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  • How do you conquer the challenge of designing for large screen real-estate?

    - by Berin Loritsch
    This question is a bit more subjective, but I'm hoping to get some new perspective. I'm so used to designing for a certain screen size (typically 1024x768) that I find that size to not be a problem. Expanding the size to 1280x1024 doesn't buy you enough screen real estate to make an appreciable difference, but will give me a little more breathing room. Basically, I just expand my "grid size" and the same basic design for the slightly smaller screen still works. However, in the last couple of projects my clients were all using 1080p (1920x1080) screens and they wanted solutions to use as much of that real estate as possible. 1920 pixels across provides just under twice the width I am used to, and the wide screen makes some of my old go to design approaches not to work as well. The problem I'm running into is that when presented with so much space, I'm confronted with some major problems. How many columns should I use? The wide format lends itself to a 3 column split with a 2:1:1 split (i.e. the content column bigger than the other two). However, if I go with three columns what do I do with that extra column? How do I make efficient use of the screen real estate? There's a temptation to put everything on the screen at once, but too much information actually makes the application harder to use. White space is important to help make sense of complex information, but too much makes related concepts look too separate. I'm usually working with web applications that have complex data, and visualization and presentation is key to making sense of the raw data. When your user also has a large screen (at least 24"), some information is out of eye sight and you need to move the pointer a long distance. How do you make sure everything that's needed stays within the visual hot points? Simple sites like blogs actually do better when the width is constrained, which results in a lot of wasted real estate. I kind of wonder if having the text box and the text preview side by side would be a big benefit for the admin side of that type of screen? (1:1 two column split). For your answers, I know almost everything in design is "it depends". What I'm looking for is: General principles you use How your approach to design has changed I'm finding that i have to retrain myself how to work with this different format. Every bump in resolution I've worked through to date has been about 25%: 640 to 800 (25% increase), 800 to 1024 (28% increase), and 1024 to 1280 (25% increase). However, the jump from 1280 to 1920 is a good 50% increase in space--the equivalent from jumping from 640 straight to 1024. There was no commonly used middle size to help learn lessons more gradually.

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  • Translate along local axis

    - by Aaron
    I have an object with a position matrix and a rotation matrix (derived from a quaternion, but I digress). I'm able to translate this object along world-relative vectors, but I'm trying to figure out how to translate it along local-relative vectors. So if the object is tilted 45 degrees around its Z-axis the vector (1, 0, 0) would make it move to the upper right. For world-space translations I simply turn the movement vector into a matrix and multiply it by the position matrix: position_mat = translation_mat * position_mat. For local-space translations I'd think I'd have to use the rotation matrix into that formula, but I see the object spin around instead when I apply a translation over time no matter where I multiply the rotation matrix.

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  • Viewport.Unproject - Checking if a model intersects a large sprite

    - by Fibericon
    Let's say I have a sprite, drawn like this: spriteBatch.Draw(levelCannons[i].texture, levelCannons[i].position, null, alpha, levelCannons[i].rotation, Vector2.Zero, scale, SpriteEffects.None, 0); Picture levelCannon as being a laser beam that goes across the entire screen. I need to see if my 3d model intersects with the screen space inhabited by the sprite. I managed to dig up Viewport.Unproject, but that seems to only be useful when dealing with a single point in 2d space, rather than an area. What can I do in my case?

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  • FatCow and iPage real deal?

    - by Tribbey
    I need a cheap host that I can upgrade if needed for a startup. From searching, FatCow and iPage seem reliable and inexpensive web hosting services with a Unix OS and good bandwidth + disk space. I suspect they were bought from the same company. They propose to offer unlimited bandwidth/disc space and perks like AdSense/Facebook credit however, they're packages range from 1-3 years @ 3.15 USD/mo, there isn't a monthly package but they do allow you to cancel at anytime and there servers run on wind-mill generated energy which is a plus. I was suspicious because I couldnt seem to find one negative review about them, just affiliate pages until I read a review explaining they're strict policies on copywritten data. Has anyone experience with one of these two hosts?

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  • copying same file name from client to server using tcp protocol with same size of file

    - by user3686570
    This is the client and server program where a client sends a file to server to save in the server. There is a issuse in that same file name is not getting copied on the server with same file size Please help me in this Client program import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(("localhost",9999)) path=raw_input("Please enter the complete PATH of your file : ") f=open (path, "rb") l = f.read(256) while (l): s.sendall(l) l = f.read(10000) s.close() Server Program import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.bind(("localhost",9999)) s.listen(10) while True: s, address = s.accept() print address i=1 f = open( str(i),'wb') #open in binary #i=i+1 while (True): l=s.recv(256) #while (l): f.write(l) l=s.recv(256) print 'File recieve succesfully' f.close() #sc.close() s.close() Thanks in advance

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  • Spaces in type attribute for Behavior Extension Configuration Issues

    - by Shawn Cicoria
    If you’ve deployed your WCF Behavior Extension, and you get a Configuration Error, it might just be you’re lacking a space between your “Type” name and the “Assembly” name. You'll get the following error message: Verify that the extension is registered in the extension collection at system.serviceModel/extensions/behaviorExtensions So, if you’ve entered as below without <system.serviceModel> <extensions> <behaviorExtensions> <add name="appFabricE2E" type="Fabrikam.Services.AppFabricE2EBehaviorElement,Fabrikam.Services, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"/> </behaviorExtensions> </extensions> The following will work – notice the additional space between the Type name and the Assembly name: <system.serviceModel> <extensions> <behaviorExtensions> <add name="appFabricE2E" type="Fabrikam.Services.AppFabricE2EBehaviorElement,Fabrikam.Services, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"/> </behaviorExtensions> </extensions>

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • ubuntu 12.10 slow application load upon restart

    - by Adam
    new ubuntu user. after boot (boot is quite fast), opening applications such as firefox, libra, system settings, takes close to 10 seconds to open. after the application is loaded in RAM, the application opens fine. the system feels snappy, quick. when i have two FIREFOX open, unity is snappy in showing me the two windows side by side. but upon bootup, loading the application takes 10 seconds. there is not much hdd activity. fresh install. its the same for system settings and browsing system settings. when system settings is opened for the first time (10 second), and i click for example Color, it will take quite long to open the color settings. hardware: i3 4gb ram radeon 5770 250gb sata gigabyte h55m motherboard i am using ubuntu straight out of the box, no propriety drivers. 64 bit. i have reinstalled OS, and still the same.

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  • Gnome-classic, new windows remain buried behind other window

    - by Naten Baptista
    This is my first question on this forum. I have recently moved from ARCH Linux to Ubuntu 11.10. I switched to using Gnome-Classic and noticed strange behaviors with the windows whenever I open them. I have setup Launchers on the Panel to launch Dolphin, Terminal and Chrome Browser. Whenever I launch any of these I notice that they open behind the current window that is in-focus instead of coming up in front. According to me any sane windows manager would by default bring up the new window in front and focus, I mean why would you want to open a window hidden behind all other window??? Is there any thing or configuration that I need to check as this problem is driving me nutts . Thanks in advance

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  • disk not accessible

    - by user107044
    i formatted my hard drive yesterday and it was working well even after the formatting. But when I restarted my system again , is is showing that the space is alloted to my files but they are inaccessible. I have even tried to unhide the files and folders, if they got hidden somehow. But nothing works. the hard drive is being shown empty but the properties are saying that it still conatins the data : http://imgur.com/ObjTE in the image, it is showing that the directory has only 1 file of size:4.8 kbps but the space being used by the drive is 11.6 GB. do suggest some solution.

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  • Scammers on the lose pretending to be Microsoft

    - by John Paul Cook
    Minutes ago I received a phone call that the caller ID listed as “Out of area”, which I knew was a bad sign. It was difficult to understand the caller because of his very thick accent. He told me that he was from Microsoft and that my computer was throwing a large number of errors and he was calling to help me. He directed me to use Windows R to open a run dialog box, type eventvwr and then look at the Event Viewer. Within Event Viewer, he instructed me to open Custom Views and then open Administrative...(read more)

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  • How do I create weapon attachments?

    - by Tron86
    My question is; I am developing a game for XNA and I am trying to create a weapon attachment for my player model. My player model loads the .md3 format and reads tags for attachment points. I am able to get the tag of my model's hand. And I am also able to get the tag of my weapon's handle. Each tag I am able to get the rotation and position of and this is how I am calculating it: Model.worldMatrix = Matrix.CreateScale(Model.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * Matrix.CreateRotationY(MathHelper.PiOver2); Pretty simple, the player model has a scale and its orientation(it loads on its side so I just use a 90 degree X axis rotation, and a Y axis rotation to face away from the camera). I then calculate the torso tag on the lower body, which gives me a local coordinate at the waist. Then I take that matrix and calculate the tag_weapon in the upper body. This gives me the hand position in local space. I also get the rotation matrix from that tag that I store for later use. All this seems to work fine. Now I move onto my weapon: Matrix weaponWorld = Matrix.CreateScale(CurrentWeapon.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * TagRotationMatrix * Matrix.CreateTranslation(HandTag.Position) * Matrix.CreateRotationY(PlayerRotation) * Matrix.CreateTranslation(CollisionBody.Position) * You may notice the weapon matrix gets rotated by 90 degress on the X axis as well. This is because they load in on their sides. Once again this seems pretty simple and follows the SRT order I keep reading about. My TagRotation matrix is the hand's rotation. HandTag.Position is its position in local space. CreateRotationY(PlayerRotation) is the player's rotation in world space, and the CollisionBody.Position is the player's world location. Everything seems to be in order, and almost works in game. However when the gun spawns and follows the player's hand it seems to be flipped on an axis every couple frames. Almost like the X or Y axis is being inversed then put right back. Its hard to explain and I am totally stumped. Even removing all my X axis fixes does nothing to solve the problem. Hopefully I explained everything enough as I am a bit new to this! Thanks!

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  • Randomization of biomes

    - by user24527
    You know how in Minecraft, the World is ever-expanding and all the biomes are randomized? My generalized question is: In relation to a space simulation that is also ever-expanding as the player moves about the world, how would one go about programming this randomization in Java? My real question is: Could I get a simplified example broken down into these example classes: astroids (This would include how many astroids there are, their positioning in space, their size, how often the larger astroids occur, how close they are to each other, the limitations of how many of the large asteroids can be in one field, how often astroid fields are generated, etc.) star-types (size, color, type, how often they occur, where hey occur, etc.) inhabitable-planets (size, positioning, how often they're generated, where they are generated, etc.) This would be very helpful currently since I wish to make a simplified version of such a program.

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  • Squibbly Update: Multiple Document Support

    - by Geertjan
    An update on Squibbly, the recently announced free and open source integration framework for LibreOffice! Now multiple documents can be opened at the same time, either from "File | Open File" or from the File Browser (i.e., the rebranded Favorites window). Click to enlarge the image below to get a fuller perspective on Squibbly: Take note of the tabs at the bottom of the editor-area in the screenshot above, and especially when you click the image to enlarge it. Multiple tabs are available at the same time, each representing a different open document. Click a different tab and its document is activated and brought to the front of the application. That means multiple LibreOffice applications can be used simultaneously, each could be undocked from the frame of the application, and the user can work with multiple documents, from multiple LibreOffice applications, all at the same time. Info from this forum entry were useful in getting to the above solution: http://www.oooforum.org/forum/viewtopic.phtml?t=41955 Still several focus-related problems to solve for the application to be ready for general usage.

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  • Best practice to identify and kill hanging process, when system hangs and reacts slowly on user input?

    - by NES
    Recently when I tried to open a video with VLC, my system slowed down, the open applications webbrowser, VLC and filemanager and others didn't react any longer. The mouse just reacted still very slowly. On a windows machine i would press a keycombi CTRL-ALT-DEL to open the taskmanager, search the process which caused the hang and kill it. Since i'm fairly new with the use of linux i haven't figured out the best practice for solve such a situation in Ubuntu. Which quick and effective way would you recommend to identify the hanging process and close it, when the system already reacts very slowly on user input?

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  • Maximal screen resolution for external monitor breaks desktop

    - by Robiston
    Whenever I'm plugging in my external monitor into my notebook and changing the screen resolution to the maximum state, the desktop will get broken in a way: A third of the whole desktop space is not visible at all. I can see the whole panel as well as the Unity side bar to the left, but the desktop space with all the windows in it is not completely visible. It's blanked out. In case of opening the Unity menu bar, I can type something in it. As soon as close the menu bar, the upper part stays visible and hangs: Any ideas about that issue?

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  • Randomly spawning bitmaps on cnvas

    - by Toystoj
    I need some ideas in order to finish algorithm. I'm randomly placing objects (bitmaps) on canvas without overlapping. Time needed to finish it is my problem. When I need to spawn for example 80% of canvas it takes to long. So i was thinking : I should make some change when the bitmaps take off 50 % of canvas. I want to tell algorithm that it should generate new locations (x,y) where it is free space. My question is : How to render new location (x,y) in place where is free space. In summary: Things I know : object location (x,y) 4 corners (x,y) of object object width, height canvas width, height Any suggestions?

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  • Is there a way to return a response every x seconds or so to a single http request?

    - by luis
    I'm wondering if it's possible to send a response every second or so to a single http request. Like for example the client makes an http request, then the server sends a space character every second. This could be never ending or with a limit, for example a minute. I think the word 'response' is misleading in this context, since I don't necessarily mean an http response. The whole http response could be composed of the space characters, which would mean a single http response to a single http request, except that it is a minute long. I tried chunked encoding but I don't think it works, or at least my implementation's wrong.

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  • Data structures for a 3D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • How can I remove the "Dash Home" icon from the Unity launcher?

    - by user27451
    My notebook has a widescreen display so vertical space is an absolute premium for me. When I installed Ubuntu 11.10 I was disappointed to see that a new icon confusingly named "Dash Home" had been added to the very top of the Unity launcher. I can't move it to the bottom (by dragging it) and it doesn't have a context menu with which to remove it (by unchecking "Keep In Launcher"). It's horrible. How can I remove it from the Unity launcher and reclaim the space that was taken from me? (I realize that if it's removed I'll have to open the dashboard with the super key - I'm fine with that)

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  • How to enjoy Firefox with their lot&rsquo;s of version.

    - by anirudha
    many developer want to use many version of a application. Firefox have not facility to stand alone installation but here is a trick to enjoy their nightly and stable version both. make a folder anywhere in your system. make two folder the name depend on your choice. in first install the Firefox Nightly and second install the current stable version 3.6.12 now the application already add to your start menu otherwise add them manually. now you can use both version nightly and stable. if you deug your web application in IDE such as visual studio or other then they force to open the default browser set in your system they open the version who you use last time. if you use last time nightly then they open your web-application in nightly otherwise in current stable version.

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  • ASP.NET Pivot Grid Control Supports New Layout - v2010 vol 1

    The ASPxPivotGrid will now support a slick new feature that will help save you screen space: Compact Layout for Hierarchical Row Values With DXperience v2010 vol 1, you can create compact layouts for hierarchical pivot table row values (this capability is also available in the WinForms and WPF versions of this control). The compact layout allows you get more space horizontally without sacrificing the distinction between the hierarchical row values: DXperience? What's That? DXperience is the...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • The device is not ready

    - by hmloo
    When you retrieve the drive info using the DriveInfo class, if you don't use the IsReady property to test whether a drive is ready, it will throw error as "The device is not ready". so you must use IsReady property to determines if the drive is ready to be queried, written to, or read from. The following code example demonstrates querying information for all drives on current system. using System; using System.IO; class Test { public static void Main() { DriveInfo[] allDrives = DriveInfo.GetDrives(); foreach (DriveInfo d in allDrives) { Console.WriteLine("Drive {0}", d.Name); Console.WriteLine(" File type: {0}", d.DriveType); if (d.IsReady == true) { Console.WriteLine(" Volume label: {0}", d.VolumeLabel); Console.WriteLine(" File system: {0}", d.DriveFormat); Console.WriteLine( " Available space to current user:{0, 15} bytes", d.AvailableFreeSpace); Console.WriteLine( " Total available space: {0, 15} bytes", d.TotalFreeSpace); Console.WriteLine( " Total size of drive: {0, 15} bytes ", d.TotalSize); } } } }

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  • Attempting to install Ubuntu 11.10 along side Windows 7 Professional 64bit. Installer doesn't recognize an operating system present

    - by KichigaiDave
    System Details: Asus Sabertooth 990FX motherboard AMD FX-8120 CPU 16 GB DDR3 1600 Corsair Vengance RAM (4x4) EVGA Nvidia GTX-560Ti video card 2x Dvd/cd rw dirves 1 Bluray RW drive 1 Orico USB 3.0 & eSata panel 1 Sabrent floppy bay card reader w/USB 2.0 port 760W pc power & cooling PS OCZ agility 120GB SSD (Windows 7 Professional 64bit installed in an approx 80gb partition, NTFS. There is also a "System Reserved" partition shown in disk management at 100mb in size, also NTFS) That leaves about 32GB usable free, un-partitioned space in which I hoped to install Ubuntu. However when I run the Ubuntu 11.10 AMD64 installer, it doesn't show there is even an operating system installed. It just shows the entire drive as free-unpartitioned space. Just not sure what to do here. I was thinking about using the Wubi installer, but i don't know about that. Is the performance reduction pretty drastic? Thanks,

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  • How to restore my D Drive

    - by buggi
    I need help in recovering one of my drives from my windows7 machine. I used to have two drives, c and d. I used D to save all my data. i have been using my laptop from 3years. and when I saw it today, i cant find D drive on my computer :( . When I opened the parititioning wizard it showed me that the space I allocated for D is there but as unallocated space. I badly need the data from D. Can you please suggest if I can use ubuntu to recover D? Thanks in advance.

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