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  • .NET | Persist multiple objects in minimum number of queries

    - by VarunGupta
    I have a list of objects which needs to be persisted in a SQL Server database table, where each object gets persisted as single record. i.e. List of objects result in insertion of multiple records. Trivial way of saving the objects is to loop over the list and fire a query/stored procedure/etc. for saving that record. But this results in multiple database interactions. Is there a way to persist the list of objects in lesser number of database interactions?

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  • Interacting With Class Objects in Ruby

    - by michaelmichael
    How can I interact with objects I've created based on their given attributes in Ruby? To give some context, I'm parsing a text file that might have several hundred entries like the following: ASIN: B00137RNIQ -------------------------Status Info------------------------- Upload created: 2010-04-09 09:33:45 Upload state: Imported Upload state id: 3 I can parse the above with regular expressions and use the data to create new objects in a "Product" class: class Product attr_reader :asin, :creation_date, :upload_state, :upload_state_id def initialize(asin, creation_date, upload_state, upload_state_id) @asin = asin @creation_date = creation_date @upload_state = upload_state @upload_state_id = upload_state_id end end After parsing, the raw text from above will be stored in an object that look like this: [#<Product:0x00000101006ef8 @asin="B00137RNIQ", @creation_date="2010-04-09 09:33:45 ", @upload_state="Imported ", @upload_state_id="3">] How can I then interact with the newly created class objects? For example, how might I pull all the creation dates for objects with an upload_state_id of 3? I get the feeling I'm going to have to write class methods, but I'm a bit stuck on where to start.

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  • Odd C++ template behaviour with static member vars

    - by jon hanson
    This piece of code is supposed to calculate an approximation to e (i.e. the mathematical constant ~ 2.71828183) at compile-time, using the following approach; e1 = 2 / 1 e2 = (2 * 2 + 1) / (2 * 1) = 5 / 2 = 2.5 e3 = (3 * 5 + 1) / (3 * 2) = 16 / 6 ~ 2.67 e4 = (4 * 16 + 1) / (4 * 6) = 65 / 24 ~ 2.708 ... e(i) = (e(i-1).numer * i + 1) / (e(i-1).denom * i) The computation is returned via the result static member however, after 2 iterations it yields zero instead of the expected value. I've added a static member function f() to compute the same value and that doesn't exhibit the same problem. #include <iostream> #include <iomanip> // Recursive case. template<int ITERS, int NUMERATOR = 2, int DENOMINATOR = 1, int I = 2> struct CalcE { static const double result; static double f () {return CalcE<ITERS, NUMERATOR * I + 1, DENOMINATOR * I, I + 1>::f ();} }; template<int ITERS, int NUMERATOR, int DENOMINATOR, int I> const double CalcE<ITERS, NUMERATOR, DENOMINATOR, I>::result = CalcE<ITERS, NUMERATOR * I + 1, DENOMINATOR * I, I + 1>::result; // Base case. template<int ITERS, int NUMERATOR, int DENOMINATOR> struct CalcE<ITERS, NUMERATOR, DENOMINATOR, ITERS> { static const double result; static double f () {return result;} }; template<int ITERS, int NUMERATOR, int DENOMINATOR> const double CalcE<ITERS, NUMERATOR, DENOMINATOR, ITERS>::result = static_cast<double>(NUMERATOR) / DENOMINATOR; // Test it. int main (int argc, char* argv[]) { std::cout << std::setprecision (8); std::cout << "e2 ~ " << CalcE<2>::result << std::endl; std::cout << "e3 ~ " << CalcE<3>::result << std::endl; std::cout << "e4 ~ " << CalcE<4>::result << std::endl; std::cout << "e5 ~ " << CalcE<5>::result << std::endl; std::cout << std::endl; std::cout << "e2 ~ " << CalcE<2>::f () << std::endl; std::cout << "e3 ~ " << CalcE<3>::f () << std::endl; std::cout << "e4 ~ " << CalcE<4>::f () << std::endl; std::cout << "e5 ~ " << CalcE<5>::f () << std::endl; return 0; } I've tested this with VS 2008 and VS 2010, and get the same results in each case: e2 ~ 2 e3 ~ 2.5 e4 ~ 0 e5 ~ 0 e2 ~ 2 e3 ~ 2.5 e4 ~ 2.6666667 e5 ~ 2.7083333 Why does result not yield the expected values whereas f() does? According to Rotsor's comment below, this does work with GCC, so I guess the question is, am i relying on some type of undefined behaviour with regards to static initialisation order, or is this a bug with Visual Studio?

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  • Good design of mapping Java Domain objects to Tables (using Hibernate)

    - by M. McKenzie
    Hey guys, I have a question that is more in the realm of design, than implementation. I'm also happy for anyone to point out resources for the answer and I'll gladly, research for myself. Highly simplified Java and SQL: Say I have a business domain POJO called 'Picture' with three attributes. class Picture int idPicture String fileName long size Say I have another business domain POJO called "Item" with 3 attributes Class Item int idItem String itemName ArrayList itemPictures These would be a normal simple relationship. You could say that 'Picture' object, will never exist outside an 'Item' object. Assume a picture belongs only to a specific item, but that an item can have multiple pictures Now - using good database design (3rd Normal Form), we know that we should put items and pictures in their own tables. Here is what I assume would be correct. table Item int idItem (primary key) String itemName table Picture int idPicture (primary key) varchar(45) fileName long size int idItem (foreign key) Here is my question: If you are making Hibernate mapping files for these objects. In the data design, your Picture table needs a column to refer to the Item, so that a foreign key relation can be maintained. However,in your business domain objects - your Picture does not hold a reference/attribute to the idItem - and does not need to know it. A java Picture instance is always instantiated inside an Item instance. If you want to know the Item that the Picture belongs to you are already in the correct scope. Call myItem.getIdItem() and myItem.getItemPictures(),and you have the two pieces of information you need. I know that Hibernate tools have a generator that can auto make your POJO's from looking at your database. My problem stems from the fact that I planned out the data design for this experiment/project first. Then when I went to make the domain java objects, I realized that good design dictated that the objects hold other objects in a nested way. This is obviously different from the way that a database schema is - where all objects(tables) are flat and hold no other complex types within them. What is a good way to reconcile this? Would you: (A) Make the hibernate mapping files so that Picture.hbm.xml has a mapping to the POJO parent's idItem Field (if it's even possible) (B) Add an int attribute in the Picture class to refer to the idItem and set it at instantiation, thus simplifying the hbm.xml mapping file by having all table fields as local attributes in the class (C) Fix the database design because it is wrong, dork. I'd truly appreciate any feedback

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  • Moving 2d objects on a 3d plane - AS3

    - by Borkz
    I have a 2d plane rotated on its x axis, with 2d display objects I want to move around on the plane. Its pretty similar to a chess board: http://static.open.salon.com/files/chess011237853612.jpg The board is a rotated rectangle, and the pieces are just 2d display objects. Whats the easiest way to manipulate those objects so they appear to be moving on the board?

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  • Struts:JSON:return multiple objects

    - by cp
    Hello Is it possible to return multiple JSON objects in the request header with Struts1? I am presently returning a single JSON objects, however the need now is to return a second data structure. All the client-side processing works perfectly for the single data structure in the single JSON objects, I really do not want to complicate it by putting two hetrogenous data structures in a single return JSON object. tia.

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  • Robust way to save/load objects with dependencies?

    - by mrteacup
    I'm writing an Android game in Java and I need a robust way to save and load application state quickly. The question seems to apply to most OO languages. To understand what I need to save: I'm using a Strategy pattern to control my game entities. The idea is I have a very general Entity class which e.g. stores the location of a bullet/player/enemy and I then attach a Behaviour class that tells the entity how to act: class Entiy { float x; float y; Behavior b; } abstract class Behavior { void update(Entity e); {} // Move about at a constant speed class MoveBehavior extends Behavior { float speed; void update ... } // Chase after another entity class ChaseBehavior extends Behavior { Entity target; void update ... } // Perform two behaviours in sequence class CombineBehavior extends Behavior { Behaviour a, b; void update ... } Essentially, Entity objects are easy to save but Behaviour objects can have a semi-complex graph of dependencies between other Entity objects and other Behaviour objects. I also have cases where a Behaviour object is shared between entities. I'm willing to change my design to make saving/loading state easier, but the above design works really well for structuring the game. Anyway, the options I've considered are: Use Java serialization. This is meant to be really slow in Android (I'll profile it sometime). I'm worried about robustness when changes are made between versions however. Use something like JSON or XML. I'm not sure how I would cope with storing the dependencies between objects however. Would I have to give each object a unique ID and then use these IDs on loading to link the right objects together? I thought I could e.g. change the ChaseBehaviour to store a ID to an entity, instead of a reference, that would be used to look up the Entity before performing the behaviour. I'd rather avoid having to write lots of loading/saving code myself as I find it really easy to make mistakes (e.g. forgetting to save something, reading things out in the wrong order). Can anyone give me any tips on good formats to save to or class designs that make saving state easier?

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  • Passing objects across Appdomains

    - by MUSTAQ
    My issue is similar to the one posted in "http://stackoverflow.com/questions/981773/moving-objects-across-appdomains-in-net". In one of my application, I am creating a separate appdomain. I need to create an instance of a class (Note: this class is derived by MarshalByRefObject) in my parent domain and invoke a MethodA in that instance. This instance is created using "CreateInstanceAndUnwrap". The problem is that this MethodA takes objects of type class as an argument. These objects are not created in the MethodB where i created the appdomain. It was passed as an argument to the MethodB where i create the appdomain. So is it necessary to create a new instance of these objects using "CreateInstanceAndUnwrap" before passing it to the created domain. Not doing this gives me an error in the created domain mentioning that "MyClass object has no attribute foo" during some invocation. Please let me know how to pass the objects across appdomains and execute the method. My statements might be confusing, please let me know for any specific details required.

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  • Finding the heaviest of N objects using M scales

    - by cpprulez
    We have N objects and M scales. It's up to us what the objects are, and we need to position the objects on the scales so that it is undoubtful which is the heaviest object. For example, if we have 3 objects: "a", "b", "c" and 2 scales, one possible solution is "a" "b", "b" = "c" (here "a" is the heaviest). I need an algorithm which generates such solutions given N and M. Also let's assume that "a" is always the heaviest object. I've lost a few hours figuring out how to do it, but no matter what I figure out, there's always cases which I miss. For example, another solution is: "a" + "c" = 2 * "b", "a" "c".

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  • Interpreting type codes in sys.objects in SQL Server

    - by fatcat1111
    On SQL Server, the sys.objects table includes "Type" and "Type_Desc" attributes. For example: SELECT DISTINCT [Type], Type_Desc FROM Sys.Objects ORDER BY [Type] Returns: C CHECK_CONSTRAINT D DEFAULT_CONSTRAINT F FOREIGN_KEY_CONSTRAINT FN SQL_SCALAR_FUNCTION FS CLR_SCALAR_FUNCTION IT INTERNAL_TABLE P SQL_STORED_PROCEDURE PK PRIMARY_KEY_CONSTRAINT S SYSTEM_TABLE SQ SERVICE_QUEUE TR SQL_TRIGGER U USER_TABLE UQ UNIQUE_CONSTRAINT V VIEW Is there a comprehensive list of these types somewhere? There isn't a constraint on sys.objects that points me to table of these, and sys.types contains data types. I've searched SQL BOL but haven't found it. Any help would be appreciated. EDIT: Some DBs use only a subset of these types. For example, if I have a database with no views, when I query Sys.Objects as above, there are no "V" rows in the results. I am looking for a list of all possible types and descriptions used by SQL Server.

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  • Defining relationship in value objects using Hibernate

    - by kate
    Hi, We have three tables .We need to get data from these tables based upon particular conditions. Like if TableA.columv=TableB.columc=tableC.column then get data. We are using value objects to map Objects to relations. Question is how to maintain these relation ships in value objects. And how to retrieve data from it. We have one value object per table.

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  • Using json_encode on objects in PHP

    - by Alan
    Hi, I'm trying to output lists of objects as json and would like to know if there's a way to make objects usable to json_encode? The code I've got looks something like $related = $user->getRelatedUsers(); echo json_encode($related); Right now, I'm just iterating through the array of users and individually exporting them into arrays for json_encode to turn into usable json for me. I've already tried making the objects iterable, but json_encode just seems to skip them anyway.

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  • Automatically selecting and creating class objects

    - by Omin
    Lets say that we have a box class: class Box { private int width; private int height; //Box Constructor public Box( int height ) { this.height = height; width = 450; } } and a series of Box objects in our main: Box Box1 = new Box(147); Box Box2 = new Box(178); Box Box3 = new Box(784); Is there a way to use a "for" loop to go through these objects? Also, how would you make the computer create class objects for us? eg. create 10 objects using: for( int i=0; i>10; i++) { //method }

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  • Whats the best to way convert a set of Java objects to another set of objects?

    - by HDave
    Basic Java question here from a real newbie. I have a set of Java objects (of class "MyClass") that implement a certain interface (Interface "MyIfc"). I have a set of these objects stored in a private variable in my class that is declared as follows: protected Set<MyClass> stuff = new HashSet<MyClass>(); I need to provide a public method that returns this set as a collection of objects of type "MyIfc". public Collection<MyIfc> getMyStuff() {...} How do I do the conversion? The following line gives me an error that it can't do the conversion. I would have guessed the compiler knew that objects of class MyClass implemented MyIfc and therefore would have handled it. Collection<MyIfc> newstuff = stuff; Any enlightenment is appreciated.

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  • Downsides to immutable objects in Java?

    - by parkr
    The advantages of immutable objects in Java seem clear: consistent state automatic thread safety simplicity You can favour immutability by using private final fields and constructor injection. But, what are the downsides to favouring immutable objects in Java? i.e. incompatibility with ORM or web presentation tools? Inflexible design? Implementation complexities? Is it possible to design a large-scale system (deep object graph) that predominately uses immutable objects?

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  • c++ delete[] and array of objects

    - by osgx
    Hello I have allocated and array of Objects Objects *array = new Objects[N]; How should I delete this array? Just delete[] array; or with iterating over array's elements? for(int i=0;i<N;i++) delete array[i]; delete[]; Thanks

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  • strategy to allocate/free lots of small objects

    - by aaa
    hello I am toying with certain caching algorithm, which is challenging somewhat. Basically, it needs to allocate lots of small objects (double arrays, < 256 elements), with objects accessible through mapped value, map[key] = array. time to initialized array may be quite large, generally more than 10 thousand cpu cycles. By lots I mean around gigabyte in total. objects may need to be popped/pushed as needed, generally in random places, one object at a time. lifetime of an object is generally long, minutes or more, however, object may be subject to allocation/deallocation several times during duration of program. What would be good strategy to avoid memory fragmentation, while still maintaining reasonable allocate deallocate speed? I am using C++, so I can use new and malloc. Thanks. I know there a similar questions on website, http://stackoverflow.com/questions/2156745/efficiently-allocating-many-short-lived-small-objects, are somewhat different, thread safety is not immediate issue for me.

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  • RapidXML - does not compile ?

    - by milan
    Hi, I am novice to rapidXML but first impresion was not positive, I made simple Visual Studio 6 C++ Hello World Application and added RapidXML hpp files to project and in main.cpp I put: #include "stdafx.h" #include < iostream > #include < string > #include "rapidxml.hpp" using namespace std; using namespace rapidxml; int main ( ) { char x[] = "<Something>Text</Something>\0" ; //<<<< funktioniert, aber mit '*' nicht xml_document<> doc ; doc.parse<0>(x) ; cout << "Name of my first node is: " << doc.first_node()->name() << endl ; xml_node<>* node = doc.first_node("Something") ; cout << "Node 'Something' has value: " << node->value() << endl ; } And it does not compile, any help ? Is RapidXML possible to run with Visual Studio 6 ? Error I am getting are: --------------------Configuration: aaa - Win32 Debug-------------------- Compiling... rapidxml.cpp c:\Parser\rapidxml.cpp(310) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(320) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(320) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(385) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(417) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(417) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(448) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(448) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(476) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(579) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(599) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(639) : see reference to class template instantiation 'rapidxml::memory_pool<Ch>' being compiled c:\Parser\rapidxml.cpp(681) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(790) : see reference to class template instantiation 'rapidxml::xml_base<Ch>' being compiled c:\Parser\rapidxml.cpp(700) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(790) : see reference to class template instantiation 'rapidxml::xml_base<Ch>' being compiled c:\Parser\rapidxml.cpp(721) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(790) : see reference to class template instantiation 'rapidxml::xml_base<Ch>' being compiled c:\Parser\rapidxml.cpp(751) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(790) : see reference to class template instantiation 'rapidxml::xml_base<Ch>' being compiled c:\Parser\rapidxml.cpp(786) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(790) : see reference to class template instantiation 'rapidxml::xml_base<Ch>' being compiled c:\Parser\rapidxml.cpp(787) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(790) : see reference to class template instantiation 'rapidxml::xml_base<Ch>' being compiled c:\Parser\rapidxml.cpp(836) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(876) : see reference to class template instantiation 'rapidxml::xml_attribute<Ch>' being compiled c:\Parser\rapidxml.cpp(856) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(876) : see reference to class template instantiation 'rapidxml::xml_attribute<Ch>' being compiled c:\Parser\rapidxml.cpp(936) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(1345) : see reference to class template instantiation 'rapidxml::xml_node<Ch>' being compiled c:\Parser\rapidxml.cpp(958) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(1345) : see reference to class template instantiation 'rapidxml::xml_node<Ch>' being compiled c:\Parser\rapidxml.cpp(981) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(1345) : see reference to class template instantiation 'rapidxml::xml_node<Ch>' being compiled c:\Parser\rapidxml.cpp(1004) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(1345) : see reference to class template instantiation 'rapidxml::xml_node<Ch>' being compiled c:\Parser\rapidxml.cpp(1025) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(1345) : see reference to class template instantiation 'rapidxml::xml_node<Ch>' being compiled c:\Parser\rapidxml.cpp(1045) : error C2039: 'size_t' : is not a member of 'std' c:\Parser\rapidxml.cpp(1345) : see reference to class template instantiation 'rapidxml::xml_node<Ch>' being compiled Error executing cl.exe. rapidxml.obj - 25 error(s), 0 warning(s)

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  • Troubleshoot Perl module installation on Mac OS X

    - by Daniel Standage
    I'm trying to install the Perl module Set::IntervalTree on Mac OS X. I recently installed it today on an Ubuntu box with no problem. I simply started cpan, entered install Set:IntervalTree, and it all worked out. However, the installation failed on Mac OS X--it spits out a huge list of compiler errors (below). How would I troubleshoot this. I don't even know where to begin. cpan[1]> install Set::IntervalTree CPAN: Storable loaded ok (v2.18) Going to read /Users/standage/.cpan/Metadata Database was generated on Fri, 14 Jan 2011 02:58:42 GMT CPAN: YAML loaded ok (v0.72) Going to read /Users/standage/.cpan/build/ ............................................................................DONE Found 1 old build, restored the state of 1 Running install for module 'Set::IntervalTree' Running make for B/BE/BENBOOTH/Set-IntervalTree-0.01.tar.gz CPAN: Digest::SHA loaded ok (v5.45) CPAN: Compress::Zlib loaded ok (v2.008) Checksum for /Users/standage/.cpan/sources/authors/id/B/BE/BENBOOTH/Set-IntervalTree-0.01.tar.gz ok Scanning cache /Users/standage/.cpan/build for sizes ............................................................................DONE x Set-IntervalTree-0.01/ x Set-IntervalTree-0.01/src/ x Set-IntervalTree-0.01/src/Makefile x Set-IntervalTree-0.01/src/interval_tree.h x Set-IntervalTree-0.01/src/test_main.cc x Set-IntervalTree-0.01/lib/ x Set-IntervalTree-0.01/lib/Set/ x Set-IntervalTree-0.01/lib/Set/IntervalTree.pm x Set-IntervalTree-0.01/Changes x Set-IntervalTree-0.01/MANIFEST x Set-IntervalTree-0.01/t/ x Set-IntervalTree-0.01/t/Set-IntervalTree.t x Set-IntervalTree-0.01/typemap x Set-IntervalTree-0.01/perlobject.map x Set-IntervalTree-0.01/IntervalTree.xs x Set-IntervalTree-0.01/Makefile.PL x Set-IntervalTree-0.01/README x Set-IntervalTree-0.01/META.yml CPAN: File::Temp loaded ok (v0.18) CPAN.pm: Going to build B/BE/BENBOOTH/Set-IntervalTree-0.01.tar.gz Checking if your kit is complete... Looks good Writing Makefile for Set::IntervalTree cp lib/Set/IntervalTree.pm blib/lib/Set/IntervalTree.pm AutoSplitting blib/lib/Set/IntervalTree.pm (blib/lib/auto/Set/IntervalTree) /usr/bin/perl /System/Library/Perl/5.10.0/ExtUtils/xsubpp -C++ -typemap /System/Library/Perl/5.10.0/ExtUtils/typemap -typemap perlobject.map -typemap typemap IntervalTree.xs > IntervalTree.xsc && mv IntervalTree.xsc IntervalTree.c g++ -c -Isrc -arch x86_64 -arch i386 -arch ppc -g -pipe -fno-common -DPERL_DARWIN -fno-strict-aliasing -I/usr/local/include -g -O0 -DVERSION=\"0.01\" -DXS_VERSION=\"0.01\" "-I/System/Library/Perl/5.10.0/darwin-thread-multi-2level/CORE" -Isrc IntervalTree.c In file included from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/bits/locale_facets.h:4420:40: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/bits/locale_facets.h:4467:34: error: macro "do_close" requires 2 arguments, but only 1 given /usr/include/c++/4.2.1/bits/locale_facets.h:4486:55: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/bits/locale_facets.h:4513:23: error: macro "do_close" requires 2 arguments, but only 1 given In file included from /usr/include/c++/4.2.1/bits/locale_facets.h:4599, from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:58:38: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:67:71: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:78:39: error: macro "do_close" requires 2 arguments, but only 1 given In file included from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/bits/locale_facets.h:4486: error: ‘do_open’ declared as a ‘virtual’ field /usr/include/c++/4.2.1/bits/locale_facets.h:4486: error: expected ‘;’ before ‘const’ /usr/include/c++/4.2.1/bits/locale_facets.h:4513: error: variable or field ‘do_close’ declared void /usr/include/c++/4.2.1/bits/locale_facets.h:4513: error: expected ‘;’ before ‘const’ In file included from /usr/include/c++/4.2.1/bits/locale_facets.h:4599, from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:67: error: expected initializer before ‘const’ /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:78: error: expected initializer before ‘const’ In file included from IntervalTree.xs:19: src/interval_tree.h:95: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ src/interval_tree.h:95: error: expected a type, got ‘IntervalTree<T,N>::it_recursion_node’ src/interval_tree.h:95: error: template argument 2 is invalid src/interval_tree.h: In constructor ‘IntervalTree<T, N>::IntervalTree()’: src/interval_tree.h:130: error: expected type-specifier src/interval_tree.h:130: error: expected `;' src/interval_tree.h:135: error: expected type-specifier src/interval_tree.h:135: error: expected `;' src/interval_tree.h:141: error: request for member ‘push_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h: In member function ‘void IntervalTree<T, N>::LeftRotate(IntervalTree<T, N>::Node*)’: src/interval_tree.h:178: error: ‘y’ was not declared in this scope src/interval_tree.h: In member function ‘void IntervalTree<T, N>::RightRotate(IntervalTree<T, N>::Node*)’: src/interval_tree.h:240: error: ‘x’ was not declared in this scope src/interval_tree.h: In member function ‘void IntervalTree<T, N>::TreeInsertHelp(IntervalTree<T, N>::Node*)’: src/interval_tree.h:298: error: ‘x’ was not declared in this scope src/interval_tree.h:299: error: ‘y’ was not declared in this scope src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N)’: src/interval_tree.h:375: error: ‘y’ was not declared in this scope src/interval_tree.h:376: error: ‘x’ was not declared in this scope src/interval_tree.h:377: error: ‘newNode’ was not declared in this scope src/interval_tree.h:379: error: expected type-specifier src/interval_tree.h:379: error: expected `;' src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::GetSuccessorOf(IntervalTree<T, N>::Node*) const’: src/interval_tree.h:450: error: ‘y’ was not declared in this scope src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::GetPredecessorOf(IntervalTree<T, N>::Node*) const’: src/interval_tree.h:483: error: ‘y’ was not declared in this scope src/interval_tree.h: In destructor ‘IntervalTree<T, N>::~IntervalTree()’: src/interval_tree.h:546: error: ‘x’ was not declared in this scope src/interval_tree.h:547: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ src/interval_tree.h:547: error: expected a type, got ‘(IntervalTree<T,N>::Node * <expression error>)’ src/interval_tree.h:547: error: template argument 2 is invalid src/interval_tree.h:547: error: invalid type in declaration before ‘;’ token src/interval_tree.h:551: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:554: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:557: error: request for member ‘empty’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:558: error: request for member ‘back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:559: error: request for member ‘pop_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:561: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:564: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h: In member function ‘void IntervalTree<T, N>::DeleteFixUp(IntervalTree<T, N>::Node*)’: src/interval_tree.h:613: error: ‘w’ was not declared in this scope src/interval_tree.h:614: error: ‘rootLeft’ was not declared in this scope src/interval_tree.h: In member function ‘T IntervalTree<T, N>::remove(IntervalTree<T, N>::Node*)’: src/interval_tree.h:697: error: ‘y’ was not declared in this scope src/interval_tree.h:698: error: ‘x’ was not declared in this scope src/interval_tree.h: In member function ‘std::vector<T, std::allocator<_CharT> > IntervalTree<T, N>::fetch(N, N)’: src/interval_tree.h:819: error: ‘x’ was not declared in this scope src/interval_tree.h:833: error: invalid types ‘int[size_t]’ for array subscript src/interval_tree.h:836: error: request for member ‘push_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:837: error: request for member ‘back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:838: error: request for member ‘back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:839: error: request for member ‘back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:840: error: request for member ‘size’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:846: error: request for member ‘size’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:847: error: expected `;' before ‘back’ src/interval_tree.h:848: error: request for member ‘pop_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:850: error: ‘back’ was not declared in this scope src/interval_tree.h:853: error: invalid types ‘int[size_t]’ for array subscript IntervalTree.c: In function ‘void boot_Set__IntervalTree(PerlInterpreter*, CV*)’: IntervalTree.c:365: warning: deprecated conversion from string constant to ‘char*’ src/interval_tree.h: In constructor ‘IntervalTree<T, N>::IntervalTree() [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.c:67: instantiated from here src/interval_tree.h:130: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment src/interval_tree.h:135: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment ...blah blah blah... ...blah blah blah... ...blah blah blah... ...blah blah blah... ...blah blah blah... ...blah blah blah... src/interval_tree.h:848: error: request for member ‘pop_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:850: error: ‘back’ was not declared in this scope src/interval_tree.h:853: error: invalid types ‘int[size_t]’ for array subscript IntervalTree.c: In function ‘void boot_Set__IntervalTree(PerlInterpreter*, CV*)’: IntervalTree.c:365: warning: deprecated conversion from string constant to ‘char*’ src/interval_tree.h: In constructor ‘IntervalTree<T, N>::IntervalTree() [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.c:67: instantiated from here src/interval_tree.h:130: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment src/interval_tree.h:135: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.xs:57: instantiated from here src/interval_tree.h:375: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:375: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h:376: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:376: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h:377: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:377: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘std::vector<T, std::allocator<_CharT> > IntervalTree<T, N>::fetch(N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.xs:65: instantiated from here src/interval_tree.h:819: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:819: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant IntervalTree.xs:65: instantiated from here src/interval_tree.h:847: error: dependent-name ‘IntervalTree<T,N>::it_recursion_node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:847: note: say ‘typename IntervalTree<T,N>::it_recursion_node’ if a type is meant src/interval_tree.h: In destructor ‘IntervalTree<T, N>::~IntervalTree() [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.c:205: instantiated from here src/interval_tree.h:546: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:546: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘void IntervalTree<T, N>::TreeInsertHelp(IntervalTree<T, N>::Node*) [with T = std::tr1::shared_ptr<sv>, N = long int]’: src/interval_tree.h:380: instantiated from ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’ IntervalTree.xs:57: instantiated from here src/interval_tree.h:298: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:298: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h:299: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:299: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘void IntervalTree<T, N>::LeftRotate(IntervalTree<T, N>::Node*) [with T = std::tr1::shared_ptr<sv>, N = long int]’: src/interval_tree.h:395: instantiated from ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’ IntervalTree.xs:57: instantiated from here src/interval_tree.h:178: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:178: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘void IntervalTree<T, N>::RightRotate(IntervalTree<T, N>::Node*) [with T = std::tr1::shared_ptr<sv>, N = long int]’: src/interval_tree.h:399: instantiated from ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’ IntervalTree.xs:57: instantiated from here src/interval_tree.h:240: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:240: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant lipo: can't open input file: /var/tmp//ccLthuaw.out (No such file or directory) make: *** [IntervalTree.o] Error 1 BENBOOTH/Set-IntervalTree-0.01.tar.gz make -- NOT OK Running make test Can't test without successful make Running make install Make had returned bad status, install seems impossible Failed during this command: BENBOOTH/Set-IntervalTree-0.01.tar.gz : make NO

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  • Inheritance security rules violated while overriding member - SecurityRuleSet.Level2

    - by Page Brooks
    I have a class that inherits from Exception. In .NET 4, I started receiving a runtime error: Inheritance security rules violated while overriding member: MyBusinessException.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)'. Security accessibility of the overriding method must match the security accessibility of the method being overriden. I think the issue is caused by the fact that I am overriding GetObjectData. I know one answer for resolving the issue is to set the SecurityRuleSet: [assembly: SecurityRules(SecurityRuleSet.Level1)] This is not an acceptable answer, I'd like to know how to fix the issue without having to relax the default security rules in .NET 4.

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  • request for member view in something not a structure or union

    - by james
    Hi I have this error when i build my application iphone: request for member view in something not a structure or union on [CommuneSlider.view removeFromSuperview]; the code: - (void) CommuneSelected { CommuneDetailsViewController *com = [[CommuneDetailsViewController alloc] initWithNibName:@"CommuneDetailsViewController" bundle:nil]; UINavigationController *navig = [[UINavigationController alloc] initWithRootViewController:com]; [self setCommuneDetails:(CommuneDetailsViewController *) navig]; [navig setNavigationBarHidden:YES]; [com release]; [navig release]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:.8]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:window cache:YES]; [CommuneSlider.view removeFromSuperview]; [self.window addSubview:[CommuneDetails view]]; [UIView commitAnimations]; } need HELP

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  • Member "TextTrimming" is not recognized in Expression Blend?

    - by emalamisura
    So I am using Silverlight 4.0 I have the following code but its giving me the following error: "The member "TextTrimming" is not recognized or is not accessible", but it works fine when I run in Visual Studio 2010. <TextBlock Margin="0,30,28.789,50.455" TextWrapping="Wrap" TextTrimming="WordEllipsis" HorizontalAlignment="Right" Width="117" RenderTransformOrigin="0.5,0.5" UseLayoutRounding="False" d:LayoutRounding="Auto" Text="This is some text in a sticky note for the sake of making sure that the text will fit and that the user can see all the necessary details that are going to be available and stuff" LineHeight="-1" FontWeight="Normal"> <TextBlock.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform AngleX="8"/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </TextBlock.RenderTransform>

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  • VB.NET - 'Title' is not a member of 'Calendar.Appointment'

    - by Daniel
    I am having a problem with my code. I am using VB.NET and Visual Studio 2010 to write my program. The source of the control that I am using can be found here. First, I imported the Calendar.DayView.dll file into my toolbox to use as a control. Then I added the following code to my existing code: Private Sub DayView1_NewAppointment(ByVal sender As System.Object, ByVal args As Calendar.NewAppointmentEventArgs) Dim appointment As New Calendar.Appointment() appointment.StartDate = args.StartDate appointment.EndDate = args.EndDate appointment.Title = args.Title appointments.Add(appointment) End Sub I get this error 'Title' is not a member of 'Calendar.Appointment'. I have no access to the Calendar namespace or the Appointment class. I am able to view the properties of both in the Object Browser but I can't edit any of them. Any suggestions?

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  • Interface member name conflicts in ActionScript 3

    - by Aaron
    I am trying to create an ActionScript 3 class that implements two interfaces. The interfaces contain member functions with different signatures but the same name: public interface IFoo { function doStuff(input:int):void; } public interface IBar { function doStuff(input1:String, input2:Number):void; } public class FooBar implements IFoo, IBar { // ??? } In C# this problem can be solved with explicit interface implementations, but as far as I can tell ActionScript does not have that feature. Is there any way to create a class that implements both interfaces?

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