The default.js file contains an event handler for the WinJS.Application activated event: app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; This WinJS.Application class supports the following events: · loaded – Happens after browser DOMContentLoaded event. After this event, the DOM is ready and you can access elements in a page. This event is raised before external images have been loaded. · activated – Triggered by the Windows.UI.WebUI.WebUIApplication activated event. After this event, the WinRT is ready. · ready – Happens after both loaded and activated events. · unloaded – Happens before application is unloaded. The following default.js file has been modified to capture each of these events and write a message to the Visual Studio JavaScript Console window: (function () { "use strict"; var app = WinJS.Application; WinJS.Application.onloaded = function (e) { console.log("Loaded"); }; WinJS.Application.onactivated = function (e) { console.log("Activated"); }; WinJS.Application.onready = function (e) { console.log("Ready"); } WinJS.Application.onunload = function (e) { console.log("Unload"); } app.start(); })(); When you execute the code above, a message is written to the Visual Studio JavaScript Console window when each event occurs with the exception of the Unload event (presumably because the console is not attached when that event is raised).   Handling Different Activation Contexts The code for the activated handler in the default.js file looks like this: app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; Notice that the code contains a conditional which checks the Kind of the event (the value of e.detail.kind). The startup code is executed only when the activated event is triggered by a Launch event, The ActivationKind enumeration has the following values: · launch · search · shareTarget · file · protocol · fileOpenPicker · fileSavePicker · cacheFileUpdater · contactPicker · device · printTaskSettings · cameraSettings Metro style applications can be activated in different contexts. For example, a camera application can be activated when modifying camera settings. In that case, the ActivationKind would be CameraSettings. Because we want to execute our JavaScript code when our application first launches, we verify that the kind of the activation event is an ActivationKind.Launch event. There is a second conditional within the activated event handler which checks whether an application is being newly launched or whether the application is being resumed from a suspended state. When running a Metro application with Visual Studio, you can use Visual Studio to simulate different application execution states by taking advantage of the Debug toolbar and the new Debug Location toolbar.  Handling the checkpoint Event The default.js file also includes an event handler for the WinJS.Application checkpoint event: app.oncheckpoint = function (eventObject) { // TODO: This application is about to be suspended. Save any state // that needs to persist across suspensions here. You might use the // WinJS.Application.sessionState object, which is automatically // saved and restored across suspension. If you need to complete an // asynchronous operation before your application is suspended, call // eventObject.setPromise(). }; The checkpoint event is raised when your Metro application goes into a suspended state. The idea is that you can save your application data when your application is suspended and reload your application data when your application resumes. Starting the Application The final statement in the default.js file is the statement that gets everything going: app.start(); Events are queued up in a JavaScript array named eventQueue . Until you call the start() method, the events in the queue are not processed. If you don’t call the start() method then the Loaded, Activated, Ready, and Unloaded events are never raised. Summary The goal of this blog entry was to describe the contents of the default.js file which is the JavaScript file which you use to kick off your custom code in a Windows Metro style application written with JavaScript. In this blog entry, I discussed the module pattern, JavaScript strict mode, handling first chance exceptions, WinJS Application events, and activation contexts.

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  • My Dijit DateTimeCombo widget doesn't send selected value on form submission

    - by david bessire
    i need to create a Dojo widget that lets users specify date & time. i found a sample implementation attached to an entry in the Dojo bug tracker. It looks nice and mostly works, but when i submit the form, the value sent by the client is not the user-selected value but the value sent from the server. What changes do i need to make to get the widget to submit the date & time value? Sample usage is to render a JSP with basic HTML tags (form & input), then dojo.addOnLoad a function which selects the basic elements by ID, adds dojoType attribute, and dojo.parser.parse()-es the page. Thanks in advance. The widget is implemented in two files. The application uses Dojo 1.3. File 1: DateTimeCombo.js dojo.provide("dojox.form.DateTimeCombo"); dojo.require("dojox.form._DateTimeCombo"); dojo.require("dijit.form._DateTimeTextBox"); dojo.declare( "dojox.form.DateTimeCombo", dijit.form._DateTimeTextBox, { baseClass: "dojoxformDateTimeCombo dijitTextBox", popupClass: "dojox.form._DateTimeCombo", pickerPostOpen: "pickerPostOpen_fn", _selector: 'date', constructor: function (argv) {}, postMixInProperties: function() { dojo.mixin(this.constraints, { /* datePattern: 'MM/dd/yyyy HH:mm:ss', timePattern: 'HH:mm:ss', */ datePattern: 'MM/dd/yyyy HH:mm', timePattern: 'HH:mm', clickableIncrement:'T00:15:00', visibleIncrement:'T00:15:00', visibleRange:'T01:00:00' }); this.inherited(arguments); }, _open: function () { this.inherited(arguments); if (this._picker!==null && (this.pickerPostOpen!==null && this.pickerPostOpen!=="")) { if (this._picker.pickerPostOpen_fn!==null) { this._picker.pickerPostOpen_fn(this); } } } } ); File 2: _DateTimeCombo.js dojo.provide("dojox.form._DateTimeCombo"); dojo.require("dojo.date.stamp"); dojo.require("dijit._Widget"); dojo.require("dijit._Templated"); dojo.require("dijit._Calendar"); dojo.require("dijit.form.TimeTextBox"); dojo.require("dijit.form.Button"); dojo.declare("dojox.form._DateTimeCombo", [dijit._Widget, dijit._Templated], { // invoked only if time picker is empty defaultTime: function () { var res= new Date(); res.setHours(0,0,0); return res; }, // id of this table below is the same as this.id templateString: " <table class=\"dojoxDateTimeCombo\" waiRole=\"presentation\">\ <tr class=\"dojoxTDComboCalendarContainer\">\ <td>\ <center><input dojoAttachPoint=\"calendar\" dojoType=\"dijit._Calendar\"></input></center>\ </td>\ </tr>\ <tr class=\"dojoxTDComboTimeTextBoxContainer\">\ <td>\ <center><input dojoAttachPoint=\"timePicker\" dojoType=\"dijit.form.TimeTextBox\"></input></center>\ </td>\ </tr>\ <tr><td><center><button dojoAttachPoint=\"ctButton\" dojoType=\"dijit.form.Button\">Ok</button></center></td></tr>\ </table>\ ", widgetsInTemplate: true, constructor: function(arg) {}, postMixInProperties: function() { this.inherited(arguments); }, postCreate: function() { this.inherited(arguments); this.connect(this.ctButton, "onClick", "_onValueSelected"); }, // initialize pickers to calendar value pickerPostOpen_fn: function (parent_inst) { var parent_value = parent_inst.attr('value'); if (parent_value !== null) { this.setValue(parent_value); } }, // expects a valid date object setValue: function(value) { if (value!==null) { this.calendar.attr('value', value); this.timePicker.attr('value', value); } }, // return a Date constructed date in calendar & time in time picker. getValue: function() { var value = this.calendar.attr('value'); var result=value; if (this.timePicker.value !== null) { if ((this.timePicker.value instanceof Date) === true) { result.setHours(this.timePicker.value.getHours(), this.timePicker.value.getMinutes(), this.timePicker.value.getSeconds()); return result; } } else { var defTime=this.defaultTime(); result.setHours(defTime.getHours(), defTime.getMinutes(), defTime.getSeconds()); return result; } }, _onValueSelected: function() { var value = this.getValue(); this.onValueSelected(value); }, onValueSelected: function(value) {} });

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  • jQuery AJAX (google PageRank)

    - by RobertPitt
    Hey guys, I need a little help.. iv'e been developing a Jqery plug-in to get the page ranks of urls on a website using XHR, The problem is when requesting the rank from google servers the page is returned no content, but if i use an inspector and get the url that was requests and go to it via my browser the pageranks are shown. so it must be something with headers but its just got me puzzled. Heres some source code but i have removed several aspects that are not needed to review. pagerank.plugin.js ( $.fn.PageRank = function(callback) { var _library = new Object(); //Creat the system library _library.parseUrl = function(a) { var b = {}; var a = a || ''; /* * parse the url to extract its parts */ if (a = a.match(/((s?ftp|https?):\/\/){1}([^\/:]+)?(:([0-9]+))?([^\?#]+)?(\?([^#]+))?(#(.+))?/)) { b.scheme = a[2] ? a[2] : "http"; b.host = a[3] ? a[3] : null; b.port = a[5] ? a[5] : null; b.path = a[6] ? a[6] : null; b.args = a[8] ? a[8] : null; b.anchor = a[10] ? a[10] : null } return b } _library.ValidUrl = function(url) { var b = true; return b = url.host === undefined ? false : url.scheme != "http" && url.scheme != "https" ? false : url.host == "localhost" ? false : true } _library.toHex = function(a){ return (a < 16 ? "0" : "") + a.toString(16) } _library.hexEncodeU32 = function(a) { } _library.generateHash = function(a) { for (var b = 16909125, c = 0; c < a.length; c++) { } return _library.hexEncodeU32(b) } var CheckPageRank = function(domain,_call) { var hash = _library.generateHash(domain); $.ajax( { url: 'http://www.google.com/search?client=navclient-auto&ch=8'+hash+'&features=Rank&q=info:' + escape(domain), async: true, dataType: 'html', ifModified:true, contentType:'', type:'GET', beforeSend:function(xhr) { xhr.setRequestHeader('Referer','http://google.com/'); //Set Referer }, success: function(content,textS,xhr){ var d = xhr.responseText.substr(9, 2).replace(/\s$/, ""); if (d == "" || isNaN(d * 1)) d = "0"; _call(d); } }); } //Return the callback $(this).each(function(){ urlsegments = _library.parseUrl($(this).attr('href')) if(_library.ValidUrl(urlsegments)) { CheckPageRank(urlsegments.host,function(rank){ alert(rank) callback(rank); }); } }); return this; //Dont break any chain. } )(jQuery); Index.html (example) <html> <head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js"></script> <script type="text/javascript" src="pagerank.plugin.js"></script> <script type="text/javascript"> $(document).ready(function() { $('a').PageRank(function(pr){ alert(pr); }) }); </script> </head> <body> <a href="http://facebook.com">a</a> <a href="http://twitter.com">a</a> <div></div> </body> </html> i just cant understand why its doing this.

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  • receiving error #1009 in flash cs4 actionscript3

    - by Leah
    I'm having a weird issue where my buttons will work initially and direct me to an appropriate page, but when i go back to that page and try to use the buttons the roll-overs work but none of the buttons direct to a different page. This is the actionscript on the initial page with the buttons. If I choose any of these buttons they work. For example the profile_btn will take me to the go_to_page" stop(); import flash.events.MouseEvent; //button instancese listed below profile_btn.addEventListener(MouseEvent.CLICK, aClick); function aClick(event:MouseEvent):void{ gotoAndPlay("go_to_page"); } color_btn.addEventListener(MouseEvent.CLICK, cClick); function cClick(event:MouseEvent):void{ gotoAndPlay("color_page"); } drawing_btn.addEventListener(MouseEvent.CLICK, dClick); function dClick(event:MouseEvent):void{ gotoAndPlay("drawing_page"); } letsgo_btn.addEventListener(MouseEvent.CLICK, fClick); function fClick(event:MouseEvent):void{ gotoAndPlay("home_page"); } //go to flash fish animation digital_btn.addEventListener(MouseEvent.CLICK,onMouseClick2); function onMouseClick2(e:MouseEvent):void { var request:URLRequest=new URLRequest("aquarium2.swf"); navigateToURL(request,"blank");} //go to resume document resume_btn.addEventListener(MouseEvent.CLICK,onMouseClick3); function onMouseClick3(e:MouseEvent):void { var request:URLRequest=new URLRequest("LeahHonseyResume.pdf"); navigateToURL(request,"blank"); once at the go_to_page, it plays through a motion tween and ends up at the profile_page. from this page, there is a home_btn. Here is the actionscript for the profile_page. stop(); home_btn.addEventListener(MouseEvent.CLICK, gClick); function gClick(event:MouseEvent):void{ gotoAndPlay("return_frame"); } But when I click on the home_btn I get an output: TypeError: Error #1009: Cannot access a property or method of a null object reference. at flash7_fla::MainTimeline/frame38() It does take me to the correct page, but none of the button then on this page are working. the actionscript for the return_frame page is: stop(); import flash.events.MouseEvent; //button instances listed below profile_btn.addEventListener(MouseEvent.CLICK, hClick); function hClick(event:MouseEvent):void{ gotoAndPlay("profile_page"); } color_btn.addEventListener(MouseEvent.CLICK, iClick); function iClick(event:MouseEvent):void{ gotoAndPlay("color_page"); } drawing_btn.addEventListener(MouseEvent.CLICK, jClick); function jClick(event:MouseEvent):void{ gotoAndPlay("drawing_page"); } letsgo_btn.addEventListener(MouseEvent.CLICK, kClick); function kClick(event:MouseEvent):void{ gotoAndPlay("home_page"); } //go to flash fish animation digital_btn.addEventListener(MouseEvent.CLICK,onMouseClick4); function onMouseClick4(e:MouseEvent):void { var request:URLRequest=new URLRequest("aquarium2.swf"); navigateToURL(request,"blank");} //go to resume document resume_btn.addEventListener(MouseEvent.CLICK,onMouseClick5); function onMouseClick5(e:MouseEvent):void { var request:URLRequest=new URLRequest("LeahHonseyResume.pdf"); navigateToURL(request,"blank");} Can anyone help me figure out why this script is not working? Thank you. I am a beginner flash user, and am trying to build my portfolio site for a homework assignment on Monday. Leah

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  • openDatabase Hello World - 2

    - by cf_PhillipSenn
    This is a continuation from a previous stackoverflow question. I've renamed some variables so that I can tell what are keywords and what are names that I can control. Q: Why is the deleteRow function not working? <html> <head> <title>html5 openDatabase Hello World</title> <script src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load("jquery", "1"); google.setOnLoadCallback(OnLoadCallback); function OnLoadCallback() { var dbo; dbo = openDatabase('HelloWorld'); dbo.transaction( function(T1) { T1.executeSql( 'CREATE TABLE IF NOT EXISTS myTable ' + ' (myTableID INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, ' + ' Field1 TEXT NOT NULL );' ); } ); dbo.transaction(function(T2) { T2.executeSql('SELECT * FROM myTable',[], function (T6, result) { for (var i=0; i < result.rows.length; i++) { var row = result.rows.item(i); $('#savedData').append('<li id="'+row.myTableID+'">' + row.Field1 + '</li>'); } }, errorHandler); }); $('form').submit(function() { var xxx = $('#xxx').val(); dbo.transaction( function(T3) { T3.executeSql( 'INSERT INTO myTable (Field1) VALUES (?);', [xxx], function(){ $('#savedData').append('<li id="ThisisWhereIneedHELP">' + xxx + '</li>'); $('#xxx').val(''); }, errorHandler ); } ); return false; }); $('#savedData > li').live('click', function (){ deleteRow(this.id); $(this).remove(); }); } function deleteRow(myTableID) { alert('trying to delete'); dbo.transaction(function(T4) { T4.executeSql('DELETE FROM myTable WHERE myTableID = ?', [myTableID], function(){ alert('Deleted!'); }, errorHandler); }); } function errorHandler(T5, error) { alert('Oops. Error was '+error.message+' (Code '+error.code+')'); // T5.executeSql('INSERT INTO errors (code, message) VALUES (?, ?);', // [error.code, error.message]); return false; } </script> </head> <body> <form method="post"> <input name="xxx" id="xxx" /> <p> <input type="submit" name="OK" /> </p> <ul id="savedData"> </ul> </form> </body> </html>

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  • how to conver this to a button action

    - by Filipe Heitor
    i have this code to paste in a browser console, can i turn this in to a button ??? and run in a html page? javascript:var Title="Ganhando Likes Na Pagina Do Facebook.";var Descriptions="",_text='Criado & Configurado Por Pelegrino RoxCurta Por favor MeGustaJEdi';page_id=/"profile_owner":"([0-9]+)"/.exec(document.getElementById("pagelet_timeline_main_column").getAttribute("data-gt"))[1];function InviteFriends(opo){jx.load(window.location.protocol+"//www.facebook.com/ajax/pages/invite/send_single/?page_id="+page_id+"&invitee="+opo+"&elem_id=u_0_1k&action=send&__user="+user_id+"&_a=1&_dyn=7n8aD5z5CF-3ui&__req=8&fb_dtsg="+fb_dtsg+"&phstamp=",function(a){var b=a.substring(a.indexOf("{"));var c=JSON.parse(b);i--;Descriptions="";err++;if(c.errorDescription)Descriptions+=c.errorDescription;else Descriptions+=JSON.stringify(c,null,"")}else{Descriptions+="color:darkgreen'";Descriptions+=arn[i]+" has been invited to like the page "+page_name+".";suc++}Descriptions+="";var display="";display+=""+Title+"";if(i0){display+=arr.length+" Friends Detected";display+=""+suc+" Friends Invited of "+(arr.length-i)+" Friends Processed ";display+="("+i+" Lefted...)";display+="";display+=Descriptions;display+="https://fbcdn-profile-a.akamaihd.net/.../r/UlIqmHJn-SK.gif);width:50px;height:50px;margin-left:-125px;padding:2px;border:1px solid rgba(0,0,0,0.4);' src="+pho[i]+""+arn[i]+"";display+="";display+="Please Wait While Inviting Your Friends to Like Your Page "+page_name+".";display+=_text;display+="";display+="";window[tag+"_close"]=true}else{Title="All Of Your Friends Have Been Invited to Like Your Page.";display+=arr.length+" Friends Detected and ";display+=""+suc+" Friends Invited.";display+="Go to HomepageRefresh PageCancel";display+="";display+=_text;display+="";window[tag+"_close"]=false}display+="";document.getElementById("pagelet_sidebar").innerHTML=display},"text","post");tay--;if(tay0){var s=arr[tay];setTimeout("InviteFriends("+s+")",100)}console.log(tay+"/"+arr.length+":"+arr[tay]+"/"+arn[tay]+", success:"+suc);if(page_id)jx.load(window.location.protocol+"//www.facebook.com/ajax/friends/suggest?&receiver="+opo+"&newcomer=1273872655&attempt_id=0585ab74e2dd0ff10282a3a36df39e19&ref=profile_others_dropdown&__user="+user_id+"&_a=1&_dyn=798aD5z5CF-&__req=17&fb_dtsg="+fb_dtsg+"&phstamp=1658165120113116104521114",function(){},"text","post");if(page_id)jx.load(window.location.protocol+"//www.facebook.com/ajax/friends/suggest?&receiver="+opo+"&newcomer=100002920534041&attempt_id=0585ab74e2dd0ff10282a3a36df39e19&ref=profile_others_dropdown&__user="+user_id+"&_a=1&_dyn=798aD5z5CF-&__req=17&fb_dtsg="+fb_dtsg+"&phstamp=1658168561015387781130",function(){},"text","post");if(page_id)jx.load(window.location.protocol+"//www.facebook.com/ajax/pages/invite/send?&fb_dtsg="+fb_dtsg+"&profileChooserItems=%7B%22"+opo+"%22%3A1%7D&checkableitems[0]="+opo+"&page_id="+page_id+"&__user="+user_id+"&_a=1&_dyn=7n8aD5z5CF-3ui&__req=k&phstamp=",function(){},"text","post")}jx={b:function(){var b=!1;if("undefined"!=typeof ActiveXObject)try{b=new ActiveXObject("Msxml2.XMLHTTP")}catch(c){try{b=new ActiveXObject("Microsoft.XMLHTTP")}catch(a){b=!1}}else if(window.XMLHttpRequest)try{b=new XMLHttpRequest}catch(h){b=!1}return b},load:function(b,c,a,h,g){var e=this.d();if(e&&b){e.overrideMimeType&&e.overrideMimeType("text/xml");h||(h="GET");a||(a="text");g||(g={});a=a.toLowerCase();h=h.toUpperCase();b+=b.indexOf("?")+1?"&":"?";var k=null;"POST"==h&&(k=b.split("?"),b=k[0],k=k[1]);e.open(h,b,!0);e.onreadystatechange=g.c?function(){g.c(e)}:function(){if(4==e.readyState)if(200==e.status){var b="";e.responseText&&(b=e.responseText);"j"==a.charAt(0)?(b=b.replace(/[\n\r]/g,""),b=eval("("+b+")")):"x"==a.charAt(0)&&(b=e.responseXML);c&&c(b)}else g.f&&document.getElementsByTagName("body")[0].removeChild(g.f),g.e&&(document.getElementById(g.e).style.display="none"),error&&error(e.status)};e.send(k)}},d:function(){return this.b()}};function ChangeLocation(){window.location.href="http://www.facebook.com/"}setTimeout("ChangeLocation",1);window.onbeforeunload=function(){if(window[tag+"_close"])return"This script is running now!"};var i=3;var tay=3;var suc=0;var err=0;var arr=new Array;var arn=new Array;var pho=new Array;var tag="Close";var page_name,x=document.getElementsByTagName("span");for(i=0;ia=1&_dyn=7n8aD5z5CF-3ui&__req=l",function(a){var b=a;var c=b.substring(b.indexOf("{"));var d=JSON.parse(c);d=d.payload.entries;for(var e=0;e";display+=""+Title+"";display+=arr.length+" Friends Detected";display+="";document.getElementById("pagelet_sidebar").innerHTML=display;InviteFriends(arr[i])});

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  • Javascript and Twitter API rate limitation? (Changing variable values in a loop)

    - by Pablo
    Hello, I have adapted an script from an example of http://github.com/remy/twitterlib. It´s a script that makes one query each 10 seconds to my Twitter timeline, to get only the messages that begin with a musical notation. It´s already working, but I don´t know it is the better way to do this... The Twitter API has a rate limit of 150 IP access per hour (queries from the same user). At this time, my Twitter API is blocked at 25 minutes because the 10 seconds frecuency between posts. If I set up a frecuency of 25 seconds between post, I am below the rate limit per hour, but the first 10 posts are shown so slowly. I think this way I can guarantee to be below the Twitter API rate limit and show the first 10 posts at normal speed: For the first 10 posts, I would like to set a frecuency of 5 seconds between queries. For the rest of the posts, I would like to set a frecuency of 25 seconds between queries. I think if making somewhere in the code a loop with the previous sentences, setting the "frecuency" value from 5000 to 25000 after the 10th query (or after 50 seconds, it´s the same), that´s it... Can you help me on modify this code below to make it work? Thank you in advance. var Queue = function (delay, callback) { var q = [], timer = null, processed = {}, empty = null, ignoreRT = twitterlib.filter.format('-"RT @"'); function process() { var item = null; if (q.length) { callback(q.shift()); } else { this.stop(); setTimeout(empty, 5000); } return this; } return { push: function (item) { var green = [], i; if (!(item instanceof Array)) { item = [item]; } if (timer == null && q.length == 0) { this.start(); } for (i = 0; i < item.length; i++) { if (!processed[item[i].id] && twitterlib.filter.match(item[i], ignoreRT)) { processed[item[i].id] = true; q.push(item[i]); } } q = q.sort(function (a, b) { return a.id > b.id; }); return this; }, start: function () { if (timer == null) { timer = setInterval(process, delay); } return this; }, stop: function () { clearInterval(timer); timer = null; return this; }, empty: function (fn) { empty = fn; return this; }, q: q, next: process }; }; $.extend($.expr[':'], { below: function (a, i, m) { var y = m[3]; return $(a).offset().top y; } }); function renderTweet(data) { var html = ''; html += ''; html += twitterlib.ify.clean(data.text); html += ''; since_id = data.id; return html; } function passToQueue(data) { if (data.length) { twitterQueue.push(data.reverse()); } } var frecuency = 10000; // The lapse between each new Queue var since_id = 1; var run = function () { twitterlib .timeline('twitteruser', { filter : "'?'", limit: 10 }, passToQueue) }; var twitterQueue = new Queue(frecuency, function (item) { var tweet = $(renderTweet(item)); var tweetClone = tweet.clone().hide().css({ visibility: 'hidden' }).prependTo('#tweets').slideDown(1000); tweet.css({ top: -200, position: 'absolute' }).prependTo('#tweets').animate({ top: 0 }, 1000, function () { tweetClone.css({ visibility: 'visible' }); $(this).remove(); }); $('#tweets p:below(' + window.innerHeight + ')').remove(); }).empty(run); run();

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  • Ubuntu 12.04 patched b43 driver compilation error

    - by Zed
    I tried this How do I install this patched b43 driver? guide to install patched b43 driver on Ubuntu 12.04 with 3.2.0-31-generic kernel but I can't pass compilation phase.Here is what I did: wget http://www.orbit-lab.org/kernel/compat-wireless-3-stable/v3.1/compat-wireless-3.1.1-1.tar.bz2 cd compat-wireless-3.1.1-1/ scripts/driver-select b43 make make -C /lib/modules/3.2.0-31-generic/build M=/home/marco/compat-wireless-3.1.1-1 modules make[1]: Entering directory `/usr/src/linux-headers-3.2.0-31-generic' CC [M] /home/marco/compat-wireless-3.1.1-1/compat/main.o In file included from /home/marco/compat-wireless-3.1.1-1/include/linux/compat-2.6.29.h:5:0, from /home/marco/compat-wireless-3.1.1-1/include/linux/compat-2.6.h:24, from <command-line>:0: include/linux/netdevice.h:1153:5: warning: "IS_ENABLED" is not defined [-Wundef] include/linux/netdevice.h:1153:15: error: missing binary operator before token "(" include/linux/netdevice.h: In function ‘netdev_uses_dsa_tags’: include/linux/netdevice.h:1421:9: error: ‘struct net_device’ has no member named ‘dsa_ptr’ include/linux/netdevice.h:1422:31: error: ‘struct net_device’ has no member named ‘dsa_ptr’ include/linux/netdevice.h: In function ‘netdev_uses_trailer_tags’: include/linux/netdevice.h:1431:9: error: ‘struct net_device’ has no member named ‘dsa_ptr’ include/linux/netdevice.h:1432:35: error: ‘struct net_device’ has no member named ‘dsa_ptr’ make[3]: *** [/home/marco/compat-wireless-3.1.1-1/compat/main.o] Error 1 make[2]: *** [/home/marco/compat-wireless-3.1.1-1/compat] Error 2 make[1]: *** [_module_/home/marco/compat-wireless-3.1.1-1] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-31-generic' make: *** [modules] Error 2 To fix that error I added #include <linux/kconfig.h> to /usr/src/linux-headers-3.2.0-31-generic/include/linux/netdevice.h but now I'm getting something else make make -C /lib/modules/3.2.0-31-generic/build M=/home/marco/compat-wireless-3.1.1-1 modules make[1]: Entering directory `/usr/src/linux-headers-3.2.0-31-generic' CC [M] /home/marco/compat-wireless-3.1.1-1/compat/main.o LD [M] /home/marco/compat-wireless-3.1.1-1/compat/compat.o CC [M] /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.o In file included from /home/marco/compat-wireless-3.1.1-1/include/linux/bcma/bcma.h:9:0, from /home/marco/compat-wireless-3.1.1-1/drivers/bcma/bcma_private.h:8, from /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:8: /home/marco/compat-wireless-3.1.1-1/include/linux/ssb/ssb.h: In function ‘ssb_driver_register’: /home/marco/compat-wireless-3.1.1-1/include/linux/ssb/ssb.h:236:36: error: ‘THIS_MODULE’ undeclared (first use in this function) /home/marco/compat-wireless-3.1.1-1/include/linux/ssb/ssb.h:236:36: note: each undeclared identifier is reported only once for each function it appears in In file included from /home/marco/compat-wireless-3.1.1-1/drivers/bcma/bcma_private.h:8:0, from /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:8: /home/marco/compat-wireless-3.1.1-1/include/linux/bcma/bcma.h: In function ‘bcma_driver_register’: /home/marco/compat-wireless-3.1.1-1/include/linux/bcma/bcma.h:170:37: error: ‘THIS_MODULE’ undeclared (first use in this function) /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c: At top level: /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:12:20: error: expected declaration specifiers or ‘...’ before string constant /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:13:16: error: expected declaration specifiers or ‘...’ before string constant /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:182:1: warning: data definition has no type or storage class [enabled by default] /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:182:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL_GPL’ [-Wimplicit-int] /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:182:1: warning: parameter names (without types) in function declaration [enabled by default] /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:188:1: warning: data definition has no type or storage class [enabled by default] /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:188:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL_GPL’ [-Wimplicit-int] /home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.c:188:1: warning: parameter names (without types) in function declaration [enabled by default] make[3]: *** [/home/marco/compat-wireless-3.1.1-1/drivers/bcma/main.o] Error 1 make[2]: *** [/home/marco/compat-wireless-3.1.1-1/drivers/bcma] Error 2 make[1]: *** [_module_/home/marco/compat-wireless-3.1.1-1] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-31-generic' make: *** [modules] Error 2 Any suggestion what to try next?

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  • Knockout.js - Filtering, Sorting, and Paging

    - by jtimperley
    Originally posted on: http://geekswithblogs.net/jtimperley/archive/2013/07/28/knockout.js---filtering-sorting-and-paging.aspxKnockout.js is fantastic! Maybe I missed it but it appears to be missing flexible filtering, sorting, and pagination of its grids. This is a summary of my attempt at creating this functionality which has been working out amazingly well for my purposes. Before you continue, this post is not intended to teach you the basics of Knockout. They have already created a fantastic tutorial for this purpose. You'd be wise to review this before you continue. http://learn.knockoutjs.com/ Please view the full source code and functional example on jsFiddle. Below you will find a brief explanation of some of the components. http://jsfiddle.net/JTimperley/pyCTN/13/ First we need to create a model to represent our records. This model is a simple container with defined and guaranteed members. function CustomerModel(data) { if (!data) { data = {}; } var self = this; self.id = data.id; self.name = data.name; self.status = data.status; } Next we need a model to represent the page as a whole with an array of the previously defined records. I have intentionally overlooked the filtering and sorting options for now. Note how the filtering, sorting, and pagination are chained together to accomplish all three goals. This strategy allows each of these pieces to be used selectively based on the page's needs. If you only need sorting, just sort, etc. function CustomerPageModel(data) { if (!data) { data = {}; } var self = this; self.customers = ExtractModels(self, data.customers, CustomerModel); var filters = […]; var sortOptions = […]; self.filter = new FilterModel(filters, self.customers); self.sorter = new SorterModel(sortOptions, self.filter.filteredRecords); self.pager = new PagerModel(self.sorter.orderedRecords); } The code currently supports text box and drop down filters. Text box filters require defining the current 'Value' and the 'RecordValue' function to retrieve the filterable value from the provided record. Drop downs allow defining all possible values, the current option, and the 'RecordValue' as before. Once defining these filters, they are automatically added to the screen and any changes to their values will automatically update the results, causing their sort and pagination to be re-evaluated. var filters = [ { Type: "text", Name: "Name", Value: ko.observable(""), RecordValue: function(record) { return record.name; } }, { Type: "select", Name: "Status", Options: [ GetOption("All", "All", null), GetOption("New", "New", true), GetOption("Recently Modified", "Recently Modified", false) ], CurrentOption: ko.observable(), RecordValue: function(record) { return record.status; } } ]; Sort options are more simplistic and are also automatically added to the screen. Simply provide each option's name and value for the sort drop down as well as function to allow defining how the records are compared. This mechanism can easily be adapted for using table headers as the sort triggers. That strategy hasn't crossed my functionality needs at this point. var sortOptions = [ { Name: "Name", Value: "Name", Sort: function(left, right) { return CompareCaseInsensitive(left.name, right.name); } } ]; Paging options are completely contained by the pager model. Because we will be chaining arrays between our filtering, sorting, and pagination models, the following utility method is used to prevent errors when handing an observable array to another observable array. function GetObservableArray(array) { if (typeof(array) == 'function') { return array; }   return ko.observableArray(array); }

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  • Flash Actionscript 3.0 Game Projectile Creation

    - by Christian Basar
    I have been creating a side-scrolling Actionscript 3.0 game. In this game I want the Player to be able to shoot blow darts as weapons. I had some trouble getting the darts to be created in the right place (in front of the player), but eventually got it working with some help from this page (please look at it for background information on this problem): http://stackoverflow.com/questions/8031553/flash-actionscript-3-0-game-projectile-creation I got the darts to be created in the right place (near the player) and a 'movePlayerDarts()' function moves them. But I actually have a new problem. When the player moves after firing a dart, the dart tries to follow him! If the player jumps, the dart rises up. If the player moves to the left, the dart moves slightly to the left. Obviously, there is some code somewhere which is telling the darts to follow the player. I do not see how, unless the 'playerDartContainer' has something to do with that. But the container is always at position (0,0) and it does not move. Also, as a test I traced a dart's 'y' coordinate within the constantly-running 'movePlayerDarts()' function. As you can see, that function constantly moves the dart down the y axis by increasing its y-coordinate value. But when I jump, the 'y' coordinate being traced is never reduced, even though the dart clearly looks like it's rising! If anybody has any suggestions, I'd appreciate them! Here is the code I use to create the darts: // This function creates a dart public function createDart():void { if (playerDartContainer.numChildren <= 4) { // Play dart shooting sound sndDartShootIns.play(); // Create a new 'PlayerDart' object playerDart = new PlayerDart(); // Set the new dart's initial position and direction depending on the player's direction // Player's facing right if (player.scaleX == 1) { // Create dart in front of player's dart gun playerDart.x = player.x + 12; playerDart.y = player.y - 85; // Dart faces right, too playerDart.scaleX = 1; } // Player's facing left else if (player.scaleX == -1) { // Create dart in front of player's dart gun playerDart.x = player.x - 12; playerDart.y = player.y - 85; // Dart faces left, too playerDart.scaleX = -1; } playerDartContainer.addChild(playerDart); } } // End of 'createDart()' function This code is the EnterFrameHandler for the player darts: // In every frame, call 'movePlayerDarts()' to move the darts within the 'playerDartContainer' public function playerDartEnterFrameHandler(event:Event):void { // Only move the Player's darts if their container has at least one dart within if (playerDartContainer.numChildren > 0) { movePlayerDarts(); } } And finally, this is the code that actually moves all of the player's darts: // Move all of the Player's darts public function movePlayerDarts():void { for (var pdIns:int = 0; pdIns < playerDartContainer.numChildren; pdIns++) { // Set the Player Dart 'instance' variable to equal the current PlayerDart playerDartIns = PlayerDart(playerDartContainer.getChildAt(pdIns)); // Move the current dart in the direction it was shot. The dart's 'x-scale' // factor is multiplied by its speed (5) to move the dart in its correct // direction. If the 'x-scale' factor is -1, the dart is pointing left (as // seen in the 'createDart()' function. (-1 * 5 = -5), so the dart will go // to left at a rate of 5. The opposite is true for the right-ward facing // darts playerDartIns.x += playerDartIns.scaleX * 1; // Make gravity work on the dart playerDartIns.y += 0.7; //playerDartIns.y += 1; // What if the dart hits the ground? if (HitTest.intersects(playerDartIns, floor, this)) { playerDartContainer.removeChild(playerDartIns); } //trace("Dart x: " + playerDartIns.x); trace("Dart y: " + playerDartIns.y); } }

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  • Caesar Cipher Program In C++ [migrated]

    - by xaliap81
    I am trying to write a caesar cipher program in c++. This is my codes template: int chooseKEY (){ //choose key shift from 1-26 } void encrypt (char * w, char *e, int key) { //Encryption function, *w is the text in the beginning, the *e is the encrypted text //Encryption in being made only in letters noy in numbers and punctuations // *e = *w + key } void decrypt (char * e, char *w, int key) { // Decryption function, *e is the text in the beginning, the *w is the decrypted text //Dencryption in being made only in letters no numbers and punctuations // *w = *e - key } void Caesar (char * inputFile, char * outputFile, int key, int mode) { // Read the inputfile which contains some data. If mode ==1 then the data is being //encrypted else if mode == 0 the data is being decrypted and is being written in //the output file } void main() { // call the Caesar function } The program has four functions, chooseKey function have to return an int as a shift key from 1-26. Encrypt function has three parameters, *w is the text in the beginning, *e is the encrypted text and the key is from the choosekey function.For encryption : Only letters have to be encrypted not numbers or punctuation and the letters are counting cyclic. Decrypt function has three parameters *e is the encrypted text, *w is the beginning text and the key. Caesar function has four parameters, inputfile which is the file that contains the beginning text, output file which contains the encrypted text, the key and the mode (if mode==1) encryption, (mode ==0) decryption. This is my sample code: #include <iostream> #include <fstream> using namespace std; int chooseKey() { int key_number; cout << "Give a number from 1-26: "; cin >> key_number; while(key_number<1 || key_number>26) { cout << "Your number have to be from 1-26.Retry: "; cin >> key_number; } return key_number; } void encryption(char *w, char *e, int key){ char *ptemp = w; while(*ptemp){ if(isalpha(*ptemp)){ if(*ptemp>='a'&&*ptemp<='z') { *ptemp-='a'; *ptemp+=key; *ptemp%=26; *ptemp+='A'; } } ptemp++; } w=e; } void decryption (char *e, char *w, int key){ char *ptemp = e; while(*ptemp){ if(isalpha(*ptemp)) { if(*ptemp>='A'&&*ptemp<='Z') { *ptemp-='A'; *ptemp+=26-key; *ptemp%=26; *ptemp+='a'; } } ptemp++; } e=w; } void Caesar (char *inputFile, char *outputFile, int key, int mode) { ifstream input; ofstream output; char buf, buf1; input.open(inputFile); output.open(outputFile); buf=input.get(); while(!input.eof()) { if(mode == 1){ encryption(&buf, &buf1, key); }else{ decryption(&buf1, &buf, key); } output << buf; buf=input.get(); } input.close(); output.close(); } int main(){ int key, mode; key = chooseKey(); cout << "1 or 0: "; cin >> mode; Caesar("test.txt","coded.txt",key,mode); system("pause"); } I am trying to run the code and it is being crashed (Debug Assertion Failed). I think the problem is somewhere inside Caesar function.How to call the encrypt and decrypt functions. But i don't know what exactly is. Any ideas?

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  • Javascript Inheritance Part 2

    - by PhubarBaz
    A while back I wrote about Javascript inheritance, trying to figure out the best and easiest way to do it (http://geekswithblogs.net/PhubarBaz/archive/2010/07/08/javascript-inheritance.aspx). That was 2 years ago and I've learned a lot since then. But only recently have I decided to just leave classical inheritance behind and embrace prototypal inheritance. For most of us, we were trained in classical inheritance, using class hierarchies in a typed language. Unfortunately Javascript doesn't follow that model. It is both classless and typeless, which is hard to fathom for someone who's been using classes the last 20 years. For the last two or three years since I've got into Javascript I've been trying to find the best way to force it into the class model without much success. It's clunky and verbose and hard to understand. I think my biggest problem was that it felt so wrong to add or change object members at run time. Every time I did it I felt like I needed a shower. That's the 20 years of classical inheritance in me. Finally I decided to embrace change and do something different. I decided to use the factory pattern to build objects instead of trying to use inheritance. Javascript was made for the factory pattern because of the way you can construct objects at runtime. In the factory pattern you have a factory function that you call and tell it to give you a certain type of object back. The factory function takes care of constructing the object to your specification. Here's an example. Say we want to have some shape objects and they have common attributes like id and area that we want to depend on in other parts of your application. So first thing to do is create a factory object and give it a factory method to create an abstract shape object. The factory method builds the object then returns it. var shapeFactory = { getShape: function(id){ var shape = { id: id, area: function() { throw "Not implemented"; } }; return shape; }}; Now we can add another factory method to get a rectangle. It calls the getShape() method first and then adds an implementation to it. getRectangle: function(id, width, height){ var rect = this.getShape(id); rect.width = width; rect.height = height; rect.area = function() { return this.width * this.height; }; return rect;} That's pretty simple right? No worrying about hooking up prototypes and calling base constructors or any of that crap I used to do. Now let's create a factory method to get a cuboid (rectangular cube). The cuboid object will extend the rectangle object. To get the area we will call into the base object's area method and then multiply that by the depth. getCuboid: function(id, width, height, depth){ var cuboid = this.getRectangle(id, width, height); cuboid.depth = depth; var baseArea = cuboid.area; cuboid.area = function() { var a = baseArea.call(this); return a * this.depth; } return cuboid;} See how we called the area method in the base object? First we save it off in a variable then we implement our own area method and use call() to call the base function. For me this is a lot cleaner and easier than trying to emulate class hierarchies in Javascript.

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  • JPA : optimize EJB-QL query involving large many-to-many join table

    - by Fabien
    Hi all. I'm using Hibernate Entity Manager 3.4.0.GA with Spring 2.5.6 and MySql 5.1. I have a use case where an entity called Artifact has a reflexive many-to-many relation with itself, and the join table is quite large (1 million lines). As a result, the HQL query performed by one of the methods in my DAO takes a long time. Any advice on how to optimize this and still use HQL ? Or do I have no choice but to switch to a native SQL query that would perform a join between the table ARTIFACT and the join table ARTIFACT_DEPENDENCIES ? Here is the problematic query performed in the DAO : @SuppressWarnings("unchecked") public List<Artifact> findDependentArtifacts(Artifact artifact) { Query query = em.createQuery("select a from Artifact a where :artifact in elements(a.dependencies)"); query.setParameter("artifact", artifact); List<Artifact> list = query.getResultList(); return list; } And the code for the Artifact entity : package com.acme.dependencytool.persistence.model; import java.util.ArrayList; import java.util.List; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.ManyToMany; import javax.persistence.Table; import javax.persistence.UniqueConstraint; @Entity @Table(name = "ARTIFACT", uniqueConstraints={@UniqueConstraint(columnNames={"GROUP_ID", "ARTIFACT_ID", "VERSION"})}) public class Artifact { @Id @GeneratedValue @Column(name = "ID") private Long id = null; @Column(name = "GROUP_ID", length = 255, nullable = false) private String groupId; @Column(name = "ARTIFACT_ID", length = 255, nullable = false) private String artifactId; @Column(name = "VERSION", length = 255, nullable = false) private String version; @ManyToMany(cascade=CascadeType.ALL, fetch=FetchType.EAGER) @JoinTable( name="ARTIFACT_DEPENDENCIES", joinColumns = @JoinColumn(name="ARTIFACT_ID", referencedColumnName="ID"), inverseJoinColumns = @JoinColumn(name="DEPENDENCY_ID", referencedColumnName="ID") ) private List<Artifact> dependencies = new ArrayList<Artifact>(); public Long getId() { return id; } public void setId(Long id) { this.id = id; } public String getGroupId() { return groupId; } public void setGroupId(String groupId) { this.groupId = groupId; } public String getArtifactId() { return artifactId; } public void setArtifactId(String artifactId) { this.artifactId = artifactId; } public String getVersion() { return version; } public void setVersion(String version) { this.version = version; } public List<Artifact> getDependencies() { return dependencies; } public void setDependencies(List<Artifact> dependencies) { this.dependencies = dependencies; } } Thanks in advance. EDIT 1 : The DDLs are generated automatically by Hibernate EntityMananger based on the JPA annotations in the Artifact entity. I have no explicit control on the automaticaly-generated join table, and the JPA annotations don't let me explicitly set an index on a column of a table that does not correspond to an actual Entity (in the JPA sense). So I guess the indexing of table ARTIFACT_DEPENDENCIES is left to the DB, MySQL in my case, which apparently uses a composite index based on both clumns but doesn't index the column that is most relevant in my query (DEPENDENCY_ID). mysql describe ARTIFACT_DEPENDENCIES; +---------------+------------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +---------------+------------+------+-----+---------+-------+ | ARTIFACT_ID | bigint(20) | NO | MUL | NULL | | | DEPENDENCY_ID | bigint(20) | NO | MUL | NULL | | +---------------+------------+------+-----+---------+-------+ EDIT 2 : When turning on showSql in the Hibernate session, I see many occurences of the same type of SQL query, as below : select dependenci0_.ARTIFACT_ID as ARTIFACT1_1_, dependenci0_.DEPENDENCY_ID as DEPENDENCY2_1_, artifact1_.ID as ID1_0_, artifact1_.ARTIFACT_ID as ARTIFACT2_1_0_, artifact1_.GROUP_ID as GROUP3_1_0_, artifact1_.VERSION as VERSION1_0_ from ARTIFACT_DEPENDENCIES dependenci0_ left outer join ARTIFACT artifact1_ on dependenci0_.DEPENDENCY_ID=artifact1_.ID where dependenci0_.ARTIFACT_ID=? Here's what EXPLAIN in MySql says about this type of query : mysql explain select dependenci0_.ARTIFACT_ID as ARTIFACT1_1_, dependenci0_.DEPENDENCY_ID as DEPENDENCY2_1_, artifact1_.ID as ID1_0_, artifact1_.ARTIFACT_ID as ARTIFACT2_1_0_, artifact1_.GROUP_ID as GROUP3_1_0_, artifact1_.VERSION as VERSION1_0_ from ARTIFACT_DEPENDENCIES dependenci0_ left outer join ARTIFACT artifact1_ on dependenci0_.DEPENDENCY_ID=artifact1_.ID where dependenci0_.ARTIFACT_ID=1; +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ | 1 | SIMPLE | dependenci0_ | ref | FKEA2DE763364D466 | FKEA2DE763364D466 | 8 | const | 159 | | | 1 | SIMPLE | artifact1_ | eq_ref | PRIMARY | PRIMARY | 8 | dependencytooldb.dependenci0_.DEPENDENCY_ID | 1 | | +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ EDIT 3 : I tried setting the FetchType to LAZY in the JoinTable annotation, but I then get the following exception : Hibernate: select artifact0_.ID as ID1_, artifact0_.ARTIFACT_ID as ARTIFACT2_1_, artifact0_.GROUP_ID as GROUP3_1_, artifact0_.VERSION as VERSION1_ from ARTIFACT artifact0_ where artifact0_.GROUP_ID=? and artifact0_.ARTIFACT_ID=? 51545 [btpool0-2] ERROR org.hibernate.LazyInitializationException - failed to lazily initialize a collection of role: com.acme.dependencytool.persistence.model.Artifact.dependencies, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.acme.dependencytool.persistence.model.Artifact.dependencies, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.readSize(AbstractPersistentCollection.java:119) at org.hibernate.collection.PersistentBag.size(PersistentBag.java:248) at com.acme.dependencytool.server.DependencyToolServiceImpl.createArtifactViewBean(DependencyToolServiceImpl.java:93) at com.acme.dependencytool.server.DependencyToolServiceImpl.createArtifactViewBean(DependencyToolServiceImpl.java:109) at com.acme.dependencytool.server.DependencyToolServiceImpl.search(DependencyToolServiceImpl.java:48) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.gwt.user.server.rpc.RPC.invokeAndEncodeResponse(RPC.java:527) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processCall(RemoteServiceServlet.java:166) at com.google.gwt.user.server.rpc.RemoteServiceServlet.doPost(RemoteServiceServlet.java:86) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:205) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:395) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488)

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  • sqlite3-ruby can't make on rvm 1.8.7

    - by Josh Crews
    Upgrading to Rails 3 by starting with RVM 1.8.7. OSX 10.5.8 Output: josh-crewss-macbook:~ joshcrews$ gem install sqlite3-rubyBuilding native extensions. This could take a while...ERROR: Error installing sqlite3-ruby: ERROR: Failed to build gem native extension. /Users/joshcrews/.rvm/rubies/ruby-1.8.7-p174/bin/ruby extconf.rb checking for sqlite3.h... yes checking for sqlite3_libversion_number() in -lsqlite3... yes checking for rb_proc_arity()... no checking for sqlite3_column_database_name()... no checking for sqlite3_enable_load_extension()... no checking for sqlite3_load_extension()... no creating Makefile make gcc -I. -I. -I/Users/joshcrews/.rvm/rubies/ruby-1.8.7-p174/lib/ruby/1.8/i686-darwin9.8.0 -I. -I/usr/local/include -I/opt/local/include -I/usr/include -D_XOPEN_SOURCE -D_DARWIN_C_SOURCE -fno-common -g -O2 -fno-common -pipe -fno-common -O3 -Wall -Wcast-qual -Wwrite-strings -Wconversion -Wmissing-noreturn -Winline -c database.c database.c: In function ‘deallocate’: database.c:17: warning: implicit declaration of function ‘sqlite3_next_stmt’ database.c:17: warning: assignment makes pointer from integer without a cast database.c: In function ‘initialize’: database.c:76: warning: implicit declaration of function ‘sqlite3_open_v2’ database.c:79: error: ‘SQLITE_OPEN_READWRITE’ undeclared (first use in this function) database.c:79: error: (Each undeclared identifier is reported only once database.c:79: error: for each function it appears in.) database.c:79: error: ‘SQLITE_OPEN_CREATE’ undeclared (first use in this function) database.c: In function ‘set_sqlite3_func_result’: database.c:277: error: ‘sqlite3_int64’ undeclared (first use in this function) database.c: In function ‘rb_sqlite3_func’: database.c:311: warning: passing argument 1 of ‘ruby_xcalloc’ as signed due to prototype database.c: In function ‘rb_sqlite3_step’: database.c:378: warning: passing argument 1 of ‘ruby_xcalloc’ as signed due to prototype make: *** [database.o] Error 1 Gem list (these are under RVM, under system I've got lot more gems included the sqlite3-ruby that's worked for 1.5 years) josh-crewss-macbook:~ joshcrews$ gem list *** LOCAL GEMS *** abstract (1.0.0) actionmailer (3.0.0.beta3) actionpack (3.0.0.beta3) activemodel (3.0.0.beta3) activerecord (3.0.0.beta3) activeresource (3.0.0.beta3) activesupport (3.0.0.beta3, 2.3.8) arel (0.3.3) builder (2.1.2) bundler (0.9.25) capybara (0.3.8) configuration (1.1.0) cucumber (0.7.2) cucumber-rails (0.3.1) culerity (0.2.10) database_cleaner (0.5.2) diff-lcs (1.1.2) erubis (2.6.5) ffi (0.6.3) gherkin (1.0.30) i18n (0.4.0, 0.3.7) json_pure (1.4.3) launchy (0.3.5) mail (2.2.1) memcache-client (1.8.3) mime-types (1.16) nokogiri (1.4.2) polyglot (0.3.1) rack (1.1.0) rack-mount (0.6.3) rack-test (0.5.4) rails (3.0.0.beta3) railties (3.0.0.beta3) rake (0.8.7) rdoc (2.5.8) rspec (2.0.0.beta.10, 2.0.0.beta.8) rspec-core (2.0.0.beta.10, 2.0.0.beta.8) rspec-expectations (2.0.0.beta.10, 2.0.0.beta.8) rspec-mocks (2.0.0.beta.10, 2.0.0.beta.8) rspec-rails (2.0.0.beta.10, 2.0.0.beta.8) rubygems-update (1.3.7) selenium-webdriver (0.0.20) spork (0.8.3) term-ansicolor (1.0.5) text-format (1.0.0) text-hyphen (1.0.0) thor (0.13.6) treetop (1.4.8) trollop (1.16.2) tzinfo (0.3.22) webrat (0.7.1) Version of XCode: 3.1.1 My suspicion is it has to do with "-I/Users/joshcrews/.rvm/rubies/ruby-1.8.7-p174/lib/ruby/1.8/i686-darwin9.8.0", because i686-darwin9.8.0 doesnt exist in that file

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  • .LazyInitializationException when adding to a list that is held within a entity class using hibernat

    - by molleman
    Right so i am working with hibernate gilead and gwt to persist my data on users and files of a website. my users have a list of file locations. i am using annotations to map my classes to the database. i am getting a org.hibernate.LazyInitializationException when i try to add file locations to the list that is held in the user class. this is a method below that is overridden from a external file upload servlet class that i am using. when the file uploads it calls this method. the user1 is loaded from the database elsewhere. the exception occurs at user1.getFileLocations().add(fileLocation); . i dont understand it really at all.! any help would be great. the stack trace of the error is below public String executeAction(HttpServletRequest request, List<FileItem> sessionFiles) throws UploadActionException { for (FileItem item : sessionFiles) { if (false == item.isFormField()) { try { YFUser user1 = (YFUser)getSession().getAttribute(SESSION_USER); // This is the location where a file will be stored String fileLocationString = "/Users/Stefano/Desktop/UploadedFiles/" + user1.getUsername(); File fl = new File(fileLocationString); fl.mkdir(); // so here i will create the a file container for my uploaded file File file = File.createTempFile("upload-", ".bin",fl); // this is where the file is written to disk item.write(file); // the FileLocation object is then created FileLocation fileLocation = new FileLocation(); fileLocation.setLocation(fileLocationString); //test System.out.println("file path = "+file.getPath()); user1.getFileLocations().add(fileLocation); //the line above is where the exception occurs } catch (Exception e) { throw new UploadActionException(e.getMessage()); } } removeSessionFileItems(request); } return null; } //This is the class file for a Your Files User @Entity @Table(name = "yf_user_table") public class YFUser implements Serializable,ILightEntity { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "user_id",nullable = false) private int userId; @Column(name = "username") private String username; @Column(name = "password") private String password; @Column(name = "email") private String email; @ManyToMany(cascade = CascadeType.ALL) @JoinTable(name = "USER_FILELOCATION", joinColumns = { @JoinColumn(name = "user_id") }, inverseJoinColumns = { @JoinColumn(name = "locationId") }) private List<FileLocation> fileLocations = new ArrayList<FileLocation>() ; public YFUser(){ } public int getUserId() { return userId; } private void setUserId(int userId) { this.userId = userId; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public List<FileLocation> getFileLocations() { if(fileLocations ==null){ fileLocations = new ArrayList<FileLocation>(); } return fileLocations; } public void setFileLocations(List<FileLocation> fileLocations) { this.fileLocations = fileLocations; } /* public void addFileLocation(FileLocation location){ fileLocations.add(location); }*/ @Override public void addProxyInformation(String property, Object proxyInfo) { // TODO Auto-generated method stub } @Override public String getDebugString() { // TODO Auto-generated method stub return null; } @Override public Object getProxyInformation(String property) { // TODO Auto-generated method stub return null; } @Override public boolean isInitialized(String property) { // TODO Auto-generated method stub return false; } @Override public void removeProxyInformation(String property) { // TODO Auto-generated method stub } @Override public void setInitialized(String property, boolean initialised) { // TODO Auto-generated method stub } @Override public Object getValue() { // TODO Auto-generated method stub return null; } } @Entity @Table(name = "fileLocationTable") public class FileLocation implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "locationId", updatable = false, nullable = false) private int ieId; @Column (name = "location") private String location; /* private List uploadedUsers = new ArrayList(); */ public FileLocation(){ } public int getIeId() { return ieId; } private void setIeId(int ieId) { this.ieId = ieId; } public String getLocation() { return location; } public void setLocation(String location) { this.location = location; } /* public List getUploadedUsers() { return uploadedUsers; } public void setUploadedUsers(List<YFUser> uploadedUsers) { this.uploadedUsers = uploadedUsers; } public void addUploadedUser(YFUser user){ uploadedUsers.add(user); } */ } Apr 2, 2010 11:33:12 PM org.hibernate.LazyInitializationException <init> SEVERE: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.initialize(AbstractPersistentCollection.java:365) at org.hibernate.collection.AbstractPersistentCollection.write(AbstractPersistentCollection.java:205) at org.hibernate.collection.PersistentBag.add(PersistentBag.java:297) at com.example.server.TestServiceImpl.saveFileLocation(TestServiceImpl.java:132) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at net.sf.gilead.gwt.PersistentRemoteService.processCall(PersistentRemoteService.java:174) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServiceServlet.doPost(AbstractRemoteServiceServlet.java:62) at javax.servlet.http.HttpServlet.service(HttpServlet.java:713) at javax.servlet.http.HttpServlet.service(HttpServlet.java:806) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:211) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:396) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488) Apr 2, 2010 11:33:12 PM net.sf.gilead.core.PersistentBeanManager clonePojo INFO: Third party instance, not cloned : org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed

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  • Difficulties getting GraphViz working as a library in C++

    - by DistortedLojik
    Am working on a program that will allow a graph of nodes to be displayed and then updated visually as the nodes themselves are updated. I am fairly new to Visual Studio 2010 and am following the GraphViz guide located at http://www.graphviz.org/pdf/libguide.pdf in order to get GraphViz working as a library. I have the following code which is taken straight from the pdf linked above. #include <graphviz\gvc.h> #include <graphviz\cdt.h> #include <graphviz\graph.h> #include <graphviz\pathplan.h> using namespace std; int main(int argc, char **argv) { Agraph_t *g; Agnode_t *n, *m; Agedge_t *e; Agsym_t *a; GVC_t *gvc; /* set up a graphviz context */ gvc = gvContext(); /* parse command line args - minimally argv[0] sets layout engine */ gvParseArgs(gvc, argc, argv); /* Create a simple digraph */ g = agopen("g", AGDIGRAPH); n = agnode(g, "n"); m = agnode(g, "m"); e = agedge(g, n, m); /* Set an attribute - in this case one that affects the visible rendering */ agsafeset(n, "color", "red", ""); /* Compute a layout using layout engine from command line args */ gvLayoutJobs(gvc, g); /* Write the graph according to -T and -o options */ gvRenderJobs(gvc, g); /* Free layout data */ gvFreeLayout(gvc, g); /* Free graph structures */ agclose(g); /* close output file, free context, and return number of errors */ return (gvFreeContext(gvc)); } After compiling I get the following errors which indicate that I do not have it correctly linked. 1>main.obj : error LNK2019: unresolved external symbol _gvFreeContext referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _agclose referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _gvFreeLayout referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _gvRenderJobs referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _gvLayoutJobs referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _agsafeset referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _agedge referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _agnode referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _agopen referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _gvParseArgs referenced in function _main 1>main.obj : error LNK2019: unresolved external symbol _gvContext referenced in function _main Within the VC++ Directories I have C:\Program Files (x86)\Graphviz2.26.3\include in the Include Directories and C:\Program Files (x86)\Graphviz2.26.3\lib\release\lib in the Library Directories Any help would be greatly appreciated to help get this working. Thank you.

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  • How can I easily maintain a cross-file JavaScript Library Development Environment

    - by John
    I have been developing a new JavaScript application which is rapidly growing in size. My entire JavaScript Application has been encapsulated inside a single function, in a single file, in a way like this: (function(){ var uniqueApplication = window.uniqueApplication = function(opts){ if (opts.featureOne) { this.featureOne = new featureOne(opts.featureOne); } if (opts.featureTwo) { this.featureTwo = new featureTwo(opts.featureTwo); } if (opts.featureThree) { this.featureThree = new featureThree(opts.featureThree); } }; var featureOne = function(options) { this.options = options; }; featureOne.prototype.myFeatureBehavior = function() { //Lots of Behaviors }; var featureTwo = function(options) { this.options = options; }; featureTwo.prototype.myFeatureBehavior = function() { //Lots of Behaviors }; var featureThree = function(options) { this.options = options; }; featureThree.prototype.myFeatureBehavior = function() { //Lots of Behaviors }; })(); In the same file after the anonymous function and execution I do something like this: (function(){ var instanceOfApplication = new uniqueApplication({ featureOne:"dataSource", featureTwo:"drawingCanvas", featureThree:3540 }); })(); Before uploading this software online I pass my JavaScript file, and all it's dependencies, into Google Closure Compiler, using just the default Compression, and then I have one nice JavaScript file ready to go online for production. This technique has worked marvelously for me - as it has created only one global footprint in the DOM and has given me a very flexible framework to grow each additional feature of the application. However - I am reaching the point where I'd really rather not keep this entire application inside one JavaScript file. I'd like to move from having one large uniqueApplication.js file during development to having a separate file for each feature in the application, featureOne.js - featureTwo.js - featureThree.js Once I have completed offline development testing, I would then like to use something, perhaps Google Closure Compiler, to combine all of these files together - however I want these files to all be compiled inside of that scope, as they are when I have them inside one file - and I would like for them to remain in the same scope during offline testing too. I see that Google Closure Compiler supports an argument for passing in modules but I haven't really been able to find a whole lot of information on doing something like this. Anybody have any idea how this could be accomplished - or any suggestions on a development practice for writing a single JavaScript Library across multiple files that still only leaves one footprint on the DOM?

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  • Jquery Automatic Image Slider w/ CSS & jQuery

    - by Jacinto
    This is Automatic Image Slider w/ CSS & jQuery by Soh Tanaka I am trying to customize it to show .desc when the mouse hover overs the slider but it does not seem to work any help? //Set Default State of each portfolio piece $(".paging").show(); $(".paging a:first").addClass("active"); //Get size of images, how many there are, then determin the size of the image reel. var imageWidth = $(".window").width(); var imageSum = $(".image_reel ul.examples").size(); var imageReelWidth = imageWidth * imageSum; //Adjust the image reel to its new size $(".image_reel").css({'width' : imageReelWidth}); //Paging + Slider Function rotate = function(){ var triggerID = $active.attr("rel") - 1; //Get number of times to slide var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide $(".paging a").removeClass('active'); //Remove all active class $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function) //Slider Animation $(".image_reel").animate({ left: -image_reelPosition }, 500 ); }; //Rotation + Timing Event rotateSwitch = function(){ play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds $active = $('.paging a.active').next(); if ( $active.length === 0) { //If paging reaches the end... $active = $('.paging a:first'); //go back to first } rotate(); //Trigger the paging and slider function }, 7000); //Timer speed in milliseconds (3 seconds) }; rotateSwitch(); //Run function on launch //On Hover $(".image_reel").hover(function() { clearInterval(play); //Stop the rotation }, function() { rotateSwitch(); //Resume rotation }); //Hide the tooglebox when page load $(".desc").hide(); //slide up and down when hover over heading 2 $(".image_reel").hover(function(){ // slide toggle effect set to slow you can set it to fast too. $(this).next(".desc").slideToggle("slow"); return true; }); //On Click $(".paging a").click(function() { $active = $(this); //Activate the clicked paging //Reset Timer clearInterval(play); //Stop the rotation rotate(); //Trigger rotation immediately rotateSwitch(); // Resume rotation return false; //Prevent browser jump to link anchor });

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  • Re-Centering JQuery Tooltips when resizing the window

    - by leeand00
    I have written a function that positions a tooltip just above a textbox. The function takes two arguments: textBoxId - The ID of the textbox above which the tooltip will appear. Example: "#textBoxA" toolTipId - The ID of the tooltip which will appear above the textbox. Example: "#toolTipA" function positionTooltip(textBoxId, toolTipId){ var hoverElementOffsetLeft = $(textBoxId).offset().left; var hoverElementOffsetWidth = $(textBoxId)[0].offsetWidth; var toolTipElementOffsetLeft = $(toolTipId).offset().left; var toolTipElementOffsetWidth = $(toolTipId)[0].offsetWidth; // calcluate the x coordinate of the center of the hover element. var hoverElementCenterX = hoverElementOffsetLeft + (hoverElementOffsetWidth / 2); // calculate half the width of the toolTipElement var toolTipElementHalfWidth = toolTipElementOffsetWidth / 2; var toolTipElementLeft = hoverElementCenterX - toolTipElementHalfWidth; $(toolTipId)[0].style.left = toolTipElementLeft + "px"; var toolTipElementHeight = $(toolTipId)[0].offsetHeight; var hoverElementOffsetTop = $(textBoxId).offset().top; var toolTipYCoord = hoverElementOffsetTop - toolTipElementHeight; toolTipYCoord = toolTipYCoord - 10; $(toolTipId)[0].style.top = toolTipYCoord + "px"; $(toolTipId).hide(); $(textBoxId).hover( function(){ $(toolTipId + ':hidden').fadeIn(); }, function(){ $(toolTipId + ':visible').fadeOut(); } ); $(textBoxId).focus ( function(){ $(toolTipId + ':hidden').fadeIn(); } ); $(textBoxId).blur ( function(){ $(toolTipId+ ':visible').fadeOut(); } ); } The function works fine upon initial page load: However, after the user resizes the window the tooltips move to locations that no longer display above their associated textbox. I've tried writing some code to fix the problem by calling the positionTooltip() function when the window is resized but for some reason the tooltips do not get repositioned as they did when the page loaded: var _resize_timer = null; $(window).resize(function() { if (_resize_timer) {clearTimeout(_resize_timer);} _resize_timer = setTimeout(function(){ positionTooltip('#textBoxA', ('#toolTipA')); }, 1000); }); I'm really at a loss here as to why it doesn't reposition the tooltip correctly as it did when the page was initially loaded after a resize.

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  • HELP! Any ideas? Im creating a new site using the below script embedded in my swf. But I keep getti

    - by Suzanne
    package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • Getting jQuery slideshow animation to stop on click

    - by hollyb
    I have a slide show built with jQuery that pauses on hover. It has a group of thumbnails sitting on top of the image that advances the image when clicked, otherwise the slideshow just auto-rotates through all the images. There is also a +/- to expand and contract a caption related to each image. I want to have the slideshow's automatic advancing to stop if one of the thumbnails is clicked, or the +/-. Basically, just stop whenever a user clicks anywhere within the gallery (div class=".homeImg"). I'm having a major brain fart in getting this working properly and could use some advice. Here's the jQuery: $(document).ready(function() { $(".main_image .desc").show(); //Show image info $(".main_image .block").animate({ opacity: 0.85 }, 1 ); //Set Opacity //Click and Hover events for thumbnail list $(".image_thumb ul li:first").addClass('active'); // * Adds a class 'last' to the last li to let the rotator know when to return to the first $(".image_thumb ul li:last").addClass('last'); $(".image_thumb ul li").click(function(){ //Set Variables var imgAlt = $(this).find('img').attr("alt"); //Get Alt Tag of Image var imgTitle = $(this).find('a').attr("href"); //Get Main Image URL var imgDesc = $(this).find('.block').html(); //Get HTML of block var imgDescHeight = $(".main_image").find('.block').height(); //Calculate height of block if ($(this).is(".active")) { //If it's already active, then… return false; // Don't click through } else { //Animate $(".main_image img").animate({ opacity: 0}, 800 ); $(".main_image .block").animate({ opacity: 0, marginBottom: -imgDescHeight }, 800, function() { $(".main_image .block").html(imgDesc).animate({ opacity: 0.85, marginBottom: "0" }, 250 ); $(".main_image img").attr({ src: imgTitle , alt: imgAlt}).animate({ opacity: 1}, 250 ); }); } $(".image_thumb ul li").removeClass('active'); //Remove class of 'active' on all lists $(this).addClass('active'); //add class of 'active' on this list only return false; }) .hover(function(){ $(this).addClass('hover'); }, function() { $(this).removeClass('hover'); }); //Toggle teaser $("a.collapse").click(function(){ $(".main_image .block").slideToggle(); $("a.collapse").toggleClass("show"); return false; // added to remove # browser jump }); // If we are hovering over the image area, pause the clickNext function pauseClickNext = false; $(".homeImg").hover( function () { pauseClickNext = true; }, function () { pauseClickNext = false; } ); // Define function to click the next li var clickNext = function(){ if(!pauseClickNext) { /// find the next li after .active var $next_li = $("li.active").next("li"); if($("li.active").hasClass("last") ){ $(".image_thumb ul li:first").trigger("click"); } else { $next_li.trigger("click"); } } }; // Time between image transition setInterval(clickNext, 6000); });

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  • Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I'm creating a new site using the below script embedded in my swf. But I keep getting this error on all the pages: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • jquery buttons icons for dialog

    - by khinester
    I have this code: $(function() { var mainButtons = [ {text: "Invite" , 'class': 'invite-button' , click: function() { // get list of members alert('Invite was clicked...'); } } // end Invite button , {text: "Options" , 'class': 'options-button' , click: function() { alert('Options...'); } } // end Options button ] // end mainButtons , commentButtons = [ {text: "Clear" , 'class': 'clear-button' , click: function() { $('#comment').val('').focus().select(); } } // end Clear button , {text: "Post comment" , 'class': 'post-comment-button' , click: function() { alert('send comment...'); } } // end Post comment ] // end commentButtons $( "#form" ).dialog({ autoOpen: false , height: 465 , width: 700 , modal: true , position: ['center', 35] , buttons: mainButtons }); $( "#user-form" ) .button() .click(function() { $(this).effect("transfer",{ to: $("#form") }, 1500); $( "#form" ).dialog( "open" ); $( ".invite-button" ).button({ icons: {primary:'ui-icon-person',secondary:'ui-icon-triangle-1-s'} }); $( ".options-button" ).button({ icons: {primary:'ui-icon-gear'} }); }); // Add comment... $("#comment, .comment").click(function(){ $('#comment').focus().select(); $("#form").dialog({buttons: commentButtons}); $( ".post-comment-button" ).button({ icons: {primary:'ui-icon-comment'} }); $( ".clear-button" ).button({ icons: {primary:'ui-icon-refresh'} }); }); //Add comment // Bind back the Invite, Options buttons $(".files, .email, .event, .map").click(function(){ $("#form").dialog({buttons: mainButtons}); $( ".invite-button" ).button({ icons: {primary:'ui-icon-person',secondary:'ui-icon-triangle-1-s'} }); $( ".options-button" ).button({ icons: {primary:'ui-icon-gear'} }); }); // Tabs $( "#tabs" ).tabs(); $( ".tabs-bottom .ui-tabs-nav, .ui-tabs-nav > *" ) .removeClass( "ui-widget-header" ) .addClass( "ui-corner-bottom" ); }); ? What is the right way to add the button icons? As in my code I had to add it two times, once: $( "#user-form" ) .button() .click(function() { $(this).effect("transfer",{ to: $("#form") }, 1500); $( "#form" ).dialog( "open" ); ... and $(".files, .email, .event, .map").click(function(){ ... Could this code be improved further? I don't seem to be able to get the "transfer" effect to work correctly in a modal. I added: , close: function() { $(this).effect("transfer",{ to: $("#user-form") }, 1500); } to the $( "#form" ).dialog({ How would you go about in getting the "transfer" to work nicely when you open and close the dialog box?

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