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  • Difference between and dll & EXE in PE format?

    - by Rajakumar
    Hi , I know exe and dlls are almost same in pe format ,i have a problem in insert a new section in a (user32)dll ,while run a application exe ,it produces Unable to locate component error .i.e ^*#%&@$<.dll(junk) was not found ,reinstatallation may fix the problem. whenever do the samething in exe ,it was work fine,but dll does not give desired output ,i cannot understand ,its behaviour.both exe &dll's are same structure ,then whats the problem ,is there may be a entry point problem ? or what is the problem ,pleasse help towards the error ? thanks...

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  • Modify Emdeded String in C# compiled exe

    - by nitefrog
    I have an issue where I need to be able to have a compiled exe ( .net 3.5 c# ) that I will make copies of to distribute that will need to change a key for example before the exe is sent out. I cannot compile each time a new exe is needed. This is a thin client that will be used as part of a registration process. Is it possible to add a entry to a resource file with a blank value then when a request comes in have another application grab the blank default thin client, copy it, populate the blank value with the data needed. If yes how? If no do you have any ideas? I have been scratching my head for a few days now and the limitation as due to the boundaries I am required to work in. The other idea I has was to inject the value into a method, which I have no idea how I would even attempt that. Thanks.

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  • "Could not find the main class: bla.bla.yada", although specified correctly in the MANIFEST.MF

    - by Bernhard V
    Hi, I'm trying to run a .jar file with the command "java -jar Filename.jar", but I am always getting an error saying "Could not find the main class: bla.bla.yada". I build the whole application with Maven and specified a Main-Class in the MANIFEST.MF. The path in the file is correct and the class also exists at the right location in the jar. The ending .class is omitted in the MANIFEST.MF. I hope this is correct. Do you have any other hints?

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  • How to compile runnable jar from packages?

    - by sacamano
    Hey. My java application has got a package structure similar to this; src/com/name/app , src/com/name/app/do , src/com/name/utils/db and so on. How would I go about compiling java files in these directories in to a runnable jar? I need to package required libraries into the generated JAR (jdbc). I've always done these things in Eclipse but now I need to supply a couple of people with a way to compile the repository without the use of eclipse and I was thinking of making a makefile or a script that invokes the necessary javac pattern. Any help is greatly appreciated.

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  • Viewing an EXE File

    - by Steve
    I was attempting to install an exe that requires a serial number before the install, which the vendor has not provided to us yet. This got my wheels turning about whether there is any information that can be gained from viewing an exe using a hex editor/VI/etc? Using VI to view an exe, I can see some sections of plain text, but it is difficult to determine what it refers to without any context around it. Is it possible to determine any information by reading an exe? Thanks

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  • VB6 store exe in exe

    - by Neb
    Hi, I am making an application which uses a separate program to unzip some files. How can I compile my exe to contain the unzipping exe inside so that I only have one file instead of two.

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  • Getting input and output from a jar file run from java class?

    - by Jack L.
    Hi, I have a jar file that runs this code: public class InputOutput { /** * @param args * @throws IOException */ public static void main(String[] args) throws IOException { boolean cont = true; BufferedReader in = new BufferedReader(new InputStreamReader(System.in)); while (cont) { System.out.print("Input something: "); String temp = in.readLine(); if (temp.equals("end")) { cont = false; System.out.println("Terminated."); } else System.out.println(temp); } } } I want to program another java class that executes this jar file and can get the input and send output to it. Is it possible? The current code I have is this but it is not working: public class JarTest { /** * Test input and output of jar files * @author Jack */ public static void main(String[] args) { try { Process io = Runtime.getRuntime().exec("java -jar InputOutput.jar"); BufferedReader in = new BufferedReader(new InputStreamReader(io.getInputStream())); OutputStreamWriter out = new OutputStreamWriter(io.getOutputStream()); boolean cont = true; BufferedReader consolein = new BufferedReader(new InputStreamReader(System.in)); while (cont) { String temp = consolein.readLine(); out.write(temp); System.out.println(in.readLine()); } } catch (IOException e) { e.printStackTrace(); } } } Thanks for your help

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  • Getting .jar file onto a mobile phone error

    - by me123
    Hello, I am trying to get a .jar file onto my mobile device. I have written a j2me application and I want to get it onto my phone. I have developed it in eclipse galileo and I export my project folder to a jar. When I try to download the jar file from the internet onto my phone I get an "incorrect description" error. Does anyone know how to get a j2me application onto a mobile device or why I may be getting this error? Thanks in advance.

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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  • Creating secure .exe files in C#

    - by George
    Hi, I have heard some mutterings about C# being quite easy to "crack" and/or reverse engineer. Is this the case and if so, how can I go about preventing this, if possible ? Or at least making it more difficult ? Thanks, George.

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  • How should I launch a Portable Python Tkinter application on Windows without ugliness?

    - by Andrew
    I've written a simple GUI program in python using Tkinter. Let's call this program 'gui.py'. My users run 'gui.py' on Windows machines from a USB key using Portable Python; installing anything on the host machine is undesirable. I'd like my users to run 'gui.py' by double-clicking an icon at the root of the USB key. My users don't care what python is, and they don't want to use a command prompt if they don't have to. I don't want them to have to care what drive letter the USB key is assigned. I'd like this to work on XP, Vista, and 7. My first ugly solution was to create a shortcut in the root directory of the USB key, and set the "Target" property of the shortcut to something like "(root)\App\pythonw.exe (root)\App\gui.py", but I couldn't figure out how to do a relative path in a windows shortcut, and using an absolute path like "E:" seems fragile. My next solution was to create a .bat script in the root directory of the USB key, something like this: @echo off set basepath=%~dp0 "%basepath%App\pythonw.exe" "%basepath%\App\gui.py" This doesn't seem to care what drive letter the USB key is assigned, but it does leave a DOS window open while my program runs. Functional, but ugly. Next I tried a .bat script like this: @echo off set basepath=%~dp0 start "" "%basepath%App\pythonw.exe" "%basepath%\App\gui.py" (See here for an explanation of the funny quoting) Now, the DOS window briefly flashes on screen before my GUI opens. Less ugly! Still ugly. How do real men deal with this problem? What's the least ugly way to start a python Tkinter GUI on a Windows machine from a USB stick?

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  • How to programatically read native DLL imports in C#?

    - by Eric
    The large hunk of C# code below is intended to print the imports of a native DLL. I copied it from from this link and modified it very slightly, just to use LoadLibraryEx as Mike Woodring does here. I find that when I call the Foo.Test method with the original example's target, MSCOREE.DLL, it prints all the imports fine. But when I use other dlls like GDI32.DLL or WSOCK32.DLL the imports do not get printed. What's missing from this code that would let it print all the imports as, for example, DUMPBIN.EXE does? (Is there a hint I'm not grokking in the original comment that says, "using mscoree.dll as an example as it doesnt export any thing"?) Here's the extract that just shows how it's being invoked: public static void Test() { // WORKS: var path = @"c:\windows\system32\mscoree.dll"; // NO ERRORS, BUT NO IMPORTS PRINTED EITHER: //var path = @"c:\windows\system32\gdi32.dll"; //var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } And here is the whole code example: namespace PETest2 { [StructLayout(LayoutKind.Explicit)] public unsafe struct IMAGE_IMPORT_BY_NAME { [FieldOffset(0)] public ushort Hint; [FieldOffset(2)] public fixed char Name[1]; } [StructLayout(LayoutKind.Explicit)] public struct IMAGE_IMPORT_DESCRIPTOR { #region union /// <summary> /// CSharp doesnt really support unions, but they can be emulated by a field offset 0 /// </summary> [FieldOffset(0)] public uint Characteristics; // 0 for terminating null import descriptor [FieldOffset(0)] public uint OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA) #endregion [FieldOffset(4)] public uint TimeDateStamp; [FieldOffset(8)] public uint ForwarderChain; [FieldOffset(12)] public uint Name; [FieldOffset(16)] public uint FirstThunk; } [StructLayout(LayoutKind.Explicit)] public struct THUNK_DATA { [FieldOffset(0)] public uint ForwarderString; // PBYTE [FieldOffset(4)] public uint Function; // PDWORD [FieldOffset(8)] public uint Ordinal; [FieldOffset(12)] public uint AddressOfData; // PIMAGE_IMPORT_BY_NAME } public unsafe class Interop { #region Public Constants public static readonly ushort IMAGE_DIRECTORY_ENTRY_IMPORT = 1; #endregion #region Private Constants #region CallingConvention CALLING_CONVENTION /// <summary> /// Specifies the calling convention. /// </summary> /// <remarks> /// Specifies <see cref="CallingConvention.Winapi" /> for Windows to /// indicate that the default should be used. /// </remarks> private const CallingConvention CALLING_CONVENTION = CallingConvention.Winapi; #endregion CallingConvention CALLING_CONVENTION #region IMPORT DLL FUNCTIONS private const string KERNEL_DLL = "kernel32"; private const string DBGHELP_DLL = "Dbghelp"; #endregion #endregion Private Constants [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleA"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleA(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "GetModuleHandleW"), SuppressUnmanagedCodeSecurity] public static extern void* GetModuleHandleW(/*IN*/ char* lpModuleName); [DllImport(KERNEL_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "IsBadReadPtr"), SuppressUnmanagedCodeSecurity] public static extern bool IsBadReadPtr(void* lpBase, uint ucb); [DllImport(DBGHELP_DLL, CallingConvention = CALLING_CONVENTION, EntryPoint = "ImageDirectoryEntryToData"), SuppressUnmanagedCodeSecurity] public static extern void* ImageDirectoryEntryToData(void* Base, bool MappedAsImage, ushort DirectoryEntry, out uint Size); } static class Foo { // From winbase.h in the Win32 platform SDK. // const uint DONT_RESOLVE_DLL_REFERENCES = 0x00000001; const uint LOAD_IGNORE_CODE_AUTHZ_LEVEL = 0x00000010; [DllImport("kernel32.dll"), SuppressUnmanagedCodeSecurity] static extern uint LoadLibraryEx(string fileName, uint notUsedMustBeZero, uint flags); public static void Test() { //var path = @"c:\windows\system32\mscoree.dll"; //var path = @"c:\windows\system32\gdi32.dll"; var path = @"c:\windows\system32\wsock32.dll"; var hLib = LoadLibraryEx(path, 0, DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL); TestImports(hLib, true); } // using mscoree.dll as an example as it doesnt export any thing // so nothing shows up if you use your own module. // and the only none delayload in mscoree.dll is the Kernel32.dll private static void TestImports( uint hLib, bool mappedAsImage ) { unsafe { //fixed (char* pszModule = "mscoree.dll") { //void* hMod = Interop.GetModuleHandleW(pszModule); void* hMod = (void*)hLib; uint size = 0; uint BaseAddress = (uint)hMod; if (hMod != null) { Console.WriteLine("Got handle"); IMAGE_IMPORT_DESCRIPTOR* pIID = (IMAGE_IMPORT_DESCRIPTOR*)Interop.ImageDirectoryEntryToData((void*)hMod, mappedAsImage, Interop.IMAGE_DIRECTORY_ENTRY_IMPORT, out size); if (pIID != null) { Console.WriteLine("Got Image Import Descriptor"); while (!Interop.IsBadReadPtr((void*)pIID->OriginalFirstThunk, (uint)size)) { try { char* szName = (char*)(BaseAddress + pIID->Name); string name = Marshal.PtrToStringAnsi((IntPtr)szName); Console.WriteLine("pIID->Name = {0} BaseAddress - {1}", name, (uint)BaseAddress); THUNK_DATA* pThunkOrg = (THUNK_DATA*)(BaseAddress + pIID->OriginalFirstThunk); while (!Interop.IsBadReadPtr((void*)pThunkOrg->AddressOfData, 4U)) { char* szImportName; uint Ord; if ((pThunkOrg->Ordinal & 0x80000000) > 0) { Ord = pThunkOrg->Ordinal & 0xffff; Console.WriteLine("imports ({0}).Ordinal{1} - Address: {2}", name, Ord, pThunkOrg->Function); } else { IMAGE_IMPORT_BY_NAME* pIBN = (IMAGE_IMPORT_BY_NAME*)(BaseAddress + pThunkOrg->AddressOfData); if (!Interop.IsBadReadPtr((void*)pIBN, (uint)sizeof(IMAGE_IMPORT_BY_NAME))) { Ord = pIBN->Hint; szImportName = (char*)pIBN->Name; string sImportName = Marshal.PtrToStringAnsi((IntPtr)szImportName); // yes i know i am a lazy ass Console.WriteLine("imports ({0}).{1}@{2} - Address: {3}", name, sImportName, Ord, pThunkOrg->Function); } else { Console.WriteLine("Bad ReadPtr Detected or EOF on Imports"); break; } } pThunkOrg++; } } catch (AccessViolationException e) { Console.WriteLine("An Access violation occured\n" + "this seems to suggest the end of the imports section\n"); Console.WriteLine(e); } pIID++; } } } } } Console.WriteLine("Press Any Key To Continue......"); Console.ReadKey(); } }

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  • What languages allow cross-platform native executables to be created?

    - by JT
    I'm frustrated to discover that Java lacks an acceptable solution for creating programs that will run via double-click. Other than .NET for Windows, what modern and high-level programming languages can I write code in that can be compiled for various platforms and run as a native/binary in each (Windows, Linux, OSX (optional)) Assuming I wanted to write code in python, for instance, is there a cohesive way that I could distribute my software which wouldn't require users to do anything special to get it to run? I want to write and distribute software for computer-illiterate and Java has turned out to be a real pain in this respect.

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  • How To Store Files In An EXE C#

    - by S3THST4
    Alright, so I'm working on programming my own installer in C#, and what I'd like to do is something along the lines of put the files in the .exe, so I can do File.Copy(file, filedir); Or, if this isn't possible, is there another way of doing what I am attempting to do? Thank you in advance. ~Seth

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  • Why does an EXE file that does *nothing* contain so many dummy zero bytes?

    - by Lambert
    Hi, I've compiled a C file that does absolutely nothing (just a main that returns... not even a "Hello, world" gets printed), and I've compiled it with various compilers (MinGW GCC, Visual C++, Windows DDK, etc.). All of them link with the C runtime, which is standard. But what I don't get is: When I open up the file in a hex editor (or a disassembler), why do I see that almost half of the 16 KB is just huge sections of either 0x00 bytes or 0xCC bytes? It seems rather ridiculous to me... is there any way to prevent these from occurring? And why are they there in the first place? Thank you!

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  • Internet Explorer 8 + Deflate

    - by Andreas Bonini
    I have a very weird problem.. I really do hope someone has an answer because I wouldn't know where else to ask. I am writing a cgi application in C++ which is executed by Apache and outputs HTML code. I am compressing the HTML output myself - from within my C++ application - since my web host doesn't support mod_deflate for some reason. I tested this with Firefox 2, Firefox 3, Opera 9, Opera 10, Google Chrome, Safari, IE6, IE7, IE8, even wget.. It works with ANYTHING except IE8. IE8 just says "Internet Explorer cannot display the webpage", with no information whatsoever. I know it's because of the compression only because it works if I disable it. Do you know what I'm doing wrong? I use zlib to compress it, and the exact code is: /* Compress it */ int compressed_output_size = content.length() + (content.length() * 0.2) + 16; char *compressed_output = (char *)Alloc(compressed_output_size); int compressed_output_length; Compress(compressed_output, compressed_output_size, (void *)content.c_str(), content.length(), &compressed_output_length); /* Send the compressed header */ cout << "Content-Encoding: deflate\r\n"; cout << boost::format("Content-Length: %d\r\n") % compressed_output_length; cgiHeaderContentType("text/html"); cout.write(compressed_output, compressed_output_length); static void Compress(void *to, size_t to_size, void *from, size_t from_size, int *final_size) { int ret; z_stream stream; stream.zalloc = Z_NULL; stream.zfree = Z_NULL; stream.opaque = Z_NULL; if ((ret = deflateInit(&stream, CompressionSpeed)) != Z_OK) COMPRESSION_ERROR("deflateInit() failed: %d", ret); stream.next_out = (Bytef *)to; stream.avail_out = (uInt)to_size; stream.next_in = (Bytef *)from; stream.avail_in = (uInt)from_size; if ((ret = deflate(&stream, Z_NO_FLUSH)) != Z_OK) COMPRESSION_ERROR("deflate() failed: %d", ret); if (stream.avail_in != 0) COMPRESSION_ERROR("stream.avail_in is not 0 (it's %d)", stream.avail_in); if ((ret = deflate(&stream, Z_FINISH)) != Z_STREAM_END) COMPRESSION_ERROR("deflate() failed: %d", ret); if ((ret = deflateEnd(&stream)) != Z_OK) COMPRESSION_ERROR("deflateEnd() failed: %d", ret); if (final_size) *final_size = stream.total_out; return; }

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  • Error: Unable to access jarfile Click-The-Block.jar

    - by AqueousSnake
    I have made a simple game that I want to convert into a runnable jar so I can show others and launch it without Eclipse. In Eclipse I: Right clicked on Project Export Java Exectuable Jar File Launch Configuration: CTB (1) - Click The Block It made a jar with a MANIFEST.MF containing: Manifest-Version: 1.0 Class-Path: . Main-Class: uk.co.robertmerriman.ctb.main.CTB This was all extracted to my desktop in Click-The-Block.jar When I double click, nothing happens. When I type "java -jar Click-The-Block.jar" into CMD, I get the following error: Error: Unable to access jarfile Click-The-Block.jar.

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  • How to change the assemblyIdentity of a program

    - by David
    I want to hide the tool I used to create an .exe file. I am not doing anything illegal, I just want to protect my intellectual property from being copied. If I open the exe file in a text editor I see the following section. <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <assemblyIdentity version="XXX.XX" processorArchitecture="X86" name="Microsoft.Windows.NameOfTheTool" type="win32" /> </assembly> I have attempted to change the name to: name="Microsoft.Windows.SomeOtherName" This resulted in the following message when I attempted to execute the file. "This application has failed to start because its side-by-side configuration is incorrect." How can I solve this?

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  • Understanding EXE Internals

    - by Steve
    I was attempting to install an exe that requires a serial number before the install, which the vendor has not provided to us yet. This got my wheels turning about whether there is any information that can be gained from viewing an exe using a hex editor/VI/etc? Using VI to view an exe, I can see some sections of plain text, but it is difficult to determine what it refers to without any context around it. Is it possible to determine any information by reading an exe? Thanks

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