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  • Which language to learn C# or Salesforce.com/apex for C++ programmer [closed]

    - by polapts
    Being a C++ programmer with 7-8 years of experience, I wanted to know the market trends. When I searched a little bit I found more jobs with keyword C# than C++ or Java. I am just wondering if it is a good idea to learn C# or Java from a career perspective. Also, I read somewhere about Salesforce/apex. It was mentioned that this is something in vogue. So my question is which technology I should go for C#/Java/Salesforce(Apex) from career perspective? Thanks

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  • Phantom activity on MySQL

    - by LoveMeSomeCode
    This is probably just my total lack of MySQL expertise, but is it typical to see lots of phantom activity on a MySQL instance via phpMyAdmin? I have a shared hosting plan through Lithium, and when I log in through the phpMyAdmin console and click on the 'Status' tab, it's showing crazy high numbers for queries. Within an hour of activating my account I had 1 million queries. At first I thought this was them setting things up, but the number is climbing constantly, averaging 170/second. I've got a support ticket in with Lithium, but I thought I'd ask here if this were a MySQL/shared host thing, because I had the same thing happen with a shared hosting plan through Joyent.

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  • Google Games Chat #6

    Google Games Chat #6 Google Games Chat is back once again. What kinds of crazy topics will be talking about this time around? Will Todd ever finish Skyrim? What Google employee and/or homeless person is sleeping behind the couch this week? Tune in and find out! Ask us questions in the moderator link! We might even get around to answering them! From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O Sandbox Case Study: CNBC

    Google I/O Sandbox Case Study: CNBC We interviewed CNBC at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building apps for the Google TV platform. CNBC's Real-Time Finance App is now available on Google TV, in addition to Android. Now consumers can access the same real-time stock information about the companies they are interested in from their living room. For more information about developing on Google TV, visit: code.google.com For more information on CNBC, visit: www.cnbc.com From: GoogleDevelopers Views: 22 0 ratings Time: 02:06 More in Science & Technology

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  • What is the right option of programming languages and tools for building our website?

    - by Goma
    We are 3 persons trying to build a large website which will be available in 3 languges. However, we will start with one language and with small idea then we are going to improve it and make it larger! What do you think the best tools and language that we should use? We are caring alot about the speed of loading the pages and tools that provide excellent qulaity with cheaper fees. Edit: We are graphic designers, so we did not choose the programming language yet. But we studied computer science and we have an idea but we found that this is the best place to ask the question and expect the right answer from you. Should we use ASP.NET for example? or PHP? We do not want an expesive option that will cost us alot in the future and we do not want to change the technology at least for the first 5 years. Thanks!

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  • Google BigQuery - Best Practices for Loading your Data and open Office Hours

    Google BigQuery - Best Practices for Loading your Data and open Office Hours Michael Manoochehri and Ryan Boyd from the DevRel team for cloud data services will be streaming to you live! They'll be discussing how to load your data into BigQuery and the various options available -- from commercial ETL tools to App Engine's Pipeline API and MapReduce frameworks, to simple UNIX command-line tools. They'll then open it up for a general office hours on ingestion and other topics. Please use the moderator link to ask your questions. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Building (simple) stellar systems

    - by space borg
    hi I'm currently looking at how to simulate easily some stellar systems (meaning some central stars and then some planets with maybe satellites), in order to allow later some space based strategy game (hence with space ships moving around). This should all be based around time (so the state of each system differs through time) I'm quite struggling with the math behind this topic, like for example: - ellipse related math, - creating the path from planet A to B having time in mind (respective positions will change over time)... Do you know of any resources for that ? I wouldn't mind even buying books about it... thanks in advance best space borg side note: how to display all this stuff isn't a matter at this point in time, I'll simple plans for that (basically sticking to 2D and a "high level view" with no space ships/planets details, just markers)

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  • Gigaom Article on Oracle, Freescale, and the push for Java on Internet of Things (IoT)

    - by hinkmond
    Here's an interesting article that came out during JavaOne which talks about the Oracle and Freescale partnership, where we are putting Java technology onto the Freescale i.MX6 based "one box" gateway. See: Oracle and Prosyst team up Here's a quote: When it comes to connected devices, there’s still plenty of debate over the right operating system, the correct protocols for sending data and even the basics of where processing will take place — on premise or in the cloud. This might seem esoteric, but if you’re waiting for your phone to unlock your front door, that round trip to the cloud or a fat OS isn’t going to win accolades if you’re waiting in the rain. With all of this in mind, Oracle and Freescale have teamed up to offer an appliance and a Java-based software stack for the internet of things. The first version of the "one box" will work in the connected smart home, but soon after that, Oracle and Freescale will develop later boxes for other industries ranging from healthcare, smart grid to manufacturing. Hinkmond

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  • Why won't USB 3.0 external hard drive run at USB 3.0 speeds?

    - by jgottula
    I recently purchased a PCI Express x1 USB 3.0 controller card (containing the NEC USB 3.0 controller) with the intent of using a USB 3.0 external hard drive with my Linux box. I installed the card in an empty PCIe slot on my motherboard, connected the card to a power cable, strung a USB 3.0 cable between one of the new ports and my external HDD, and connected the HDD to a wall socket for power. Booting the system, the drive works 100% as intended, with the one exception of throughput: rather than using SuperSpeed 4.8 Gbps connectivity, it seems to be falling back to High Speed 480 Mbps USB 2.0-style throughput. Disk Utility shows it as a 480 Mbps device, and running a couple Disk Utility and dd benchmarks confirms that the drive fails to exceed ~40 MB/s (the approximate limit of USB 2.0), despite it being an SSD capable of far more than that. When I connect my USB 3.0 HDD, dmesg shows this: [ 3923.280018] usb 3-2: new high speed USB device using ehci_hcd and address 6 where I would expect to find this: [ 3923.280018] usb 3-2: new SuperSpeed USB device using xhci_hcd and address 6 My system was running on kernel 2.6.35-25-generic at the time. Then, I stumbled upon this forum thread by an individual who found that a bug, which was present in kernels prior to 2.6.37-rc5, could be the culprit for this type of problem. Consequently, I installed the 2.6.37-generic mainline Ubuntu kernel to determine if the problem would go away. It didn't, so I tried 2.6.38-rc3-generic, and even the 2.6.38 nightly from 2010.02.01, to no avail. In short, I'm trying to determine why, with USB 3.0 support in the kernel, my USB 3.0 drive fails to run at full SuperSpeed throughput. See the comments under this question for additional details. Output that might be relevant to the problem (when booting from 2.6.38-rc3): Relevant lines from dmesg: [ 19.589491] xhci_hcd 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 19.589512] xhci_hcd 0000:03:00.0: setting latency timer to 64 [ 19.589516] xhci_hcd 0000:03:00.0: xHCI Host Controller [ 19.589623] xhci_hcd 0000:03:00.0: new USB bus registered, assigned bus number 12 [ 19.650492] xhci_hcd 0000:03:00.0: irq 17, io mem 0xf8100000 [ 19.650556] xhci_hcd 0000:03:00.0: irq 47 for MSI/MSI-X [ 19.650560] xhci_hcd 0000:03:00.0: irq 48 for MSI/MSI-X [ 19.650563] xhci_hcd 0000:03:00.0: irq 49 for MSI/MSI-X [ 19.653946] xHCI xhci_add_endpoint called for root hub [ 19.653948] xHCI xhci_check_bandwidth called for root hub Relevant section of sudo lspci -v: 03:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) (prog-if 30) Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at f8100000 (64-bit, non-prefetchable) [size=8K] Capabilities: [50] Power Management version 3 Capabilities: [70] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [90] MSI-X: Enable+ Count=8 Masked- Capabilities: [a0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting Capabilities: [140] Device Serial Number ff-ff-ff-ff-ff-ff-ff-ff Capabilities: [150] #18 Kernel driver in use: xhci_hcd Kernel modules: xhci-hcd Relevant section of sudo lsusb -v: Bus 012 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 3.00 bDeviceClass 9 Hub bDeviceSubClass 0 Unused bDeviceProtocol 3 bMaxPacketSize0 9 idVendor 0x1d6b Linux Foundation idProduct 0x0003 3.0 root hub bcdDevice 2.06 iManufacturer 3 Linux 2.6.38-020638rc3-generic xhci_hcd iProduct 2 xHCI Host Controller iSerial 1 0000:03:00.0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 25 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xe0 Self Powered Remote Wakeup MaxPower 0mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 9 Hub bInterfaceSubClass 0 Unused bInterfaceProtocol 0 Full speed (or root) hub iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0004 1x 4 bytes bInterval 12 Hub Descriptor: bLength 9 bDescriptorType 41 nNbrPorts 4 wHubCharacteristic 0x0009 Per-port power switching Per-port overcurrent protection TT think time 8 FS bits bPwrOn2PwrGood 10 * 2 milli seconds bHubContrCurrent 0 milli Ampere DeviceRemovable 0x00 PortPwrCtrlMask 0xff Hub Port Status: Port 1: 0000.0100 power Port 2: 0000.0100 power Port 3: 0000.0100 power Port 4: 0000.0100 power Device Status: 0x0003 Self Powered Remote Wakeup Enabled Full, non-verbose lsusb: Bus 012 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 011 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 010 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 009 Device 003: ID 04d9:0702 Holtek Semiconductor, Inc. Bus 009 Device 002: ID 046d:c068 Logitech, Inc. G500 Laser Mouse Bus 009 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 006: ID 174c:5106 ASMedia Technology Inc. Bus 003 Device 004: ID 0bda:0151 Realtek Semiconductor Corp. Mass Storage Device (Multicard Reader) Bus 003 Device 002: ID 058f:6366 Alcor Micro Corp. Multi Flash Reader Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 006: ID 1687:0163 Kingmax Digital Inc. Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 046d:081b Logitech, Inc. Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Full output: full dmesg full lspci full lsusb

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  • Am I getting paid a reasonable wage for web engineering?

    - by sailtheworld
    I've been doing some research and it looks like most people in my line of work - WEB ENGINEERING/WEB APPLICATION DEVELOPMENT - that get paid hourly, make anywhere from $30-80 an hour for their work. With that said, I have SEVEN years of experience with web development including OOP-PHP, MySQL, jQuery, OOP-JS, interface design, ajax, database architecture, etc. I am also very strong with visual design and workflow - thus, I've made some really high quality interactive interfaces. I also have a lot of experience with Zend Framework, Symfony, Wordpress, Drupal, etc and a really strong portfolio to show for it. Here's the catch: I'm 20 years old, haven't graduated from college yet (I'm doing part time school and ~30 hours a week of web development.) But I've literally been doing web apps since I was 13 years old. So my question is: is $14 an hour a reasonable starting wage for working at a company part time?

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  • Cliché monsters to populate a steampunk fantasy setting dwarven dungeon?

    - by Alexander Gladysh
    I'm looking for a list of cliché monsters for a steampunk computer game (assume one kind or another of casual rogue-like RPG), to populate lower levels of ancient dwarven-built dungeons. Dwarves are a technology/science race in the setting I am aiming for. The world is a low-magic one. I'm stuck after listing various mechanical golems, gigantic spiders (every dungeon must have some of them!), and maybe a mechanical barlog as a megaboss. What would player expect? What are the key cultural references for such setting? I know a couple of games with suitable steampunk dwarves, but none are detailed enough in the underworld monsters area. Please point me in the right direction. (If you have a single funny monster suggestion, please mention it in comments, not in answer. ;-) )

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  • How can I customize an FPS game?

    - by monoceres
    I want to create a customized (modded) fps game where I can change the look and feel of the game to match my intended theme. Some of the things I would like to do: Create a custom map (terrain). Add custom sound effects Change AI (For example, running away instead of actively looking for combat). Change menus and add some storyboard. Script events in game (like a countdown until game over) Change the models of the NPC's. What options do I have? Is there any platform/game/engine/whatever that allows one to do the things above in a reasonable way? I work as a programmer so I'm not afraid of coding some part of the project, but to save time it would be nice to work in some high-level way (like scripting or configuration files).

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  • Google Top Geek E02

    Google Top Geek E02 In Spanish! Google Top Geek is a weekly show that will cover the latest news on all things Google in Spanish speaking Latin America, trending searches, YouTube videos and apps in the region; as well as news and relevant events for developers. Mondays at noon, 12 PM, in Google Developers Live and the blog Programa con Google. Créditos E02: Agradecemos a Elefgant el apoyo para la grabación y edición. From: GoogleDevelopers Views: 4106 4 ratings Time: 15:43 More in Science & Technology

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  • Project life cycle management - Maven vs 'manual' approach

    - by jb10210
    I have a question concerning the life cycle management of a/multiple project(s), more specific to the advantages/disadvantages of using technologies such as Maven. Currently we work in a continuous-integration environment but lots of things still need to be manually performed (dependency management, deploying, setting up documentation, generating stats, ...). My impression is that this approach often leads to errors, miscommunications or things just are forgotten. I know and have used Maven in the past but in smaller environments and I was always really enthusiastic about it. But I was wondering if someone could share some insights, experiences, pros, contras, ... about the use of Maven (or similar technology) in larger environments and for multiple projects. I would like to use the suggestions made here to start the debate about moving to the next level in project management!

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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • how to convince other we should move to hadoop?

    - by Ramy
    Everything I've read about Hadoop seems like exactly the technology we need to make our enterprise more scalable. We have terabytes of raw data that is in non-relational form (text files of some kind). We're quickly approaching the upper limits of what our centralized file server can handle and everyone is aware of this. Most people on the tech team, especially the more junior members of the tech team are all in favor of moving from the central file system to HDFS. The problem is, there is one key (most senior, etc.) member of the team who is resisting this change and every time Hadoop comes up, he tells us that we could simply add another file server and be in the clear. So, my question (and yes, it's really subjective, but I need more help with this than any of my other questions) is what steps can we take to get upper management to move forward with Hadoop despite the hesitation of one member of the team?

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  • WF4 &ndash; It has suddenly got interesting

    - by MarkPearl
    I was at Teched two years ago when one of the Microsoft leads said there were three new area’s that we needed to pay attention to for development, namely: WPF WCF WF At the time I was just getting back into development work and had a look at WPF and immediately was sold on the approach. While I haven’t been to involved with WCF directly, I know that some of the guys in my dev team have been and that it too was a success. So what happened to WF? It seemed clunky, and all the demo’s that I saw of it left me scratching my head wondering how if it was going to be useful. Fast forward two years later and while I have had a brief look at WF4, I can immediately see areas where we can use the technology. Does that mean that I think WF4 is the bees knees? I don’t know enough about it yet to really have a solid opinion, but I do think that it is finally going in the right direction. A good introduction to WF4 can be found here.

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  • How do you encourage yourself to program?

    - by Goma
    Imagine that you were given a studio or a room in 7-star hotel which is located by the sea, a luxury car and free massage service. All that were given on the condition that you should write your best code every day. You should come with new ideas and try and try again and again.. Will you accept that? Now come back to me please, the question is: what do you do to encourage youself to like programming and to write more of best practices and to come with new ideas? For example, if you were writing code and you get bored, in this case what do you do? Another example is, what do you do when some days are passed and you did not write anything? How do you recover and get back to work with high energy?

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  • What is the most complicated data structure you have used in a practical situation?

    - by Fanatic23
    The germ for this question came up from a discussion I was having with couple of fellow developers from the industry. Turns out that in a lot of places project managers are wary about complex data structures, and generally insist on whatever exists out-of-the-box from standard library/packages. The general idea seems to be like use a combination of whats already available unless performance is seriously impeded. This helps keeping the code base simple, which to the non-diplomatic would mean "we have high attrition, and newer ones we hire may not be that good". So no bloom filter or skip-lists or splay trees for you CS junkies. So here's the question (again): Whats the most complicated data structure you did or used in office? Helps get a sense of how good/sophisticated real world software are.

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  • Importance of frequency of keywords for SEO [closed]

    - by Calle
    Possible Duplicate: keyword stuffing in SEO I've seen a few posts on here and elsewhere that talk about the amount of unique keywords used, or aimed, for in a text. But how important is the frequency of keywords for SEO optimized copy, the higher the better? Is there a certain percentage to aim at? For example, I currently have copy aimed for a specific keyword. The rate of this keyword is that it makes up 2% of all words. Is this too low? Too high? The higher the better?

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  • Keyword Generator Tool Gets Your Ahead of the Competition

    A keyword generator tool provides ideas that website owners and search engine optimizers use for site and engine optimization. Key phrase generators rely on search query popularity from introductory keywords to a more complex keyword search management to drive more traffic to a website. It maximizes prospective and potential high-traffic keywords and integrates it with your sites campaign techniques. Keyword generator tool allows you to manage and add "exact match" and "phrase match" keywords to your lists, also allows you to create misspellings, combine and reverse keywords then automatically calculates the ad group focus score of your keyword lists.

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  • Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers

    Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers Reto Meier In a follow-up to last year's session, I'll demonstrate how to use advanced Android techniques to take a good app and transform it into a polished product, without being a resource hog. Features advanced coding tips and tricks, bandwidth-saving techniques, implementation patterns, exposure to some of the lesser-known API features, and insight into how to minimize battery drain by ensuring your app is a good citizen on the carrier network. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2193 69 ratings Time: 58:35 More in Science & Technology

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  • Google I/O 2012 - Fireside Chat with the Hangouts Team

    Google I/O 2012 - Fireside Chat with the Hangouts Team Come join a conversation with the Google+ Hangouts team. Hear the thinking behind Google's real time strategy and learn how businesses, broadcasters, developers, and families are all using the product. Ever wondered how a hangout on air works? Come to this session to get all your questions answered and learn what's in store for hangouts in the future. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 58 0 ratings Time: 01:00:01 More in Science & Technology

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  • How do you write straight to the point documentation without looking sloppy and informal?

    - by James
    I'm currently at a contract position and am looking to add to the documentation of the projects I worked on, to assist the next hiree taking over my projects. The documentation I received was overly technical (i.e. references code right away, references replacing certain values on certain lines, no high level description at all) How do I write documentation in simple plain English that is of actual benefit without looking sloppy? I find it difficult in areas such as outlining a system's flaws without coming off as judgmental, but still emphasize the severity of how detrimental some of the flaws are.

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  • Deforming surfaces

    - by Constantin
    I try to accomplish an deforming physic behaviour for levelsurfaces, but don't get an idea how to start with the implemenation so far. Regardless of the shape from the surface (planes, cubes, spheres…), I want to have small indentations at the positions from game-entitys (players, enemys, objects…). It's kind of complicated to explain, so I illustrated what I'm talking about (here is an example with an sphere): So, the surfaces should be able to deforming themselfs a little bit (to apear like an really soft bed or sofa). My surfaces need probably an high vertices count to get an smooth deforming, but my big problem is the math for calculating this deforming… I'm programming in C/C++ with OpenGL, but will be fine with any advices in the right direction. Any help would be highly appreciated,

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