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  • How do I share usercontrols/functionality between sites?

    - by Jimmy Engtröm
    Hi We have two asp.net sites (based on episerver). Using Telerik Asp.net controls. We have some funtionality that we want to have availible in both sites. Right now one of the sites use webparts/usercontrols and the other uses usercontrols. Is there any way to share the functionality between these sites? What I would like is to be able to share usercontrols between the sites. /Jimmy

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  • How to add a dynamic library to Android?

    - by Malcolm
    I want to add a non-native shared library to Android so every application on the device would be able to use it. I mean using packaged classes just like a core library as if they were present in the application itself. I studied Android source code to figure out a way to add a new path to the application ClassLoader and found out that it is created during startup and there's no way to change the paths later. I can use my own ClassLoader, but all I will get after loading a class will be a reference to a Class object. This way I will be bound to work through reflection mechanism, which is slower than the native execution system. Is there any way to organise a shared library on Android?

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  • Attaching a static library to an iphone/ipad application

    - by Jack
    Hello, which is the best approach to include a static library with into an application for iPhone or iPad? I could choose to compile the library supplying right platform and building a library file with the ar utility and then add as a framework to the project including the source of the library .c/.h and compile them together with the application The first approach seems simpler, because I won't care about managing all specific settings of the library I want to include but how can I create the library both for iPhone and iPad and allow xcode to use the right library upon linking? The second approach seems more complex since xcode will take care about compiling my application and the library (with different settings I suppose) then how should I go? I can easily add sources of the lib but I'll have to include the make scripts to allow xcode use them to build in the right way. Any suggestions about how to proceed? The library I'm trying to include is libssh. (I know that this library, of course, has already been compiled and tried succesfully on iPhone) Thanks in advance.

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  • perl dynamic path given to 'use lib'

    - by Ed Hyer
    So, my code (Perl scripts and Perl modules) sits in a tree like this: trunk/ util/ process/ scripts/ The 'util' directory has, well, utilities, that things in the 'process/' dir need. They get access like this: use FindBin; use lib "$FindBin::Bin/../util"; use UtilityModule qw(all); That construct doesn't care where you start, as long as you're at the same level in the tree as "util/". But I decided that 'scripts/' was getting too crowded, so I created scripts/scripts1 scripts/scripts2 Now I see that this doesn't work. If I run a script 'trunk/scripts/scripts1/call_script.pl', and it calls '/trunk/process/process_script.pl', then 'process_script.pl' will fail trying to get the routines from UtilityModule(), because the path that FindBin returns is the path of the top-level calling script. The first ten ways I thought of to solve this all involved something like: use lib $path_that_came_from_elsewhere; but that seems to be something Perl doesn't like to do, except via that FindBin trick. I tried some things involving BEGIN{} blocks, but i don't really know what I'm doing there, and will likely just end up refactoring. But if someone has some clever insight into this type of problem, this would be a good chance to earn some points!

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  • Best practice for sharing code between OSX and IOS app

    - by Alberto
    I am creating an iOS version of an existing OSX app and am wondering what the best practices are for sharing code between the two. The code in question only depends on the foundation framework and the Sqlite dynamic library, so it should compile and run fine on both platforms. It seems to me there are three possible options: Create a single project with and OSX and an IOS targets, add source files to each target as appropriate. Create two separate projects for the OSX and IOS apps, put shared code in a common location in the workspace and add it as reference to both projects. Create three projects: OSX app, IOS app and a shared static library with an OSX and an IOS targets; add each library target to the respective application. Is there any reason one of the above approaches may be better than the other two? If not, option 2 seems to be the simplest by far.

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  • Linux cc compliation of library in directory within project?

    - by leeand00
    My directory structure looks like the following: -xmllib -libxml++-1.0.a -main.cc ..and I issue the command: cc -lstdc++ -L./xmllib -llibxml++-1.0.a main.cc But then it tells me that it can't find the binary for the library...even though I issued the command from the root directory. /usr/bin/ld: cannot find -llibxml++-1.0.a main.cc collect2: ld returned 1 exit status Is there any reason why cc can't find the binary library? I'm using cc version 2.96 (yes, it's old).

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  • what is the oldest glib version that a qt application can run with

    - by yan bellavance
    I am trying to build a standalone qt application (built on ubuntu and deployed on Red Hat 5.3, both 64 bits) after building a qt application that is statically linked to the qt library I tried to run the program on red hat and got an error saying libc.so.6 was not found and that GLIBC_2.9 or GLIBC_2.10 is not installed and needed. I tried doing a yum install glibc but then I get a message saying that glibc is up to date (its version is 2.0) I guees I am going to restart the build process but this time from a red hat installation. What do you sugges I should do in this case. My goal is to build a standalone qt application that only needs to run on red hat 5 (im pretty sure there is also going to be an issue with fontconfig.so but I can simply provide this library directly in the same directory as the app)

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  • Creating and using a static lib in xcode (MacOSX)

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Jsch how to list files along with directories

    - by Rajeev
    In the following code when the command ls -a is executed why is that i see only the list of directories and not any files that are on a remote linux server JSch jsch = new JSch(); Session session = jsch.getSession(username1, ip1, 22); java.util.Properties config = new java.util.Properties(); config.put("StrictHostKeyChecking", "no"); session.setConfig(config); //session.setPassword(password.getText().toString()); session.setPassword(password1); session.connect(); final ListView mainlist = (ListView)findViewById(R.id.list); final RelativeLayout rl = (RelativeLayout)findViewById(R.id.rl); mainlist.setVisibility(View.VISIBLE); rl.setVisibility(View.INVISIBLE); String command = "ls -a"; Channel channel = session.openChannel("exec"); ((ChannelExec) channel).setCommand(command); channel.setInputStream(null); ((ChannelExec) channel).setErrStream(System.err); InputStream in = channel.getInputStream();

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  • Localization of strings in static lib

    - by AO
    I have a project that uses a static library (SL). In that SL, there are a couple of strings I'd like to localize and the project includes all of the localization files. The localization works just fine when storing all text translations in the same file. The thing is that I'd like to separate the SL strings from the other strings. I have tried to put two different *.strings files (Localizable.strings and Localizable2.strings) in the language folder of interest but that did not work. I have also tried to use two *.strings file with the same name (Localizable.strings) but with different paths. It didn't work either. It seems that only one localization file is supported, right? Could anyone suggest a good way of doing this? I'm using SDK 3.2 beta 2.

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  • Qt: Writing plugins for other applications

    - by Rasmus Faber
    I am writing a plugin for another application. I want to support the plugin on multiple platforms, so I am strongly considering using Qt. The plugin needs to be able to show some basic GUI. The plugin interface does not in any way handle GUI - it is just a simple DLL/shared library specified with a C-header file. Can I use Qt inside such a shared library? The calling application might or might not be using Qt itself. Any hints on what to do? Do I need to run a QApplication event-loop in a separate thread? Or can I just call the event-loop myself while waiting for input? (I only need modal dialogs).

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  • Static lib that links another static lib and qmake? Odd linking error

    - by Dan O
    I have two qt .pro files, both using the lib TEMPLATE and staticlib CONFIG. The first library (lets call it 'core') is a dependency for the second lib (I'll call it 'foo'). In fact, there's a class in foo that extends a class in core, I will call this class Bar. When I instantiate the class (which is defined and implemented in foo, but extends a class (Bar) from core) in another project (not a lib) I get the following linking error: /usr/bin/ld: Undefined symbols: Bar::Bar() Basically, the linker cannot find the class in the core lib that has been derived in the foo lib, but ONLY when I instantiate the class in a third project that is using both libs. Is this behaviour expected? Regards, Dan O Update: I fixed it by directly invoking the Bars constructor in the third project before using derived class... does anyone know why I need to do this?

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  • Static Class Variables in Dynamic Library and Main Program

    - by Paul
    I am working on a project that has a class 'A' that contains a static stl container class. This class is included in both my main program and a .so file. The class uses the default(implicit, not declared) constructor/destructor. The main program loads the .so file using dlopen() and in its destructor, calls dlclose(). The program crashes after main exits when glibc calls the destructor for the static class member variable. The problem appears to be that when dlclose() is called, the destructor for the static variable is called, then when main exits() glibc also calls the destructor, resulting in a double free. I have 2 questions, namely: 1) In this particular case, why are there not two copies of the static variable(yes i know that sounds somewhat ridiculous, but since both the main program and .so file have a separately compiled 'A', shouldn't they each have one?) 2) Is there any way to resolve this issue without re-writing class 'A' to not contain static member variables?

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • MS Environment: How to force link a static library to another using .vsprops, if possible?

    - by msbuildnewbie
    Environment: VS 2008 in Windows. Problem: A static library, say first.lib is not linked to, say second.lib, if first.lib is specified in .vsprops file and none of its functions is referenced in the second.lib. If, however, first.lib is removed from the .vsprops file and placed instead in the appropriate project options dialog(1), it is linked, even if its functions remain unreferenced. (1) Project - Properties - Configuration Properties - Linker - Input. Our solution uses .vsprops exclusively and to somehow be able to specify first.lib in such a file with additional tweaking of some settings would be considered a more elegant solution. Using a dummy function to pull in unused functions of first.lib is not an option. Thanks in advance.

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  • Objective-C categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • how to set breakpoint on function in a shared library which has not been loaded in gdb

    - by pierr
    Hi, I have a shared library libtest.so which will be loaded into the the main program using dlopen. Function test() reside in libtest.so and will be called in the main program through dlsym. Is there any way I could set up a break point on test? Please note that the main programm has not been linked to libtest.so during linking time. Otherwise , I should be able to set the break point although it is a pending action. In my case, when I do b test, gdb will tell me Function "test" not defined.

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  • Does changing the order of class private data members breaks ABI

    - by Dmitry Yudakov
    I have a class with number of private data members (some of them static), accessed by virtual and non-virtual member functions. There's no inline functions and no friend classes. class A { int number; string str; static const int static_const_number; public: // got virtual and non-virtual functions, working with these memebers virtual void func1(); void func2(); // no inline functions or friends }; Does changing the order of private data members breaks ABI in this case? class A { string str; static const int static_const_number; int number; // <-- integer member moved here ... };

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  • actionscript 3.0 garbage collection with casalib ?

    - by algro
    I would love to see an actual example how to use the casalib-garbage-collection. I used the destroy method like in the description: casa-lib description If I have a Loader in a Subclass, do I also have to use the CasaLibLoader? Do I have still to care about all Instances/Eventlisteners to do proper garbage collection? If yes, whats the advantage of casalib-garbage-collection? I assumed to call destroy on a Casalib-Sprite and then it would destroy all its subclasses and references, and therefore safe memory. It would be awesome to get an easy instruction. Thanks in advance

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  • Obj-c categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • rvm and different versions of a system library

    - by Guilherme Silveira
    I need to run a set of tests against the same ruby version and same gemset but with different versions of a .so library. Therefor I need to have two ruby installations (for the same version 1.8.7), each one pointing to a different set of .so files. How can I do that? Gemset usage is already too late because library binding is done when rvm install installs a ruby version.

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  • Managing Static Library project as a module like Framework on iOS project in Xcode4.

    - by Eonil
    (Solution Note, I'll answer immediately) Many people including me trying to make a kind of Static Library framework for iOS to archive some kind of modularity. Framework is best way to do this, but it doesn't provided by Apple, and workarounds don't work well. https://github.com/kstenerud/iOS-Universal-Framework/tree/master/Fake%20Framework/Templates Fake framework cannot be referenced from linking tab in Build Phases. Real framework needs modification of system setting. And still not work smoothly on every parts. Problem is static library need header files, and it's impossible to reference header files on project at another location on different project without some script. And script breaks IDE's file management abstraction. How can I use static library project like a convenient module manner? (just dragging project into another project to complete embedding)

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  • Howto compile a static library in linux

    - by Summer_More_More_Tea
    Hi folks: I have a question: How to compile a static library in linux with gcc, i.e. I need to compile my source code into a file named out.a. Is it sufficient to simply compile with the command gcc -o out.a out.c? I'm not quite familiar with gcc, hope anyone can give me a hand. Thanks Regards.

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