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  • php crashes with no core file and this message : apc_mmap failed

    - by greg0ire
    Description of the problem Regularly, cron php processes crash on our production server, which result in mails with the following body : PHP Fatal error: PHP Startup: apc_mmap: mmap failed: in Unknown on line 0 Segmentation fault (core dumped) I think the Segmentation fault (core dumped) should result in core files being handled by apport and then written in /var/crashes, but the files I can see there are there since yesterday, although the last crash occured today : -rw-r----- 1 root whoopsie 1138528 mai 22 04:09 _usr_bin_php5.0.crash -rw-r----- 1 frontoffice whoopsie 1166373 mai 20 18:00 _usr_bin_php5.1005.crash -rw-r----- 1 frontoffice whoopsie 81622658 mai 22 00:05 _usr_sbin_php5-fpm.1005.crash I tried to download the last one anyway, and ran gdb /usr/sbin/php5-fpm /tmp/_usr_sbin_php5-fpm.1005.crash, only to be told that the file is not a core file (its format was not recognized). Here is the server's apc configuration : cat /etc/php5/cli/conf.d/20-apc.ini extension=apc.so apc.shm_size=512M apc.ttl=3600 apc.user_ttl=3600 apc.enable_cli=1 I'm mostly worried about the apc.shm_size… isn't it too high or too low ? I understand it has to do with the size of memory segments. Question(s) What could be the problem ? How can I troubleshoot it (how can I get a valid core file ?) ? System information free total used free shared buffers cached Mem: 5081296 4354684 726612 0 374744 959968 -/+ buffers/cache: 3019972 2061324 Swap: 522236 516888 5348 cat /etc/lsb-release DISTRIB_ID=Ubuntu DISTRIB_RELEASE=12.04 DISTRIB_CODENAME=precise DISTRIB_DESCRIPTION="Ubuntu 12.04.2 LTS" php -v PHP 5.4.17-1~precise+1 (cli) (built: Jul 17 2013 18:14:06) Copyright (c) 1997-2013 The PHP Group Zend Engine v2.4.0, Copyright (c) 1998-2013 Zend Technologies php -i excerpt : Configuration apc APC Support => enabled Version => 3.1.13 APC Debugging => Disabled MMAP Support => Enabled MMAP File Mask => Locking type => pthread mutex Locks Serialization Support => php Revision => $Revision: 327136 $ Build Date => Nov 20 2012 18:41:36 Directive => Local Value => Master Value apc.cache_by_default => On => On apc.canonicalize => On => On apc.coredump_unmap => Off => Off apc.enable_cli => On => On apc.enabled => On => On apc.file_md5 => Off => Off apc.file_update_protection => 2 => 2 apc.filters => no value => no value apc.gc_ttl => 3600 => 3600 apc.include_once_override => Off => Off apc.lazy_classes => Off => Off apc.lazy_functions => Off => Off apc.max_file_size => 1M => 1M apc.mmap_file_mask => no value => no value apc.num_files_hint => 1000 => 1000 apc.preload_path => no value => no value apc.report_autofilter => Off => Off apc.rfc1867 => Off => Off apc.rfc1867_freq => 0 => 0 apc.rfc1867_name => APC_UPLOAD_PROGRESS => APC_UPLOAD_PROGRESS apc.rfc1867_prefix => upload_ => upload_ apc.rfc1867_ttl => 3600 => 3600 apc.serializer => default => default apc.shm_segments => 1 => 1 apc.shm_size => 512M => 512M apc.shm_strings_buffer => 4M => 4M apc.slam_defense => On => On apc.stat => On => On apc.stat_ctime => Off => Off apc.ttl => 3600 => 3600 apc.use_request_time => On => On apc.user_entries_hint => 4096 => 4096 apc.user_ttl => 3600 => 3600 apc.write_lock => On => On php -m [PHP Modules] apc bcmath bz2 calendar Core ctype curl date dba dom ereg exif fileinfo filter ftp gd gettext hash iconv imagick intl json ldap libxml mbstring memcache memcached mhash mysql mysqli openssl pcntl pcre PDO pdo_mysql pdo_pgsql pdo_sqlite pgsql Phar posix Reflection session shmop SimpleXML soap sockets SPL sqlite3 standard sysvmsg sysvsem sysvshm tidy tokenizer wddx xml xmlreader xmlwriter zip zlib [Zend Modules] ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 39531 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 39531 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited

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  • LDAP over SSL with an EFI Fiery printer

    - by austinian
    I've got a printer with a Fiery running 8e Release 2. I can authenticate users against AD using the LDAP configuration, but I can only get it to work if I don't use SSL/TLS, and only if I use SIMPLE authentication. Right now, it's authenticating using a fairly low-impact user, but it's also the only system on our network that's not using LDAPS. I can get AD info fine over LDAPS using ldp.exe from my machine, our firewall, our mail filter, our linux boxes, etc. The only problem child is the Fiery. I've added the LDAP server certificate as a trusted cert to the Fiery, but after I check the box for Secure Communication and change the port to 636, pressing Validate results in a dialog box coming up saying: LDAP Validation Failed Server Name invalid or server is unavailable. I've tried changing the server name to use just the name, the FQDN, and the IP address, and changed it to another server, just to see if it was just this AD server that was fussy with the Fiery. EDIT: removed LDP output, added packet capture analysis from wireshark: The conversation seems pretty normal to me, up to the point where the Fiery terminates the connection after the server sends back a handshake response. Maybe they messed up their TLS implementation? I'm trying support, but it's been fairly useless so far. The cert is a SHA-2 (sha256RSA) 2048-bit certificate. Also, it looks like the Fiery is specifying TLS 1.0. Looking at http://msdn.microsoft.com/en-us/library/windows/desktop/aa374757(v=vs.85).aspx, I'm not seeing SHA256 and TLS 1.0 combination being supported by SChannel. headdesk perhaps that's why, after the DC changes the cipher spec, the connection is terminated by the Fiery? TLS 1.1 and 1.2 are enabled on the DC. Wireshark conversation: DC: 172.17.2.22, Fiery: 172.17.2.42 No. Time Source Source Port Destination Destination Port Protocol Length Info 1 0.000000000 172.17.2.42 48633 172.17.2.22 ldaps TCP 74 48633 > ldaps [SYN] Seq=0 Win=5840 Len=0 MSS=1460 SACK_PERM=1 TSval=3101761 TSecr=0 WS=4 2 0.000182000 Dell_5e:94:e3 Broadcast ARP 60 Who has 172.17.2.42? Tell 172.17.2.22 3 0.000369000 TyanComp_c9:0f:90 Dell_5e:94:e3 ARP 60 172.17.2.42 is at 00:e0:81:c9:0f:90 4 0.000370000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 74 ldaps > 48633 [SYN, ACK] Seq=0 Ack=1 Win=8192 Len=0 MSS=1460 WS=256 SACK_PERM=1 TSval=67970573 TSecr=3101761 5 0.000548000 172.17.2.42 48633 172.17.2.22 ldaps TCP 66 48633 > ldaps [ACK] Seq=1 Ack=1 Win=5840 Len=0 TSval=3101761 TSecr=67970573 6 0.001000000 172.17.2.42 48633 172.17.2.22 ldaps TLSv1 147 Client Hello 7 0.001326000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 1514 [TCP segment of a reassembled PDU] 8 0.001513000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 1514 [TCP segment of a reassembled PDU] 9 0.001515000 172.17.2.42 48633 172.17.2.22 ldaps TCP 66 48633 > ldaps [ACK] Seq=82 Ack=1449 Win=8736 Len=0 TSval=3101761 TSecr=67970573 10 0.001516000 172.17.2.42 48633 172.17.2.22 ldaps TCP 66 48633 > ldaps [ACK] Seq=82 Ack=2897 Win=11632 Len=0 TSval=3101761 TSecr=67970573 11 0.001732000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 1514 [TCP segment of a reassembled PDU] 12 0.001737000 172.17.2.22 ldaps 172.17.2.42 48633 TLSv1 1243 Server Hello, Certificate, Certificate Request, Server Hello Done 13 0.001738000 172.17.2.42 48633 172.17.2.22 ldaps TCP 66 48633 > ldaps [ACK] Seq=82 Ack=4345 Win=14528 Len=0 TSval=3101761 TSecr=67970573 14 0.001739000 172.17.2.42 48633 172.17.2.22 ldaps TCP 66 48633 > ldaps [ACK] Seq=82 Ack=5522 Win=17424 Len=0 TSval=3101761 TSecr=67970573 15 0.002906000 172.17.2.42 48633 172.17.2.22 ldaps TLSv1 78 Certificate 16 0.004155000 172.17.2.42 48633 172.17.2.22 ldaps TLSv1 333 Client Key Exchange 17 0.004338000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 66 ldaps > 48633 [ACK] Seq=5522 Ack=361 Win=66304 Len=0 TSval=67970573 TSecr=3101762 18 0.004338000 172.17.2.42 48633 172.17.2.22 ldaps TLSv1 72 Change Cipher Spec 19 0.005481000 172.17.2.42 48633 172.17.2.22 ldaps TLSv1 327 Encrypted Handshake Message 20 0.005645000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 66 ldaps > 48633 [ACK] Seq=5522 Ack=628 Win=66048 Len=0 TSval=67970574 TSecr=3101762 21 0.010247000 172.17.2.22 ldaps 172.17.2.42 48633 TLSv1 125 Change Cipher Spec, Encrypted Handshake Message 22 0.016451000 172.17.2.42 48633 172.17.2.22 ldaps TCP 66 48633 > ldaps [FIN, ACK] Seq=628 Ack=5581 Win=17424 Len=0 TSval=3101765 TSecr=67970574 23 0.016630000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 66 ldaps > 48633 [ACK] Seq=5581 Ack=629 Win=66048 Len=0 TSval=67970575 TSecr=3101765 24 0.016811000 172.17.2.22 ldaps 172.17.2.42 48633 TCP 60 ldaps > 48633 [RST, ACK] Seq=5581 Ack=629 Win=0 Len=0

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  • How do I record video to a local disk in AIR?

    - by Jim OHalloran
    I'm trying to record a webcam's video and audio to a FLV file stored on the users local hard disk. I have a version of this code working which uses NetConnection and NetStream to stream the video over a network to a FMS (Red5) server, but I'd like to be able to store the video locally for low bandwidth/flaky network situations. I'm using FLex 3.2 and AIR 1.5, so I don't believe there should be any sandbox restrictions which prevent this from occurring. Things I've seen: FileStream - Allows reading.writing local files but no .attachCamera and .attachAudio methids for creating a FLV. flvrecorder - Produces screen grabs from the web cam and creates it's own flv file. Doesn't support Audio. License prohibits commercial use. SimpleFLVWriter.as - Similar to flvrecorder without the wierd license. Doesn't support audio. This stackoverflow post - Which demonstrates the playback of a video from local disk using a NetConnection/NetStream. Given that I have a version already which uses NetStream to stream to the server I thought the last was most promising and went ahead and put together this demo application. The code compiles and runs without errors, but I don't have a FLV file on disk which the stop button is clicked. - <mx:Script> <![CDATA[ private var _diskStream:NetStream; private var _diskConn:NetConnection; private var _camera:Camera; private var _mic:Microphone; public function cmdStart_Click():void { _camera = Camera.getCamera(); _camera.setQuality(144000, 85); _camera.setMode(320, 240, 15); _camera.setKeyFrameInterval(60); _mic = Microphone.getMicrophone(); videoDisplay.attachCamera(_camera); _diskConn = new NetConnection(); _diskConn.connect(null); _diskStream = new NetStream(_diskConn); _diskStream.client = this; _diskStream.attachCamera(_camera); _diskStream.attachAudio(_mic); _diskStream.publish("file://c:/test.flv", "record"); } public function cmdStop_Click() { _diskStream.close(); videoDisplay.close(); } ]]> </mx:Script> <mx:VideoDisplay x="10" y="10" width="320" height="240" id="videoDisplay" /> <mx:Button x="10" y="258" label="Start" click="cmdStart_Click()" id="cmdStart"/> <mx:Button x="73" y="258" label="Stop" id="cmdStop" click="cmdStop_Click()"/> </mx:WindowedApplication> It seems to me that there's either something wrong with the above code which is preventing it from working, or NetStream just can't be abused in this wany to record video. What I'd like to know is, a) What (if anything) is wrong with the code above? b) If NetStream doesn't support recording to disk, are there any other alternatives which capture Audio AND Video to a file on the users local hard disk? Thanks in advance!

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  • In Ruby, how to I read memory values from an external process?

    - by grg-n-sox
    So all I simply want to do is make a Ruby program that reads some values from known memory address in another process's virtual memory. Through my research and basic knowledge of hex editing a running process's x86 assembly in memory, I have found the base address and offsets for the values in memory I want. I do not want to change them; I just want to read them. I asked a developer of a memory editor how to approach this abstract of language and assuming a Windows platform. He told me the Win32API calls for OpenProcess, CreateProcess, ReadProcessMemory, and WriteProcessMemory were the way to go using either C or C++. I think that the way to go would be just using the Win32API class and mapping two instances of it; One for either OpenProcess or CreateProcess, depending on if the user already has th process running or not, and another instance will be mapped to ReadProcessMemory. I probably still need to find the function for getting the list of running processes so I know which running process is the one I want if it is running already. This would take some work to put all together, but I am figuring it wouldn't be too bad to code up. It is just a new area of programming for me since I have never worked this low level from a high level language (well, higher level than C anyways). I am just wondering of the ways to approach this. I could just use a bunch or Win32API calls, but that means having to deal with a bunch of string and array pack and unpacking that is system dependant I want to eventually make this work cross-platform since the process I am reading from is produced from an executable that has multiple platform builds, (I know the memory address changes from system to system. The idea is to have a flat file that contains all memory mappings so the Ruby program can just match the current platform environment to the matching memory mapping.) but from the looks of things I'll just have to make a class that wraps whatever is the current platform's system shared library memory related function calls. For all I know, there could already exist a Ruby gem that takes care of all of this for me that I am just not finding. I could also possibly try editing the executables for each build to make it so whenever the memory values I want to read from are written to by the process, it also writes a copy of the new value to a space in shared memory that I somehow have Ruby make an instance of a class that is a pointer under the hood to that shared memory address and somehow signal to the Ruby program that the value was updated and should be reloaded. Basically a interrupt based system would be nice, but since the purpose of reading these values is just to send to a scoreboard broadcasted from a central server, I could just stick to a polling based system that sends updates at fixed time intervals. I also could just abandon Ruby altogether and go for C or C++ but I do not know those nearly as well. I actually know more x86 than C++ and I only know C as far as system independent ANSI C and have never dealt with shared system libraries before. So is there a gem or lesser known module available that has already done this? If not, then any additional information as to how to accomplish this would be nice. I guess, long story short, how do I do all this? Thanks in advance, Grg PS: Also a confirmation that those Win32API calls should be aimed at the kernel32.dll library would be nice.

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  • Java thread dump where main thread has no call stack? (jsvc)

    - by dwhsix
    We have a java process running as a daemon (under jsvc). Every several days it just stops doing any work; output to the logfile stops (it is pretty verbose, on 5-minute intervals) and it consumes no CPU or IO. There are no exceptions logged in the logfile nor in syserr or sysout. The last log statement is just prior to a db commit being done, but there is no open connection on the db server (MySQL) and reviewing the code, there should always be additional log output after that, even if it had encountered an exception that was going to bubble up. The most curious thing I find is that in the thread dump (included below), there's no thread in our code at all, and the main thread seems to have no context whatsoever: "main" prio=10 tid=0x0000000000614000 nid=0x445d runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE As noted earlier, this is a daemon process running using jsvc, but I don't know if that has anything to do with it (I can restructure the code to also allow running it directly, to test). Any suggestions on what might be happening here? Thanks... dwh Full thread dump: Full thread dump Java HotSpot(TM) 64-Bit Server VM (14.2-b01 mixed mode): "MySQL Statement Cancellation Timer" daemon prio=10 tid=0x00002aaaf81b8800 nid=0x447b in Object.wait() [0x00002aaaf6a22000] java.lang.Thread.State: WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <0x00002aaab5556d50> (a java.util.TaskQueue) at java.lang.Object.wait(Object.java:485) at java.util.TimerThread.mainLoop(Timer.java:483) - locked <0x00002aaab5556d50> (a java.util.TaskQueue) at java.util.TimerThread.run(Timer.java:462) "Low Memory Detector" daemon prio=10 tid=0x00000000006a4000 nid=0x4479 runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE "CompilerThread1" daemon prio=10 tid=0x00000000006a1000 nid=0x4477 waiting on condition [0x0000000000000000] java.lang.Thread.State: RUNNABLE "CompilerThread0" daemon prio=10 tid=0x000000000069d000 nid=0x4476 waiting on condition [0x0000000000000000] java.lang.Thread.State: RUNNABLE "Signal Dispatcher" daemon prio=10 tid=0x000000000069b000 nid=0x4465 waiting on condition [0x0000000000000000] java.lang.Thread.State: RUNNABLE "Finalizer" daemon prio=10 tid=0x0000000000678800 nid=0x4464 in Object.wait() [0x00002aaaf61d6000] java.lang.Thread.State: WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <0x00002aaab54a1cb8> (a java.lang.ref.ReferenceQueue$Lock) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:118) - locked <0x00002aaab54a1cb8> (a java.lang.ref.ReferenceQueue$Lock) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:134) at java.lang.ref.Finalizer$FinalizerThread.run(Finalizer.java:159) "Reference Handler" daemon prio=10 tid=0x0000000000676800 nid=0x4463 in Object.wait() [0x00002aaaf60d5000] java.lang.Thread.State: WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <0x00002aaab54a1cf0> (a java.lang.ref.Reference$Lock) at java.lang.Object.wait(Object.java:485) at java.lang.ref.Reference$ReferenceHandler.run(Reference.java:116) - locked <0x00002aaab54a1cf0> (a java.lang.ref.Reference$Lock) "main" prio=10 tid=0x0000000000614000 nid=0x445d runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE "VM Thread" prio=10 tid=0x0000000000670000 nid=0x4462 runnable "GC task thread#0 (ParallelGC)" prio=10 tid=0x000000000061e000 nid=0x445e runnable "GC task thread#1 (ParallelGC)" prio=10 tid=0x0000000000620000 nid=0x445f runnable "GC task thread#2 (ParallelGC)" prio=10 tid=0x0000000000622000 nid=0x4460 runnable "GC task thread#3 (ParallelGC)" prio=10 tid=0x0000000000623800 nid=0x4461 runnable "VM Periodic Task Thread" prio=10 tid=0x00000000006a6800 nid=0x447a waiting on condition JNI global references: 797 Heap PSYoungGen total 162944K, used 48388K [0x00002aaadff40000, 0x00002aaaf2ab0000, 0x00002aaaf5490000) eden space 102784K, 47% used [0x00002aaadff40000,0x00002aaae2e81170,0x00002aaae63a0000) from space 60160K, 0% used [0x00002aaaeb850000,0x00002aaaeb850000,0x00002aaaef310000) to space 86720K, 0% used [0x00002aaae63a0000,0x00002aaae63a0000,0x00002aaaeb850000) PSOldGen total 699072K, used 699072K [0x00002aaab5490000, 0x00002aaadff40000, 0x00002aaadff40000) object space 699072K, 100% used [0x00002aaab5490000,0x00002aaadff40000,0x00002aaadff40000) PSPermGen total 21248K, used 9252K [0x00002aaab0090000, 0x00002aaab1550000, 0x00002aaab5490000) object space 21248K, 43% used [0x00002aaab0090000,0x00002aaab09993e8,0x00002aaab1550000)

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  • How do I call up values in PHP for user input in forms (radio buttons and selects)

    - by Derek
    Ok so my admin sets to edit a book which was created. I know how to bring in the values that were initially entered via a simple text field like 'bookname'. On the edit book page the book name field stores the currently assigned 'bookname' in the field (which is what I want! :) ) However I have other field types like selects and radio button entries...I'm having trouble calling in the already set value when the book was created. For example, there is a 'booklevel' field, which I have set as radio button entries as; Hard, Normal, and Easy. When the user goes to edit the book, I'm not too sure on how to have the current value drawn up (its stored as text) and the radio button being checked. I.e. 'Normal' is checked if this is what was set when the book was created. So far I have this as the code for the adding book level: <label>Book Level:</label> <label for="booklevel1" class="radio">Hard <input type="radio" name="booklevel" id="booklevel1" value="<?php echo 'Hard'; if (isset($_POST['booklevel'])); ?>"></label> <label for="booklevel2" class="radio">Medium<input type="radio" name="booklevel" id="booklevel2" value="<?php echo 'Normal'; if (isset($_POST['booklevel'])); ?>"></label> <label for="booklevel" class="radio">Low<input type="radio" name="booklevel" id="booklevel3" value="<?php echo 'Easy'; if (isset($_POST['booklevel'])); ?>"></label> This all works fine by the way when the user adds the book... But does anyone know how in my update book form, I can draw the value of what level has been set, and have the box checked?? To draw up the values in the text fields, I'm simply using: <?php echo $row['bookname']?> I also noticed a small issue when I call up the values for my Select options. I have the drop down select field display the currently set user (to read the book!), however, the drop down menu again displays the user in the list available options to select - basically meaning 2 of the same names appear in the list! Is there a way to eliminate the value of the SELECTED option? So far my setup for this is like: <select name="user_id" id="user_id"> <option value="<?php echo $row['user_id']?>" SELECTED><?php echo $row['fullname']?></option> <?php while($row = mysql_fetch_array($result)) { ?> <option value="<?php echo $row['user_id']?>"><?php echo $row['name']?></option> <?php } ?> </select> If anyone can help me I'll be very greatful. Sorry for the incredibly long question!! :)

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  • Why do we need different CPU architecture for server & mini/mainframe & mixed-core?

    - by claws
    Hello, I was just wondering what other CPU architectures are available other than INTEL & AMD. So, found List of CPU architectures on Wikipedia. It categorizes notable CPU architectures into following categories. Embedded CPU architectures Microcomputer CPU architectures Workstation/Server CPU architectures Mini/Mainframe CPU architectures Mixed core CPU architectures I was analyzing the purposes and have few doubts. I taking Microcomputer CPU (PC) architecture as reference and comparing others. Embedded CPU architecture: They are a completely new world. Embedded systems are small & do very specific task mostly real time & low power consuming so we do not need so many & such wide registers available in a microcomputer CPU (typical PC). In other words we do need a new small & tiny architecture. Hence new architecture & new instruction RISC. The above point also clarifies why do we need a separate operating system (RTOS). Workstation/Server CPU architectures I don't know what is a workstation. Someone clarify regarding the workstation. As of the server. It is dedicated to run a specific software (server software like httpd, mysql etc.). Even if other processes run we need to give server process priority therefore there is a need for new scheduling scheme and thus we need operating system different than general purpose one. If you have any more points for the need of server OS please mention. But I don't get why do we need a new CPU Architecture. Why cant Microcomputer CPU architecture do the job. Can someone please clarify? Mini/Mainframe CPU architectures Again I don't know what are these & what miniframes or mainframes used for? I just know they are very big and occupy complete floor. But I never read about some real world problems they are trying to solve. If any one working on one of these. Share your knowledge. Can some one clarify its purpose & why is it that microcomputer CPU archicture not suitable for it? Is there a new kind of operating system for this too? Why? Mixed core CPU architectures Never heard of these. If possible please keep your answer in this format: XYZ CPU architectures Purpose of XYZ Need for a new architecture. why can't current microcomputer CPU architecture work? They go upto 3GHZ & have upto 8 cores. Need for a new Operating System Why do we need a new kind of operating system for this kind of archictures?

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  • Xen DomU on DRBD device: barrier errors

    - by Halfgaar
    I'm testing setting up a Xen DomU with a DRBD storage for easy failover. Most of the time, immediatly after booting the DomU, I get an IO error: [ 3.153370] EXT3-fs (xvda2): using internal journal [ 3.277115] ip_tables: (C) 2000-2006 Netfilter Core Team [ 3.336014] nf_conntrack version 0.5.0 (3899 buckets, 15596 max) [ 3.515604] init: failsafe main process (397) killed by TERM signal [ 3.801589] blkfront: barrier: write xvda2 op failed [ 3.801597] blkfront: xvda2: barrier or flush: disabled [ 3.801611] end_request: I/O error, dev xvda2, sector 52171168 [ 3.801630] end_request: I/O error, dev xvda2, sector 52171168 [ 3.801642] Buffer I/O error on device xvda2, logical block 6521396 [ 3.801652] lost page write due to I/O error on xvda2 [ 3.801755] Aborting journal on device xvda2. [ 3.804415] EXT3-fs (xvda2): error: ext3_journal_start_sb: Detected aborted journal [ 3.804434] EXT3-fs (xvda2): error: remounting filesystem read-only [ 3.814754] journal commit I/O error [ 6.973831] init: udev-fallback-graphics main process (538) terminated with status 1 [ 6.992267] init: plymouth-splash main process (546) terminated with status 1 The manpage of drbdsetup says that LVM (which I use) doesn't support barriers (better known as tagged command queuing or native command queing), so I configured the drbd device not to use barriers. This can be seen in /proc/drbd (by "wo:f, meaning flush, the next method drbd chooses after barrier): 3: cs:Connected ro:Primary/Secondary ds:UpToDate/UpToDate C r---- ns:2160152 nr:520204 dw:2680344 dr:2678107 al:3549 bm:9183 lo:0 pe:0 ua:0 ap:0 ep:1 wo:f oos:0 And on the other host: 3: cs:Connected ro:Secondary/Primary ds:UpToDate/UpToDate C r---- ns:0 nr:2160152 dw:2160152 dr:0 al:0 bm:8052 lo:0 pe:0 ua:0 ap:0 ep:1 wo:f oos:0 I also enabled the option disable_sendpage, as per the drbd docs: cat /sys/module/drbd/parameters/disable_sendpage Y I also tried adding barriers=0 to fstab as mount option. Still it sometimes says: [ 58.603896] blkfront: barrier: write xvda2 op failed [ 58.603903] blkfront: xvda2: barrier or flush: disabled I don't even know if ext3 has a nobarrier option. And, because only one of my storage systems is battery backed, it would not be smart anyway. Why does it still compain about barriers when I disabled that? Both host are: Debian: 6.0.4 uname -a: Linux 2.6.32-5-xen-amd64 drbd: 8.3.7 Xen: 4.0.1 Guest: Ubuntu 12.04 LTS uname -a: Linux 3.2.0-24-generic pvops drbd resource: resource drbdvm { meta-disk internal; device /dev/drbd3; startup { # The timeout value when the last known state of the other side was available. 0 means infinite. wfc-timeout 0; # Timeout value when the last known state was disconnected. 0 means infinite. degr-wfc-timeout 180; } syncer { # This is recommended only for low-bandwidth lines, to only send those # blocks which really have changed. #csums-alg md5; # Set to about half your net speed rate 60M; # It seems that this option moved to the 'net' section in drbd 8.4. (later release than Debian has currently) verify-alg md5; } net { # The manpage says this is recommended only in pre-production (because of its performance), to determine # if your LAN card has a TCP checksum offloading bug. #data-integrity-alg md5; } disk { # Detach causes the device to work over-the-network-only after the # underlying disk fails. Detach is not default for historical reasons, but is # recommended by the docs. # However, the Debian defaults in drbd.conf suggest the machine will reboot in that event... on-io-error detach; # LVM doesn't support barriers, so disabling it. It will revert to flush. Check wo: in /proc/drbd. If you don't disable it, you get IO errors. no-disk-barrier; } on host1 { # universe is a VG disk /dev/universe/drbdvm-disk; address 10.0.0.1:7792; } on host2 { # universe is a VG disk /dev/universe/drbdvm-disk; address 10.0.0.2:7792; } } DomU cfg: bootloader = '/usr/lib/xen-default/bin/pygrub' vcpus = '2' memory = '512' # # Disk device(s). # root = '/dev/xvda2 ro' disk = [ 'phy:/dev/drbd3,xvda2,w', 'phy:/dev/universe/drbdvm-swap,xvda1,w', ] # # Hostname # name = 'drbdvm' # # Networking # # fake IP for posting vif = [ 'ip=1.2.3.4,mac=00:16:3E:22:A8:A7' ] # # Behaviour # on_poweroff = 'destroy' on_reboot = 'restart' on_crash = 'restart' In my test setup: the primary host's storage is 9650SE SATA-II RAID PCIe with battery. The secondary is software RAID1. Isn't DRBD+Xen widely used? With these problems, it's not going to work.

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  • How to resolve CGDirectDisplayID changing issues on newer multi-GPU Apple laptops in Core Foundation

    - by Dave Gallagher
    In Mac OS X, every display gets a unique CGDirectDisplayID number assigned to it. You can use CGGetActiveDisplayList() or [NSScreen screens] to access them, among others. Per Apple's docs: A display ID can persist across processes and system reboot, and typically remains constant as long as certain display parameters do not change. On newer mid-2010 MacBook Pro's, Apple started using auto-switching Intel/nVidia graphics. Laptops have two GPU's, a low-powered Intel, and a high-powered nVidia. Previous dual-GPU laptops (2009 models) didn't have auto-GPU switching, and required the user to make a settings change, logoff, and then logon again to make a GPU switch occur. Even older systems only had one GPU. There's an issue with the mid-2010 models where CGDirectDisplayID's don't remain the same when a display switches from one GPU to the next. For example: Laptop powers on. Built-In LCD Screen is driven by Intel chipset. Display ID: 30002 External Display is plugged in. Built-In LCD Screen switches to nVidia chipset. It's display ID changes: 30004 External Display is driven by nVidia chipset. ...at this point, the Intel chipset is dormant... User unplugs External Display. Built-In LCD Screen switches back to Intel chipset. It's display ID changes back to original: 30002 My question is, how can I match an old display ID to a new display ID when they alter due to a GPU change? Thought about: I've noticed that the display ID only changes by 2, but I don't have enough test Mac's available to determine if this is common to all new MacBook Pro's, or just mine. Kind of a kludge if "just check for display ID's which are +/-2 from one another" works, anyway. Tried: CGDisplayRegisterReconfigurationCallback(), which notifies before-and-after when displays are going to change, has no matching logic. Putting something like this inside a method registered with it doesn't work: // Run before display settings change: CGDirectDisplayID directDisplayID = ...; io_service_t servicePort = CGDisplayIOServicePort(directDisplayID); CFDictionaryRef oldInfoDict = IODisplayCreateInfoDictionary(servicePort, kIODisplayMatchingInfo); // ...display settings change... // Run after display settings change: CGDirectDisplayID directDisplayID = ...; io_service_t servicePort = CGDisplayIOServicePort(directDisplayID); CFDictionaryRef newInfoDict = IODisplayCreateInfoDictionary(servicePort, kIODisplayMatchingInfo); BOOL match = IODisplayMatchDictionaries(oldInfoDict, newInfoDict, 0); if (match) NSLog(@"Displays are a match"); else NSLog(@"Displays are not a match"); What's happening above is I'm caching oldInfoDict before display settings change, letting them change, and then comparing it to newInfoDict by using IODisplayMatchDictionaries(), which will say either "yes, both displays are the same!" or "no, both displays are not the same." Unfortunately, it does not return YES if GPU's have changed for a monitor. Example of the dictionary's it's comparing: // oldInfoDict (Display ID: 30002) oldInfoDict: { DisplayProductID = 40144; DisplayVendorID = 1552; IODisplayLocation = "IOService:/AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/IGPU@2/AppleIntelFramebuffer/display0/AppleBacklightDisplay"; } // newInfoDict (Display ID: 30004) newInfoDict: { DisplayProductID = 40144; DisplayVendorID = 1552; IODisplayLocation = "IOService:/AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/P0P2@1/IOPCI2PCIBridge/GFX0@0/NVDA,Display-A@0/NVDA/display0/AppleBacklightDisplay"; } As you can see, the IODisplayLocation key changes when GPU's are switched, hence IODisplayMatchDictionaries() doesn't work. I can, theoretically, compared just the DisplayProductID and DisplayVendorID keys, but I'm writing end-user software, and am worried of a situation where users have two or more identical monitors plugged in. Any help is greatly appreciated! :)

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  • Wireless internet connection connects but internet does not work (no packets received). Wired does.

    - by Rodney
    When I connect my PC via ethernet cable to my ADSL router it works fine. When I connect via Wireless it connects and the internet will work for a random amount of time and then stop working. It stays connected with a strong signal but no packets are received. My laptop/iphone are right next to it and wireless works fine. If I open the Wireless USB status, it says it is connected to my SSID with full strength (54 mps - I am 3 meteres away from my router) and the activty shows as Packets 594 SENT and 105 RECEIVED (this goes up VERY slowly) I have tried the following: Turned off anitvirus and firewall completely. Tested the wifi signal- I am writing this on my laptop which is next to my PC and also has full wifi strength. Tried a different wireless adapter - I dug out an old PCI wireless card - it does the exact same thing. Compared all wireless settings to my laptop. I can ping google.com and it replies (sometimes with packet loss) When I reboot the PC it will connect for a minute or two (random time) and then just stops again. I tried Firefox, IE etc. no joy I have updated all latest versions (Netgear WG111v2) and drivers Checked Event Log - nothing unusual Ping the router (and even connect as admin for the few minutes when the internet does work) Changed the MTU down to 1200 using DrTCP Checked Device Manager for conflicts - none. I ping the router from the PC (192.168.0.10 - 192.168.0.1) and it replies with 4 packets. BUT, on my router admin page (which I access via http on my laptop wirelessly) - if I ping 192.168.0.10 all packets timeout (pinging my laptop 192.168.0.12 works fine) My router admin page shows the leased IP address for 192.168.0.10 (ie it is definitely talking to the router initially) Now I am out of ideas - please help. I think it is an OS/Software issue as I have tried 2 different wireless adapaters (PCI and USB) with the same result but all other wireless devices work fine around mine). It's not the firewall. It is getting assigned an IP address correctly (my PC gets 192.168.0.10, my laptop is .12) It is assigned by DHCP. As soon as I plug in the ethernet cable it all works fine. Repairing the adapter sometimes helps but it will always stop working after a random time. The wireless adapter always shows as connected with Excellent signal but the internet does not work. I am running Windows XP SP3 and have tried a Netgear WG111v2 USB adapter. Thanks in advance! UPDATE: The internet seems to be working, it is just either sending packets too small or slow to work (some small pages load bits of them very slowly but then hang). XP seems to have a networking diagnostic app - here is the output: Last diagnostic run time: 08/30/10 08:16:38 IP Configuration Diagnostic Invalid IP address info Valid IP address detected: 192.168.0.10 IP Layer Diagnostic Corrupted IP routing table info The default route is valid info The loopback route is valid info The local host route is valid info The local subnet route is valid Invalid ARP cache entries action The ARP cache has been flushed Gateway Diagnostic Gateway info The following proxy configuration is being used by IE: Automatically Detect Settings:Disabled Automatic Configuration Script: Proxy Server: Proxy Bypass list: info This computer has the following default gateway entry(ies): 192.168.0.1 info This computer has the following IP address(es): 192.168.0.10 info The default gateway is in the same subnet as this computer info The default gateway entry is a valid unicast address info The default gateway address was resolved via ARP in 1 try(ies) info The default gateway was reached via ICMP Ping in 1 try(ies) info TCP port 80 on host 65.55.12.249 was successfully reached info The Internet host www.microsoft.com was successfully reached info The default gateway is OK DNS Client Diagnostic DNS - Not a home user scenario info Using Web Proxy: no info Resolving name ok for (www.microsoft.com): yes No DNS servers DNS failure HTTP, HTTPS, FTP Diagnostic HTTP, HTTPS, FTP connectivity info FTP (Passive): Successfully connected to ftp.microsoft.com. info HTTP: Successfully connected to www.microsoft.com. warn HTTPS: Error 12002 connecting to www.microsoft.com: The operation timed out warn HTTPS: Error 12002 connecting to www.passport.net: The operation timed out error Could not make an HTTPS connection. info Redirecting user to support call WinSock Diagnostic WinSock status info All base service provider entries are present in the Winsock catalog. info The Winsock Service provider chains are valid. info Provider entry MSAFD Tcpip [TCP/IP] passed the loopback communication test. info Provider entry MSAFD Tcpip [UDP/IP] passed the loopback communication test. info Provider entry RSVP UDP Service Provider passed the loopback communication test. info Provider entry RSVP TCP Service Provider passed the loopback communication test. info Connectivity is valid for all Winsock service providers. Wireless Diagnostic Wireless - Service disabled Wireless - User SSID action User input required: Specify network name or SSID Wireless - First time setup info The Wireless Network name (SSID) to which the user would like to connect = RodSof Wifi. Wireless - Radio off info Valid IP address detected: 192.168.0.10 Wireless - Out of range Wireless - Hardware issue Wireless - Novice user Wireless - Ad-hoc network Wireless - Less preferred Wireless - 802.1x enabled Wireless - Configuration mismatch Wireless - Low SNR Network Adapter Diagnostic Network location detection info Using home Internet connection Network adapter identification info Network connection: Name=Local Area Connection 2, Device=Realtek RTL8168C(P)/8111C(P) PCI-E Gigabit Ethernet NIC, MediaType=LAN, SubMediaType=LAN info Network connection: Name=Wireless USB, Device=NETGEAR WG111v2 54Mbps Wireless USB 2.0 Adapter, MediaType=LAN, SubMediaType=WIRELESS info Both Ethernet and Wireless connections available, prompting user for selection action User input required: Select network connection info Wireless connection selected Network adapter status info Network connection status: Connected HTTP, HTTPS, FTP Diagnostic HTTP, HTTPS, FTP connectivity info FTP (Active): Successfully connected to ftp.microsoft.com. warn HTTP: Error 12007 connecting to www.microsoft.com: The server name or address could not be resolved warn HTTP: Error 12002 connecting to www.hotmail.com: The operation timed out warn HTTPS: Error 12002 connecting to www.passport.net: The operation timed out warn HTTPS: Error 12002 connecting to www.microsoft.com: The operation timed out error Could not make an HTTP connection. error Could not make an HTTPS connection.

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  • PHP behaves weird, mixing up HTML markup.

    - by adardesign
    Thanks for looking on this problem. I have a page that is totally valid page, and there is a PHP loop that brings in a <li> for each entry of the table. When i check this page locally it looks 100% OK, but when veiwing the page online the left side bar (which creates this markup is broken randomly mixing <div>'s and <li>'s and i have no clue what the problem is. See page (problem is on the left side) php code <?php do { ?> <li class="clear-block" id="<?php echo $row_Recordset1['penSKU']; ?>"> <a title="Click to view the <?php echo $row_Recordset1['penName']; ?> collection" rel="<?php echo $row_Recordset1['penSKU']; ?>"> <img src="prodImages/small/<?php echo $row_Recordset1['penSKU']; ?>.png" alt="" /> <div class="prodInfoCntnr"> <div class="basicInfo"> <span class="prodName"><?php echo $row_Recordset1['penName']; ?></span> <span class="prodSku"><?php echo $row_Recordset1['penSKU']; ?></span> </div> <div class="secondaryInfo"> <span>As low as .<?php echo $row_Recordset1['price25000']; ?>¢ <!--<em>(R)</em>--></span> <div class="colorPlacholder" rel="<?php echo $row_Recordset1['penColors']; ?>"></div> </div> </div> <div class="additPenInfo"> <div class="imprintInfo"><span>Imprint area: </span><?php echo $row_Recordset1['imprintArea']; ?></div> <div class="colorInfo"><span>Available in: </span><?php echo $row_Recordset1['penColors']; ?></div> <table border="0" cellspacing="0" cellpadding="0"> <tr> <th>Amount</th> <th>500</th> <th>1,000</th> <th>2,500</th> <th>5,000</th> <th>10,000</th> <th>20,000</th> </tr> <tr> <td>Price <span>(R)</span></td> <td><?php echo $row_Recordset1['price500'];?>¢</td> <td><?php echo $row_Recordset1['price1000'];?>¢</td> <td><?php echo $row_Recordset1['price2500'];?>¢</td> <td><?php echo $row_Recordset1['price5000'];?>¢</td> <td>Please Contact</td> <td>Please Contact</td> </tr> </table> </div> </a> </li> <?php } while ($row_Recordset1 = mysql_fetch_assoc($Recordset1)); ?>

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  • A* (A-star) implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • Cannot Logout of Facebook with Facebook C# SDK

    - by Ryan Smyth
    I think I've read just about everything out there on the topic of logging out of Facebook inside of a Desktop application. Nothing so far works. Specifically, I would like to log the user out so that they can switch identities, e.g. People sharing a computer at home could then use the software with their own Facebook accounts, but with no chance to switch accounts, it's quite messy. (Have not yet tested switching Windows users accounts as that is simply far too much to ask of the end user and should not be necessary.) Now, I should say that I have set the application to use these permissions: string[] permissions = new string[] { "user_photos", "publish_stream", "offline_access" }; So, "offline_access" is included there. I do not know if this does/should affect logging out or not. Again, my purpose for logging out is merely to switch users. (If there's a better approach, please let me know.) The purported solutions seem to be: Use the JavaScript SDK (FB.logout()) Use "m.facebook.com" instead Create your own URL (and possibly use m.facebook.com) Create your own URL and use the session variable (in ASP.NET) The first is kind of silly. Why resort to JavaScript when you're using C#? It's kind of a step backwards and has a lot of additional overhead in a desktop application. (I have not tried this as it's simply disgustingly messy to do this in a desktop application.) If anyone can confirm that this is the only working method, please do so. I'm desperately trying to avoid it. The second doesn't work. Perhaps it worked in the past, but my umpteen attempts to get it to work have all failed. The third doesn't work. I've tried umpteen dozen variations with zero success. The last option there doesn't work for a desktop application because it's not ASP.NET and you don't have a session variable to work with. The Facebook C# SDK logout also no longer works. i.e. public FacebookLoginDialog(string appId, string[] extendedPermissions, bool logout) { IDictionary<string, object> loginParameters = new Dictionary<string, object> { { "response_type", "token" }, { "display", "popup" } }; _navigateUri = FacebookOAuthClient.GetLoginUrl(appId, null, extendedPermissions, logout, loginParameters); InitializeComponent(); } I remember it working in the past, but it no longer works now. (Which truly puzzles me...) It instead now directs the user to the Facebook mobile page, where the user must manually logout. Now, I could do browser automation to automatically click the logout link for the user, however, this is prone to breaking if Facebook updates the mobile UI. It is also messy, and possibly a worse solution than trying to use the JavaScript SDK FB.logout() method (though not by much). I have searched for some kind of documentation, however, I cannot find anything in the Facebook developer documentation that illustrates how to logout an application. Has anyone solved this problem, or seen any documentation that can be ported to work with the Facebook C# SDK? I am certainly open to using a WebClient or HttpClient/Response if anyone can point to some documentation that could work with it. I simply have not been able to find any low-level documentation that shows how this approach could work. Thank you in advance for any advice, pointers, or links.

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  • How do you stop scripters from slamming your website hundreds of times a second?

    - by davebug
    [update] I've accepted an answer, as lc deserves the bounty due to the well thought-out answer, but sadly, I believe we're stuck with our original worst case scenario: CAPTCHA everyone on purchase attempts of the crap. Short explanation: caching / web farms make it impossible for us to actually track hits, and any workaround (sending a non-cached web-beacon, writing to a unified table, etc.) slows the site down worse than the bots would. There is likely some pricey bit of hardware from Cisco or the like that can help at a high level, but it's hard to justify the cost if CAPTCHAing everyone is an alternative. I'll attempt to do a more full explanation in here later, as well as cleaning this up for future searchers (though others are welcome to try, as it's community wiki). I've added bounty to this question and attempted to explain why the current answers don't fit our needs. First, though, thanks to all of you who have thought about this, it's amazing to have this collective intelligence to help work through seemingly impossible problems. I'll be a little more clear than I was before: This is about the bag o' crap sales on woot.com. I'm the president of Woot Workshop, the subsidiary of Woot that does the design, writes the product descriptions, podcasts, blog posts, and moderates the forums. I work in the css/html world and am only barely familiar with the rest of the developer world. I work closely with the developers and have talked through all of the answers here (and many other ideas we've had). Usability of the site is a massive part of my job, and making the site exciting and fun is most of the rest of it. That's where the three goals below derive. CAPTCHA harms usability, and bots steal the fun and excitement out of our crap sales. To set up the scenario a little more, bots are slamming our front page tens of times a second screenscraping (and/or scanning our rss) for the Random Crap sale. The moment they see that, it triggers a second stage of the program that logs in, clicks I want One, fills out the form, and buys the crap. In current (2/6/2009) order of votes: lc: On stackoverflow and other sites that use this method, they're almost always dealing with authenticated (logged in) users, because the task being attempted requires that. On Woot, anonymous (non-logged) users can view our home page. In other words, the slamming bots can be non-authenticated (and essentially non-trackable except by IP address). So we're back to scanning for IPs, which a) is fairly useless in this age of cloud networking and spambot zombies and b) catches too many innocents given the number of businesses that come from one IP address (not to mention the issues with non-static IP ISPs and potential performance hits to trying to track this). Oh, and having people call us would be the worst possible scenario. Can we have them call you? BradC Ned Batchelder's methods look pretty cool, but they're pretty firmly designed to defeat bots built for a network of sites. Our problem is bots are built specifically to defeat our site. Some of these methods could likely work for a short time until the scripters evolved their bots to ignore the honeypot, screenscrape for nearby label names instead of form ids, and use a javascript-capable browser control. lc again "Unless, of course, the hype is part of you

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  • Trac FastCGI + Python on dreamhost leaves zombie python running

    - by Katsuke
    Hello there, Recently I installed trac in one of my dreamhost domains. I followed the instructions of http://trac.mlalonde.net/wiki/CreamyTrac and everything worked perfectly. At least i thought that was the case. After a few days, i started to notice that i was getting random 500 pages. I quickly checked the error log, and found a bunch of: [Fri Apr 16 14:35:34 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi [Fri Apr 16 14:35:54 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi, referer: http://www.trac.****.com/login [Fri Apr 16 16:05:58 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi, referer: http://www.trac.****.com/timeline The trac instance has very low traffic so it is possible that this might have been triggered faster if there was more use of it. So next step i went to look at top and am amazed by what i see: (this is NOT exactly what i saw, i just reproduced this from memory) 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 I opened the trac site again and that changed to this: 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 28378 rl_inst 20 0 2608 1208 1008 S 0.0 0.0 0:00.00 dispatch.fcgi 28382 rl_inst 20 0 44248 15m 4012 S 0.0 0.4 0:02.19 python2.4 So the dispatch.fcgi was being called correctly and was spawning correctly other python2.4 process. After the IDLE time passed this is the results: 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 28382 rl_inst 20 0 44248 15m 4012 S 0.0 0.4 0:02.19 python2.4 dispatch.fcgi was gone but the corresponding python2.4 was still there o_O. I had started with 5 sleeping processes of python and after idle time i ended up with 6. I repeated this and found that it kept spawning more and more python2.4, this was indeed what was causing my 500s indirectly. Let me explain my findings. Am on a shared hosting so my processes get killed if they are way too many. So everytime i opened trac 2 new processes spawned and one remained, to the point that dreamhost was killing a random process when i reached my limit. Sometimes killing the python2.4 that actually was rendering the current page. Hence header premature ending, python is gone the .fcgi doesnt know what to do and throws an 500. I found a dirty solution to this. I changed my dispatch.fcgi to contain a line that killed any currently running python2.4 process and then spawn a new one. Since then i dont get any rogues what so ever. But i dont think this is the best solution, calling killall in every fcgi just seems wrong. Anyone has run into this issue and found a cleaner solution? Is there anything that i have overlooked?

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  • Astar implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • FreeBSD high load loopback interface

    - by user1740915
    I have a problem with a FreeBSD server. There is a FreeBSD 9.0 amd64, two network cards em1 (internet), em0 (local network) configured firewall ipfw, natd, squid (not transparent), the server acts as a gateway for access to the Internet. Next problem: upload via squid is very low. At this moment I see next: natd, dhcpd load the cpu at that time when uploading through squid and there are a lot of traffic through the loopback interface. ipfw show output 0100 655389684 36707144666 allow ip from any to any via lo0 00200 0 0 deny ip from any to 127.0.0.0/8 00300 0 0 deny ip from 127.0.0.0/8 to any 00400 0 0 deny ip from any to ::1 00500 0 0 deny ip from ::1 to any 00600 4 292 allow ipv6-icmp from :: to ff02::/16 00700 0 0 allow ipv6-icmp from fe80::/10 to fe80::/10 00800 1 76 allow ipv6-icmp from fe80::/10 to ff02::/16 00900 0 0 allow ipv6-icmp from any to any ip6 icmp6types 1 01000 0 0 allow ipv6-icmp from any to any ip6 icmp6types 2,135,136 01100 1615 76160 deny ip from 192.168.1.1 to any in via em1 01200 0 0 deny ip from 199.69.99.11 to any in via em0 01300 46652 3705426 deny ip from any to 172.16.0.0/12 via em1 01400 3936404 345618870 deny ip from any to 192.168.0.0/16 via em1 01500 4 336 deny ip from any to 0.0.0.0/8 via em1 01600 4129 387621 deny ip from any to 169.254.0.0/16 via em1 01700 0 0 deny ip from any to 192.0.2.0/24 via em1 01800 917566 33777571 deny ip from any to 224.0.0.0/4 via em1 01900 147872 22029252 deny ip from any to 240.0.0.0/4 via em1 02000 1132194739 1190981955947 divert 8668 ip4 from any to any via em1 02100 3 248 deny ip from 172.16.0.0/12 to any via em1 02200 35925 2281289 deny ip from 192.168.0.0/16 to any via em1 02300 1808 122494 deny ip from 0.0.0.0/8 to any via em1 02400 3 174 deny ip from 169.254.0.0/16 to any via em1 02500 0 0 deny ip from 192.0.2.0/24 to any via em1 02600 0 0 deny ip from 224.0.0.0/4 to any via em1 02700 0 0 deny ip from 240.0.0.0/4 to any via em1 02800 960156249 1095316736582 allow tcp from any to any established 02900 64236062 8243196577 allow ip from any to any frag 03000 34 1756 allow tcp from any to me dst-port 25 setup 03100 193 11580 allow tcp from any to me dst-port 53 setup 03200 63 4222 allow udp from any to me dst-port 53 03300 64 8350 allow udp from me 53 to any 03400 417 24140 allow tcp from any to me dst-port 80 setup 03500 211 10472 allow ip from any to me dst-port 3389 setup 05300 77 4488 allow ip from any to me dst-port 1723 setup 05400 3 156 allow ip from any to me dst-port 8443 setup 05500 9882 590596 allow tcp from any to me dst-port 22 setup 05600 1 60 allow ip from any to me dst-port 2000 setup 05700 0 0 allow ip from any to me dst-port 2201 setup 07400 4241779 216690096 deny log logamount 1000 ip4 from any to any in via em1 setup proto tcp 07500 21135656 1048824936 allow tcp from any to any setup 07600 474447 35298081 allow udp from me to any dst-port 53 keep-state 07700 532 40612 allow udp from me to any dst-port 123 keep-state 65535 1990638432 1122305322718 allow ip from any to any systat -ifstat when uploading via squid Load Average ||| Interface Traffic Peak Total tun0 in 79.507 KB/s 232.479 KB/s 42.314 GB out 2.022 MB/s 2.424 MB/s 59.662 GB lo0 in 4.450 MB/s 4.450 MB/s 43.723 GB out 4.450 MB/s 4.450 MB/s 43.723 GB em1 in 2.629 MB/s 2.982 MB/s 464.533 GB out 2.493 MB/s 2.875 MB/s 484.673 GB em0 in 240.458 KB/s 296.941 KB/s 442.368 GB out 512.508 KB/s 850.857 KB/s 416.122 GB top output PID USERNAME THR PRI NICE SIZE RES STATE C TIME WCPU COMMAND 66885 root 1 92 0 26672K 2784K CPU3 3 528:43 65.48% natd 9160 dhcpd 1 45 0 31032K 9280K CPU1 1 7:40 32.96% dhcpd 66455 root 1 20 0 18344K 2856K select 1 119:27 1.37% openvpn 16043 squid 1 20 0 44404K 17884K kqread 2 0:22 0.29% squid squid.conf cat /usr/local/etc/squid/squid.conf # # Recommended minimum configuration: # acl manager proto cache_object acl localhost src 127.0.0.1/32 ::1 acl to_localhost dst 127.0.0.0/8 0.0.0.0/32 ::1 # Example rule allowing access from your local networks. # Adapt to list your (internal) IP networks from where browsing # should be allowed acl localnet src 10.0.0.0/8 # RFC1918 possible internal network acl localnet src 172.16.0.0/12 # RFC1918 possible internal network acl localnet src 192.168.0.0/16 # RFC1918 possible internal network acl localnet src fc00::/7 # RFC 4193 local private network range acl localnet src fe80::/10 # RFC 4291 link-local (directly plugged) machines acl SSL_ports port 443 acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl CONNECT method CONNECT # # Recommended minimum Access Permission configuration: # # Only allow cachemgr access from localhost http_access allow manager localhost http_access deny manager # Deny requests to certain unsafe ports http_access deny !Safe_ports # Deny CONNECT to other than secure SSL ports http_access deny CONNECT !SSL_ports # We strongly recommend the following be uncommented to protect innocent # web applications running on the proxy server who think the only # one who can access services on "localhost" is a local user http_access deny to_localhost # # INSERT YOUR OWN RULE(S) HERE TO ALLOW ACCESS FROM YOUR CLIENTS # # Example rule allowing access from your local networks. # Adapt localnet in the ACL section to list your (internal) IP networks # from where browsing should be allowed http_access allow localnet http_access allow localhost # And finally deny all other access to this proxy http_access deny all # Squid normally listens to port 3128 http_port 192.168.1.1:3128 # Uncomment and adjust the following to add a disk cache directory. #cache_dir ufs /var/squid/cache 100 16 256 # Leave coredumps in the first cache dir coredump_dir /var/squid/cache I understand that the traffic passes through the SQUID several times. But can not find why.

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  • Unwanted debug session

    - by b3y4z1d
    Try this code I created,when I use it in Borland C++ and try the remove-function a debug session opens up and it points to a file called "xstring",and it is saying "EAccessViolation". it points to this line in the file: return (compare(0, _Mysize, _Right._Myptr(), _Right.size())); //--------------------------------------------------------------------------- #include<iostream> #include<string> #include<fstream> #include<list> #pragma hdrstop using namespace std; struct Mail{ string name; string ammount; }; //---------------------------Call_Functions----------------------------- void new_mail(list<Mail>& l); void show_mail(list<Mail> l); void remove(list<Mail>& l); //---------------------------------Menu-------------------------------------- #pragma argsused int main(int argc, char* argv[]) { list<Mail> mail; bool contin = true; char answ; do{ cout<<'\n'<<'\t'<<'\t'<<"Menu"<<endl <<'\t'<<'\t'<<"----"<<endl <<"1. New mail"<<endl <<"2. Show mail"<<endl <<"3. Remove mail"<<endl <<"4. Exit"<<endl<<endl; cin>>answ; cin.ignore(1000, '\n'); switch (answ) { case '1': new_mail(mail); break; case '2': show_mail(mail); break; case '3': remove(mail); break; case '4': exit(1); default: cout<<"Choice not recognized"; } } while(contin); return 0; } //------------------------------Functions------------------------------------- //------------------------------New_mail-------------------------------------- void new_mail(list<Mail>& l){ Mail p; cout<<endl<<"Type in the name of the new mail "; getline(cin, p.name); cout<<"Now type in the cost: "; getline(cin, p.ammount); l.push_back(p); } //------------------------------Show_Mail------------------------------------- void show_mail(list<Mail> l){ list<Mail>::iterator it; cout<<"\nAll mail:\n\n"; for (it = l.begin(); it != l.end(); it++) { cout<<(*it).name<<'\t'<<'\t'<<(*it).ammount<<endl; } } //------------------------------Remove---------------------------------------- void remove(list<Mail>& l){ list<Mail>::iterator it; string name; cout<<endl<<"What is the name of the mail you want to remove?: "; getline(cin, name); for (it = l.begin(); it != l.end(); it++) { if ((*it).name == name) { l.erase(it); } } } //------------------------------End----------------------------------------- Why does it show this error,and how can I solve it?

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  • Managing BES Software Configurations

    - by DaveJohnston
    Hi, I am having problems with OTA deployment of a bespoke application that we have written. I have read loads of threads elsewhere and I have got mixed help, but for my particular case none of it has really helped. So I thought I would explain my exact situation and try and get some help here. I am running BES version 4.1.5 (Bundle 79) for Microsoft Exchange. The application we have written is split into 5 modules, which we control, and another 4 modules which are 3rd party libraries that we require. So for our modules the version numbers are regularly changing but for the others they are pretty much always going to remain the same. We have an alx file set up that identifies all of the files required and in fact I am able to create a software configuration and deploy the application with no problems. What I am trying to do however is maintain multiple versions of our application on the BES and be able to select which version I want to deploy to each user. I have tried this a number of ways (as I said I have read lots of other threads with solutions to this problem) but each seems to come with its own problem. First of all I tried just creating different configurations for each version of the application, but because they each had the same application ID the BES informed me that I couldn't do this. I read somewhere that the solution was to create a second shared folder (e.g. \Program Files\Common Files\RIM) and add the apploader stuff and the new version of the app to this folder. I could then create a second software configuration that would have the same application ID. The result of this seemed promising to start with. When I changed the config that was assigned to a user the new version was pushed out fine. But afterwards the BES reported that the device state was invalid, which meant I couldn't push anything else until I reactivated the device. I guess this is because the first config was never set to disallowed so the old version wasn't removed and the device essentially reported that it had multiple versions of the same application installed. The next suggestion I got was to change the application ID for each version, e.g. to include the version number. This meant that each version of the application could be included in a single configuration and I could set one to disallowed and the other to required. Initially this worked and the first version was deployed. But when I switched (i.e. the old version became disallowed and the new version required) the BES reported upgrade required and removed the old version. The device restarts and the old version is gone but the new version is not pushed out. I checked the BES and it still said Upgrade Required. I checked the log files and found: [40000] (11/12 09:50:27.397):{0xEB8} {[email protected], PIN=1234, UserId=2}SCS::PollDBQueueNewRequests - Queuing POLL_FOR_MISSING_APPS request [40000] (11/12 09:50:28.241):{0xE9C} RequestHandler::PollForMissingApps: Starting Poll For Missing Apps. [40304] (11/12 09:50:28.241):{0xE90} WorkerThreadPool:: ThreadProc(): Thread released with empty queue [40000] (11/12 09:50:28.241):{0xE9C} SCS::RemoveAppDeliveryRequests - No App Delivery Requests purged for User id 2 [30000] (11/12 09:50:28.960):{0xE9C} Discard duplicate module group "name" on device [30000] (11/12 09:50:28.960):{0xE9C} Discard duplicate module group "name" on device [40000] (11/12 09:50:29.163):{0xE9C} RequestHandler::PollForMissingApps: Completed Poll For Missing Apps, elapsed time 0.922 seconds. (You will notice I have removed actual names and email addresses etc for privacy reasons. But one question: where does the name of the module group come from? In my case it is close to the application ID but doesn't include the version number that I added at the end in order to get it to work. Is that information embedded in a COD file or something??) So it is reporting a duplicate module group on the device? What does this mean? I checked the device properties (as reported on the BES) and it confirms that the modules with the old version numbers are still present on the device. So the application has been removed but not the modules?? I checked the device and the modules are gone, so it is just the BES reporting that they are still there?? I checked the database and it has the modules in questions in the SyncDeviceMgmt table. If I delete these from the DB the BES changes to report Install Required, and low and behold the new version of the app is pushed out. So at the end of all that, my question is: does anyone have any other suggestions of how to handle upgrading our bespoke application OTA from the BES? Or can anyone point out something I am doing wrong in what I described above that might solve the problems I am having? I guess the question is why does the database maintain that the modules are on the device after they are removed? Thanks for any help you can provide.

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  • Server hung with "blocked for more than 120 seconds", diskless

    - by alterpub
    I have server which hung every 2-5 days. dmesg show following situation: kernel: [490894.231753] INFO: task munin-html:10187 blocked for more than 120 seconds. kernel: [490894.231799] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. kernel: [490894.231843] munin-html D 0000000000000000 0 10187 9796 0x00000000 kernel: [490894.231878] ffff88063174b968 0000000000000082 ffff88063174b8d8 0000000000015b80 kernel: [490894.231930] ffff88063174bfd8 0000000000015b80 ffff88063174bfd8 ffff88062fe644d0 kernel: [490894.231982] 0000000000015b80 0000000000015b80 ffff88063174bfd8 0000000000015b80 kernel: [490894.232033] Call Trace: kernel: [490894.232059] [<ffffffff8117fce0>] ? sync_buffer+0x0/0x50 kernel: [490894.232089] [<ffffffff815a1f13>] io_schedule+0x73/0xc0 kernel: [490894.232115] [<ffffffff8117fd25>] sync_buffer+0x45/0x50 kernel: [490894.232143] [<ffffffff815a258f>] __wait_on_bit+0x5f/0x90 kernel: [490894.232170] [<ffffffff8117fce0>] ? sync_buffer+0x0/0x50 kernel: [490894.232197] [<ffffffff815a2638>] out_of_line_wait_on_bit+0x78/0x90 kernel: [490894.232227] [<ffffffff81080250>] ? wake_bit_function+0x0/0x40 kernel: [490894.232255] [<ffffffff8117fcd6>] __wait_on_buffer+0x26/0x30 kernel: [490894.232288] [<ffffffffa00131be>] squashfs_read_data+0x1be/0x520 [squashfs] kernel: [490894.232320] [<ffffffff8114f0f1>] ? __mem_cgroup_try_charge+0x71/0x450 kernel: [490894.232350] [<ffffffffa0013963>] squashfs_cache_get+0x1c3/0x320 [squashfs] kernel: [490894.232381] [<ffffffffa00136eb>] ? squashfs_copy_data+0x10b/0x130 [squashfs] kernel: [490894.232426] [<ffffffff815a3dbe>] ? _raw_spin_lock+0xe/0x20 kernel: [490894.232454] [<ffffffffa0013b68>] ? squashfs_read_metadata+0x48/0xf0 [squashfs] kernel: [490894.232499] [<ffffffffa0013ae1>] squashfs_get_datablock+0x21/0x30 [squashfs] kernel: [490894.232544] [<ffffffffa0015026>] squashfs_readpage+0x436/0x4a0 [squashfs] kernel: [490894.232575] [<ffffffff8111a375>] ? __inc_zone_page_state+0x35/0x40 kernel: [490894.232606] [<ffffffff8110d072>] __do_page_cache_readahead+0x172/0x210 kernel: [490894.232636] [<ffffffff8110d131>] ra_submit+0x21/0x30 kernel: [490894.232662] [<ffffffff811045f3>] filemap_fault+0x3f3/0x450 kernel: [490894.232691] [<ffffffff812bd156>] ? prio_tree_insert+0x256/0x2b0 kernel: [490894.232726] [<ffffffffa009225d>] aufs_fault+0x11d/0x170 [aufs] kernel: [490894.232755] [<ffffffff8111f6d4>] __do_fault+0x54/0x560 kernel: [490894.232782] [<ffffffff81122f39>] handle_mm_fault+0x1b9/0x440 kernel: [490894.232811] [<ffffffff811286f5>] ? do_mmap_pgoff+0x335/0x380 kernel: [490894.232840] [<ffffffff815a7af5>] do_page_fault+0x125/0x350 kernel: [490894.232867] [<ffffffff815a4675>] page_fault+0x25/0x30 Os info cat /etc/issue.net Ubuntu 10.04.2 LTS uname -a Linux Shard1Host3 2.6.35-32-server #68~lucid1-Ubuntu SMP Wed Mar 28 18:33:00 UTC 2012 x86_64 GNU/Linux This system load via ltsp and hasn't harddrives also it has a lot of memory 24Gb. free -m total used free shared buffers cached Mem: 24152 17090 7061 0 50 494 -/+ buffers/cache: 16545 7607 Swap: 0 0 0 I put vmstat info here but I think it won't give results after reboot vmstat 1 30 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 0 7231156 52196 506400 0 0 0 0 172 143 7 0 92 0 1 0 0 7231024 52196 506400 0 0 0 0 7859 16233 5 0 94 0 0 0 0 7231024 52196 506400 0 0 0 0 7870 16446 2 0 98 0 0 0 0 7230900 52196 506400 0 0 0 0 7308 15661 5 0 95 0 0 0 0 7231100 52196 506400 0 0 0 0 7960 16543 6 0 94 0 0 0 0 7231100 52196 506400 0 0 0 0 7542 16047 5 1 94 0 3 0 0 7231100 52196 506400 0 0 0 0 7709 16621 3 0 96 0 0 0 0 7231220 52196 506400 0 0 0 0 7857 16552 4 0 96 0 0 0 0 7231220 52196 506400 0 0 0 0 7192 15491 6 0 94 0 0 0 0 7231220 52196 506400 0 0 0 0 7423 15792 5 1 94 0 1 0 0 7231260 52196 506404 0 0 0 0 7686 16296 2 0 98 0 0 0 0 7231260 52196 506404 0 0 0 0 6976 15183 5 0 95 0 0 0 0 7231260 52196 506404 0 0 0 0 7303 15600 4 0 95 0 0 0 0 7231320 52196 506404 0 0 0 0 7967 16241 1 0 98 0 0 0 0 7231444 52196 506404 0 0 0 0 6948 15113 6 0 94 0 0 0 0 7231444 52196 506404 0 0 0 0 7931 16181 6 0 94 0 1 0 0 7231516 52196 506404 0 0 0 0 7715 15829 6 0 94 0 0 0 0 7231516 52196 506404 0 0 0 0 7771 16036 2 0 97 0 0 0 0 7231268 52196 506404 0 0 0 0 7782 16202 6 0 94 0 1 0 0 7231212 52196 506404 0 0 0 0 7457 15622 4 0 96 0 0 0 0 7231212 52196 506404 0 0 0 0 7573 16045 2 0 98 0 2 0 0 7231216 52196 506404 0 0 0 0 7689 16076 6 0 94 0 0 0 0 7231424 52196 506404 0 0 0 0 7429 15650 4 0 95 0 3 0 0 7231424 52196 506404 0 0 0 0 7534 16168 3 0 97 0 1 0 0 7230548 52196 506404 0 0 0 0 8559 15926 7 1 92 0 0 0 0 7230672 52196 506404 0 0 0 0 7720 15905 2 0 98 0 0 0 0 7230548 52196 506404 0 0 0 0 7677 16313 5 0 95 0 1 0 0 7230676 52196 506404 0 0 0 0 7209 15432 5 0 95 0 0 0 0 7230800 52196 506404 0 0 0 0 7522 15861 2 0 98 0 0 0 0 7230552 52196 506404 0 0 0 0 7760 16661 5 0 95 0 In the munin(monitoring system) graphs I see(before server hung): Disk(nbd0) IOs per device: read: 289m but avg by week 2.09m Disk(nbd0) throughput per device: read: 4.73k but avg by week 108.76 Disk(nbd0) utilization per device: 100% but avg by week 1.2% Eth0 traffic was low: in/out only 2Mbps Number of threads increased to 566 usually 392 Fork rate 1.08 but usually 2.82 VMStat(processes state) Increased to 17.77(from 0 as far as I could see in the graph) CPU usage iowait 880.46% when usually 6.67% It'll be great if somebody help me to understand what's up.

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  • Looking for a function that will split profits/loss equally between 2 business partners.

    - by Hamish Grubijan
    This is not homework, for I am not a student. This is for my general curiosity. I apologize if I am reinventing the wheel here.The function I seek can be defined as follows (language agnostic): int getPercentageOfA(double moneyA, double workA, double moneyB, double workB) { // Perhaps you may assume that workA == 0 // Compute result return result; } Suppose Alice and Bob want to do business together ... such as ... selling used books. Alice is only interested in investing money in it and nothing else. Bob might invest some money, but he might have no $ available to invest. He will, however, put in the effort in finding a seller, a buyer, and doing maintenance. There are no tools, education, health insurance costs, or other expenses to consider. Both Alice and Bob wish to split the profits "equally" (A different weight like 40/60 for advanced users). Both are entrepreneurs, so they deal with low ROI/wage, and high income alike. There is no fixed wage, minimum wage, fixed ROI, or minimum ROI. They try to find the best deal possible, assume risks and go for it. Now, let's stick with the 50/50 model. If Alice invests $100, Bob invests work, and they will end up with a profit (or loss) of $60, they will split it equally - either both get $30 for their efforts/investments, or Bob ends up owing $30 to Alice. A second possibility: Both Alice and Bob invest 100, then Bob does all the work, and they end up splitting $60 profit. It looks like Alice should get only $15, because $30 of that profit came from Bob's investment and Bob's effort, so Alice shall have none of it, and the other $30 is to be split 50/50. Both of the examples above are trivial even when A and B want to split it 35/65 or what have you. Now it gets more complicated: What if Alice invests $70, and Bob invests $30 + does all of the work. It appears simple: (70,30) = (30,30) + (40,0) ... but, if only we knew how to weigh the two parts relative to each other. Another complicated (I think) example: what if Alice and Bob invest $70 and $30 respectively, and also put in an equal amount of work? I have a few data points: When A and B put in the same amount of work and the same $ - 50/50. When A puts in 100% of the money, and B does 100% of the work - 50/50. When A does all of the work and puts in all of the money - 100 for A / 0 for B (and vice-versa). When A puts in 50% of the money, and B puts in 50% of the money as well as does all of the work - 25 for A, and 75 for B (and vice-versa). If I fix things such that always workA = 0%, workB = 100% of the total work, then getPercentageOfA becomes a function: height z given x and y. The question is - how do you extrapolate this function between these several points? What is this function? If you can cover the cases when workA does not have to be 0% of the total work, and when investment vs work is split as 85/15 or using some other model, then what would the new function be?

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  • C++ MySQL++ Delete query statement brain killer question

    - by shauny
    Hello all, I'm relatively new to the MySQL++ connector in C++, and have an really annoying issue with it already! I've managed to get stored procedures working, however i'm having issues with the delete statements. I've looked high and low and have found no documentation with examples. First I thought maybe the code needs to free the query/connection results after calling the stored procedure, but of course MySQL++ doesn't have a free_result method... or does it? Anyways, here's what I've got: #include <iostream> #include <stdio.h> #include <queue> #include <deque> #include <sys/stat.h> #include <mysql++/mysql++.h> #include <boost/thread/thread.hpp> #include "RepositoryQueue.h" using namespace boost; using namespace mysqlpp; class RepositoryChecker { private: bool _isRunning; Connection _con; public: RepositoryChecker() { try { this->_con = Connection(false); this->_con.set_option(new MultiStatementsOption(true)); this->_con.set_option(new ReconnectOption(true)); this->_con.connect("**", "***", "***", "***"); this->ChangeRunningState(true); } catch(const Exception& e) { this->ChangeRunningState(false); } } /** * Thread method which runs and creates the repositories */ void CheckRepositoryQueues() { //while(this->IsRunning()) //{ std::queue<RepositoryQueue> queues = this->GetQueue(); if(queues.size() > 0) { while(!queues.empty()) { RepositoryQueue &q = queues.front(); char cmd[256]; sprintf(cmd, "svnadmin create /home/svn/%s/%s/%s", q.GetPublicStatus().c_str(), q.GetUsername().c_str(), q.GetRepositoryName().c_str()); if(this->DeleteQueuedRepository(q.GetQueueId())) { printf("query deleted?\n"); } printf("Repository created!\n"); queues.pop(); } } boost::this_thread::sleep(boost::posix_time::milliseconds(500)); //} } protected: /** * Gets the latest queue of repositories from the database * and returns them inside a cool queue defined with the * RepositoryQueue class. */ std::queue<RepositoryQueue> GetQueue() { std::queue<RepositoryQueue> queues; Query query = this->_con.query("CALL sp_GetRepositoryQueue();"); StoreQueryResult result = query.store(); RepositoryQueue rQ; if(result.num_rows() > 0) { for(unsigned int i = 0;i < result.num_rows(); ++i) { rQ = RepositoryQueue((unsigned int)result[i][0], (unsigned int)result[i][1], (String)result[i][2], (String)result[i][3], (String)result[i][4], (bool)result[i][5]); queues.push(rQ); } } return queues; } /** * Allows the thread to be shut off. */ void ChangeRunningState(bool isRunning) { this->_isRunning = isRunning; } /** * Returns the running value of the active thread. */ bool IsRunning() { return this->_isRunning; } /** * Deletes the repository from the mysql queue table. This is * only called once it has been created. */ bool DeleteQueuedRepository(unsigned int id) { char cmd[256]; sprintf(cmd, "DELETE FROM RepositoryQueue WHERE Id = %d LIMIT 1;", id); Query query = this->_con.query(cmd); return (query.exec()); } }; I've removed all the other methods as they're not needed... Basically it's the DeleteQueuedRepository method which isn't working, the GetQueue works fine. PS: This is on a Linux OS (Ubuntu server) Many thanks, Shaun

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  • Multi-threaded .NET application blocks during file I/O when protected by Themida

    - by Erik Jensen
    As the title says I have a .NET application that is the GUI which uses multiple threads to perform separate file I/O and notice that the threads occasionally block when the application is protected by Themida. One thread is devoted to reading from serial COM port and another thread is devoted to copying files. What I experience is occasionally when the file copy thread encounters a network delay, it will block the other thread that is reading from the serial port. In addition to slow network (which can be transient), I can cause the problem to happen more frequently by making a PathFileExists call to a bad path e.g. PathFileExists("\\\\BadPath\\file.txt"); The COM port reading function will block during the call to ReadFile. This only happens when the application is protected by Themida. I have tried under WinXP, Win7, and Server 2012. In a streamlined test project, if I replace the .NET application with a MFC unmanaged application and still utilize the same threads I see no issue even when protected with Themida. I have contacted Oreans support and here is their response: The way that a .NET application is protected is very different from a native application. To protect a .NET application, we need to hook most of the file access APIs in order to "cheat" the .NET Framework that the application is protected. I guess that those special hooks (on CreateFile, ReadFile...) are delaying a bit the execution in your application and the problem appears. We did a test making those hooks as light as possible (with minimum code on them) but the problem still appeared in your application. The rest of software protectors that we tried (like Enigma, Molebox...) also use a similar hooking approach as it's the only way to make the .NET packed file to work. If those hooks are not present, the .NET Framework will abort execution as it will see that the original file was tampered (due to all Microsoft checks on .NET files) Those hooks are not present in a native application, that's why it should be working fine on your native application. Oreans support tried other software protectors such as Enigma Protector, Engima VirtualBox, and Molebox and all exhibit the exact same problem. What I have found as a work around is to separate out the file copy logic (where the file exists call is being made) to be performed in a completely separate process. I have experimented with converting the thread functions from unmanaged C++ to VB.NET equivalents (PathFileExists - System.IO.File.Exists and CreateFile/ReadFile - System.IO.Ports.SerialPort.Open/Read) and still see the same serial port read blocked when the file check or copy call is delayed. I have also tried setting the ReadFile to work asynchronously but that had no effect. I believe I am dealing with some low-level windows layer that no matter the language it exhibits a block on a shared resource -- and only when the application is executing under a single .NET process protected by Themida which evidently installs some hooks to allow .NET execution. At this time converting the entire application away from .NET is not an option. Nor is separating out the file copy logic to a separate task. I am wondering if anyone else has more knowledge of how a file operation can block another thread reading from a system port. I have included here example applications that show the problem: https://db.tt/cNMYfEIg - VB.NET https://db.tt/Y2lnTqw7 - MFC They are Visual Studio 2010 solutions. When running the themida protected exe, you can see when the FileThread counter pauses (executing the File.Exists call) while the ReadThread counter also pauses. When running non-protected visual studio output exe, the ReadThread counter does not pause which is how we expect it to function. Thanks!

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  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

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  • Nginx no static files after update

    - by SomeoneS
    First, i must say that i am not expert in server administration, my site was setup by hosting admins (that i cannot contact anymore). Few days ago, i updated Nginx to latest version (admin told me that it is safe to do). But after that, my site serves only html content, no CSS, images, JS. If i try to open some image i get message "Wellcome to Nginx" (same thin if i try to open static.mysitedomain.com). More details: Site has static. subdomain, but static files are in same directory as they used to be before setting up static files. I was googling for some solutions, i tried to change something in /etc/nginx/, but no luck. I feel that this is some minor configuration problem, any ideas? EDIT: Here is /etc/nginx/nginx.conf file content: user www-data; worker_processes 4; pid /var/run/nginx.pid; events { worker_connections 768; # multi_accept on; } http { ## # Basic Settings ## sendfile on; tcp_nopush on; tcp_nodelay on; keepalive_timeout 65; types_hash_max_size 2048; # server_tokens off; # server_names_hash_bucket_size 64; # server_name_in_redirect off; include /etc/nginx/mime.types; default_type application/octet-stream; ## # Logging Settings ## access_log /var/log/nginx/access.log; error_log /var/log/nginx/error.log; ## # Gzip Settings ## gzip on; gzip_disable "msie6"; # gzip_vary on; # gzip_proxied any; # gzip_comp_level 6; # gzip_buffers 16 8k; # gzip_http_version 1.1; # gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript; ## # nginx-naxsi config ## # Uncomment it if you installed nginx-naxsi ## #include /etc/nginx/naxsi_core.rules; ## # nginx-passenger config ## # Uncomment it if you installed nginx-passenger ## #passenger_root /usr; #passenger_ruby /usr/bin/ruby; ## # Virtual Host Configs ## include /etc/nginx/conf.d/*.conf; include /etc/nginx/sites-enabled/*; } Here is /etc/nginx/sites-enabled/default file content: server { #listen 80; ## listen for ipv4; this line is default and implied #listen [::]:80 default ipv6only=on; ## listen for ipv6 root /usr/share/nginx/www; index index.html index.htm; # Make site accessible from http://localhost/ server_name localhost; location / { # First attempt to serve request as file, then # as directory, then fall back to index.html try_files $uri $uri/ /index.html; # Uncomment to enable naxsi on this location # include /etc/nginx/naxsi.rules } location /doc/ { alias /usr/share/doc/; autoindex on; allow 127.0.0.1; deny all; } # Only for nginx-naxsi : process denied requests #location /RequestDenied { # For example, return an error code #return 418; #} #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # #error_page 500 502 503 504 /50x.html; #location = /50x.html { # root /usr/share/nginx/www; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # #location ~ \.php$ { # fastcgi_split_path_info ^(.+\.php)(/.+)$; # # NOTE: You should have "cgi.fix_pathinfo = 0;" in php.ini # # # With php5-cgi alone: # fastcgi_pass 127.0.0.1:9000; # # With php5-fpm: # fastcgi_pass unix:/var/run/php5-fpm.sock; # fastcgi_index index.php; # include fastcgi_params; #} # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # #location ~ /\.ht { # deny all; #} } # another virtual host using mix of IP-, name-, and port-based configuration # #server { # listen 8000; # listen somename:8080; # server_name somename alias another.alias; # root html; # index index.html index.htm; # # location / { # try_files $uri $uri/ /index.html; # } #} # HTTPS server # #server { # listen 443; # server_name localhost; # # root html; # index index.html index.htm; # # ssl on; # ssl_certificate cert.pem; # ssl_certificate_key cert.key; # # ssl_session_timeout 5m; # # ssl_protocols SSLv3 TLSv1; # ssl_ciphers ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv3:+EXP; # ssl_prefer_server_ciphers on; # # location / { # try_files $uri $uri/ /index.html; # } #}

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