Search Results

Search found 63641 results on 2546 pages for 'visual studio team system'.

Page 28/2546 | < Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >

  • Missing templates after re-installing VS 2008

    - by ray247
    I installed VS 2008 and I installed .NET 3.5 SP1 and I got all templates. Then, I had to uninstall VS 2008 (please don't ask why) without uninstalling .NET Framework 3.5 SP1 or anything else. After that, I re-installed VS 2008 back, then I open up VS 2008 and found that when I add a new item the Entity Framework template is not among the list anymore. Could someone please help on how to resolve this problem? Thank you so much! Ray.

    Read the article

  • Is it possible to control the destination folder when checking out a project from VSS 2005?

    - by swolff1978
    We are currently using VSS 2005 for source control - and please let me start by saying, I've read a lot of posts on Stackoverflow and I realize VSS is the devil. That being said... its what we have to work with now and I have a question about the checkout process. We have the code organized in a certain hierarchy on the vss server, but when we do a checkout we don't need that same hierarchy on our machines. Is there a way to control how visual studio 2008 and vss 2005 create the checkout destination folder so that I don't end up with the code being 9 folders deep on MY machine?

    Read the article

  • Favorite Visual Studio keyboard remappings?

    - by hoytster
    Stack Overflow has covered favorite short-cuts and add-ins, optimizations and preferences -- great topics all. If this one has been covered, I can't find it -- so thanks in advance for the link. What are your favorite Visual Studio keyboard remappings? Mine are motivated by the fact that I'm a touch-typist. Mouse, function keys, arrow keys, Home, End -- bleh. These are commands I do all day every day, so I've remapped them to sequences I can execute without moving my hands from the home row. The command that is remapped in Tools = Customize = [Keyboard] is shown in parentheses. I'm 100% positive that there are better remappings than these, so please post yours! Please include the command; oft times, figuring it out is a challenge. -- Hoytster Running the app and operating the debugger Ctrl+Q + Ctrl+R Run the application, in debug mode (Debug.Start) Ctrl+Q + Ctrl+Q Quit (stop) the application (Debug.StopDebugging) Ctrl+T Toggle a breakpoint at the current line (Debug.ToggleBreakpoint) Ctrl+K + Ctrl+I Step Into the method (Debug.StepInto) Ctrl+K + Ctrl+O Step Out of the method (Debug.StepOut) Ctrl+N Step over the method to the Next statement (Debug.StepOver) Ctrl+K + Ctrl+C Run the code, stopping at the Cursor position (Debug.RunToCursor) Ctrl+K + Ctrl+E Set then next statement to Execute (Debug.SetNextStatement) Navigating the code Ctrl+S Move a character LEFT (Edit.CharLeft) Ctrl+D Move a character RIGHT (Edit.CharRight) Ctrl+Q + Ctrl+S Move to the LEFT END of the current line (Edit.LineStart) Ctrl+Q + Ctrl+D Move to the RIGHT END of the current line (Edit.LineEnd) Ctrl+E Move a line UP (Edit.LineUp) Ctrl+X Move a line DOWN (Edit.LineDown) Ctrl+K + Ctrl+K Toggle (add or remove) bookmark (Edit.ToggleBookmark) Ctrl+K + Ctrl+N Move to the NEXT bookmark (Edit.NextBookmark) Ctrl+K + Ctrl+P Move to the PREVIOUS bookmark (Edit.PreviousBookmark) Ctrl+Q + Ctrl+W Save all modified Windows (File.SaveAll) Ctrl+L Find the NEXT instance of the search string (Edit.FindNext) Ctrl+K + Ctrl+L Find the PREVIOUS instance of the search string (Edit.FindPrevious) Ctrl+Q + Ctrl+L Drop down the list of open files (Window.ShowEzMDIFileList) The last sequence is like clicking the downward-facing triangle in the upper-right corner of the code editor window. VS will display a list of all the open windows. You can select from the list by typing the file name; the matching file will be selected as you type. Pause for a second and resume typing, and the matching process starts over, so you can select a different file. Nice, VS Team. The key takes you to the tab for the selected file.

    Read the article

  • Visual Studio 2008 Macro for Building does not block thread

    - by Climber104
    Hello, I am trying to write a macro for Building my application, kicking off an external tool, and ataching the debugger to that external tool. Everything is working except for the building. It builds, but it is not blocking the thread so the external tool gets kicked off before it can finish. Is there a way I can run ExecuteCommand and wait for the thread to finish? Code is below: DTE.ExecuteCommand("ClassViewContextMenus.ClassViewProject.Build") DTE.ExecuteCommand("Tools.ExternalCommand11") Try Dim dbg2 As EnvDTE80.Debugger2 = DTE.Debugger Dim trans As EnvDTE80.Transport = dbg2.Transports.Item("Default") Dim dbgeng(1) As EnvDTE80.Engine dbgeng(0) = trans.Engines.Item("Managed") Dim proc2 As EnvDTE80.Process2 = dbg2.GetProcesses(trans, "MINIPC").Item("_nStep.exe") proc2.Attach2(dbgeng) Catch ex As System.Exception MsgBox(ex.Message) End Try

    Read the article

  • Referenced Assembly won't load

    - by Pavel
    I've got a visual studio 2010 project which publishes an assembly called myAssembly.ddl. I then want to reference myAssembly.dll from an existing vs 2008 project. If I try to load the reference it comes up with an yellow exclamation mark next to it, suggesting that the assembly wasn't loaded. However, I'm not getting any error messages during that process. Obviously, if i try to import the namespace in my code it doesn't compile. Converting myAssembly.dll to a .net version 3.5 doesn help. Nor does copying the assembly to a different directory and referencing it from there. Any ideas?

    Read the article

  • Allowing developer-specific settings in VS2008 projects

    - by Xavier Nodet
    Is it possible to combine the following properties, and if so, how? Store in our version control system some Visual Studio 2008 native C++ project files for the developers in our team that use this IDE. Allow some of those developers to tweak their projects (e.g. using debug version of third-party libraries instead of the usual ones). Make sure these modifications are done in files that are not versioned. In other words, I would like to allow developers to tweak some settings in their projects without risking that these changes are committed. An 'optional VSPROP' file approach seems doomed to fail, as VS2008 refuses to load projects that refer to non-existent VSPROP files... Any other suggestion? Is this possible with VS2010?

    Read the article

  • Best Practices for Working with Multiple Monitors in Visual Studio 2010

    - by Clever Human
    Now that Visual Studio 2010 has support for multiple monitors, I am curious how other people have their environments arranged. I have yet to come up with an arrangement that I am really satisfied with. The current best I have come up with for my 2 monitor system is to have all code windows detached. Then, on my primary monitor, I am able to have two code windows side by side (using the Windows 7 keyboard shortcuts WinKey+LeftArrow and WinKey+RightArrow.) On my secondary monitor I put the rest of the IDE with all of the tool windows that are normally on the bottom (errors list, find window, call stack, etc...) docked where the code windows normally go. I've also tried having all those things detached and having almost nothing in the IDE proper. The problems with this layout are: Newly opened code windows always open in the IDE, not on top of one of the detached windows. Detached code windows do not remember their exact placement from session to session (they are slightly off, having me to use the winkey + arrow key shortcut again and again for each window. There seems to be no way to have the code panes aware that they are on top of one another (IE -- multiple tabs.) The CTRL+TAB shortcut always displays on top of the IDE proper. The Code Panes are always "on top" of (children of) the IDE. So clicking on any code pane brings the IDE to the foreground, even when I care only about that code pane, and not the IDE. Other more minor issues... What would go a long way to making this better is having the code panes detach such that they are tab strips that can have other code panes docked within them. The new multi-monitor support in VS2010 is good, but it still seems really lacking. Can these issues be solved with an add-in? If so, is anyone aware of one? Is there a better way to work with the IDE on multiple monitors than what I am doing? NOTE: While this question is subjective (there is certainly no "this is the best way and that's final" answer) I'd really like to know possibly better methods of working with the IDE than what I have come up with. The intent is not to start a "mine's best" flame war.

    Read the article

  • Visual C++/CLI "An unhandled exception of type 'System.StackOverflowException' occurred in"

    - by JennyWong
    Hi, I have a game I am making, it is giving me this message... "An unhandled exception of type 'System.StackOverflowException' occurred in game.exe" To explain...I have a 2D array with 9 different opening moves and I am getting a random number to use as the array reference to retrieve the details needed for a move... you may get the same move again - but that's illegal. the move may be illegal for other reasons too So to try and fix this, I am calling the function again from within the function. The error occurs very randomly Is this bad practise to call a function from within itself? What would be a better way to randomly row from a 2D array, AND if it isn't accept to get another one.... Or better still, how can I retrieve a random LEGAL move?

    Read the article

  • Visual Studio 2008 & Perforce. Where is my .vspscc files?

    - by P-P
    Hi, I use Visual Studio 2008 and Perforce. When I bind my project to perforce(File - Source Control - Change Source Control - Bind), Visual Studio complain like "~.vspscc File is not under source control". Should I create that file for myself, or is that file created by Visual Studio? If it is created by Visual Studio, why does it complain about it? Thanks in advance.

    Read the article

  • Just released: a new SEO extension for the ASP.NET MVC routing engine

    - by efran.cobisi
    Dear users,after several months of hard work, we are proud to announce to the world that Cobisi's new SEO routing engine for ASP.NET MVC has been officially released! We even provide a free edition which comes at no cost, so this is something you can't really miss if you are a serious ASP.NET developer. ;)SEO routes for ASP.NET MVCCobisi SEO Extensions - this is the name of the product - is an advanced tool for software developers that allows to optimize ASP.NET MVC web applications and sites for search engines. It comes with a powerful routing engine, which extends the standard ASP.NET routing module to provide a much more flexible way to define search optimized routes, and a complete set of classes that make customizing the entire routing infrastructure very easy and cool.In its simplest form, defining a route for an MVC action is just a matter of decorating the method with the [Route("...")] attribute and specifying the desired URL. The library will take care of the rest and set up the route accordingly; while coding routes this way, Cobisi SEO Extensions also shows how the final routes will be, without leaving the Visual Studio IDE!Manage MVC routes with easeIn fact, Cobisi SEO Extensions integrates with the Visual Studio IDE to offer a large set of time-saving improvements targeted at ASP.NET developers. A new tool window, for example, allows to easily browse among the routes exposed by your applications, being them standard ASP.NET routes, MVC specific routes or SEO routes. The routes can be easily filtered on the fly, to ease finding the ones you are interested in. Double clicking a SEO route will even open the related ASP.NET MVC controller, at the beginning of the specified action method.In addition to that, Cobisi SEO Extensions allows to easily understand how each SEO route is composed by showing the routing model details directly in the IDE, beneath each MVC action route.Furthermore, Cobisi SEO Extensions helps developers to easily recognize which class is an MVC controller and which methods is an MVC action by drawing a special dashed underline mark under each items of these categories.Developers, developers, developers, ...We are really eager to receive your feedback and suggestions - please feel free to ping us with your comments! Thank you! Cheers! -- Efran Cobisi Cobisi lead developer Microsoft MVP, MCSD, MCAD, MCTS: SQL Server 2005, MCP

    Read the article

  • Introducing Oracle System Assistant

    - by B.Koch
    by Josh Rosen One of the challenges with today's servers is getting the server up and running and understanding what all of the steps are once you plug the server in for the first time. So many different pieces come into play: installing drivers, updating firmware, configuring RAID, and provisioning the operating system. All of these steps must be done before you can even start using the server. Finding the latest firmware and drivers, making sure you have the right versions, and knowing that all the different software and firmware components work together properly can be a real challenge. If not done correctly, such as if you separately downloading disk firmware or controller firmware that doesn't match the existing OS drivers, you could experience bugs, performance problems, and incompatibilities. Gone are the days of having to locate the tools and drivers media that shipped with the server only to find out that newer versions of software and firmware are available on the web. Oracle has solved these challenges in the new X3-2 family of servers by introducing Oracle System Assistant. Oracle System Assistant is an innovative tool that is built-in to every new x86 server. It provides step-by-step assistance with configuring the server, updating firmware and drivers, and provisioning the operating system. Once you have completed all of the steps in the Oracle System Assistant tool, the server is ready to use. Oracle System Assistant was designed to be easy and straightforward. Starting it is as simple as pressing F9 when the server is booting. You'll need a keyboard, monitor, and mouse or you can use the remote console feature of Oracle ILOM (Integrated Lights Out Manager) to access a virtual KVM to the server from any machine. From there Oracle System Assistant will walk you through each of the steps necessary to set up your server. After configuring the network settings for Oracle System Assistant, the next step is to check for any new software or firmware for the server. Oracle System Assistant connects back to Oracle using your My Oracle Support account and downloads any updates that were made available to you for this specific server. This is where you really start to see the innovation that went into Oracle System Assistant. Firmware for Oracle ILOM and BIOS, operating system drivers, and other system firmware (including for option cards and disk drivers) come as a single bundle, downloading as a single unit, that has been engineered and tested to work together by Oracle. Oracle System Assistant figures out the right combination for your server, so you don't have to. Now that the server has the latest firmware, Oracle System Assistant will next walk you through configuring the hardware. From Oracle System Assistant, you can configure many Oracle ILOM settings, including the network settings and initial user accounts. This ensures that ILOM is accessible and ready to use. Oracle System Assistant is where all parts of the server come together. In addition to communicating with Oracle ILOM and interacting with BIOS, Oracle System Assistant understands and can configure the storage subsystem. Before installing the operating system, Oracle System Assistant can detect the storage configuration and configure RAID for all disks in the system. At this point, the server is ready to be provisioned with the host operating system. You can use Oracle System Assistant to provision a supported OS, including Oracle Linux, Oracle VM, RHEL, SuSe Linux, and Windows. And by using Oracle System Assistant, you can be sure that the proper OS drivers are installed for each of the installed hardware components. With Oracle System Assistant, initial setup of the server has never been easier. If we can innovate around problems and find solutions to make our servers easier to manage, this reduces IT costs and makes managing servers simpler. I think with Oracle System Assistant we have done just that. Josh Rosen is a Principal Product Manager at Oracle and previously spent more than a decade as a developer and architect of system management software. Josh has worked on system management for many of Oracle's hardware products ranging from the earliest blade systems to the latest Oracle x86 servers.

    Read the article

  • Troubleshooting VC++ DLL in VB.Net

    - by Jolyon
    I'm trying to make a solution in Visual Studio that consists of a VC++ DLL and a VB.Net application. To figure this out, I created a VC++ Class Library project, with the following code (I removed all the junk the wizard creates): mathfuncs.cpp: #include "MathFuncs.h" namespace MathFuncs { double MyMathFuncs::Add(double a, double b) { return a + b; } } mathfuncs.h: using namespace System; namespace MathFuncs { public ref class MyMathFuncs { public: static double Add(double a, double b); }; } This compiles quite happily. I can then add a VC++ console project to the solution, add a reference to the original project for this new project, and call it as follows: test.cpp: using namespace System; int main(array<System::String ^> ^args) { double a = 7.4; int b = 99; Console::WriteLine("a + b = {0}", MathFuncs::MyMathFuncs::Add(a, b)); return 0; } This works just fine, and will build to test.exe and mathsfuncs.dll. However, I want to use a VB.Net project to call the DLL. To do this, I add a VB.Net project to the solution, make it the startup project, and add a reference to the original project. Then, I attempt to use it as follows: MsgBox(MathFuncs.MyMathFuncs.Add(1, 2)) However, when I run this code, it gives me an error: "Could not load file or assembly 'MathFuncsAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format." Do I need to expose the method somehow? I'm using Visual Studio 2008 Professional.

    Read the article

  • Run the system configuration once the system has been installed

    - by dierre
    Hi guys, the problem is the following. I have an old computer that mounts a SATA Dvd Burner. The old MoBo (an AsRock P4VT8+) is not able to recognize the freaking burner when booting. So I had to convert my IDE HD to USB HD and mount it on my laptop and install Ubuntu from there. The problem now is that I'm obviously getting kernel panic every now and then so I was wondering if it is possibile to rerun only the system and the hardware configuration.

    Read the article

  • Cannot Create New Team Project TFS2010 TF249063 TF218017

    - by Kodicus
    Server: Windows 2008 R2 Standard Team Foundation Server 2010 WSS 3.0 TFS Configuration: Single Server instalation (including SharePoint) The following error occurs when trying to create a new team project from my local machine. The ://sourcecontrol site and ://sourcecontrol/sites/DefaultCollection/ site appears to be functioning fine and my user is a Site collection administrator on both. I can navigate both sites through a browser on my local machine. Thanks for your help! 2010-04-23T10:01:42 | Module: Internal | Team Foundation Server proxy retrieved | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | Retrieved IAuthorizationService proxy | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | TF30227: Project creation permissions retrieved | Completion time: 0.109382 seconds 2010-04-23T10:01:42 | Module: Internal | The template information for Team Foundation Server "sourcecontrol\DefaultCollection" was retrieved from the Team Foundation Server. | Completion time: 0.15626 seconds ---begin Exception entry--- Time: 2010-04-23T10:03:24 Module: Wizard Exception Message: TF218017: A SharePoint site could not be created for use as the team project portal. The following error occurred: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServerException) Exception Stack Trace: at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.ValidateSettings(ProjectCreationContext context) at Microsoft.VisualStudio.TeamFoundation.PortfolioProjectForm.OnFinish() Inner Exception Details: Exception Message: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServiceUnavailableException) Exception Stack Trace: at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.HandleException(Exception e) at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.CheckUrl(String absolutePath, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckUrl(ICredentials credentials, Uri adminUrl, Uri siteUrl, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckCreateSite(TfsConnection tfs, Uri adminUrl, Uri siteUrl) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) Inner Exception Details: Exception Message: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server. (type WebException) Exception Stack Trace: at System.Net.WebRequest.GetResponse() at Microsoft.TeamFoundation.Client.TeamFoundationClientProxyBase.AsyncWebRequest.ExecRequest(Object obj) Inner Exception Details: Exception Message: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. (type IOException) Exception Stack Trace: at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(WebRequest request, Boolean userRetrievedStream, Boolean probeRead) Inner Exception Details: Exception Message: An existing connection was forcibly closed by the remote host (type SocketException) Exception Stack Trace: at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- end Exception entry ---

    Read the article

  • Team Foundation Server 2010 and Sharepoint/WSS3.0

    - by Liam
    As I'm new to Team Foundation Server, this may seem a bit of a daft question but I have been tasked with installing TFS2010. What I want to know is, do I have to have a full version of MOSS 2007 installed to build a project dashboard for TFS or can I get away with just using WSS 3.0 that comes with TFS? Having looked through the docs for TFS, I get the idea that I have to have a full Sharepoint installation somewhere. Though I'd like this to be clarified if possible. Thanks in advance.

    Read the article

  • Visual Studio 2010 Productivity Power Tool Extensions

    - by ScottGu
    Last month I blogged about the Extension Manager that is built-into VS 2010 – as well as about a cool VS 2010 PowerCommands extension that provides some extra features for Visual Studio.  The Visual Studio 2010 Extension Manager provides an easy way for developers to quickly find and install extensions and plugins that enhance the built-in functionality to VS 2010. New VS 2010 Productivity Power Tools Release Earlier this week Jason Zander announced the availability of a new VS 2010 Productivity Power Tools release that includes a bunch of great new VS 2010 extensions that provide a bunch of cool new functionality for you to take advantage of.  You can download and install the release for free here.  Some of the code editor improvements it provides include: Entire Line Highlighting: Makes it easier to track cursor location within the editor Entire Line Selection: Triple Clicking a line in the code editor now selects the entire line (like with MS Word) Code Block Movement: Use Alt+Up/Down Arrow now moves selected code blocks up/down in the editor Consistent Tabs vs. Spaces: Ensure consistent tab vs. space usage across your projects Colorized Parameters: It is now easier to see/identify method parameters Column Guide: You can now add vertical column guidelines to help with text alignment and sizes Align assignments: Makes it easier to line-up multiple variable assignments within your code HTML Clipboard Support: Copy/paste code from VS into an HTML buffer (useful for blogging!) Ctrl + Click Go to Definition: You can now hold down the Ctrl key and click a type to go to its definition It also includes several tab management improvements for managing document tabs within the IDE: Show Close Button in Tab Well: Shows a close button in document well for the active tab (like VS 2008 did) Colored Tabs: You can now select the color of each document tab by project or by regex Pinned Tabs: Enables you to pin tabs to keep them always visible and available Vertical Tabs: You can now show document tabs vertically to fit more tabs than normal Remove Tabs by Usage Order: Better behavior when adding new tabs and one needs to be hidden for space reasons Sort Tabs by Project: Tabs can be sorted by project they belong to, keeping them grouped together Sort Tabs Alphabetically: Tabs can be sorted alphabetically And last – but not least – it includes a new and improved “Add Reference” dialog: This new Add Reference dialog caches assembly information – which means it loads within a second or two (note: the very first time it still loads assembly data – but it then caches it and makes it fast afterwards). The new Add Reference dialog also now includes searching support – making it easier to find the assembly you are looking for. You can read more about all of the above improvements in Jason’s blog post about the release. New Visualization and Modeling Feature Pack Release Earlier this week we also shipped a new feature pack that adds additional modeling and code visualization features to VS 2010 Ultimate.  You can download it here. The Visualization and Modeling Feature Pack includes a bunch of great new capabilities including: Web Site Visualization: New support for generating a DGML visualization for ASP.NET projects C/C++ Native Code Visualization: New support for generating DGML diagrams for C/C++ projects Generate Code from UML Class Diagrams: You can now generate code from your UML diagrams Create UML Class Diagrams from Code: Create UML diagrams from existing code bases Import UML from XML: Import UML class, sequence, and use case elements from XMI 2.1 files Custom Validation Layer Rules: Write custom code to create, modify, and validate layer diagrams Jason’s blog post covers more about these features as well. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • Visual Studio 2010 Hosting :: Connect to MySQL Database from Visual Studio VS2010

    - by mbridge
    So, in order to connect to a MySql database from VS2010 you need to 1. download the latest version of the MySql Connector/NET from http://www.mysql.com/downloads/connector/net/ 2. install the connector (if you have an older version you need to remove it from Control Panel -> Add / Remove Programs) 3. open Visual Studio 2010 4. open Server Explorer Window (View -> Server Explorer) 5. use Connect to Database button 6. in the Choose Data Source windows select MySql Database and press Continue 7. in the Add Connection window - set server name: 127.0.0.1 or localhost for MySql server running on local machine or an IP address for a remote server - username and password - if the the above data is correct and the connection can be made, you have the possibility to select the database If you want to connect to a MySql database from a C# application (Windows or Web) you can use the next sequence: //define the connection reference and initialize it MySql.Data.MySqlClient.MySqlConnection msqlConnection = null; msqlConnection = new MySql.Data.MySqlClient.MySqlConnection(“server=localhost;user id=UserName;Password=UserPassword;database=DatabaseName;persist security info=False”);     //define the command reference MySql.Data.MySqlClient.MySqlCommand msqlCommand = new MySql.Data.MySqlClient.MySqlCommand();     //define the connection used by the command object msqlCommand.Connection = this.msqlConnection;     //define the command text msqlCommand.CommandText = "SELECT * FROM TestTable;"; try {     //open the connection     this.msqlConnection.Open();     //use a DataReader to process each record     MySql.Data.MySqlClient.MySqlDataReader msqlReader = msqlCommand.ExecuteReader();     while (msqlReader.Read())     {         //do something with each record     } } catch (Exception er) {     //do something with the exception } finally {     //always close the connection     this.msqlConnection.Close(); }.

    Read the article

  • Ubuntu 14.04: After login, top- and sidepanel don't load and system settings don't open

    - by Löwe Simon
    I have Ubuntu 14.04 on a Medion Erazer with the Nvidia GTX570M card. At first, while I had not installed the last nvidia driver, each time I would try to suspend my pc it would freeze frame on the login. Once I managed to install the nvidia drivers, everything seemed to work up until I noticed that suddenly the system settings would not open anymore. I then rebooted my pc, but when I logged in I just end up with my cursor but no top panel or side pannel. Thankfully, I had installed the gnome desktops which works, except for the fact the system settings do not open also in the gnome desktop. I have tried following: Problems after upgrading to 14.04 (only background and pointer after login) except for reinstalling nvidia, since then I would be back at square one with suspend not working. When I try to launch system settings through the terminal, I get: simon@simon-X681X:~$ unity-control-center libGL error: No matching fbConfigs or visuals found libGL error: failed to load driver: swrast (unity-control-center:2806): Gdk-ERROR **: The program 'unity-control-center' received an X Window System error. This probably reflects a bug in the program. The error was 'BadLength (poly request too large or internal Xlib length erro'. (Details: serial 229 error_code 16 request_code 155 (GLX) minor_code 1) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the GDK_SYNCHRONIZE environment variable to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) Trace/breakpoint trap (core dumped) I know the 2 problems seem unrelated, but since they occured together, I am wondering if that is really the case. Your help is much appreciated, Simon

    Read the article

  • Entity system and rendering types

    - by Papi75
    I would like to implement entity system in my game and I've got some question about entity system and rendering. Currently, my renderer got two types of elements: Current design Mesh : A default renderable with a Material, a Geometry and a Transformable Sprite : A type of mesh with some methods like "flip" and "setRect" methods and a rect member (With an imposed geometry, a quad) This objects inherit from "Spacial" class. Questions: How can I handle this two types in an entity system? I'm thinking about using "MeshComponent" and "SpriteComponent", but if I do that, an entity could have a Mesh and a Sprite at the same type, it's look stupid, right? I thought the idea to have a parent "rendering" component : "RenderableComponent" for "MeshComponent" and "SpriteComponent" but it will be difficult to handle "cast" in the game (ex: did I need to ask entity-getComponent or SpineComponent, …) Thanks a lot for reading me! My entity system work like that: --------------------------------------------------------------------------- Entity* entity = world->createEntity(); MeshComponent* mesh = entity->addComponent<MeshComponent>(material); mesh->loadFromFile("monkey.obj"); PhysicComponent* physic = entity->addComponent<PhysicComponent>(); physic->setMass(5.4f); physic->setVelocity( 0.5f, 2.f ); --------------------------------------------------------------------------- class RenderingSystem { private: Scene scene; public: void onEntityAdded( Entity* entity ) { scene.addMesh( entity->getComponent<MeshComponent>() ); } } class PhysicSystem { private: World world; public: void onEntityAdded( Entity* entity ) { world.addBody( entity->getComponent<PhysicComponent>()->getBody() ); } void process( Entity* entity ) { PhysicComponent* physic = entity->getComponent<PhysicComponent>(); } } ---------------------------------------------------------------------------

    Read the article

  • Executing Components in an Entity Component System

    - by John
    Ok so I am just starting to grasp the whole ECS paradigm right now and I need clarification on a few things. For the record, I am trying to develop a game using C++ and OpenGL and I'm relatively new to game programming. First of all, lets say I have an Entity class which may have several components such as a MeshRenderer,Collider etc. From what I have read, I understand that each "system" carries out a specific task such as calculating physics and rendering and may use more that one component if needed. So for example, I would have a MeshRendererSystem act on all entities with a MeshRenderer component. Looking at Unity, I see that each Gameobject has, by default, got components such as a renderer, camera, collider and rigidbody etc. From what I understand, an entity should start out as an empty "container" and should be filled with components to create a certain type of game object. So what I dont understand is how the "system" works in an entity component system. http://docs.unity3d.com/ScriptReference/GameObject.html So I have a GameObject(The Entity) class like class GameObject { public: GameObject(std::string objectName); ~GameObject(void); Component AddComponent(std::string name); Component AddComponent(Component componentType); }; So if I had a GameObject to model a warship and I wanted to add a MeshRenderer component, I would do the following: warship->AddComponent(new MeshRenderer()); In the MeshRenderers constructor, should I call on the MeshRendererSystem and "subscribe" the warship object to this system? In that case, the MeshRendererSystem should probably be a Singleton("shudder"). From looking at unity's GameObject, if each object potentially has a renderer or any of the components in the default GameObject class, then Unity would iterate over all objects available. To me, this seems kind of unnecessary since some objects might not need to be rendered for example. How, in practice, should these systems be implemented?

    Read the article

  • VS2010 and Windows XP SP3

    - by abjbhat
    At home I've been running VS 2010 on a Windows 7 x64 machine without any issues, however at work we recently switched over to VS 2010 running on WinXP SP3 x86 - and I gotta say, the experience is terrible. There are severe graphical glitches. For ex, Intellisense doesn't quite work. You can start typing and the intellisense dropdown window seems to be working, but the text I'm typing vanishes. I can't see it until I hit the Escape key or refresh the window by say, alt-tabbing to another application and then back again to VS2010 If I cut/copy/paste and then move the cursor around by scrolling or using the arrow keys, different parts of the text window don't update themselves properly. I can see patches of a different piece of code where it shouldn't be. Other team members are also facing the similar issues as well. Is there some patch that I should install? I have already installed the UIA 3 patch ScottGu mentioned in his blog. Any help would be appreciated. -Thanks!

    Read the article

< Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >