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  • Are short abbreviated method/function names that don't use full words bad practice or a matter of style?

    - by Alb
    Is there nowadays any case for brevity over clarity with method names? Tonight I came across the Python method repr() which seems like a bad name for a method to me. It's not an English word. It apparently is an abbreviation of 'representation' and even if you can deduce that, it still doesn't tell you what the method does. A good method name is subjective to a certain degree, but I had assumed that modern best practices agreed that names should be at least full words and descriptive enough to reveal enough about the method that you would easily find one when looking for it. Method names made from words help let your code read like English. repr() seems to have no advantages as a name other than being short and IDE auto-complete makes this a non-issue. An additional reason given in an answer is that python names are brief so that you can do many things on one line. Surely the better way is to just extract the many things to their own function, and repeat until lines are not too long. Are these just a hangover from the unix way of doing things? Commands with names like ls, rm, ps and du (if you could call those names) were hard to find and hard to remember. I know that the everyday usage of commands such as these is different than methods in code so the matter of whether those are bad names is a different matter.

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  • At the end of my rope

    - by hvgotcodes
    I am a contractor to a big company. Currently, there are three developers on the project, myself included. The problem is the other 2 developers don't really get it. By "it" i mean the following: They don't understand the best practices for the technology we are using. After 6 months of me and others giving them examples there are terrible anti-patterns being used. They are "copy and paste" programmers that produce primarily spaghetti code. They constantly break things, implementing changes but not doing a basic smoke test to see if all is good They refuse/rarely to ask for code-reviews. They refuse/rarely even do basic things like formatting code. No documentation on any classes (jsdocs) Afraid to delete code that doesn't do anything Leave commented code blocks everywhere even though we have version control. I find myself getting more and more frustrated as I format others code, fix bugs, discover functionality that is broken, and create abstractions to remove the spaghetti. I really don't know what to do. I try not to get to frustrated, but it's just a mess. I like these people as people, but I feel like the coding situation is so bad that I could move faster if they simply browsed the web all day. Would it be out of line to ask our manager to review the others svn commit access; commits can only be done after a review by someone who is knowledgeable in what we are doing? As a contractor, I'm not sure if that's the best move. Is there a subtle/not so subtle way of making it clear how many things I am fixing?

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  • Starting services in batch file on windows 7

    - by Dima
    I have a fairly simple batch file which does just one thing - "net start myservice". This batch file gets shortcut-ed in a program group by installer so that users can simply click on the icon and get things started (or stopped). All works well in XP for the users with admin rights. But things get hairy on Win7 as the batch need to be run "as administrator" explicitly and often users don't know this. So my question is how to make this friendly? Telling users to right click and run as admin on Win7 and simply click on XP is kind of weird twist. I need a smart automatic simple thingy. I could probably use "runas/user:administrator" in the batch itself, but this "administrator" account might not be available on some machines. I'm looking for a universal solution for installing things like this on any Windows box. Ideas? How would you do this?

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  • The advantages & disadvantages to be had from using a Web Framework?

    - by JHarley1
    Hello, This question is focused on extracting the advantages and disadvantages of using Web based Frameworks: such as Cake PHP, Zend, jQuery, ASP.NET). This question is completely language agnostic. Let me start with the notion of "Standing on the shoulders of Giants". Advantages: Empowers Developers - by taking features that would have previously have taken 100's of lines of code and compressing them into one simple function call empowers developers to integrate more complex features into their Web Sites. Allow for Quicker development of applications - this is very relevant for people that need websites created in a very small window (has anyone any examples of this?) Lower Costs - allows programmers to pass cost savings onto the customer, a whole new range of customers generated that wanted a website but previously could not afford the higher development costs. Disadvantages: Lost Understanding - by relying on the features of a framework a developer is in danger of loosing understanding on how things work (underneath the hood). The configuration cliff - once you go further than the configuration of your framework your productivity drops right off, it can be difficult to implement features outside of a frameworks configuration. Developer tramlines - you (the developer) has to do things the way that the developer want you to do things. Security issues - giving people these tools to develop professional looking websites fast is a potential risk, people can quickly create professional looking websites for fraudulent companies. I wonder what people make of my points, and whether any body disagrees with them? Also if people have additional points I would be grateful. Many Thanks, J

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  • What are some ways to separate game logic from animations and the draw loop?

    - by TMV
    I have only previously made flash games, using MovieClips and such to separate out my animations from my game logic. Now I am getting into trying my hand at making a game for Android, but the game programming theory around separating these things still confuses me. I come from a background of developing non game web applications so I am versed in more MVC like patterns and am stuck in that mindset as I approach game programming. I want to do things like abstract my game by having, for example, a game board class that contains the data for a grid of tiles with instances of a tile class that each contain properties. I can give my draw loop access to this and have it draw the game board based on the properties of each tile on the game board, but I don't understand where exactly animation should go. As far as I can tell, animation sort of sits between the abstracted game logic (model) and the draw loop (view). With my MVC mindset, it's frustrating trying to decide where animation is actually supposed to go. It would have quite a bit of data associated with it like a model, but seemingly needs to be very closely coupled with the draw loop in order to have things like frame independent animation. How can I break out of this mindset and start thinking about patterns that make more sense for games?

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  • Cannot connect to wireless network

    - by smr
    I am quite new to using Ubuntu 12.10. All I remember while installing Ubuntu 12.10 was that I didn't check any box specifically to enable wireless connectivity. I tried looking into the various questions posted here - most of them refer to certain commands (redundantly sudo) and things of that sort. I am quite new and wasn't sure of understanding what those commands were trying to do (the network configuration settings - showed up different options, like 'Wireless', 'Wired', 'IPv4', 'IPv6' etc -- I am not sure of what sort of settings are to be made - like for example what sort of 'WEP' settings etc are to be made. Although I wasn't able to connect to the wireless network, I was able to connect to the internet, once I plugged in the ethernet cable. Can someone help me with: 1) Understandng a way to see if Ubuntu is configured to connect to a wireless network. 2) If so - Getting to configure to a wireless network (setting up a new one). 3) Where in ubuntu, should I look for seeing if there are any hardware devices (such as the Broadcom wireless adapter or things of that sort - like the way we use the 'Device manager' in Windows to look into the adapter settings). 4) Reference material to learn and understand the various ubuntu commands. (things like the -lshw etc).

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  • Back in Town and Ready for New Beginnings

    - by MOSSLover
    Originally posted on: http://geekswithblogs.net/MOSSLover/archive/2013/11/03/back-in-town-and-ready-for-new-beginnings.aspxI just took a super long trip that lasted from September 27th until today.  I flew into St. Louis and then rented a car and drove over 12,000 miles.  I just dropped the rental off last night.  I went to a ton of states, did a lot of really cool things, saw a lot of really cool people, and bought a ton of beer.  I made some decisions, but this post isn't really about my decisions.  It's more about the question that everyone has been asking, "Where am I going to work?".So here's the answer...BlueMetal Architects as a Senior SharePoint Engineer.  Here is their website: http://www.bluemetal.com/.  I basically start tomorrow.  I didn't want to post anything super early, because I didn't want to jinx things.  I am really excited.  Now that I'm back I'm hoping that things will start to turn around for me.  I look forward to the future.

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  • CMS and Databases vs. DIY

    - by hozza
    I have been programming for many years now, primarily in PHP and the like and would consider myself an intermediate programmer. Some of my online projects have now gone global and very widely used, i am now in deep thought about scalability etc. All of my systems so far are written in PHP, no known database structure such as MySQL etc. Instead our databases use an 'operating system style' method of storing information, files and folders if you will. We also do not use any outside/third-party software or CMS, so far this has work out extremely well. Most people, when they hear about the way we do things, criticize and say that is an idiotic idea but normally after seeing our systems in more dept are converted to our way of doing things. Is it really that bad to not use a standard databasing systems and only using the one (slightly heavier than others) language of PHP? How well on the face of it will this kind of setup scale? N.B. Our systems include things such as account and user management, documentation development and task/project managing.

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  • Why does Windows 7 x64 work faster than an x86 edition on my PC?

    - by Jasper
    Why does Windows 7 x64 work faster than an x86 edition on my PC even though I mostly use x86 things in it? What's wrong with me, and what am I missing? Majority of the things I use is x86 (e.g. DAWs, games, media players). A considerable amount of them, however, are x64 (although their x86 counterparts work just fine). I've tried using the same things on the same system but always ended up finding Windows 7 x64 working slightly faster than x86. I'm very observant. I even notice the tiniest window animations. System: Windows 7 Ultimate x64 CPU: Intel Core 2 Duo E7500 @ 2.93 GHz RAM: 2 GB x 2 = 4 GB DDR2 @ 332 MHz Motherboard: Intel D945GCNL Graphics: ATI Radeon HD 4350 @ 1 GB Dedicated Audio: M-Audio FastTrack Pro HDD: Samsung HD753LJ 733 GB & Samsung HD160JJ 156 GB As you can see, my system is old.

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  • can I achieve my dreams without a degree? [closed]

    - by Dhananjay
    It's really giving me a lot stress as my parents saying me to join college but I don't want. I know I can learn all programming by self studying but they keep saying join college otherwise no one will give you job. I always think positive but sometimes I also start thinking like them (what if my life will be spoiled if I do not go to college) There are so much things on internet. I can learn c++, objective c, java, AI, html, php all through internet (at least I think that I can learn whole by self studying and I can give 10 hour/day easily for studying) and I will keep practicing and become a good programmer in 2 years and then try to do some job for experience so no need to waste 4 years just for studying things which I can learn in 2 years and no need to waste money on college because they teach physics, chemistry all in first 2 years and I only want to study comp. Science. But now again I am thinking negative that what will happen if I do not get degree and what will I do after learning programming if I don't get job? Please suggest what should I do? Should I join college? or self study? Can I achieve my dreams without a degree if I study hard and learn many things? I have full confidence that I can self teach myself better than they will teach in college. I will open my app company and many more. But maybe I am over confident because I don't know what happens in real world. How they treat a person without degree, etc. Anyone of you had gone through this condition? What did you do?

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  • Updating, etc., automatically

    - by Steve D
    Is there a way to set up Ubuntu 12.04 (or earlier versions) so that all recommended updates are done automatically, say once a week? When I say automatically, I mean no password entry or user intervention required. This sounds like a stupid request, so let me tell why I'm asking. My grandfather knows nothing about computers; he uses his solely to read Yahoo! mail. I want to get rid of his clunky, spyware-ridden Windows XP and install Ubuntu. I want to set it up so when he turns the computer on, after a couple minutes, voila!, Yahoo! mail, already signed in, ready to go. The problem is I don't want to have to go over there every week or so and make sure everything is up-to-date, he hasn't accidentally installed any spyware, etc. So can this be done? Is this the best way to set things up for my grandfather? Are there other things I should be worried about when it comes to keeping things hassle-free for him? Please don't post anything like "why not teach him how to... blah blah blah". My grandfather is 80 years old and has made it clear email is the only thing he will ever use a computer for! Thanks!

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  • Moving from windows to linux : Understanding - X Window System, X Server, Xorg, Xfree86.

    - by claws
    Hello, I'm a windows developer(Win32api) moving from Windows to Linux. While installing linux there are lot of things to know about X11, X Window System, X Server, Xorg, Xfree86 and what not. How come we aren't aware of such things in windows? Wiki article on these scares me. Can any one explain these things? How they work? Why is it so complicated in linux & not in windows? Any good references are also appreciated. PS: I love to know internals, don't hesitate to go into depth.

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  • How to correct a junior, but encourage him to think for himself? [closed]

    - by Phil
    I am the lead of a small team where everyone has less than a year of software development experience. I wouldn't by any means call myself a software guru, but I have learned a few things in the few years that I've been writing software. When we do code reviews I do a fair bit of teaching and correcting mistakes. I will say things like "This is overly complex and convoluted, and here's why," or "What do you think about moving this method into a separate class?" I am extra careful to communicate that if they have questions or dissenting opinions, that's ok and we need to discuss. Every time I correct someone, I ask "What do you think?" or something similar. However they rarely if ever disagree or ask why. And lately I've been noticing more blatant signs that they are blindly agreeing with my statements and not forming opinions of their own. I need a team who can learn to do things right autonomously, not just follow instructions. How does one correct a junior developer, but still encourage him to think for himself? Edit: Here's an example of one of these obvious signs that they're not forming their own opinions: Me: I like your idea of creating an extension method, but I don't like how you passed a large complex lambda as a parameter. The lambda forces others to know too much about the method's implementation. Junior (after misunderstanding me): Yes, I totally agree. We should not use extension methods here because they force other developers to know too much about the implementation. There was a misunderstanding, and that has been dealt with. But there was not even an OUNCE of logic in his statement! He thought he was regurgitating my logic back to me, thinking it would make sense when really he had no clue why he was saying it.

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  • Can I run Win7 virtualized for my HTPC?

    - by Daniel Schaffer
    I'm currently running Vista for my HTPC, and am planning on upgrading to Win7 soon. However, I've been considering installing it as a VM so that I can run Windows Server 2008 and/or Windows Home Server. The single requirement is that the HTPC must boot up to Windows Media Center with absolutely no user intervention. I need to be able to hit the power button have it go. I've got this working currently, so I don't need to keep a keyboard or mouse plugged in - all I use is my remote. If possible, I'd love to be able to do these other things: Use Win2k8 Server as a VM host for Win7 Pro and WHS. This also lets me run IIS7 for doing ASP.NET development Use WHS for all the wonderful things it does for a home network Are either of the two optional things possible while meeting the WMC requirement?

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  • What kind of projects are suited as a portfolio? [on hold]

    - by Asyx
    I was thinking about finishing up some hobby projects I used myself or am planing to use myself but I'm not sure if a future employer might be put off by them. For example, if I decided to create a custom website for an online (gaming, maybe) community instead of using an existing CMS, is it a good idea to provide a link to said community website or should I just put up the CMS and pretend like nobody actually uses it? Also, what about very specific things? I like linguistics and constructing languages. Obviously nobody wants to come up with 1000s of words so people usually use word generators or software to emulate sound shift or software to organise everything and produce dictionaries and such. Would such a project be too specific and too abstract for a portfolio or is the "he did programming work simply for enjoyment and his hobby and not just for money or grades" thing more important? It's quite an abstract hobby and most people don't even know that it's a thing and think the languages you hear in Game of Thrones, Avatar or Star Trek are just gibberish. Explaining such things to people is a pain to begin with especially if said people speak no other language. Would such things throw an employer off or is the content itself completely irrelevant? Thanks. Also, if this is not fitting for the programmers stackexchange, then please, don't close the thread right away but tell me where else to go because I got here though a closed question from stackoverflow. Thanks.

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  • Upgrade from 10.04 to 10.10 on netbook: now or later?

    - by jbatista
    I began with installing 9.04 in a netbook (Asus EeePC 1000H), upgraded to 9.10 and have now Lucid Lynx 10.04 (LTS). Most things tested run pretty good, with the most notable exception being wireless network due to the hardware which I first tested after the last major upgrade and a few times before giving up (failed to maintain connection to WPA2 networks). Other nuisances are not as important (e.g. some hotkeys work, a couple of them don't), but given that most everything works I'm concerned with doing an upgrade to find most things have been broken and I have to go back and dig up on how to get it to work... Once in a while, I look up for some posts elsewhere to read up on problems and to find out if they're tame enough to justify an upgrade to 10.10. I'm not in a rush, but I'm not interested in being too left behind some time from now that an upgrade becomes too costly or downright impossible (many things formatted too differently). I'm not even sure if it's possible to "easily" upgrade from LTS to LTS release... Therefore I ask if it's (in principle) possible to skip releases and only do a major upgrade much later on. For example, is it possible (or advisable) to do an upgrade only when the next LTS comes out (a couple of years from now)? Or is it preferable not to skip releases at all?

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  • Long term system health monitor

    - by user30336
    As an experienced user, I sometimes notice that things are not going well with my computer. For example, my backup drive recently started cycling up and down, so I guessed it was probably dying, and replaced it. I detected this with my ears. Windows did not seem to notice or care. There ought to be software that monitors overall system health by keeping track of things like this, so that unusual events or increasing error rates will not be shrugged off. Among other things: disk errors that are recovered, corrupt network packets (at above the baseline expected rate) and crashes of trusted programs are early warnings. Is there any software that tries to use this kind of monitoring to warn of impending trouble?

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  • Why are there so many man-made edge cases in IT, and is there any hope for simplification / unificat

    - by Hamish Grubijan
    This question is meant to generate discussion and so it is marked as community wiki. My observation is that the field of information technology grows so rapidly and randomly, that for many it takes a lot of time to learn many intricacies of some tools that will be obsolete in just short 3 years. If you look at the questions asked on StackOverflow ... at least half of them stem from the fact that some language / tool / API / protocol was poorly designed, is backwards and has gotchas. There are so many things which distract developers from converting English into machine code; instead they spend their time configuring stuff and gluing together things that do not really fit. How many times do you pick up somebody else's project (or someone picks up yours :) ) and realize that this program does not need half of the dialogs that it has, and that the logic can be simplified a great deal? But, it had to be made and sold here before a better thing is made and sold elsewhere, and hence all this rush. I often wish that things would just slow down. I do not want Microsoft Windows to run on my car's computer, my watch, my table, my toaster oven, and my toilet seat. I'd rather have Windows that DOES NOT HAVE WINDOWS REGISTRY, I'd rather have Windows that allows two different programs to work on the same file at the same time, the way it works on Unix systems. Microsoft is just an example. I am looking forward to the day when I do not have to worry about Windows vs Unix new line break, when System32 actually means that this directory contains 32-bit binaries, and not 64-bit ones, the day when dll hell and manifest hell are no longer an issue, the day when it takes me a lot less than 3 months on a new job to learn the system. I do not mean learning the entire code base of a product (depending on the size of it, it can take a long time). I mean - remembering which build-assisting scripts are written in Perl and which version of it, and which ones are done through .bat files, when do I need to manually make every file in some directory writable before running a script, or else a critical step of a database maintenance home-grown tool will bomb, and it will take 2 days to clean that up. Makes me wonder if humans enslaved computers, or if it is the other way around. The key is that improving those things will not bring extra revenue, and hence those taking the time to fix crap like that are not "business focused". However, these imperfections irritate me immensely, particularly because my memory is limited - I can hold only a small portion of that useless knowledge of a system in my head at any given point in time. I must not be alone. Did you also happen to notice that a programmer can waste a lot of time on things that should have been a lot more straight-forward? Is there hope? Will things get better/simpler in the future, or will there be a lot more IT crap floating around? I suppose I see diversity of tools, protocols, etc. as a bad thing. Thank you for participation.

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  • What was "The Next Big Thing" when you were just starting out in programming?

    - by Andrew
    I'm at the beginning of my career and there are lots of things which are being touted as "The Next Big Thing". For example: Dependency Injection (Spring, etc) MVC (Struts, ASP.NET MVC) ORMs (Linq To SQL, Hibernate) Agile Software Development These things have probably been around for some time, but I've only just started out. And don't get me wrong, I think these things are great! So, what was "The Next Big Thing" when you were starting out? When was it? Were people sceptical of it at first? Why? Did you think it would catch on? Did it pan out and become widely accepted/used? If not, why not? EDIT It's been nearly a week since I first posted this question and I can safely say that I did not expect such explosive interest. I asked the question so that I could gain a perspective of what kinds of innovations in programming people thought were most important when they were starting out. At the time of writing this I have read ~95% of all answers. To answer a few questions, the "Next Big Things" I listed are ones that I am currently really excited about and that I had not really been exposed to until I started working. I'm hoping to implement some or all of these in the near future at my current workplace. To many people they are probably old news. In regards to the "is this a real question" debate, I can see that obviously hasn't been settled yet. I feel bad whenever I read a comment saying that these kinds of questions take away from the real meaning of SO. I'm not wholly convinced that it doesn't. On the other hand, I have seen a lot of comments saying what a great question it is. Anyway, I have chosen "The Internet!" as my answer to this question. I don't think (in my very humble opinion, and, it seems many SOers opinions) that many things related to programming can compare. Nowadays every business and their dog has a website which can do anything from simply supplying information to purchasing goods halfway around the world to updating your blog. And of course, all these businesses need people like us. Thanks to everyone for all the great answers!

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • Intelligent "Subtraction" of one text logfile from another

    - by Vi
    Example: Application generates large text log file A with many different messages. It generates similarly large log file B when does not function correctly. I want to see what messages in file B are essentially new, i.e. to filter-out everything from A. Trivial prototype is: Sort | uniq both files Join files sort | uniq -c grep -v "^2" This produces symmetric difference and inconvenient. How to do it better? (including non-symmetric difference and preserving of messages order in B) Program should first analyse A and learn which messages are common, then analyse B showing with messages needs attention. Ideally it should automatically disregard things like timestamps, line numbers or other volatile things. Example. A: 0:00:00.234 Received buffer 0x324234 0:00:00.237 Processeed buffer 0x324234 0:00:00.238 Send buffer 0x324255 0:00:03.334 Received buffer 0x324255 0:00:03.337 Processeed buffer 0x324255 0:00:03.339 Send buffer 0x324255 0:00:05.171 Received buffer 0x32421A 0:00:05.173 Processeed buffer 0x32421A 0:00:05.178 Send buffer 0x32421A B: 0:00:00.134 Received buffer 0x324111 0:00:00.137 Processeed buffer 0x324111 0:00:00.138 Send buffer 0x324111 0:00:03.334 Received buffer 0x324222 0:00:03.337 Processeed buffer 0x324222 0:00:03.338 Error processing buffer 0x324222 0:00:03.339 Send buffer 0x3242222 0:00:05.271 Received buffer 0x3242FA 0:00:05.273 Processeed buffer 0x3242FA 0:00:05.278 Send buffer 0x3242FA 0:00:07.280 Send buffer 0x3242FA failed Result: 0:00:03.338 Error processing buffer 0x324222 0:00:07.280 Send buffer 0x3242FA failed One of ways of solving it can be something like that: Split each line to logical units: 0:00:00.134 Received buffer 0x324111,0:00:00.134,Received,buffer,0x324111,324111,Received buffer, \d:\d\d:\d\d\.\d\d\d, \d+:\d+:\d+.\d+, 0x[0-9A-F]{6}, ... It should find individual words, simple patterns in numbers, common layouts (e.g. "some date than text than number than text than end_of_line"), also handle combinations of above. As it is not easy task, user assistance (adding regexes with explicit "disregard that","make the main factor","don't split to parts","consider as date/number","take care of order/quantity of such messages" rules) should be supported (but not required) for it. Find recurring units and "categorize" lines, filter out too volatile things like timestamps, addresses or line numbers. Analyse the second file, find things that has new logical units (one-time or recurring), or anything that will "amaze" the system which has got used to the first file. Example of doing some bit of this manually: $ cat A | head -n 1 0:00:00.234 Received buffer 0x324234 $ cat A | egrep -v "Received buffer" | head -n 1 0:00:00.237 Processeed buffer 0x324234 $ cat A | egrep -v "Received buffer|Processeed buffer" | head -n 1 0:00:00.238 Send buffer 0x324255 $ cat A | egrep -v "Received buffer|Processeed buffer|Send buffer" | head -n 1 $ cat B | egrep -v "Received buffer|Processeed buffer|Send buffer" 0:00:03.338 Error processing buffer 0x324222 0:00:07.280 Send buffer 0x3242FA failed This is a boring thing (there are a lot of message types); also I can accidentally include some too broad pattern. Also it can't handle complicated things like interrelation between messages. I know that it is AI-related. May be there are already developed tools?

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  • “I could use a little help here” or “I can do it myself, thank you” for Cloud Projects

    - by BuckWoody
    Windows Azure allows you to write code in languages within the .NET stack, you can use Java, C++, PHP, NodeJS and others. Code is code - other than keeping things stateless, using a Web or Worker Role in Azure is not all that different from working with an on-premises system. However…. Working in a scalable, component-based stateless architecture that can use federated security is not all that common for many developers. Some are used to owning the server, scaling up, and state-full paradigms that have a single security domain. Making the transition whilst trying to create a new software application or even port a previous one can be daunting. Sure, we have absolutely tons of free training, kits, videos, online books and more to learn on your own, but some things like architecture can be pivotal as you move along. So the question is, should you just strike out on your own for a Cloud project, or get Microsoft Consulting Services or another partner to work with you on your first one? I use a few decision points to help guide the projects I assist in. Note: I’m a huge fan of having help that ends up giving you training and leaves you in charge. If you do engage with someone to help you, make sure you keep this clear and take more and more ownership yourself as the project progresses. How much time do you have? Usually the first thing I ask is about the timeline for the project. It doesn’t matter how skilled you are, if you have a short window to get things done it’s better to get help - especially if this is your first cloud project. Having someone that knows the platform well can save you amazing amounts of time. If you have longer, then start with the training in the link above and once you feel confident, jump in. How complex is the project? If there are a lot of moving parts, it’s best to engage a partner. The reason is that certain interactions - particularly things like Service Bus or Data Integration  - can be quite different than what you may have encountered before. How many people do you have? I have a “pizza rule” about projects I’ve used in my career - if it takes over two pizzas to feed everyone on the project, it’s too big and will fail. That being said, one developer and a one-week deadline does not a good project make, usually. It’s best to have at least one architect (or someone in that role) guiding the project along, and at least two developers to work on a cloud project. That’s a generalization of course, since I’ve seen great software on Azure with one developer writing code all by herself, but for more complex projects, more (to a point) is better. The nice thing about bringing on a partner is that you don’t have to hire them full time - they help you and then they go away. How critical is the project? There’s no shame in using some help. If the platform is new, if the project is large and complex, and if it is critical to the business, you should engage a partner. That’s regardless of Cloud or anything else - get some help. You don’t want to hit your company’s bottom line in a negative way, but you have to innovate and get them a competitive advantage. Do your research, make sure the partner is qualified to help you, and get it done. Don’t let these questions scare you off. There are lots of projects you can implement on Windows and SQL Azure with nothing other than the Software Development Kit (SDK) that you get for free with Windows Azure. And assistance comes in many forms - sometimes just phone support, a friend you can ask. Microsoft Consulting Services or any of our great partners. You can get help on just the architecture piece or have them show you how to write the code. They’ll get involved as little or as much as you like.

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  • Free SQL Server training? Now you’re talking.

    - by Fatherjack
    SQL Server user groups are everywhere, literally all over the globe there are SQL Server professionals meeting on a regular basis, sharing ideas, solving problems, learning about how to do new stuff and new ways to do old stuff and it’s all for free. I don’t have detailed figures but of all the SQL Server professionals there are only a small number of them attend these user groups. Those people are the people that are taking the time and making then effort to make themselves better at their chosen trade, more employable and having a good time. For free. I don’t know why but there are many people that don’t seem to want to be the best they can be. Some of you enlightened people that do already attend could be doing more though. Have you ever spoken at  your group? Not just in the break while you have a mouthful of pizza and a drink in your hand but had the attention of the whole group listen to you speak. It doesn’t need to be a full hour, it doesn’t need to be some obscure deeply technical demonstration of SQL Server internals, just a few minutes on something that you do that might help other people with their daily work. A neat process that helps you get from Problem A to Solution B. There is no need to get concerned that becoming a speaker means that you suddenly have to know more than anyone else in the room. This is you talking about something that you experienced. What you did, what you would repeat, what you might do differently next time. No one in the audience can pick you up on a technicality. If someone comes out with a great idea that you hadn’t thought of, say “That’s a great idea, I didn’t think of that while we had the problem on our hands. I’ll try to remember that for next time”. If someone is looking to show you up for picking the wrong decision (and this, in my experience, is very uncommon indeed) then you simply give a reply like “Well, at the time we chose that option. Perhaps another time then we would tackle things differently but we were happy with how our solution worked”. It’s sharing things like this that makes user groups have a real value, talking about how you coped with or averted a disaster, a handy little section of code or using a tool in a particular way that you take for granted that might, just might, be something that other people haven’t thought of that solves a problem or saves some time for them. At the next meeting you might get the same benefit from a different person and so it goes on. As individuals benefits so the community benefits. For free. Things I encourage you to do; If you are a chapter or user group leader; encourage someone from your group who has never spoken before to start speaking. If you are a chapter or user group attendee that hasn’t spoken before; speak for at least 5 minutes on something related to SQL Server at any group meeting. If you don’t currently attend a user group; please go along to you nearest one when they are meeting next and invest in yourself and your future. UK user group details are here: http://sqlsouthwest.co.uk/national_ug.htm , PASS chapters outside the UK are found via http://www.sqlpass.org/PASSChapters/LocalChapters.aspx. If you are unsure of how you might achieve any of these things then get in touch with me*, I’ll give you specific advice on getting started on any of the above points and help you prove to yourself what you are capable of. SQL Community – be part of it and make it better. Let me know how you get on in the comments.

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  • Talking JavaOne with Rock Star Simon Ritter

    - by Janice J. Heiss
    Oracle’s Java Technology Evangelist Simon Ritter is well known at JavaOne for his quirky and fun-loving sessions, which, this year include: CON4644 -- “JavaFX Extreme GUI Makeover” (with Angela Caicedo on how to improve UIs in JavaFX) CON5352 -- “Building JavaFX Interfaces for the Real World” (Kinect gesture tracking and mind reading) CON5348 -- “Do You Like Coffee with Your Dessert?” (Some cool demos of Java of the Raspberry Pi) CON6375 -- “Custom JavaFX Charts: (How to extend JavaFX Chart controls with some interesting things) I recently asked Ritter about the significance of the Raspberry Pi, the topic of one of his sessions that consists of a credit card-sized single-board computer developed in the UK with the intention of stimulating the teaching of basic computer science in schools. “I don't think there's one definitive thing that makes the RP significant,” observed Ritter, “but a combination of things that really makes it stand out. First, it's the cost: $35 for what is effectively a completely usable computer. OK, so you have to add a power supply, SD card for storage and maybe a screen, keyboard and mouse, but this is still way cheaper than a typical PC. The choice of an ARM processor is also significant, as it avoids problems like cooling (no heat sink or fan) and can use a USB power brick.  Combine these two things with the immense groundswell of community support and it provides a fantastic platform for teaching young and old alike about computing, which is the real goal of the project.”He informed me that he’ll be at the Raspberry Pi meetup on Saturday (not part of JavaOne). Check out the details here.JavaFX InterfacesWhen I asked about how JavaFX can interface with the real world, he said that there are many ways. “JavaFX provides you with a simple set of programming interfaces that can create complex, cool and compelling user interfaces,” explained Ritter. “Because it's just Java code you can combine JavaFX with any other Java library to provide data to display and control the interface. What I've done for my session is look at some of the possible ways of doing this using some of the amazing hardware that's available today at very low cost. The Kinect sensor has added a new dimension to gaming in terms of interaction; there's a Java API to access this so you can easily collect skeleton tracking data from it. Some clever people have also written libraries that can track gestures like swipes, circles, pushes, and so on. We use these to control parts of the UI. I've also experimented with a Neurosky EEG sensor that can in some ways ‘read your mind’ (well, at least measure some of the brain functions like attention and meditation).  I've written a Java library for this that I include as a way of controlling the UI. We're not quite at the stage of just thinking a command though!” Here Comes Java EmbeddedAnd what, from Ritter’s perspective, is the most exciting thing happening in the world of Java today? “I think it's seeing just how Java continues to become more and more pervasive,” he said. “One of the areas that is growing rapidly is embedded systems.  We've talked about the ‘Internet of things’ for many years; now it's finally becoming a reality. With the ability of more and more devices to include processing, storage and networking we need an easy way to write code for them that's reliable, has high performance, and is secure. Java fits all these requirements. With Java Embedded being a conference within a conference, I'm very excited about the possibilities of Java in this space.”Check out Ritter’s sessions or say hi if you run into him. Originally published on blogs.oracle.com/javaone.

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  • Talking JavaOne with Rock Star Simon Ritter

    - by Janice J. Heiss
    Oracle’s Java Technology Evangelist Simon Ritter is well known at JavaOne for his quirky and fun-loving sessions, which, this year include: CON4644 -- “JavaFX Extreme GUI Makeover” (with Angela Caicedo on how to improve UIs in JavaFX) CON5352 -- “Building JavaFX Interfaces for the Real World” (Kinect gesture tracking and mind reading) CON5348 -- “Do You Like Coffee with Your Dessert?” (Some cool demos of Java of the Raspberry Pi) CON6375 -- “Custom JavaFX Charts: (How to extend JavaFX Chart controls with some interesting things) I recently asked Ritter about the significance of the Raspberry Pi, the topic of one of his sessions that consists of a credit card-sized single-board computer developed in the UK with the intention of stimulating the teaching of basic computer science in schools. “I don't think there's one definitive thing that makes the RP significant,” observed Ritter, “but a combination of things that really makes it stand out. First, it's the cost: $35 for what is effectively a completely usable computer. OK, so you have to add a power supply, SD card for storage and maybe a screen, keyboard and mouse, but this is still way cheaper than a typical PC. The choice of an ARM processor is also significant, as it avoids problems like cooling (no heat sink or fan) and can use a USB power brick.  Combine these two things with the immense groundswell of community support and it provides a fantastic platform for teaching young and old alike about computing, which is the real goal of the project.”He informed me that he’ll be at the Raspberry Pi meetup on Saturday (not part of JavaOne). Check out the details here.JavaFX InterfacesWhen I asked about how JavaFX can interface with the real world, he said that there are many ways. “JavaFX provides you with a simple set of programming interfaces that can create complex, cool and compelling user interfaces,” explained Ritter. “Because it's just Java code you can combine JavaFX with any other Java library to provide data to display and control the interface. What I've done for my session is look at some of the possible ways of doing this using some of the amazing hardware that's available today at very low cost. The Kinect sensor has added a new dimension to gaming in terms of interaction; there's a Java API to access this so you can easily collect skeleton tracking data from it. Some clever people have also written libraries that can track gestures like swipes, circles, pushes, and so on. We use these to control parts of the UI. I've also experimented with a Neurosky EEG sensor that can in some ways ‘read your mind’ (well, at least measure some of the brain functions like attention and meditation).  I've written a Java library for this that I include as a way of controlling the UI. We're not quite at the stage of just thinking a command though!” Here Comes Java EmbeddedAnd what, from Ritter’s perspective, is the most exciting thing happening in the world of Java today? “I think it's seeing just how Java continues to become more and more pervasive,” he said. “One of the areas that is growing rapidly is embedded systems.  We've talked about the ‘Internet of things’ for many years; now it's finally becoming a reality. With the ability of more and more devices to include processing, storage and networking we need an easy way to write code for them that's reliable, has high performance, and is secure. Java fits all these requirements. With Java Embedded being a conference within a conference, I'm very excited about the possibilities of Java in this space.”Check out Ritter’s sessions or say hi if you run into him.

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