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  • Making a Grid in an NSView

    - by Hooligancat
    I currently have an NSView that draws a grid pattern (essentially a guide of horizontal and vertical lines) with the idea being that a user can change the spacing of the grid and the color of the grid. The purpose of the grid is to act as a guideline for the user when lining up objects. Everything works just fine with one exception. When I resize the NSWindow by dragging the resize handle, if my grid spacing is particularly small (say 10 pixels). the drag resize becomes lethargic in nature. My drawRect code for the grid is as follows: -(void)drawRect:(NSRect)dirtyRect { NSRect thisViewSize = [self bounds]; // Set the line color [[NSColor colorWithDeviceRed:0 green:(255/255.0) blue:(255/255.0) alpha:1] set]; // Draw the vertical lines first NSBezierPath * verticalLinePath = [NSBezierPath bezierPath]; int gridWidth = thisViewSize.size.width; int gridHeight = thisViewSize.size.height; int i; while (i < gridWidth) { i = i + [self currentSpacing]; NSPoint startPoint = {i,0}; NSPoint endPoint = {i, gridHeight}; [verticalLinePath setLineWidth:1]; [verticalLinePath moveToPoint:startPoint]; [verticalLinePath lineToPoint:endPoint]; [verticalLinePath stroke]; } // Draw the horizontal lines NSBezierPath * horizontalLinePath = [NSBezierPath bezierPath]; i = 0; while (i < gridHeight) { i = i + [self currentSpacing]; NSPoint startPoint = {0,i}; NSPoint endPoint = {gridWidth, i}; [horizontalLinePath setLineWidth:1]; [horizontalLinePath moveToPoint:startPoint]; [horizontalLinePath lineToPoint:endPoint]; [horizontalLinePath stroke]; } } I suspect this is entirely to do with the way that I am drawing the grid and am open to suggestions on how I might better go about it. I can see where the inefficiency is coming in, drag-resizing the NSWindow is constantly calling the drawRect in this view as it resizes, and the closer the grid, the more calculations per pixel drag of the parent window. I was thinking of hiding the view on the resize of the window, but it doesn't feel as dynamic. I want the user experience to be very smooth without any perceived delay or flickering. Does anyone have any ideas on a better or more efficient method to drawing the grid? All help, as always, very much appreciated.

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  • iPhone App not saving values to .plist file

    - by Trent
    Hey everyone. I am working on an app that displays a modal the first time the consumer uses it. I have a .plist file that will store the information I request once the Save button is pressed. I can read from the .plist file fine and when I run my save method it SEEMS to work fine but the .plist file is not updating. I'm not so sure of the problem here. I show the modal like this. - (void) getConsumerInfo { NSString *filePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"consumer.plist"]; NSMutableDictionary *plistConsumerInfo = [[NSMutableDictionary alloc] initWithContentsOfFile:filePath]; NSString *hasAppeared = [plistConsumerInfo objectForKey:@"HasAppeared"]; if(hasAppeared != kHasAppeared) { ConsumerInfoViewController *tmpConsumerInfoVC = [[ConsumerInfoViewController alloc] initWithNibName:@"ConsumerInfoView" bundle:nil]; self.consumerInfoViewController = tmpConsumerInfoVC; [self presentModalViewController:consumerInfoViewController animated:YES]; [tmpConsumerInfoVC release]; } } This is called by the viewDidLoad method in the first view phone when the app is started. Within the consumerInfoViewController I have textfields that have data entered and when the Save button is pressed it calls this method. - (IBAction)saveConsumerInfo:(id)sender { NSString *filePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"consumer.plist"]; NSMutableDictionary *plistDict = [[NSMutableDictionary alloc] initWithContentsOfFile:filePath]; NSString *tmpDiversName = txtDiversName.text; NSString *tmpLicenseType = txtLicenseType.text; NSString *tmpLicenseNum = txtLicenseNumber.text; NSString *tmpHasAppeared = @"1"; NSString *tmpNumJumps = @"3"; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpDiversName] forKey:@"ConsumerName"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpLicenseType] forKey:@"LicenseType"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpLicenseNum] forKey:@"LicenseNumb"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpNumJumps] forKey:@"NumJumps"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%d", tmpHasAppeared] forKey:@"Show"]; [plistDict writeToFile:filePath atomically: YES]; NSLog([[NSString alloc] initWithContentsOfFile:filePath]); [self dismissModalViewControllerAnimated:YES]; } This all runs fine with no hiccups but the file is never updated. I would like it to update so I can use this information throughout the app and update the flag so it will not show the view again once the data is entered. Please let me know if there is anymore information you need. Thanks in advance!

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  • How to navigate clicking row to another UITableView ?

    - by Meko
    Hi. I am trying to show detailed UItable view when clicking on row. I used - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; photoListViewController = [[PhotoListViewController alloc]initWithNibName:@"PhotoListViewController" bundle:[NSBundle mainBundle]]; [self.navigationController pushViewController:photoListViewController animated:YES]; [photoListViewController release]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } This PhotoListViewController is an empty UITableViewController. As I know UITableViewCOntroller has a navigation controller implemented and I don`t have to create navigation controller. But When I clicked on row it does not navigate to second view.AM I have to make some connection on nib file?I only created this PhotoListViewController in File-New-UIViewCOntroller and selected UITableView. EDIT : SOLVED I solved my problem.I should use UINAvigation object.I thought that UITable has it but there was no ))

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  • iPhone scrollView won't scroll after keyboard is closed

    - by Rob
    I was trying to implement a way to have the UITextField move up when the keyboard opened so that the user could see what they were typing but after implementing the code - it locks my scroll. The view will scroll when the user first gets to that view but after inputting text and closing the keyboard it locks the view. I suspect that it is a problem somewhere in this code: - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; NSLog(@"Registering for keyboard events"); // Register for the events [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidShow:) name: UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidHide:) name: UIKeyboardDidHideNotification object:nil]; // Setup content size scrollView.contentSize = CGSizeMake(SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); //Initially the keyboard is hidden keyboardVisible = NO; } -(void) viewWillDisappear:(BOOL)animated { NSLog (@"Unregister for keyboard events"); [[NSNotificationCenter defaultCenter] removeObserver:self]; } //**-------------------------------** - (void) keyboardDidShow: (NSNotification *)notif { NSLog(@"Keyboard is visible"); // If keyboard is visible, return if (keyboardVisible) { NSLog(@"Keyboard is already visible. Ignore notification."); return; } // Get the size of the keyboard. NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Save the current location so we can restore // when keyboard is dismissed offset = scrollView.contentOffset; // Resize the scroll view to make room for the keyboard CGRect viewFrame = scrollView.frame; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; CGRect textFieldRect = [activeField frame]; textFieldRect.origin.y += 10; [scrollView scrollRectToVisible:textFieldRect animated:YES]; NSLog(@"ao fim"); // Keyboard is now visible keyboardVisible = YES; } -(void) keyboardDidHide: (NSNotification *)notif { // Is the keyboard already shown if (!keyboardVisible) { NSLog(@"Keyboard is already hidden. Ignore notification."); return; } // Reset the frame scroll view to its original value scrollView.frame = CGRectMake(0, 0, SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); // Reset the scrollview to previous location scrollView.contentOffset = offset; // Keyboard is no longer visible keyboardVisible = NO; } -(BOOL) textFieldShouldBeginEditing:(UITextField*)textField { activeField = textField; return YES; } I defined the size above the #imports as: #define SCROLLVIEW_CONTENT_HEIGHT 1000 #define SCROLLVIEW_CONTENT_WIDTH 320 Really not sure what the issue is.

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  • Rest Web Service with App Engine and Webapp

    - by fceruti
    I want to build a REST web service on app engine. Currently i have this: from google.appengine.ext import webapp from google.appengine.ext.webapp import util class UsersHandler(webapp.RequestHandler): def get(self, name): self.response.out.write('Hello '+ name+'!') def main(): util.run_wsgi_app(application) #Map url like /rest/users/johnsmith application = webapp.WSGIApplication([(r'/rest/users/(.*)',UsersHandler)] debug=True) if __name__ == '__main__': main() And i would like to retreive for example all my users when the path /rest/users is accessed. I Imagine I can do this by building another handler, but I want to know if is possible to do it inside of this handler.

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  • PyQt4 Move QTableWidget row with widgets

    - by Guard
    I have the following method in my PyQt4 app. r2 is the number of row to move, and r1 is the position where it should be moved. To clarify: the table is filled with cellWidgets, not widgetItems. def move_row(self, r1, r2): tt = self.tableWidget tt.insertRow(r1) for c in range(tt.columnCount()): tt.setCellWidget(r1, c, tt.cellWidget(r2 + 1, c)) tt.removeRow(r2 + 1) # <--- ??? If I comment out the last line, it behaves as expected: the new row is inserted at position r1, it is filled with widgets from r2 (now it's r2+1), and the r2+1 row is empty. If I even hide this row, it behaves well, though it is not what I want (I have the rows numbered, and I don't want this hidden row to occupy the number). But if I remove the row, the widgets initially owned by it disappear. Looks like their ownership is taken on first placement, and is not changed after the move. Any ideas?

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  • "SecondViewController" may not respond to '-updatePlayerQueueWithMedia:' Messages without a matching

    - by Pavan
    I don't understand whats happening I get a warning that says "SecondViewController" may not respond to '-updatePlayerQueueWithMedia:' Messages without a matching signature will be assumed to return 'id' and accept '...' as arguments. this is my method - (void)mediaPicker: (MPMediaPickerController *) mediaPicker didPickMediaItems: (MPMediaItemCollection *) mediaItemCollection { [self dismissModalViewControllerAnimated: YES]; [self updatePlayerQueueWithMediaCollection: mediaItemCollection]; } And the actual method which ive written in the same page is - (void) updatePlayerQueueWithMediaCollection: (MPMediaItemCollection *) mediaItemCollection { //and shit happens here. } I don't understand whats happening can someone please help me get rid of this warning.

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  • NSKeyedArchiver save method ( that i made) crashed the iphone simulator

    - by Kevin
    i saw this approach on a tutorial, and the message is working for their example but when i implement this it does not work. from what i can tell the iphone simulator crashes when i do a [ self saveSettingsData]. TheSettings is class object that i declare and initialize in the appdelagate with these methods. the error says terminating due to uncaught exception. i am new to the iphone sdk and objective, so i really can't figure out what is going on thanks to any one who can help, i am ready to literally pull my hair out. (NSString *) SettingsDataFilePath { NSString * settingsDataFilePath ; NSArray * paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) ; NSString * documentsDirectory = [paths objectAtIndex:0] ; settingsDataFilePath = [[documentsDirectory stringByAppendingPathComponent: @"SetggggtingsData.plist" ] retain] ; return settingsDataFilePath ; } (void) saveSettingsData { [NSKeyedArchiver archiveRootObject:[TheSettings copy] toFile:[self SettingsDataFilePath]] ;

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  • Uibutton events

    - by Raju
    //My Button code --------------------------------------------------------------------------------------------------- UIButton *ticketButtonObj=[[ticketButton alloc]initWithFrame:CGRectMake(0.0f, 115.0f, 500.0f, 40.0f) ; int col=10; [ticketButtonObj addTarget:self action:@selector(ShowNumber:) forControlEvents:UIControlEventTouchUpInside]; [self.window addSubview:ticketButtonObj]; -(void) ShowNumber:(id)sender{ // here i want to get the Value of Col } in the above code when i pressed the button.. i want print the value of col variable in ShowNumber method .. how it is ? pls Help me ... thanks and regards... by raju

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  • IronPython/C# Float data comparison

    - by Gopalakrishnan Subramani
    We have WPF based application using Prism Framework. We have embedded IronPython and using Python Unit Test framework to automate our application GUI testing. It works very well. We have difficulties in comparing two float numbers. Example class MyClass { public object Value { get; set;} public MyClass() { Value = (float) 12.345; } } In IronPython When I compare the MyClass Instance's Value property with python float value(12.345), it says it doesn't equal This statement raises assert error self.assertEqual(myClassInstance.Value, 12.345) This statement works fine. self.assertEqual(float(myClassInstance.Value.ToString()), 12.345) When I check the type of the type(myClassInstance.Value), it returns Single in Python where as type(12.345) returns float. How to handle the C# float to Python comparison without explicit conversions?

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  • How switch UIViewController by flip from 3 controllers ?

    - by Sergey
    Hello, all. I've got next problem: i've got 3 UIViewController and need to switch controllers by UIModalTransitionStyleFlipHorizontal. Next code working fine: testController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:testController animated:YES]; where testController - next controller to switch, self - current controller. And when i've set 3rd controller - it's working fine, but i have problem with back to first controller - when i back to first controller - i can't go to second controller. 1 - 2 - 3 - 1 - it's working fine, but - 2 - don't show. what's mistake ?

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  • Unable to reverse seemingly simple rails migration - getting "altered_table.column may not be NULL"

    - by brad
    I have a table 'invoices' in my development database (sqlite3) populated with a small amount of test data. I wanted to add a column 'invoice_number' to it and set up a migration like so: class AddInvoiceNumberColumnToInvoices < ActiveRecord::Migration def self.up add_column :invoices, :invoice_number, :integer end def self.down remove_column :invoices, :invoice_number end end I ran rake db:migrate and it seemed to migrate just fine. However, when I tried to access this column through ActiveRecord it didn't seem to be there. I decided to undo this migration and try again (not sure what I was going to try but I thought I'd start by undoing it) with rake db:migrate VERSION='whatever_the_migration_before_this_one_was_called'. This failed with the error message == AddInvoiceNumberColumnToInvoices: reverting =============================== -- remove_column(:invoices, :invoice_number) rake aborted! An error has occurred, this and all later migrations canceled: altered_invoices.invoice_number may not be NULL I can't find any documentation of this error. Is anyone able to explain what I have done wrong, and more importantly how I can fix this?

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  • Dynamic controls lost when postback

    - by Joren
    Hi I load my self-made webuser controls dynamically. A user chooses a template and depending on that template I load some self-made webuser controls (.ascx) that are defined in a sql server database. When the user fills in the TextBoxes and clicks on the submit button, the entries in the TextBoxes should be saved in my database. The problem is that when clicking the submit button, the TextBox entries are erased. I searched a lot to fix this problem, for example I tried to load every control again every postback by putting the code in the Page_Init event but unfortunately it won't work.

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  • Executing codes in viewDidLoad

    - by iSharreth
    In my .m file : (void)viewDidLoad { [super viewDidLoad]; /* Some codes for picker view and slider */ } I used a button to navigate to second view by using the below code: (IBAction)goToPlay{ [self presentModalViewController: secondViewController animated: YES]; } I used another button to go back to first view by using below code: (IBAction)goBack{ [self dismissModalViewControllerAnimated:YES]; } Now the viewDidLoad method is not calling. I had written some codes in viewDidLoad in first view and I want to execute it when pressing goBack button in second view. What should I do? Anyone please help.

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  • iPhone: UITableView Becomes Invisible after Changing the Data it Displays

    - by Alexander Shemshurenko
    Hi I have application with a TabBar that controls several views. In one view, I control connections to different servers. Each server provides a different set of items. I display these items in UITableView on another view. The problem is that the tableview displays OK the first time but if I go back to view number one and change the server, thereby changing the list of items that should be displayed in tableview, the tableview becomes invisible for some reason. If I tap on the screen in the place where it should be, it becomes visible again. I create table view like this UITableView * aTableView = [[UITableView alloc] initWithFrame:CGRectMake(X,Y,Width,Height) style:UITableViewStyleGrouped]; [[self view] addSubview:aTableView]; aTableView.dataSource = self; Ive tried to call reloadData and setNeedsDisplay in viewWillAppear of the UIViewController that hosts this tableview but without success. Any advice? Thanks

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  • iPHone: Unit/Logic Tests initWithNibName

    - by pion
    I have setup my Logic Tests following the instructions on http://developer.apple.com/iphone/library/documentation/Xcode/Conceptual/iphone_development/135-Unit_Testing_Applications/unit_testing_applications.html. I could test a couple classes successfully. But I got error when testing the following: - (id)init { if (self = [super initWithNibName:@"Foo" bundle:nil]) { ... } return self; } The error message is -[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "Foo" My question: Did I do something wrong? Missed something? or I cannot test -initWithNibName using Logic Tests technique. Thanks in advance for your help.

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  • Problem with memory leaks

    - by user191723
    Sorry, having difficulty formattin code to appear correct here??? I am trying to understand the readings I get from running instruments on my app which are telling me I am leaking memory. There are a number, quite a few in fact, that get reported from inside the Foundation, AVFoundation CoreGraphics etc that I assume I have no control over and so should ignore such as: Malloc 32 bytes: 96 bytes, AVFoundation, prepareToRecordQueue or Malloc 128 bytes: 128 bytes, CoreGraphics, open_handle_to_dylib_path Am I correct in assuming these are something the system will resolve? But then there are leaks that are reported that I believe I am responsible for, such as: This call reports against this line leaks 2.31KB [self createAVAudioRecorder:frameAudioFile]; Immediately followed by this: -(NSError*) createAVAudioRecorder: (NSString *)fileName { // flush recorder to start afresh [audioRecorder release]; audioRecorder = nil; // delete existing file to ensure we have clean start [self deleteFile: fileName]; VariableStore *singleton = [VariableStore sharedInstance]; // get full path to target file to create NSString *destinationString = [singleton.docsPath stringByAppendingPathComponent: fileName]; NSURL *destinationURL = [NSURL fileURLWithPath: destinationString]; // configure the recording settings NSMutableDictionary *recordSettings = [[NSMutableDictionary alloc] initWithCapacity:6]; //****** LEAKING 384 BYTES [recordSettings setObject:[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey: AVFormatIDKey]; //***** LEAKING 32 BYTES float sampleRate = 44100.0; [recordSettings setObject:[NSNumber numberWithFloat: sampleRate] forKey: AVSampleRateKey]; //***** LEAKING 48 BYTES [recordSettings setObject:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey]; int bitDepth = 16; [recordSettings setObject: [NSNumber numberWithInt:bitDepth] forKey:AVLinearPCMBitDepthKey]; //***** LEAKING 48 BYTES [recordSettings setObject:[NSNumber numberWithBool:YES] forKey:AVLinearPCMIsBigEndianKey]; [recordSettings setObject:[NSNumber numberWithBool: NO]forKey:AVLinearPCMIsFloatKey]; NSError *recorderSetupError = nil; // create the new recorder with target file audioRecorder = [[AVAudioRecorder alloc] initWithURL: destinationURL settings: recordSettings error: &recorderSetupError]; //***** LEAKING 1.31KB [recordSettings release]; recordSettings = nil; // check for erros if (recorderSetupError) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle: @"Can't record" message: [recorderSetupError localizedDescription] delegate: nil cancelButtonTitle: @"OK" otherButtonTitles: nil]; [alert show]; [alert release]; alert = nil; return recorderSetupError; } [audioRecorder prepareToRecord]; //***** LEAKING 512 BYTES audioRecorder.delegate = self; return recorderSetupError; } I do not understand why there is a leak as I release audioRecorder at the start and set to nil and I release recordSettings and set to nil? Can anyone enlighten me please? Thanks

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  • Jquery, "$.each(", function returns error in IE. 'Length' is null or not an object

    - by Collin Estes
    My code is working fine in FireFox but my users are restricted to IE. I'm getting an error though in IE, related to my JQUERY function. populateTable:function(returnList) { var self = this; var eat = $.evalJSON(returnList.firstChild.textContent) $.each(eat,function() { $("<tr><td>" + this.reportId + "</td><td>" + this.description + "</td><td>" + this.drawingNumber + "<td></tr>").insertAfter(self.tblResults[0].childNodes[1]); }) } IE is erring on the $.each with the message below: 'Length' is null or not an object Any ideas or maybe a workaround for the $.each function? Update: returnList is an XML document object from an Ajax call. I'm trying to retrieve the JSON object string located within the XML tag.

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  • connect tableView + tableView

    - by totato
    Right now I have an indexed tableview that goes to a detail view but i want it to go to another tableview then a detail view. my code like this: ` - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { displyAnnController *anController = [[displyAnnController alloc] initWithNibName:@"AnnView" bundle:[NSBundle mainBundle]]; DetailViewController *dvController = [[DetailViewController alloc] initWithStyle:UITableViewStyleGrouped]; switch (indexPath.row) { case 0: [self.navigationController pushViewController:anController animated:YES]; [anController release]; anController = nil; break; case 1: [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; break; default: break; }` and when I press the cell with index 0 in the simulator, the program is crash! what's the problem? pleas help me ..

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  • Global Timer in Javascript with Multiple Callbacks

    - by Mike Beepo
    I want to create a global timer object in javascript and then be able to add callbacks to it on the fly. This way I can just use one global timer in my script to execute all actions at a certain interval rather than wasting resources by using multiples. This is how I want to be able to piece things together: var timer = new function() { clearInterval( this.interval ); //[1] At this point I want the Callbacks to be run var self = this; setTimeout(function() {self.timer()}, 200); } function otherObject = new function() { //When created I want to bind my object's function called cb to the global timer at [1] } otherObject.prototype.cb = function() { //Stuff that should be done every time the timer is run } var someObject = new otherObject(); How would I make it possible bind any number functions (most of which are functions within other objects) to run at the interval of my timer on the fly?

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  • UINavigationController Right button

    I am unable to set any property of parentController (which is always a UINavigationController in my case) from child views. e.g. I want to add a button on the navigation bar using following code: UINavigationController* parentController = (UINavigationController)self.parentViewController; UIBarButtonItem *addButton = [[[UIBarButtonItem alloc] initWithTitle:@"Something" style:UIBarButtonItemStyleBordered target:self action:@selector(doSomething)] autorelease]; [_parentController.navigationItem setRightBarButtonItem:addButton animated:YES]; This code runs perfectly without errors but I can't see any button added to the navigation bar. Thanks in advance.

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  • Customizing RadioSelect

    - by Kugel
    Hello I have a form with ChoiceField whose widget is set to RadioSelect Now to override default html output one needs to subclass RadioFieldRenderer like this: class SimpleRadioFieldRenderer(forms.widgets.RadioFieldRenderer): def render(self): """Outputs widget without <ul> or <li> tags.""" return mark_safe(u'\n'.join([u'%s' % force_unicode(w.tag()) for w in self])) All is good now except I'd like to be able to render 1 radio button at a time from template. Something like this: {{ form.myfield.0 }}} Or perhaps hanging it onto widget itself: {{ form.myfield.field.widget.0 }} What bugs me is that RadioFieldRenderer already implements __get_item__ to get just one RadioInput. The problem is that the renderer does not contain data, neither does the widget. And I'd really hate to mess with Field and BoundField. I need this to inject html before/after each radiobutton and I'd like it to be done in the template. From the code it would be easy. Any ideas are welcome.

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  • WordPress jQuery Toggle based on category

    - by Cameron
    I have the following Nav: <li id="categories"> <ul> <li class="cat-item cat-item-8 current-cat"><a href="#">Link</a> <ul> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> </ul> </li> <li class="cat-item cat-item-10"><a href="#">Link</a> <ul> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a> <ul> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> <li class="cat-item"><a href="#">Link</a></li> </ul> </li> </ul> </li> </ul> </li> and the following JS: jQuery("#categories li.cat-item").each(function(){ var item = jQuery("<span>").addClass('plus'), that = jQuery(this); if ( that.has("ul").length ) { item.click(function(e){ var self = jQuery(this); self.text( self.text() === "+" ? "-" : "+" ) .parent().next().toggle(); e.preventDefault(); }).text('+'); that.find(".children").hide(); } that.children("a").prepend( item ); }); This builds a nice toggle menu for my categories. However what I want it to do is based on what category I am currently viewing show the corresponding menu to be opened when the user lands on the page. Thanks.

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  • Python encoding for pipe.communicate

    - by Brian M. Hunt
    I'm calling pipe.communicate from Python's subprocess module from Python 2.6. I get the following error from this code: from subprocess import Popen pipe = Popen(cwd) pipe.communicate( data ) For an arbitrary cwd, and where data that contains unicode (specifically 0xE9): Exec. exception: 'ascii' codec can't encode character u'\xe9' in position 507: ordinal not in range(128) Traceback (most recent call last): ... stdout, stderr = pipe.communicate( data ) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/subprocess.py", line 671, in communicate return self._communicate(input) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/subprocess.py", line 1177, in _communicate bytes_written = os.write(self.stdin.fileno(), chunk) This is happening, I presume, because pipe.communicate() is expecting ASCII encoded string, but data is unicode. Is this the problem I'm encountering, and i sthere a way to pass unicode to pipe.communicate()? Thank you for reading! Brian

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  • iPhone modal View with alpha transparency?

    - by Moshe
    I am adding a modal view using the following code: [self presentModalViewController:phrasesEditor animated:YES]; How can I make the modal view semi-transparent so that the superview "shines" through? My complete method/function looks like this: -(IBAction)showEditPhrases:(id)sender{ PhrasesViewController *phrasesEditor = [[PhrasesViewController alloc] initWithNibName:@"PhrasesViewController" bundle:nil]; phrasesEditor.modalTransitionStyle = UIModalTransitionStyleCrossDissolve; [phrasesEditor.view setAlpha: 0.5]; [phrasesEditor.view setBackgroundColor: [UIColor clearColor]]; [self presentModalViewController:phrasesEditor animated:YES]; [phrasesEditor release]; }

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