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  • What are some good practice assignments for learning Java?

    - by HW
    Hello, I am a computer science in my Student Second year. I already know a good deal about C++, Data Structures, File Structures, OOP, etc. I decided to learn Java. I have read couple of books but I know that it takes practice to master any Programming language. I was wondering if anyone knew of some assignments or problems that helped them become good at programming. I am looking for something more challenging than "hello world"s and "3+2=5"s exercises. Thanks, ~HW

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  • Language Prejudices

    - by paranoid_pedlar
    I've been researching programming languages, in hopes of learning to program. Since I've heard a lot of good things about Ruby, I went ahead and purchased The Pragmatic guide to Ruby. I understand that there is a lot of hype about Ruby on Rails. Because ruby lets you program scripts, applications, and internet helped me to decide on learning Ruby vs other languages. Today I watched a talk about google go, and it's really caught my attention. Coincidently I stumbled on a talk about jruby. I've been under the impression that java applications are bloated an slow. However the speaker made a point of what is wrong with Ruby, and how Jruby diagnosed Ruby's shortcomings. All that said. I would like to hear peoples opinions on Jruby vs Ruby, and if Ruby is working on fixing these "short comings". Also, how do you, the programming community feel about "go" and if I'm making a mistake learning Ruby instead of go, or Jruby. Appreciate your advice and opinions Thanks,

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  • Pass, edit and return variable in C

    - by Supertecnoboff
    I am new to C programming and recently I have been playing around with functions in C programming. But I have a simple problem: Basically I want to pass an integer to a function, have the function edit it and then pass back the integer to the main function. I am working on this but it isn't working..... Here is my code: int update_SEG_values(int DIGIT_1, int DIGIT_2) { // How many tens in the "TEMP_COUNT". DIGIT_2 = ((TEMP_COUNT) / 10); // How much is left for us to display. TEMP_COUNT = TEMP_COUNT - ((DIGIT_2) * 10); // How many ones. DIGIT_1 = ((TEMP_COUNT) / 1); return(DIGIT_1, DIGIT_2); } What am I doing wrong here?

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  • How to keep your self up to date? [closed]

    - by nimo
    Possible Duplicate: Staying Relevant As a Programmer As you all know in our line of work it is important to keep your self up to date with all of the technical progress that is being made out there. As a developer you have to be quick to grasp new programming languages and programming concepts as well as completely new technologies. I read about a guy who got fired at 50 years of age with tons of experience in some ancient technology and he now couldn't get a job anywhere because his experience wasn't in OOP or some other more modern concept. I don't what to end up in that situation. How do you keep your self up to date? How do you train your self and make sure that you keep your self at the forefront?

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  • How to create a NSPredicate to find entries with leading numerical value?

    - by Toastor
    Hello, I'm using NSPredicates to fetch entities based on a name attribute. Creating a predicate for names beginning with letters was easy (@"name BEGINSWITH %@", searchLetter), however now I'd like to fetch all entities with a name that begins with a numerical value, or rather a non-alphabetical number. What would be the appropriate predicate expression here? Right now I don't want to get too deep into predicate programming, as this is all I need right now and time flies. So, please, don't point me to the Predicate Programming Guide, I just need that expression.. :) Thanks alot guys!

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  • Parallelism in .NET – Part 6, Declarative Data Parallelism

    - by Reed
    When working with a problem that can be decomposed by data, we have a collection, and some operation being performed upon the collection.  I’ve demonstrated how this can be parallelized using the Task Parallel Library and imperative programming using imperative data parallelism via the Parallel class.  While this provides a huge step forward in terms of power and capabilities, in many cases, special care must still be given for relative common scenarios. C# 3.0 and Visual Basic 9.0 introduced a new, declarative programming model to .NET via the LINQ Project.  When working with collections, we can now write software that describes what we want to occur without having to explicitly state how the program should accomplish the task.  By taking advantage of LINQ, many operations become much shorter, more elegant, and easier to understand and maintain.  Version 4.0 of the .NET framework extends this concept into the parallel computation space by introducing Parallel LINQ. Before we delve into PLINQ, let’s begin with a short discussion of LINQ.  LINQ, the extensions to the .NET Framework which implement language integrated query, set, and transform operations, is implemented in many flavors.  For our purposes, we are interested in LINQ to Objects.  When dealing with parallelizing a routine, we typically are dealing with in-memory data storage.  More data-access oriented LINQ variants, such as LINQ to SQL and LINQ to Entities in the Entity Framework fall outside of our concern, since the parallelism there is the concern of the data base engine processing the query itself. LINQ (LINQ to Objects in particular) works by implementing a series of extension methods, most of which work on IEnumerable<T>.  The language enhancements use these extension methods to create a very concise, readable alternative to using traditional foreach statement.  For example, let’s revisit our minimum aggregation routine we wrote in Part 4: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re doing a very simple computation, but writing this in an imperative style.  This can be loosely translated to English as: Create a very large number, and save it in min Loop through each item in the collection. For every item: Perform some computation, and save the result If the computation is less than min, set min to the computation Although this is fairly easy to follow, it’s quite a few lines of code, and it requires us to read through the code, step by step, line by line, in order to understand the intention of the developer. We can rework this same statement, using LINQ: double min = collection.Min(item => item.PerformComputation()); Here, we’re after the same information.  However, this is written using a declarative programming style.  When we see this code, we’d naturally translate this to English as: Save the Min value of collection, determined via calling item.PerformComputation() That’s it – instead of multiple logical steps, we have one single, declarative request.  This makes the developer’s intentions very clear, and very easy to follow.  The system is free to implement this using whatever method required. Parallel LINQ (PLINQ) extends LINQ to Objects to support parallel operations.  This is a perfect fit in many cases when you have a problem that can be decomposed by data.  To show this, let’s again refer to our minimum aggregation routine from Part 4, but this time, let’s review our final, parallelized version: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Here, we’re doing the same computation as above, but fully parallelized.  Describing this in English becomes quite a feat: Create a very large number, and save it in min Create a temporary object we can use for locking Call Parallel.ForEach, specifying three delegates For the first delegate: Initialize a local variable to hold the local state to a very large number For the second delegate: For each item in the collection, perform some computation, save the result If the result is less than our local state, save the result in local state For the final delegate: Take a lock on our temporary object to protect our min variable Save the min of our min and local state variables Although this solves our problem, and does it in a very efficient way, we’ve created a set of code that is quite a bit more difficult to understand and maintain. PLINQ provides us with a very nice alternative.  In order to use PLINQ, we need to learn one new extension method that works on IEnumerable<T> – ParallelEnumerable.AsParallel(). That’s all we need to learn in order to use PLINQ: one single method.  We can write our minimum aggregation in PLINQ very simply: double min = collection.AsParallel().Min(item => item.PerformComputation()); By simply adding “.AsParallel()” to our LINQ to Objects query, we converted this to using PLINQ and running this computation in parallel!  This can be loosely translated into English easily, as well: Process the collection in parallel Get the Minimum value, determined by calling PerformComputation on each item Here, our intention is very clear and easy to understand.  We just want to perform the same operation we did in serial, but run it “as parallel”.  PLINQ completely extends LINQ to Objects: the entire functionality of LINQ to Objects is available.  By simply adding a call to AsParallel(), we can specify that a collection should be processed in parallel.  This is simple, safe, and incredibly useful.

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  • What’s New in The Second Edition of Regular Expressions Cookbook

    - by Jan Goyvaerts
    %COOKBOOKFRAME% The second edition of Regular Expressions Cookbook is a completely revised edition, not just a minor update. All of the content from the first edition has been updated for the latest versions of the regular expression flavors and programming languages we discuss. We’ve corrected all errors that we could find and rewritten many sections that were either unclear or lacking in detail. And lack of detail was not something the first edition was accused of. Expect the second edition to really dot all i’s and cross all t’s. A few sections were removed. In particular, we removed much talk about browser inconsistencies as modern browsers are much more compatible with the official JavaScript standard. There is plenty of new content. The second edition has 101 more pages, bringing the total to 612. It’s almost 20% bigger than the first edition. We’ve added XRegExp as an additional regex flavor to all recipes throughout the book where XRegExp provides a better solution than standard JavaScript. We did keep the standard JavaScript solutions, so you can decide which is better for your needs. The new edition adds 21 recipes, bringing the total to 146. 14 of the new recipes are in the new Source Code and Log Files chapter. These recipes demonstrate techniques that are very useful for manipulating source code in a text editor and for dealing with log files using a grep tool. Chapter 3 which has recipes for programming with regular expressions gets only one new recipe, but it’s a doozy. If anyone has ever flamed you for using a regular expression instead of a parser, you’ll now be able to tell them how you can create your own parser by mixing regular expressions with procedural code. Combined with the recipes from the new Source Code and Log Files chapter, you can create parsers for whatever custom language or file format you like. If you have any interest in regular expressions at all, whether you’re a beginner or already consider yourself an expert, you definitely need a copy of the second edition of Regular Expressions Cookbook if you didn’t already buy the first. If you did buy the first edition, and you often find yourself referring back to it, then the second edition is a very worthwhile upgrade. You can buy the second edition of Regular Expressions Cookbook from Amazon or wherever technical books are sold. Ask for ISBN 1449319432.

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  • Today on http://endpoint.tv – AppFabric Dashboard Overview

    - by The Official Microsoft IIS Site
    AppFabric has this great new Dashboard that gives you insight into what is happening with your services and workflows. In this video, Senior Programming Writer Michael McKeown shows you what the Dashboard can do for you. Watch it now on endpoint.tv For more on the AppFabric Dashboard see the following articles on MSDN Monitoring Applications Using AppFabric Management UI Features We have more great episodes available at http://endpoint.tv so keep watching Ron Jacobs Host of endpoint.tv...( read more...(read more)

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  • Why do enterprise app programmers get higher salaries than web programmers

    - by jpartogi
    I am an enterprise app programmer, mainly using Java, but now I want to move into web programming and build websites that are visited by millions of users. But what is surprising to me is that the salary level is so much different. A Java programmer seems to get a higher salary than a web programmer. Why is this so? Is it perceived that Java/enterprise applications are more difficult, thus the programmers get a higher salary?

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  • C# Java Objective-C need expert advices

    - by Kevino
    Which platform as the edge today in 2012 with the rise of cloud computing, mobile development and the revolution of HTML5/Javascript between J2EE, .Net framework and IOS Objective-C ??? I want to start learning 1 language between Java, C# and Objective-C and get back into programming after 14 years and I don't know which to choose I need expert advices... I already know a little C++ and I remember my concepts in example pointers arithmetic, class etc so I tend to prefer learning C# and Objective-C but I've been told by some experienced programmers that Windows 8 could flop and .Net could be going away slowly since C++ and Html5/Javascript could be king in mobile is that true ? and that C# is more advanced compared to Java with Linq/Lambda... but not truly as portable if we consider android, etc but Java as a lot going for him too Scala, Clojure, Groovy, JRuby, JPython etc etc so I am lost Please help me, and don't close this right away I really need help and expert advices thanks you very much ANSWER : ElYusubov : thanks for everything please continue with the answers/explanations I just did some native C++ in dos mode in 1998 before Cli and .Net I don't know the STL,Templates, Win32 or COM but I remember a little the concept of memory management and oop etc I already played around a little with C# 1.0 in 2002 but things changed a lot with linq and lambda... I am here because I talked with some experienced programmers and authors of some the best selling programming books like apress wrox and deitel and they told me a few things are likely to happen like .Net could be on his way out because of Html5/Javascript combo could kill xaml and C++ native apps on mobile dev will outperform them by a lot... Secondly ios and android are getting so popular that mobile dev is the future so Objective-C is very hard to ignore so why get tied down in Windows long term (.Net) compared to Java (android)... but again android is very fragmented, they also said Windows 8 RT will give you access to only a small part of the .Net framework... so that's what they think so I don't know which direction to choose I wanted to learn C# & .Net but what if it die off or Windows 8 flop Windows Phone marketshare really can't compare to ios... so I'll be stuck that's why I worry is Java safer long term or more versatile if you want 'cause of the support for android ??

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  • C++ Multithreading on Unix

    - by Roger
    I have two related questions: 1) Are there any good books for multithreading in C++, especially now that C++11 contains multithreading in the standard library? 2) I have the Wrox Programming on Unix book (1000 pages fat red one) and within it, it uses the Unix Thread class. How does this code relate to boost and the C++11 multithreading libraries? Is it better/worse/just specific to Unix etc? Is the performance the same?

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • Objective-C or C++ for iOS games?

    - by Martin Wickman
    I'm pretty confident programming in Objective-C and C++, but I find Objective-C to be somewhat easier to use and more flexible and dynamic in nature. What would be the pros and cons when using C++ instead of Obj-C for writing games in iOS? Or rather, are there any known problems with using Obj-C as compared to C++? For instance, I suspect there might be performance issues with Obj-C compared to code written in C/C++.

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  • Learn WinRT or Unity 3d?

    - by user1582878
    I am not sure where to ask advices about career development, so I am sorry if I am wrong. My question is what is better for me to learn, Win 8 and metro style applications or try to focus on some 3d engine, like Unity 3d? On the one hand I`ve got enought experience in c# and programming for business applications (WinForms and WPF), on the other hand I was always been fasinated by the creation of computer games and have strong math background. Which is better in terms of my career and new job opportunities?

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  • SQL SERVER – 4 Tips for ETL Software IDE Developers

    - by pinaldave
    In a previous blog, I introduced the notion of Semantic Types. To an end-user, a seamlessly integrated semantic typing engine significantly increases the ease of use of an ETL IDE (integrated development environment, or developer studio). This led me to think about other ease-of-use issues I have encountered while building ETL applications. When I get stumped while programming, I find myself asking the variations on these questions: “How do I…?” “Now what?” “Why isn’t this working?” “Why do I have to redo the work I just did?” It seems to me that a good ETL IDE will anticipate these questions and seek to answer them before they are even asked. So here are my tips to help software vendors build developer IDEs that actually make development easier. How do I…? While developing an ETL application, have you ever asked yourself: “How do I set up the connection to my SQL Server database?”,“How do I import my table definitions from Access?”, etc. An easy answer might be “read the manual” but sometimes product manuals are not robust or easily accessible. So, integrating robust how-to instructions directly into your ETLstudio would help users get the information they need at the time they need it. Now what? IDEs in general know where you last clicked or performed an action using an input device such as a keyboard; so they should be able to reasonably predict the design context you are in and suggest the next steps accordingly. Context-sensitive suggestions based on the state of the user’s work will help users move forward in ETL application development. Why isn’t this working? Or why do I have to wait till I compile to be told about a critical design issue? If an ETL IDE is smart enough to signal to users what in their design structures is left to be completed or has been completed incorrectly, then the developer can spend much less time in the designàcompileàerror-correct loop. Just-in-time validation helps users detect and correct programming errors earlier in the ETL development life cycle. Why do I have to redo the work I just did? In ETL development, schemas, transformation rules, connectivity objects, etc., can be reused in various situations. Using mouse-clicks to build and manage libraries of reusable design objects implies that the application development effort should decrease over time and as the library acquires more objects. I met a great company at SQL Pass that is trying to address many of these usability issues. Check them out at www.expressor-software.com. What other ease-of-use suggestions do you have for ETL software vendors? Please post your valuable comments. ?Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Best Practices, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: ETL

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  • Sam Abraham To Speak about MVC & MVVM at InterClick on May 19th

    - by Sam Abraham
    My next speaking engagement will be taking place at InterClick in Boca Raton, FL on Wednesday May 19th 2010.  Here is a quick abstract of what I will be blabbing about: MVC & MVVM are two of many buzzwords under the Architecture Spotlight as means of achieving true separation of concerns between data, business logic and UI layers. In this session, we will be discussing the basic concepts of Microsoft MVC and demonstrating the ease of creating a new MVC project and related Unit Tests within VS2010. We will then move to introduce MVVM as a design paradigm and incorporating that into an MS MVC application structure. Next, we will take a look at MVVM in the context of a sample Silverlight application. Throughout our talk we will be demonstrating various features of the latest and greatest VS2010. You can get more information about the event and the speaker, as well as register to attend at this link: http://sherstaff.com/EventSignUp.aspx?EventID=777 Look forward to seeing you all there.

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  • SQL Server Driver for PHP 2.0 CTP adds PHP's PDO style data access for SQL Server

    - by The Official Microsoft IIS Site
    Today at DrupalCon SF 2010, we are reaching an important milestone by releasing a Community Technology Preview (CTP) of the new SQL Server Driver for PHP 2.0 , which includes support for PHP Data Objects (PDO). Alongside our efforts, the Commerce Guys , a company providing ecommerce solutions with Drupal, is also presenting a beta version of Drupal 7 running on SQL Server using this new PDO Application Programming Interfaces (API) in the SQL Server Driver for PHP 2.0. Providing a PDO driver in SQL...(read more)

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  • Linq Tutorial

    - by SAMIR BHOGAYTA
    Microsoft LINQ Tutorials http://www.deitel.com/ResourceCenters/Programming/MicrosoftLINQ/Tutorials/tabid/2673/Default.aspx Introducing C# 3 – Part 4 LINQ http://www.programmersheaven.com/2/CSharp3-4 101 LINQ Samples http://msdn.microsoft.com/en-us/vcsharp/aa336746.aspx What is LinQ http://www.dotnetspider.com/forum/173039-what-linq-net.aspx Beginners Guides http://www.progtalk.com/viewarticle.aspx?articleid=68 http://www.programmersheaven.com/2/CSharp3-4 http://dotnetslackers.com/articles/csharp/introducinglinq1.aspx Using Linq http://weblogs.asp.net/scottgu/archive/2006/05/14/446412.aspx Step By Step Articles http://www.codeproject.com/KB/linq/linqtutorial.aspx http://www.codeproject.com/KB/linq/linqtutorial2.aspx http://www.codeproject.com/KB/linq/linqtutorial3.aspx

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  • Great library of ASP.NET videos – Pluralsight!

    - by hajan
    I have been subscribed to the Pluralsight website and of course since ASP.NET is my favorite development technology, I passed throughout few series of videos related to ASP.NET. You have list of ASP.NET galleries from Fundamentals to Advanced topics including the latest features of ASP.NET 4.0, ASP.NET Ajax, ASP.NET MVC etc. Most of the speakers are either Microsoft MVPs or known technology experts! I was really curious to see the way they have organized the entire course materials, and trust me, I was quite amazed. I saw the ASP.NET 4.0 video series to confirm my knowledge and some other video series regarding general software development concepts, design patterns etc. I would like to point out if anyone of you is interested to get FREE 1-week .NET training pass in the Pluralsight library, please CONTACT ME, write your name and email and include the purpose of the message in the content. I hope you will find this useful. Regards, Hajan

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  • Connecting to Microsoft Excel using Oracle Data Integrator

    - by julien.testut
    The posts in this series assume that you have some level of familiarity with ODI. The concepts of Topology, Data Server, Physical and Logical Architecture are used here assuming that you understand them in the context of ODI. If you need more details on these elements, please refer to the ODI Tutorial for a quick introduction, or to the complete ODI documentation for more details. In this post I will describe how a Microsoft Excel spreadsheet can be used in Oracle Data Integrator. Microsoft Excel is one of the many different technologies you can leverage in ODI as a source or as a target. Prepare your Excel spreadsheet Prior to using a Microsoft Excel spreadsheet in ODI we need to specify a name for the different cell tables we want to use. You can have multiple names in the same spreadsheet. First open up a Microsoft Excel spreadsheet, we will need to define a named range.

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  • OpenVpn: Setting Up Openvpn in Ubuntu 10.04

    - by Deepak
    I am trying to setup OpenVpn Server on Ubuntu 10.04. I am not good in network concepts so its hard to understand the IP address that are given in the setup tutorial.. I could find many sites to setup openvpn server but i have few doubts in it. 1.I am mainly setting up the server to make it work for ANDROID.. So Plz give me a server setup link which will work for Android.. 2.I am setting up the server in my home and my system IP is 192.x.x.x . It will be useful if u share where i should give this IP address in the tutorial (which u share).. Plz help me as i am searching for this many days.. Regards, Deepak

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  • The SQL Server Reporting Services SDK for PHP Debuts

    - by The Official Microsoft IIS Site
    Microsoft has just released the SQL Server Reporting Services SDK for PHP, which enables PHP developers to easily create reports and integrate them in their web applications. The SDK offers a simple Application Programming Interface to interoperate with SQL Server Reporting Services, Microsoft's Reporting and Business Intelligence solution. Developers will be able to use the SDK to perform common operations like listing reports in PHP applications, providing custom report parameters from a PHP...(read more)

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  • Java EE talks at JAX Conf

    - by arungupta
    JAX Conf is starting in San Jose today and there are several talks on Java EE there. Java EE Wednesday and Thursday Java Persistence API 2.0 with Eclipse Link RESTful Services with Java EE Cast Study: Functional programming in Scala with CDI GlassFish 3.1: Deploying your Java EE 6 Applications The future of Java Enterprise Testing Forge new ground in Rapid Enterprise Development The Java EE 7 Platform: Developing for the Cloud (Keynote) Exploring Java EE 6 for the Enterprise Developer JBoss Day JSF Summit CDI Tutorial And many more ... Check out the complete schedule and see ya there!

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