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  • Google I/O 2011: Large-scale Data Analysis Using the App Engine Pipeline API

    Google I/O 2011: Large-scale Data Analysis Using the App Engine Pipeline API Brett Slatkin The Pipeline API makes it easy to analyze complex data using App Engine. This talk will cover how to build multi-phase Map Reduce workflows; how to merge multiple large data sources with "join" operations; and how to build reusable analysis components. It will also cover the API's concurrency model, how to debug in production, and built-in testing facilities. From: GoogleDevelopers Views: 3320 17 ratings Time: 51:39 More in Science & Technology

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  • GDD-BR 2010 [2E] Building Business Apps using Google Web Toolkit and Spring Roo

    GDD-BR 2010 [2E] Building Business Apps using Google Web Toolkit and Spring Roo Speaker: Chris Ramsdale Track: Cloud Computing Time: 14:40 - 15:25 Room: sala[2] Level: 201 Who says you can't build rich web apps for your business? Follow along in this session to learn how you can use the latest integrated set of tools from Google and VMware to take your internal business apps into the cloud. We'll cover how to get started using GWT with Spring Roo and SpringSource Tool Suite (STS), as well as the new data presentation widgets and MVP framework that will be available in the 2.1 release of GWT. From: GoogleDevelopers Views: 69 0 ratings Time: 45:56 More in Science & Technology

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  • Python scripts link to GUI using an IDE

    - by YomalSamindu
    I am studying python. Now I can write python scripts(codes) to some extent. I am interested in making GUI to those written programs.I like to do it using an IDE rather than using PyGTK or Tkinter. Can anyone help me how to start with this and link my scripts to a GUI. I downloaded a IDE called "glade". But I don't know how to use this IDE. I need some tutorial guide also. Can anyone help me.Please.Thank you!

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  • RTS Voxel Engine using LWJGL - Textures glitching

    - by Dieter Hubau
    I'm currently working on an RTS game engine using voxels. I have implemented a basic chunk manager using an Octree of Octrees which contains my voxels (simple square blocks, as in Minecraft). I'm using a Voronoi-based terrain generation to get a simplistic yet relatively realistic heightmap. I have no problem showing a 256*256*256 grid of voxels with a decent framerate (250), because of frustum culling, face culling and only rendering visible blocks. For example, in a random voxel grid of 256*256*256 I generally only render 100k-120k faces, not counting frustum culling. Frustum culling is only called every 100ms, since calling it every frame seemed a bit overkill. Now I have reached the stage of texturing and I'm experiencing some problems: Some experienced people might already see the problem, but if we zoom in, you can see the glitches more clearly: All the seams between my blocks are glitching and kind of 'overlapping' or something. It's much more visible when you're moving around. I'm using a single, simple texture map to draw on my cubes, where each texture is 16*16 pixels big: I have added black edges around the textures to get a kind of cellshaded look, I think it's cool. The texture map has 256 textures of each 16*16 pixels, meaning the total size of my texture map is 256*256 pixels. The code to update the ChunkManager: public void update(ChunkManager chunkManager) { for (Octree<Cube> chunk : chunks) { if (chunk.getId() < 0) { // generate an id for the chunk to be able to call it later chunk.setId(glGenLists(1)); } glNewList(chunk.getId(), GL_COMPILE); glBegin(GL_QUADS); faces += renderChunk(chunk); glEnd(); glEndList(); } } Where my renderChunk method is: private int renderChunk(Octree<Cube> node) { // keep track of the number of visible faces in this chunk int faces = 0; if (!node.isEmpty()) { if (node.isLeaf()) { faces += renderItem(node); } List<Octree<Cube>> children = node.getChildren(); if (children != null && !children.isEmpty()) { for (Octree<Cube> child : children) { faces += renderChunk(child); } } return faces; } Where my renderItem method is the following: private int renderItem(Octree<Cube> node) { Cube cube = node.getItem(-1, -1, -1); int faces = 0; float x = node.getPosition().x; float y = node.getPosition().y; float z = node.getPosition().z; float size = cube.getSize(); Vector3f point1 = new Vector3f(-size + x, -size + y, size + z); Vector3f point2 = new Vector3f(-size + x, size + y, size + z); Vector3f point3 = new Vector3f(size + x, size + y, size + z); Vector3f point4 = new Vector3f(size + x, -size + y, size + z); Vector3f point5 = new Vector3f(-size + x, -size + y, -size + z); Vector3f point6 = new Vector3f(-size + x, size + y, -size + z); Vector3f point7 = new Vector3f(size + x, size + y, -size + z); Vector3f point8 = new Vector3f(size + x, -size + y, -size + z); TextureCoordinates tc = textureManager.getTextureCoordinates(cube.getCubeType()); // front face if (cube.isVisible(CubeSide.FRONT)) { faces++; glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point1.x, point1.y, point1.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point4.x, point4.y, point4.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point3.x, point3.y, point3.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point2.x, point2.y, point2.z); } // back face if (cube.isVisible(CubeSide.BACK)) { faces++; glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point5.x, point5.y, point5.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point6.x, point6.y, point6.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point7.x, point7.y, point7.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point8.x, point8.y, point8.z); } // left face if (cube.isVisible(CubeSide.SIDE_LEFT)) { faces++; glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point5.x, point5.y, point5.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point1.x, point1.y, point1.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point2.x, point2.y, point2.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point6.x, point6.y, point6.z); } // ETC ETC return faces; } When all this is done, I simply render my lists every frame, like this: public void render(ChunkManager chunkManager) { glBindTexture(GL_TEXTURE_2D, textureManager.getCubeTextureId()); // load all chunks from the tree List<Octree<Cube>> chunks = chunkManager.getTree().getAllItems(); for (Octree<Cube> chunk : chunks) { if (frustum.cubeInFrustum(chunk.getPosition(), chunk.getSize() / 2)) { glCallList(chunk.getId()); } } } I don't know if anyone is willing to go through all of this code or maybe you can spot the problem right away, but that is basically the problem, and I can't find a solution :-) Thanks for reading and any help is appreciated!

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  • ODI 11g – How to Load Using Partition Exchange

    - by David Allan
    Here we will look at how to load large volumes of data efficiently into the Oracle database using a mixture of CTAS and partition exchange loading. The example we will leverage was posted by Mark Rittman a couple of years back on Interval Partitioning, you can find that posting here. The best thing about ODI is that you can encapsulate all those ‘how to’ blog posts and scripts into templates that can be reused – the templates are of course Knowledge Modules. The interface design to mimic Mark's posting is shown below; The IKM I have constructed performs a simple series of steps to perform a CTAS to create the stage table to use in the exchange, then lock the partition (to ensure it exists, it will be created if it doesn’t) then exchange the partition in the target table. You can find the IKM Oracle PEL.xml file here. The IKM performs the follows steps and is meant to illustrate what can be done; So when you use the IKM in an interface you configure the options for hints (for parallelism levels etc), initial extent size, next extent size and the partition variable;   The KM has an option where the name of the partition can be passed in, so if you know the name of the partition then set the variable to the name, if you have interval partitioning you probably don’t know the name, so you can use the FOR clause. In my example I set the variable to use the date value of the source data FOR (TO_DATE(''01-FEB-2010'',''dd-MON-yyyy'')) Using a variable lets me invoke the scenario many times loading different partitions of the same target table. Below you can see where this is defined within ODI, I had to double single-quote the strings since this is placed inside the execute immediate tasks in the KM; Note also this example interface uses the LKM Oracle to Oracle (datapump), so this illustration uses a lot of the high performing Oracle database capabilities – it uses Data Pump to unload, then a CreateTableAsSelect (CTAS) is executed on the external table based on top of the Data Pump export. This table is then exchanged in the target. The IKM and illustrations above are using ODI 11.1.1.6 which was needed to get around some bugs in earlier releases with how the variable is handled...as far as I remember.

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  • Web Site Performance and Assembly Versioning – Part 2 Versioning Combined Files Using Subversion

    - by capgpilk
    Ok so it took a while to post this second part. Many apologies, we had a big roll out of a new platform at work and many things had to get sidelined. So this is the second part in a short series of website performance and using versioning to help improve it. Minification and Concatination of JavaScript and CSS Files Versioning Combined Files Using Subversion – this post Versioning Combined Files Using Mercurial – published shortly In the previous post we used AjaxMin to shrink js and css files then concatenated them into one file each which had the file name of site-script.combined.min.js and site-style.combined.min.css. These file names are fine, but you can configure IIS 7 to cache these static files and so lower the amount of data transferred between server and client. This is done by editing the response headers in IIS. 1. In IIS7 Manager, choose the directory where these files are located and select HTTP Response Headers. 2. Check the Expire Web Content and set a time period well into the future. 3. When refreshing the web page, the server will respond with HTTP 304 forcing the browser to retrieve the file from its cache. 4. As can be seen in FireBug, the Cache-Control header has a max age of 31536000 seconds which equates to 365 days.   The server will always send this HTTP 304 message unless the file changes forcing it to send new content. To help force this we can change the file name based on the latest build using the SVN revision number in the filename. So we have lowered data transfer on content that hasn’t changed, but forced it to be sent when you have made a change to the css or js files. Now to get the SVN revision number in to the file name. 1. Import the MSBuildCommunityTasks targets which can be dowloaded from here. 1: <Import Project="$(MSBuildExtensionsPath) 2: \MSBuildCommunityTasks 3: \MSBuild.Community.Tasks.Targets" /> 2. Edit the BeforeBuild target to call out to svn and get the latest revision 1: <SvnVersion LocalPath="$(MSBuildProjectDirectory)" 2: ToolPath="$(ProgramFiles)\VisualSVN Server\bin"> 3: <Output TaskParameter="Revision" PropertyName="Revision" /> 4: </SvnVersion> 3. Set it to update the project AssemblyInfo.cs file for the svn revision. 1: <FileUpdate Files="Properties\AssemblyInfo.cs" 2: Regex="(\d+)\.(\d+)\.(\d+)\.(\d+)" 3: ReplacementText="$1.$2.$3.$(Revision)" /> 4. Now edit the AfterBuild target to get the full dll version. You could combine these two steps and just get the version from svn, I am working on one project that updates the AssemblyInfo file and another project that allows manual editing of the file, but needs that version within the file name; so I just combined the two for this post. 1: <MSBuild.ExtensionPack.Framework.Assembly 2: TaskAction="GetInfo" 3: NetAssembly="$(OutputPath)\mydll.dll"> 4: <Output TaskParameter="OutputItems" ItemName="Info" /> 5: </MSBuild.ExtensionPack.Framework.Assembly> 6: <Message Text="Version: %(Info.AssemblyVersion)" 7: Importance="High" /> 5. Use this Info.AssemblyVersion to write out the combined css and js files as described in the last post. 1: <WriteLinestoFile File="Scripts\site-%(Info.AssemblyVersion).combined.min.js" 2: Lines="@(JSLinesSite)" Overwrite="true" />   In the next post I will cover doing the same, but for a Mercurial repository.

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  • Custom map solution using openstreetmap

    - by LearneR
    I want to work in real estate portal and I need to filter the result and list the properties in map view using openstreetmap (Client requirement). They gave this reference site . I started on yesterday only but the documentation and all I am not able to understand (as a beginner). Can we implement like this using openstreetmap? Where should I start at first? Also I have seen some of the users recommended openlayers, leaflet, mapquest in help answers. Which one is best for my requirement openstreetmap or thirdparty api? Please guide me to complete this task. I don't know where I am and where I have to start?

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  • Python script liking to GUI using IDE

    - by YomalSamindu
    I am studying python. Now I can write python scripts (codes) to some extent. I used IDLE for this. I am interested in making GUI to those written programs. I like to do it using an IDE rather than using PyGTK or Tkinter. Can anyone help me how to start with this and link my scripts to a GUI? I downloaded a IDE called glade, but I don't know how to use this IDE. I need some tutorial guide also. Can anyone help me, please? Thank you!

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  • Using commands with ApplicationBarMenuItem and ApplicationBarButton in Windows Phone 7

    - by Laurent Bugnion
    Unfortunately, in the current version of the Windows Phone 7 Silverlight framework, it is not possible to attach any command on the ApplicationBarMenuItem and ApplicationBarButton controls. These two controls appear in the Application Bar, for example with the following markup: <phoneNavigation:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar x:Name="MainPageApplicationBar"> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem Text="Add City" /> <shell:ApplicationBarMenuItem Text="Add Country" /> </shell:ApplicationBar.MenuItems> <shell:ApplicationBar.Buttons> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.video.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.settings.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.refresh.rest.png" /> </shell:ApplicationBar.Buttons> </shell:ApplicationBar> </phoneNavigation:PhoneApplicationPage.ApplicationBar> This code will create the following UI: Application bar, collapsed Application bar, expanded ApplicationBarItems are not, however, controls. A quick look in MSDN shows the following hierarchy for ApplicationBarMenuItem, for example: Unfortunately, this prevents all the mechanisms that are normally used to attach a Command (for example a RelayCommand) to a control. For example, the attached behavior present in the class ButtonBaseExtension (from the Silverlight 3 version of the MVVM Light toolkit) can only be attached to a DependencyObject. Similarly, Blend behaviors (such as EventToCommand from the toolkit’s Extras library) needs a FrameworkElement to work. Using code behind The alternative is to use code behind. As I said in my MIX10 talk, the MVVM police will not take your family away if you use code behind (this quote was actually suggested to me by Glenn Block); the code behind is there for a reason. In our case, invoking a command in the ViewModel requires the following code: In MainPage.xaml: <shell:ApplicationBarMenuItem Text="My Menu 1" Click="ApplicationBarMenuItemClick"/> In MainPage.xaml.cs private void ApplicationBarMenuItemClick( object sender, System.EventArgs e) { var vm = DataContext as MainViewModel; if (vm != null) { vm.MyCommand.Execute(null); } } Conclusion Resorting to code behind to bridge the gap between the View and the ViewModel is less elegant than using attached behaviors, either through an attached property or through a Blend behavior. It does, however, work fine. I don’t have any information if future changes in the Windows Phone 7 Application Bar API will make this easier. In the mean time, I would recommend using code behind instead.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • j2ee implementing security and using a framwork pros and cons

    - by Ismail Marmoush
    I'm a newbie to j2ee security, and i'm not j2ee expert either, though i'm really willing to put some effort and learn I've an application that i'm about to develop on Google App Engine (GAE) --with no time constraints. As you know GAE handles a lot of web container security issues for you, also I will be using openID for authentication exclusively (sessions will be handled by provider). GAE supports SSL which will help with confidentiality and integrity maybe. Authorization can be done through filters. I know reinventing the wheel is a mess, but I was looking forward to learn something about security and implement that in my new app. so what the pros and cons of using a framework like shiro, spring security, jguard etc or filling the rest of gaps on my own ?

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  • Using Visual Studio as a Task-Focused IDE

    - by Jay Stevens
    Are there patterns or libraries or any official Microsoft SDK for using Visual Studio as a specifically Task-Focused UI? For example, both Revolution R (IDE for the R language) and SQL 2012 (and I think SQL 2008 and possibly 2005) use Visual Studio as the underlying IDE framework. Is there an officially supported SDK and/or examples/samples for doing this type of thing? I am building a language Parser for an existing language - whose only available IDE is INSANELY expensive - using Irony (and eventually will generate a Language Service as well). Any direct or indirect suggestions/answers are appreciated.

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  • MOSS 2010 Deploy Farm Solution using STSADM

    - by H(at)Ni
    Today, I've been working on deploying farm solutions to another farm and I was surprised that it can only be done using STSADM.exe. Below are the steps that I've done to get it to work : 1. Use the command addsolution  and give it the path of the wsp file which was something like that : stsadm -o addsolution -filename C:\MySolution.wsp 2. Use the command deploysolution and give the solution name as a parameter like that : stsadm -o deploysolution -name MySolution.wsp -immediate -allowgacdeployment If then you encountered an error saying : The timer job for this operation has been created, but it will fail because the administrative service for this server is not enabled. If the timer job is sched uled to run at a later time, you can run the jobs all at once using stsadm.exe - o execadmsvcjobs. To avoid this problem in the future, enable the Microsoft Shar ePoint Foundation administrative service, or run your operation through the STSA DM.exe command line utility. then use the following command to enforce the execution of your deployment: Start-SPAdminJob And that's it, you'll have it working as expected :)

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  • Advice Needed: Developers blocked by waiting on code to merge from another branch using GitFlow

    - by fogwolf
    Our team just made the switch from FogBugz & Kiln/Mercurial to Jira & Stash/Git. We are using the Git Flow model for branching, adding subtask branches off of feature branches (relating to Jira subtasks of Jira features). We are using Stash to assign a reviewer when we create a pull request to merge back into the parent branch (usually develop but for subtasks back into the feature branch). The problem we're finding is that even with the best planning and breakdown of feature cases, when multiple developers are working together on the same feature, say on the front-end and back-end, if they are working on interdependent code that is in separate branches one developer ends up blocking the other. We've tried pulling between each others' branches as we develop. We've also tried creating local integration branches each developer can pull from multiple branches to test the integration as they develop. Finally, and this seems to work possibly the best for us so far, though with a bit more overhead, we have tried creating an integration branch off of the feature branch right off the bat. When a subtask branch (off of the feature branch) is ready for a pull request and code review, we also manually merge those change sets into this feature integration branch. Then all interested developers are able to pull from that integration branch into other dependent subtask branches. This prevents anyone from waiting for any branch they are dependent upon to pass code review. I know this isn't necessarily a Git issue - it has to do with working on interdependent code in multiple branches, mixed with our own work process and culture. If we didn't have the strict code-review policy for develop (true integration branch) then developer 1 could merge to develop for developer 2 to pull from. Another complication is that we are also required to do some preliminary testing as part of the code review process before handing the feature off to QA.This means that even if front-end developer 1 is pulling directly from back-end developer 2's branch as they go, if back-end developer 2 finishes and his/her pull request is sitting in code review for a week, then front-end developer 2 technically can't create his pull request/code review because his/her code reviewer can't test because back-end developer 2's code hasn't been merged into develop yet. Bottom line is we're finding ourselves in a much more serial rather than parallel approach in these instance, depending on which route we go, and would like to find a process to use to avoid this. Last thing I'll mention is we realize by sharing code across branches that haven't been code reviewed and finalized yet we are in essence using the beta code of others. To a certain extent I don't think we can avoid that and are willing to accept that to a degree. Anyway, any ideas, input, etc... greatly appreciated. Thanks!

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  • Problem opening SFX archive file(.exe) using the archive manager

    - by Cody
    I have installed both rar and unrar using apt-install but I am still not able to use archive manager for opening the archive file.. I have also tried installing p7zip(p7zip-full and p7zip) but no improvements... However, when I use command-line for extracting the files from the archive using unrar or rar the command executes successfully... Is there any other open source software I should install for viewing the contents of the SFX archive or what else should I install to view the same in the archive manager.. Thanks in advance...

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  • Wifi hotspot to connect to Android using non-AP supported cards

    - by 3l4ng
    I'm running Ubuntu 13.10 64b on a Dell Inspiron N5010. My wireless device (found using lspci) is Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter (rev 01). I bought a new android phone and want to connect to Internet by using the laptop as a Wireless Access Point (ad-hoc doesn't work with Android). I tried following tutorials like the one at How to setup a wi-fi hotspot (access point mode)?. The relevant output from iw list was Supported interface modes: * IBSS * managed Running sudo hostapd /path/to/conf/file gave me (eth1 is the wireless, verified by iwconfig) Failed to create interface mon.eth1: -95 (Operation not supported) Could not set channel for kernel driver eth1: Unable to setup interface. Could not connect to kernel driver. I am able to use Connectify and Virtualrouter on Windows, and the phone works great. How do I get an access point running on Ubuntu? I'm open to other alternatives as well.

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  • Using a portable USB monitor in Ubuntu 13.04 (AOC e1649Fwu - DisplayLink)

    Having access to a little bit of IT hardware extravaganza isn't that easy here in Mauritius for exactly two reasons - either it is simply not available or it is expensive like nowhere. Well, by chance I came across an advert by a local hardware supplier and their offer of the week caught my attention - a portable USB monitor. Sounds cool, and the specs are okay as well. It's completely driven via USB 2.0, has a light weight, the dimensions would fit into my laptop bag and the resolution of 1366 x 768 pixels is okay for a second screen. Long story, short ending: I called them and only got to understand that they are out of stock - how convenient! Well, as usual I left some contact details and got the regular 'We call you back' answer. Surprisingly, I didn't receive a phone call as promised and after starting to complain via social media networks they finally came back to me with new units available - and *drum-roll* still the same price tag as promoted (and free delivery on top as one of their employees lives in Flic en Flac). Guess, it was a no-brainer to get at least one unit to fool around with. In worst case it might end up as image frame on the shelf or so... The usual suspects... Ubuntu first! Of course, the packing mentions only Windows or Mac OS as supported operating systems and without hesitation at all, I hooked up the device on my main machine running on Ubuntu 13.04. Result: Blackout... Hm, actually not the situation I was looking for but okay can't be too difficult to get this piece of hardware up and running. Following the output of syslogd (or dmesg if you prefer) the device has been recognised successfully but we got stuck in the initialisation phase. Oct 12 08:17:23 iospc2 kernel: [69818.689137] usb 2-4: new high-speed USB device number 5 using ehci-pciOct 12 08:17:23 iospc2 kernel: [69818.800306] usb 2-4: device descriptor read/64, error -32Oct 12 08:17:24 iospc2 kernel: [69819.043620] usb 2-4: New USB device found, idVendor=17e9, idProduct=4107Oct 12 08:17:24 iospc2 kernel: [69819.043630] usb 2-4: New USB device strings: Mfr=1, Product=2, SerialNumber=3Oct 12 08:17:24 iospc2 kernel: [69819.043636] usb 2-4: Product: e1649FwuOct 12 08:17:24 iospc2 kernel: [69819.043642] usb 2-4: Manufacturer: DisplayLinkOct 12 08:17:24 iospc2 kernel: [69819.043647] usb 2-4: SerialNumber: FJBD7HA000778Oct 12 08:17:24 iospc2 kernel: [69819.046073] hid-generic 0003:17E9:4107.0008: hiddev0,hidraw5: USB HID v1.10 Device [DisplayLink e1649Fwu] on usb-0000:00:1d.7-4/input1Oct 12 08:17:24 iospc2 mtp-probe: checking bus 2, device 5: "/sys/devices/pci0000:00/0000:00:1d.7/usb2/2-4"Oct 12 08:17:24 iospc2 mtp-probe: bus: 2, device: 5 was not an MTP deviceOct 12 08:17:30 iospc2 kernel: [69825.411220] [drm] vendor descriptor length:17 data:17 5f 01 00 15 05 00 01 03 00 04Oct 12 08:17:30 iospc2 kernel: [69825.498778] udl 2-4:1.0: fb1: udldrmfb frame buffer deviceOct 12 08:17:30 iospc2 kernel: [69825.498786] [drm] Initialized udl 0.0.1 20120220 on minor 1Oct 12 08:17:30 iospc2 kernel: [69825.498909] usbcore: registered new interface driver udl The device has been recognised as USB device without any question and it is listed properly: # lsusb...Bus 002 Device 005: ID 17e9:4107 DisplayLink ... A quick and dirty research on the net gave me some hints towards the udlfb framebuffer device for USB DisplayLink devices. By default this kernel module is blacklisted $ less /etc/modprobe.d/blacklist-framebuffer.conf | grep udl#blacklist udlblacklist udlfb and it is recommended to load it manually. So, unloading the whole udl stack and giving udlfb a shot: Oct 12 08:22:31 iospc2 kernel: [70126.642809] usbcore: registered new interface driver udlfb But still no reaction on the external display which supposedly should have been on and green. Display okay? Test run on Windows Just to be on the safe side and to exclude any hardware related defects or whatsoever - you never know what happened during delivery. I moved the display to a new position on the opposite side of my laptop, installed the display drivers first in Windows Vista (I know, I know...) as recommended in the manual, and then finally hooked it up on that machine. Tada! Display has been recognised correctly and I have a proper choice between cloning and extending my desktop. Testing whether the display is working properly - using Windows Vista Okay, good to know that there is nothing wrong on the hardware side just software... Back to Ubuntu - Kernel too old Some more research on Google and various hits recommend that the original displaylink driver has been merged into the recent kernel development and one should manually upgrade the kernel image (and both header) packages for Ubuntu. At least kernel 3.9 or higher would be necessary, and so I went out to this URL: http://kernel.ubuntu.com/~kernel-ppa/mainline/ and I downloaded all the good stuff from the v3.9-raring directory. The installation itself is easy going via dpkg: $ sudo dpkg -i linux-image-3.9.0-030900-generic_3.9.0-030900.201304291257_amd64.deb$ sudo dpkg -i linux-headers-3.9.0-030900_3.9.0-030900.201304291257_all.deb$ sudo dpkg -i linux-headers-3.9.0-030900-generic_3.9.0-030900.201304291257_amd64.deb As with any kernel upgrades it is necessary to restart the system in order to use the new one. Said and done: $ uname -r3.9.0-030900-generic And now connecting the external display gives me the following output in /var/log/syslog: Oct 12 17:51:36 iospc2 kernel: [ 2314.984293] usb 2-4: new high-speed USB device number 6 using ehci-pciOct 12 17:51:36 iospc2 kernel: [ 2315.096257] usb 2-4: device descriptor read/64, error -32Oct 12 17:51:36 iospc2 kernel: [ 2315.337105] usb 2-4: New USB device found, idVendor=17e9, idProduct=4107Oct 12 17:51:36 iospc2 kernel: [ 2315.337115] usb 2-4: New USB device strings: Mfr=1, Product=2, SerialNumber=3Oct 12 17:51:36 iospc2 kernel: [ 2315.337122] usb 2-4: Product: e1649FwuOct 12 17:51:36 iospc2 kernel: [ 2315.337127] usb 2-4: Manufacturer: DisplayLinkOct 12 17:51:36 iospc2 kernel: [ 2315.337132] usb 2-4: SerialNumber: FJBD7HA000778Oct 12 17:51:36 iospc2 kernel: [ 2315.338292] udlfb: DisplayLink e1649Fwu - serial #FJBD7HA000778Oct 12 17:51:36 iospc2 kernel: [ 2315.338299] udlfb: vid_17e9&pid_4107&rev_0129 driver's dlfb_data struct at ffff880117e59000Oct 12 17:51:36 iospc2 kernel: [ 2315.338303] udlfb: console enable=1Oct 12 17:51:36 iospc2 kernel: [ 2315.338306] udlfb: fb_defio enable=1Oct 12 17:51:36 iospc2 kernel: [ 2315.338309] udlfb: shadow enable=1Oct 12 17:51:36 iospc2 kernel: [ 2315.338468] udlfb: vendor descriptor length:17 data:17 5f 01 0015 05 00 01 03 00 04Oct 12 17:51:36 iospc2 kernel: [ 2315.338473] udlfb: DL chip limited to 1500000 pixel modesOct 12 17:51:36 iospc2 kernel: [ 2315.338565] udlfb: allocated 4 65024 byte urbsOct 12 17:51:36 iospc2 kernel: [ 2315.343592] hid-generic 0003:17E9:4107.0009: hiddev0,hidraw5: USB HID v1.10 Device [DisplayLink e1649Fwu] on usb-0000:00:1d.7-4/input1Oct 12 17:51:36 iospc2 mtp-probe: checking bus 2, device 6: "/sys/devices/pci0000:00/0000:00:1d.7/usb2/2-4"Oct 12 17:51:36 iospc2 mtp-probe: bus: 2, device: 6 was not an MTP deviceOct 12 17:51:36 iospc2 kernel: [ 2315.426583] udlfb: 1366x768 @ 59 Hz valid modeOct 12 17:51:36 iospc2 kernel: [ 2315.426589] udlfb: Reallocating framebuffer. Addresses will change!Oct 12 17:51:36 iospc2 kernel: [ 2315.428338] udlfb: 1366x768 @ 59 Hz valid modeOct 12 17:51:36 iospc2 kernel: [ 2315.428343] udlfb: set_par mode 1366x768Oct 12 17:51:36 iospc2 kernel: [ 2315.430620] udlfb: DisplayLink USB device /dev/fb1 attached. 1366x768 resolution. Using 4104K framebuffer memory Okay, that's looks more promising but still only blackout on the external screen... And yes, due to my previous modifications I swapped the blacklisted kernel modules: $ less /etc/modprobe.d/blacklist-framebuffer.conf | grep udlblacklist udl#blacklist udlfb Silly me! Okay, back to the original situation in which udl is allowed and udlfb blacklisted. Now, the logging looks similar to this and the screen shows those maroon-brown and azure-blue horizontal bars as described on other online resources. Oct 15 21:27:23 iospc2 kernel: [80934.308238] usb 2-4: new high-speed USB device number 5 using ehci-pciOct 15 21:27:23 iospc2 kernel: [80934.420244] usb 2-4: device descriptor read/64, error -32Oct 15 21:27:24 iospc2 kernel: [80934.660822] usb 2-4: New USB device found, idVendor=17e9, idProduct=4107Oct 15 21:27:24 iospc2 kernel: [80934.660832] usb 2-4: New USB device strings: Mfr=1, Product=2, SerialNumber=3Oct 15 21:27:24 iospc2 kernel: [80934.660838] usb 2-4: Product: e1649FwuOct 15 21:27:24 iospc2 kernel: [80934.660844] usb 2-4: Manufacturer: DisplayLinkOct 15 21:27:24 iospc2 kernel: [80934.660850] usb 2-4: SerialNumber: FJBD7HA000778Oct 15 21:27:24 iospc2 kernel: [80934.663391] hid-generic 0003:17E9:4107.0008: hiddev0,hidraw5: USB HID v1.10 Device [DisplayLink e1649Fwu] on usb-0000:00:1d.7-4/input1Oct 15 21:27:24 iospc2 mtp-probe: checking bus 2, device 5: "/sys/devices/pci0000:00/0000:00:1d.7/usb2/2-4"Oct 15 21:27:24 iospc2 mtp-probe: bus: 2, device: 5 was not an MTP deviceOct 15 21:27:25 iospc2 kernel: [80935.742407] [drm] vendor descriptor length:17 data:17 5f 01 00 15 05 00 01 03 00 04Oct 15 21:27:25 iospc2 kernel: [80935.834403] udl 2-4:1.0: fb1: udldrmfb frame buffer deviceOct 15 21:27:25 iospc2 kernel: [80935.834416] [drm] Initialized udl 0.0.1 20120220 on minor 1Oct 15 21:27:25 iospc2 kernel: [80935.836389] usbcore: registered new interface driver udlOct 15 21:27:25 iospc2 kernel: [80936.021458] [drm] write mode info 153 Next, it's time to enable the display for our needs... This can be done either via UI or console, just as you'd prefer it. Adding the external USB display under Linux isn't an issue after all... Settings Manager => Display Personally, I like the console. With the help of xrandr we get the screen identifier first $ xrandrScreen 0: minimum 320 x 200, current 3200 x 1080, maximum 32767 x 32767LVDS1 connected 1280x800+0+0 (normal left inverted right x axis y axis) 331mm x 207mm...DVI-0 connected 1366x768+0+0 (normal left inverted right x axis y axis) 344mm x 193mm   1366x768       60.0*+ and then give it the usual shot with auto-configuration. Let the system decide what's best for your hardware... $ xrandr --output DVI-0 --off$ xrandr --output DVI-0 --auto And there we go... Cloned output of main display: New kernel, new display... The external USB display works out-of-the-box with a Linux kernel > 3.9.0. Despite of a good number of resources it is absolutely not necessary to create a Device or Screen section in one of Xorg.conf files. This information belongs to the past and is not valid on kernel 3.9 or higher. Same hardware but Windows 8 Of course, I wanted to know how the latest incarnation from Redmond would handle the new hardware... Flawless! Most interesting aspect here: I did not use the driver installation medium on purpose. And I was right... not too long afterwards a dialog with the EULA of DisplayLink appeared on the main screen. And after confirmation of same it took some more seconds and the external USB monitor was ready to rumble. Well, and not only that one... but see for yourself. This time Windows 8 was the easiest solution after all. Resume I can highly recommend this type of hardware to anyone asking me. Although, it's dimensions are 15.6" it is actually lighter than my Samsung Galaxy Tab 10.1 and it still fits into my laptop bag without any issues. From now on... no more single screen while developing software on the road!

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  • Cannot connect to Onda GSM phone using network-manager

    - by marcobra
    On Oneiric unstable fully updated/upgraded using network-manager broadband connection with: ID 19d2:1015 ONDA Communication S.p.A. I want some hints to make a Onda GSM usbkey 19d2:1015 work? route show me Destination Gateway Genmask Flags Metric Ref Use Iface default * 0.0.0.0 U 0 0 0 usb0 link-local * 255.255.0.0 U 1000 0 0 usb0 It connects and the usb0 device get ip-address from the provider but I cannot get webpages (also typing a known ip in firefox) It seem to be something about routing default gw, there is no active firewall on this pc btw, all works using sakis3g or wvdial or gnome-ppp

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  • JPA and NoSQL using EclipseLink - MongoDB supported

    - by arungupta
    EclipseLink 2.4 has added JPA support for NoSQL databases, MongoDB and Oracle NoSQL are the first ones to make the cut. The support to other NoSQL database can be extended by adding a EclipseLink EISPlatform class and a JCA adapter. A Java class can be mapped to a NoSQL datasource using the @NoSQL annotation or <no-sql> XML element. Even a subset of JPQL and the Criteria API are supported, dependent on the NoSQL database's query support. The connection properties are specified in "persistence.xml". A complete sample showing how JPA annotations are mapping and using @NoSQL is explained here. The MongoDB-version of the source code can also be checked out from the SVN repository. EclipseLink 2.4 is scheduled to be released with Eclipse Juno in June 2012 and the complete set of supported features is described on their wiki. The milestone and nightly builds are already available. Do you want to try with GlassFish and let us know ?

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  • How to Format a USB Drive in Ubuntu Using GParted

    - by Trevor Bekolay
    If a USB hard drive or flash drive is not properly formatted, then it will not show up in the Ubuntu Places menu, making it hard to interact with. We’ll show you how to format a USB drive using the tool GParted. Note: Formatting a USB drive will destroy any data currently stored on it. If you think that your USB drive is already properly formatted, but Ubuntu just isn’t picking it up, try unplugging it and plugging it back in to a different USB slot, or restarting your machine with the device plugged in on start-up. Open a terminal by clicking on Applications in the top-left of the screen, then Accessories > Terminal. GParted should be installed by default, but we’ll make sure it’s installed by entering the following command in the terminal: sudo apt-get install gparted To open GParted, enter the following command in the terminal: sudo gparted Find your USB drive in the drop-down box at the top right of the GParted window. The drive should be unallocated – if it has a valid partition on it, then you may be looking at the wrong drive. Note: Make sure you’re on the correct drive, as making changes on the wrong hard drive with GParted can delete all data on a hard drive! Assuming you’re on the right drive, right-click on the unallocated grey block and click New. In the window that pops up, change the File System to fat32 for USB Flash Drives, NTFS for USB Hard Drives that will be used in Windows, or ext3/ext4 for USB Hard Drives that will be used exclusively in Linux. Add a label if you’d like, and then click Add. Click the green checkmark and then the Apply button to apply the changes. GParted will now format your drive. If you’re formatting a large USB Hard Drive, this can take some time. Once the process is done, you can close GParted, and the drive will now show up in the Places menu. Clicking on the drive will mount it and open it in a File Browser window. It will also add a shortcut to the drive on the Desktop by default. Your USB drive is now ready to store your files! Similar Articles Productive Geek Tips Using GParted to Resize Your Windows Vista PartitionInstall an RPM Package on Ubuntu LinuxCreate a Persistent Bootable Ubuntu USB Flash DriveShare Ubuntu Home Directories using SambaCreate a Samba User on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • Slowdowns while using Firefox

    - by aneal
    I have Windows 7 and Natty installed on my computer. There is no problem on Windows 7's side, but whenever I log into Natty, it slows down while using Firefox 4. I tried it in normal mode using Unity and classic mode. However, the result is the same: it slows down e.g. when I scroll, it takes time to get effect, and also when I click other tabs, it takes time to active them. Moreover I cannot type properly, due to the lag. I don't know what the problem is?

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  • Installing Yaws server on Ubuntu 12.04 (Using a cloud service)

    - by Lee Torres
    I'm trying to get a Yaws web server working on a cloud service (Amazon AWS). I've compilled and installed a local copy on the server. My problem is that I can't get Yaws to run while running on either port 8000 or port 80. I have the following configuration in yaws.conf: port = 8000 listen = 0.0.0.0 docroot = /home/ubuntu/yaws/www/test dir_listings = true This produces the following successful launch/result: Eshell V5.8.5 (abort with ^G) =INFO REPORT==== 16-Sep-2012::17:21:06 === Yaws: Using config file /home/ubuntu/yaws.conf =INFO REPORT==== 16-Sep-2012::17:21:06 === Ctlfile : /home/ubuntu/.yaws/yaws/default/CTL =INFO REPORT==== 16-Sep-2012::17:21:06 === Yaws: Listening to 0.0.0.0:8000 for <3> virtual servers: - http://domU-12-31-39-0B-1A-F6:8000 under /home/ubuntu/yaws/www/trial - =INFO REPORT==== 16-Sep-2012::17:21:06 === Yaws: Listening to 0.0.0.0:4443 for <1> virtual servers: - When I try to access the the url (http://ec2-72-44-47-235.compute-1.amazonaws.com), it never connects. I've tried using paping to check if port 80 or 8000 is open(http://code.google.com/p/paping/) and I get a "Host can not be resolved" error, so obviously something isn't working. I've also tried setting the yaws.conf so its at Port 80, appearing like this: port = 8000 listen = 0.0.0.0 docroot = /home/ubuntu/yaws/www/test dir_listings = true and I get the following error: =ERROR REPORT==== 16-Sep-2012::17:24:47 === Yaws: Failed to listen 0.0.0.0:80 : {error,eacces} =ERROR REPORT==== 16-Sep-2012::17:24:47 === Can't listen to socket: {error,eacces} =ERROR REPORT==== 16-Sep-2012::17:24:47 === Top proc died, terminate gserv =ERROR REPORT==== 16-Sep-2012::17:24:47 === Top proc died, terminate gserv =INFO REPORT==== 16-Sep-2012::17:24:47 === application: yaws exited: {shutdown,{yaws_app,start,[normal,[]]}} type: permanent {"Kernel pid terminated",application_controller," {application_start_failure,yaws,>>>>>>{shutdown,>{yaws_app,start,[normal,[]]}}}"} I've also opened up the port 80 using iptables. Running sudo iptables -L gives this output: Chain INPUT (policy ACCEPT) target prot opt source destination ACCEPT tcp -- ip-192-168-2-0.ec2.internal ip-192-168-2-16.ec2.internal tcp dpt:http ACCEPT tcp -- 0.0.0.0 anywhere tcp dpt:http ACCEPT all -- anywhere anywhere ctstate RELATED,ESTABLISHED ACCEPT tcp -- anywhere anywhere tcp dpt:http ACCEPT tcp -- anywhere anywhere tcp dpt:http Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination In addition, I've gone to the security group panel in the Amazon AWS configuration area, and add ports 80, 8000, and 8080 to ip source 0.0.0.0 Please note: if you try to access the URL of the virtual server now, it likely won't connect because I'm not running currently running the yaws daemon. I've tested it when I've run yaws either through yaws or yaws -i Thanks for the patience

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  • Using External Monitor with Laptop Monitor as separate monitors

    - by user14623
    I am trying to use 32"LCD monitor with my ubuntu 10.10 installation. I am trying to use my laptop screen and external monitor at the same time but having two separate desktops. I also want to use my laptop with 1280x800 resolution and external one with 1920 x 1080 using VGA. However, ubuntu sees my external LCD as a CRT and provide 13....x... resolution at the best not above. My graphics card driver is Nvidia 270.... driver. Is ubuntu capable of using two monitors separately or should i give up? Thank you

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