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  • Better way to fill a Ruby hash?

    - by sardaukar
    Is there a better way to do this? (it looks clunky) form_params = {} form_params['tid'] = tid form_params['qid'] = qid form_params['pri'] = pri form_params['sec'] = sec form_params['to_u'] = to_u form_params['to_d'] = to_d form_params['from'] = from form_params['wl'] = wl

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  • Windows 7 ReadyBoost - What File System To Use With Flash Card/Drive?

    - by Boris_yo
    NTFS, exFAT or FAT32? I know that FAT32 has a limit of 4GB transfer per file, but is it faster and better than NTFS or exFAT? Since Windows 7 by itself uses NTFS, it remains logical to format flash card/drive with NTFS file system, however will NTFS or even exFAT be fine for flash card/drive? P.S. In case i decide to use SD flash card, what should i do if it is already plugged in and i decide to use another SD flash card in order to transfer photos? What will happen if i take out suddenly ReadyBoost SD flash card?

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  • Using hash to check if page with $_POST values was refreshed

    - by Dieseltime
    When posting a form to the same PHP page, what is the correct method to find if the page was accidentally refreshed instead of submitted again? Here's what I'm using right now: $tmp = implode('',$_POST); $myHash = md5($tmp); if(isset($_SESSION["myHash"]) && $_SESSION["myHash"] == $myHash) { header("Location: index.php"); // page refreshed, send user somewhere else die(); } else { $_SESSION["myHash"] = $myHash; } // continue processing... Is there anything wrong with this solution?

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  • C# hash password create salt question

    - by 5YrsLaterDBA
    If I create salt by using something like this: public class User { private const int Hash_Salt_Length = 8; private byte[] saltBytes = new byte[Hash_Salt_Length]; public User() { RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetNonZeroBytes(saltBytes); } .... } The saltBytes bytes array will be different for each session (restart the application). How can I check password to allow user login our application?

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  • RoR: Output Hash, getting correct parameters?

    - by andrewliu
    I have output something like this: #<Hashie::Mash created_time="1366008641" from=#<Hashie::Mash full_name="Cor Valen" id="22340" username="_corin"> id="4344344286" text="Look Who It Is, My Brother, My Favorite Deputy"> This was an output if I did this: <%= media.caption %> I wanted to get the text part, and I did this: <%= media.caption.text %> gets me error: undefined method `text' for nil:NilClass <%= media.caption[:text] %> gets me error: undefined method `[]' for nil:NilClass I don't get it? Thanks

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  • How to hash and check for equality of objects with circular references

    - by mfya
    I have a cyclic graph-like structure that is represented by Node objects. A Node is either a scalar value (leaf) or a list of n=1 Nodes (inner node). Because of the possible circular references, I cannot simply use a recursive HashCode() function, that combines the HashCode() of all child nodes: It would end up in an infinite recursion. While the HashCode() part seems at least to be doable by flagging and ignoring already visited nodes, I'm having some troubles to think of a working and efficient algorithm for Equals(). To my surprise I did not find any useful information about this, but I'm sure many smart people have thought about good ways to solve these problems...right? Example (python): A = [ 1, 2, None ]; A[2] = A B = [ 1, 2, None ]; B[2] = B A is equal to B, because it represents exactly the same graph. BTW. This question is not targeted to any specific language, but implementing hashCode() and equals() for the described Node object in Java would be a good practical example.

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  • Ruby Hash.merge with specified keys only

    - by ba
    I'm pretty sure I saw on a Rails related site something along the lines of: def my_function(*opts) opts.require_keys(:first, :second, :third) end And if one of the keys in require_keys weren't specified, or if there were keys that weren't specified, an exception was raised. I've been looking through ActiveSupport and I guess I might be looking for something like the inverse of except. I like to try and use as much of the framework as possible compared to writing my own code, that's the reason I'm asking when I know how to make the same functionality on my own. :) At the moment I'm doing it through the normal merge routine and making sure that I have what I need with some IFs.

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  • How can I make hash key lookup case-insensitive?

    - by mseery
    Evidently hash keys are compared in a case-sensitive manner. $ perl -e '%hash = ( FOO => 1 ); printf "%s\n", ( exists $hash{foo} ) ? "Yes" : "No";' No $ perl -e '%hash = ( FOO => 1 ); printf "%s\n", ( exists $hash{FOO} ) ? "Yes" : "No";' Yes Is there a setting to change that for the current script? Thanks.

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  • Data Structure / Hash Function to link Sets of Ints to Value

    - by Gaminic
    Given n integer id's, I wish to link all possible sets of up to k id's to a constant value. What I'm looking for is a way to translate sets (e.g. {1, 5}, {1, 3, 5} and {1, 2, 3, 4, 5, 6, 7}) to unique values. Guarantees: n < 100 and k < 10 (again: set sizes will range in [1, k]). The order of id's doesn't matter: {1, 5} == {5, 1}. All combinations are possible, but some may be excluded. All sets and values are constant and made only once. No deletes or inserts, no value updates. Once generated, the only operations taking place will be look-ups. Look-ups will be frequent and one-directional (given set, look up value). There is no need to sort (or otherwise organize) the values. Additionally, it would be nice (but not obligatory) if "neighboring" sets (drop one id, add one id, swap one id, etc) are easy to reach, as well as "all sets that include at least this set". Any ideas?

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  • building a hash lookup table during `git filter-branch` or `git-rebase`

    - by intuited
    I've been using the SHA1 hashes of my commits as references in documentation, etc. I've realized that if I need to rewrite those commits, I'll need to create a lookup table to correspond the hashes for the original repo with the hashes for the filtered repo. Since these are effectively UUID's, a simple lookup table would do. I think that it's relatively straightforward to write a script to do this during a filter-branch run; that's not really my question, though if there are some gotchas that make it complicated, I'd certainly like to hear about them. I'm really wondering if there are any tools that provide this functionality, or if there is some sort of convention on where to keep the lookup table/what to call it? I'd prefer not to do things in a completely idiosyncratic way.

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  • Ruby 1.9 regex as a hash key

    - by Liutauras
    I am trying this example myhash = {/(\d+)/ => "hello"} with ruby 1.9.2p136 (2010-12-25) [i386-mingw32]. It doesn't work as expected (edit: as it turned out it shouldn't work as I was expecting): irb(main):004:0> myhash = {/(\d+)/ => "hello"} => {/(\d+)/=>"Hello"} irb(main):005:0> myhash[2222] => nil irb(main):006:0> myhash["2222"] => nil In Rubular which is on ruby1.8.7 the regex works. What am I missing?

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  • Flash AS3 Mysterious Blinking MovieClip

    - by Ben
    This is the strangest problem I've faced in flash so far. I have no idea what's causing it. I can provide a .swf if someone wants to actually see it, but I'll describe it as best I can. I'm creating bullets for a tank object to shoot. The tank is a child of the document class. The way I am creating the bullet is: var bullet:Bullet = new Bullet(); (parent as MovieClip).addChild(bullet); The bullet itself simply moves itself in a direction using code like this.x += 5; The problem is the bullets will trace for their creation and destruction at the correct times, however the bullet is sometimes not visible until half way across the screen, sometimes not at all, and sometimes for the whole traversal. Oddly removing the timer I have on bullet creation seems to solve this. The timer is implemented as such: if(shot_timer == 0) { shoot(); // This contains the aforementioned bullet creation method shot_timer = 10; My enter frame handler for the tank object controls the timer and decrements it every frame if it is greater than zero. Can anyone suggest why this could be happening? EDIT: As requested, full code: Bullet.as package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var facing:int; private var speed:int; public function Bullet():void { trace("created"); speed = 10; addEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function addedHandler(e:Event):void { addEventListener(Event.ENTER_FRAME,enterFrameHandler); removeEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function enterFrameHandler(e:Event):void { //0 - up, 1 - left, 2 - down, 3 - right if(this.x > 720 || this.x < 0 || this.y < 0 || this.y > 480) { removeEventListener(Event.ENTER_FRAME,enterFrameHandler); trace("destroyed"); (parent as MovieClip).removeChild(this); return; } switch(facing) { case 0: this.y -= speed; break; case 1: this.x -= speed; break; case 2: this.y += speed; break; case 3: this.x += speed; break; } } } } Tank.as: package { import flash.display.MovieClip; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Tank extends MovieClip { private var right:Boolean = false; private var left:Boolean = false; private var up:Boolean = false; private var down:Boolean = false; private var facing:int = 0; //0 - up, 1 - left, 2 - down, 3 - right private var horAllowed:Boolean = true; private var vertAllowed:Boolean = true; private const GRID_SIZE:int = 100; private var shooting:Boolean = false; private var shot_timer:int = 0; private var speed:int = 2; public function Tank():void { addEventListener(Event.ADDED_TO_STAGE,stageAddHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function stageAddHandler(e:Event):void { stage.addEventListener(KeyboardEvent.KEY_DOWN,checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP,keyUps); removeEventListener(Event.ADDED_TO_STAGE,stageAddHandler); } public function checkKeys(event:KeyboardEvent):void { if(event.keyCode == 32) { //trace("Spacebar is down"); shooting = true; } if(event.keyCode == 39) { //trace("Right key is down"); right = true; } if(event.keyCode == 38) { //trace("Up key is down"); // lol up = true; } if(event.keyCode == 37) { //trace("Left key is down"); left = true; } if(event.keyCode == 40) { //trace("Down key is down"); down = true; } } public function keyUps(event:KeyboardEvent):void { if(event.keyCode == 32) { event.keyCode = 0; shooting = false; //trace("Spacebar is not down"); } if(event.keyCode == 39) { event.keyCode = 0; right = false; //trace("Right key is not down"); } if(event.keyCode == 38) { event.keyCode = 0; up = false; //trace("Up key is not down"); } if(event.keyCode == 37) { event.keyCode = 0; left = false; //trace("Left key is not down"); } if(event.keyCode == 40) { event.keyCode = 0; down = false; //trace("Down key is not down") // O.o } } public function checkDirectionPermissions(): void { if(this.y % GRID_SIZE < 5 || GRID_SIZE - this.y % GRID_SIZE < 5) { horAllowed = true; } else { horAllowed = false; } if(this.x % GRID_SIZE < 5 || GRID_SIZE - this.x % GRID_SIZE < 5) { vertAllowed = true; } else { vertAllowed = false; } if(!horAllowed && !vertAllowed) { realign(); } } public function realign():void { if(!horAllowed) { if(this.x % GRID_SIZE < GRID_SIZE / 2) { this.x -= this.x % GRID_SIZE; } else { this.x += (GRID_SIZE - this.x % GRID_SIZE); } } if(!vertAllowed) { if(this.y % GRID_SIZE < GRID_SIZE / 2) { this.y -= this.y % GRID_SIZE; } else { this.y += (GRID_SIZE - this.y % GRID_SIZE); } } } public function enterFrameHandler(Event):void { //trace(shot_timer); if(shot_timer > 0) { shot_timer--; } movement(); firing(); } public function firing():void { if(shooting) { if(shot_timer == 0) { shoot(); shot_timer = 10; } } } public function shoot():void { var bullet = new Bullet(); bullet.facing = facing; //0 - up, 1 - left, 2 - down, 3 - right switch(facing) { case 0: bullet.x = this.x; bullet.y = this.y - this.height / 2; break; case 1: bullet.x = this.x - this.width / 2; bullet.y = this.y; break; case 2: bullet.x = this.x; bullet.y = this.y + this.height / 2; break; case 3: bullet.x = this.x + this.width / 2; bullet.y = this.y; break; } (parent as MovieClip).addChild(bullet); } public function movement():void { //0 - up, 1 - left, 2 - down, 3 - right checkDirectionPermissions(); if(horAllowed) { if(right) { orient(3); realign(); this.x += speed; } if(left) { orient(1); realign(); this.x -= speed; } } if(vertAllowed) { if(up) { orient(0); realign(); this.y -= speed; } if(down) { orient(2); realign(); this.y += speed; } } } public function orient(dest:int):void { //trace("facing: " + facing); //trace("dest: " + dest); var angle = facing - dest; this.rotation += (90 * angle); facing = dest; } } }

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  • Announcing: Oracle's Sun Flash Accelerator F80 PCIe Card

    - by uwes
    Ramp Up Your Server Performance with Oracle's Sun Flash Accelerator F80 PCIe Card! Oracle’s Sun Flash Accelerator F80 PCIe Card accelerates IO-starved applications and server performance by reducing storage latencies and increasing I/O throughput for greater productivity and business response! Sun Flash Accelerator F80 PCIe Card offers the following: Helps servers and their applications run faster and more efficient, while reducing power and space With 800GB capacity, delivers 2x the capacity of the previous F40 Flash Card for less than half the $/GB Accelerates I/O constrained databases with increased IOPS and consistent low-latency response timers Current and planned server support includes: The F80 is currently supported in Oracle’s SPARC T4-1, T4-2 and X4-2L servers.  SPARC T5, M5, M6 and Fujitsu M10 server support is planned for December 2013 (Preliminary only) Please read the Sales Bulletin on Oracle HW TRC for more details. (If you are not registered on Oracle HW TRC, click here ... and follow the instructions..) For More Information Go To: Oracle.com Flash Page Oracle Technology Network Flash Page

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  • Flash Player 10.1 crash on shared object access

    - by Simon
    Hi all, since updating my Flash Player plugin from 10 to 10.1, I'm seeing a weird crash when accessing shared objects. Flex Builder's debugger pops up and prints a stack trace like this: undefined at flash.net::SharedObject$/getLocal() at my.code::MyClass$/load()[/my/path/to/my/MyClass.as:27] (...) This happens when calling SharedObject.getLocal("someString") for the second time for the same string, though it doesn't always crash. When using another browser on the same machine (not configured as the preferred debugging browser in Flex Builder), Flash Player remains silent. The code is wrapped in a try/catch(Error) block which does not catch this error. I'm using Flex SDK 3.5 and Flex Builder 3 on Mac OS X 10.6.3. Has anyone else seen this? Thanks, Simon

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  • How to override a method for a MovieClip Symbol in Flash CS3

    - by php html
    I'm using flash to draw objects, then I export them and use them from flex, and I'm a beginner in flash. I'm trying to do the override a method from the MovieClip I created. The method I'm trying to override is stop() method. I didn't write a single line of code, my movie clip is created using entirely the flash interface. I figured out how to add actions to the movie clip when a frame is reached but I'm stucked now when I'm trying to override a MovieClip method.

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  • Flash under dhtml menu

    - by David
    I'm struggling with this probelm for few hours and it's drives me crazy. I want my drop down menu put over flash area and it works but only in FF. Unfotunelly IE and Opera shows my menu under flash. The DHTML menu system is the simplest as possible and it was wrote from scratch by me. I've been trying everything, and still it doesn't work like it should. I tried to put the flash element by jquery.flashEmbed script and by standard code with param transparent, but it never works. Plese help me, I'm loosing my head. Here is the xhtml: http://www.project.yamandi.com/toton/ Regards, David

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  • Flash AS3 undefined property MouseEvent in document class

    - by Lee
    Hi guys, this is my first time trying to use document classes in AS3 and im struggling. I am trying to add event listeners to a 2 levels deep movie clip, waiting for a click however i am getting the following error. ERROR: Access of undefined property MouseEvent package { import flash.display.MovieClip; import flash.media.Sound; import flash.media.SoundChannel; public class game extends MovieClip { public var snd_state = true; public function game() { ui_setup(); } public function ui_setup() { ui_mc.toggleMute_mc.addEventListener(MouseEvent.CLICK, snd_toggle); } public function snd_toggle(MouseEvent) { // 0 = No Sound, 1 = Full Sound trace("Toggle"); } } }

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  • AppleScript to open URL in Safari crashes for Flash-based websites

    - by Mark
    I'm trying to open a URL in Safari. It works fine for websites without Flash embedded, but crashes Safari for Flash sites. Example (this WORKS): tell application "Safari" to open location "http://google.com" This CRASHES when Safari is not already running: tell application "Safari" to open location "http://grooveshark.com" Two things I noticed: Safari only crashes for websites with embedded Flash The script above only crashes if a new instance of Safari is created (i.e. Safari was not running before) From the second observation I assume that it could be a permission issue of some sort. Maybe the Safari instance launched from the AppleScript has a problem loading plugins?

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  • Hiding flash component scrollbars using object/param syntax

    - by Kieran Benton
    Hi all, I'm not sure if this is possible (complete non-flash developer speaking), but we have a 3rd party component that we want to only show a certain topleft hand portion of. I've tried limiting the size of the HTML object container as: <object type="application/x-shockwave-flash" width="600" height="415" data="<url>"> <param name="movie" value="<url>" /> <param name="wmode" value="transparent" /> <param name="allowscriptaccess" value="always" /> <param name="quality" value="high" /> <param name="flashvars" value="<vars>" /> </object> So limiting it to 600x415, but this causes horizontal and vertical scrollbars as part of the flash component to appear. Is there any standard way to override this behaviour? Thanks.

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  • What are good memory management techniques in Flash/as3

    - by Parris
    Hello! So I am pretty familiar with memory management in Java, C and C++; however, in flash what constructs are there for memory management? I assume flash has a sort of virtual machine like java, and I have been assuming that things get garbage collected when they are set to null. I am not sure if this is actually the case though. Also is there a way to force garbage collection in Flash? Any other tips? Thanks

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  • how to optimize illustrator artwork in flash?

    - by sasi
    I'm working on a flash project that incorporates a lot of artwork done in Illustrator CS4. I've been copy-pasting directly from Illustrator into Flash, and I add some animations as well. Final file is going to be a one single swf file which will be a part of UI for an application and .net will be the core for this. But now flash becomes unusable slow to respond for actions. My machine is a fast i7 with 6gb of RAM, so I don't think that's the issue. We are going to use this file with dual core atom processors. Does anyone have ideas for alternative importing techniques, optimizations within illustrator, anything at all that will make this more manageable? Thanks

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  • How to track my flash video player embed on other sites

    - by Dragomir Dan
    Setup: an online tv channel with "youtube" like clips and categories our own flash video player which can be embeded into other remote sites as2 flash player Goal: To track who's embeding my videos, at least with basic statistics per domain. Since it's AS2, it's harder to do this. My ideea is that I can create a php page which should be opened each time the player loads on any website; than the flash player can do a "geturl" of the php file which has Google Analytics code or some other decent tracker. The geturl command could contain a variable like the Video Title which already is included in the player; and this title would pass on with GET to the php file and setup a dynamic page title which can be tracked very well. Problem: how to i use the GETURL function without have user's browser open a new tab or window. Is there any hidden way to do it?

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  • How to handle HTTPStatus Response 201 with AS3 / Flash / SWFUpload

    - by Praveen Sharma
    Hey all. I'm using SWFUpload on a Rails site to allow for MP3 Uploads direct to Sound Cloud. To avoid having to first upload a large file to my server and push to Sound Cloud, I'm hitting their API directly via SWFUpload, passing necessary OAuth token data. Everything works - EXCEPT - Flash can't handle the HTTP response code that Sound Cloud's API returns (201). This ALWAYS triggers an unhandled IO Error with Flash. Even though SWFUpload allows me to override that in the JS, it breaks any response data (the URI to the uploaded file). Does anyone know how I could somehow intercept the 201 code so that I can make it a 200 code for flash? I'm at a loss at how I can avoid this IO Error. I've tried try/catch statements around everything and have even recompiled SWFUpload to try new things to no avail. Any help would be greatly appreciated.

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