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  • Can't Delete file Macbook Pro (Stuck in Trash)

    - by chris
    I dunno when I deleted this file (its an avi), its been in the trash for awhile. Today I went to empty the trash and this one file can't claims to be in use. But I have restarted, shut down my mac several times, I've also used my media player several times since last using that file. So I guess Im trying to find out how to find whats using the file or at least making it appear as such. So I can go about deleting it finally.

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  • How do I uninstall skydrive and IE11 from windows 8.1?

    - by chipperyman573
    Microsoft is shoving IE11 and Skydrive in my face with windows 8.1. You can disable skydrive by going into the registry and disable IE by going into Turn windows features on or off but the thing that microsoft just can't understand is that I don't want skydrive or IE. I want to remove IE and skydrive from my computer. Google told me that I can go to Control Panel - Programs and Features - Installed Updates and uninstall IE from there. However, there isn't an option to do so: What do I do?

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  • VPN: Does all traffic get routed through the VPN when I am logged in?

    - by Dan
    If I log into a slow VPN with only a 15k/s connection, when I try to go to kernel.org or some other site to download something, is everything getting routed through that other network? (so my max speed for all downloads is 15k/s?) Or are only the DNS requests getting routed and I can still get my normal download speeds I would have been able to before logging into the router?

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  • Fortigate 80C multi wan

    - by emamdouh
    I've Fortigate 80c and two internet lines from two separate ISPs. I'm trying to distribute sessions between both internet lines following http://docs-legacy.fortinet.com/cb/html/index.html#page/FOS_Cookbook/Install_advanced/routing_ecmp_basic.html , but it seems connections go through just one of two internet lines. I have "wan1 as it's configured first, and I could edit static route table to be wan2 instead of wan1", but not both of internet lines I have. Any ideas why this happens? Thanks in advance

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  • Excel 2007: what happened to the Auto Expand Selection tool?

    - by Erik Olson
    Older versions of Excel had a icon that would expand the selection to include any non-empty cells in all directions. It was an X shape with four arrowheads. You can still write VBA code to do this, but I really miss this tool. Did they just drop it from Excel 2007? In older versions you had to go get it from the Customize menu because it wasn't on any toolbar by default.

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  • Ubuntu equivalent to bugs.debian.org/<package>?

    - by jae
    In Debian, I can use the above URL to quickly see the open bugs for a package. In Ubuntu, it seems I have to go to launchpad, and click, click, click... which is . Is there a quick way to see all the bugs of a package in Ubuntu? One which doesn't require clicking through hell and back?

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  • Windows DFS File System Clustering

    - by tearman
    We're attempted to set up a high availability network for our file servers, and we're wanting to do a DFS file system cluster using the same back-end storage (our back-end storage has its own clustering mechanisms that it manages itself). The question being, A. how would one go about setting up DFS clustering, and B. how can we get Windows to cooperate with multiple servers accessing the same SAN volumes?

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  • Nginx rewrite URL only if file exists

    - by Jose Fernandez
    I need to write a rewrite rule for Nginx so that if a user tries to go to an old image url: /images/path/to/image.png and the file doesnt exist, try to redirect to: /website_images/path/to/image.png ONLY if the image exists in the new URL, otherwise continue with the 404. The version of Nginx on our host doesn't have try_files yet.

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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • Blur a moving area in a movie on Mac OS X

    - by Stefano Borini
    Note, there's already a question on this regard, but it's totally useless. I need to blur, or put a small opaque mask to a moving object on a movie I took, I am using Mac OS X. Clearly, I don't want to shell out a lot of money for something so simple, so getting Adobe Premiere or similar software is a no go. I could however consider paying a small software (max 30 dollars) for this specific task.

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  • postfix mail server and spam

    - by darko petreski
    Hi, I have a postfix mail server for our firm. The mails sent from this server to gmail and yahoo goes in spam. The postfix is configured on our server and it has never been used for spamming. Everything is configured as is should. The server works fine, the headers are as they should be. What should I do in order the messages not to go in spam ? Regards

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  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

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  • Downloading Microsoft Security Essentials via https

    - by Marcel
    I want to download Microsoft Security Essentials on my brand new Windows 7 home PC. The official site presented to me is http://windows.microsoft.com/de-CH/windows/products/security-essentials, as I am located in Switzerland. The link to the actual package then is http://go.microsoft.com/fwlink/?LinkID=231276 Obviously, the download is not secured with https. Why? Would this not be the first thing Microsoft should do? They could deliver the certificate already with the OS to make it really secure...

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  • Podcast client for Symbian [closed]

    - by xain
    Hi,does anybody know a podcast application for the XpressMusic 5800 other than the one that comes with the phone ? The main feature I'm looking for is that it remembers where I stop listening so when I go back to that episode it doesn't start playing it all over again - just like the iPod does.

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  • Good Linux disaster-ready filesystem?

    - by Felipe Solís
    I'm working on this emergency open wi-fi network project and it includes a local website (nginx + MySQL). In order to eliminate SPOFs, we're going to setup at least two of everything (server, switch, router, etc.). This network is thought to work when an earthquake strikes and it's very likely to a server to go to down, if so, we need to be able to boot them up and be operating as soon as possible. Do any of you know if any linux filesystem would work better than others in this scenario?

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  • How do I get the latest FastCGI and PHP versions to peacefully coexist on IIS 6?

    - by BHelman
    I have been going round and round trying to get any sort of PHP running on IIS 6. I somehow managed to successfully get version 5.1.4 running using the php5isapi.dll file. However, I want to upgrade a website to begin using a Content Management System. I have never dug into CMS before so I'm open to programs that are easy to use. I am currently looking into TomatoCMS and ImpressCMS - but that's beside the point. I have never done an installation with PHP before and I think I'm getting familiar with how it works. However the current situation is this. Microsoft's Web Platform Installer 2.0 installed FastCGI for me. I need to upgrade to PHP 5.3.1 for a CMS system. So I downloaded the Windows installer and let it go at it. After consulting several other blog articles, I believe I know how it is supposed to work but I am currently not having luck. THE SETUP *.php is a registered extension in IIS 6 for all websites (on Win 2k3). The application that it calls is C:\Windows\system32\inetsvr\fcgiext.dll, like it should. The fcgiext.ini config has the proper lines: [Types] php=PHP [PHP] ext=C:\program files\PHP\php-cgi.exe And the php.ini file also has the correct configs. All extensions are disabled and I changed the correct things for FastCGI. And everything is registered correctly with the PATH variable. Everything is exactly how it should be. BUT when I launch the "info.php" page () on another computer, I get the following error: FastCGI Error The FastCGI Handler was unable to process the request. Error Details: * Section [PHP] not found in config file. * Error Number: 1413 (0x80070585). * Error Description: Invalid index. HTTP Error 500 - Server Error. Internet Information Services (IIS) A quick Google search reveals that I have it all setup correctly as far as the INI's go and the mapping of the php extension. I am completely at a loss. Does anyone have any suggestions? Although the server is hosting three small websites, I don't really care what I have to do to it to get it to work.

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  • XPathNavigator in Silverlight

    - by vladimir
    I have a code library that makes heavy use of XPathNavigator to parse some specific xml document. The xml document is cross-referenced, meaning that an element can reference another which has not yet been encountered during parsing: <ElementA ...> <DependentElementX id="1234"> </ElementA> <ElementX id="1234" .../> The document doesn't really look like this, but the point is that 1) there is an xml schema that enforces the overall document structure, 2) elements inside the document can reference each other using some IDs, and 3) there is quite a few such cross references between different elements in the document. The document is parsed in two phases. In the first pass I walk through the document XPathDocument doc = ...; XPathNavigator nav = doc.CreateNavigator(); nav.MoveToRoot(); nav.MoveToFirstChild()... and occasionally 'bookmark' the current position (element) in the document using XPathNavigator.Clone() method. This gives me a lightweight instance of an XPathNavigator which I can store somewhere and use later to jump back to a particular place (element) in my document. Once I have enough information collected in the first pass (for example, I have made sure there is indeed an ElementX with an id='1234'), I jump back to saved bookmarks (using those saved XPathNavigators) and complete the parsing. Well, now I'm about to use this library in Silverlight 3.0 and to my horror the XPathNavigator is not in the System.Xml assembly. Questions: 1) Am I missing something obvious (i.e. XPathNavigator does exist in some shape or form, for example in a toolkit or a freeware library)? 2) If I do have to make modifications in the code, what would be the best way to go? Ideally, I would like to make minimal changes, not to rewrite 80% of the code just to be able to use something like XLinq. To resume, in case I have to give up XPathNavigator, all I need is a way to bookmark places in my document and to get back to them so that I can continue to iterate from where I left off. Thanks in advance for any help/ideas.

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  • OSX Workgroup Manager error

    - by Bobby Jack
    When trying to carry out admin in Workgroup Manager - specifically, working with users and groups - I'm getting an 'unexpected' error of type 'eDSEmptyAuthStepData'. The full error message is: Error of type eDSEmptyAuthStepData (-14248) on line 850 of /SourceCache/WorkgroupManager/WorkgroupManager-361.3.1/Plugins/ UserAccounts/UserPrivilegesPluginView.m (linebreaks added) Does anyone know how I can go about resolving this?

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  • How to calibrate your mouse's X/Y in Windows Vista

    - by GateKiller
    I've just installed a new Microsoft Wireless Laser Mouse 5000 and it's X/Y calibration/alignment seems to be off. If I move the mouse from left to right, the cursor will go up and down slightly. If I move the mouse from top to bottom, the cursor will also move from left to right slightly too. I seem to remember in earlier version of Windows or Intelli Point, there was a calibration tool which would fix this issue. Can anyone help? Many Thanks Stephen

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  • Modelling boost::Lockable with semaphore rather than mutex (previously titled: Unlocking a mutex fr

    - by dan
    I'm using the C++ boost::thread library, which in my case means I'm using pthreads. Officially, a mutex must be unlocked from the same thread which locks it, and I want the effect of being able to lock in one thread and then unlock in another. There are many ways to accomplish this. One possibility would be to write a new mutex class which allows this behavior. For example: class inter_thread_mutex{ bool locked; boost::mutex mx; boost::condition_variable cv; public: void lock(){ boost::unique_lock<boost::mutex> lck(mx); while(locked) cv.wait(lck); locked=true; } void unlock(){ { boost::lock_guard<boost::mutex> lck(mx); if(!locked) error(); locked=false; } cv.notify_one(); } // bool try_lock(); void error(); etc. } I should point out that the above code doesn't guarantee FIFO access, since if one thread calls lock() while another calls unlock(), this first thread may acquire the lock ahead of other threads which are waiting. (Come to think of it, the boost::thread documentation doesn't appear to make any explicit scheduling guarantees for either mutexes or condition variables). But let's just ignore that (and any other bugs) for now. My question is, if I decide to go this route, would I be able to use such a mutex as a model for the boost Lockable concept. For example, would anything go wrong if I use a boost::unique_lock< inter_thread_mutex for RAII-style access, and then pass this lock to boost::condition_variable_any.wait(), etc. On one hand I don't see why not. On the other hand, "I don't see why not" is usually a very bad way of determining whether something will work. The reason I ask is that if it turns out that I have to write wrapper classes for RAII locks and condition variables and whatever else, then I'd rather just find some other way to achieve the same effect. EDIT: The kind of behavior I want is basically as follows. I have an object, and it needs to be locked whenever it is modified. I want to lock the object from one thread, and do some work on it. Then I want to keep the object locked while I tell another worker thread to complete the work. So the first thread can go on and do something else while the worker thread finishes up. When the worker thread gets done, it unlocks the mutex. And I want the transition to be seemless so nobody else can get the mutex lock in between when thread 1 starts the work and thread 2 completes it. Something like inter_thread_mutex seems like it would work, and it would also allow the program to interact with it as if it were an ordinary mutex. So it seems like a clean solution. If there's a better solution, I'd be happy to hear that also. EDIT AGAIN: The reason I need locks to begin with is that there are multiple master threads, and the locks are there to prevent them from accessing shared objects concurrently in invalid ways. So the code already uses loop-level lock-free sequencing of operations at the master thread level. Also, in the original implementation, there were no worker threads, and the mutexes were ordinary kosher mutexes. The inter_thread_thingy came up as an optimization, primarily to improve response time. In many cases, it was sufficient to guarantee that the "first part" of operation A, occurs before the "first part" of operation B. As a dumb example, say I punch object 1 and give it a black eye. Then I tell object 1 to change it's internal structure to reflect all the tissue damage. I don't want to wait around for the tissue damage before I move on to punch object 2. However, I do want the tissue damage to occur as part of the same operation; for example, in the interim, I don't want any other thread to reconfigure the object in such a way that would make tissue damage an invalid operation. (yes, this example is imperfect in many ways, and no I'm not working on a game) So we made the change to a model where ownership of an object can be passed to a worker thread to complete an operation, and it actually works quite nicely; each master thread is able to get a lot more operations done because it doesn't need to wait for them all to complete. And, since the event sequencing at the master thread level is still loop-based, it is easy to write high-level master-thread operations, as they can be based on the assumption that an operation is complete when the corresponding function call returns. Finally, I thought it would be nice to use inter_thread mutex/semaphore thingies using RAII with boost locks to encapsulate the necessary synchronization that is required to make the whole thing work.

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