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  • Visual WebGui launches a CompanionKit for enhanced developers experience

    - by Webgui
    Visual WebGui launched a new major live demo of the platform's concepts, features and controls and the code behind them. The new Developer CompanionKit is a hige leap forward in the developer experience by allowing developers a hands-on exploration of Visual WebGui which should provide better understanding of the system and the ability to utilize the great advantages of Visual WebGui in order to develop better performing rich web applications. The CompanionKit is available online at companionkit.visualwebgui.com/main.wgx We invite you to Explore Visual WebGui via the new CompanionKit and to watch the CompanionKit Intro video. Below is a screenshot taken from the live CompanionKit which allows developers to see how applying an alternate style to the appearance of a DataGridView is done and how it looks running live and its code (C# or VB.NET). You can access the different Controls (within the Controls section) from the left navigation bar or perform a free text search which shows the relevant results from all the sections - additional sections such as a Concept section are expected to be added in the near future.   In addition, the New Developer CompanionKit which was built with Visual WebGui showcases the enhanced UI design capabilities of building more engaing, modern Web 2.0 applications. The CompanionKit will also be available for download in the next few days as part of the media for 6.4 beta 2 SDK (.NET 2.0 or .NET 3.5) under "Help and Documentation".

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  • Androidify Turns You into an Android-style Avatar

    - by ETC
    Androidify, a free application for Android phones, lets you create an Android-style avatar of yourself (or anyone, for that matter). Swap out the clothes, adjust the side of your noggin, add a pirate eye-patch, the customization options are abundant. Much like the Mii creator on the Wii, Androidify starts you off with the basics: skin color, hair style and color, adjustment of the body size. After that you can tweak things like clothing, accessories, facial hair and more. Once you’re done you can set it as your contact image, send it to others to use as your contact image, save as a photo, and other wise upload it with the social media tools you have on your phone. Hit up the link below to read more and grab a copy. Androidify [Android Market] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • How do i make an AJAX block crawlable?

    - by Vikas Gulati
    I have a block with a few tabs. When the user clicks the tab the content of that block get loaded. Now I would like to make it crawlable by the search engines and at the same time I want to maintain the good user-experience. I figured out a couple of alternative but each one has its own shortcomings. The approached that i could come up with. Use hashbangs and then use this. But hashbangs are not good and things of past now. Secondly it will make my content crawlable by only googlebot as yahoo and bing dont support this. Use GET PARAMETERIZED fallback incase when javascript doesn't work. This will work for all bots and also would be nice as it would work without javascript. But then this will create duplicates of my page as this block is only a very small section of my page and i have like around 5-6 tabs. So it means that many duplicates! Doing this without AJAX is not an option as it would only increase the page load time as all these blocks have heavy media content in them!

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  • Set Firefox to Be On Top of Other Windows

    - by Asian Angel
    Sometimes you need to keep a close watch on a website and have Firefox remain in view regardless of the other apps running. See how you can keep Firefox in constant view with the Always on Top extension. Before If you have a webpage that you like to watch throughout the day but have a very busy desktop then Firefox can get lost in all of the clutter. Note: You can read about the ReloadEvery extension here. Even with a widescreen monitor sometimes there is just not enough room to keep everything in easy view while you are working on something. Always on Top in Action Once you have installed the extension you will notice that a new Toolbar Button has automatically been added to your Navigation Toolbar. At the moment this is the only on/off switch for the extension. Clicking on the Toolbar Button will enable Always on Top and the button will change to a blue color to indicate its’ active status. Click on it again to disable it. Do anything that you like in the other windows…Firefox will still be the topmost window and easy to view. Conclusion The Always on Top extension was made to do just one thing and it does it very well…keeping your Firefox window on top. Being able to turn it on or off without digging through a bunch of menus adds that extra level of convenience. Links Download the Always on Top extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Quick Hits: 11 Firefox Tab How-TosQuick Tip: Save Windows and Tabs When Restarting FirefoxInstalling Windows Media Player Plugin for FirefoxDisable Web Site Window Resizing in FirefoxFix for Firefox memory leak on Windows TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox)

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  • How To Hide YouTube Logo In Video Embeds

    - by Gopinath
    YouTube is the most popular video sharing site where you find videos shared by common users to big organizations sharing their training materials, demos and live casts. Lets an assume an organization wants to upload training/product demo videos to YouTube and embed them on their corporate website.  Would not it be nice if they can hide the YouTube logo from the embedded videos? Definitely Yes. To remove the YouTube logo you need to do a small change to the embed script before using it on your site. Add the flag modestbranding=1 as shown in the script below Here is a YouTube video embedded in this post without the logo. The catch is when logo is hidden the player shows text YouTube as a text overlay at top right corner when you hover the mouse. Hope Google will let us hide even that in the near future. This article titled,How To Hide YouTube Logo In Video Embeds, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Lancement du blog Oracle Applications France

    - by user816714
    Le voilà enfin ! Bienvenue sur notre nouveau blog Oracle Applications France. Pourquoi un blog ? Pour être plus proche de vous, chers utilisateurs ! Parce que nous savons qu’un directeur des systèmes d’information, un directeur des ressources humaines ou un chef d’entreprise ne cherchera pas les mêmes solutions, nous mettons en place ce support de communication pour engager un dialogue constructif et ouvert. Pour mener à bien cette mission, notre équipe marketing, sera derrière les commandes et vous proposera conseils, témoignages mais aussi des contenus multimédias en images et vidéos. En suivant le blog Oracle Applications France vous plongerez dans les coulisses des grandes actualités Oracle Applications. Nous tenterons de vous offrir un regard différent sur nos événements, vous serez les premiers à être informés sur nos lancements produits, et vous rencontrez nos experts au travers d’interviews et analyses exclusives. Notre mission ? Nous voulons devenir votre guide et vous accompagner pour mieux appréhender l’offre Oracle Applications. Parmi l’offre extrêmement dense des solutions qu’Oracle propose, nous vous aiderons à trouver plus rapidement votre chemin. N’hésitez donc pas à nous faire part de vos feedbacks et questions ainsi qu’à commenter nos futurs billets sur le blog Oracle Applications France. Nous vous conseillons également de suivre nos meilleurs experts sur les médias sociaux. En voici une première sélection : Vous voulez devenir incollable sur nos solutions CRM ? Suivez ce compte twitter : http://twitter.com/#!/OracleCRM Devenez fan de cette page facebook : http://www.facebook.com/OracleCRM Regardez nos vidéos youtube : http://www.youtube.com/OracleCRM Et pour les anglophones, rendez-vous sur le blog Oracle CRM en anglais : http://blogs.oracle.com/crm Vous ne jurez que par l’innovation produit aka la PLM ? Suivez ce compte twitter : http://twitter.com/#!/agileplm Devenez fan de cette page facebook : https://www.facebook.com/OracleAgilePLM Regardez nos vidéos youtube : http://www.youtube.com/OracleAgilePLM Et pour les anglophones, rendez-vous sur le blog Oracle PLM en anglais : http://blogs.oracle.com/plm/ Vous ne pouvez plus vivre sans la suite d’applications de gestion Oracle Fusion Applications ? Devenez fan de cette page facebook : https://www.facebook.com/OracleApps Ecoutez notre dernier podcast en anglais : http://streaming.oracle.com/ebn/podcasts/media/10118954_Fusions_Applications_061011.mp3 Et pour les anglophones, rendez-vous sur le blog Oracle Applications en anglais : http://blogs.oracle.com/applications/

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  • DDD East Anglia, 29th June 2013 - Async Patterns presentation and source code

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/07/01/ddd-east-anglia-29th-june-2013---async-patterns-presentation.aspxMany thanks to the team in Cambridge for an awesome first conference DDD East Anglia.  I definitely appreciate how each of the different areas have their own distinctive atmosphere and feel.  Thanks to some great sponsors we enjoyed a great venue and some excellent nibbles. For those who attended my Async my source code and presentation are available on GitHub, https://github.com/westleyl/DDDEastAnglia2013-Async.git If you are new to Git then the easiest client to install is GitHub for Windows, a graphical UI for accessing GitHub. Personally, I also have Git Extensions and Tortoise Git installed. Tortoise Git is the file explorer add-in that works in a familiar manner to TortoiseSVN. As I mentioned during the presentation I have not included the sample data, the music files, in the source code placed on GitHub but I have included instructions on how to download them from http://silents.bandcamp.comand place them in the correct folders. Also, Windows Media Player, by default, does not play Ogg Vorbis and Flac music files, however you can download the codec installer for these, for free, from http://xiph.org/dshow. I have included the .Net 4.0 version of the source code that uses the Microsoft.Bcl.Async NuGet package - once you have got the project from GitHub you will need to install this NuGet package for the code to compile. Load Project into Visual Studio 2012 Access the NuGet package manager (Tools -> Library Package Manager -> Manage NuGet Packages For Solution) Highlight Online and then Search Online for microsoft.bcl.async Click on Install button Resources : You can download the Task-based Asynchronous Pattern white paper by Stephen Toub, which was the inspiration for this presentation from here - http://www.microsoft.com/en-us/download/details.aspx?id=19957 Presentation : If you just want the presentation and don’t want to bother with a GitHub login you can download the PowerPoint presentation from here.

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  • Sign of a Good Game

    - by Matt Christian
    (Warning: This post contains spoilers about SILENT HILL 2.  If you haven't played this game, you are dumb) What is one sign of a great game? One of the signs I realized recently is when a game continues to stun and surprise you years and years after you've played and beaten it.  As a major Silent Hill fan, I recently was reminded of Silent Hill 2 and even though see it as one of my favorite Silent Hill games, there are still things I'm learning about it that are neat little additions that add to the atmosphere (atmosphere also makes a great game!). For instance, when you start the game you are given a letter by your wife who has been deceased for years and years.  You are directed to Silent Hill and start treking through hell all by your lonesome (with the exception of a few psychos).  As you continue through the game, pieces of the letter begin to fade and disappear until eventually it is completely non-existent, thus implying the letter was never real and the letter was a delusion you created. Another example is the game's use of imagery the player knows about but might not notice at first.  For me, the most apparent of these was the dress you find near the start when you find the flashlight, which is the same dress you see Mary (your wife) wearing in the flashback sequences.  However, one thing I didn't know was that several deceased bodies you encounter laying around Silent Hill are actually the body of the main character (James) which invokes an idea you've seen that body before but can't pinpoint where... It's amazing to see a game go to such unique lengths to provide a psychological horror game.  Sure, all the dead bodies could be randomly modelled and the dress could be any ol' dress, but just the idea of your brain knowing something deep down but you can't pinpoint it is a really unique idea.  In my opinion, it ties less into subconscious and more into natural tendencies, it taps into the fear hidden inside us all.

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  • Fix Firefox Not Scrolling with Up/Down Arrow Keys or Home/End Keys

    - by The Geek
    If you’ve encountered a problem where your Firefox installation no longer scrolls when you use the up or down arrow keys, and even the Home or End keys don’t work anymore, there’s an easy fix. When this problem happens, you’ll notice that moving the arrow keys around just moves the cursor around the page. Annoying! The problem is because you tripped the Caret Browsing feature at some point, and accidentally hit Yes. To fix this, you can just hit the F7 key again. Or, if you want to do it the about:config way, filter by accessibility.browsewithcaret and make sure it’s set to false. Remember, you can double-click on any boolean value to toggle between true and false. Similar Articles Productive Geek Tips Keyboard Ninja: Scrolling the Windows Command Prompt With Only the KeyboardShow Shortcut Keys in ScreenTips in Visual Studio 2003Show Shortcut Keys in ScreenTips in Visual Studio 2005Future Date a Post in Windows Live WriterDisable the Irritating Sticky / Filter Keys Popup Dialogs TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Need Help with Your Home Network? Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images

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  • Mark Hurd Believes HR is the Next Major Revenue Driver: Read His Latest LinkedIn Influencer Blog

    - by kristin.jellison
    “Most CEOs realize they need to make some dramatic changes in how they recruit people, align and manage performance, make compensation decisions, and optimize talent,” Oracle President Mark Hurd writes. The key issue, he explains, is that many CEOs aren’t equipping their HR teams with the tools and resources they need to unlock employees’ full value. This oversight is keeping HR organizations walled off from revenue generation and customer engagements—two chief sources of value for a company. So what is a CEO to do, given tightening budgets, a sluggish economy and a rapidly changing workforce? Hurd’s answer: invest in a modern Human Capital Management (HCM) system—one equipped with built-in intelligence and predictive analytics capabilities. To find out more about how to deliver effective HCM transformations, read Mark Hurd’s full article, “How CEOs Can Transform HR into a Revenue Driver” and visit the Oracle HCM Cloud Service site. We also encourage you to log into your LinkedIn account and “Follow” Mark to receive future posts. Share the link to his blog with your networks via Twitter, Facebook and other social media channels. You can also “Like” the post on Oracle’s LinkedIn and Facebook pages, and/or retweet via @Oracle.

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  • VLC 2.0.3 on Lubuntu 12.04: No audio?

    - by drezabek
    I am on Lubuntu 12.04, and I have installed VLC media player version 2.0.3. When I try and play an audio file, it appears to load fine, and the media position bar displays the progress, and it says it is playing, but I can't here any thing through my speakers. I can hear game audio, web audio, and audio from SMPlayer just fine, but with VLC, I can't here anything. Below is the "Messages" output with the verbosity option set to "2 (debug)" main debug: processing request item: The Bottom, node: Playlist, skip: 0 main debug: resyncing on The Bottom main debug: The Bottom is at 0 main debug: starting playback of the new playlist item main debug: resyncing on The Bottom main debug: The Bottom is at 0 main debug: creating new input thread main debug: Creating an input for 'The Bottom' main debug: TIMER input launching for 'Floex - Machinarium Soundtrack - 01 The Bottom.flac' : 23.706 ms - Total 23.706 ms / 1 intvls (Avg 23.706 ms) main debug: using timeshift granularity of 50 MiB, in path '/tmp' main debug: `file:///home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' gives access `file' demux `' path `/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' main debug: creating demux: access='file' demux='' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' file='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for access_demux module: 3 candidates main debug: no access_demux module matching "file" could be loaded main debug: TIMER module_need() : 2.332 ms - Total 2.332 ms / 1 intvls (Avg 2.332 ms) main debug: creating access 'file' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac', path='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for access module: 2 candidates filesystem debug: opening file `/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: using access module "filesystem" main debug: TIMER module_need() : 0.762 ms - Total 0.762 ms / 1 intvls (Avg 0.762 ms) main debug: Using stream method for AStream* main debug: starting pre-buffering main debug: received first data after 0 ms main debug: pre-buffering done 1024 bytes in 0s - 43478 KiB/s main debug: looking for stream_filter module: 7 candidates main debug: no stream_filter module matching "any" could be loaded main debug: TIMER module_need() : 0.236 ms - Total 0.236 ms / 1 intvls (Avg 0.236 ms) main debug: looking for stream_filter module: 1 candidate main debug: using stream_filter module "stream_filter_record" main debug: TIMER module_need() : 0.156 ms - Total 0.156 ms / 1 intvls (Avg 0.156 ms) main debug: creating demux: access='file' demux='' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' file='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for demux module: 54 candidates flacsys debug: Picture type=3 mime=image/png description='' file length=679371 qt4 debug: IM: Setting an input main debug: looking for packetizer module: 21 candidates main debug: using packetizer module "packetizer_flac" main debug: TIMER module_need() : 0.211 ms - Total 0.211 ms / 1 intvls (Avg 0.211 ms) main debug: using demux module "flacsys" main debug: TIMER module_need() : 4.023 ms - Total 4.023 ms / 1 intvls (Avg 4.023 ms) main debug: looking for a subtitle file in /home/doug/Music/unsorted/Floex - Machinarium Soundtrack/ main debug: looking for meta reader module: 2 candidates main debug: using meta reader module "taglib" main debug: TIMER module_need() : 5.245 ms - Total 5.245 ms / 1 intvls (Avg 5.245 ms) main debug: removing module "taglib" main debug: `file:///home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' successfully opened main debug: selecting program id=0 main debug: looking for decoder module: 30 candidates main debug: using decoder module "flac" main debug: TIMER module_need() : 0.442 ms - Total 0.442 ms / 1 intvls (Avg 0.442 ms) main debug: Buffering 0% flac debug: decode STREAMINFO flac debug: channels:2 samplerate:44100 bitspersamples:16 flac debug: STREAMINFO decoded main debug: Buffering 30% main debug: recycling audio output main debug: looking for audio output module: 3 candidates main debug: Buffering 61% pulse debug: using stereo channel map pulse debug: using library version 1.1.0 pulse debug: (compiled with version 1.1.0, protocol 26) main debug: Buffering 92% main debug: Stream buffering done (371 ms in 2 ms) pulse debug: connected locally to unix:/home/doug/.pulse/dce22254e867f905188a2ce200000003-runtime/native as client #14 pulse debug: using protocol 26, server protocol 26 pulse debug: using buffer metrics: maxlength=4194304, tlength=9880, prebuf=0, minreq=3528 pulse debug: connected to sink 0: alsa_output.pci-0000_00_14.2.analog-stereo main debug: using audio output module "pulse" main debug: TIMER module_need() : 4.571 ms - Total 4.571 ms / 1 intvls (Avg 4.571 ms) main debug: output 's16l' 44100 Hz Stereo frame=1 samples/4 bytes main debug: mixer 'f32l' 44100 Hz Stereo frame=1 samples/8 bytes main debug: filter(s) 'f32l'->'s16l' 44100 Hz->44100 Hz Stereo->Stereo main debug: looking for audio filter module: 14 candidates audio_format debug: f32l->s16l, bits per sample: 32->16 main debug: using audio filter module "audio_format" main debug: TIMER module_need() : 0.187 ms - Total 0.187 ms / 1 intvls (Avg 0.187 ms) main debug: conversion pipeline completed main debug: looking for audio mixer module: 2 candidates main debug: using audio mixer module "float32_mixer" main debug: TIMER module_need() : 0.125 ms - Total 0.125 ms / 1 intvls (Avg 0.125 ms) main debug: input 's16l' 44100 Hz Stereo frame=1 samples/4 bytes main debug: looking for audio filter module: 1 candidate scaletempo debug: format: 44100 rate, 2 nch, 4 bps, fl32 scaletempo debug: params: 30 stride, 0.200 overlap, 14 search scaletempo debug: 1.000 scale, 1323.000 stride_in, 1323 stride_out, 1059 standing, 264 overlap, 617 search, 2204 queue, fl32 mode main debug: using audio filter module "scaletempo" main debug: TIMER module_need() : 0.233 ms - Total 0.233 ms / 1 intvls (Avg 0.233 ms) main debug: filter(s) 's16l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo pulse debug: listing sink alsa_output.pci-0000_00_14.2.analog-stereo (0): Built-in Audio Analog Stereo main debug: looking for audio filter module: 14 candidates audio_format debug: s16l->f32l, bits per sample: 16->32 main debug: using audio filter module "audio_format" main debug: TIMER module_need() : 0.147 ms - Total 0.147 ms / 1 intvls (Avg 0.147 ms) main debug: conversion pipeline completed pulse debug: base volume: 65536 main debug: looking for audio filter module: 1 candidate equalizer debug: equalizer loaded for 44100 Hz with 10 bands 2 pass equalizer debug: 60 Hz -> factor:0.000000 alpha:0.003013 beta:0.993973 gamma:1.993901 equalizer debug: 170 Hz -> factor:0.000000 alpha:0.008490 beta:0.983019 gamma:1.982437 equalizer debug: 310 Hz -> factor:0.000000 alpha:0.015374 beta:0.969252 gamma:1.967331 equalizer debug: 600 Hz -> factor:0.000000 alpha:0.029328 beta:0.941343 gamma:1.934254 equalizer debug: 1000 Hz -> factor:0.000000 alpha:0.047918 beta:0.904163 gamma:1.884869 equalizer debug: 3000 Hz -> factor:0.000000 alpha:0.130408 beta:0.739184 gamma:1.582718 equalizer debug: 6000 Hz -> factor:0.000000 alpha:0.226555 beta:0.546889 gamma:1.015267 equalizer debug: 12000 Hz -> factor:0.000000 alpha:0.344937 beta:0.310127 gamma:-0.181410 equalizer debug: 14000 Hz -> factor:0.000000 alpha:0.366438 beta:0.267123 gamma:-0.521151 equalizer debug: 16000 Hz -> factor:0.000000 alpha:0.379009 beta:0.241981 gamma:-0.808451 main debug: using audio filter module "equalizer" main debug: TIMER module_need() : 0.353 ms - Total 0.353 ms / 1 intvls (Avg 0.353 ms) main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: looking for visualization2 module: 1 candidate main debug: looking for text renderer module: 2 candidates freetype debug: Building font databases. freetype debug: Took 0 microseconds freetype debug: Using Serif Bold as font from file /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf freetype debug: using fontsize: 2 main debug: using text renderer module "freetype" main debug: TIMER module_need() : 3.278 ms - Total 3.278 ms / 1 intvls (Avg 3.278 ms) main debug: looking for video filter2 module: 18 candidates swscale debug: 32x32 chroma: YUVA -> 16x16 chroma: RGBA with scaling using Bicubic (good quality) main debug: using video filter2 module "swscale" main debug: TIMER module_need() : 1.037 ms - Total 1.037 ms / 1 intvls (Avg 1.037 ms) main debug: looking for video filter2 module: 18 candidates yuvp debug: YUVP to YUVA converter main debug: using video filter2 module "yuvp" main debug: TIMER module_need() : 0.156 ms - Total 0.156 ms / 1 intvls (Avg 0.156 ms) main debug: Deinterlacing available main debug: deinterlace 0, mode blend, is_needed 0 main debug: Opening vout display wrapper main debug: looking for vout display module: 6 candidates main debug: looking for vout window xid module: 4 candidates qt4 debug: requesting video... qt4 debug: Video was requested 0, 0 main debug: using vout window xid module "qt4" main debug: TIMER module_need() : 61.671 ms - Total 61.671 ms / 1 intvls (Avg 61.671 ms) main debug: looking for inhibit module: 2 candidates main debug: using inhibit module "xdg_screensaver" main debug: TIMER module_need() : 0.336 ms - Total 0.336 ms / 1 intvls (Avg 0.336 ms) xdg_screensaver debug: started xdg-screensaver (PID = 6682) xcb_xv debug: connected to X11.0 server xcb_xv debug: vendor : The X.Org Foundation xcb_xv debug: version: 11103000 xcb_xv debug: using screen 0x15a xcb_xv debug: using XVideo extension v2.2 xcb_xv debug: using adaptor NV17 Video Texture xcb_xv debug: using port 310 xcb_xv debug: using image format 0x30323449 xcb_xv debug: using X11 visual ID 0x21 (depth: 24) xcb_xv debug: using X11 window 0x03400000 xcb_xv debug: using X11 graphic context 0x03400002 main debug: VoutDisplayEvent 'fullscreen' 0 main debug: VoutDisplayEvent 'resize' 800x500 window main debug: using vout display module "xcb_xv" main debug: TIMER module_need() : 69.890 ms - Total 69.890 ms / 1 intvls (Avg 69.890 ms) main debug: original format sz 800x500, of (0,0), vsz 800x500, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0 main debug: removing module "freetype" main debug: looking for text renderer module: 2 candidates freetype debug: Building font databases. freetype debug: Took 0 microseconds freetype debug: Using Serif Bold as font from file /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf freetype debug: using fontsize: 2 main debug: using text renderer module "freetype" main debug: TIMER module_need() : 4.552 ms - Total 4.552 ms / 1 intvls (Avg 4.552 ms) main debug: using visualization2 module "visual" main debug: TIMER module_need() : 84.104 ms - Total 84.104 ms / 1 intvls (Avg 84.104 ms) main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: filter(s) 'f32l'->'f32l' 48510 Hz->44100 Hz Stereo->Stereo main debug: looking for audio filter module: 14 candidates main debug: using audio filter module "samplerate" main debug: TIMER module_need() : 0.375 ms - Total 0.375 ms / 1 intvls (Avg 0.375 ms) main debug: conversion pipeline completed main debug: End of audio preroll main debug: Decoder buffering done in 91 ms main warning: PTS is out of range (-9269), dropping buffer pulse debug: deferring start (190703 us) main debug: looking for video blending module: 1 candidate main debug: using video blending module "blend" main debug: TIMER module_need() : 0.275 ms - Total 0.275 ms / 1 intvls (Avg 0.275 ms) main debug: Detected interlaced video main debug: deinterlace 0, mode blend, is_needed 1 xcb_xv debug: display is visible pulse debug: starting deferred pulse warning: too late by 93760 us pulse debug: changed sample rate to 44186 Hz pulse debug: started pulse warning: too late by 94474 us pulse debug: changed sample rate to 44229 Hz pulse warning: too late by 93532 us pulse debug: changed sample rate to 44272 Hz pulse warning: too late by 92829 us pulse debug: changed sample rate to 44315 Hz pulse warning: too late by 92132 us pulse debug: changed sample rate to 44358 Hz xcb_xv debug: display is visible pulse warning: too late by 91534 us pulse debug: changed sample rate to 44401 Hz xcb_xv debug: display is visible pulse warning: too late by 89482 us pulse debug: changed sample rate to 44440 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible pulse warning: too late by 87529 us pulse debug: changed sample rate to 44479 Hz pulse warning: too late by 84577 us pulse debug: changed sample rate to 44504 Hz main debug: auto hiding mouse cursor pulse warning: too late by 78562 us pulse debug: changed sample rate to 44492 Hz pulse warning: too late by 68015 us pulse debug: changed sample rate to 44422 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible main debug: auto hiding mouse cursor pulse debug: changed sample rate to 44336 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible main debug: auto hiding mouse cursor I have had issues with VLC in the past- the audio quality was extremely crackly, as if the headphone jack was plugged in only half way, and the sounds were extremely sharp and caused my speakers to make a ringing/vibrating noise... It would eventually start working after I messed around with the audio settings, but it happened every restart. I eventually switched to SMPlayer, but now I need some of the features that VLC offers, but I still can't use VLC. At this point, the audio can not be heard at all, and the method I used before, messing around with the audio settings, isn't getting me anywhere. (note, I reposted this on VideoLan's forums, link is here: http://forum.videolan.org/viewtopic.php?f=13&t=104726) Please let me know if you need more information, or are confused by something I posted! Thanks!

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  • Connecting Visual Studio 2008 SP1 to TFS 2010

    - by Enrique Lima
    Introduction You have installed Team Foundation Server 2010, you are ready to go.  Your client is Visual Studio 2008 SP1, and need to connect to TFS 2010. Here is the story, the steps to configure Team Explorer are almost the same … meaning, you will open Visual Studio, then go to Team Explorer.  At that point you will Add an Existing Project, this where we connect to TFS.  Except, we get this: Now what?!?  We need to install the Visual Studio Team System 2008 Service Pack 1 Forward Compatibility Update for Team Foundation Server 2010.  Where to get it from? TFS 2010 installation media Microsoft’s Download Center Update Installation We arrive at the Welcome Screen for the Update, click Next Next comes the license screen, accept the license, by selecting the checkbox, then click next. The installation process will start at that point. Once it completes, click on Finish. Second Try Time to attempt to connect again. We are back to working with Team Explorer, and Adding an existing project.  There is a formula to be successful with this. protocol://servername:port/tfs/<name of collection> protocol = http or https servername = your tfs 2010 server port = 8080 by default, or the custom port you are using /tfs = I am assuming the default too /<name of collection = the name of the collection that was provisioned. Once the values are provided, click OK, then close. At this point you should see a listing of Projects available within the TFS 2010 collection. Select the project and click OK.  You will now see this listed in Team Explorer.

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  • How to create art assets for a 3d avatar editor

    - by Andrew Garrison
    I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider controls), such as nose shape, eye color, mouth size, etc. This has been done in several games, but what I'm looking to do would be fairly cartoon-ish/caricature-ish, similar to the Mii editor on the Nintendo Wii (http://www.myavatareditor.com/). I'd also like the final result to have the ability to use some canned animations, such as simple speech animations, smiling, frowning, etc. I am not an artist, so I would be unable to create these assets, but what kind of effort is required for an artist to create the 3d models necessary for this type of game? Also what mechanism would be required to tweak the face's characteristics? Would you use bones or morph targets? How would the final result be animated? Would facial animation use bones or morph targets? I've seen several tools that do this sort of thing too, such as FacialStudio. Are there any facial generation tools out there you'd recommend for generating some base content for this game, or should I just hire an artist to do this type of work. Thanks!

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  • ext4 jbd2 journaling active even on empty filesystem

    - by Paul
    I have been having several issues with my ext4 filesystems that seem to be due to jbd2 journaling. I made a related post here and am rephrasing it with the hope that someone may be able to help. For a minimal example, I start with an empty 8gb USB stick and use gparted to create one ext4 partition. The command used by gparted when creating the ext4 file system is: mkfs.ext4 -j -O extent -L DataTraveler8gb /dev/sde1 I check the filesystem with gparted: e2fsck -f -y -v /dev/sde1 and I mount it: sudo mount /dev/sde1 /media/test The disk is empty, but the journaling is very active on this disk (/dev/sde1). The other disks are ext4 SSDs formatted similarly. A snapshot of iotop: % sudo iotop -oPa Total DISK READ: 0.00 B/s | Total DISK WRITE: 2027.21 K/s PID PRIO USER DISK READ DISK WRITE SWAPIN IO COMMAND 262 be/3 root 0.00 B 56.00 K 0.00 % 0.18 % [jbd2/sda1-8] 29069 be/3 root 0.00 B 0.00 B 0.00 % 0.16 % [jbd2/sde1-8] 891 be/3 root 0.00 B 4.00 K 0.00 % 0.03 % [jbd2/sdc1-8] What is jbd2 doing with /dev/sde1? If I follow the same steps with a larger 2Tb disk, iotop indicates this empty disk is constantly being written to by jbd2 at the rate of Mb/s as soon as I mount it. On the other disks, which have the OS and /home, I have tried to find if any files are being modified by processes to cause this behavior but couldn't find any. I also moved many of the disk intensive process to use a tmpfs. And used noatime. I have another non-SSD hard disk on this machine, /dev/sdb, that is also ext4 but was not formatted by gparted (given to me by a coworker). It does not appear in iotop. So I am assuming there an issue with gparted. Any suggestions are appreciated. Also any tips on how to modify existing partitions to fix the issue without having to start from scratch would be great. There are some posts related to jbd2 but they didn't help (eg. here).

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  • Extending UPK with Enablement Packs

    - by bill.x.miller
    We've mentioned in earlier posts that UPK Development keeps the tool up to date through the use of Enable Service Packs (ESP'S). Regular releases ensure that the UPK Developer supports updates to targeted applications as well as new Java updates. Installing an ESP is quick and easy. • Download the latest ESP from My Oracle Support (requires a My Oracle Support account). • Run the setup for each client machine that uses the UPK Developer • Run the Library Updates from one of the clients (multi-user only) Enablement Pack 1 for UPK 3.6.1 contains new features such as a new Tabbed Gateway, FireFox 3.6 support for the Player and SmartHelp, and several new target application versions. But a very exciting feature that is part of this ESP is now available to all Oracle E-Business Suite customers. Until now, a requirement for EBS customers who wish to record UPK content is to install delivered library files (CUSTOM.pll and ODPN.pll) on to the Oracle Application Server. These files were required to present context information to the UPK Developer so that content can be launched in a context sensitive manner. This requirement involved the Oracle system administrator to transfer, install and compile these libraries into the system. Usually a simple process, however, we understood the need to streamline the procedure. With ESP 1 for UPK 3.6.1, these pll files are no longer required. Now, a simple procedure from within the EBS application can make context available to the UPK recorder. From the System Profile, search for UPK: Change the Site field to Enable UPK Recording. Save the Form. Context information will now be made available to the UPK Recorder without involving the System Administrator or DBA. The setting you see here makes context available to all client machines recording content with UPK and does not affect the performance of your EBS application.

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  • Rhythmbox 2.99.1 crashes when playing any song on Ubuntu 13.10

    - by John H
    Yesterday rhythmbox was running smoothly but today it crashes only a few seconds after I hit the play button, regardless of track. I've tried disabling plugins, re-installing rhythmbox via synaptics, clearing the library and the rhythmdb.xml-file and just adding one album. Still, it crashes. If I run the rhythmbox from the command line i get the following before I have to force quit: :~$ rhythmbox Failed to create secure directory (/run/user/1000/pulse): Permission denied Killed :~$ However, if i run rhythmbox via the command line as superuser it does work. But i get the following errors: sudo rhythmbox (rhythmbox:8335): Gtk-WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files (rhythmbox:8335): IBUS-WARNING **: The owner of /home/john/.config/ibus/bus is not root! (rhythmbox:8335): Rhythmbox-WARNING **: Unable to grab media player keys: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SettingsDaemon was not provided by any .service files Traceback (most recent call last): File "/usr/lib/rhythmbox/plugins/rb/Loader.py", line 47, in _contents_cb (ok, contents, etag) = file.load_contents_finish(result) gi._glib.GError: Operation not supported Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/gi/overrides/GLib.py", line 634, in return (lambda data: callback(*data), user_data) […] I'm running rhythmbox on a Lenovo e335 thikpad edge. I hope I've supplied enough information. Cheers -John

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  • General directions on developing a server side control system for JS/Canvas Action RPG

    - by Billy Ninja
    Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is agnostic to client input, that does not mess with the game experience so much. I don't wanna waste to much resource on this matter, since it's going to be initially a single player game, that I may or would like to introduce some kind of ranking, trading system later on. I'd rather deliver better more cool game features instead. I don't wanna have to guarantee super fast server response to keep the game going lag free. I'd rather go with more loose discrete control of key variables and instances. Like store user's action on a fifo buffer on the client, and push that actions to the server gradually. I'd love to see a elegant, generic solution that I could plug into my client game logic root (not having to scatter treatments everywhere in my client js) - and have few classes on Node.js server that could handle that - without having to mirror/describe all of my game entities a second time on the server.

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  • CodePlex Daily Summary for Sunday, December 12, 2010

    CodePlex Daily Summary for Sunday, December 12, 2010Popular ReleasesWii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...WPF Multiple Document Interface (MDI): Beta Release v1.1: WPF.MDI is a library to imitate the traditional Windows Forms Multiple Document Interface (MDI) features in WPF. This is Beta release, means there's still work to do. Please provide feedback, so next release will be better. Features: Position dependency property MdiLayout dependency property Menu dependency property Ctrl + F4, Ctrl + Tab shortcuts should work Behavior: don’t allow negative values for MdiChild position minimized windows: remember position, tile multiple windows, ...EnhSim: EnhSim 2.2.1 ALPHA: 2.2.1 ALPHAThis release adds in the changes for 4.03a. at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated th...NuGet (formerly NuPack): NuGet 1.0 Release Candidate: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (http://go.microsoft.com/fwlink/?LinkID=206669) and package format. See http://nupack.codeplex.com/documentation?title=Nuspe...Free Silverlight & WPF Chart Control - Visifire: Visifire Silverlight, WPF Charts v3.6.5 Released: Hi, Today we are releasing final version of Visifire, v3.6.5 with the following new feature: * New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. You can visit Visifire documentation to know more. http://www.visifire.com/visifirechartsdocumentation.php Also this release includes few bug fixes: * Chart threw exception while adding new Axis in Chart using Vi...PHPExcel: PHPExcel 1.7.5 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.DNN Simple Article: DNNSimpleArticle Module V00.00.03: The initial release of the DNNSimpleArticle module (labelled V00.00.03) There are C# and VB versions of this module for this initial release. No promises that going forward there will be packages for both languages provided for future releases. This module provides the following functionality Create and display articles Display a paged list of articles Articles get created as DNN ContentItems Categorization provided through DNN Taxonomy SEO functionality for article display providi...UOB & ME: UOB_ME 2.5: latest versionAutoLoL: AutoLoL v1.4.3: AutoLoL now supports importing the build pages from Mobafire.com as well! Just insert the url to the build and voila. (For example: http://www.mobafire.com/league-of-legends/build/unforgivens-guide-how-to-build-a-successful-mordekaiser-24061) Stable release of AutoChat (It is still recommended to use with caution and to read the documentation) It is now possible to associate *.lolm files with AutoLoL to quickly open them The selected spells are now displayed in the masteries tab for qu...SubtitleTools: SubtitleTools 1.2: - Added auto insertion of RLE (RIGHT-TO-LEFT EMBEDDING) Unicode character for the RTL languages. - Fixed delete rows issue.PHP Manager for IIS: PHP Manager 1.1 for IIS 7: This is a final stable release of PHP Manager 1.1 for IIS 7. This is a minor incremental release that contains all the functionality available in 53121 plus additional features listed below: Improved detection logic for existing PHP installations. Now PHP Manager detects the location to php.ini file in accordance to the PHP specifications Configuring date.timezone. PHP Manager can automatically set the date.timezone directive which is required to be set starting from PHP 5.3 Ability to ...Algorithmia: Algorithmia 1.1: Algorithmia v1.1, released on December 8th, 2010.SuperSocket, an extensible socket application framework: SuperSocket 1.0 SP1: Fixed bugs: fixed a potential bug that the running state hadn't been updated after socket server stopped fixed a synchronization issue when clearing timeout session fixed a bug in ArraySegmentList fixed a bug on getting configuration value .NET Version: 3.5 sp1My Web Pages Starter Kit: 1.3.1 Production Release (Security HOTFIX): Due to a critical security issue, it's strongly advised to update the My Web Pages Starter Kit to this version. Possible attackers could misuse the image upload to transmit any type of file to the website. If you already have a running version of My Web Pages Starter Kit 1.3.0, you can just replace the ftb.imagegallery.aspx file in the root directory with the one attached to this release.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: popup WhiteSpaceFilterAttribute tested on mozilla, safari, chrome, opera, ie 9b/8/7/6nopCommerce. ASP.NET open source shopping cart: nopCommerce 1.90: To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).SharePoint Packager: SharePoint Packager release: Full source code and precompiled / ILmerged exeTweetSharp: TweetSharp v2.0.0.0 - Preview 4: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous fixes and improvements to core engine Twitter API coverage: a...myCollections: Version 1.2: New in version 1.2: Big performance improvement. New Design (Added Outlook style View, New detail view, New Groub By...) Added Sort by Media Added Manage Movie Studio Zoom preference is now saved. Media name are now editable. Added Portuguese version You can now Hide details panel Add support for FLAC tags You can now imports books from BibTex Xml file BugFixingNew ProjectsABR Manager: Fast and small Adobe brushes preset files manager developed in native c++.Aplicativo lembretes: Com esse aplicativo você poderá agentar atividades de forma que quando o dia e a hora do compromisso marcado chegar, o aplicativo ira lembra-lo com um sinal sonoro e visual e até poderá desligar seu pc. O programa ficará em execução de forma discreta no canto direito superiorBrogue: Grevious Sword of Carnage: * 24 damage * makes annoying sound on hitsC# LZF Real-Time Compression Algorithm: Improved C# LZF Compressor, a very small and extremely efficient real-time data compression library. The compression algorithm is extremely fast. Well suited for real-time data intensive applications (e.g.: packet streaming, embedded devices...).GIFT: gift appHeroBeastCodeProject: create a HeroBeastCodeProjects project,opensource my codeiFinance: The wpf/sl solution for personal finance manager.MailOnSocketChange: Send an alert via email, if a certain socket/TCP-connection-changes state on the PC running the MailOnSocketChange applicationMath Teacher for kids: This application will help your kids learn and practice Math. midnc: Proyecto en silverlight para el control interno de registro de actividades y eventosMusicWho: MusicWho compose music. It use biological neuron firing signals to generate music. so, what will the brain sound like? we'll see.Nabaztag Enterprise Services: The goal of the Nabaztag Enterprise Services is to come up with a free .NET implementation of the Nabaztag server. Additionally we think of building a whole platform around the core services using the newsest an coolest .NET technologies.pkEditor: pkEditor is a Poketscript or Pokescript script generator and editor.Second Block: Second Block is an block-based 3D multiplayer game.Share my speed: Coding4Fun Window Phone 7 "Share my speed" applicationSharePoint Image Resizer: Image Resizer allows to create custom policies to control image size of pictures in WSS 3.0/SharePoint 2007.ShoutStreamSource: ShoutStreamSource provides you an implementation of the MediaStreamSource of the ShoutCast protocol for the Windows Phone 7. It makes it possible to play a ShoutCast stream using a MediaElement on the phone.SSIS Reporting Pack: A suite of SQL Server Reporting Services reports that operate over the SSIS catalog in SQL Server code-named DenaliSunshine2011: testTrabalhando com Functoid Table Looping: Usado em conjunto com o Functoid “Table Extractor”, serve para criar estruturas de any registros podendo conter valores de campos, valores constantes, e valores que resultam de outros functoids. VKontakte API SDK: SDK for work with most popular russian social site VKontakte.ruwho's who: iYasmin: Yasmin - A WPF based Anime Database.YiDeSOFT: YiDe is EzDesk~!?????????? ?????: ?????????? ????? ?????????? ? ?????????????? ????????? ??????? ?????????????????? ? ????????? ???????

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  • CodePlex Daily Summary for Tuesday, October 01, 2013

    CodePlex Daily Summary for Tuesday, October 01, 2013Popular ReleasesDotNetNuke® Form and List: 06.00.06: DotNetNuke Form and List 06.00.06 Changes to 6.0.6•Add in Sql to remove 'text on row' setting for UserDefinedTable to make SQL Azure compatible. •Add new azureCompatible element to manifest. •Added a fix for importing templates. Changes to 6.0.2•Fix: MakeThumbnail was broken if the application pool was configured to .Net 4 •Change: Data is now stored in nvarchar(max) instead of ntext Changes to 6.0.1•Scripts now compatible with SQL Azure. Changes to 6.0.0•Icons are shown in module action b...BlackJumboDog: Ver5.9.6: 2013.09.30 Ver5.9.6 (1)SMTP???????、???????????????? (2)WinAPI??????? (3)Web???????CGI???????????????????????Microsoft Ajax Minifier: Microsoft Ajax Minifier 5.2: Mostly internal code tweaks. added -nosize switch to turn off the size- and gzip-calculations done after minification. removed the comments in the build targets script for the old AjaxMin build task (discussion #458831). Fixed an issue with extended Unicode characters encoded inside a string literal with adjacent \uHHHH\uHHHH sequences. Fixed an IndexOutOfRange exception when encountering a CSS identifier that's a single underscore character (_). In previous builds, the net35 and net20...AJAX Control Toolkit: September 2013 Release: AJAX Control Toolkit Release Notes - September 2013 Release Version 7.0930September 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can b...WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.4.apifix-alpha: WDTVHubGen.v2.1.4.apifix-alpha is for testers to figure out if we got the NEW api plugged in ok. thanksVisual Log Parser: VisualLogParser: Portable Visual Log Parser for Dotnet 4.0Random searcher i pochodne: Generatorek playlisty: Generuje playlisty w formacie .m3u. Na razie beta z bety - ale juz dziala i mozna uzywac.sb0t v.5: sb0t 5.15: Fixed bug in join filter. Fixed bug in pm blocking. Added new Crypto and Entities static classes to scripting. Updated the default node list.Trace Reader for Microsoft Dynamics CRM: Trace Reader (1.2013.9.29): Initial releaseAudioWordsDownloader: AudioWordsDownloader 1.1 build 88: New features list of words (mp3 files) is available upon typing when a download path is defined list of download paths is added paths history settings added Bug fixed case mismatch in word search field fixed path not exist bug fixed when history has been used path, when filled from dialog, not stored refresh autocomplete list after path change word sought is deleted when path is changed at the end sought word list is deleted word list not refreshed download ends. word lis...HD-Trailers.NET Downloader: HD-Trailer.Net Downloader v 2.1.5: This started out as an effort to improve the search for the corr3ct IMDB page for the movie. I think I have done that here. I have run about 200 movies and the correct movie was identified in all cases including some entries that were problematic in the past. I also swatted several bugs that popped up under special circumstances and resulted in exceptions. This version should be quite a bit better than previous versions. Let me know if there are any issues.Wsus Package Publisher: Release v1.3.1309.28: Fix a bug, where WPP crash when running on a computer where Windows was installed in another language than Fr, En or De, and launching the Update Creation Wizard. Fix a bug, where WPP crash if some Multi-Thread job are launch with more than 64 items. Add a button to abort "Install This Update" wizard. Allow WPP to remember which columns are shown last time. Make URL clickable on the Update Information Tab. Add a new feature, when Double-Clicking on an update, the default action exec...Tweetinvi a friendly Twitter C# API: Alpha 0.8.3.0: Version 0.8.3.0 emphasis on the FIlteredStream and ease how to manage Exceptions that can occur due to the network or any other issue you might encounter. Will be available through nuget the 29/09/2013. FilteredStream Features provided by the Twitter Stream API - Ability to track specific keywords - Ability to track specific users - Ability to track specific locations Additional features - Detect the reasons the tweet has been retrieved from the Filtered API. You have access to both the ma...AcDown?????: AcDown????? v4.5: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.5 ???? AcPlay????????v3.5 ????????,???????????30% ?? ???????GoodManga.net???? ?? ?????????? ?? ??Acfun?????????? ??Bilibili??????????? ?????????flvcd???????? ??SfAcg????????????? ???????????? ???????????????? ????32...C# Intellisense for Notepad++: Release v1.0.6.0: Added support for classless scripts To avoid the DLLs getting locked by OS use MSI file for the installation.SimpleExcelReportMaker: Serm 0.02: SourceCode and SampleMagick.NET: Magick.NET 6.8.7.001: Magick.NET linked with ImageMagick 6.8.7.0. Breaking changes: - ToBitmap method of MagickImage returns a png instead of a bmp. - Changed the value for full transparency from 255(Q8)/65535(Q16) to 0. - MagickColor now uses floats instead of Byte/UInt16.Media Companion: Media Companion MC3.578b: With the feedback received over the renaming of Movie Folders, and files, there has been some refinement done. As well as I would like to introduce Blu-Ray movie folder support, for Pre-Frodo and Frodo onwards versions of XBMC. To start with, Context menu option for renaming movies, now has three sub options: Movie & Folder, Movie only & Folder only. The option Manual Movie Rename needs to be selected from Movie Preferences, but the autoscrape boxes do not need to be selected. Blu Ray Fo...FFXIV Crafting Simulator: Crafting Simulator 2.3: - Major refactoring of the code behind. - Added a current durability and a current CP textbox.DNN CMS Platform: 07.01.02: Major HighlightsAdded the ability to manage the Vanity URL prefix Added the ability to filter members in the member directory by role Fixed issue where the user could inadvertently click the login button multiple times Fixed issues where core classes could not be used in out of process cache provider Fixed issue where profile visibility submenu was not displayed correctly Fixed issue where the member directory was broken when Convert URL to lowercase setting was enabled Fixed issu...New Projects.netProject: .Net Project 3TINafs-m: Secure file storageASP.NET dhtmlxChart Class: Create different types of charts and render them to webforms.ASP.NET dhtmxGantt Class: Add tasks Add dependencies Use lighboxBestCodeTrainer: Project BestCode is for Training. Black Dragon Online Shop: An online shop with basic functionalities implemented with ASP.NET MVC as a team project in Telerik Academy 2012/2013.Central fovea -X: ????: 1.???????????Cell,??RGB,HSL,X,Y 2.???????? 3.???????????? 4.????????,???????? 5.????????CorvusSKK: SKK-like Japanese Input Method for Windowsdaneshjoo: ?? ??? ???????DBA Toolbox: A tool for the production DBA. A place to store all those scripts, tools, references and queries that make your job as a DBA easier.Devpad IDE: Basic integrated development environment.DXUT for Direct3D 11: Latest version of the Microsoft DXUT framework for Direct3D 11 Win32 desktop applications formerly in the now legacy DirectX SDK.Dynamics CRM Messaging Integration: This project shows how to implement a simple custom messaging solution using Microsoft Dynamics CRM and based on its standard development components.Kockafölde: Kliens program.Medusa's Ebay: Teamwork assignment @ TelerikAcademy 2012/2013. Project is for creating simple (or more complicated) interneTeamwork assignment @ TelerikAcademy 2012/2013.Nauplius.PAS: Nauplius.PAS allows end users to leverage the PowerPoint Conversion Services within SharePoint 2013 to convert PowerPoint documents from one format to another.PayBox payment gateway provider for NB_Store: PayBox payment provider for NB_StorePet passport: This is a teamwork projectProject Euler solutions: Solutions to the ProjectEuler problemsRoboSubSync: Fixes an unsynchronized subtitle in any language according to an already synced subtitle in english, with the help of some advanced algorithm magic... ShopBook: Shopbooksliders: jQuery slidersSQLite to JSON: A simple program to convert SQLite data to JSON.Super64: This is a Commodore 64 emulator that is determined to have extremely unnecessary accuracy.TeamProject1: This is just Demo ProjectXnaHelper: A collection of tools for making 2D XNA Games

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  • UPK 3.6.1 Enablement Service Pack 1

    - by marc.santosusso
    UPK 3.6.1 Enablement Service Pack 1 now available on My Oracle Support as Patch ID 9533920 (requires My Oracle Support account). Below is a list of the enhancements included in this Enablement Service Pack. Tabbed Gateway Users now have the option to deliver multiple help resources through the in-application support using UPK's new tabbed gateway. This feature is managed using the Configuration Utility for In-Application Support. This feature is documented in the In-Application Support Guide. Firefox 3.6 The latest release of Mozilla Firefox, version 3.6, is now supported by the UPK Player, SmartHelp browser add-on, and SmartMatch recording technology. Oracle E-Business Suite -- Added support for version 12.1.2 for enhanced object and context recognition. -- The UPK PLL is no longer need for Oracle versions 12.1.2 and higher. Agile PLM Agile PLM version 9.3 supported for enhanced object recognition. Customer Needs Management Customer Needs Management schema 1.0.014 is supported for context recognition. Siebel CRM Siebel CRM (On Premise) versions 8.2, 8.1.1.2, 8.0.0.9, and 8.1.1 build 21112 (in addition to the previously supported build 21111) supported for enhanced object and context recognition. SAP SAP GUI for HTML version 7.10 patch 16 supported for enhanced object and context recognition. CA -- CA Clarity PPM version R12.5 supported for context recognition. -- CA Service Desk version R12.5 supported for context recognition. Java Added support for Java 6 update 12

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  • Has "Killer Game Programming in Java" by Andrew Davison been rendered useless? What new tutorial should I follow? [duplicate]

    - by BDillan
    This question already has an answer here: Killer Game Programming [Java 3D] outdated? 5 answers Its pathetic how it was created in 2005 not so long ago when the Java 3D 1.31 API was released. Now after downloading the source code off the books website and implementing it onto my work-space it cant run. (The 3D Shooter Ch. 23) I downloaded Java 3D 1.5 API, installed it- went back to my source code and javax.media ect.., and EVERY imported class within the game simply couldn't be resolved... they are all outdated.. Please do not say how its meant for a positive curvature in your game development skills. No ~ I got the book to understand how to code 3D textures/particle systems/games. Without seeing results how can I learn? If there is still hope for this book please tell me. Otherwise what other books match this one in Game Programming? This one was very well organized, documented and long. I am not looking for a 3D game prog. book on Java. Rather one that has the same reputation as this one but is a bit newer..

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  • Java Spotlight Episode 149: Geertjan Wielenga on NetBeans 7.4 @netbeans @geertjanw

    - by Roger Brinkley
    Interview with Geertjan Wielenga on the NetBeans 7.4 release Right-click or Control-click to download this MP3 file. You can also subscribe to the Java Spotlight Podcast Feed to get the latest podcast automatically. If you use iTunes you can open iTunes and subscribe with this link: Java Spotlight Podcast in iTunes. Show Notes News Everything in JavaFX is open sourced - Media is now opensource openjdk email Java SE 7 Update 45 Released 7u45 Caller-Allowable-Codebase and Trusted-Library Updated Security Baseline (7u45) impacts Java 7u40 and before with High Security settings What to do if your applet is blocked or warns of “mixed code”? LiveConnect changes in 7u45 JDK 8 end-game details and proposal for making a few exceptions Events Oct 28-30, JAX London, London Nov 4-8, Oredev, Malmö, Sweden Nov 6, JFall, Amsterdam, Netherlands Nov 11-15, Devoxx, Belgium Feature Interview Geertjan Wielenga is a principal product manager in Oracle for NetBeans and has been a member of the NetBeans Team for the past 7 years. NetBeans twitter: https://twitter.com/netbeans Geertjan’s twitter: https://twitter.com/geertjanw The Top Ten Coolest Features in NetBeans IDE 7.4 What’s Cool Nighthacking with James Gosling Arun Gupta waves goodbye and says hello JavaOne 2013 Roundup: Java 8 is Revolutionary, Java is back Survey on Java erasure/reification

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  • CodePlex Daily Summary for Sunday, July 01, 2012

    CodePlex Daily Summary for Sunday, July 01, 2012Popular ReleasesEnterprise Library 5 Caching with ProtoBuf.NET: Initial Release: This is the initial version, which includes zipped up sourcecode????: ????2.0.3: 1、???????????。 2、????????。 3、????????????。 4、bug??,????。Apworks: Apworks (v2.5.4563.21309, 30JUN2012): Installation Prerequisites: 1. Microsoft .NET Framework 4.0 SP1 2. Microsoft Visual Studio 2010 SP1 3. Other required libraries & assemblies are now included in the installation package so no more prerequisites needed Functional Updates: 1. Refactor the identity field of the IEntity interface from 'Id' to 'ID' 2. Changed the MySql Storage to use the MySql NetConnector version 6.4.4. 3. Implemented the paging support for the repositories. 4. Added the Eager Loading Property specification t...Turing Machine Simulator in C#: TuringMachineSimulator 1.0 Setup: Initial release.RESTester: First version: First beta release that contain following features: - specify http method - specify content type - specify url - specify custom headers - make request - see request result in plain text, XML, JSON, WEB form - save request to DB - load request from DB - delete request from DBScreen Mate: ScreenMate17551.7z: ScreenMate17551.7z - Full Source StarTrek.exe - Just the exe for USSExcelsiorNCC-2000myManga: myManga v1.0.0.6: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.5.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.0: User Right Licensing ContentType version 2.0.267.1Supporting Guidance and Whitepapers: v1 - Supporting Media: Welcome to the Release Candidate (RC) release of the ALM Rangers Readiness supporting edia As this is a RC release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these RC artifacts in a production environment. Quality-Bar Details All critical bugs have been resolved Known Issues / Bugs Practical Ruck training workshop not yet includedDesigning Windows 8 Applications with C# and XAML: Chapters 1 - 7 Release Preview: Source code for all examples from Chapters 1 - 7 for the Release PreviewMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.57: Fix for issue #18284: evaluating literal expressions in the pattern c1 * (x / c2) where c1/c2 is an integer value (as opposed to c2/c1 being the integer) caused the expression to be destroyed.Visual Studio ALM Quick Reference Guidance: v2 - Visual Studio 2010 (Japanese): Rex Tang (?? ??) http://blogs.msdn.com/b/willy-peter_schaub/archive/2011/12/08/introducing-the-visual-studio-alm-rangers-rex-tang.aspx, Takaho Yamaguchi (?? ??), Masashi Fujiwara (?? ??), localized and reviewed the Quick Reference Guidance for the Japanese communities, based on http://vsarquickguide.codeplex.com/releases/view/52402. The Japanese guidance is available in AllGuides and Everything packages. The AllGuides package contains guidances in PDF file format, while the Everything packag...Visual Studio Team Foundation Server Branching and Merging Guide: v1 - Visual Studio 2010 (Japanese): Rex Tang (?? ??) http://blogs.msdn.com/b/willy-peter_schaub/archive/2011/12/08/introducing-the-visual-studio-alm-rangers-rex-tang.aspx, Takaho Yamaguchi (?? ??), Hirokazu Higashino (?? ??), localized and reviewed the Branching Guidance for the Japanese communities, based on http://vsarbranchingguide.codeplex.com/releases/view/38849. The Japanese guidance is available in AllGuides and Everything packages. The AllGuides package contains guidances in PDF file format, while the Everything packag...SQL Server FineBuild: Version 3.1.0: Top SQL Server FineBuild Version 3.1.0This is the stable version of FineBuild for SQL Server 2012, 2008 R2, 2008 and 2005 Documentation FineBuild Wiki containing details of the FineBuild process Known Issues Limitations with this release FineBuild V3.1.0 Release Contents List of changes included in this release Please DonateFineBuild is free, but please donate what you think FineBuild is worth as everything goes to charity. Tearfund is one of the UK's leading relief and de...EasySL: RapidSL V2: Rewrite RapidSL UI Framework, Using Silverlight 5.0 EF4.1 Code First Ria Service SP2 + Lastest Silverlight Toolkit.SOLID by example: All examples: All solid examplesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1726.406): Use of new version of connection controls for a full support of OSDP authentication mechanism for CRM Online.Umbraco CMS: Umbraco CMS 5.2: Development on Umbraco v5 discontinued After much discussion and consultation with leaders from the Umbraco community it was decided that work on the v5 branch would be discontinued with efforts being refocused on the stable and feature rich v4 branch. For full details as to why this decision was made please watch the CodeGarden 12 Keynote. What about all that hard work?!?? We are not binning everything and it does not mean that all work done on 5 is lost! we are taking all of the best and m...CodeGenerate: CodeGenerate Alpha: The Project can auto generate C# code. Include BLL Layer、Domain Layer、IDAL Layer、DAL Layer. Support SqlServer And Oracle This is a alpha program,but which can run and generate code. Generate database table info into MS WordXDA ROM HUB: XDA ROM HUB v0.9: Kernel listing added -- Thanks to iONEx Added scripts installer button. Added "Nandroid On The Go" -- Perform a Nandroid backup without a PC! Added official Android app!New ProjectsAdventureWorks Portal: This project will serve as a demonstration of web-based composite application using HTML 5 (with JSRender), ASP.NET MVC 4, Unity, and Entity Framework.Arkalia Core: Basic vD1.29.1 emulatorBooncraft: This project is a launcher for minecraft that loads and updates the BoonCraft mod pack. See 352n.dyndns.org for more info on BoonCraft.CloudWebSiteDemo: Windows Azure demo codeComputer Mayhem: Computer Mayhem is a growing collection of computer related add-ons for Mayhem.CSharp Extensions: Piccolo insieme di estensioni alla libreria standard di C#D3MediaLib: Diablo 3 Media LibraryEpub Editor: A simple epub editor that allows you to make quick changes to epub source files.IpScanner: The IpScanner windows application should help discovering hosts in a ip based network. The project is written in C#jQuery UI Script# Import Library: This library allows you to develop C# code against the jQueryUI API. This library is a Script# import library with definitions for the jQueryUI v1.8.21 API.Mayhem KeyLogger: The reaction module created allows for a given user to write text to a given file. When enough mappings between Key Press Events and my reaction module, the MayMayhem Keypress Module: The Mayhem Keypress Module was written as a reaction module for the purpose of simulating a keypress. Given an event, a certain key will be pressed in reaction.mIP - A C# Managed TCP/IP Stack for .NET Micro Framework: A fully managed TCP/IP stack for .NET MicroFramework with the primary purpose of enabling web servers. Local Name Resolution for Windows and iOS is automatic!OL 2012 Mayhem: OL 2012 Mayhem is a collection of OL 2012 related add-ons for Mayhem.PHP Code Model: A PHP class library that abstracts PHP language constructs with the goal is to facilitate automated PHP code generationQTalk: QChat, using Gtalk technologyreal date & time for command mode in windows OS: This is a console application to output date and time in specified format in Windows OS both 32 and 64 bits.RESTester: Help to create web requests with all needed customization. Available possibility to save any request to database and in any time recover it.Screen Mate: This project is an open source Visual Studio 2010 C# WinForms screen mate template. As a Star Trek fan (Trekee) my first screen mate will be starships.Sensor Mayhem: Sensor Mayhem is a growing collection of sensor and location related add-ons for Mayhem.SharpTFTP: TFTP server/client lib for .Net/C# (v3.5) implementing RFC1350 The TFTP Protocol (Revision 2), RFC2347 TFTP Option Extension and RFC 2348 TFTP Blocksize Option.Turing Machine Simulator in C#: Turing machine simulator simulates the working of Turing machine. Turing machine is used to study model of computation. Twilio Mayhem: Twilio Mayhem is a growing collection of Twilio related add-ons for Mayhem.Vimeo API for Metro and Windows Runtime: This library helps you to easily access the Vimeo Advanced API from your Metro style applications. It is based on the VimeoDotNet code, and supports Upload API.?????????? ?????: ?????????? ????? ?????????? ? ?????????????? ????????? ??????? ?????????????????? ? ????????? ???????

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  • How to Get MacBook-Style Finger Gestures on Ubuntu Linux

    - by Zainul Franciscus
    Apple users have been swiping, pinching, and rotating Mac’s user interfaces to their fingers’ content. In today’s article, we’ll show you how to do groovy things like expanding and reducing windows, and changing desktops using finger gestures. To accomplish this, we’ll use a piece of software called TouchEgg, which enhances Ubuntu’s multi touch capability by allowing us to configure actions to the finger gestures that TouchEgg supports. If you’re a Windows user and like the idea of finger-gestures, we also wrote a tutorial on how to enable MacBook-Style finger gestures on Windows Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines SnapBird Supercharges Your Twitter Searches Google’s New Personal Blocklist Extension Kills Search Engine Spam KeyCounter Tracks Your Keystrokes and Mouse Clicks Add Custom LED Ambient Lighting to Your PC or Media Center The Trackor Monitors Amazon Prices; Integrates with Chrome, Firefox, and Safari Four Awesome TRON Legacy Themes for Chrome and Iron

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  • PHP Browser Game Question - Pretty General Language Suitability and Approach Question

    - by JimBadger
    I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and what have you, but, you then commit some abstract fighting entity that the game gives you, to an automated battle with another player (producing a textual, but hopefully amusing and varied combat report). Basically, as soon as two players agree to fight, PHP functions on the "fight.php" page run queries against a huge MySQL database, looking up all sorts of complicated fight moves and outcomes. There are about three hundred thousand combinations of combat stance, attack, move and defensive stances, so obviously this is quite a resource hungry process, and, on the super cheapo hosted server I'm using for development, it rapidly runs out of memory. The PHP script for the fight logic currently has about a thousand lines of code in it, and I'd say it's about half-finished as I try to add a bit of AI into the fight script. Is there a better way to do something this massive than simply having some functions in a PHP file calling the MySQL Database? I taught myself a modicum of PHP a while ago, and most of the stuff I read online (ages ago) about similar games was all PHP-based. but a) am I right to be using PHP at all, and b) am I missing some clever way of doing things that will somehow reduce server resource requirements? I'd consider non PHP alternatives but, if PHP is suitable, I'd rather stick to that, so there's no overhead of learning something new. I think I'd bite that bullet if it's the best option for a better game, though.

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