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  • How can I use a compound condition in a join in Linq?

    - by Gary McGill
    Let's say I have a Customer table which has a PrimaryContactId field and a SecondaryContactId field. Both of these are foreign keys that reference the Contact table. For any given customer, either one or two contacts may be stored. In other words, PrimaryContactId can never be NULL, but SecondaryContactId can be NULL. If I drop my Customer and Contact tables onto the "Linq to SQL Classes" design surface, the class builder will spot the two FK relationships from the Customer table to the Contact table, and so the generated Customer class will have a Contact field and a Contact1 field (which I can rename to PrimaryContact and SecondaryContact to avoid confusion). Now suppose that I want to get details of all the contacts for a given set of customers. If there was always exactly one contact then I could write something like: from customer in customers join contact in contacts on customer.PrimaryContactId equals contact.id select ... ...which would be translated into something like: SELECT ... FROM Customer INNER JOIN Contact ON Customer.FirstSalesPersonId = Contact.id But, because I want to join on both the contact fields, I want the SQL to look something like: SELECT ... FROM Customer INNER JOIN Contact ON Customer.FirstSalesPersonId = Contact.id OR Customer.SecondSalesPersonId = Contact.id How can I write a Linq expression to do that?

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  • How do you pass a generic delegate argument to a method in .NET 2.0

    - by Seth Spearman
    Hello, I have a class with a delegate declaration as follows... Public Class MyClass Public Delegate Function Getter(Of TResult)() As TResult 'the following code works. Public Shared Sub MyMethod(ByVal g As Getter(Of Boolean)) 'do stuff End Sub End Class However, I do not want to explicitly type the Getter delegate in the Method call. Why can I not declare the parameter as follows... ... (ByVal g As Getter(Of TResult)) Is there a way to do it? My end goal was to be able to set a delegate for property setters and getters in the called class. But my reading indicates you can't do that. So I put setter and getter methods in that class and then I want the calling class to set the delegate argument and then invoke. Is there a best practice for doing this. I realize in the above example that I can set set the delegate variable from the calling class...but I am trying to create a singleton with tight encapsulation. For the record, I can't use any of the new delegate types declared in .net35. Answers in C# are welcome. Any thoughts? Seth

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  • Entity Filter child without include

    - by Lic
    i'm a C# developer and i have a trouble with Entity Framework 5. I have mapped my database with Entity using the default code generation strategy. In particolar there are three classes: menus, submenus and submenuitems. The relationships about three classes are: one menu - to many submenus one submenu - to many submenuitems. All classes have a boolean attribute called "Active". Now, i want to filter all the Menus with the SubMenus active, and the SubMenus with the SubMenuItems active. To get this i've tried this: var tmp = _model.Menus.Where(m => m.Active) .Select => new { Menu = x, SubMenu = x.SubMenus.Where(sb => sb.Active) .Select(y => new { SubMenu = y, SubMenuItem = y.SubMenuItems.Where(sbi => sbi.Active) }) }) .Select(x => x.Menu).ToList(); But didn't work. Someone can help me? Thank you for your help!

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  • Instrumenting a string

    - by George Polevoy
    Somewhere in C++ era i have crafted a library, which enabled string representation of the computation history. Having a math expression like: TScalar Compute(TScalar a, TScalar b, TScalar c) { return ( a + b ) * c; } I could render it's string representation: r = Compute(VerbalScalar("a", 1), VerbalScalar("b", 2), VerbalScalar("c", 3)); Assert.AreEqual(9, r.Value); Assert.AreEqual("(a+b)*c==(1+2)*3", r.History ); C++ operator overloading allowed for substitution of a simple type with a complex self-tracking entity with an internal tree representation of everything happening with the objects. Now i would like to have the same possibility for NET strings, only instead of variable names i would like to see a stack traces of all the places in code which affected a string. And i want it to work with existing code, and existing compiled assemblies. Also i want all this to hook into visual studio debugger, so i could set a breakpoint, and see everything that happened with a string. Which technology would allow this kind of things? I know it sound like an utopia, but I think visual studio code coverage tools actually do the same kind of job while instrumenting the assemblies.

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  • Java: Comparing a class with another within that class using a my own .equals

    - by user1670252
    I am making a method .equals replacing the equals method used. It accepts a object. I want it to check if that object equals the class that runs the .equals class. I know I want to compare all the private methods I have to that object. Is there a way to do this without making another private class to get the private variables from the object? How do I do this to compare equality not identity? I am stuck on this. Do i have to use == to compare? Also looking online i see others use recursion. If this is the way i have to do it can you show and explain it to me? so an example i have public boolean equals(Object o) { this is in a class we will call bobtheBuilder (first thing to pop in my head) I want to check if the object o is equal to the class he has private object array and a private int. I assume I want to check if the array and int of this class equal the array and int of the object.

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • How do I use the Enum value from a class in another part of code?

    - by ChiggenWingz
    Coming from a C# background from a night course at a local college, I've sort of started my way in C++. Having a lot pain getting use to the syntax. I'm also still very green when it comes to coding techniques. From my WinMain function, I want to be able to access a variable which is using an enum I declared in another class. (inside core.h) class Core { public: enum GAME_MODE { INIT, MENUS, GAMEPLAY }; GAME_MODE gameMode; Core(); ~Core(); ...OtherFunctions(); }; (inside main.cpp) Core core; int WINAPI WinMain(...) { ... startup code here... core.gameMode = Core.GAME_MODE.INIT; ...etc... } Basically I want to set that gameMode to the enum value of Init or something like that from my WinMain function. I want to also be able to read it from other areas. I get the error... expected primary-expression before '.' token If I try to use core.gameMode = Core::GAME_MODE.INIT;, then I get the same error. I'm not fussed about best practices, as I'm just trying to get the basic understanding of passing around variables in C++ between files. I'll be making sure variables are protected and neatly tucked away later on once I am use to the flexibility of the syntax. If I remember correctly, C# allowed me to use Enums from other classes, and all I had to do was something like Core.ENUMNAME.ENUMVALUE. I hope what I'm wanting to do is clear :\ As I have no idea what a lot of the correct terminology is.

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  • Entity Framework LINQ Query using Custom C# Class Method - Once yes, once no - because executing on the client or in SQL?

    - by BrooklynDev
    I have two Entity Framework 4 Linq queries I wrote that make use of a custom class method, one works and one does not: The custom method is: public static DateTime GetLastReadToDate(string fbaUsername, Discussion discussion) { return (discussion.DiscussionUserReads.Where(dur => dur.User.aspnet_User.UserName == fbaUsername).FirstOrDefault() ?? new DiscussionUserRead { ReadToDate = DateTime.Now.AddYears(-99) }).ReadToDate; } The linq query that works calls a from after a from, the equivalent of SelectMany(): from g in oc.Users.Where(u => u.aspnet_User.UserName == fbaUsername).First().Groups from d in g.Discussions select new { UnReadPostCount = d.Posts.Where(p => p.CreatedDate > DiscussionRepository.GetLastReadToDate(fbaUsername, p.Discussion)).Count() }; The query that does not work is more like a regular select: from d in oc.Discussions where d.Group.Name == "Student" select new { UnReadPostCount = d.Posts.Where(p => p.CreatedDate > DiscussionRepository.GetLastReadToDate(fbaUsername, p.Discussion)).Count(), }; The error I get is: LINQ to Entities does not recognize the method 'System.DateTime GetLastReadToDate(System.String, Discussion)' method, and this method cannot be translated into a store expression. My question is, why am I able to use my custom GetLastReadToDate() method in the first query and not the second? I suppose this has something to do with what gets executed on the db server and what gets executed on the client? These queries seem to use the GetLastReadToDate() method so similarly though, I'm wondering why would work for the first and not the second, and most importantly if there's a way to factor common query syntax like what's in the GetLastReadToDate() method into a separate location to be reused in several different places LINQ queries. Please note all these queries are sharing the same object context.

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  • Generating Fibonacci Numbers Using variable-Length Arrays Code Compiler Error.

    - by Nano HE
    Compile error in vs2010(Win32 Console Application Template) for the code below. How can I fix it. unsigned long long int Fibonacci[numFibs]; // error occurred here error C2057: expected constant expression error C2466: cannot allocate an array of constant size 0 error C2133: 'Fibonacci' : unknown size Complete code attached(It's a sample code from programming In c -3E book. No any modify) int main() { int i, numFibs; printf("How may Fibonacci numbers do you want (between 1 to 75)? "); scanf("%i", &numFibs); if ( numFibs < 1 || numFibs > 75){ printf("Bad number, sorry!\n"); return 1; } unsigned long long int Fibonacci[numFibs]; Fibonacci[0] = 0; // by definition Fibonacci[1] = 1; // ditto for ( i = 2; i < numFibs; ++i) Fibonacci[i] = Fibonacci[i-2] + Fibonacci[i-1]; for ( i = 0; i < numFibs; ++i) printf("%11u",Fibonacci[i]); printf("\n"); return 0; }

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  • grails question (sample 1 of Grails To Action book) problem with Controller and Service

    - by fegloff
    Hi, I'm doing Grails To Action sample for chapter one. Every was just fine until I started to work with Services. When I run the app I have the following error: groovy.lang.MissingPropertyException: No such property: quoteService for class: qotd.QuoteController at qotd.QuoteController$_closure3.doCall(QuoteController.groovy:14) at qotd.QuoteController$_closure3.doCall(QuoteController.groovy) at java.lang.Thread.run(Thread.java:619) Here is my groovie QuoteService class, which has an error within the definition of GetStaticQuote (ERROR: Groovy:unable to resolve class Quote) package qotd class QuoteService { boolean transactional = false def getRandomQuote() { def allQuotes = Quote.list() def randomQuote = null if (allQuotes.size() > 0) { def randomIdx = new Random().nextInt(allQuotes.size()) randomQuote = allQuotes[randomIdx] } else { randomQuote = getStaticQuote() } return randomQuote } def getStaticQuote() { return new Quote(author: "Anonymous",content: "Real Programmers Don't eat quiche") } } Controller groovie class package qotd class QuoteController { def index = { redirect(action: random) } def home = { render "<h1>Real Programmers do not each quiche!</h1>" } def random = { def randomQuote = quoteService.getRandomQuote() [ quote : randomQuote ] } def ajaxRandom = { def randomQuote = quoteService.getRandomQuote() render "<q>${randomQuote.content}</q>" + "<p>${randomQuote.author}</p>" } } Quote Class: package qotd class Quote { String content String author Date created = new Date() static constraints = { author(blank:false) content(maxSize:1000, blank:false) } } I'm doing the samples using Eclipse with grails addin. Any advice? Regards, Francisco

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  • Handle BACK key event in child view

    - by Mick Byrne
    In my app, users can tap on image thumbnails to see a full size version. When the thumbnail is tapped a bunch of new views are created in code (i.e. no XML), appended at the end of the view hierarchy and some scaling and rotating transitions happen, then the full size, high res version of the image is displayed. Tapping on the full size image reverses the transitions and removes the new views from the view hierarchy. I want users to also be able to press the BACK key to reverse the image transitions. However, I can't seem to catch the KeyEvent. This is what I'm trying at the moment: // Set a click listener on the image to reverse everything frameView.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { zoomOut(); // This works fine } }); // Set the focus onto the frame and then set a key listener to catch the back buttons frameView.setFocusable(true); frameView.setFocusableInTouchMode(true); frameView.requestFocus(); frameView.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { // The code never even gets here !!! if(keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) { zoomOut(); return true; } return false; } });

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  • Why does a Silverlight application show a blank browser screen when created from exported template?

    - by Edward Tanguay
    I created a silverlight app (without website) named TestApp, with one TextBox: <UserControl x:Class="TestApp.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480"> <Grid x:Name="LayoutRoot"> <TextBlock Text="this is a test"/> </Grid> </UserControl> I press F5 and see "this is a test" in my browser (firefox). I select File | Export Template | name it TestAppTemplate and save it. I create a new silverlight app based on the above template. The MainPage.xaml has the exact same XAML as above. I press F5 and see a blank screen in my browser. I look at the HTML source of both of these and they are identical. Everything I have compared in both projects is identical. What do I have to do so that a Silverlight application which is created from my exported template does not show a blank screen? (creating a WPF application from an exported template like this works fine)

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  • Need help extrapolating Java code

    - by Berlioz
    If anyone familiar with Rebecca Wirfs-Brock, she has a piece of Java code found in her book titled, Object Design: Roles, Responsibilities, and Collaborations. Here is the quote Applying Double Dispatch to a Specific Problem To implement the game Rock, Paper, Scissors we need to write code that determines whether one object “beats” another. The game has nine possible outcomes based on the three kinds of objects. The number of interactions is the cross product of the kinds of objects. Case or switch statements are often governed by the type of data that is being operated on. The object-oriented language equivalent is to base its actions on the class of some other object. In Java, it looks like this Here is the piece of Java code on page 16 ' import java.util.*; import java.lang.*; public class Rock { public static void main(String args[]) { } public static boolean beats(GameObject object) { if (object.getClass.getName().equals("Rock")) { result = false; } else if (object.getClass.getName().equals("Paper")) { result = false; } else if(object.getClass.getName().equals("Scissors")) { result = true; } return result; } }' ===This is not a very good solution. First, the receiver needs to know too much about the argument. Second, there is one of these nested conditional statements in each of the three classes. If new kinds of objects could be added to the game, each of the three classes would have to be modified. Can anyone share with me how to get this "less than optimal" piece of code to work in order to see it 'working'. She proceeds to demonstrate a better way, but I will spare you. Thanks

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  • How can I change jtable height at runtime

    - by wniroshan
    I hava a JFrame with multiple JPanels of similar width aligned one below other. I use one of these JPanels to display a JTable which is the last JPanel of the lot. This JPanel has a JScrollpane as a child component. This is where I try to add my table dynamically. Initial height of this JScrollpane is set to 40. I designed above template using Netbeans 6.8 Now I'm trying to add the table to the JPanel. When a button is pressed below code snippet is called. The class which includes this code extends javax.swing.JFrame class. I am expecting below code would adjust table height according to the row count and display the table. SearchTable = new JTable(RowData, DisplayNames) { @Override public boolean isCellEditable(int rowIndex, int vColIndex) { return false; } }; // if row count is less than 10 then display all the rows without a scroll bar if (SearchTable.getRowCount() < 10) { pnl_tblpanel.setPreferredSize(new Dimension(625, SearchTable.getRowHeight() * (SearchTable.getRowCount() + 4))); scr_tblholder.setPreferredSize(new Dimension(625, SearchTable.getRowHeight() * (SearchTable.getRowCount() + 4))); } else {// if row count is more than 10 display first 10 rows and add a scroll bar pnl_tblpanel.setPreferredSize(new Dimension(625, SearchTable.getRowHeight() * (10 + 2))); scr_tblholder.setAutoscrolls(true); } //pnl_tblpanel.add(scr_tblholder); scr_tblholder.setViewportView(SearchTable); //pnl_tblpanel.repaint(); pnl_tblpanel.validate(); this.validate(); //this.repaint(); pnl_tblpanel.setVisible(true); this.pack(); The table displays, but the table height is not changed according to the row count. It stays its default value. I have been trying many combinations of validate and repaint but nothing worked. (More in desperation) Can anyone shed some light on this Thank you

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  • Getting dialogue snippets from text using regular expressions

    - by sheldon
    I'm trying to extract snippets of dialogue from a book text. For example, if I have the string "What's the matter with the flag?" inquired Captain MacWhirr. "Seems all right to me." Then I want to extract "What's the matter with the flag?" and "Seem's all right to me.". I found a regular expression to use here, which is "[^"\\]*(\\.[^"\\]*)*". This works great in Eclipse when I'm doing a Ctrl+F find regex on my book .txt file, but when I run the following code: String regex = "\"[^\"\\\\]*(\\\\.[^\"\\\\]*)*\""; String bookText = "\"What's the matter with the flag?\" inquired Captain MacWhirr. \"Seems all right to me.\""; Pattern p = Pattern.compile(regex); Matcher m = p.matcher(bookText); if(m.find()) System.out.println(m.group(1)); The only thing that prints is null. So am I not converting the regex into a Java string properly? Do I need to take into account the fact that Java Strings have a \" for the double quotes?

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  • Am I fundamentally misunderstanding how Silverlight runs? (debugging issues)

    - by SP
    I've got a vs2010 solution containing an ASP.Net 4 website, and a Silverlight 4 project. The website is linked to the Silverlight project ('Map') and the ClientBin folder contains a Map.xap file. The Map project is very simple. It contains the default App.xaml and App.xaml.cs files. The MainPage.xaml file looks like this <UserControl x:Class="Map.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="380" d:DesignWidth="800"> <Canvas x:Name="MainCanvas" Width="800" Height="380"> <Canvas.Background> <ImageBrush ImageSource="map.png" Stretch="None"/> </Canvas.Background> </Canvas> The code behind for that looks like this: public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); throw new Exception(); } } Inside one of the website pages I have the default object pointing to my Silverlight xap When I run the website, I see my background image on the Canvas in the Silverlight window, so I know it's working in that sense. However, I cannot break on any breakpoints set in the MainPage.xaml.cs file (in IE). I have checked the correct settings for Silverlight debugging. And see that Exception I'm throwing in the MainPage constructor? I'm not seeing that either. In fact, nothing I put in there seems to be run at all, but I know the xaml is rendering because I can see my canvas background. What am I not getting here?

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  • Binding between Usercontrol with listbox and parent control (MVVM)

    - by walkor
    I have a UserControl which contains a listbox and few buttons. <UserControl x:Class="ItemControls.ListBoxControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"> <Grid> <ListBox:ExtendedListBox SelectionMode="Single" ItemsSource="{Binding LBItems}" Height="184"> <ListBox.ItemTemplate> <DataTemplate> <CheckBox Content="{Binding}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Button Command="RemoveCommand"/> </Grid> </UserControl> And the code behind: public static readonly DependencyProperty RemoveCommandProperty = DependencyProperty.Register("RemoveCommand", typeof(ICommand), typeof(ListBoxControl), null); public ICommand RemoveCommand { get { return (ICommand)GetValue(RemoveCommandProperty); } set { SetValue(RemoveCommandProperty, value); } } public static readonly DependencyProperty LBItemsProperty = DependencyProperty.Register("LBItems", typeof(IEnumerable), typeof(ListBoxControl), null); public IEnumerable LBItems { get { return (IEnumerable)GetValue(LBItemsProperty); } set { SetValue(LBItemsProperty, value); } } I'm using this control in the view like this: <ItemControls:ListBoxControl Height="240" Width="350" LBItems="{Binding Items, Converter={StaticResource ItemsConverter}, Mode=TwoWay}" RemoveCommand="{Binding RemoveCommand}"/> The command works fine, though the listbox binding doesn't. My question is - WHY?

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  • C/C++ macro/template blackmagic to generate unique name.

    - by anon
    Macros are fine. Templates are fine. Pretty much whatever it works is fine. The example is OpenGL; but the technique is C++ specific and relies on no knowledge of OpenGL. Precise problem: I want an expression E; where I do not have to specify a unique name; such that a constructor is called where E is defined, and a destructor is called where the block E is in ends. For example, consider: class GlTranslate { GLTranslate(float x, float y, float z); { glPushMatrix(); glTranslatef(x, y, z); } ~GlTranslate() { glPopMatrix(); } }; Manual solution: { GlTranslate foo(1.0, 0.0, 0.0); // I had ti give it a name ..... } // auto popmatrix Now, I have this not only for glTranslate, but lots of other PushAttrib/PopAttrib calls too. I would prefer not to have to come up with a unique name for each var. Is there some trick involving macros templates ... or something else that will automatically create a variable who's constructor is called at point of definition; and destructor called at end of block? Thanks!

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  • Outstanding issues with jQuery.ajax() in IE8?

    - by RyanV
    I am loading feed-items into a ul using this jQuery .ajax() call, which I basically lifted from http://www.makemineatriple.com/2007/10/bbcnewsticker/ var timestamp = true; //set whether timestamp is displayed in $.ajax({ type: "GET", url: "sample-feed.xml", dataType: "xml", success: function(xml) { $(xml).find('item').each(function(){ var title = $(this).find('title').text(); var link = $(this).find('link').text(); if(title.length >=57){ title = title.substring(0,54) + "..."; } var addItem = '<li class="tickerTitle"><a href="'+link+'">'+title+'</a>'; if (Boolean(timestamp)== true){ var time = new Date(Date.parse($(this).find('pubDate').text())); addItem +='<span class="timestamp">' + makestamp(time) +'</span></li>'; } $('ul#news').append(addItem); }); It works in Chrome 4 and Firefox 3.6, but I load it up in IE8 and somehow the ajax call fails. I have tried to use IE8's Developer tools to see where exactly it fails, but I haven't been successful yet. So two questions Is there anything blatantly wrong with my ajax call here that could be preventing me from seeing it in IE where it works in FF/Chrome? Are there any special considerations I have to make for the Internet Explorer family of browsers with regards to this particular jQuery method? I've done some googling on this but nothing obvious is coming up. One other note: I am currently using jQuery 1.3.2 due to some legacy scripts on the same site. I did try loading 1.4.2 and it had the same results on IE8

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  • How can several different datatypes be saved in one table

    - by poseidon
    This is my situation: I am constructing an ad-like application in Django and Mysql. I am using a flexible-ad approach where we have: a table with ad categories (several categories such as home, furniture, cars, etc.) id_category name a table with details for the ad categories (home: area, squared meters. car: seats, color.) id_detail id_category (the categ the detail describes) name type (boolean, char, int, long, etc.) the ad table (i am selling a house. i am selling a car.) id_ad id_category text date a table where i plan to consolidate the details of the ads (home: A-area, 500 sq-meters. car: 5 seats, red.) id_detail_ad id_ad id_detail value Is this possible? Can I have a table of details for all the ads, even if details include numbers, texts, booleans, etc? Or would I have to save them all as text and then interpret them via code accordingly? Please express your opinions. Thank you.

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  • PROLOG - DCG parsing

    - by user2895589
    Hello I am new Prolog and DGC.I want to write a DCG to parse time expressions like 10.20 am or 12 oclock. how can I check 10.20 am is valid expression or not for Olcock I wrote some code. oclock --> digit1,phrase1. digit1 --> [T],{digit1(T)}. digit1(1). digit1(2). digit1(3). digit1(4). digit1(5). digit1(6). digit1(7). digit1(8). digit1(9). digit1(10). digit1(11). digit1(12). phrase1 --> [P],{phrase1(P)}. phrase1(Oclock). i ma checking by query oclock([1,oclock],[]). can someone help me on this.

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  • Parsing CSS by regex

    - by Ross
    I'm creating a CSS editor and am trying to create a regular expression that can get data from a CSS document. This regex works if I have one property but I can't get it to work for all properties. I'm using preg/perl syntax in PHP. Regex (?<selector>[A-Za-z]+[\s]*)[\s]*{[\s]*((?<properties>[A-Za-z0-9-_]+)[\s]*:[\s]*(?<values>[A-Za-z0-9#, ]+);[\s]*)*[\s]*} Test case body { background: #f00; font: 12px Arial; } Expected Outcome Array( [0] => Array( [0] => body { background: #f00; font: 12px Arial; } [selector] => Array( [0] => body ) [1] => Array( [0] => body ) [2] => font: 12px Arial; [properties] => Array( [0] => font ) [3] => Array( [0] => font ) [values] => Array( [0] => 12px Arial [1] => background: #f00 ) [4] => Array( [0] => 12px Arial [1] => background: #f00 ) ) ) Real Outcome Array( [0] => Array ( [0] => body { background: #f00; font: 12px Arial; } [selector] => body [1] => body [2] => font: 12px Arial; [properties] => font [3] => font [values] => 12px Arial [4] => 12px Arial ) ) Thanks in advance for any help - this has been confusing me all afternoon!

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  • How to speed up a slow UPDATE query

    - by Mike Christensen
    I have the following UPDATE query: UPDATE Indexer.Pages SET LastError=NULL where LastError is not null; Right now, this query takes about 93 minutes to complete. I'd like to find ways to make this a bit faster. The Indexer.Pages table has around 506,000 rows, and about 490,000 of them contain a value for LastError, so I doubt I can take advantage of any indexes here. The table (when uncompressed) has about 46 gigs of data in it, however the majority of that data is in a text field called html. I believe simply loading and unloading that many pages is causing the slowdown. One idea would be to make a new table with just the Id and the html field, and keep Indexer.Pages as small as possible. However, testing this theory would be a decent amount of work since I actually don't have the hard disk space to create a copy of the table. I'd have to copy it over to another machine, drop the table, then copy the data back which would probably take all evening. Ideas? I'm using Postgres 9.0.0. UPDATE: Here's the schema: CREATE TABLE indexer.pages ( id uuid NOT NULL, url character varying(1024) NOT NULL, firstcrawled timestamp with time zone NOT NULL, lastcrawled timestamp with time zone NOT NULL, recipeid uuid, html text NOT NULL, lasterror character varying(1024), missingings smallint, CONSTRAINT pages_pkey PRIMARY KEY (id ), CONSTRAINT indexer_pages_uniqueurl UNIQUE (url ) ); I also have two indexes: CREATE INDEX idx_indexer_pages_missingings ON indexer.pages USING btree (missingings ) WHERE missingings > 0; and CREATE INDEX idx_indexer_pages_null ON indexer.pages USING btree (recipeid ) WHERE NULL::boolean; There are no triggers on this table, and there is one other table that has a FK constraint on Pages.PageId.

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • Flash AS3: How to Make scroll bar react to dynamic textfield movement?

    - by HeroicNate
    I've been looking for a tutorial and answer to this for a while but can't find what I'm looking for. I am loading html text into a dynamic textfield, and I have a scrollbar controlling the scroll using the code below. What I want to do is also add scroll up/down buttons and have the scroll bar move in relation to the text scroll. I was just going to use "tracklistingtext.scrollV -- " for the scroll buttons, but right now the scroll bar doesn't recognize the text movement. What do I need to do to get the scroll bar to listen to the text scroll position? var listTextreq:URLRequest=new URLRequest("tracklist.txt"); var listTextLoader:URLLoader = new URLLoader(); var bounds:Rectangle=new Rectangle(scrollMC.x,scrollMC.y,0,300); var scrolling:Boolean=false; function fileLoaded(event:Event):void { tracklistingtext.htmlText=listTextLoader.data; tracklistingtext.multiline=true; tracklistingtext.wordWrap=true; scrollMC.addEventListener(MouseEvent.MOUSE_DOWN, startScroll); stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll); addEventListener (Event.ENTER_FRAME, enterHandler); } listTextLoader.addEventListener(Event.COMPLETE, fileLoaded); listTextLoader.load(listTextreq); function startScroll(e:Event):void { scrolling=true; scrollMC.startDrag(false,bounds); } function stopScroll(e:Event):void { scrolling=false; scrollMC.stopDrag(); } function enterHandler (e:Event):void { if (scrolling == true) { tracklistingtext.scrollV = Math.round(((scrollMC.y - bounds.y)/300)*tracklistingtext.maxScrollV); } } Any help is greatly appreciated.

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