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  • c++ inline functions

    - by user69514
    i'm confused about how to do inline functions in C++.... lets say this function. how would it be turned to an inline function int maximum( int x, int y, int z ) { int max = x; if ( y > max ) max = y; if ( z > max ) max = z; return max; }

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  • Calling cdecl Functions That Have Different Number of Arguments

    - by KlaxSmashing
    I have functions that I wish to call based on some input. Each function has different number of arguments. In other words, if (strcmp(str, "funcA") == 0) funcA(a, b, c); else if (strcmp(str, "funcB") == 0) funcB(d); else if (strcmp(str, "funcC") == 0) funcC(f, g); This is a bit bulky and hard to maintain. Ideally, these are variadic functions (e.g., printf-style) and can use varargs. But they are not. So exploiting the cdecl calling convention, I am stuffing the stack via a struct full of parameters. I'm wondering if there's a better way to do it. Note that this is strictly for in-house (e.g., simple tools, unit tests, etc.) and will not be used for any production code that might be subjected to malicious attacks. Example: #include <stdio.h> typedef struct __params { unsigned char* a; unsigned char* b; unsigned char* c; } params; int funcA(int a, int b) { printf("a = %d, b = %d\n", a, b); return a; } int funcB(int a, int b, const char* c) { printf("a = %d, b = %d, c = %s\n", a, b, c); return b; } int funcC(int* a) { printf("a = %d\n", *a); *a *= 2; return 0; } typedef int (*f)(params); int main(int argc, char**argv) { int val; int tmp; params myParams; f myFuncA = (f)funcA; f myFuncB = (f)funcB; f myFuncC = (f)funcC; myParams.a = (unsigned char*)100; myParams.b = (unsigned char*)200; val = myFuncA(myParams); printf("val = %d\n", val); myParams.c = (unsigned char*)"This is a test"; val = myFuncB(myParams); printf("val = %d\n", val); tmp = 300; myParams.a = (unsigned char*)&tmp; val = myFuncC(myParams); printf("a = %d, val = %d\n", tmp, val); return 0; } Output: gcc -o func func.c ./func a = 100, b = 200 val = 100 a = 100, b = 200, c = This is a test val = 200 a = 300 a = 600, val = 0

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  • ASP.NET MVC3 - Bug using Javascript

    - by ebb
    Hey there, I'm trying to use Ajax.BeginForm() to POST A Json result from my controller (I'm using MVC3). When the Json result is called it should be sent to a javascript function and extract the object using "var myObject = content.get_response().get_object();", However it just throws a "Microsoft JScript runtime error: Object doesn't support this property or method" when trying to invoke the Ajax POST. My code: Controller: [HttpPost] public ActionResult Index(string message) { return Json(new { Success = true, Message = message }); } View: <!DOCTYPE html> <html> <head> <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/MicrosoftAjax.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/MicrosoftMvcAjax.js")" type="text/javascript"></script> <script type="text/javascript"> function JsonAdd_OnComplete(mycontext) { var myObject = mycontext.get_response().get_object(); alert(mycontext.Message); } </script> </head> <body> <div> @using(Ajax.BeginForm("Index", "Home", new AjaxOptions() { HttpMethod = "POST", OnComplete = "JsonAdd_OnComplete" })) { @Html.TextBox("message") <input type="submit" value="SUBMIT" /> } </div> </body> </html> The strange thing is that the exactly same code works in MVC2 - Is this a bug, or have I forgot something? Thanks in advance.

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  • Sikuli List of Functions & Operators

    - by PPTim
    Hello, I've just discovered Sikuli, and would like to see a comprehensive functions list without digging through the online-examples and demos. Has anyone found such a list? Furthermore, apparently Sikuli supports more complex loops and function calls as well, and seems to be based in Python(!!). Examples would be great. Thanks.

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  • Associative Array / Object can't be read in functions

    - by Matrym
    At the very beginning of the javascript file, I have: var lbp = {}; lbp.defaults = { minLength: 40 }; I can successfully alert it afterwards, with: alert(lbp.defaults.minLength); But as soon as I put it inside a function, when I alert, I get "Undefined". What gives, and how do I avoid this? Is it absolutely necessary to pass this variable into each function, for example, by doing: function(lbp) { alert(lbp.defaults.minLength); } I would have thought that defining it first, it would attain global scope and not be required to be passed in? Thanks in advance for enlightening me :) ==================================== EDIT: The problem seems like it might be my initialize function is itself defined within lbp. Is there any way to use this function var, and still use lbp vars inside it? lbp.initialize = function() { alert(lbp.defaults.minLength); }; The full bit of code looks like this: <script type="text/javascript"> var lbp = { defaults: { minLength: 40 } }; lbp.initialize = function() { alert(lbp.defaults.minLength); }; window.onload = lbp.initialize; </script>

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  • a question of javascript DOM functions in IE 6

    - by CunruiLi
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Test</title> </head> <body> <div id="test"> </div> <script type="text/javascript"> var check = function(){ alert(document.examsys); } var _form = document.createElement("form"); _form.name = "examsys"; _form.action="javascript:;" for(var i=0 ; i<5; i++){ _form.innerHTML += "<input type='radio' name='answer' value='ccc' />&nbsp;abc<br />"; } var submit = document.createElement("input"); submit.type = "image"; submit.src = "tijiao.gif"; submit.alt = "Submit"; if(submit.attachEvent){ submit.attachEvent("onclick",check); } else if(submit.addEventListener){ submit.addEventListener("click",check,false); } _form.appendChild(submit); document.getElementById("test").appendChild(_form); </script> </body> </html> why in IE6 the document.examsys returns "undefined".

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  • asp.net mvc 2 - return JavaScript with View

    - by Tomaszewski
    Hi, using ASP.NET MVC 2 I have a navigation menu inside my Master Page. In the navigation menu, I am trying add a class to the that the current page relates to (i.e., home page will add class="active" to the Home button). I'm trying to consider scalability and the fact that I don't want to change individual pages if the navigation changes later. The only way I can think of doing this is: Add JavaScript to each individual View that will add the class when the DOM is ready Return JavaScript when return View() occurs on point (2), I am unsure how to do. Thusfar I have been doing the following in my controller: public ActionResult Index() { ViewData["messege"] = JavaScript("<script type='text/javascript' language='javascript'> $(document).ready(function () { console.log('hi hi hi'); }); </script>"); return View(); } but in my view, when I call: <%: ViewData["messege"] %> I get: System.Web.Mvc.JavaScriptResult as the result Would you guys have any ideas on How to solve the navigation menu probelem, other than the solutions I've listed return JavaScript along with your view from the Controller Thanks, in advanced!

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  • jQuery Validate on form submitted by JavaScript

    - by Daniel
    My form is submitted by a link using JavaScript, but I am also trying to validate the from justing jQuery validate. The validation doesn't work when submitted by the link, but it does if I change the link to a submit button. What am I doing wrong? My form: <form id="findmatch" method="post" action="search"> <div> <label class="formlabel">Match Type <input type="text" name="matchtype" id="matchtype" class="forminput" /> </label> <label class="formlabel">Location (postcode) <input type="text" name="location" id="location" class="forminput" /> </label> <label class="formlabel">Radius (miles) <input type="text" name="Radius" id="Radius" class="forminput" /> </label> <label class="formlabel">Keywords <input type="text" onblur="javascript:usePointFromPostcode(document.getElementById('location').value, showCompleteLatLng)" onchange="javascript:usePointFromPostcode(document.getElementById('location').value, showCompleteLatLng)" name="keywords" id="keywords" class="forminput" /> </label> <input id="lat" class="hidden" name="lat" type="text" value="" /> <input id="lon" class="hidden" name="lon" type="text" value="" /> <a href="javascript:document.getElementById('findmatch').submit();" onmouseover="javascript:usePointFromPostcode(document.getElementById('location').value, showCompleteLatLng)" class="submit">Search</a> </div> </form> And my jQuery is <script type="text/javascript"> $(document).ready(function () { $("#findmatch").validate({ rules: { location: "required", Radius: { required: true, digits: true }, keywords: "required" }, messages: { location: "Please enter your postcode", Radius: { required: "Please enter a radius", digits: "Please only enter numbers" }, keywords: "Please enter the keywords you wish to search for" } }); }); </script>

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  • Javascript place in header

    - by JibW
    I am not clear why its not working the javascript code when I add it to the header section as follows. We can place a javascript code within the body as follows <html> <head> <title> Simple Test </title> </head> <body> <div id="mydiv"> This is the div content </div> <script type="text/javascript" > document.getElementById("mydiv").innerHTML=Date(); </script> </body> </html> But when I place the same JavaScript code in the header section it doesn't work. <html> <head> <title> Simple Test </title> <script type="text/javascript" > document.getElementById("mydiv").innerHTML=Date(); </script> </head> Can Someone please explain the issue. I know I can Write a JavaScript function in header and call it in an event. But can't we Use in this way. If Can't why.

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  • Python - output from functions?

    - by Seafoid
    Hi I have a very rudimentary question. Assume I call a function, e.g., def foo(): x = 'hello world' How do I get the function to return x in such a way that I can use it as the input for another function or use the variable within the body of a program? When I use return and call the variable within another functions I get a NameError. Thanks, S :-)

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  • How to avoid nested functions when using AJAX?

    - by Fletcher Moore
    Sequential Asynchronous calls are gross. Is there a more readable solution? The problem is this is hard to follow: ajaxOne(function() { // do something ajaxTwo(function() { // do something ajaxThree() }); }); where the anonymous functions are callbacks that are called on server response. I'm using a third party API to make the AJAX calls, so I need a generic solution.

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  • Jquery with call back functions

    - by pplegend
    Hi, i have one problem with the Jquery callback functions, here is the link: http://saveenergy.metropolia.fi/views/pihkapuisto/ as you can see, the first page works fine. but all the others are not fine. they always right side and the size is too small. anyone knows how to change the position and size, make it looks like the first one? thanks

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  • HTML form never calls Javascript

    - by user1205577
    I have a set of radio buttons defined in HTML like so: <input type="radio" name="group" id="rad1" value="rad1" onClick="doStuff(this.id)">Option 1<br> <input type="radio" name="group" id="rad2" value="rad2" onClick="doStuff(this.id)">Option 2<br> Just before the </body> tag, I have the following JavaScript behavior defined: <script type="text/javascript"> /*<![CDATA[*/ function doStuff(var id){ alert("Doing stuff!"); } /*]]>*/ </script> When I run the program, the page loads as expected in my browser window and the radio buttons allow me to click them. The doStuff() function, however, is never called (I validated this using breakpoints as well). I also tried the following just to see if inline made the difference, but it seems the JavaScript is never called at all: <script type="text/javascript"> /*<![CDATA[*/ alert("JavaScript called!"); main(); function main(){ var group = document.getElementsByName('group'); for(var i=0; i<group.length; i++){ group[i].onclick = function(){ doStuff(this.id); }; } } /*]]>*/ </script> My question is, is there something special I need to do using HTML and JavaScript in this context? My question is not whether I should be using inline function calls or whether this is your favorite way to write code.

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  • JavaScript Self Executing Functions - What's the Difference?

    - by modernzombie
    I am very familiar with self executing functions from working with jQuery. (function($) { /* do stuff */ })(jQuery); Today I was reading the backbone.js source and noticed that they do this: (function() { /* do stuff */ }).call(this); Is this achieving the same thing? Would the following 2 lines of code do the same thing? (function($) { /* do stuff */ })(jQuery); (function($) { /* do stuff */ }).call(jQuery);

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  • referencing desired objects in namespaced functions

    - by RyOnLife
    I'm having trouble referencing the desired object when I've namespaced functions. No problems here: obj.test = function() { // this == obj } But I'm getting tripped up when I namespace: obj.namespace.test = function() { // this == namespace } In the latter example, I know this references namespace, but I want to reference obj. How can I do it?

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  • How can we protect the namespace of an object in Javascript?

    - by Eduard Florinescu
    Continuing from my previous question: Javascript simple code to understand prototype-based OOP basics Let's say we run into console this two separate objects(even if they are called child and parent there is no inheritance between them): var parent = { name: "parent", print: function(){ console.log("Hello, "+this.name); } }; var child = { name: "child", print: function(){ console.log("Hi, "+this.name); } }; parent.print() // This will print: Hello, parent child.print() // This will print: Hi, child temp =parent; parent = child; child = temp; parent.print() // This will now print: Hi, child child.print() // This will now print: Hello, parent Now suppose that parent is a library, as a HTML5 application in a browser this cannot do much harm because is practically running sandboxed, but now with the advent of the ChromeOS, FirefoxOS and other [Browser] OS they will also be linked to a native API, that would be a head out of the „sandbox”. Now if someone changes the namespace it would be harder for a code reviewer (either automated or not ) to spot an incorrect use if the namespaces changes. My question would be: Are there many ways in which the above situation can be done and what can be done to protect this namespaces? (Either in the javascript itself or by some static code analysis tool)

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  • What is a currently a good game stack for simple Javascript 2D multiplatform game?

    - by JacobusR
    I'm looking for advice from someone can help me avoid common pitfalls in developing light weight, quick-to-market games. Yeah, I've heard of Google ;-), but a trip down Google lane does not beat solid experience from someone who has been down this path. I'm looking for advice from someone who works alone, or in a small team, and has developed some 2D games for mobile. My game ideas don't require intensive graphics, just simple arcade style glyphs and collision detection. My experience is mostly with Scala, Java and web technologies (Javascript, CSS, SVG, HTML, etc). My question is: Is there a nice stack that someone can suggest that will be a good fit for my skillset? I'm considering Javascript for simple 2D shooter games with simple multiplayer games being supported with a Scala server-side written on Spray. Is this silly? Should I rather look into things such as Unity 3D, and use it in 2D mode? For the actual game engine, something like the Sparrow Framework would be great, but it needs to be multiplatform.

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  • Would it be a good idea to work on letting people add arrays of numbers in javascript?

    - by OneThreeSeven
    I am a very mathematically oriented programmer, and I happen to be doing a lot of java script these days. I am really disappointed in the math aspects of javascript: the Math object is almost a joke because it has so few methods you can't use ^ for exponentiation the + operator is very limited, you cant add array's of numbers or do scalar multiplication on arrays Now I have written some pretty basic extensions to the Math object and have considered writing a library of advanced Math features, amazingly there doesn't seem to be any sort of standard library already out even for calculus, although there is one for vectors and matricies I was able find. The notation for working with vectors and matricies is really bad when you can't use the + operator on arrays, and you cant do scalar multiplication. For example, here is a hideous expression for subtracting two vectors, A - B: Math.vectorAddition(A,Math.scalarMultiplication(-1,B)); I have been looking for some kind of open-source project to contribute to for awhile, and even though my C++ is a bit rusty I would very much like to get into the code for V8 engine and extend the + operator to work on arrays, to get scalar multiplication to work, and possibly to get the ^ operator to work for exponentiation. These things would greatly enhance the utility of any mathematical javascript framework. I really don't know how to get involved in something like the V8 engine other than download the code and start working on it. Of course I'm afraid that since V8 is chrome specific, that without browser cross-compatibility a fundamental change of this type is likely to be rejected for V8. I was hoping someone could either tell me why this is a bad idea, or else give me some pointers about how to proceed at this point to get some kind of approval to add these features. Thanks!

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  • how to choose a web framework and javascript library?

    - by Trylks
    I've been procrastinating learning some framework for web apps w/ some library for AJAX, something like django with prototype, or turbogears with mootools, or zeta components with dojo, grok, jquery, symfony... The point is to spend some of my spare time, have "fun" and create cool stuff that hopefully is some useful. I think maybe I wouldn't like something like GWT or pyjamas because I wouldn't like to "get married" with some technology, I want to keep my freedom to add another javascript library, and so on. I didn't decide even the language yet, but I think I'd prefer python. PHP could be fine if there is some framework that is nice enough. Besides that, I don't even know where to start. I don't feel like learning a framework to then realize there is something that I cannot comfortably do, switch to another framework then find that a third framework has something really cool, etc. And the same goes for javascript libraries. So, some guidance would be really appreciated. I don't really know why are so many options available and what do they aim for, I guess some of them focus on some aspects and some on others, but I just want to make cool and nice apps that I can easily maintain, without spending too much time on coding or learning and avoiding the "trapped in the framework" feeling, when doing something is awfully complicated (or even impossible) with compared with the rest of things or doing that same thing on a different framework. I guess in the end I'll go for django and jquery since they are the most widely used options, afaik, but if I was going for the most widely used options I guess I should choose Java or PHP (I don't really like Java for my spare time, but php is not so bad), so I preferred to ask first. I think the question has to consider both, framework and library, since sometimes they are coupled. I think this is the place to ask this kind of things, sorry if not, and thank you.

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  • Synchronous vs. asynchronous for publish subscribe communication between JavaScript objects

    - by natlee75
    I implemented the publish subscribe pattern in a JavaScript module to be used by entirely client-side oriented JavaScript objects. This module has nothing to do with client-server communications in any way, shape or form. My question is whether it's better for the publish method in such a module to be synchronous or asynchronous, and why. As a very simplified example let's say I'm building a custom UI for an HTML5 video player widget: One of my modules is the "video" module that contains the VIDEO element and handles the various features and events associated with that element. This would probably have a namespace something like "widgets.player.video." Another is the "controls" module that has the various buttons - play, pause, volume, scrub, fullscreen, etc. This might have a namespace along the lines of "widgets.player.controls." These two modules are children of a parent "player" module ("widgets.player" ??), and as such would have no inherent knowledge of each other when instantiated as children of the "player" object. The "controls" elements would obviously need to be able to effect some changes on the video (click "Play" and the video should play), and vice versa (video's "timeUpdate" event fires and the visual display of the current time in the controls should update). I could tightly couple these modules and pass references to each other, but I'd rather take a more loosely coupled approach by setting up a pubsub type module that both can subscribe to and publish from. SO (thanks for bearing with me) in this kind of a scenario is there an advantage one way or another for synchronous publication versus asynchronous publication? I've seen some solutions posted online that allow for either/or with a boolean flag whereas others automatically do it asynchronously. I haven't personally seen an implementation that just automatically goes with synchronous publication... is this because there's no advantage to it? I know that I can accomplish this with features provided by jQuery, but it seems that there may be too much overhead involved here. The publish subscribe pattern can be implemented with relatively lightweight code designed specifically for this particular purpose so I'd rather go with that then a more general purpose eventing system like jQuery's (which I'll use for more general eventing needs :-).

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  • Loading main javascript on every page? Or breaking it up to relevant pages?

    - by Kyle
    I have a 700kb decompressed JS file which is loaded on every page. Before I had 12 javascript files on each page but to reduce http requests I compressed them all into 1 file. This file is ~130kb gzipped and is served over gzip. However on the local computer it is still unpacked and loaded on every page. Is this a performance issue? I've profiled the javascript with firebug profiler but did not see any issues. The problem/illusion I am facing is there are jquery libraries compressed in that file that are sometimes not used on the current page. For example jquery datatables is 200kb compressed and that is only loaded on 2 of my website pages. Another is jqplot and that is another 200kb. I now have 400kb of excess code that isn't executed on 80% of the pages. Should I leave everything in 1 file? Should I take out the jquery libraries and load only relevant JS on the current page?

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