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  • PE Header Requirements

    - by Pindatjuh
    What are the requirements of a PE file (PE/COFF)? What fields should be set, which value, at a bare minimum for enabling it to "run" on Windows (i.e. executing "ret" instruction and then close, without error). The library I am building first is the linker: Now, the problem I have is the PE file (PE/COFF). I don't know what is "required" for a PE file before it can actually execute on my platform. My testing platform is Vista. I get an error message, saying "This is not a valid Win32 executable." when I execute it by double-clicking, and I get an "Access Denied." when executing it with CLI cmd. I have two sections, .text and .data. I've implemented the PE headers as provided by several online documents, i.e. MSDN and some other thirdparty documentation. If I use a hex-editor, it looks almost like a regular PE file. I don't use any imports, nor IAT, nor any directories in the PE header. Edit: I've added an import table, still not a valid .exe-file, says my Windows. I've tried to use values which are also mentioned at the smallest PE-file guide. No luck. Really the only thing I can't seem to figure out is what is required and what isn't. Some guides tell me everything is required, whilst others say about deprications: and it can be zero. I hope this is enough information. Thank you, in advance. Raw data (as requested) of current PE header: 4D 5A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 50 45 00 00 4C 01 02 00 C8 7A 55 4B 00 00 00 00 00 00 00 00 E0 00 82 01 0B 01 0D 25 00 10 00 00 00 10 00 00 00 00 00 00 00 10 00 00 00 10 00 00 00 20 00 00 00 00 40 00 00 10 00 00 00 02 00 00 01 00 0B 00 00 00 00 00 03 00 0A 00 00 00 00 00 00 22 00 00 38 01 00 00 00 00 00 00 03 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 20 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 74 65 78 74 00 00 00 00 00 00 00 00 10 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 00 00 60 2E 69 64 61 74 61 00 00 00 00 00 00 00 20 00 00 00 02 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 20 00 00 00 00 00 00 00 00 00 00 24 20 00 00 34 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4B 45 52 4E 45 4C 33 32 2E 64 6C 6C 00 00 00 00 01 00 00 80 00 00 00 00 01 00 00 80 00 00 00 00

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  • WCF timeout exception detailed investigation

    - by Jason Kealey
    We have an application that has a WCF service (*.svc) running on IIS7 and various clients querying the service. The server is running Win 2008 Server. The clients are running either Windows 2008 Server or Windows 2003 server. I am getting the following exception, which I have seen can in fact be related to a large number of potential WCF issues. System.TimeoutException: The request channel timed out while waiting for a reply after 00:00:59.9320000. Increase the timeout value passed to the call to Request or increase the SendTimeout value on the Binding. The time allotted to this operation may have been a portion of a longer timeout. ---> System.TimeoutException: The HTTP request to 'http://www.domain.com/WebServices/myservice.svc/gzip' has exceeded the allotted timeout of 00:01:00. The time allotted to this operation may have been a portion of a longer timeout. I have increased the timeout to 30min and the error still occurred. This tells me that something else is at play, because the quantity of data could never take 30min to upload or download. The error comes and goes. At the moment, it is more frequent. It does not seem to matter if I have 3 clients running simultaneously or 100, it still occurs once in a while. Most of the time, there are no timeouts but I still get a few per hour. The error comes from any of the methods that are invoked. One of these methods does not have parameters and returns a bit of data. Another takes in lots of data as a parameter but executes asynchronously. The errors always originate from the client and never reference any code on the server in the stack trace. It always ends with: at System.Net.HttpWebRequest.GetResponse() at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) On the server: I've tried (and currently have) the following binding settings: maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" maxBufferPoolSize="2147483647" It does not seem to have an impact. I've tried (and currently have) the following throttling settings: <serviceThrottling maxConcurrentCalls="1500" maxConcurrentInstances="1500" maxConcurrentSessions="1500"/> It does not seem to have an impact. I currently have the following settings for the WCF service. [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Single)] I ran with ConcurrencyMode.Multiple for a while, and the error still occurred. I've tried restarting IIS, restarting my underlying SQL Server, restarting the machine. All of these don't seem to have an impact. I've tried disabling the Windows firewall. It does not seem to have an impact. On the client, I have these settings: maxReceivedMessageSize="2147483647" <system.net> <connectionManagement> <add address="*" maxconnection="16"/> </connectionManagement> </system.net> My client closes its connections: var client = new MyClient(); try { return client.GetConfigurationOptions(); } finally { client.Close(); } I have changed the registry settings to allow more outgoing connections: MaxConnectionsPerServer=24, MaxConnectionsPer1_0Server=32. I have now just recently tried SvcTraceViewer.exe. I managed to catch one exception on the client end. I see that its duration is 1 minute. Looking at the server side trace, I can see that the server is not aware of this exception. The maximum duration I can see is 10 seconds. I have looked at active database connections using exec sp_who on the server. I only have a few (2-3). I have looked at TCP connections from one client using TCPview. It usually is around 2-3 and I have seen up to 5 or 6. Simply put, I am stumped. I have tried everything I could find, and must be missing something very simple that a WCF expert would be able to see. It is my gut feeling that something is blocking my clients at the low-level (TCP), before the server actually receives the message and/or that something is queuing the messages at the server level and never letting them process. If you have any performance counters I should look at, please let me know. (please indicate what values are bad, as some of these counters are hard to decypher). Also, how could I log the WCF message size? Finally, are there any tools our there that would allow me to test how many connections I can establish between my client and server (independently from my application) Thanks for your time! Extra information added June 20th: My WCF application does something similar to the following. while (true) { Step1GetConfigurationSettingsFromServerViaWCF(); // can change between calls Step2GetWorkUnitFromServerViaWCF(); DoWorkLocally(); // takes 5-15minutes. Step3SendBackResultsToServerViaWCF(); } Using WireShark, I did see that when the error occurs, I have a five TCP retransmissions followed by a TCP reset later on. My guess is the RST is coming from WCF killing the connection. The exception report I get is from Step3 timing out. I discovered this by looking at the tcp stream "tcp.stream eq 192". I then expanded my filter to "tcp.stream eq 192 and http and http.request.method eq POST" and saw 6 POSTs during this stream. This seemed odd, so I checked with another stream such as tcp.stream eq 100. I had three POSTs, which seems a bit more normal because I am doing three calls. However, I do close my connection after every WCF call, so I would have expected one call per stream (but I don't know much about TCP). Investigating a bit more, I dumped the http packet load to disk to look at what these six calls where. 1) Step3 2) Step1 3) Step2 4) Step3 - corrupted 5) Step1 6) Step2 My guess is two concurrent clients are using the same connection, that is why I saw duplicates. However, I still have a few more issues that I can't comprehend: a) Why is the packet corrupted? Random network fluke - maybe? The load is gzipped using this sample code: http://msdn.microsoft.com/en-us/library/ms751458.aspx - Could the code be buggy once in a while when used concurrently? I should test without the gzip library. b) Why would I see step 1 & step 2 running AFTER the corrupted operation timed out? It seems to me as if these operations should not have occurred. Maybe I am not looking at the right stream because my understanding of TCP is flawed. I have other streams that occur at the same time. I should investigate other streams - a quick glance at streams 190-194 show that the Step3 POST have proper payload data (not corrupted). Pushing me to look at the gzip library again.

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  • Getting java.lang.ClassNotFoundException: javax.servlet.ServletContext in junit

    - by coder
    I'm using spring mvc in my application and I'm writing junit test cases for a DAO. But when I run the test, I get an error java.lang.ClassNotFoundException: javax.servlet.ServletContext. In the stacktrace, I see that this error is caused during getApplicationContext. In my applicationContext, I havent defined any servlet. Servlet mapping is done only in web.xml so I dont understand why I'm getting this error. Here is my applicationContext.xml: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:p="http://www.springframework.org/schema/p" xmlns:context="http://www.springframework.org/schema/context" xmlns:mvc="http://www.springframework.org/schema/mvc" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.0.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd http://www.springframework.org/schema/mvc http://www.springframework.org/schema/mvc/spring-mvc-3.0.xsd" xmlns:tx="http://www.springframework.org/schema/tx"> <bean id="dataSource" class="com.mchange.v2.c3p0.ComboPooledDataSource" destroy-method="close"> <property name="driverClass" value="com.mysql.jdbc.Driver"/> <property name="jdbcUrl" value="jdbc:mysql://localhost:3306/testdb"/> <property name="user" value="username"/> </bean> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="dataSource"/> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.MySQLDialect</prop> <prop key="hibernate.connection.driver_class">com.mysql.jdbc.Driver</prop> <prop key="hibernate.connection.url">jdbc:mysql://localhost:3306/myWorld_test</prop> <prop key="hibernate.connection.username">username</prop> </props> </property> <property name="packagesToScan"> <list> <value>com.myprojects.pojos</value> </list> </property> </bean> <bean id="hibernateTemplate" class="org.springframework.orm.hibernate3.HibernateTemplate"> <property name="sessionFactory" ref="sessionFactory"/> </bean> <tx:annotation-driven transaction-manager="transactionManager"/> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory" /> </bean> <context:component-scan base-package="com.myprojects"/> <context:annotation-config/> <mvc:annotation-driven/> </beans> Here is the stacktrace: java.lang.NoClassDefFoundError: javax/servlet/ServletContext at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Class.java:2521) at java.lang.Class.getDeclaredMethods(Class.java:1845) at org.springframework.core.type.StandardAnnotationMetadata.hasAnnotatedMethods(StandardAnnotationMetadata.java:161) at org.springframework.context.annotation.ConfigurationClassUtils.isLiteConfigurationCandidate(ConfigurationClassUtils.java:106) at org.springframework.context.annotation.ConfigurationClassUtils.checkConfigurationClassCandidate(ConfigurationClassUtils.java:88) at org.springframework.context.annotation.ConfigurationClassPostProcessor.processConfigBeanDefinitions(ConfigurationClassPostProcessor.java:253) at org.springframework.context.annotation.ConfigurationClassPostProcessor.postProcessBeanDefinitionRegistry(ConfigurationClassPostProcessor.java:223) at org.springframework.context.support.AbstractApplicationContext.invokeBeanFactoryPostProcessors(AbstractApplicationContext.java:630) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:461) at org.springframework.test.context.support.AbstractGenericContextLoader.loadContext(AbstractGenericContextLoader.java:120) at org.springframework.test.context.support.AbstractGenericContextLoader.loadContext(AbstractGenericContextLoader.java:60) at org.springframework.test.context.support.AbstractDelegatingSmartContextLoader.delegateLoading(AbstractDelegatingSmartContextLoader.java:100) at org.springframework.test.context.support.AbstractDelegatingSmartContextLoader.loadContext(AbstractDelegatingSmartContextLoader.java:248) at org.springframework.test.context.CacheAwareContextLoaderDelegate.loadContextInternal(CacheAwareContextLoaderDelegate.java:64) at org.springframework.test.context.CacheAwareContextLoaderDelegate.loadContext(CacheAwareContextLoaderDelegate.java:91) at org.springframework.test.context.TestContext.getApplicationContext(TestContext.java:122) at org.springframework.test.context.support.DependencyInjectionTestExecutionListener.injectDependencies(DependencyInjectionTestExecutionListener.java:109) at org.springframework.test.context.support.DependencyInjectionTestExecutionListener.prepareTestInstance(DependencyInjectionTestExecutionListener.java:75) at org.springframework.test.context.TestContextManager.prepareTestInstance(TestContextManager.java:312) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.createTest(SpringJUnit4ClassRunner.java:211) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner$1.runReflectiveCall(SpringJUnit4ClassRunner.java:288) at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:12) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.methodBlock(SpringJUnit4ClassRunner.java:284) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.runChild(SpringJUnit4ClassRunner.java:231) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.runChild(SpringJUnit4ClassRunner.java:88) at org.junit.runners.ParentRunner$3.run(ParentRunner.java:238) at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:63) at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:236) at org.junit.runners.ParentRunner.access$000(ParentRunner.java:53) at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:229) at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:26) at org.springframework.test.context.junit4.statements.RunBeforeTestClassCallbacks.evaluate(RunBeforeTestClassCallbacks.java:61) at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:27) at org.springframework.test.context.junit4.statements.RunAfterTestClassCallbacks.evaluate(RunAfterTestClassCallbacks.java:71) at org.junit.runners.ParentRunner.run(ParentRunner.java:309) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.run(SpringJUnit4ClassRunner.java:174) at org.gradle.api.internal.tasks.testing.junit.JUnitTestClassExecuter.runTestClass(JUnitTestClassExecuter.java:80) at org.gradle.api.internal.tasks.testing.junit.JUnitTestClassExecuter.execute(JUnitTestClassExecuter.java:47) at org.gradle.api.internal.tasks.testing.junit.JUnitTestClassProcessor.processTestClass(JUnitTestClassProcessor.java:69) at org.gradle.api.internal.tasks.testing.SuiteTestClassProcessor.processTestClass(SuiteTestClassProcessor.java:49) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at org.gradle.messaging.dispatch.ReflectionDispatch.dispatch(ReflectionDispatch.java:35) at org.gradle.messaging.dispatch.ReflectionDispatch.dispatch(ReflectionDispatch.java:24) at org.gradle.messaging.dispatch.ContextClassLoaderDispatch.dispatch(ContextClassLoaderDispatch.java:32) at org.gradle.messaging.dispatch.ProxyDispatchAdapter$DispatchingInvocationHandler.invoke(ProxyDispatchAdapter.java:93) at com.sun.proxy.$Proxy2.processTestClass(Unknown Source) at org.gradle.api.internal.tasks.testing.worker.TestWorker.processTestClass(TestWorker.java:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at org.gradle.messaging.dispatch.ReflectionDispatch.dispatch(ReflectionDispatch.java:35) at org.gradle.messaging.dispatch.ReflectionDispatch.dispatch(ReflectionDispatch.java:24) at org.gradle.messaging.remote.internal.hub.MessageHub$Handler.run(MessageHub.java:355) at org.gradle.internal.concurrent.DefaultExecutorFactory$StoppableExecutorImpl$1.run(DefaultExecutorFactory.java:66) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:724) Caused by: java.lang.ClassNotFoundException: javax.servlet.ServletContext at java.net.URLClassLoader$1.run(URLClassLoader.java:366) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 62 more Test class: import org.junit.After; import org.junit.AfterClass; import org.junit.Before; import org.junit.BeforeClass; import org.junit.Test; import static org.junit.Assert.*; import org.junit.runner.RunWith; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.test.context.ContextConfiguration; import org.springframework.test.context.junit4.SpringJUnit4ClassRunner; @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations = {"classpath:applicationContext.xml"}) public class UserServiceTest { @Autowired private UserService service; public UserServiceTest() { } @BeforeClass public static void setUpClass() { } @AfterClass public static void tearDownClass() { } @Before public void setUp() { } @After public void tearDown() { } } Even before writing any test method, I got this error. Any idea why this error?

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  • Setting an XAML Window always on top (but no TopMost property)

    - by Brian Scherady
    I am developing an application based on OptiTrack SDK (from NaturalPoint). I need to run the application window as "Always on Top". The window is designed in XAML and is controled in the class "CameraView" but it does not seem to include a "TopMost" property or equivalent. Attached are the code of "CameraView.xaml.cs" and the code of "CameraView.xaml" that are part of OptiTrack SDK (NaturalPoint) called "Single_Camera_CSharp_.NET_3.0". One could expect the class CameraView to contain properties or members to set the position of the window on the screen or to set it to TopMost but as far as searched I found nothing. I wonder what I should do. Thank you, Brian ================ "CameraView.xaml.cs" using System; using System.IO; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Navigation; using System.Drawing.Imaging; using System.Drawing.Drawing2D; using System.Windows.Threading; namespace TestProject { public partial class CameraView { private const int NP_OPTION_OBJECT_COLOR_OPTION = 3; private const int NP_OPTION_VIDEO_TYPE = 48; private const int NP_OPTION_NUMERIC_DISPLAY_ON = 71; private const int NP_OPTION_NUMERIC_DISPLAY_OFF = 72; private const int NP_OPTION_FETCH_RLE = 73; private const int NP_OPTION_FETCH_GRAYSCALE = 74; private const int NP_OPTION_FRAME_DECIMATION = 52; private const int NP_OPTION_INTENSITY = 50; private const int NP_OPTION_SEND_EMPTY_FRAMES = 41; private const int NP_OPTION_THRESHOLD = 5; private const int NP_OPTION_EXPOSURE = 46; private const int NP_OPTION_SEND_FRAME_MASK = 73; private const int NP_OPTION_TEXT_OVERLAY_OPTION = 74; // public delegate void OnCameraViewCreate(CameraView camera); // public static OnCameraViewCreate onCameraViewCreate; private System.Drawing.Bitmap raw = new System.Drawing.Bitmap(353, 288, System.Drawing.Imaging.PixelFormat.Format32bppArgb); private int mFrameCounter; private int mDisplayCounter; private DispatcherTimer timer1 = new DispatcherTimer(); private bool mVideoFrameAvailable = false; private int mNumeric = -1; private bool mGreyscale = false; private bool mOverlay = true; public CameraView() { this.InitializeComponent(); timer1.Interval = new TimeSpan(0, 0, 0, 0, 10); timer1.Tick += new EventHandler(timer1_Tick); } public int Numeric { get { return mNumeric; } set { mNumeric = value % 100; if (mNumeric = 0) { if (Camera != null) Camera.SetOption(NP_OPTION_NUMERIC_DISPLAY_ON, value % 100); } } } private bool CameraRunning = false; private OptiTrack.NPCamera mCamera; public OptiTrack.NPCamera Camera { get { return mCamera; } set { if (mCamera == value) return; //== Don't do anything if you're assigning the same camera == if (mCamera != null) { //== Shut the selected camera down ==<< if (CameraRunning) { CameraRunning = false; mCamera.Stop(); mCamera.FrameAvailable -= FrameAvailable; } } mCamera = value; if (mCamera == null) { mNumeric = -1; } else { serialLabel.Content = "Camera "+mCamera.SerialNumber.ToString(); //mNumeric.ToString(); } } } private void FrameAvailable(OptiTrack.NPCamera Camera) { mFrameCounter++; try { OptiTrack.NPCameraFrame frame = Camera.GetFrame(0); int id = frame.Id; if (CameraRunning) { GetFrameData(Camera, frame); } frame.Free(); } catch (Exception) { int r = 0; r++; } } private void GetFrameData(OptiTrack.NPCamera camera, OptiTrack.NPCameraFrame frame) { BitmapData bmData = raw.LockBits(new System.Drawing.Rectangle(0, 0, raw.Width, raw.Height), ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppArgb); int stride = bmData.Stride; System.IntPtr bufferPtr = bmData.Scan0; unsafe { byte* buffer = (byte*)(void*)bufferPtr; camera.GetFrameImage(frame, bmData.Width, bmData.Height, bmData.Stride, 32, ref buffer[0]); } raw.UnlockBits(bmData); mVideoFrameAvailable = true; } private void timer1_Tick(object sender, EventArgs e) { if (CameraRunning && mVideoFrameAvailable) { mVideoFrameAvailable = false; cameraImage.Source = Img(raw); mDisplayCounter++; } } private System.Windows.Media.ImageSource Img(System.Drawing.Bitmap img) { System.Drawing.Imaging.BitmapData bmData = img.LockBits(new System.Drawing.Rectangle(0, 0, img.Width, img.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); System.Windows.Media.Imaging.BitmapSource bitmap = System.Windows.Media.Imaging.BitmapSource.Create( img.Width, img.Height, 96, 96, PixelFormats.Bgra32, System.Windows.Media.Imaging.BitmapPalettes.WebPalette, bmData.Scan0, bmData.Stride * bmData.Height, bmData.Stride); img.UnlockBits(bmData); return bitmap; } private void startStopButton_Click(object sender, RoutedEventArgs e) { if (CameraRunning) StopCamera(); else StartCamera(); } public void StartCamera() { if (Camera != null) { mFrameCounter = 0; mDisplayCounter = 0; Camera.FrameAvailable += FrameAvailable; Camera.SetOption(NP_OPTION_VIDEO_TYPE, 0); Camera.SetOption(NP_OPTION_FRAME_DECIMATION, 1); Camera.SetOption(NP_OPTION_INTENSITY, 0); Camera.SetOption(NP_OPTION_EXPOSURE, 10); Camera.SetOption(NP_OPTION_THRESHOLD, 50); Camera.SetOption(NP_OPTION_OBJECT_COLOR_OPTION, 0); SetOverlayOption(); SetGreyscaleOption(); timer1.Start(); Camera.Start(); CameraRunning = true; this.Numeric = mNumeric; startStopButton.Content = "Stop Camera"; } } private void SetGreyscaleOption() { if(mGreyscale) Camera.SetOption(NP_OPTION_VIDEO_TYPE, 1); else Camera.SetOption(NP_OPTION_VIDEO_TYPE, 0); } private void SetOverlayOption() { if(mOverlay) Camera.SetOption(NP_OPTION_TEXT_OVERLAY_OPTION, 255); else Camera.SetOption(NP_OPTION_TEXT_OVERLAY_OPTION, 0); } public void StopCamera() { if (Camera != null) { Camera.Stop(); timer1.Stop(); CameraRunning = false; Camera.FrameAvailable -= FrameAvailable; Camera.SetOption(NP_OPTION_NUMERIC_DISPLAY_OFF, 0); startStopButton.Content = "Start Camera"; } } private void greyscaleButton_Click(object sender, RoutedEventArgs e) { if(mGreyscale) mGreyscale = false; else mGreyscale = true; SetGreyscaleOption(); } private void OverlayButton_Click(object sender, RoutedEventArgs e) { if(mOverlay) mOverlay = false; else mOverlay = true; SetOverlayOption(); } private void exposureSlider_ValueChanged(object sender, RoutedEventArgs e) { if (mCamera!=null) { mCamera.SetOption(NP_OPTION_EXPOSURE, (int) this.exposureSlider.Value); } } private void thresholdSlider_ValueChanged(object sender, RoutedEventArgs e) { if (mCamera != null) { mCamera.SetOption(NP_OPTION_THRESHOLD, (int)this.thresholdSlider.Value); } } private void optionsButton_Click(object sender, RoutedEventArgs e) { if (!propertyPanel.IsVisible) propertyPanel.Visibility = Visibility.Visible; else propertyPanel.Visibility = Visibility.Collapsed; } } } ================ "CameraView.xaml"

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  • My App crashes when launched on my Iphone

    - by Miky Mike
    hi guys, I have a problem here : my app crashed on my Iphone (JB) though Xcode doesn't complain about anything. The app works fine on the simulator though. However, there is this in the device logs : Thread 0 Crashed: 0 libSystem.B.dylib 0x00078ac8 kill + 8 1 libSystem.B.dylib 0x00078ab8 kill + 4 2 libSystem.B.dylib 0x00078aaa raise + 10 3 libSystem.B.dylib 0x0008d03a abort + 50 4 libstdc++.6.dylib 0x00044a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x00005958 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042df2 _cxxabiv1::_terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e46 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f16 __cxa_throw + 78 9 libobjc.A.dylib 0x00004838 objc_exception_throw + 64 10 CoreFoundation 0x0009fd0e +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x0009fd48 +[NSException raise:format:] + 28 12 Foundation 0x000125d8 -[NSURL(NSURL) initFileURLWithPath:] + 64 13 Foundation 0x000371e0 +[NSURL(NSURL) fileURLWithPath:] + 24 14 TheLearningMachine 0x00002d08 0x1000 + 7432 15 TheLearningMachine 0x00002e8c 0x1000 + 7820 16 TheLearningMachine 0x00002be4 0x1000 + 7140 17 TheLearningMachine 0x000029b6 0x1000 + 6582 18 UIKit 0x0000e47a -[UIApplication _callInitializationDelegatesForURL:payload:suspended:] + 766 19 UIKit 0x000049e0 -[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 200 20 UIKit 0x0005dfd6 -[UIApplication handleEvent:withNewEvent:] + 1390 21 UIKit 0x0005d8fa -[UIApplication sendEvent:] + 38 22 UIKit 0x0005d330 _UIApplicationHandleEvent + 5104 23 GraphicsServices 0x00005044 PurpleEventCallback + 660 24 CoreFoundation 0x00034cdc __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 20 25 CoreFoundation 0x00034ca0 __CFRunLoopDoSource1 + 160 26 CoreFoundation 0x00027566 __CFRunLoopRun + 514 27 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 28 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 29 UIKit 0x000040fc -[UIApplication _run] + 364 30 UIKit 0x00002128 UIApplicationMain + 664 31 TheLearningMachine 0x00002948 0x1000 + 6472 32 TheLearningMachine 0x000028fc 0x1000 + 6396 Thread 1: 0 libSystem.B.dylib 0x0002d330 kevent + 24 1 libSystem.B.dylib 0x000d6b6c _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x000d65bc _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x000d675c _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x0007a67a _pthread_wqthread + 258 5 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x0007b19c __workq_kernreturn + 8 1 libSystem.B.dylib 0x0007a790 _pthread_wqthread + 536 2 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x00000c98 mach_msg_trap + 20 1 libSystem.B.dylib 0x00002d64 mach_msg + 44 2 CoreFoundation 0x00027c38 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x000274c2 __CFRunLoopRun + 350 4 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 6 WebCore 0x000024e2 RunWebThread(void*) + 362 7 libSystem.B.dylib 0x0007a27e _pthread_start + 242 8 libSystem.B.dylib 0x0006f2a8 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e0862b4 r4: 0x00000006 r5: 0x0015a2ec r6: 0x2fffe090 r7: 0x2fffe0a0 r8: 0x3e1a378c r9: 0x00000065 r10: 0x33028e5a r11: 0x3e1ab89c ip: 0x00000025 sp: 0x2fffe0a0 lr: 0x30277abf pc: 0x30277ac8 cpsr: 0x000f0010 Any idea what the problem can be ? I've already spent my whole day on that, but... I'm stuck. Thanks in advance... Miky Mike Ok, Here is more then from the console, I get this : This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys002 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-65 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 456. Error launching remote program: failed to get the task for process 456. The program being debugged is not being run. The program being debugged is not being run. [Session started at 2010-12-23 20:33:33 +0100.] GNU gdb 6.3.50-20050815 (Apple version gdb-1472) (Thu Aug 5 05:54:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys004 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-72 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 508. Error launching remote program: failed to get the task for process 508. The program being debugged is not being run. The program being debugged is not being run. And here is the code page that calls the URL import "TheLearningMachineAppDelegate.h" import "RootViewController.h" @implementation TheLearningMachineAppDelegate @synthesize window; @synthesize navigationController; pragma mark - pragma mark Application lifecycle (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { RootViewController *rootViewController = (RootViewController *)[navigationController topViewController]; rootViewController.managedObjectContext = self.managedObjectContext; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; return YES; } (void)applicationWillResignActive:(UIApplication )application { / Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. */ } (void)applicationDidEnterBackground:(UIApplication *)application { [self saveContext]; } (void)applicationWillEnterForeground:(UIApplication )application { / Called as part of the transition from the background to the inactive state: here you can undo many of the changes made on entering the background. */ } (void)applicationDidBecomeActive:(UIApplication )application { / Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. */ } // Method that saves the managed object context before the application terminates. (void)applicationWillTerminate:(UIApplication *)application { [self saveContext]; } (void)saveContext { NSError *error = nil; if (managedObjectContext != nil) { if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); //Replace this implementation with code to handle the error appropriately. //abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. } } } pragma mark - pragma mark Core Data stack // Returns the managed object context for the application. (NSManagedObjectContext *)managedObjectContext { if (managedObjectContext != nil) { return managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { managedObjectContext = [[NSManagedObjectContext alloc] init]; [managedObjectContext setPersistentStoreCoordinator:coordinator]; } return managedObjectContext; } // Returns the managed object model for the application. (NSManagedObjectModel *)managedObjectModel { if (managedObjectModel != nil) { return managedObjectModel; } NSString *modelPath = [[NSBundle mainBundle] pathForResource:@"TheLearningMachine" ofType:@"momd"]; NSURL *modelURL = [NSURL fileURLWithPath:modelPath]; managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return managedObjectModel; } pragma mark - pragma mark Application's Documents directory // Returns the path to the application's Documents directory. - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } // Returns the persistent store coordinator for the application. - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeURL = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"TheLearningMachine.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } pragma mark - pragma mark Memory management (void)applicationDidReceiveMemoryWarning:(UIApplication )application { / Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later. */ } (void)dealloc { [managedObjectContext release]; [managedObjectModel release]; [persistentStoreCoordinator release]; [window release]; [super dealloc]; } @end

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  • how to store data in ram in verilog

    - by anum
    i am having a bit stream of 128 bits @ each posedge of clk,i.e.total 10 bit streams each of length 128 bits. i want to divide the 128 bit stream into 8, 8 bits n hve to store them in a ram / memory of width 8 bits. i did it by assigning 8, 8 bits to wires of size 8 bit.in this way there are 16 wires. and i am using dual port ram...wen i cal module of memory in stimulus.i don know how to give input....as i am hving 16 different wires naming from k1 to k16. **codeeee** // this is stimulus file module final_stim; reg [7:0] in,in_data; reg clk,rst_n,rd,wr,rd_data,wr_data; wire [7:0] out,out_wr, ouut; wire[7:0] d; integer i; //wire[7:0] xor_out; reg kld,f; reg [127:0]key; wire [127:0] key_expand; wire [7:0]out_data; reg [7:0] k; //wire [7:0] k1,k2,k3,k4,k5,k6,k7,k8,k9,k10,k11,k12,k13,k14,k15,k16; wire [7:0] out_data1; **//key_expand is da output which is giving 10 streams of size 128 bits.** assign k1=key_expand[127:120]; assign k2=key_expand[119:112]; assign k3=key_expand[111:104]; assign k4=key_expand[103:96]; assign k5=key_expand[95:88]; assign k6=key_expand[87:80]; assign k7=key_expand[79:72]; assign k8=key_expand[71:64]; assign k9=key_expand[63:56]; assign k10=key_expand[55:48]; assign k11=key_expand[47:40]; assign k12=key_expand[39:32]; assign k13=key_expand[31:24]; assign k14=key_expand[23:16]; assign k15=key_expand[15:8]; assign k16=key_expand[7:0]; **// then the module of memory is instanciated. //here k1 is sent as input.but i don know how to save the other values of k. //i tried to use for loop but it dint help** memory m1(clk,rst_n,rd, wr,k1,out_data1); aes_sbox b(out,d); initial begin clk=1'b1; rst_n=1'b0; #20 rst_n = 1; //rd=1'b1; wr_data=1'b1; in=8'hd4; #20 //rst_n=1'b1; in=8'h27; rd_data=1'b0; wr_data=1'b1; #20 in=8'h11; rd_data=1'b0; wr_data=1'b1; #20 in=8'hae; rd_data=1'b0; wr_data=1'b1; #20 in=8'he0; rd_data=1'b0; wr_data=1'b1; #20 in=8'hbf; rd_data=1'b0; wr_data=1'b1; #20 in=8'h98; rd_data=1'b0; wr_data=1'b1; #20 in=8'hf1; rd_data=1'b0; wr_data=1'b1; #20 in=8'hb8; rd_data=1'b0; wr_data=1'b1; #20 in=8'hb4; rd_data=1'b0; wr_data=1'b1; #20 in=8'h5d; rd_data=1'b0; wr_data=1'b1; #20 in=8'he5; rd_data=1'b0; wr_data=1'b1; #20 in=8'h1e; rd_data=1'b0; wr_data=1'b1; #20 in=8'h41; rd_data=1'b0; wr_data=1'b1; #20 in=8'h52; rd_data=1'b0; wr_data=1'b1; #20 in=8'h30; rd_data=1'b0; wr_data=1'b1; #20 wr_data=1'b0; #380 rd_data=1'b1; #320 rd_data = 1'b0; /////////////// #10 kld = 1'b1; key=128'h 2b7e151628aed2a6abf7158809cf4f3c; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b0; #10 wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 kld = 1'b0; key = 128'h 2b7e151628aed2a6abf7158809cf4f3c; wr = 1'b1; rd = 1'b1; #20 wr = 1'b0; #20 rd = 1'b1; #4880 f=1'b1; ///////////////////////////////////////////////// // out_data[i] end /*always@(*) begin while(i) mem[i]^mem1[i] ; i<=16; break; end*/ always #10 clk=~clk; always@(posedge clk) begin //$monitor($time," out_wr=%h,out_rd=%h\n ",out_wr,out); #10000 $stop; end endmodule

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  • Edit Contact code worked in 1.6 but doesn't work on Droid 2.1?

    - by user225405
    Hi All, I had some fairly simple code in my app to invoke Edit Contact activity on a known good contact index that worked in Android 1.6 but is broken for me now in Android 2.1 on the Droid. I built a sample activity/app 'EdCon' to show this: package com.jbh; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; public class EdCon extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Build an intent to edit a known good contact index Intent i; i = new Intent(Intent.ACTION_EDIT); i.setData(Uri.parse("content://contacts/people/10")); startActivity(i); } } When I run this on my G1 running 1.6 it works as expected i.e. brings up the Edit Contact screen for the known index and then I can hit BACK to return to "Hello World, EdCon". When I run this on the Droid under 2.1 I get the following: 05-07 15:35:57.787: INFO/ActivityManager(1013): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.jbh/.EdCon } 05-07 15:35:57.826: DEBUG/AndroidRuntime(13780): Shutting down VM 05-07 15:35:57.826: DEBUG/dalvikvm(13780): DestroyJavaVM waiting for non-daemon threads to exit 05-07 15:35:57.928: DEBUG/dalvikvm(13780): DestroyJavaVM shutting VM down 05-07 15:35:57.928: DEBUG/dalvikvm(13780): HeapWorker thread shutting down 05-07 15:35:57.928: DEBUG/dalvikvm(13780): HeapWorker thread has shut down 05-07 15:35:57.928: DEBUG/jdwp(13780): JDWP shutting down net... 05-07 15:35:57.928: DEBUG/jdwp(13780): Got wake-up signal, bailing out of select 05-07 15:35:57.928: INFO/dalvikvm(13780): Debugger has detached; object registry had 1 entries 05-07 15:35:57.928: DEBUG/dalvikvm(13780): VM cleaning up 05-07 15:35:57.935: INFO/ActivityManager(1013): Start proc com.jbh for activity com.jbh/.EdCon: pid=13802 uid=10052 gids={1015} 05-07 15:35:57.967: ERROR/AndroidRuntime(13780): ERROR: thread attach failed 05-07 15:35:58.053: INFO/ActivityThread(13792): Publishing provider com.android.vending.SuggestionsProvider: com.android.vending.SuggestionsProvider 05-07 15:35:58.154: INFO/dalvikvm(13802): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=38) 05-07 15:35:58.209: DEBUG/dalvikvm(13780): LinearAlloc 0x0 used 639500 of 5242880 (12%) 05-07 15:35:58.365: INFO/dalvikvm(13802): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=18) 05-07 15:35:58.639: INFO/ActivityManager(1013): Starting activity: Intent { act=android.intent.action.EDIT dat=content://contacts/people/10 cmp=com.android.contacts/.ui.EditContactActivity } 05-07 15:35:58.975: DEBUG/dalvikvm(13137): GC freed 2902 objects / 166768 bytes in 61ms 05-07 15:35:59.100: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.run(): Syncing local DB with package manager... 05-07 15:35:59.100: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.syncLocalDbWithPackageManager(): No INSTALLING or UNINSTALLING assets. 05-07 15:35:59.115: INFO/ActivityManager(1013): Displayed activity com.android.contacts/.ui.EditContactActivity: 387 ms (total 1296 ms) 05-07 15:35:59.185: DEBUG/Sources(13137): Creating external source for type=com.facebook.auth.login, packageName=com.facebook.katana 05-07 15:35:59.225: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.run(): Syncing done. 05-07 15:35:59.232: WARN/dalvikvm(13137): threadid=27: thread exiting with uncaught exception (group=0x4001b180) 05-07 15:35:59.232: ERROR/AndroidRuntime(13137): Uncaught handler: thread AsyncTask #1 exiting due to uncaught exception 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): java.lang.RuntimeException: An error occured while executing doInBackground() 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.os.AsyncTask$3.done(AsyncTask.java:200) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1068) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:561) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.lang.Thread.run(Thread.java:1096) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): Caused by: android.database.sqlite.SQLiteException: no such column: raw_contact_id: , while compiling: SELECT account_name, account_type, sourceid, version, dirty, data_id, res_package, mimetype, data1, data2, data3, data4, data5, data6, data7, data8, data9, data10, data11, data12, data13, data14, data15, data_sync1, data_sync2, data_sync3, data_sync4, _id, is_primary, is_super_primary, data_version, group_sourceid, sync1, sync2, sync3, sync4, deleted, contact_id, starred, is_restricted FROM contact_entities_view WHERE (1) AND (raw_contact_id=10) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.native_compile(Native Method) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.compile(SQLiteProgram.java:110) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.(SQLiteProgram.java:59) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteQuery.(SQLiteQuery.java:49) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:49) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1221) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteQueryBuilder.query(SQLiteQueryBuilder.java:316) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.query(ContactsProvider2.java:3850) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.query(ContactsProvider2.java:3840) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2$RawContactsEntityIterator.(ContactsProvider2.java:4498) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.queryEntities(ContactsProvider2.java:4751) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentProvider$Transport.queryEntities(ContentProvider.java:140) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentProviderClient.queryEntities(ContentProviderClient.java:98) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentResolver.queryEntities(ContentResolver.java:296) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.model.EntitySet.fromQuery(EntitySet.java:72) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.ui.EditContactActivity$QueryEntitiesTask.doInBackground(EditContactActivity.java:191) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.ui.EditContactActivity$QueryEntitiesTask.doInBackground(EditContactActivity.java:154) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.util.WeakAsyncTask.doInBackground(WeakAsyncTask.java:45) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.os.AsyncTask$2.call(AsyncTask.java:185) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): ... 4 more 05-07 15:35:59.303: INFO/Process(1013): Sending signal. PID: 13137 SIG: 3 05-07 15:35:59.303: INFO/dalvikvm(13137): threadid=7: reacting to signal 3 05-07 15:35:59.303: ERROR/dalvikvm(13137): Unable to open stack trace file '/data/anr/traces.txt': Permission denied 05-07 15:35:59.506: INFO/DumpStateReceiver(1013): Added state dump to 1 crashes 05-07 15:36:07.053: DEBUG/dalvikvm(12901): GC freed 389 objects / 25056 bytes in 145ms 05-07 15:36:17.287: DEBUG/dalvikvm(11649): GC freed 154 objects / 6816 bytes in 136ms 05-07 15:36:22.365: DEBUG/dalvikvm(13574): GC freed 348 objects / 67848 bytes in 112ms 05-07 15:36:27.451: DEBUG/dalvikvm(11836): GC freed 267 objects / 17432 bytes in 65ms 05-07 15:36:32.553: DEBUG/dalvikvm(12757): GC freed 1888 objects / 92440 bytes in 67ms 05-07 15:36:38.803: INFO/power(1013): * set_screen_state 0 05-07 15:36:38.813: DEBUG/SurfaceFlinger(1013): About to give-up screen, flinger = 0x114c30 05-07 15:36:38.826: DEBUG/Sensors(1013): using accelerometer (name=accelerometer) 05-07 15:36:38.834: DEBUG/PhoneWindow(13137): couldn't save which view has focus because the focused view android.widget.ScrollView@44883558 has no id. 05-07 15:36:38.865: DEBUG/WifiService(1013): ACTION_SCREEN_OFF 05-07 15:36:38.889: DEBUG/WifiService(1013): setting ACTION_DEVICE_IDLE timer for 900000ms 05-07 15:36:44.107: DEBUG/dalvikvm(1013): GC freed 7351 objects / 521440 bytes in 130ms 05-07 15:36:49.373: DEBUG/dalvikvm(13553): GC freed 321 objects / 12056 bytes in 102ms The no such column: raw_contact_id: looks like the issue but I'm not sure how or why that would happen or what it means. Any help appreciated! [email protected]

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  • Reading a child process's /proc/pid/mem file from the parent

    - by Amittai Aviram
    In the program below, I am trying to cause the following to happen: Process A assigns a value to a stack variable a. Process A (parent) creates process B (child) with PID child_pid. Process B calls function func1, passing a pointer to a. Process B changes the value of variable a through the pointer. Process B opens its /proc/self/mem file, seeks to the page containing a, and prints the new value of a. Process A (at the same time) opens /proc/child_pid/mem, seeks to the right page, and prints the new value of a. The problem is that, in step 6, the parent only sees the old value of a in /proc/child_pid/mem, while the child can indeed see the new value in its /proc/self/mem. Why is this the case? Is there any way that I can get the parent to to see the child's changes to its address space through the /proc filesystem? #include <fcntl.h> #include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <sys/wait.h> #include <unistd.h> #define PAGE_SIZE 0x1000 #define LOG_PAGE_SIZE 0xc #define PAGE_ROUND_DOWN(v) ((v) & (~(PAGE_SIZE - 1))) #define PAGE_ROUND_UP(v) (((v) + PAGE_SIZE - 1) & (~(PAGE_SIZE - 1))) #define OFFSET_IN_PAGE(v) ((v) & (PAGE_SIZE - 1)) # if defined ARCH && ARCH == 32 #define BP "ebp" #define SP "esp" #else #define BP "rbp" #define SP "rsp" #endif typedef struct arg_t { int a; } arg_t; void func1(void * data) { arg_t * arg_ptr = (arg_t *)data; printf("func1: old value: %d\n", arg_ptr->a); arg_ptr->a = 53; printf("func1: address: %p\n", &arg_ptr->a); printf("func1: new value: %d\n", arg_ptr->a); } void expore_proc_mem(void (*fn)(void *), void * data) { off_t frame_pointer, stack_start; char buffer[PAGE_SIZE]; const char * path = "/proc/self/mem"; int child_pid, status; int parent_to_child[2]; int child_to_parent[2]; arg_t * arg_ptr; off_t child_offset; asm volatile ("mov %%"BP", %0" : "=m" (frame_pointer)); stack_start = PAGE_ROUND_DOWN(frame_pointer); printf("Stack_start: %lx\n", (unsigned long)stack_start); arg_ptr = (arg_t *)data; child_offset = OFFSET_IN_PAGE((off_t)&arg_ptr->a); printf("Address of arg_ptr->a: %p\n", &arg_ptr->a); pipe(parent_to_child); pipe(child_to_parent); bool msg; int child_mem_fd; char child_path[0x20]; child_pid = fork(); if (child_pid == -1) { perror("fork"); exit(EXIT_FAILURE); } if (!child_pid) { close(child_to_parent[0]); close(parent_to_child[1]); printf("CHILD (pid %d, parent pid %d).\n", getpid(), getppid()); fn(data); msg = true; write(child_to_parent[1], &msg, 1); child_mem_fd = open("/proc/self/mem", O_RDONLY); if (child_mem_fd == -1) { perror("open (child)"); exit(EXIT_FAILURE); } printf("CHILD: child_mem_fd: %d\n", child_mem_fd); if (lseek(child_mem_fd, stack_start, SEEK_SET) == (off_t)-1) { perror("lseek"); exit(EXIT_FAILURE); } if (read(child_mem_fd, buffer, sizeof(buffer)) != sizeof(buffer)) { perror("read"); exit(EXIT_FAILURE); } printf("CHILD: new value %d\n", *(int *)(buffer + child_offset)); read(parent_to_child[0], &msg, 1); exit(EXIT_SUCCESS); } else { printf("PARENT (pid %d, child pid %d)\n", getpid(), child_pid); printf("PARENT: child_offset: %lx\n", child_offset); read(child_to_parent[0], &msg, 1); printf("PARENT: message from child: %d\n", msg); snprintf(child_path, 0x20, "/proc/%d/mem", child_pid); printf("PARENT: child_path: %s\n", child_path); child_mem_fd = open(path, O_RDONLY); if (child_mem_fd == -1) { perror("open (child)"); exit(EXIT_FAILURE); } printf("PARENT: child_mem_fd: %d\n", child_mem_fd); if (lseek(child_mem_fd, stack_start, SEEK_SET) == (off_t)-1) { perror("lseek"); exit(EXIT_FAILURE); } if (read(child_mem_fd, buffer, sizeof(buffer)) != sizeof(buffer)) { perror("read"); exit(EXIT_FAILURE); } printf("PARENT: new value %d\n", *(int *)(buffer + child_offset)); close(child_mem_fd); printf("ENDING CHILD PROCESS.\n"); write(parent_to_child[1], &msg, 1); if (waitpid(child_pid, &status, 0) == -1) { perror("waitpid"); exit(EXIT_FAILURE); } } } int main(void) { arg_t arg; arg.a = 42; printf("In main: address of arg.a: %p\n", &arg.a); explore_proc_mem(&func1, &arg.a); return EXIT_SUCCESS; } This program produces the output below. Notice that the value of a (boldfaced) differs between parent's and child's reading of the /proc/child_pid/mem file. In main: address of arg.a: 0x7ffffe1964f0 Stack_start: 7ffffe196000 Address of arg_ptr-a: 0x7ffffe1964f0 PARENT (pid 20376, child pid 20377) PARENT: child_offset: 4f0 CHILD (pid 20377, parent pid 20376). func1: old value: 42 func1: address: 0x7ffffe1964f0 func1: new value: 53 PARENT: message from child: 1 CHILD: child_mem_fd: 4 PARENT: child_path: /proc/20377/mem CHILD: new value 53 PARENT: child_mem_fd: 7 PARENT: new value 42 ENDING CHILD PROCESS.

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  • g++ SSE intrinsics dilemma - value from intrinsic "saturates"

    - by Sriram
    Hi, I wrote a simple program to implement SSE intrinsics for computing the inner product of two large (100000 or more elements) vectors. The program compares the execution time for both, inner product computed the conventional way and using intrinsics. Everything works out fine, until I insert (just for the fun of it) an inner loop before the statement that computes the inner product. Before I go further, here is the code: //this is a sample Intrinsics program to compute inner product of two vectors and compare Intrinsics with traditional method of doing things. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> #include <time.h> #include <stdlib.h> using namespace std; typedef float v4sf __attribute__ ((vector_size(16))); double innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume len1 = len2. float result = 0.0; for(int i = 0; i < len1; i++) { for(int j = 0; j < len1; j++) { result += (arr1[i] * arr2[i]); } } //float y = 1.23e+09; //cout << "y = " << y << endl; return result; } double sse_v4sf_innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume that len1 = len2. if(len1 != len2) { cout << "Lengths not equal." << endl; exit(1); } /*steps: * 1. load a long-type (4 float) into a v4sf type data from both arrays. * 2. multiply the two. * 3. multiply the same and store result. * 4. add this to previous results. */ v4sf arr1Data, arr2Data, prevSums, multVal, xyz; //__builtin_ia32_xorps(prevSums, prevSums); //making it equal zero. //can explicitly load 0 into prevSums using loadps or storeps (Check). float temp[4] = {0.0, 0.0, 0.0, 0.0}; prevSums = __builtin_ia32_loadups(temp); float result = 0.0; for(int i = 0; i < (len1 - 3); i += 4) { for(int j = 0; j < len1; j++) { arr1Data = __builtin_ia32_loadups(&arr1[i]); arr2Data = __builtin_ia32_loadups(&arr2[i]); //store the contents of two arrays. multVal = __builtin_ia32_mulps(arr1Data, arr2Data); //multiply. xyz = __builtin_ia32_addps(multVal, prevSums); prevSums = xyz; } } //prevSums will hold the sums of 4 32-bit floating point values taken at a time. Individual entries in prevSums also need to be added. __builtin_ia32_storeups(temp, prevSums); //store prevSums into temp. cout << "Values of temp:" << endl; for(int i = 0; i < 4; i++) cout << temp[i] << endl; result += temp[0] + temp[1] + temp[2] + temp[3]; return result; } int main() { clock_t begin, end; int length = 100000; float *arr1, *arr2; double result_Conventional, result_Intrinsic; // printStats("Allocating memory."); arr1 = new float[length]; arr2 = new float[length]; // printStats("End allocation."); srand(time(NULL)); //init random seed. // printStats("Initializing array1 and array2"); begin = clock(); for(int i = 0; i < length; i++) { // for(int j = 0; j < length; j++) { // arr1[i] = rand() % 10 + 1; arr1[i] = 2.5; // arr2[i] = rand() % 10 - 1; arr2[i] = 2.5; // } } end = clock(); cout << "Time to initialize array1 and array2 = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("Finished initialization."); // printStats("Begin inner product conventionally."); begin = clock(); result_Conventional = innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product conventionally = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("End inner product conventionally."); // printStats("Begin inner product using Intrinsics."); begin = clock(); result_Intrinsic = sse_v4sf_innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product with intrinsics = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; //printStats("End inner product using Intrinsics."); cout << "Results: " << endl; cout << " result_Conventional = " << result_Conventional << endl; cout << " result_Intrinsics = " << result_Intrinsic << endl; return 0; } I use the following g++ invocation to build this: g++ -W -Wall -O2 -pedantic -march=i386 -msse intrinsics_SSE_innerProduct.C -o innerProduct Each of the loops above, in both the functions, runs a total of N^2 times. However, given that arr1 and arr2 (the two floating point vectors) are loaded with a value 2.5, the length of the array is 100,000, the result in both cases should be 6.25e+10. The results I get are: Results: result_Conventional = 6.25e+10 result_Intrinsics = 5.36871e+08 This is not all. It seems that the value returned from the function that uses intrinsics "saturates" at the value above. I tried putting other values for the elements of the array and different sizes too. But it seems that any value above 1.0 for the array contents and any size above 1000 meets with the same value we see above. Initially, I thought it might be because all operations within SSE are in floating point, but floating point should be able to store a number that is of the order of e+08. I am trying to see where I could be going wrong but cannot seem to figure it out. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2). Any help on this is most welcome. Thanks, Sriram.

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  • NetUserGetLocalGroups - how to call it?

    - by SteveL
    Hi, I am using Delphi 2010, latest version (from repository) of JEDI WinAPI and Windows Security Code Library (WSCL). I don't know how to call the NetUserSetGroups function. The way I am doing it, it is throwing an exception: Access violation at address 5B8760BE in module 'netapi32.dll'. Write of address 00000000. Following is my code: unit uFunc; interface uses Windows, SysUtils, JwaWindows, JwsclSid, Classes; function UserExists(const username: PChar): boolean; stdcall; function AddUser(const username, password: PChar; resetpassword: boolean): boolean; stdcall; //function AddLogonAsAService(ID: pchar): boolean; implementation uses Dialogs; // Returns true if the username exists on the local computer function UserExists(const username: PChar): boolean; stdcall; var NetApiStatus: NET_API_STATUS; ui: PUSER_INFO_0; begin NetApiStatus := NetUserGetInfo(nil, PWideChar(username), 0, PByte(ui)); if Assigned(ui) then NetApiBufferFree(ui); if (NetApiStatus <> NERR_Success) and (NetApiStatus <> NERR_UserNotFound) then RaiseLastOSError(NetApiStatus); Result := (NetApiStatus = NERR_Success); end; function AddPrivilegeToAccount(AAccountName, APrivilege: String): DWORD; var lStatus: TNTStatus; lObjectAttributes: TLsaObjectAttributes; lPolicyHandle: TLsaHandle; lPrivilege: TLsaUnicodeString; lSid: PSID; lSidLen: DWORD; lTmpDomain: String; lTmpDomainLen: DWORD; lTmpSidNameUse: TSidNameUse; lPrivilegeWStr: String; begin ZeroMemory(@lObjectAttributes, SizeOf(lObjectAttributes)); lStatus := LsaOpenPolicy(nil, lObjectAttributes, POLICY_LOOKUP_NAMES, lPolicyHandle); if lStatus <> STATUS_SUCCESS then begin Result := LsaNtStatusToWinError(lStatus); Exit; end; try lTmpDomainLen := DNLEN; // In 'clear code' this should be get by LookupAccountName SetLength(lTmpDomain, lTmpDomainLen); lSidLen := SECURITY_MAX_SID_SIZE; GetMem(lSid, lSidLen); try if LookupAccountName(nil, PChar(AAccountName), lSid, lSidLen, PChar(lTmpDomain), lTmpDomainLen, lTmpSidNameUse) then begin lPrivilegeWStr := APrivilege; lPrivilege.Buffer := PWideChar(lPrivilegeWStr); lPrivilege.Length := Length(lPrivilegeWStr) * SizeOf(Char); lPrivilege.MaximumLength := lPrivilege.Length; lStatus := LsaAddAccountRights(lPolicyHandle, lSid, @lPrivilege, 1); Result := LsaNtStatusToWinError(lStatus); end else Result := GetLastError; finally FreeMem(lSid); end; finally LsaClose(lPolicyHandle); end; end; //if user does not exists, create a local username with the supplied password //if resetpassword, then reset password to the supplied parameter //add the user to the local administrators group (note that this must work //on all languages, use the SID of the group) //give the user the "run as a service" privilege. //enable the user if it is disabled. function AddUser(const username, password: PChar; resetpassword: boolean): boolean; stdcall; var NetApiStatus: NET_API_STATUS; UserInfo1003: USER_INFO_1003; // UserInfo1005: USER_INFO_1005; ui: USER_INFO_1; grp: String; sidstring: String; lgmi3: LOCALGROUP_MEMBERS_INFO_3; jwSid: TJwSecurityID; dwEntriesRead, dwEntriesTotal: PDWORD; lgi01: LOCALGROUP_USERS_INFO_0; plgi01 : PLOCALGROUP_USERS_INFO_0; i: Integer; gsl: TStringList; begin if UserExists(username) then begin if resetpassword then begin NetApiStatus := NetUserChangePassword(nil, PChar(username), PChar(''), PChar(password)); // If old password is incorrect then force password change if (NetApiStatus = ERROR_INVALID_PASSWORD) then begin UserInfo1003.usri1003_password := PChar(password); NetApiStatus := NetUserSetInfo(nil, PChar(username), 1003, @UserInfo1003, nil); end; if (NetApiStatus <> NERR_Success) and (NetApiStatus <> NERR_UserNotFound) then RaiseLastOSError(NetApiStatus); // UserInfo1005.usri1005_priv := USER_PRIV_ADMIN; // NetApiStatus := NetApiStatus and NetUserSetInfo(nil, PChar(username), 1005, @UserInfo1005, nil); end; end else begin ui.usri1_name := PChar(username); ui.usri1_password := PChar(Password); ui.usri1_password_age := 0; // ignored in this call ui.usri1_priv := USER_PRIV_USER; // ui.usri1_home_dir := nil; ui.usri1_comment := PChar(''); ui.usri1_flags := UF_SCRIPT or UF_DONT_EXPIRE_PASSWD; ui.usri1_script_path := nil; NetApiStatus := NetUserAdd(nil, 1, @ui, nil); if NetApiStatus <> NERR_Success then RaiseLastOSError(NetApiStatus); end; Result := (NetApiStatus = NERR_Success); //check if user already belongs to Administrators group if Result then begin sidstring := 'S-1-5-32-544'; //Local Administrators group jwSid := TJwSecurityID.Create(sidstring); try grp := jwSid.GetAccountName(''); finally jwSid.Free; end; gsl := TStringList.Create; try // New(plgi01); NetApiStatus := NetUserGetLocalGroups(nil, PChar(username), 0, LG_INCLUDE_INDIRECT, PByte(plgi01), MAX_PREFERRED_LENGTH, dwEntriesRead, dwEntriesTotal); if NetApiStatus = NERR_SUCCESS then showmessage('messg ' + IntTostr(dwEntriesRead^)); for i := 0 to dwEntriesRead^ - 1 do begin gsl.Add(PLOCALGROUP_USERS_INFO_0(plgi01)^.lgrui0_name); Inc(Integer(plgi01), SizeOf(Pointer)); end; Result := (NetApiStatus = NERR_Success); NetAPIBufferFree(plgi01); if Result then Result := gsl.Find(grp, i); finally gsl.Free; end; end; //Add user to administrators group if Result then begin lgmi3.lgrmi3_domainandname := PChar(UserName); NetApiStatus := NetLocalGroupAddMembers(nil, PChar(grp), 3, @lgmi3, 1); if NetApiStatus <> NERR_Success then RaiseLastOSError(NetApiStatus); end; Result := (NetApiStatus = NERR_Success); try AddPrivilegeToAccount(UserName, 'SeServiceLogonRight'); except // showmessage('messg in an Excecpt'); end; end; end. Would appreciate if someone could kindly show me how I can call this function? Thanks in advance.

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  • Warning: Cannot modify header information - headers already sent

    - by Pankaj Khurana
    Hi, I am using code available on http://www.forosdelweb.com/f18/zip-lib-php-archivo-zip-vacio-431133/ for creating zip file. First file-zip.lib.php <?php /* $Id: zip.lib.php,v 1.1 2004/02/14 15:21:18 anoncvs_tusedb Exp $ */ // vim: expandtab sw=4 ts=4 sts=4: /** * Zip file creation class. * Makes zip files. * * Last Modification and Extension By : * * Hasin Hayder * HomePage : www.hasinme.info * Email : [email protected] * IDE : PHP Designer 2005 * * * Originally Based on : * * http://www.zend.com/codex.php?id=535&single=1 * By Eric Mueller <[email protected]> * * http://www.zend.com/codex.php?id=470&single=1 * by Denis125 <[email protected]> * * a patch from Peter Listiak <[email protected]> for last modified * date and time of the compressed file * * Official ZIP file format: http://www.pkware.com/appnote.txt * * @access public */ class zipfile { /** * Array to store compressed data * * @var array $datasec */ var $datasec = array(); /** * Central directory * * @var array $ctrl_dir */ var $ctrl_dir = array(); /** * End of central directory record * * @var string $eof_ctrl_dir */ var $eof_ctrl_dir = "\x50\x4b\x05\x06\x00\x00\x00\x00"; /** * Last offset position * * @var integer $old_offset */ var $old_offset = 0; /** * Converts an Unix timestamp to a four byte DOS date and time format (date * in high two bytes, time in low two bytes allowing magnitude comparison). * * @param integer the current Unix timestamp * * @return integer the current date in a four byte DOS format * * @access private */ function unix2DosTime($unixtime = 0) { $timearray = ($unixtime == 0) ? getdate() : getdate($unixtime); if ($timearray['year'] < 1980) { $timearray['year'] = 1980; $timearray['mon'] = 1; $timearray['mday'] = 1; $timearray['hours'] = 0; $timearray['minutes'] = 0; $timearray['seconds'] = 0; } // end if return (($timearray['year'] - 1980) << 25) | ($timearray['mon'] << 21) | ($timearray['mday'] << 16) | ($timearray['hours'] << 11) | ($timearray['minutes'] << 5) | ($timearray['seconds'] >> 1); } // end of the 'unix2DosTime()' method /** * Adds "file" to archive * * @param string file contents * @param string name of the file in the archive (may contains the path) * @param integer the current timestamp * * @access public */ function addFile($data, $name, $time = 0) { $name = str_replace('', '/', $name); $dtime = dechex($this->unix2DosTime($time)); $hexdtime = 'x' . $dtime[6] . $dtime[7] . 'x' . $dtime[4] . $dtime[5] . 'x' . $dtime[2] . $dtime[3] . 'x' . $dtime[0] . $dtime[1]; eval('$hexdtime = "' . $hexdtime . '";'); $fr = "\x50\x4b\x03\x04"; $fr .= "\x14\x00"; // ver needed to extract $fr .= "\x00\x00"; // gen purpose bit flag $fr .= "\x08\x00"; // compression method $fr .= $hexdtime; // last mod time and date // "local file header" segment $unc_len = strlen($data); $crc = crc32($data); $zdata = gzcompress($data); $zdata = substr(substr($zdata, 0, strlen($zdata) - 4), 2); // fix crc bug $c_len = strlen($zdata); $fr .= pack('V', $crc); // crc32 $fr .= pack('V', $c_len); // compressed filesize $fr .= pack('V', $unc_len); // uncompressed filesize $fr .= pack('v', strlen($name)); // length of filename $fr .= pack('v', 0); // extra field length $fr .= $name; // "file data" segment $fr .= $zdata; // "data descriptor" segment (optional but necessary if archive is not // served as file) $fr .= pack('V', $crc); // crc32 $fr .= pack('V', $c_len); // compressed filesize $fr .= pack('V', $unc_len); // uncompressed filesize // add this entry to array $this -> datasec[] = $fr; // now add to central directory record $cdrec = "\x50\x4b\x01\x02"; $cdrec .= "\x00\x00"; // version made by $cdrec .= "\x14\x00"; // version needed to extract $cdrec .= "\x00\x00"; // gen purpose bit flag $cdrec .= "\x08\x00"; // compression method $cdrec .= $hexdtime; // last mod time & date $cdrec .= pack('V', $crc); // crc32 $cdrec .= pack('V', $c_len); // compressed filesize $cdrec .= pack('V', $unc_len); // uncompressed filesize $cdrec .= pack('v', strlen($name) ); // length of filename $cdrec .= pack('v', 0 ); // extra field length $cdrec .= pack('v', 0 ); // file comment length $cdrec .= pack('v', 0 ); // disk number start $cdrec .= pack('v', 0 ); // internal file attributes $cdrec .= pack('V', 32 ); // external file attributes - 'archive' bit set $cdrec .= pack('V', $this -> old_offset ); // relative offset of local header $this -> old_offset += strlen($fr); $cdrec .= $name; // optional extra field, file comment goes here // save to central directory $this -> ctrl_dir[] = $cdrec; } // end of the 'addFile()' method /** * Dumps out file * * @return string the zipped file * * @access public */ function file() { $data = implode('', $this -> datasec); $ctrldir = implode('', $this -> ctrl_dir); return $data . $ctrldir . $this -> eof_ctrl_dir . pack('v', sizeof($this -> ctrl_dir)) . // total # of entries "on this disk" pack('v', sizeof($this -> ctrl_dir)) . // total # of entries overall pack('V', strlen($ctrldir)) . // size of central dir pack('V', strlen($data)) . // offset to start of central dir "\x00\x00"; // .zip file comment length } // end of the 'file()' method /** * A Wrapper of original addFile Function * * Created By Hasin Hayder at 29th Jan, 1:29 AM * * @param array An Array of files with relative/absolute path to be added in Zip File * * @access public */ function addFiles($files /*Only Pass Array*/) { foreach($files as $file) { if (is_file($file)) //directory check { $data = implode("",file($file)); $this->addFile($data,$file); } } } /** * A Wrapper of original file Function * * Created By Hasin Hayder at 29th Jan, 1:29 AM * * @param string Output file name * * @access public */ function output($file) { $fp=fopen($file,"w"); fwrite($fp,$this->file()); fclose($fp); } } // end of the 'zipfile' class ?> My second file newzip.php <? include("zip.lib.php"); $ziper = new zipfile(); $ziper->addFiles(array("index.htm")); //array of files // the next three lines force an immediate download of the zip file: header("Content-type: application/octet-stream"); header("Content-disposition: attachment; filename=test.zip"); echo $ziper -> file(); ?> I am getting this warning while executing newzip.php Warning: Cannot modify header information - headers already sent by (output started at E:\xampp\htdocs\demo\zip.lib.php:233) in E:\xampp\htdocs\demo\newzip.php on line 6 I am unable to figure out the reason for the same. Please help me on this. Thanks

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  • Creating a grid overlay over image.

    - by neteus
    Hi everybody, I made a script (using mootools library) that is supposed to overlay an image with a table grid and when each grid cell is clicked/dragged over its background color changes 'highlighting' the cell. Current code creates a table and positions it over the element (el, image in this case). Table was used since I am planning to add rectangle select tool later on, and it seemed easiest way to do it. <html> <head> <title></title> <script type="text/javascript" src="mootools.js"></script> <script type="text/javascript"> var SetGrid = function(el, sz, nr, nc){ //get number of rows/columns according to the 'grid' size numcols = el.getSize().x/sz; numrows = el.getSize().y/sz; //create table element for injecting cols/rows var gridTable = new Element('table', { 'id' : 'gridTable', 'styles' : { 'width' : el.getSize().x, 'height' : el.getSize().y, 'top' : el.getCoordinates().top, 'left' : el.getCoordinates().left } }); //inject rows/cols into gridTable for (row = 1; row<=numrows; row++){ thisRow = new Element('tr', { 'id' : row, 'class' : 'gridRow' }); for(col = 1; col<=numcols; col++){ thisCol = new Element('td', { 'id' : col, 'class' : 'gridCol0' }); //each cell gets down/up over event... down starts dragging|up stops|over draws area if down was fired thisCol.addEvents({ 'mousedown' : function(){ dragFlag = true; startRow = this.getParent().get('id'); startCol = this.get('id'); }, 'mouseup' : function(){ dragFlag = false; }, 'mouseover' : function(){ if (dragFlag==true){ this.set('class', 'gridCol'+$$('#lvlSelect .on').get('value')); } }, 'click' : function(){ //this.set('class', 'gridCol'+$$('#lvlSelect .on').get('id').substr(3, 1) ); str = $$('#lvlSelect .on').get('id'); alert(str.substr(2, 3)); } }); thisCol.inject(thisRow, 'bottom'); }; thisRow.inject(gridTable, 'bottom'); }; gridTable.inject(el.getParent()); } //sens level selector func var SetSensitivitySelector = function(el, sz, nr, nc){ $$('#lvlSelect ul li').each(function(el){ el.addEvents({ 'click' : function(){ $$('#lvlSelect ul li').set('class', ''); this.set('class', 'on'); }, 'mouseover' : function(){ el.setStyle('cursor','pointer'); }, 'mouseout' : function(){ el.setStyle('cursor',''); } }); }); } //execute window.addEvent('load', function(){ SetGrid($('imagetomap'), 32); SetSensitivitySelector(); }); </script> <style> #imagetomapdiv { float:left; display: block; } #gridTable { border:1px solid red; border-collapse:collapse; position:absolute; z-index:5; } #gridTable td { opacity:0.2; filter:alpha(opacity=20); } #gridTable .gridCol0 { border:1px solid gray; background-color: none; } #gridTable .gridCol1 { border:1px solid gray; background-color: green; } #gridTable .gridCol2 { border:1px solid gray; background-color: blue; } #gridTable .gridCol3 { border:1px solid gray; background-color: yellow; } #gridTable .gridCol4 { border:1px solid gray; background-color: orange; } #gridTable .gridCol5 { border:1px solid gray; background-color: red; } #lvlSelect ul {float: left; display:block; position:relative; margin-left: 20px; padding: 10px; } #lvlSelect ul li { width:40px; text-align:center; display:block; border:1px solid black; position:relative; padding: 10px; list-style:none; opacity:0.2; filter:alpha(opacity=20); } #lvlSelect ul li.on { opacity:1; filter:alpha(opacity=100); } #lvlSelect ul #li0 { background-color: none; } #lvlSelect ul #li1 { background-color: green; } #lvlSelect ul #li2 { background-color: blue; } #lvlSelect ul #li3 { background-color: yellow; } #lvlSelect ul #li4 { background-color: orange; } #lvlSelect ul #li5 { background-color: red; } </style> </head> <body> <div id="imagetomapdiv"> <img id="imagetomap" src="1.png"> </div> <div id="lvlSelect"> <ul> <li value="0" id="li0">0</li> <li value="1" id="li1">1</li> <li value="2" id="li2">2</li> <li value="3" id="li3">3</li> <li value="4" id="li4">4</li> <li value="5" id="li5" class="on">5</li> </ul> </div> </body> </html> A 'working' example: http://72.14.186.218/~alex/motion.php There are two problems: while it works just fine in FF, IE and Chrome do not create the table if the page is refreshed. If you go back to directory root and click on the link to the file the grid table is displayed, if you hit 'refresh' button -- the script runs but the table is not injected. Secondly, although the table HTML is injected in IE, it does not display it. I tried adding nbsp's to make sure its not ignored -- to no avail. Any suggestions on improving code or help with the issues is appreciated. Thanks!

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  • I am trying to insert value from combo box to database !! but this is not working

    - by user3675488
    At first I have taken some string in which I am trying to save the input values of textboxs and there is a combo box, I am trying to save the input value of the combo box to database, but this following code is unable to do that !!! what is the prob please help me. private void OK_Click(object sender, EventArgs e) { string sTxtcmpnyName = ""; string sTxtcmpnyAdd = ""; string sPhoneno = ""; string sTxtFax = ""; string sPanNo = ""; string sTxtTin = ""; string sTax = ""; string sAccYr = ""; string sComboSt = ""; foreach (Control c in this.Controls) ////*Adding Validation to the textbox.*// // Here the control is entered into GroupBox Grpcmp where c is denoting the name of the control into the groupbox. { // c1 is another control which denotes the textboxes under the GroupBox Grpcmp. foreach (Control c1 in c.Controls) { /////Now this following code snippets reperesents that the name of the company should not be blank. if (c1 is TextBox == true) // simpler that what you've done there { TextBox temp = (TextBox)c1; //The control is entering into Txtcompany. if (temp.Name == "Txtcompanyname") { //Condition checking is the TextBox is empty or Null then the following message will be shown. if ((temp.Text == "") || (temp.Text == "NULL")) { MessageBox.Show("Company Name should not be Blank"); } sTxtcmpnyName = temp.Text; } else if (c1.Name == "TxtcompanyAddress") { sTxtcmpnyAdd = c1.Text; } else if (c1.Name == "Txtphoneno") { sPhoneno = c1.Text; } else if (c1.Name == "TxtFax ") { sTxtFax = c1.Text; } else if (c1.Name == "Txtpanno") { sPanNo = c1.Text; } else if (c1.Name == "TxtTin") { sTxtTin = c1.Text; } else if (c1.Name == "Txtservicetax") { sTax = c1.Text; } //Now I am converting the TxtAcYr into Date format. //For this purpose two conditions are checked first. //First If the TextBox TxtAcYr is Null or empty it will show the message to enter the accountyear!! //Second If the length of the TextBox TxtAcYr is less than 10, it will again generate a message The date format should be in DD/MM/YYYY // Then the value of the use input will be picked using a For loop. if (c1.Name == "TxtAcYr") { sAccYr = c1.Text; //Here a string is taken named as yearlength and the value of the TxtAcYr is assigned to it by using control c1. //Condition Checking If the TextBox TxtAcYr is Null or empty it will show the message to enter the accountyear!! if ((c1.Text == "") || (c1.Text == "NULL")) { MessageBox.Show("Account Year should be entered!!"); } //Condition 2 is checking. Here the length of the string yearlength is whether equals to 10 or not is checked. //Because there are total 10 characters in Date Format along with special character. else // MessageBox.Show(yearlength.Length.ToString()); if (sAccYr.Length != 10) { MessageBox.Show("The Data Format DD-MM-YYYY"); } //Now the value of user will be picked by using the code snippets. else { //A string named as JK is taken for further use. String JK = ""; //This following loop is initiated to pick the user input. //The loop will check wheather the value of i is less than the length of string yearlength or not. //If Yes then it will go further. for (int i = 0; i < sAccYr.Length; i++) { //This condition is checking special characters. //The positions of special characters(Here '-') are placed at 2nd and 5th numbers. //So, the value of i can not be equals to 2 && 5. if ((i != 2) && (i != 5)) { //The new of value of year length i is assinged to the variable JK. JK = JK + sAccYr[i]; } //If the value of i is equals to 1, then enter the following. if (i == 1) { //*Should add the function of TOInt32* // If ToInt32(JK)>= the maximum length of days of a month then the following alert message will be shown. if (Convert.ToInt32(JK) >= 32) { MessageBox.Show("The Data Format DD-MM-YYYY"); } //**Comment should be added.** JK = ""; } else //If the value of i is equals to 4, then enter the following. if (i == 4) { //*Should add the function of TOInt32* // If ToInt32(JK)>= the maximum length of month then the following alert message will be shown. if (Convert.ToInt32(JK) >= 13) { MessageBox.Show("The Data Format DD-MM-YYYY"); } JK = ""; } } } } } else if (c1.Name == "state_cmb") { //sTxttate = c1.Text.ToString(); sComboSt = c1.Text; MessageBox.Show(c1.Text); } } } //////DATABASE CONNECTION///// try { SqlConnection conn = new SqlConnection(); SqlCommand cmd = new SqlCommand(); conn.ConnectionString = ("Data Source =192.168.0.2 ;database= Mee_Company; Persist Security Info =true; User ID =sa;Password = soso654321@"); conn.Open(); cmd.CommandText = ("INSERT INTO CompanyMaster(CompanyName,Address,State,Phone,Fax,PAN,TIN,STAX,AccountsYear)values('" + sTxtcmpnyName + "','" + sTxtcmpnyAdd + "','" + sComboSt + "','" + sPhoneno + "','" + sTxtFax + "','" + sPanNo + "','" + sTxtTin + "','" + sTax + "','" + sAccYr + "')"); //('" + sTxtcmpnyName + "', '" + TxtcompanyAddress.Text + "', '" + Txtphoneno.Text + "', '" + TxtFax.Text + "', '" + Txtservicetax.Text + "','" + TxtAcYr.Text + "')"); cmd.Connection = conn; cmd.ExecuteNonQuery(); conn.Close(); //cmd.Parameters.AddWithValue } catch (Exception ee) { MessageBox.Show(ee.ToString()); } } //An event is created here so that when the user will click on the Cancel Button, the Form will be closed. private void BtmCancle_Click(object sender, EventArgs e) { //this means the form. this.Close(); } //Another Event is created here named as TxtAcYr_KeyPress. //It is for making the TextBox TxtAcYr only allowance of numeric input along with special character '-'. private void TxtAcYr_KeyPress(object sender, KeyPressEventArgs e) { //If the input is number or '-' is checked //And also the backspace and delete option is enabled here. if (char.IsNumber(e.KeyChar) || e.KeyChar == (char)Keys.Back || e.KeyChar == (char)Keys.Delete || e.KeyChar == '-') { e.Handled = false; //ok } else { e.Handled = true; //not ok } }

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  • Help with java GUI- has error in main thread

    - by jan
    Hello guys, Basically im trying to do a Insurance Application form in java. And it uses multiple JPanels in a JFrame. -adding of JPanel into main program frame was done like this: //jpCenterArea to hold jp1-jp7 jpCenterArea.add(jp1); jpCenterArea.add(jp2); jpCenterArea.add(jp3); jpCenterArea.add(jp4); ...etc ********Add Jpanels to JFrame*****/ add(jpTitle, BorderLayout.NORTH); add(jpCenterArea, BorderLayout.CENTER); add(jpBottom, BorderLayout.SOUTH); However, even though program can compile, it cannot be run. error as mentioned below: Exception in thread "main" java.lang.NullPointerException at java.awt.Container.addImpl<Container.java:1045> at java.awt.Container.add<Container.java:365> at TravelInsuranceApplication.<init>TravelInsuranceApplication.java:120> at TravelInsuranceApplication.main<TravelInsuranceApplication.java:154> 1 import javax.swing.*; 2 import java.awt.*; 3 public class TravelInsuranceApplication extends JFrame 4 { 5 //declare private variables 6 private JLabel jlblTitle, jlblName, jlblNRIC, jlblAdd, jlblPostal, jlblContact, jlblDOB, 7 jlblEmail, jlblPeriod; 8 private JLabel jlblDeparture, jlblDays, jlblZone, jlblPlan; 9 private JTextField jtfName, jtfIC, jtfAdd, jtfPostal, jtfContact, jtfEmail, jtfZone; 10 private JRadioButton jrbResident, jrbOffice, jrbDeluxe, jrbClassic, jrbAsia, jrbWorldwide; 11 private ButtonGroup bgContact, bgZone, bgPlan; 12 private JComboBox jcDay, jcMonth, jcYear; 13 private JButton jbtnSubmit, jbtnCalculate, jbtnClear; 14 private JPanel jpTitle,jp1, jp2, jp3, jp4, jp5, jp6, jp7, jpBottom, jpCenterArea; 15 String[] day = {"1", "2", "3"}; 16 String[] month = {"january", "february"}; 17 String[] year = {"1981", "1985", "1990", "1995"}; 18 19 //constructor and GUI development 20 public TravelInsuranceApplication() 21 { 22 setSize(500,200); 23 setTitle("Travel Insurance Application"); 24 setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 25 setLayout(new BorderLayout()); 26 27 //create ALL component objects/ 28 jlblTitle = new JLabel("Travel Insurance Application: "); 29 jlblName = new JLabel("Name of Insured: "); 30 jlblNRIC = new JLabel("NRIC: "); 31 jlblAdd = new JLabel("Address: "); 32 jlblPostal = new JLabel("Postal Code: "); 33 jlblContact = new JLabel("Telephone: "); 34 jlblDOB = new JLabel("Date Of Birth: "); 35 jlblEmail = new JLabel("Email Address: "); 36 jlblPeriod = new JLabel("Period Of Insurance "); 37 jlblDeparture = new JLabel("Departure Date "); 38 jlblDays = new JLabel("How Many Days To Insure "); 39 jlblZone = new JLabel("Zone: "); 40 jlblPlan = new JLabel("Plan: "); 41 42 jtfName = new JTextField(50); 43 jtfIC = new JTextField(15); 44 jtfAdd = new JTextField(50); 45 jtfPostal = new JTextField(15); 46 jtfContact = new JTextField(15); 47 jtfEmail = new JTextField(50); 48 jtfZone = new JTextField(100); 49 50 jrbResident = new JRadioButton("Rseident/Pgr"); 51 jrbOffice = new JRadioButton("Office/HP"); 52 jrbAsia = new JRadioButton("Asia"); 53 jrbAsia = new JRadioButton("Worldwide"); 54 jrbDeluxe = new JRadioButton("Deluxe"); 55 jrbClassic = new JRadioButton("Classic"); 56 57 jcDay = new JComboBox(day); 58 jcMonth = new JComboBox(month); 59 jcYear = new JComboBox(year); 60 61 jbtnSubmit = new JButton("Submit"); 62 jbtnCalculate = new JButton("Calculate"); 63 jbtnClear = new JButton("Clear"); 64 65 /****create JPanels - jpTitle, JpCenterArea & jp2-jp8 , jpBottom + setLayout 66 for ALL JPanels******/ 67 jpTitle = new JPanel(new FlowLayout(FlowLayout.CENTER)); 68 jpCenterArea = new JPanel(new FlowLayout()); 69 jp1 = new JPanel(new FlowLayout()); 70 jp2 = new JPanel(new FlowLayout(FlowLayout.CENTER)); 71 jp3 = new JPanel(new FlowLayout()); 72 jp4 = new JPanel(new FlowLayout()); 73 jp5 = new JPanel(new FlowLayout()); 74 jp6 = new JPanel(new FlowLayout(FlowLayout.CENTER)); 75 jp7 = new JPanel(new FlowLayout(FlowLayout.CENTER)); 76 jpBottom = new JPanel(new FlowLayout(FlowLayout.CENTER)); 77 78 79 80 81 //add components to JPanels 82 jpTitle.add(jlblTitle); 83 84 //jp1 85 jp1.add(jlblName); 86 jp1.add(jtfName); 87 jp1.add(jlblNRIC); 88 jp1.add(jtfIC); 89 90 //jp2 91 jp2.add(jlblAdd); 92 jp2.add(jtfAdd); 93 jp2.add(jlblPostal); 94 jp2.add(jtfPostal); 95 96 //jp3 97 jp3.add(jlblContact); 98 jp3.add(jtfContact); 99 jp3.add(jrbResident); 100 jp3.add(jrbOffice); 101 jp3.add(jlblDOB); 102 jp3.add(jcDay); 103 jp3.add(jcMonth); 104 jp3.add(jcYear); 105 106 //jp4 107 jp4.add(jlblEmail); 108 jp4.add(jtfEmail); 109 110 //jp5 111 jp5.add(jlblPeriod); 112 jp5.add(jlblDeparture); 113 jp5.add(jcDay); 114 jp5.add(jcMonth); 115 jp5.add(jcYear); 116 jp5.add(jlblDays); 117 jp5.add(jcDay); 118 119 //jp6 120 jp6.add(jlblZone); 121 jp6.add(jrbAsia); 122 jp6.add(jrbWorldwide); 123 jp6.add(jlblPlan); 124 jp6.add(jrbDeluxe); 125 jp6.add(jrbClassic); 126 127 //jp7 128 jp7.add(jtfZone); 129 130 //jpCenterArea to hold jp1-jp7 131 jpCenterArea.add(jp1); 132 jpCenterArea.add(jp2); 133 jpCenterArea.add(jp3); 134 jpCenterArea.add(jp4); 135 jpCenterArea.add(jp5); 136 jpCenterArea.add(jp6); 137 jpCenterArea.add(jp7); 138 139 //jpBottom 140 jpBottom.add(jbtnSubmit); 141 jpBottom.add(jbtnCalculate); 142 jpBottom.add(jbtnClear); 143 144 /********Add Jpanels to JFrame*****/ 145 add(jpTitle, BorderLayout.NORTH); 146 add(jpCenterArea, BorderLayout.CENTER); 147 add(jpBottom, BorderLayout.SOUTH); 148 149 setVisible(true); 150 151 152 153 }//end null constructor 154 public static void main(String[] args) 155 { 156 TravelInsuranceApplication travel = new TravelInsuranceApplication(); 157 158 }//end main 159 160 }//end class

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  • Handling inheritance with overriding efficiently

    - by Fyodor Soikin
    I have the following two data structures. First, a list of properties applied to object triples: Object1 Object2 Object3 Property Value O1 O2 O3 P1 "abc" O1 O2 O3 P2 "xyz" O1 O3 O4 P1 "123" O2 O4 O5 P1 "098" Second, an inheritance tree: O1 O2 O4 O3 O5 Or viewed as a relation: Object Parent O2 O1 O4 O2 O3 O1 O5 O3 O1 null The semantics of this being that O2 inherits properties from O1; O4 - from O2 and O1; O3 - from O1; and O5 - from O3 and O1, in that order of precedence. NOTE 1: I have an efficient way to select all children or all parents of a given object. This is currently implemented with left and right indexes, but hierarchyid could also work. This does not seem important right now. NOTE 2: I have tiggers in place that make sure that the "Object" column always contains all possible objects, even when they do not really have to be there (i.e. have no parent or children defined). This makes it possible to use inner joins rather than severely less effiecient outer joins. The objective is: Given a pair of (Property, Value), return all object triples that have that property with that value either defined explicitly or inherited from a parent. NOTE 1: An object triple (X,Y,Z) is considered a "parent" of triple (A,B,C) when it is true that either X = A or X is a parent of A, and the same is true for (Y,B) and (Z,C). NOTE 2: A property defined on a closer parent "overrides" the same property defined on a more distant parent. NOTE 3: When (A,B,C) has two parents - (X1,Y1,Z1) and (X2,Y2,Z2), then (X1,Y1,Z1) is considered a "closer" parent when: (a) X2 is a parent of X1, or (b) X2 = X1 and Y2 is a parent of Y1, or (c) X2 = X1 and Y2 = Y1 and Z2 is a parent of Z1 In other words, the "closeness" in ancestry for triples is defined based on the first components of the triples first, then on the second components, then on the third components. This rule establishes an unambigous partial order for triples in terms of ancestry. For example, given the pair of (P1, "abc"), the result set of triples will be: O1, O2, O3 -- Defined explicitly O1, O2, O5 -- Because O5 inherits from O3 O1, O4, O3 -- Because O4 inherits from O2 O1, O4, O5 -- Because O4 inherits from O2 and O5 inherits from O3 O2, O2, O3 -- Because O2 inherits from O1 O2, O2, O5 -- Because O2 inherits from O1 and O5 inherits from O3 O2, O4, O3 -- Because O2 inherits from O1 and O4 inherits from O2 O3, O2, O3 -- Because O3 inherits from O1 O3, O2, O5 -- Because O3 inherits from O1 and O5 inherits from O3 O3, O4, O3 -- Because O3 inherits from O1 and O4 inherits from O2 O3, O4, O5 -- Because O3 inherits from O1 and O4 inherits from O2 and O5 inherits from O3 O4, O2, O3 -- Because O4 inherits from O1 O4, O2, O5 -- Because O4 inherits from O1 and O5 inherits from O3 O4, O4, O3 -- Because O4 inherits from O1 and O4 inherits from O2 O5, O2, O3 -- Because O5 inherits from O1 O5, O2, O5 -- Because O5 inherits from O1 and O5 inherits from O3 O5, O4, O3 -- Because O5 inherits from O1 and O4 inherits from O2 O5, O4, O5 -- Because O5 inherits from O1 and O4 inherits from O2 and O5 inherits from O3 Note that the triple (O2, O4, O5) is absent from this list. This is because property P1 is defined explicitly for the triple (O2, O4, O5) and this prevents that triple from inheriting that property from (O1, O2, O3). Also note that the triple (O4, O4, O5) is also absent. This is because that triple inherits its value of P1="098" from (O2, O4, O5), because it is a closer parent than (O1, O2, O3). The straightforward way to do it is the following. First, for every triple that a property is defined on, select all possible child triples: select Children1.Id as O1, Children2.Id as O2, Children3.Id as O3, tp.Property, tp.Value from TriplesAndProperties tp -- Select corresponding objects of the triple inner join Objects as Objects1 on Objects1.Id = tp.O1 inner join Objects as Objects2 on Objects2.Id = tp.O2 inner join Objects as Objects3 on Objects3.Id = tp.O3 -- Then add all possible children of all those objects inner join Objects as Children1 on Objects1.Id [isparentof] Children1.Id inner join Objects as Children2 on Objects2.Id [isparentof] Children2.Id inner join Objects as Children3 on Objects3.Id [isparentof] Children3.Id But this is not the whole story: if some triple inherits the same property from several parents, this query will yield conflicting results. Therefore, second step is to select just one of those conflicting results: select * from ( select Children1.Id as O1, Children2.Id as O2, Children3.Id as O3, tp.Property, tp.Value, row_number() over( partition by Children1.Id, Children2.Id, Children3.Id, tp.Property order by Objects1.[depthInTheTree] descending, Objects2.[depthInTheTree] descending, Objects3.[depthInTheTree] descending ) as InheritancePriority from ... (see above) ) where InheritancePriority = 1 The window function row_number() over( ... ) does the following: for every unique combination of objects triple and property, it sorts all values by the ancestral distance from the triple to the parents that the value is inherited from, and then I only select the very first of the resulting list of values. A similar effect can be achieved with a GROUP BY and ORDER BY statements, but I just find the window function semantically cleaner (the execution plans they yield are identical). The point is, I need to select the closest of contributing ancestors, and for that I need to group and then sort within the group. And finally, now I can simply filter the result set by Property and Value. This scheme works. Very reliably and predictably. It has proven to be very powerful for the business task it implements. The only trouble is, it is awfuly slow. One might point out the join of seven tables might be slowing things down, but that is actually not the bottleneck. According to the actual execution plan I'm getting from the SQL Management Studio (as well as SQL Profiler), the bottleneck is the sorting. The problem is, in order to satisfy my window function, the server has to sort by Children1.Id, Children2.Id, Children3.Id, tp.Property, Parents1.[depthInTheTree] descending, Parents2.[depthInTheTree] descending, Parents3.[depthInTheTree] descending, and there can be no indexes it can use, because the values come from a cross join of several tables. EDIT: Per Michael Buen's suggestion (thank you, Michael), I have posted the whole puzzle to sqlfiddle here. One can see in the execution plan that the Sort operation accounts for 32% of the whole query, and that is going to grow with the number of total rows, because all the other operations use indexes. Usually in such cases I would use an indexed view, but not in this case, because indexed views cannot contain self-joins, of which there are six. The only way that I can think of so far is to create six copies of the Objects table and then use them for the joins, thus enabling an indexed view. Did the time come that I shall be reduced to that kind of hacks? The despair sets in.

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  • To display an album art from media store in android

    - by user1834724
    I'm not able to display album art from media store while listing albums,I'm getting following error Bad request for field slot 0,-1. numRows = 32, numColumns = 7 01-02 02:48:16.789: D/AndroidRuntime(4963): Shutting down VM 01-02 02:48:16.789: W/dalvikvm(4963): threadid=1: thread exiting with uncaught exception (group=0x4001e578) 01-02 02:48:16.804: E/AndroidRuntime(4963): FATAL EXCEPTION: main 01-02 02:48:16.804: E/AndroidRuntime(4963): java.lang.IllegalStateException: get field slot from row 0 col -1 failed Can anyone kindly help with this issue,Thanks in advance public class AlbumbsListActivity extends Activity { private ListAdapter albumListAdapter; private HashMap<Integer, Integer> albumInfo; private HashMap<Integer, Integer> albumListInfo; private HashMap<Integer, String> albumListTitleInfo; private String audioMediaId; private static final String TAG = "AlbumsListActivity"; Boolean showAlbumList = false; Boolean AlbumListTitle = false; ImageView album_art ; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.albums_list_layout); Cursor cursor; ContentResolver cr = getApplicationContext().getContentResolver(); if (getIntent().hasExtra(Util.ALBUM_ID)) { int albumId = getIntent().getIntExtra(Util.ALBUM_ID, Util.MINUS_ONE); String[] projection = new String[] { Albums._ID, Albums.ALBUM, Albums.ARTIST, Albums.ALBUM_ART, Albums.NUMBER_OF_SONGS }; String selection = null; String[] selectionArgs = null; String sortOrder = Media.ALBUM + " ASC"; cursor = cr.query(Albums.EXTERNAL_CONTENT_URI, projection, selection, selectionArgs, sortOrder); /* final String[] ccols = new String[] { //MediaStore.Audio.Albums., MediaStore.Audio.Albums._ID, MediaStore.Audio.Albums.ALBUM, MediaStore.Audio.Albums.ARTIST, MediaStore.Audio.Albums.ALBUM_ART, MediaStore.Audio.Albums.NUMBER_OF_SONGS }; cursor = cr.query(MediaStore.Audio.Albums.getContentUri( "external"), ccols, null, null, MediaStore.Audio.Albums.DEFAULT_SORT_ORDER);*/ showAlbumList = true; } else { String order = MediaStore.Audio.Albums.ALBUM + " ASC"; String where = MediaStore.Audio.Albums.ALBUM; cursor = managedQuery(Media.EXTERNAL_CONTENT_URI, DbUtil.projection, null, null, order); showAlbumList = false; } albumInfo = new HashMap<Integer, Integer>(); albumListInfo = new HashMap<Integer, Integer>(); ListView listView = (ListView) findViewById(R.id.mylist_album); listView.setFastScrollEnabled(true); listView.setOnItemLongClickListener(new ItemLongClickListener()); listView.setAdapter(new AlbumCursorAdapter(this, cursor, DbUtil.displayFields, DbUtil.displayViews,showAlbumList)); final Uri uri = MediaStore.Audio.Albums.EXTERNAL_CONTENT_URI; final Cursor albumListCursor = cr.query(uri, DbUtil.Albumprojection, null, null, null); } private class AlbumCursorAdapter extends SimpleCursorAdapter implements SectionIndexer{ private final Context context; private final Cursor cursorValues; private Time musicTime; private Boolean isAlbumList; private MusicAlphabetIndexer mIndexer; private int mTitleIdx; public AlbumCursorAdapter(Context context, Cursor cursor, String[] from, int[] to,Boolean isAlbumList) { super(context, 0, cursor, from, to); this.context = context; this.cursorValues = cursor; //musicTime = new Time(); this.isAlbumList = isAlbumList; } String albumName=""; String artistName = ""; String numberofsongs = ""; long albumid; @Override public View getView(int position, View convertView, ViewGroup parent) { View rowView = convertView; if (rowView == null) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); rowView = inflater .inflate(R.layout.row_album_layout, parent, false); } this.cursorValues.moveToPosition(position); String title = ""; String artistName = ""; String albumName = ""; int count; long albumid = 0; String songDuration = ""; if (isAlbumList) { albumInfo.put( position, Integer.parseInt(this.cursorValues.getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Albums._ID)))); artistName = this.cursorValues .getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Albums.ARTIST)); albumName = this.cursorValues .getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Albums.ALBUM)); albumid=Integer.parseInt(this.cursorValues.getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Albums.ALBUM_ID))); } else { albumInfo.put(position, Integer.parseInt(this.cursorValues .getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Media._ID)))); artistName = this.cursorValues.getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Media.ARTIST)); albumName = this.cursorValues.getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Media.ALBUM)); albumid=Integer.parseInt(this.cursorValues.getString(this.cursorValues .getColumnIndex(MediaStore.Audio.Media.ALBUM_ID))); } //code for Alphabetical Indexer mTitleIdx = cursorValues.getColumnIndex(MediaStore.Audio.Media.ALBUM); mIndexer = new MusicAlphabetIndexer(cursorValues, mTitleIdx, getResources().getString(R.string.fast_scroll_alphabet)); //end TextView metaone = (TextView) rowView.findViewById(R.id.album_name); TextView metatwo = (TextView) rowView.findViewById(R.id.artist_name); ImageView metafour = (ImageView) rowView.findViewById(R.id.album_art); TextView metathree = (TextView) rowView .findViewById(R.id.songs_count); metaone.setText(albumName); metatwo.setText(artistName); (metafour)getAlbumArt(albumid); System.out.println("albumid----------"+albumid); metaThree.setText(DbUtil.makeTimeString(context, secs)); getAlbumArt(albumid); } TextView metaone = (TextView) rowView.findViewById(R.id.album_name); TextView metatwo = (TextView) rowView.findViewById(R.id.artist_name); album_art = (ImageView) rowView.findViewById(R.id.album_art); //TextView metathree = (TextView) rowView.findViewById(R.id.songs_count); metaone.setText(albumName); metatwo.setText(artistName); return rowView; } } String albumArtUri = ""; private void getAlbumArt(long albumid) { Uri uri=ContentUris.withAppendedId(MediaStore.Audio.Albums.EXTERNAL_CONTENT_URI, albumid); System.out.println("hhhhhhhhhhh" + uri); Cursor cursor = getContentResolver().query( ContentUris.withAppendedId( MediaStore.Audio.Albums.EXTERNAL_CONTENT_URI, albumid), new String[] { MediaStore.Audio.AlbumColumns.ALBUM_ART }, null, null, null); if (cursor.moveToFirst()) { albumArtUri = cursor.getString(0); } System.out.println("kkkkkkkkkkkkkkkkkkk :" + albumArtUri); cursor.close(); if(albumArtUri != null){ Options opts = new Options(); opts.inJustDecodeBounds = true; Bitmap albumCoverBitmap = BitmapFactory.decodeFile(albumArtUri, opts); opts.inJustDecodeBounds = false; albumCoverBitmap = BitmapFactory.decodeFile(albumArtUri, opts); if(albumCoverBitmap != null) album_art.setImageBitmap(albumCoverBitmap); }else { // TODO: Options opts = new Options(); Bitmap albumCoverBitmap = BitmapFactory.decodeResource(getApplicationContext().getResources(), R.drawable.albumart_mp_unknown_list, opts); if(albumCoverBitmap != null) album_art.setImageBitmap(albumCoverBitmap); } } } }

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  • Build-Essentials installation failing

    - by Brickman
    I am having trouble accessing the several critical header files that show to be a part of the build process. The "Ubuntu Software Center" shows "Build Essentials" as installed: Next I did the following two commands, which did not improve the problem: ~$ sudo apt-get install build-essential [sudo] password for: Reading package lists... Done Building dependency tree Reading state information... Done build-essential is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. :~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. :~$ Dump of headers after installation attempts. > /usr/include/boost/interprocess/detail/atomic.hpp > /usr/include/boost/interprocess/smart_ptr/detail/sp_counted_base_atomic.hpp > /usr/include/qt4/Qt/qatomic.h /usr/include/qt4/Qt/qbasicatomic.h > /usr/include/qt4/QtCore/qatomic.h > /usr/include/qt4/QtCore/qbasicatomic.h > /usr/share/doc/git-annex/html/bugs/git_annex_unlock_is_not_atomic.html > /usr/src/linux-headers-3.11.0-15/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-15/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-15/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-15-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-17/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-17/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-17-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-18/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-18/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-18-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-19/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-19/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-19-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-20/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-20/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-20-generic/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/h8300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.11.0-22/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.11.0-22/include/linux/atomic.h > /usr/src/linux-headers-3.11.0-22-generic/include/linux/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/alpha/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/arc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/arm/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/arm64/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/avr32/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/blackfin/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/cris/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/frv/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/hexagon/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/ia64/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/m32r/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/m68k/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/metag/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/microblaze/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/mips/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/mn10300/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/parisc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/powerpc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/s390/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/score/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/sh/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/sparc/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/tile/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/x86/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/arch/xtensa/include/asm/atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/bitops/atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-headers-3.14.4-031404/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-headers-3.14.4-031404/include/linux/atomic.h > /usr/src/linux-headers-3.14.4-031404-generic/include/linux/atomic.h > /usr/src/linux-headers-3.14.4-031404-lowlatency/include/linux/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/alpha/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/arc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/arm/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/arm64/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/avr32/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/blackfin/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/cris/include/arch-v10/arch/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/cris/include/arch-v32/arch/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/cris/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/frv/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/h8300/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/hexagon/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/ia64/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/m32r/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/m68k/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/metag/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/microblaze/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/mips/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/mn10300/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/parisc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/powerpc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/s390/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/score/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/sh/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/sparc/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/tile/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/x86/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/arch/xtensa/include/asm/atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/bitops/atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/bitops/ext2-atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/asm-generic/bitops/non-atomic.h > /usr/src/linux-lts-saucy-3.11.0/include/linux/atomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng/lib/ringbuffer/vatomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng/wrapper/ringbuffer/vatomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng-modules/lib/ringbuffer/vatomic.h > /usr/src/linux-lts-saucy-3.11.0/ubuntu/lttng-modules/wrapper/ringbuffer/vatomic.h Yes, I know there are multiple headers of the same type here, but they are different versions. Version "linux-headers-3.14.4-031404" shows to be the latest. Ubuntu shows "Nothing needed to be installed." However, the following C/C++ headers files show to be missing for Eclipse and QT4. #include <linux/version.h> #include <linux/module.h> #include <linux/socket.h> #include <linux/miscdevice.h> #include <linux/list.h> #include <linux/vmalloc.h> #include <linux/slab.h> #include <linux/init.h> #include <asm/uaccess.h> #include <asm/atomic.h> #include <linux/delay.h> #include <linux/usb.h> This problem appears on my 32-bit version of Ubuntu and on both of my 64-bit versions. What I am doing wrong?

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  • Table sorting & pagination with jQuery and Razor in ASP.NET MVC

    - by hajan
    Introduction jQuery enjoys living inside pages which are built on top of ASP.NET MVC Framework. The ASP.NET MVC is a place where things are organized very well and it is quite hard to make them dirty, especially because the pattern enforces you on purity (you can still make it dirty if you want so ;) ). We all know how easy is to build a HTML table with a header row, footer row and table rows showing some data. With ASP.NET MVC we can do this pretty easy, but, the result will be pure HTML table which only shows data, but does not includes sorting, pagination or some other advanced features that we were used to have in the ASP.NET WebForms GridView. Ok, there is the WebGrid MVC Helper, but what if we want to make something from pure table in our own clean style? In one of my recent projects, I’ve been using the jQuery tablesorter and tablesorter.pager plugins that go along. You don’t need to know jQuery to make this work… You need to know little CSS to create nice design for your table, but of course you can use mine from the demo… So, what you will see in this blog is how to attach this plugin to your pure html table and a div for pagination and make your table with advanced sorting and pagination features.   Demo Project Resources The resources I’m using for this demo project are shown in the following solution explorer window print screen: Content/images – folder that contains all the up/down arrow images, pagination buttons etc. You can freely replace them with your own, but keep the names the same if you don’t want to change anything in the CSS we will built later. Content/Site.css – The main css theme, where we will add the theme for our table too Controllers/HomeController.cs – The controller I’m using for this project Models/Person.cs – For this demo, I’m using Person.cs class Scripts – jquery-1.4.4.min.js, jquery.tablesorter.js, jquery.tablesorter.pager.js – required script to make the magic happens Views/Home/Index.cshtml – Index view (razor view engine) the other items are not important for the demo. ASP.NET MVC 1. Model In this demo I use only one Person class which defines Person entity with several properties. You can use your own model, maybe one which will access data from database or any other resource. Person.cs public class Person {     public string Name { get; set; }     public string Surname { get; set; }     public string Email { get; set; }     public int? Phone { get; set; }     public DateTime? DateAdded { get; set; }     public int? Age { get; set; }     public Person(string name, string surname, string email,         int? phone, DateTime? dateadded, int? age)     {         Name = name;         Surname = surname;         Email = email;         Phone = phone;         DateAdded = dateadded;         Age = age;     } } 2. View In our example, we have only one Index.chtml page where Razor View engine is used. Razor view engine is my favorite for ASP.NET MVC because it’s very intuitive, fluid and keeps your code clean. 3. Controller Since this is simple example with one page, we use one HomeController.cs where we have two methods, one of ActionResult type (Index) and another GetPeople() used to create and return list of people. HomeController.cs public class HomeController : Controller {     //     // GET: /Home/     public ActionResult Index()     {         ViewBag.People = GetPeople();         return View();     }     public List<Person> GetPeople()     {         List<Person> listPeople = new List<Person>();                  listPeople.Add(new Person("Hajan", "Selmani", "[email protected]", 070070070,DateTime.Now, 25));                     listPeople.Add(new Person("Straight", "Dean", "[email protected]", 123456789, DateTime.Now.AddDays(-5), 35));         listPeople.Add(new Person("Karsen", "Livia", "[email protected]", 46874651, DateTime.Now.AddDays(-2), 31));         listPeople.Add(new Person("Ringer", "Anne", "[email protected]", null, DateTime.Now, null));         listPeople.Add(new Person("O'Leary", "Michael", "[email protected]", 32424344, DateTime.Now, 44));         listPeople.Add(new Person("Gringlesby", "Anne", "[email protected]", null, DateTime.Now.AddDays(-9), 18));         listPeople.Add(new Person("Locksley", "Stearns", "[email protected]", 2135345, DateTime.Now, null));         listPeople.Add(new Person("DeFrance", "Michel", "[email protected]", 235325352, DateTime.Now.AddDays(-18), null));         listPeople.Add(new Person("White", "Johnson", null, null, DateTime.Now.AddDays(-22), 55));         listPeople.Add(new Person("Panteley", "Sylvia", null, 23233223, DateTime.Now.AddDays(-1), 32));         listPeople.Add(new Person("Blotchet-Halls", "Reginald", null, 323243423, DateTime.Now, 26));         listPeople.Add(new Person("Merr", "South", "[email protected]", 3232442, DateTime.Now.AddDays(-5), 85));         listPeople.Add(new Person("MacFeather", "Stearns", "[email protected]", null, DateTime.Now, null));         return listPeople;     } }   TABLE CSS/HTML DESIGN Now, lets start with the implementation. First of all, lets create the table structure and the main CSS. 1. HTML Structure @{     Layout = null;     } <!DOCTYPE html> <html> <head>     <title>ASP.NET & jQuery</title>     <!-- referencing styles, scripts and writing custom js scripts will go here --> </head> <body>     <div>         <table class="tablesorter">             <thead>                 <tr>                     <th> value </th>                 </tr>             </thead>             <tbody>                 <tr>                     <td>value</td>                 </tr>             </tbody>             <tfoot>                 <tr>                     <th> value </th>                 </tr>             </tfoot>         </table>         <div id="pager">                      </div>     </div> </body> </html> So, this is the main structure you need to create for each of your tables where you want to apply the functionality we will create. Of course the scripts are referenced once ;). As you see, our table has class tablesorter and also we have a div with id pager. In the next steps we will use both these to create the needed functionalities. The complete Index.cshtml coded to get the data from controller and display in the page is: <body>     <div>         <table class="tablesorter">             <thead>                 <tr>                     <th>Name</th>                     <th>Surname</th>                     <th>Email</th>                     <th>Phone</th>                     <th>Date Added</th>                 </tr>             </thead>             <tbody>                 @{                     foreach (var p in ViewBag.People)                     {                                 <tr>                         <td>@p.Name</td>                         <td>@p.Surname</td>                         <td>@p.Email</td>                         <td>@p.Phone</td>                         <td>@p.DateAdded</td>                     </tr>                     }                 }             </tbody>             <tfoot>                 <tr>                     <th>Name</th>                     <th>Surname</th>                     <th>Email</th>                     <th>Phone</th>                     <th>Date Added</th>                 </tr>             </tfoot>         </table>         <div id="pager" style="position: none;">             <form>             <img src="@Url.Content("~/Content/images/first.png")" class="first" />             <img src="@Url.Content("~/Content/images/prev.png")" class="prev" />             <input type="text" class="pagedisplay" />             <img src="@Url.Content("~/Content/images/next.png")" class="next" />             <img src="@Url.Content("~/Content/images/last.png")" class="last" />             <select class="pagesize">                 <option selected="selected" value="5">5</option>                 <option value="10">10</option>                 <option value="20">20</option>                 <option value="30">30</option>                 <option value="40">40</option>             </select>             </form>         </div>     </div> </body> So, mainly the structure is the same. I have added @Razor code to create table with data retrieved from the ViewBag.People which has been filled with data in the home controller. 2. CSS Design The CSS code I’ve created is: /* DEMO TABLE */ body {     font-size: 75%;     font-family: Verdana, Tahoma, Arial, "Helvetica Neue", Helvetica, Sans-Serif;     color: #232323;     background-color: #fff; } table { border-spacing:0; border:1px solid gray;} table.tablesorter thead tr .header {     background-image: url(images/bg.png);     background-repeat: no-repeat;     background-position: center right;     cursor: pointer; } table.tablesorter tbody td {     color: #3D3D3D;     padding: 4px;     background-color: #FFF;     vertical-align: top; } table.tablesorter tbody tr.odd td {     background-color:#F0F0F6; } table.tablesorter thead tr .headerSortUp {     background-image: url(images/asc.png); } table.tablesorter thead tr .headerSortDown {     background-image: url(images/desc.png); } table th { width:150px;            border:1px outset gray;            background-color:#3C78B5;            color:White;            cursor:pointer; } table thead th:hover { background-color:Yellow; color:Black;} table td { width:150px; border:1px solid gray;} PAGINATION AND SORTING Now, when everything is ready and we have the data, lets make pagination and sorting functionalities 1. jQuery Scripts referencing <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.tablesorter.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.tablesorter.pager.js")" type="text/javascript"></script> 2. jQuery Sorting and Pagination script   <script type="text/javascript">     $(function () {         $("table.tablesorter").tablesorter({ widthFixed: true, sortList: [[0, 0]] })         .tablesorterPager({ container: $("#pager"), size: $(".pagesize option:selected").val() });     }); </script> So, with only two lines of code, I’m using both tablesorter and tablesorterPager plugins, giving some options to both these. Options added: tablesorter - widthFixed: true – gives fixed width of the columns tablesorter - sortList[[0,0]] – An array of instructions for per-column sorting and direction in the format: [[columnIndex, sortDirection], ... ] where columnIndex is a zero-based index for your columns left-to-right and sortDirection is 0 for Ascending and 1 for Descending. A valid argument that sorts ascending first by column 1 and then column 2 looks like: [[0,0],[1,0]] (source: http://tablesorter.com/docs/) tablesorterPager – container: $(“#pager”) – tells the pager container, the div with id pager in our case. tablesorterPager – size: the default size of each page, where I get the default value selected, so if you put selected to any other of the options in your select list, you will have this number of rows as default per page for the table too. END RESULTS 1. Table once the page is loaded (default results per page is 5 and is automatically sorted by 1st column as sortList is specified) 2. Sorted by Phone Descending 3. Changed pagination to 10 items per page 4. Sorted by Phone and Name (use SHIFT to sort on multiple columns) 5. Sorted by Date Added 6. Page 3, 5 items per page   ADDITIONAL ENHANCEMENTS We can do additional enhancements to the table. We can make search for each column. I will cover this in one of my next blogs. Stay tuned. DEMO PROJECT You can download demo project source code from HERE.CONCLUSION Once you finish with the demo, run your page and open the source code. You will be amazed of the purity of your code.Working with pagination in client side can be very useful. One of the benefits is performance, but if you have thousands of rows in your tables, you will get opposite result when talking about performance. Hence, sometimes it is nice idea to make pagination on back-end. So, the compromise between both approaches would be best to combine both of them. I use at most up to 500 rows on client-side and once the user reach the last page, we can trigger ajax postback which can get the next 500 rows using server-side pagination of the same data. I would like to recommend the following blog post http://weblogs.asp.net/gunnarpeipman/archive/2010/09/14/returning-paged-results-from-repositories-using-pagedresult-lt-t-gt.aspx, which will help you understand how to return page results from repository. I hope this was helpful post for you. Wait for my next posts ;). Please do let me know your feedback. Best Regards, Hajan

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  • iPhone SDK vs Windows Phone 7 Series SDK Challenge, Part 1: Hello World!

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. Hello World! Of course no first post would be allowed if it didnt focus on the hello world scenario.  The iPhone SDK follows that tradition with the Your First iPhone Application walkthrough.  I will say that the developer documentation for iPhone is pretty good.  There are plenty of walkthoughs and they break things down into nicely sized steps and do a good job of bringing the user along.  As expected, this application is quite simple.  It comprises of a text box, a label, and a button.  When you push the button, the label changes to Hello plus the  word you typed into the text box.  Makes perfect sense for a starter application.  Theres not much to this but it covers a few basic elements: Laying out basic UI Handling user input Hooking up events Formatting text     So, lets get started building a similar app for Windows Phone 7 Series! Implementing the UI: UI in Silverlight (and therefore Windows Phone 7) is defined in XAML, which is a declarative XML language also used by WPF on the desktop.  For anyone thats familiar with similar types of markup, its relatively straightforward to learn, but has a lot of power in it once you get it figured out.  Well talk more about that. This UI is very simple.  When I look at this, I note a couple of things: Elements are arranged vertically They are all centered So, lets create our Application and then start with the UI.  Once you have the the VS 2010 Express for Windows Phone tool running, create a new Windows Phone Project, and call it Hello World: Once created, youll see the designer on one side and your XAML on the other: Now, we can create our UI in one of three ways: Use the designer in Visual Studio to drag and drop the components Use the designer in Expression Blend 4 to drag and drop the components Enter the XAML by hand in either of the above Well start with (1), then kind of move to (3) just for instructional value. To develop this UI in the designer: First, delete all of the markup between inside of the Grid element (LayoutRoot).  You should be left with just this XAML for your MainPage.xaml (i shortened all the xmlns declarations below for brevity): 1: <phoneNavigation:PhoneApplicationPage 2: x:Class="HelloWorld.MainPage" 3: xmlns="...[snip]" 4: FontFamily="{StaticResource PhoneFontFamilyNormal}" 5: FontSize="{StaticResource PhoneFontSizeNormal}" 6: Foreground="{StaticResource PhoneForegroundBrush}"> 7:   8: <Grid x:Name="LayoutRoot" Background="{StaticResource PhoneBackgroundBrush}"> 9:   10: </Grid> 11:   12: </phoneNavigation:PhoneApplicationPage> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Well be adding XAML at line 9, so thats the important part. Now, Click on the center area of the phone surface Open the Toolbox and double click StackPanel Double click TextBox Double click TextBlock Double click Button That will create the necessary UI elements but they wont be arranged quite right.  Well fix it in a second.    Heres the XAML that we end up with: 1: <StackPanel Height="100" HorizontalAlignment="Left" Margin="10,10,0,0" Name="stackPanel1" VerticalAlignment="Top" Width="200"> 2: <TextBox Height="32" Name="textBox1" Text="TextBox" Width="100" /> 3: <TextBlock Height="23" Name="textBlock1" Text="TextBlock" /> 4: <Button Content="Button" Height="70" Name="button1" Width="160" /> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The designer does its best at guessing what we want, but in this case we want things to be a bit simpler. So well just clean it up a bit.  We want the items to be centered and we want them to have a little bit of a margin on either side, so heres what we end up with.  Ive also made it match the values and style from the iPhone app: 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <TextBlock Name="textBlock1" HorizontalAlignment="Center" Margin="0,100,0,0" Text="Hello You!" /> 4: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello"/> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now lets take a look at what weve done there. Line 1: We removed all of the formatting from the StackPanel, except for Margin, as thats all we need.  Since our parent element is a Grid, by default the StackPanel will be sized to fit in that space.  The Margin says that we want to reserve 10 pixels on each side of the StackPanel. Line 2: Weve set the HorizontalAlignment of the TextBox to Stretch, which says that it should fill its parents size horizontally.  We want to do this so the TextBox is always full-width.  We also set TextAlignment to Center, to center the text. Line 3: In contrast to the TextBox above, we dont care how wide the TextBlock is, just so long as it is big enough for its text.  Thatll happen automatically, so we just set its Horizontal alignment to Center.  We also set a Margin above the TextBlock of 100 pixels to bump it down a bit, per the iPhone UI. Line 4: We do the same things here as in Line 3. Heres how the UI looks in the designer: Believe it or not, were almost done! Implementing the App Logic Now, we want the TextBlock to change its text when the Button is clicked.  In the designer, double click the Button to be taken to the Event Handler for the Buttons Click event.  In that event handler, we take the Text property from the TextBox, and format it into a string, then set it into the TextBlock.  Thats it! 1: private void button1_Click(object sender, RoutedEventArgs e) 2: { 3: string name = textBox1.Text; 4:   5: // if there isn't a name set, just use "World" 6: if (String.IsNullOrEmpty(name)) 7: { 8: name = "World"; 9: } 10:   11: // set the value into the TextBlock 12: textBlock1.Text = String.Format("Hello {0}!", name); 13:   14: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We use the String.Format() method to handle the formatting for us.    Now all thats left is to test the app in the Windows Phone Emulator and verify it does what we think it does! And it does! Comparing against the iPhone Looking at the iPhone example, there are basically three things that you have to touch as the developer: 1) The UI in the Nib file 2) The app delegate 3) The view controller Counting lines is a bit tricky here, but to try to keep this even, Im going to only count lines of code that I could not have (or would not have) generated with the tooling.  Meaning, Im not counting XAML and Im not counting operations that happen in the Nib file with the XCode designer tool.  So in the case of the above, even though I modified the XAML, I could have done all of those operations using the visual designer tool.  And normally I would have, but the XAML is more instructive (and less steps!).  Im interested in things that I, as the developer have to figure out in code.  Im also not counting lines that just have a curly brace on them, or lines that are generated for me (e.g. method names that are generated for me when I make a connection, etc.) So, by that count, heres what I get from the code listing for the iPhone app found here: HelloWorldAppDelegate.h: 6 HelloWorldAppDelegate.m: 12 MyViewController.h: 8 MyViewController.m: 18 Which gives me a grand total of about 44 lines of code on iPhone.  I really do recommend looking at the iPhone code for a comparison to the above. Now, for the Windows Phone 7 Series application, the only code I typed was in the event handler above Main.Xaml.cs: 4 So a total of 4 lines of code on Windows Phone 7.  And more importantly, the process is just A LOT simpler.  For example, I was surprised that the User Interface Designer in XCode doesnt automatically create instance variables for me and wire them up to the corresponding elements.  I assumed I wouldnt have to write this code myself (and risk getting it wrong!).  I dont need to worry about view controllers or anything.  I just write my code.  This blog post up to this point has covered almost every aspect of this apps development in a few pages.  The iPhone tutorial has 5 top level steps with 2-3 sub sections of each. Now, its worth pointing out that the iPhone development model uses the Model View Controller (MVC) pattern, which is a very flexible and powerful pattern that enforces proper separation of concerns.  But its fairly complex and difficult to understand when you first walk up to it.  Here at Microsoft weve dabbled in MVC a bit, with frameworks like MFC on Visual C++ and with the ASP.NET MVC framework now.  Both are very powerful frameworks.  But one of the reasons weve stayed away from MVC with client UI frameworks is that its difficult to tool.  We havent seen the type of value that beats double click, write code! for the broad set of scenarios. Another thing to think about is how many of those lines of code were focused on my apps functionality?.  Or, the converse of How many lines of code were boilerplate plumbing?  In both examples, the actual number of functional code lines is similar.  I count most of them in MyViewController.m, in the changeGreeting method.  Its about 7 lines of code that do the work of taking the value from the TextBox and putting it into the label.  Versus 4 on the Windows Phone 7 side.  But, unfortunately, on iPhone I still have to write that other 37 lines of code, just to get there. 10% of the code, 1 file instead of 4, its just much simpler. Making Some Tweaks It turns out, I can actually do this application with ZERO  lines of code, if Im willing to change the spec a bit. The data binding functionality in Silverlight is incredibly powerful.  And what I can do is databind the TextBoxs value directly to the TextBlock.  Take some time looking at this XAML below.  Youll see that I have added another nested StackPanel and two more TextBlocks.  Why?  Because thats how I build that string, and the nested StackPanel will lay things out Horizontally for me, as specified by the Orientation property. 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,100,0,0" > 4: <TextBlock Text="Hello " /> 5: <TextBlock Name="textBlock1" Text="{Binding ElementName=textBox1, Path=Text}" /> 6: <TextBlock Text="!" /> 7: </StackPanel> 8: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello" Click="button1_Click" /> 9: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now, the real action is there in the bolded TextBlock.Text property: Text="{Binding ElementName=textBox1, Path=Text}" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } That does all the heavy lifting.  It sets up a databinding between the TextBox.Text property on textBox1 and the TextBlock.Text property on textBlock1. As I change the text of the TextBox, the label updates automatically. In fact, I dont even need the button any more, so I could get rid of that altogether.  And no button means no event handler.  No event handler means no C# code at all.  Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • CodePlex Daily Summary for Sunday, August 10, 2014

    CodePlex Daily Summary for Sunday, August 10, 2014Popular ReleasesWinForms MVP: WinForms MVP v1.0.1008.2014: Issues Fixed Issue 1 New Added MessageBus and AppState features. Added tests in support of the MessageBus and AppState features Added dependency injection support for Ninject. Added tests in support of the NinjectPresenterFactory.WP8 Native Access Webserver: Version alpha 0.5.3: Figured I should post a newer version. This build includes pretty broad registry browsing (especially if you can use the AllCapabilities version) and (in the AC version) also fairly broad file system access. It also includes the ability to download .REG files. There have been tons of bugfixes and performance improvements as well, plus a slightly better UI in both the app and the web interface. For more info, please read the forum post here: http://forum.xda-developers.com/showthread.php?t=23...ClosedXML - The easy way to OpenXML: ClosedXML 0.74.0: Many updates. 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The documentation on how to create a new application for IBB will come next monthjQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialCRM 2013 One Click Navigation: CRM2013OneClickNavigation_1_0_0_4_managed.zip: Fixed some minor issues and added support for the following languages Spanish German French Italian Portuguese Russian Arabic Chinese Japanese Hindi Hebrew Korean Polish ThaiBraintree Client Library: Braintree 2.32.0: Allow credit card verification options to be passed outside of the nonce for PaymentMethod.create Allow billingaddress parameters and billingaddress_id to be passed outside of the nonce for PaymentMethod.create Add Subscriptions to paypal accounts Add PaymentMethod.update Add failonduplicatepaymentmethod option to PaymentMethod.create Add support for dispute webhooksThe Mario Kart 8 App: V1.0.2.1: First Codeplex release. 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INSTALLATION INSTRUCTIONS Extract the ZIP file to your Paint.NET\FileTypes folder.EdiFabric: Release 4.1: Changed MessageContextWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.11: Virto Commerce Community Edition version 1.11. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes many bug fixes and minor improvements. More details about this release can be found on our blog at http://blog.virtocommerce.com.BoxStarter: Boxstarter 2.4.80: Running the Setup.bat file will install Chocolatey if not present and then install the Boxstarter modules.ProjkyAddin ssms addin script shortcut ssmsaddin: projkyaddin source code and msi files.: projkyaddin source code and msi files.New ProjectsBolos: BolosBWQS - The BitWise Query Service: Generic object queries with a bitwise syntax.DocX Razor: A DocX scaffolding engine with Razor syntaxJQuery Simple Logger: Its a very simple jQuery extension for logging client side events. There are four levels of logging: Error, Warning, Info, Debug ???????: ???????QQ:2281595668,?????,????,????  ?????????????????????,??1998?7??????,??????????,?????????,?????????????,????????????????????????. ????????????????????,????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。???????,??????????????????????。????????,????????????,?????????: ???????????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,????????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、???????: ???????????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,????????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ??????QQ:2281595668,?????,????,????。??????????????????,????????。????????????????、???????。??????????????。?????????????????,??????,??????,??????,??????????????,????????: ??????QQ:2281595668,?????,????,???? 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 ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、???????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。  ??????98???????????,???????????????????,????????????,????,??????????,?????????,?????????,????????????????,???????????,??????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,???????: ??????????????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;??????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????????: ???????????: ????????????: ????????????: ????????????: ????????????QQ:2281595668,?????,????,????  ???????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????: ?????????????: ???????QQ:2281595668,?????,????,????。???????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,??????????????: ??????QQ:2281595668,?????,????,????。???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????????????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,????????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,??????????????????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,?????????????????????????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ???????????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,??????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;??????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,?????????????????: ??????QQ:2281595668,?????,????,???? 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?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,???????????????: ?????QQ:2281595668,?????,????,????  ??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;?????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。??????????????????: ?????QQ:2281595668,?????,????,????。?????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,???????????????: ??????????: ?????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”??????????: ??????QQ:2281595668,?????,????,????。???????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????????: ?????QQ:2281595668,?????,????,????。?????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,????????????????: ????????????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,????????: ?????QQ:2281595668,?????,????,????。  ??????98???????????,???????????????????,????????????,????,??????????,?????????,?????????,????????????????,???????????,??????????: ?????QQ:2281595668,?????,????,????  ??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ??????QQ:2281595668,?????,????,????  ???????????????????,????????????,???????98???????????,????,??????????,?????????.   ?????????,????????????????,???????????,???????: ????????????: ?????????????: hhhtbjzjgh??????: ??????QQ:2281595668,?????,????,????。??????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,???????: ??????QQ:2281595668,?????,????,????。??????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,????????????????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;???????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ??????QQ:2281595668,?????,????,????。???????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,??????????????????????????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ??????QQ:2281595668,?????,????,????。???????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ??????QQ:2281595668,?????,????,????。???????????????,?????????????????????,????????????????????????!??????????????????????????????????????????????、?????????、??????????: ????????????QQ:2281595668,?????,????,????  ???????????????,?????????????????????,????????????????????????!??????????????????????????????????????????????、?????????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,?????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,???? 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??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,??????: ????????????QQ:2281595668,?????,????,????  ???????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,???????????????????????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。??????????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。???????,??????????????????????。????????,????????????,????????: ?????QQ:2281595668,?????,????,????。?????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,???????????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ??????QQ:2281595668,?????,????,????。??????????????????????????,????????????!??????????????????????????????????????????、???????、????、??????、??????????。????????????????: ??????QQ:2281595668,?????,????,????。???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????????: ????? 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QQ:2281595668,?????,????,????。????? ?????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,???????????????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。????????,??????????????????????。????????,????????????,??????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;???????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ??????QQ:2281595668,?????,????,????  ???????????????????,????????????,???????98???????????,????,??????????,?????????.   ?????????,????????????????,???????????,??????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。????????,??????????????????????。????????,????????????,????????: ????????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,??????????????????: ????????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,??????????????,????,??“???????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ????????????: ??????QQ:2281595668,?????,????,????。????????????????????,??1998?7??????,??????????,?????????,?????????????,???????????????????????. ????????????????????,?????????????: ???????????: ?????QQ:2281595668,?????,????,????  ??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,???????????????????????????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ????????????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,??????????????: ??????QQ:2281595668,?????,????,????。??????????????????,????????。????????????????、???????。??????????????。?????????????????,??????,??????,??????,??????????????,????????: ????????????: ????????????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,????????????,????,??“????????: ???????????: ?????????????: ???????QQ:2281595668,?????,????,????。????????????????,?????????????????????,?????????????????????????!???????????????????????????????????????????????、?????????、??????: ??????QQ:2281595668,?????,????,????。???????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ???????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。???????,??????????????????????。????????,????????????,?????????: ??????QQ:2281595668,?????,????,????。??????????????????????????,????????????!??????????????????????????????????????????、???????、????、??????、??????????。????????????????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。????????,??????????????????????。????????,????????????,??????: ??????QQ:2281595668,?????,????,????。?????????????????????????,????????????,???????98???????????,????,??????????,?????????.   ?????????,????????????????,??????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ????????????: ????????????: ??????QQ:2281595668,?????,????,????  ???????????????????,????????????,???????98???????????,????,??????????,?????????.   ?????????,????????????????,???????????,???????: ??????QQ:2281595668,?????,????,????。???????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,???????????????: ??????QQ:2281595668,?????,????,????。???????????????,?????????????????????,????????????????????????!??????????????????????????????????????????????、?????????、?????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、???????????????: ??????QQ:2281595668,?????,????,????。???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????????: ?????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,??????????????????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,???????: ??????QQ:2281595668,?????,????,????。??????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,????????????????: ???????????: ?????QQ:2281595668,?????,????,????。  ??????98???????????,???????????????????,????????????,????,??????????,?????????,?????????,????????????????,???????????,??????????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,?????????????????????????????????: ????????????: ????????????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,???????????????: ?????QQ:2281595668,?????,????,????  ??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;?????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ??????

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  • Scrolling an HTML 5 page using JQuery

    - by nikolaosk
    In this post I will show you how to use JQuery to scroll through an HTML 5 page.I had to help a friend of mine to implement this functionality and I thought it would be a good idea to write a post.I will not use any JQuery scrollbar plugin,I will just use the very popular JQuery Library. Please download the library (minified version) from http://jquery.com/download.Please find here all my posts regarding JQuery.Also have a look at my posts regarding HTML 5.In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Let me move on to the actual example.This is the sample HTML 5 page<!DOCTYPE html><html lang="en">  <head>    <title>Liverpool Legends</title>        <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >        <link rel="stylesheet" type="text/css" href="style.css">        <script type="text/javascript" src="jquery-1.8.2.min.js"> </script>     <script type="text/javascript" src="scroll.js">     </script>       </head>  <body>    <header>        <h1>Liverpool Legends</h1>    </header>        <div id="main">        <table>        <caption>Liverpool Players</caption>        <thead>            <tr>                <th>Name</th>                <th>Photo</th>                <th>Position</th>                <th>Age</th>                <th>Scroll</th>            </tr>        </thead>        <tfoot class="footnote">            <tr>                <td colspan="4">We will add more photos soon</td>            </tr>        </tfoot>    <tbody>        <tr class="maintop">        <td>Alan Hansen</td>            <td>            <figure>            <img src="images\Alan-hansen-large.jpg" alt="Alan Hansen">            <figcaption>The best Liverpool Defender <a href="http://en.wikipedia.org/wiki/Alan_Hansen">Alan Hansen</a></figcaption>            </figure>            </td>            <td>Defender</td>            <td>57</td>            <td class="top">Middle</td>        </tr>        <tr>        <td>Graeme Souness</td>            <td>            <figure>            <img src="images\graeme-souness-large.jpg" alt="Graeme Souness">            <figcaption>Souness was the captain of the successful Liverpool team of the early 1980s <a href="http://en.wikipedia.org/wiki/Graeme_Souness">Graeme Souness</a></figcaption>            </figure>            </td>            <td>MidFielder</td>            <td>59</td>        </tr>        <tr>        <td>Ian Rush</td>            <td>            <figure>            <img src="images\ian-rush-large.jpg" alt="Ian Rush">            <figcaption>The deadliest Liverpool Striker <a href="http://it.wikipedia.org/wiki/Ian_Rush">Ian Rush</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>51</td>        </tr>        <tr class="mainmiddle">        <td>John Barnes</td>            <td>            <figure>            <img src="images\john-barnes-large.jpg" alt="John Barnes">            <figcaption>The best Liverpool Defender <a href="http://en.wikipedia.org/wiki/John_Barnes_(footballer)">John Barnes</a></figcaption>            </figure>            </td>            <td>MidFielder</td>            <td>49</td>            <td class="middle">Bottom</td>        </tr>                <tr>        <td>Kenny Dalglish</td>            <td>            <figure>            <img src="images\kenny-dalglish-large.jpg" alt="Kenny Dalglish">            <figcaption>King Kenny <a href="http://en.wikipedia.org/wiki/Kenny_Dalglish">Kenny Dalglish</a></figcaption>            </figure>            </td>            <td>Midfielder</td>            <td>61</td>        </tr>        <tr>            <td>Michael Owen</td>            <td>            <figure>            <img src="images\michael-owen-large.jpg" alt="Michael Owen">            <figcaption>Michael was Liverpool's top goal scorer from 1997–2004 <a href="http://www.michaelowen.com/">Michael Owen</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>33</td>        </tr>        <tr>            <td>Robbie Fowler</td>            <td>            <figure>            <img src="images\robbie-fowler-large.jpg" alt="Robbie Fowler">            <figcaption>Fowler scored 183 goals in total for Liverpool <a href="http://en.wikipedia.org/wiki/Robbie_Fowler">Robbie Fowler</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>38</td>        </tr>        <tr class="mainbottom">            <td>Steven Gerrard</td>            <td>            <figure>            <img src="images\steven-gerrard-large.jpg" alt="Steven Gerrard">            <figcaption>Liverpool's captain <a href="http://en.wikipedia.org/wiki/Steven_Gerrard">Steven Gerrard</a></figcaption>            </figure>            </td>            <td>Midfielder</td>            <td>32</td>            <td class="bottom">Top</td>        </tr>    </tbody></table>          </div>            <footer>        <p>All Rights Reserved</p>      </footer>     </body>  </html>  The markup is very easy to follow and understand. You do not have to type all the code,simply copy and paste it.For those that you are not familiar with HTML 5, please take a closer look at the new tags/elements introduced with HTML 5.When I view the HTML 5 page with Firefox I see the following result. I have also an external stylesheet (style.css). body{background-color:#efefef;}h1{font-size:2.3em;}table { border-collapse: collapse;font-family: Futura, Arial, sans-serif; }caption { font-size: 1.2em; margin: 1em auto; }th, td {padding: .65em; }th, thead { background: #000; color: #fff; border: 1px solid #000; }tr:nth-child(odd) { background: #ccc; }tr:nth-child(even) { background: #404040; }td { border-right: 1px solid #777; }table { border: 1px solid #777;  }.top, .middle, .bottom {    cursor: pointer;    font-size: 22px;    font-weight: bold;    text-align: center;}.footnote{text-align:center;font-family:Tahoma;color:#EB7515;}a{color:#22577a;text-decoration:none;}     a:hover {color:#125949; text-decoration:none;}  footer{background-color:#505050;width:1150px;}These are just simple CSS Rules that style the various HTML 5 tags,classes. The jQuery code that makes it all possible resides inside the scroll.js file.Make sure you type everything correctly.$(document).ready(function() {                 $('.top').click(function(){                     $('html, body').animate({                         scrollTop: $(".mainmiddle").offset().top                     },4000 );                  });                 $('.middle').click(function(){                     $('html, body').animate({                         scrollTop: $(".mainbottom").offset().top                     },4000);                  });                     $('.bottom').click(function(){                     $('html, body').animate({                         scrollTop: $(".maintop").offset().top                     },4000);                  }); });  Let me explain what I am doing here.When I click on the Middle word (  $('.top').click(function(){ ) this relates to the top class that is clicked.Then we declare the elements that we want to participate in the scrolling. In this case is html,body ( $('html, body').animate).These elements will be part of the vertical scrolling.In the next line of code we simply move (navigate) to the element (class mainmiddle that is attached to a tr element.)      scrollTop: $(".mainmiddle").offset().top  Make sure you type all the code correctly and try it for yourself. I have tested this solution will all 4-5 major browsers.Hope it helps!!!

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  • iTunes 9.0.2 hangs on launch on Mac OS X 10.6.2

    - by dlamblin
    My iTunes 9.0.2 hangs on launch in OS X 10.6.2. This doesn't happen all the time, only if I've been running for a while. Then it will recur until I restart. Similarly Safari 4.0.4 will hang in the flash player plugin when about to play a video. If I restart both these problems go away until later. Based on this crash dump I am suspecting Audio Hijack Pro. I will try to install a newer version of the driver involved, but so far I haven't had much luck. I have uninstalled the Flash Plugin (10.0.r42 and r32) but clearly I want it in the long run. This is iTunes' crash report. Date/Time: 2009-12-14 19:56:02 -0500 OS Version: 10.6.2 (Build 10C540) Architecture: x86_64 Report Version: 6 Command: iTunes Path: /Applications/iTunes.app/Contents/MacOS/iTunes Version: 9.0.2 (9.0.2) Build Version: 2 Project Name: iTunes Source Version: 9022501 Parent: launchd [120] PID: 16878 Event: hang Duration: 3.55s (sampling started after 2 seconds) Steps: 16 (100ms sampling interval) Pageins: 5 Pageouts: 0 Process: iTunes [16878] Path: /Applications/iTunes.app/Contents/MacOS/iTunes UID: 501 Thread 8f96000 User stack: 16 ??? (in iTunes + 6633) [0x29e9] 16 ??? (in iTunes + 6843) [0x2abb] 16 ??? (in iTunes + 11734) [0x3dd6] 16 ??? (in iTunes + 44960) [0xbfa0] 16 ??? (in iTunes + 45327) [0xc10f] 16 ??? (in iTunes + 2295196) [0x23159c] 16 ??? (in iTunes + 103620) [0x1a4c4] 16 ??? (in iTunes + 105607) [0x1ac87] 16 ??? (in iTunes + 106442) [0x1afca] 16 OpenAComponent + 433 (in CarbonCore) [0x972e9dd0] 16 CallComponentOpen + 43 (in CarbonCore) [0x972ebae7] 16 CallComponentDispatch + 29 (in CarbonCore) [0x972ebb06] 16 DefaultOutputAUEntry + 319 (in CoreAudio) [0x70031117] 16 AUGenericOutputEntry + 15273 (in CoreAudio) [0x7000e960] 16 AUGenericOutputEntry + 13096 (in CoreAudio) [0x7000e0df] 16 AUGenericOutputEntry + 9628 (in CoreAudio) [0x7000d353] 16 ??? [0xe0c16d] 16 ??? [0xe0fdf8] 16 ??? [0xe0e1e7] 16 ahs_hermes_CoreAudio_init + 32 (in Instant Hijack Server) [0x13fc7e9] 16 semaphore_wait_signal_trap + 10 (in libSystem.B.dylib) [0x9798e922] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Thread 9b9eb7c User stack: 16 thread_start + 34 (in libSystem.B.dylib) [0x979bbe42] 16 _pthread_start + 345 (in libSystem.B.dylib) [0x979bbfbd] 16 ??? (in iTunes + 4011870) [0x3d475e] 16 CFRunLoopRun + 84 (in CoreFoundation) [0x993497a4] 16 CFRunLoopRunSpecific + 452 (in CoreFoundation) [0x99343864] 16 __CFRunLoopRun + 2079 (in CoreFoundation) [0x9934477f] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x9798e8da] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 9bc8b7c User stack: 16 start_wqthread + 30 (in libSystem.B.dylib) [0x979b4336] 16 _pthread_wqthread + 390 (in libSystem.B.dylib) [0x979b44f1] 16 _dispatch_worker_thread2 + 234 (in libSystem.B.dylib) [0x979b4a68] 16 _dispatch_queue_invoke + 163 (in libSystem.B.dylib) [0x979b4cc3] 16 kevent + 10 (in libSystem.B.dylib) [0x979b50ea] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x1000 - 0xbecfea com.apple.iTunes 9.0.2 (9.0.2) <1F665956-0131-39AF-F334-E29E510D42DA> /Applications/iTunes.app/Contents/MacOS/iTunes 0x13f6000 - 0x1402ff7 com.rogueamoeba.audio_hijack_server.hermes 2.2.2 (2.2.2) <9B29AE7F-6951-E63F-616A-482B62179A5C> /usr/local/hermes/modules/Instant Hijack Server.hermesmodule/Contents/MacOS/Instant Hijack Server 0x70000000 - 0x700cbffb com.apple.audio.units.Components 1.6.1 (1.6.1) <600769A2-479A-CA6E-A214-C8766F7CBD0F> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x97284000 - 0x975a3fe7 com.apple.CoreServices.CarbonCore 861.2 (861.2) <A9077470-3786-09F2-E0C7-F082B7F97838> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x9798e000 - 0x97b32feb libSystem.B.dylib ??? (???) <D45B91B2-2B4C-AAC0-8096-1FC48B7E9672> /usr/lib/libSystem.B.dylib 0x99308000 - 0x9947ffef com.apple.CoreFoundation 6.6.1 (550.13) <AE9FC6F7-F0B2-DE58-759E-7DB89C021A46> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation Process: AirPort Base Station Agent [142] Path: /System/Library/CoreServices/AirPort Base Station Agent.app/Contents/MacOS/AirPort Base Station Agent UID: 501 Thread 8b1d3d4 DispatchQueue 1 User stack: 16 ??? (in AirPort Base Station Agent + 5344) [0x1000014e0] 16 ??? (in AirPort Base Station Agent + 70666) [0x10001140a] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 8b80000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 6e3c7a8 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Thread 8b0f3d4 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Thread 8bcb000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 ??? (in AirPort Base Station Agent + 71314) [0x100011692] 16 ??? (in AirPort Base Station Agent + 13712) [0x100003590] 16 ??? (in AirPort Base Station Agent + 71484) [0x10001173c] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Binary Images: 0x100000000 - 0x100016fff com.apple.AirPortBaseStationAgent 1.5.4 (154.2) <73DF13C1-AF86-EC2C-9056-8D1946E607CF> /System/Library/CoreServices/AirPort Base Station Agent.app/Contents/MacOS/AirPort Base Station Agent 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: AppleSpell [3041] Path: /System/Library/Services/AppleSpell.service/Contents/MacOS/AppleSpell UID: 501 Thread 999a000 DispatchQueue 1 User stack: 16 ??? (in AppleSpell + 5852) [0x1000016dc] 16 ??? (in AppleSpell + 6508) [0x10000196c] 16 -[NSSpellServer run] + 72 (in Foundation) [0x7fff81d3b796] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 8a9e7a8 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x100000000 - 0x1000a9fef com.apple.AppleSpell 1.6.1 (61.1) <6DE57CC1-77A0-BC06-45E7-E1EACEBE1A88> /System/Library/Services/AppleSpell.service/Contents/MacOS/AppleSpell 0x7fff81cbc000 - 0x7fff81f3dfe7 com.apple.Foundation 6.6.1 (751.14) <767349DB-C486-70E8-7970-F13DB4CDAF37> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: autofsd [52] Path: /usr/libexec/autofsd UID: 0 Thread 79933d4 DispatchQueue 1 User stack: 16 ??? (in autofsd + 5340) [0x1000014dc] 16 ??? (in autofsd + 6461) [0x10000193d] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 75997a8 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x100000000 - 0x100001ff7 autofsd ??? (???) <29276FAC-AEA8-1520-5329-C75F9D453D6C> /usr/libexec/autofsd 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: blued [51] Path: /usr/sbin/blued UID: 0 Thread 7993000 DispatchQueue 1 User stack: 16 ??? (in blued + 5016) [0x100001398] 16 ??? (in blued + 152265) [0x1000252c9] 16 -[NSRunLoop(NSRunLoop) run] + 77 (in Foundation) [0x7fff81d07903] 16 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 270 (in Foundation) [0x7fff81d07a24] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 70db000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 84d2000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Binary Images: 0x100000000 - 0x100044fff blued ??? (???) <ECD752C9-F98E-3052-26BF-DC748281C992> /usr/sbin/blued 0x7fff81cbc000 - 0x7fff81f3dfe7 com.apple.Foundation 6.6.1 (751.14) <767349DB-C486-70E8-7970-F13DB4CDAF37> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: check_afp [84504] Path: /System/Library/Filesystems/AppleShare/check_afp.app/Contents/MacOS/check_afp UID: 0 Thread 1140f000 DispatchQueue 1 User stack: 16 ??? (in check_afp + 5596) [0x1000015dc] 16 ??? (in check_afp + 12976) [0x1000032b0] 16 ??? (in check_afp + 6664) [0x100001a08] 16 ??? (in check_afp + 6520) [0x100001978] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 13ad8b7c DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 13ad6b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 ??? (in check_afp + 13071) [0x10000330f] 16 mach_msg_server_once + 285 (in libSystem.B.dylib) [0x7fff878b2417] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 13ad87a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Binary Images: 0x100000000 - 0x100004ff7 com.apple.check_afp 2.0 (2.0) <EE865A7B-8CDC-7649-58E1-6FE2B43F7A73> /System/Library/Filesystems/AppleShare/check_afp.app/Contents/MacOS/check_afp 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: configd [14] Path: /usr/libexec/configd UID: 0 Thread 704a3d4 DispatchQueue 1 User stack: 16 start + 52 (in configd) [0x100001488] 16 main + 2051 (in configd) [0x100001c9e] 16 server_loop + 72 (in configd) [0x1000024f4] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 6e70000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 74a7b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 plugin_exec + 1440 (in configd) [0x100003c5b] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 7560000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 _io_pm_force_active_settings + 2266 (in PowerManagement) [0x10050f968] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 75817a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Thread 8b1db7c User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x100026ff7 configd ??? (???) <58C02CBA-5556-4CDC-2763-814C4C7175DE> /usr/libexec/configd 0x10050c000 - 0x10051dfff com.apple.SystemConfiguration.PowerManagement 160.0.0 (160.0.0) <0AC3D2ED-919E-29C7-9EEF-629FBDDA6159> /System/Library/SystemConfiguration/PowerManagement.bundle/Contents/MacOS/PowerManagement 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: coreaudiod [114] Path: /usr/sbin/coreaudiod UID: 202 Thread 83b93d4 DispatchQueue 1 User stack: 16 ??? (in coreaudiod + 3252) [0x100000cb4] 16 ??? (in coreaudiod + 26505) [0x100006789] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 847e3d4 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 854c000 User stack: 3 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 3 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 3 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x10001ffef coreaudiod ??? (???) <A060D20F-A6A7-A3AE-84EC-11D7D7DDEBC6> /usr/sbin/coreaudiod 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: coreservicesd [66] Path: /System/Library/CoreServices/coreservicesd UID: 0 Thread 7994000 DispatchQueue 1 User stack: 16 ??? (in coreservicesd + 3756) [0x100000eac] 16 _CoreServicesServerMain + 522 (in CarbonCore) [0x7fff8327a972] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 76227a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 read + 10 (in libSystem.B.dylib) [0x7fff87877426] Kernel stack: 16 lo64_unix_scall + 77 [0x29e3fd] 16 unix_syscall64 + 617 [0x4ee947] 16 read_nocancel + 158 [0x496add] 16 write + 312 [0x49634d] 16 get_pathbuff + 3054 [0x3023db] 16 tsleep + 105 [0x4881ce] 16 wakeup + 786 [0x487da7] 16 thread_block + 33 [0x226fb5] 16 thread_block_reason + 331 [0x226f27] 16 thread_dispatch + 1950 [0x226c88] 16 machine_switch_context + 753 [0x2a5a37] Thread 7622b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 fmodWatchConsumer + 347 (in CarbonCore) [0x7fff8322f23f] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Thread 79913d4 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 84d2b7c User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Thread 9b643d4 User stack: 15 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 15 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x100000fff coreservicesd ??? (???) <D804E55B-4376-998C-AA25-2ADBFDD24414> /System/Library/CoreServices/coreservicesd 0x7fff831cb000 - 0x7fff834fdfef com.apple.CoreServices.CarbonCore 861.2 (861.2) <39F3B259-AC2A-792B-ECFE-4F3E72F2D1A5> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: cron [31] Path: /usr/sbin/cron UID: 0 Thread 75acb7c DispatchQueue 1 User stack: 16 ??? (in cron + 2872) [0x100000b38] 16 ??? (in cron + 3991) [0x100000f97] 16 sleep + 61 (in libSystem.B.dylib) [0x7fff878f5090] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Binary Images: 0x100000000 - 0x100006fff cron ??? (???) <3C5DCC7E-B6E8-1318-8E00-AB721270BFD4> /usr/sbin/cron 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: cvmsServ [104] Path: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/cvmsServ UID: 0 Thread 761f3d4 DispatchQueue 1 User stack: 16 ??? (in cvmsServ + 4100) [0x100001004] 16 ??? (in cvmsServ + 23081) [0x100005a29] 16 mach_msg_server + 597 (in libSystem.B.dylib) [0x7fff878ea1c8] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Binary Images: 0x100000000 - 0x100008fff cvmsServ ??? (???) <6200AD80-4159-5656-8736-B72B7388C461> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/cvmsServ 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: DirectoryService [11] Path: /usr/sbin/DirectoryService UID: 0 Thread 70db7a8 DispatchQueue 1 User stack: 16 start + 52 (in DirectoryService) [0x10000da74] 16 main + 3086 (in DirectoryService) [0x10000e68a] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread <multiple> DispatchQueue 6 User stack: 17 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 17 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 231 (in libSystem.B.dylib) [0x7fff87887279] 16 _dispatch_call_block_and_release + 15 (in libSystem.B.dylib) [0x7fff878a8ce8] 16 syscall + 10 (in libSystem.B.dylib) [0x7fff878a92da] 1 _disp

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  • TCP RST Reset Every 5 Minutes on Windows 2003 sp2

    - by Dan
    Hey, Recently I had a web developer come to me and ask why he was receiving connection errors in his app that was accessing a sql database. So, I went through my normal trouble shooting steps to isolate or reproduce the issue. I discovered that if I connected to the database using Query Analyzer and let the connection idle for 5 minutes it would disconnect. Meaning... I would no longer be able to refresh my tables or any other object/node within the object browser in Query Analyzer. I would have to right click on the instance and refresh for it to re-establish the connection. Next I went to wireshark and ran a capture on the client pc's nic card. Sure enough it was receiving a TCP RST reset every 5 min if the connection idled longer than 5 min. I also ran a capture on the SQL Server and noticed the TCP RST reset command as well. Attached below is the capture from the client Machine. If someone could please assist... That would be great. -I checked all settings within SQL Server 2000 against another server and they all seem to be the same. -Issue does not occur if I connect to any other SQL server 2000 server. -Issue does not occur if connecting to SQL on the server itself... so only over the network. -I consulted with network team and this is the response back: There are no firewalls or proxies in between SQL Server and your desktop. The traffic flows like this: Desktop-Access Switch-Distro Switch-Core Switch-Datacenter Switch-SQL Server None of the switches have security ACL’s configured on them. Also they stated that NAT was not turned on. -Issue does not occur with SQL server Enterprise Manager. -Ran SQL Profiler at the same time and did not see anything out of the ordinary during the RST I HAVE SEARCHED HIGH AND LOW ON GOOGLE FOR A RESOLUTION FOR THIS ISSUE. NO LUCK! My questions are: What could be causing this? Wrong Sequence number? setting in a router or switch the network team may have over looked? Setting within Windows? Setting within SQL Server 2000 that I have over looked? Better way to utilize Wireshark to find more answers? RST is about 10 from the bottom. No. Time Source Destination Protocol Info 258 24.390708 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [SYN] Seq=0 Len=0 MSS=1260 259 24.401679 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [SYN, ACK] Seq=0 Ack=1 Win=64240 Len=0 MSS=1460 260 24.401729 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=0 261 24.402212 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=42 262 24.413335 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=1 Ack=43 Win=64198 Len=37 285 24.466512 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [ACK] Seq=43 Ack=38 Win=65498 [TCP CHECKSUM INCORRECT] Len=1260 286 24.466536 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1303 Ack=38 Win=65498 [TCP CHECKSUM INCORRECT] Len=437 289 24.478168 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [ACK] Seq=38 Ack=1740 Win=64240 Len=0 290 24.480078 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=38 Ack=1740 Win=64240 Len=385 293 24.493629 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1740 Ack=423 Win=65113 [TCP CHECKSUM INCORRECT] Len=60 294 24.504637 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=423 Ack=1800 Win=64180 Len=17 295 24.533197 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1800 Ack=440 Win=65096 [TCP CHECKSUM INCORRECT] Len=44 296 24.544098 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=440 Ack=1844 Win=64136 Len=17 297 24.544524 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1844 Ack=457 Win=65079 [TCP CHECKSUM INCORRECT] Len=58 298 24.558033 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=457 Ack=1902 Win=64078 Len=31 299 24.558493 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1902 Ack=488 Win=65048 [TCP CHECKSUM INCORRECT] Len=92 300 24.569984 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=488 Ack=1994 Win=63986 Len=70 301 24.577395 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [PSH, ACK] Seq=1994 Ack=558 Win=64978 [TCP CHECKSUM INCORRECT] Len=448 303 24.589834 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [PSH, ACK] Seq=558 Ack=2442 Win=63538 Len=64 304 24.590122 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [FIN, ACK] Seq=2442 Ack=622 Win=64914 [TCP CHECKSUM INCORRECT] Len=0 305 24.601094 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [ACK] Seq=622 Ack=2443 Win=63538 Len=0 306 24.601659 x.x.x.10 x.x.x.99 TCP 2226 > 14488 [FIN, ACK] Seq=622 Ack=2443 Win=63538 Len=0 307 24.601686 x.x.x.99 x.x.x.10 TCP 14488 > 2226 [ACK] Seq=2443 Ack=623 Win=64914 [TCP CHECKSUM INCORRECT] Len=0 321 25.839371 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [SYN] Seq=0 Len=0 MSS=1260 322 25.850291 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [SYN, ACK] Seq=0 Ack=1 Win=64240 Len=0 MSS=1460 323 25.850321 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=0 324 25.850660 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=42 325 25.861573 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=1 Ack=43 Win=64198 Len=37 326 25.863103 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [ACK] Seq=43 Ack=38 Win=65498 [TCP CHECKSUM INCORRECT] Len=1260 327 25.863130 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=1303 Ack=38 Win=65498 [TCP CHECKSUM INCORRECT] Len=463 328 25.874417 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [ACK] Seq=38 Ack=1766 Win=64240 Len=0 329 25.876315 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=38 Ack=1766 Win=64240 Len=385 330 25.876905 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=1766 Ack=423 Win=65113 [TCP CHECKSUM INCORRECT] Len=60 331 25.887773 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=423 Ack=1826 Win=64180 Len=17 332 25.888299 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=1826 Ack=440 Win=65096 [TCP CHECKSUM INCORRECT] Len=44 333 25.899169 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=440 Ack=1870 Win=64136 Len=17 334 25.899574 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=1870 Ack=457 Win=65079 [TCP CHECKSUM INCORRECT] Len=58 335 25.910618 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=457 Ack=1928 Win=64078 Len=31 336 25.911051 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=1928 Ack=488 Win=65048 [TCP CHECKSUM INCORRECT] Len=92 337 25.922068 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=488 Ack=2020 Win=63986 Len=70 338 25.922500 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2020 Ack=558 Win=64978 [TCP CHECKSUM INCORRECT] Len=34 339 25.933621 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=558 Ack=2054 Win=63952 Len=29 340 25.941165 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2054 Ack=587 Win=64949 [TCP CHECKSUM INCORRECT] Len=54 341 25.952164 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=587 Ack=2108 Win=63898 Len=17 342 25.952993 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2108 Ack=604 Win=64932 [TCP CHECKSUM INCORRECT] Len=72 343 25.963889 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=604 Ack=2180 Win=63826 Len=17 344 25.964366 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2180 Ack=621 Win=64915 [TCP CHECKSUM INCORRECT] Len=52 345 25.975253 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=621 Ack=2232 Win=63774 Len=17 346 25.975590 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2232 Ack=638 Win=64898 [TCP CHECKSUM INCORRECT] Len=32 347 25.986588 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=638 Ack=2264 Win=63742 Len=167 348 25.987262 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2264 Ack=805 Win=64731 [TCP CHECKSUM INCORRECT] Len=512 349 25.998464 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=805 Ack=2776 Win=63230 Len=89 350 25.998861 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2776 Ack=894 Win=64642 [TCP CHECKSUM INCORRECT] Len=46 351 26.009849 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=894 Ack=2822 Win=63184 Len=17 352 26.010175 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2822 Ack=911 Win=64625 [TCP CHECKSUM INCORRECT] Len=80 353 26.021220 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=911 Ack=2902 Win=63104 Len=33 354 26.022613 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [PSH, ACK] Seq=2902 Ack=944 Win=64592 [TCP CHECKSUM INCORRECT] Len=498 355 26.034018 x.x.x.10 x.x.x.99 TCP 2226 > 14492 [PSH, ACK] Seq=944 Ack=3400 Win=64240 Len=89 356 26.046501 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [SYN] Seq=0 Len=0 MSS=1260 357 26.057323 x.x.x.10 x.x.x.99 TCP 2226 > 14493 [SYN, ACK] Seq=0 Ack=1 Win=64240 Len=0 MSS=1460 358 26.057355 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=0 359 26.057661 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [PSH, ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=42 361 26.068606 x.x.x.10 x.x.x.99 TCP 2226 > 14493 [PSH, ACK] Seq=1 Ack=43 Win=64198 Len=37 362 26.070087 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [ACK] Seq=43 Ack=38 Win=65498 [TCP CHECKSUM INCORRECT] Len=1260 363 26.070113 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [PSH, ACK] Seq=1303 Ack=38 Win=65498 [TCP CHECKSUM INCORRECT] Len=485 364 26.081336 x.x.x.10 x.x.x.99 TCP 2226 > 14493 [ACK] Seq=38 Ack=1788 Win=64240 Len=0 365 26.083330 x.x.x.10 x.x.x.99 TCP 2226 > 14493 [PSH, ACK] Seq=38 Ack=1788 Win=64240 Len=385 366 26.083943 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [PSH, ACK] Seq=1788 Ack=423 Win=65113 [TCP CHECKSUM INCORRECT] Len=46 368 26.094921 x.x.x.10 x.x.x.99 TCP 2226 > 14493 [PSH, ACK] Seq=423 Ack=1834 Win=64194 Len=17 369 26.095317 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [PSH, ACK] Seq=1834 Ack=440 Win=65096 [TCP CHECKSUM INCORRECT] Len=48 370 26.107553 x.x.x.10 x.x.x.99 TCP 2226 > 14493 [PSH, ACK] Seq=440 Ack=1882 Win=64146 Len=877 371 26.241285 x.x.x.99 x.x.x.10 TCP 14492 > 2226 [ACK] Seq=3400 Ack=1033 Win=64503 [TCP CHECKSUM INCORRECT] Len=0 372 26.241307 x.x.x.99 x.x.x.10 TCP 14493 > 2226 [ACK] Seq=1882 Ack=1317 Win=65535 [TCP CHECKSUM INCORRECT] Len=0 653 55.913838 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 > 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 654 55.924547 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 > 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 910 85.887176 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 > 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 911 85.898010 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 > 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 1155 115.859520 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 1156 115.870285 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 1395 145.934403 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 1396 145.945938 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 1649 175.906767 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 1650 175.917741 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 1887 205.881080 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 1888 205.891818 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 2112 235.854408 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 2113 235.865482 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 2398 265.928342 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 2399 265.939242 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 2671 295.900714 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 2672 295.911590 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 2880 315.705029 x.x.x.10 x.x.x.99 TCP 2226 14493 [RST] Seq=1317 Len=0 2973 325.975607 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive] 14492 2226 [ACK] Seq=3399 Ack=1033 Win=64503 Len=1 2974 325.986337 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive ACK] 2226 14492 [ACK] Seq=1033 Ack=3400 Win=64240 Len=0 2975 326.154327 x.x.x.10 x.x.x.99 TCP [TCP Keep-Alive] 2226 14492 [ACK] Seq=1032 Ack=3400 Win=64240 Len=1 2976 326.154350 x.x.x.99 x.x.x.10 TCP [TCP Keep-Alive ACK] 14492 2226 [ACK] Seq=3400 Ack=1033 Win=64503 [TCP CHECKSUM INCORRECT] Len=0

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  • LVM / Device Mapper maps wrong device

    - by DaDaDom
    Hi, I run a LVM setup on a raid1 created by mdadm. md2 is based on sda6 (major:minor 8:6) and sdb6 (8:22). md2 is partition 9:2. The VG on top of md2 has 4 LVs, var, home, usr, tmp. First the problem: While booting it seems as if the device mapper takes the wrong partition for the mapping! Immediately after boot the information is like ~# dmsetup table systemlvm-home: 0 4194304 linear 8:22 384 systemlvm-home: 4194304 16777216 linear 8:22 69206400 systemlvm-home: 20971520 8388608 linear 8:22 119538048 systemlvm-home: 29360128 6291456 linear 8:22 243270016 systemlvm-tmp: 0 2097152 linear 8:22 41943424 systemlvm-usr: 0 10485760 linear 8:22 20971904 systemlvm-var: 0 10485760 linear 8:22 10486144 systemlvm-var: 10485760 6291456 linear 8:22 4194688 systemlvm-var: 16777216 4194304 linear 8:22 44040576 systemlvm-var: 20971520 10485760 linear 8:22 31457664 systemlvm-var: 31457280 20971520 linear 8:22 48234880 systemlvm-var: 52428800 33554432 linear 8:22 85983616 systemlvm-var: 85983232 115343360 linear 8:22 127926656 ~# cat /proc/mdstat Personalities : [raid1] md2 : active (auto-read-only) raid1 sda6[0] 151798080 blocks [2/1] [U_] md0 : active raid1 sda1[0] sdb1[1] 96256 blocks [2/2] [UU] md1 : active raid1 sda2[0] sdb2[1] 2931776 blocks [2/2] [UU] I have to manually "lvchange -an" all LVs, add /dev/sdb6 back to the raid and reactivate the LVs, then all is fine. But it prevents me from automounting the partitions and obviously leads to a bunch of other problems. If everything works fine, the information is like ~$ cat /proc/mdstat Personalities : [raid1] md2 : active raid1 sdb6[1] sda6[0] 151798080 blocks [2/2] [UU] ... ~# dmsetup table systemlvm-home: 0 4194304 linear 9:2 384 systemlvm-home: 4194304 16777216 linear 9:2 69206400 systemlvm-home: 20971520 8388608 linear 9:2 119538048 systemlvm-home: 29360128 6291456 linear 9:2 243270016 systemlvm-tmp: 0 2097152 linear 9:2 41943424 systemlvm-usr: 0 10485760 linear 9:2 20971904 systemlvm-var: 0 10485760 linear 9:2 10486144 systemlvm-var: 10485760 6291456 linear 9:2 4194688 systemlvm-var: 16777216 4194304 linear 9:2 44040576 systemlvm-var: 20971520 10485760 linear 9:2 31457664 systemlvm-var: 31457280 20971520 linear 9:2 48234880 systemlvm-var: 52428800 33554432 linear 9:2 85983616 systemlvm-var: 85983232 115343360 linear 9:2 127926656 I think that LVM for some reason just "takes" /dev/sdb6 which is then missing in the raid. I tried almost all options in the lvm.conf but none seems to work. Below is some more information, like config files. Does anyone have any idea about what is going on here and how to prevent that? If you need any additional information, please let me know Thanks in advance! Dominik The information (off a "repaired" system): ~# cat /etc/debian_version 5.0.4 ~# uname -a Linux kermit 2.6.26-2-686 #1 SMP Wed Feb 10 08:59:21 UTC 2010 i686 GNU/Linux ~# lvm version LVM version: 2.02.39 (2008-06-27) Library version: 1.02.27 (2008-06-25) Driver version: 4.13.0 ~# cat /etc/mdadm/mdadm.conf DEVICE partitions ARRAY /dev/md1 level=raid1 num-devices=2 metadata=00.90 UUID=11e9dc6c:1da99f3f:b3088ca6:c6fe60e9 ARRAY /dev/md0 level=raid1 num-devices=2 metadata=00.90 UUID=92ed1e4b:897361d3:070682b3:3baa4fa1 ARRAY /dev/md2 level=raid1 num-devices=2 metadata=00.90 UUID=601d4642:39dc80d7:96e8bbac:649924ba ~# mount /dev/md1 on / type ext3 (rw,errors=remount-ro) tmpfs on /lib/init/rw type tmpfs (rw,nosuid,mode=0755) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) procbususb on /proc/bus/usb type usbfs (rw) udev on /dev type tmpfs (rw,mode=0755) tmpfs on /dev/shm type tmpfs (rw,nosuid,nodev) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=620) /dev/md0 on /boot type ext3 (rw) /dev/mapper/systemlvm-usr on /usr type reiserfs (rw) /dev/mapper/systemlvm-tmp on /tmp type reiserfs (rw) /dev/mapper/systemlvm-home on /home type reiserfs (rw) /dev/mapper/systemlvm-var on /var type reiserfs (rw) ~# grep -v ^$ /etc/lvm/lvm.conf | grep -v "#" devices { dir = "/dev" scan = [ "/dev" ] preferred_names = [ ] filter = [ "a|/dev/md.*|", "r/.*/" ] cache_dir = "/etc/lvm/cache" cache_file_prefix = "" write_cache_state = 1 sysfs_scan = 1 md_component_detection = 1 ignore_suspended_devices = 0 } log { verbose = 0 syslog = 1 overwrite = 0 level = 0 indent = 1 command_names = 0 prefix = " " } backup { backup = 1 backup_dir = "/etc/lvm/backup" archive = 1 archive_dir = "/etc/lvm/archive" retain_min = 10 retain_days = 30 } shell { history_size = 100 } global { umask = 077 test = 0 units = "h" activation = 1 proc = "/proc" locking_type = 1 fallback_to_clustered_locking = 1 fallback_to_local_locking = 1 locking_dir = "/lib/init/rw" } activation { missing_stripe_filler = "/dev/ioerror" reserved_stack = 256 reserved_memory = 8192 process_priority = -18 mirror_region_size = 512 readahead = "auto" mirror_log_fault_policy = "allocate" mirror_device_fault_policy = "remove" } :~# vgscan -vvv Processing: vgscan -vvv O_DIRECT will be used Setting global/locking_type to 1 File-based locking selected. Setting global/locking_dir to /lib/init/rw Locking /lib/init/rw/P_global WB Wiping cache of LVM-capable devices /dev/block/1:0: Added to device cache /dev/block/1:1: Added to device cache /dev/block/1:10: Added to device cache /dev/block/1:11: Added to device cache /dev/block/1:12: Added to device cache /dev/block/1:13: Added to device cache /dev/block/1:14: Added to device cache /dev/block/1:15: Added to device cache /dev/block/1:2: Added to device cache /dev/block/1:3: Added to device cache /dev/block/1:4: Added to device cache /dev/block/1:5: Added to device cache /dev/block/1:6: Added to device cache /dev/block/1:7: Added to device cache /dev/block/1:8: Added to device cache /dev/block/1:9: Added to device cache /dev/block/253:0: Added to device cache /dev/block/253:1: Added to device cache /dev/block/253:2: Added to device cache /dev/block/253:3: Added to device cache /dev/block/8:0: Added to device cache /dev/block/8:1: Added to device cache /dev/block/8:16: Added to device cache /dev/block/8:17: Added to device cache /dev/block/8:18: Added to device cache /dev/block/8:19: Added to device cache /dev/block/8:2: Added to device cache /dev/block/8:21: Added to device cache /dev/block/8:22: Added to device cache /dev/block/8:3: Added to device cache /dev/block/8:5: Added to device cache /dev/block/8:6: Added to device cache /dev/block/9:0: Already in device cache /dev/block/9:1: Already in device cache /dev/block/9:2: Already in device cache /dev/bsg/0:0:0:0: Not a block device /dev/bsg/1:0:0:0: Not a block device /dev/bus/usb/001/001: Not a block device [... many more "not a block device"] /dev/core: Not a block device /dev/cpu_dma_latency: Not a block device /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L507895: Aliased to /dev/block/8:16 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L507895-part1: Aliased to /dev/block/8:17 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L507895-part2: Aliased to /dev/block/8:18 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L507895-part3: Aliased to /dev/block/8:19 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L507895-part5: Aliased to /dev/block/8:21 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L507895-part6: Aliased to /dev/block/8:22 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L526800: Aliased to /dev/block/8:0 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L526800-part1: Aliased to /dev/block/8:1 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L526800-part2: Aliased to /dev/block/8:2 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L526800-part3: Aliased to /dev/block/8:3 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L526800-part5: Aliased to /dev/block/8:5 in device cache /dev/disk/by-id/ata-SAMSUNG_HD160JJ_S08HJ10L526800-part6: Aliased to /dev/block/8:6 in device cache /dev/disk/by-id/dm-name-systemlvm-home: Aliased to /dev/block/253:2 in device cache /dev/disk/by-id/dm-name-systemlvm-tmp: Aliased to /dev/block/253:3 in device cache /dev/disk/by-id/dm-name-systemlvm-usr: Aliased to /dev/block/253:1 in device cache /dev/disk/by-id/dm-name-systemlvm-var: Aliased to /dev/block/253:0 in device cache /dev/disk/by-id/dm-uuid-LVM-rL8Oq2dA7oeRYeu1orJA7Ufnb1kjOyvr25N7CRZpUMzR18NfS6zeSeAVnVT98LuU: Aliased to /dev/block/253:0 in device cache /dev/disk/by-id/dm-uuid-LVM-rL8Oq2dA7oeRYeu1orJA7Ufnb1kjOyvr3TpFXtLjYGEwn79IdXsSCZPl8AxmqbmQ: Aliased to /dev/block/253:1 in device cache /dev/disk/by-id/dm-uuid-LVM-rL8Oq2dA7oeRYeu1orJA7Ufnb1kjOyvrc5MJ4KolevMjt85PPBrQuRTkXbx6NvTi: Aliased to /dev/block/253:3 in device cache /dev/disk/by-id/dm-uuid-LVM-rL8Oq2dA7oeRYeu1orJA7Ufnb1kjOyvrYXrfdg5OSYDVkNeiQeQksgCI849Z2hx8: Aliased to /dev/block/253:2 in device cache /dev/disk/by-id/md-uuid-11e9dc6c:1da99f3f:b3088ca6:c6fe60e9: Already in device cache /dev/disk/by-id/md-uuid-601d4642:39dc80d7:96e8bbac:649924ba: Already in device cache /dev/disk/by-id/md-uuid-92ed1e4b:897361d3:070682b3:3baa4fa1: Already in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L507895: Aliased to /dev/block/8:16 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L507895-part1: Aliased to /dev/block/8:17 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L507895-part2: Aliased to /dev/block/8:18 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L507895-part3: Aliased to /dev/block/8:19 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L507895-part5: Aliased to /dev/block/8:21 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L507895-part6: Aliased to /dev/block/8:22 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L526800: Aliased to /dev/block/8:0 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L526800-part1: Aliased to /dev/block/8:1 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L526800-part2: Aliased to /dev/block/8:2 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L526800-part3: Aliased to /dev/block/8:3 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L526800-part5: Aliased to /dev/block/8:5 in device cache /dev/disk/by-id/scsi-SATA_SAMSUNG_HD160JJS08HJ10L526800-part6: Aliased to /dev/block/8:6 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-0:0:0:0: Aliased to /dev/block/8:0 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-0:0:0:0-part1: Aliased to /dev/block/8:1 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-0:0:0:0-part2: Aliased to /dev/block/8:2 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-0:0:0:0-part3: Aliased to /dev/block/8:3 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-0:0:0:0-part5: Aliased to /dev/block/8:5 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-0:0:0:0-part6: Aliased to /dev/block/8:6 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-1:0:0:0: Aliased to /dev/block/8:16 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-1:0:0:0-part1: Aliased to /dev/block/8:17 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-1:0:0:0-part2: Aliased to /dev/block/8:18 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-1:0:0:0-part3: Aliased to /dev/block/8:19 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-1:0:0:0-part5: Aliased to /dev/block/8:21 in device cache /dev/disk/by-path/pci-0000:00:0f.0-scsi-1:0:0:0-part6: Aliased to /dev/block/8:22 in device cache /dev/disk/by-uuid/13c1262b-e06f-40ce-b088-ce410640a6dc: Aliased to /dev/block/253:3 in device cache /dev/disk/by-uuid/379f57b0-2e03-414c-808a-f76160617336: Aliased to /dev/block/253:2 in device cache /dev/disk/by-uuid/4fb2d6d3-bd51-48d3-95ee-8e404faf243d: Already in device cache /dev/disk/by-uuid/5c6728ec-82c1-49c0-93c5-f6dbd5c0d659: Aliased to /dev/block/8:5 in device cache /dev/disk/by-uuid/a13cdfcd-2191-4185-a727-ffefaf7a382e: Aliased to /dev/block/253:1 in device cache /dev/disk/by-uuid/e0d5893d-ff88-412f-b753-9e3e9af3242d: Aliased to /dev/block/8:21 in device cache /dev/disk/by-uuid/e79c9da6-8533-4e55-93ec-208876671edc: Aliased to /dev/block/253:0 in device cache /dev/disk/by-uuid/f3f176f5-12f7-4af8-952a-c6ac43a6e332: Already in device cache /dev/dm-0: Aliased to /dev/block/253:0 in device cache (preferred name) /dev/dm-1: Aliased to /dev/block/253:1 in device cache (preferred name) /dev/dm-2: Aliased to /dev/block/253:2 in device cache (preferred name) /dev/dm-3: Aliased to /dev/block/253:3 in device cache (preferred name) /dev/fd: Symbolic link to directory /dev/full: Not a block device /dev/hpet: Not a block device /dev/initctl: Not a block device /dev/input/by-path/platform-i8042-serio-0-event-kbd: Not a block device /dev/input/event0: Not a block device /dev/input/mice: Not a block device /dev/kmem: Not a block device /dev/kmsg: Not a block device /dev/log: Not a block device /dev/loop/0: Added to device cache /dev/MAKEDEV: Not a block device /dev/mapper/control: Not a block device /dev/mapper/systemlvm-home: Aliased to /dev/dm-2 in device cache /dev/mapper/systemlvm-tmp: Aliased to /dev/dm-3 in device cache /dev/mapper/systemlvm-usr: Aliased to /dev/dm-1 in device cache /dev/mapper/systemlvm-var: Aliased to /dev/dm-0 in device cache /dev/md0: Already in device cache /dev/md1: Already in device cache /dev/md2: Already in device cache /dev/mem: Not a block device /dev/net/tun: Not a block device /dev/network_latency: Not a block device /dev/network_throughput: Not a block device /dev/null: Not a block device /dev/port: Not a block device /dev/ppp: Not a block device /dev/psaux: Not a block device /dev/ptmx: Not a block device /dev/pts/0: Not a block device /dev/ram0: Aliased to /dev/block/1:0 in device cache (preferred name) /dev/ram1: Aliased to /dev/block/1:1 in device cache (preferred name) /dev/ram10: Aliased to /dev/block/1:10 in device cache (preferred name) /dev/ram11: Aliased to /dev/block/1:11 in device cache (preferred name) /dev/ram12: Aliased to /dev/block/1:12 in device cache (preferred name) /dev/ram13: Aliased to /dev/block/1:13 in device cache (preferred name) /dev/ram14: Aliased to /dev/block/1:14 in device cache (preferred name) /dev/ram15: Aliased to /dev/block/1:15 in device cache (preferred name) /dev/ram2: Aliased to /dev/block/1:2 in device cache (preferred name) /dev/ram3: Aliased to /dev/block/1:3 in device cache (preferred name) /dev/ram4: Aliased to /dev/block/1:4 in device cache (preferred name) /dev/ram5: Aliased to /dev/block/1:5 in device cache (preferred name) /dev/ram6: Aliased to /dev/block/1:6 in device cache (preferred name) /dev/ram7: Aliased to /dev/block/1:7 in device cache (preferred name) /dev/ram8: Aliased to /dev/block/1:8 in device cache (preferred name) /dev/ram9: Aliased to /dev/block/1:9 in device cache (preferred name) /dev/random: Not a block device /dev/root: Already in device cache /dev/rtc: Not a block device /dev/rtc0: Not a block device /dev/sda: Aliased to /dev/block/8:0 in device cache (preferred name) /dev/sda1: Aliased to /dev/block/8:1 in device cache (preferred name) /dev/sda2: Aliased to /dev/block/8:2 in device cache (preferred name) /dev/sda3: Aliased to /dev/block/8:3 in device cache (preferred name) /dev/sda5: Aliased to /dev/block/8:5 in device cache (preferred name) /dev/sda6: Aliased to /dev/block/8:6 in device cache (preferred name) /dev/sdb: Aliased to /dev/block/8:16 in device cache (preferred name) /dev/sdb1: Aliased to /dev/block/8:17 in device cache (preferred name) /dev/sdb2: Aliased to /dev/block/8:18 in device cache (preferred name) /dev/sdb3: Aliased to /dev/block/8:19 in device cache (preferred name) /dev/sdb5: Aliased to /dev/block/8:21 in device cache (preferred name) /dev/sdb6: Aliased to /dev/block/8:22 in device cache (preferred name) /dev/shm/network/ifstate: Not a block device /dev/snapshot: Not a block device /dev/sndstat: stat failed: Datei oder Verzeichnis nicht gefunden /dev/stderr: Not a block device /dev/stdin: Not a block device /dev/stdout: Not a block device /dev/systemlvm/home: Aliased to /dev/dm-2 in device cache /dev/systemlvm/tmp: Aliased to /dev/dm-3 in device cache /dev/systemlvm/usr: Aliased to /dev/dm-1 in device cache /dev/systemlvm/var: Aliased to /dev/dm-0 in device cache /dev/tty: Not a block device /dev/tty0: Not a block device [... many more "not a block device"] /dev/vcsa6: Not a block device /dev/xconsole: Not a block device /dev/zero: Not a block device Wiping internal VG cache lvmcache: initialised VG #orphans_lvm1 lvmcache: initialised VG #orphans_pool lvmcache: initialised VG #orphans_lvm2 Reading all physical volumes. This may take a while... Finding all volume groups /dev/ram0: Skipping (regex) /dev/loop/0: Skipping (sysfs) /dev/sda: Skipping (regex) Opened /dev/md0 RO /dev/md0: size is 192512 sectors Closed /dev/md0 /dev/md0: size is 192512 sectors Opened /dev/md0 RW O_DIRECT /dev/md0: block size is 1024 bytes Closed /dev/md0 Using /dev/md0 Opened /dev/md0 RW O_DIRECT /dev/md0: block size is 1024 bytes /dev/md0: No label detected Closed /dev/md0 /dev/dm-0: Skipping (regex) /dev/ram1: Skipping (regex) /dev/sda1: Skipping (regex) Opened /dev/md1 RO /dev/md1: size is 5863552 sectors Closed /dev/md1 /dev/md1: size is 5863552 sectors Opened /dev/md1 RW O_DIRECT /dev/md1: block size is 4096 bytes Closed /dev/md1 Using /dev/md1 Opened /dev/md1 RW O_DIRECT /dev/md1: block size is 4096 bytes /dev/md1: No label detected Closed /dev/md1 /dev/dm-1: Skipping (regex) /dev/ram2: Skipping (regex) /dev/sda2: Skipping (regex) Opened /dev/md2 RO /dev/md2: size is 303596160 sectors Closed /dev/md2 /dev/md2: size is 303596160 sectors Opened /dev/md2 RW O_DIRECT /dev/md2: block size is 4096 bytes Closed /dev/md2 Using /dev/md2 Opened /dev/md2 RW O_DIRECT /dev/md2: block size is 4096 bytes /dev/md2: lvm2 label detected lvmcache: /dev/md2: now in VG #orphans_lvm2 (#orphans_lvm2) /dev/md2: Found metadata at 39936 size 2632 (in area at 2048 size 194560) for systemlvm (rL8Oq2-dA7o-eRYe-u1or-JA7U-fnb1-kjOyvr) lvmcache: /dev/md2: now in VG systemlvm with 1 mdas lvmcache: /dev/md2: setting systemlvm VGID to rL8Oq2dA7oeRYeu1orJA7Ufnb1kjOyvr lvmcache: /dev/md2: VG systemlvm: Set creation host to rescue. Closed /dev/md2 /dev/dm-2: Skipping (regex) /dev/ram3: Skipping (regex) /dev/sda3: Skipping (regex) /dev/dm-3: Skipping (regex) /dev/ram4: Skipping (regex) /dev/ram5: Skipping (regex) /dev/sda5: Skipping (regex) /dev/ram6: Skipping (regex) /dev/sda6: Skipping (regex) /dev/ram7: Skipping (regex) /dev/ram8: Skipping (regex) /dev/ram9: Skipping (regex) /dev/ram10: Skipping (regex) /dev/ram11: Skipping (regex) /dev/ram12: Skipping (regex) /dev/ram13: Skipping (regex) /dev/ram14: Skipping (regex) /dev/ram15: Skipping (regex) /dev/sdb: Skipping (regex) /dev/sdb1: Skipping (regex) /dev/sdb2: Skipping (regex) /dev/sdb3: Skipping (regex) /dev/sdb5: Skipping (regex) /dev/sdb6: Skipping (regex) Locking /lib/init/rw/V_systemlvm RB Finding volume group "systemlvm" Opened /dev/md2 RW O_DIRECT /dev/md2: block size is 4096 bytes /dev/md2: lvm2 label detected lvmcache: /dev/md2: now in VG #orphans_lvm2 (#orphans_lvm2) with 1 mdas /dev/md2: Found metadata at 39936 size 2632 (in area at 2048 size 194560) for systemlvm (rL8Oq2-dA7o-eRYe-u1or-JA7U-fnb1-kjOyvr) lvmcache: /dev/md2: now in VG systemlvm with 1 mdas lvmcache: /dev/md2: setting systemlvm VGID to rL8Oq2dA7oeRYeu1orJA7Ufnb1kjOyvr lvmcache: /dev/md2: VG systemlvm: Set creation host to rescue. Using cached label for /dev/md2 Read systemlvm metadata (19) from /dev/md2 at 39936 size 2632 /dev/md2 0: 0 16: home(0:0) /dev/md2 1: 16 24: var(40:0) /dev/md2 2: 40 40: var(0:0) /dev/md2 3: 80 40: usr(0:0) /dev/md2 4: 120 40: var(80:0) /dev/md2 5: 160 8: tmp(0:0) /dev/md2 6: 168 16: var(64:0) /dev/md2 7: 184 80: var(120:0) /dev/md2 8: 264 64: home(16:0) /dev/md2 9: 328 128: var(200:0) /dev/md2 10: 456 32: home(80:0) /dev/md2 11: 488 440: var(328:0) /dev/md2 12: 928 24: home(112:0) /dev/md2 13: 952 206: NULL(0:0) Found volume group "systemlvm" using metadata type lvm2 Read volume group systemlvm from /etc/lvm/backup/systemlvm Unlocking /lib/init/rw/V_systemlvm Closed /dev/md2 Unlocking /lib/init/rw/P_global ~# vgdisplay --- Volume group --- VG Name systemlvm System ID Format lvm2 Metadata Areas 1 Metadata Sequence No 19 VG Access read/write VG Status resizable MAX LV 0 Cur LV 4 Open LV 4 Max PV 0 Cur PV 1 Act PV 1 VG Size 144,75 GB PE Size 128,00 MB Total PE 1158 Alloc PE / Size 952 / 119,00 GB Free PE / Size 206 / 25,75 GB VG UUID rL8Oq2-dA7o-eRYe-u1or-JA7U-fnb1-kjOyvr ~# pvdisplay --- Physical volume --- PV Name /dev/md2 VG Name systemlvm PV Size 144,77 GB / not usable 16,31 MB Allocatable yes PE Size (KByte) 131072 Total PE 1158 Free PE 206 Allocated PE 952 PV UUID ZSAzP5-iBvr-L7jy-wB8T-AiWz-0g3m-HLK66Y :~# lvdisplay --- Logical volume --- LV Name /dev/systemlvm/home VG Name systemlvm LV UUID YXrfdg-5OSY-DVkN-eiQe-Qksg-CI84-9Z2hx8 LV Write Access read/write LV Status available # open 2 LV Size 17,00 GB Current LE 136 Segments 4 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:2 --- Logical volume --- LV Name /dev/systemlvm/var VG Name systemlvm LV UUID 25N7CR-ZpUM-zR18-NfS6-zeSe-AVnV-T98LuU LV Write Access read/write LV Status available # open 2 LV Size 96,00 GB Current LE 768 Segments 7 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:0 --- Logical volume --- LV Name /dev/systemlvm/usr VG Name systemlvm LV UUID 3TpFXt-LjYG-Ewn7-9IdX-sSCZ-Pl8A-xmqbmQ LV Write Access read/write LV Status available # open 2 LV Size 5,00 GB Current LE 40 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:1 --- Logical volume --- LV Name /dev/systemlvm/tmp VG Name systemlvm LV UUID c5MJ4K-olev-Mjt8-5PPB-rQuR-TkXb-x6NvTi LV Write Access read/write LV Status available # open 2 LV Size 1,00 GB Current LE 8 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:3

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