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  • How to integrate camera image into physics engine?

    - by Pedro
    I recently came across this and would like to implement something similar. The basic approach is clear: I have to threshold the image and check if a virtual object collides with the remaining foreground. Instead of implementing the physics myself, I'd like use an engine like Box2D. But how do I integrate the thresholded image into the physics engine so it is possible to interact with virtual objects?

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  • Filling in uninitialized array in java? (or workaround!)

    - by AlexRamallo
    Hello all, I'm currently in the process of creating an OBJ importer for an opengles android game. I'm relatively new to the language java, so I'm not exactly clear on a few things. I have an array which will hold the number of vertices in the model(along with a few other arrays as well): float vertices[]; The problem is that I don't know how many vertices there are in the model before I read the file using the inputstream given to me. Would I be able to fill it in as I need to like this?: vertices[95] = 5.004f; //vertices was defined like the example above or do I have to initialize it beforehand? if the latter is the case then what would be a good way to find out the number of vertices in the file? Once I read it using inputstreamreader.read() it goes to the next line until it reads the whole file. The only thing I can think of would be to read the whole file, count the number of vertices, then read it AGAIN the fill in the newly initialized array. Is there a way to dynamically allocate the data as is needed?

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  • Objective-c when to release objects

    - by Chris
    -(IBAction)registerUpdate:(id)sender { HTTPRequest* request = [[HTTPRequest alloc] initWithUrl:@"http://www.yahoo.com" delegate:self]; [request doRequest]; } The HTTPRequest makes an asynchronous request and calls the onHTTPResponse method in the current class. My question is do I have to release request? My guess is that I'm supposed to make it an instance variable? [NSString stringWithFormat:@"Data received: %@", [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]]; How would I release that string object, or should I assign it to a variable?

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  • Can I just release the top object (iPhone)?

    - by yar
    If I release the object that's holding a reference to the variable that I need to release, is that sufficient? Or must I release at every level of the containment hierarchy? I fear that my logic comes from working with a garbage collector for too long. For instance, I assigned to this property of a UIPickerView instance by hand instead of using IB @property(nonatomic, assign) id<UIPickerViewDelegate> delegate Since it's an assign property, I can't just release the reference after I assign it. When I finally release my UIPickerView instance, do I need to do this: [singlePicker.delegate release]; [singlePicker release]; or is the second line sufficient? Also: Are these assign properties the norm, or is that mostly for Interface Builder? I thought that retain properties were the normal thing to expect.

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  • Is there a way to upload videos to youtube from our Website?

    - by Starx
    I am developing a website, where I am allowing users to upload videos, but if the members numbers keep on increasing and they keep on uploading more videos it will be expensive for me. So I want to upload the movies to youtube instead, is this possible? By viewing some other posts here, I am thinking it is possible?

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  • How to copy a structure with pointers to data inside (so to copy pointers and data they point to)?

    - by Kabumbus
    so I have a structure like struct GetResultStructure { int length; char* ptr; }; I need a way to make a full copy of it meaning I need a copy to have a structure with new ptr poinnting on to copy of data I had in original structure. Is It any how possible? I mean any structure I have which contains ptrs will have some fields with its lengths I need a function that would copy my structure coping all ptrs and data they point to by given array of lengthes... Any cool boost function for it? Or any way how to create such function?

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  • The difference between delete and delete [] in C++

    - by Ilya Melamed
    I've written a class that contains two pointers, one is char* color_ and one in vertexesset* vertex_ where vertexesset is a class I created. In the destractor I've written at start delete [] color_; delete [] vertex_; When It came to the destructor it gave me a segmentation fault. Then I changed the destructor to: delete [] color_; delete vertex_; And now it works fine. What is the difference between the two?

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  • Does LINQ require significantly more processing cycles and memory than lower-level data iteration techniques?

    - by Matthew Patrick Cashatt
    Background I am recently in the process of enduring grueling tech interviews for positions that use the .NET stack, some of which include silly questions like this one, and some questions that are more valid. I recently came across an issue that may be valid but I want to check with the community here to be sure. When asked by an interviewer how I would count the frequency of words in a text document and rank the results, I answered that I would Use a stream object put the text file in memory as a string. Split the string into an array on spaces while ignoring punctuation. Use LINQ against the array to .GroupBy() and .Count(), then OrderBy() said count. I got this answer wrong for two reasons: Streaming an entire text file into memory could be disasterous. What if it was an entire encyclopedia? Instead I should stream one block at a time and begin building a hash table. LINQ is too expensive and requires too many processing cycles. I should have built a hash table instead and, for each iteration, only added a word to the hash table if it didn't otherwise exist and then increment it's count. The first reason seems, well, reasonable. But the second gives me more pause. I thought that one of the selling points of LINQ is that it simply abstracts away lower-level operations like hash tables but that, under the veil, it is still the same implementation. Question Aside from a few additional processing cycles to call any abstracted methods, does LINQ require significantly more processing cycles to accomplish a given data iteration task than a lower-level task (such as building a hash table) would?

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  • Creating foreign words' learning site with memory technique (Web 2.0)? Will it work?

    - by Michal P.
    I would like to earn a little money for realizing a good, simple project. My idea is to build a website for learning of chosen by me language (for users knowing English) using mnemonics. Users would be encourage to enter English words with translation to another language and describing the way, how to remember a foreign language word (an association link). Example: if I choose learning Spanish for people who knows English well, it would look like that: every user would be encourage to enter a way to remember a chosen by him/her Spanish word. So he/she would enter to the dictionary (my site database) ,e.g., English word: beach - playa (Spanish word). Then he/she would describe the method to remember Spanish word, e.g., "Image that U r on the beach and U play volleyball" - we have the word play and recall playa (mnemonics). I would like to give possibility of pic hotlinks, encourage for fun or little shocking memory links which is -- in the art of memory -- good. I would choose a language to take a niche of Google Search. The big question is if I don't lose my time on it?? (Maybe I need to find prototype way to check that idea?)

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  • How do I stop video tearing? (Nvidia prop driver, non-compositing window manager)

    - by Chan-Ho Suh
    I have that problem which seemingly afflicts many using the proprietary Nvidia driver: Video tearing: fine horizontal lines (usually near the top of my display) when there is a lot of panning or action in the video. (Note: switching back to the default nouveau driver is not an option, as its seemingly nonexistent power-management drains my battery several times faster) I've tried Totem, Parole, and VLC, and tearing occurs with all of them. The best result has been to use X11 output in VLC, but there is still tearing with relatively moderate action. Hardware: MacBook Air 3,2 -- which has an Nvidia GeForce 320M. There are two common fixes for tearing with Nvidia prop drivers: Turn off compositing, since Nvidia proprietary drivers don't usually play nice with compositing window managers on Linux (Compiz is an exception I'm aware of). But I use an extremely lightweight window manager (Awesome window manager) which is not even capable of compositing (or any cool effects). I also have this problem in Xfce, where I have compositing disabled. Enabling sync to VBlank. To enable this, I set the option in nvidia-settings and then autostart it as nvidia-settings -l with my other autostart programs. This seems to work, because when I run glxgears, I get: $ glxgears Running synchronized to the vertical refresh. The framerate should be approximately the same as the monitor refresh rate. 303 frames in 5.0 seconds = 60.500 FPS 300 frames in 5.0 seconds = 59.992 FPS And when I check the refresh rate using nvidia-settings: $ nvidia-settings -q RefreshRate Attribute 'RefreshRate' (wampum:0.0; display device: DFP-2): 60.00 Hz. All this suggests sync to VBlank is enabled. As I understand it, this is precisely designed to stop tearing, and a lot of people's problem is even getting something like glxgears to output the correct info. I don't understand why it's not working for me. xorg.conf: http://paste.ubuntu.com/992056/ Example of observed tearing::

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  • Force dual-mono audio (L+L or R+R) in Youtube video playback for one-channel audio movies

    - by jakub.g
    Occasionally, I find Youtube videos that have only one audio channel (only left or only right); example video (left channel only). This is quite annoying, especially with headphones on, as I hear sound in one ear, and no sound in the other. So, I want to be able to easily force dual mono (Left+Left or Right+Right) when I find that kind of video, and switch to normal stereo after I finish watching it. I have my headphones plugged well / I don't create audio/video - I want it for real-time playback only, In Windows audio config, setting balance 100% to Left / Right doesn't help (I have either still only left when moved to left, and no sound at all when moved to right), I've checked all the configurations in Control Panel > Sounds and Audio Devices > Audio > Sound Playback > Advanced like suggested in this post, in conjunction with moving balance left/right, and it doesn't seem to have any impact on actual sound I hear in headphones, No need to mix L with R, I just want L+L or R+R, I prefer software solutions to buying a stereo-to-mono adapter, Free solutions please, no $$$ ones, neither trials etc., In Control Panel > Realtek HD Sound Effect Manager I can turn on various mumbo-jumbo effects like: Concert Hall / Hangar / Bathroom / whatever environment (and in fact it makes the sound appear in two ears, but well, it's ridiculous to do this;), but there is no Dual Mono option. Finally, I know I can force L+L or R+R in VLC Player which supports Youtube (well, a little hack is needed, because Youtube internals change from time to time) but it is not very convenient to launch VLC just to play Youtube video - I want to keep it in the browser, I use Firefox generally (but well, if I don't find easier way, I will launch it in VLC).

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  • ¿Como puedo instalar Age of Mythology en Ubuntu? - How I can install Age of Mythology on Ubuntu?

    - by edgarsalguero93
    Spanish: Tengo un problema al tratar de instalar Age of Mythology Gold Edition (v 1.03). Al iniciarle con el Wine (1.3.28) en mi Ubuntu 11.10, y después de ingresar el serial y pulsar Siguiente, me sale un error "No se puede cargar PidGen.dll", y se regresa a la ventana anterior. En Configurar Wine, y en la pestaña Librerías le añadí el archivo DLL que me pide pero todo sigue igual. He intentado todo para que se instale pero no funciona. También he intentado instalarlo en una maquina virtual de VMware Workstation 8.0.1 con Microsoft Windows XP SP3 y me sale un error de compatibilidad con la tarjeta de vídeo: "Tarjeta de vídeo 0: vmx_fb.dll VMware SVGA II Vendor(0x15AD) Device(0x405)" y se cierra el Age of Mythology. Me parece que la solución en este caso seria aumentar la cantidad de vídeo que pone a disposición el VMware a la maquina virtual o un driver para esta tarjeta, pero no se como hacer eso. O tal vez alguien sabe la manera de que mi tarjeta de vídeo que tiene mi computadora se use también para VMware o destinar parte de la memoria del vídeo a la maquina virtual. He buscado en varios sitios, pero ninguno soluciona mi problema. Por favor, si alguien ya encontró la respuesta, que responda a esta pregunta, y de antemano gracias. English: I have a problem trying to install Age of Mythology Gold Edition (v 1.03). At the beginning of the Wine (1.3.28) on my Ubuntu 11.10, and after entering the serial and click Next, I get an error "Unable to load pidgen.dll" and return to the previous window. In Configure Wine and in the Libraries tab I added the DLL that calls me but nothing has changed. I tried everything to be installed but not working. I have also tried to install in a virtual machine with VMware Workstation 8.0.1 Microsoft Windows XP SP3 and I get a compatibility error with video card: "Video Card 0: VMware SVGA II vmx_fb.dll Vendor (0x15AD) Device (0x405) "and closes the Age of Mythology. I think the solution in this case would increase the amount of video available to the VMware virtual machine or a driver for this card, but not how to do that. Or maybe someone knows the way that my video card that has my computer is also used for VMware or earmark part of the video memory to the virtual machine. I searched several sites, but none solved my problem. Please, if someone already found the answer, to answer this question. I also apologize if the translation is not well understood. I used the Google translator. Thanks and greetings from Latin America

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  • SAP dévoile Business Object 4.0, la nouvelle version de sa solution BI intègre la mobilité, les réseaux sociaux et le « in-memory »

    SAP dévoile Business Object 4.0 La nouvelle version de sa solution BI intègre la mobilité, les réseaux sociaux et le « in-memory » SAP vient de dévoiler Business Object 4.0, la prochaine version de sa plate-forme de nouvelle génération de Business Intelligence et de Gestion d'Information d'Entreprise (EIM). [IMG]http://ftp-developpez.com/gordon-fowler/SAP/Slide-5-SAP-BusinessObjects-4.0-Event-Insight2.jpg[/IMG] Après SAP ByDesign 2.6, sa suite ERP en mode SaaS (qui arrive avec un tout nouveau SDK), Business Object 4.0 est la deuxième très grosse annonce de cette année 2011 que Nicolas Sekkaki, Direc...

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  • How can I re-encode H.264 video with minimal quality loss?

    - by SofaKng
    I have a lot of MPEG-TS files (.TS container but H.264 video) and playback is fine except that when you skip forward/backward or fast forward it's very sluggish and gets pixelated, etc. I've been trying to do research and I'm guessing that they were encoding with very few reference blocks (ie. it's a capture from a DVB-S satellite stream). When I re-encode them with Handbrake (.MP4 container) they play very, very good and seeking in the video is instant, etc, etc. Is it possible to transcode/re-encode my MPEG-TS files with minimal quality loss? If so, what is my best bet? They are each about 2 Mbps (ie. 2 GB per hour) but I don't want to re-encode them if "minimal quality loss" requires 10+ GB per file. I'm hoping to keep the video are the same size. Can anybody give me any advice?

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  • Which Opensource License i release my new Youtube video download Project so no one can ask me that this project is against youtube?

    - by John Smiith
    i have designed new opensource youtube video downloader but download videos from youtube is against youtube How can i make this type of message : This is opensource project that is used to download videos from youtube but downloading videos from youtube is against youtube and use of this project under study purpose only. Or Which Opensource License i release so that no one can ask me that this is against youtube?

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  • Any reason to prefer video adapter with two DVI ports versus one DVI/one VGA for DVI/VGA optional dual monitors?

    - by Bryce Thomas
    I am looking to buy a new video card to power two identical monitors. The monitors came with both DVI and VGA cables, so I am able to use either. My current video card has two DVI ports on the back, so I have both monitors connected via DVI at present. I have noticed that many modern video cards have a DVI/VGA/HDMI port trio and that cards with two DVI ports seem somewhat more scarce. Essentially, I have more options available to me for purchasing cards with a DVI/VGA/HDMI trio than with a DVI/DVI duo. My question is, are there any sound reasons to go to the extra effort of finding a card with two DVI ports versus simply running one of my monitors through a DVI and one through a VGA on a DVI/VGA/HDMI card? Quality differences? Any variety of image asymmetry? Configuration difficulties (I dual boot Windows and Ubuntu)? Anything else?

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  • Un hacker de 12 ans pirate des sites officiels pour Anonymous en échange de jeux vidéo, « et il a dit aux autres comment faire » ajoute la police

    Un hacker de 12 ans pirate des sites officiels pour Anonymous en échange de jeux vidéo, « et il a dit aux autres comment faire » ajoute la police 12 ans et il plaide déjà coupable à trois chefs d'accusation de piratage par un tribunal canadien. L'élève de cinquième qui avait alors 11 ans au moment des faits a aidé le collectif Anonymous à lancer des attaques DDoS contre des sites gouvernementaux pendant la crise estudiantine québécoise de l'année passée. Avec la promesse d'obtenir des jeux...

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  • I have 6 updates that won't install on Ubuntu 12.04?

    - by Taylor
    I'm an Ubuntu novice, so any help here is greatly appreciated! I'm running Ubuntu 12.04, and I have six updates that just won't install. I've tried Update Manger, sudo apt-get upgrade, and sudo apt-get update. Nothing has worked so far. Here are the details I get from Update Manager: installArchives() failed: Setting up linux-image-3.2.0-24-generic-pae (3.2.0-24.37) ... Running depmod. sh: 1: /usr/sbin/update-initramfs: not found Failed to create initrd image. dpkg: error processing linux-image-3.2.0-24-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 Setting up linux-image-3.2.0-27-generic-pae (3.2.0-27.43) ... No apport report written because MaxReports is reached already Running depmod. sh: 1: /usr/sbin/update-initramfs: not found Failed to create initrd image. dpkg: error processing linux-image-3.2.0-27-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 No apport report written because MaxReports is reached already Setting up linux-image-3.2.0-29-generic-pae (3.2.0-29.46) ... Running depmod. sh: 1: /usr/sbin/update-initramfs: not found Failed to create initrd image. dpkg: error processing linux-image-3.2.0-29-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 No apport report written because MaxReports is reached already Setting up udev (175-0ubuntu9.1) ... udev stop/waiting udev start/running, process 3685 /var/lib/dpkg/info/udev.postinst: 87: /var/lib/dpkg/info/udev.postinst: update-initramfs: not found dpkg: error processing udev (--configure): subprocess installed post-installation script returned error exit status 127 No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of xserver-xorg-core: xserver-xorg-core depends on udev (= 149); however: Package udev is not configured yet. dpkg: error processing xserver-xorg-core (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of fglrx: fglrx depends on xserver-xorg-core; however: Package xserver-xorg-core is not configured yet. dpkg: error processing fglrx (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of fglrx-amdcccle: fglrx-amdcccle depends on fglrx; however: Package fglrx is not configured yet. dpkg: error processing fglrx-amdcccle (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of linux-image-generic-pae: linux-image-generic-pae depends on linux-image-3.2.0-24-generic-pae; however: Package linux-image-3.2.0-24-generic-pae is not configured yet. dpkg: error processing linux-image-generic-pae (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of linux-generic-pae: linux-generic-pae depends on linux-image-generic-pae (= 3.2.0.24.26); however: Package linux-image-generic-pae is not configured yet. dpkg: error processing linux-generic-pae (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of xserver-xorg-video-intel: xserver-xorg-video-intel depends on xorg-video-abi-11; however: Package xorg-video-abi-11 is not installed. Package xserver-xorg-core which provides xorg-video-abi-11 is not configured yet. xserver-xorg-video-intel depends on xserver-xorg-core (= 2:1.10.99.901); however: Package xserver-xorg-core is not configured yet. dpkg: error processing xserver-xorg-video-intel (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of fglrx-dev:No apport report written because MaxReports is reached already fglrx-dev depends on fglrx; however: Package fglrx is not configured yet. dpkg: error processing fglrx-dev (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Errors were encountered while processing: linux-image-3.2.0-24-generic-pae linux-image-3.2.0-27-generic-pae linux-image-3.2.0-29-generic-pae udev xserver-xorg-core fglrx fglrx-amdcccle linux-image-generic-pae linux-generic-pae xserver-xorg-video-intel fglrx-dev Error in function: Setting up linux-image-3.2.0-24-generic-pae (3.2.0-24.37) ... Running depmod. sh: 1: /usr/sbin/update-initramfs: not found Failed to create initrd image. dpkg: error processing linux-image-3.2.0-24-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 Setting up linux-image-3.2.0-29-generic-pae (3.2.0-29.46) ... Running depmod. sh: 1: /usr/sbin/update-initramfs: not found Failed to create initrd image. dpkg: error processing linux-image-3.2.0-29-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 Setting up linux-image-3.2.0-27-generic-pae (3.2.0-27.43) ... Running depmod. sh: 1: /usr/sbin/update-initramfs: not found Failed to create initrd image. dpkg: error processing linux-image-3.2.0-27-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 Setting up udev (175-0ubuntu9.1) ... udev stop/waiting udev start/running, process 3782 /var/lib/dpkg/info/udev.postinst: 87: /var/lib/dpkg/info/udev.postinst: update-initramfs: not found dpkg: error processing udev (--configure): subprocess installed post-installation script returned error exit status 127 dpkg: dependency problems prevent configuration of linux-image-generic-pae: linux-image-generic-pae depends on linux-image-3.2.0-24-generic-pae; however: Package linux-image-3.2.0-24-generic-pae is not configured yet. dpkg: error processing linux-image-generic-pae (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of xserver-xorg-core: xserver-xorg-core depends on udev (= 149); however: Package udev is not configured yet. dpkg: error processing xserver-xorg-core (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of fglrx: fglrx depends on xserver-xorg-core; however: Package xserver-xorg-core is not configured yet. dpkg: error processing fglrx (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-generic-pae: linux-generic-pae depends on linux-image-generic-pae (= 3.2.0.24.26); however: Package linux-image-generic-pae is not configured yet. dpkg: error processing linux-generic-pae (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of xserver-xorg-video-intel: xserver-xorg-video-intel depends on xorg-video-abi-11; however: Package xorg-video-abi-11 is not installed. Package xserver-xorg-core which provides xorg-video-abi-11 is not configured yet. xserver-xorg-video-intel depends on xserver-xorg-core (= 2:1.10.99.901); however: Package xserver-xorg-core is not configured yet. dpkg: error processing xserver-xorg-video-intel (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of fglrx-amdcccle: fglrx-amdcccle depends on fglrx; however: Package fglrx is not configured yet. dpkg: error processing fglrx-amdcccle (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of fglrx-dev: fglrx-dev depends on fglrx; however: Package fglrx is not configured yet. dpkg: error processing fglrx-dev (--configure): dependency problems - leaving unconfigured

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