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  • Building NDK app with Android ADT on Windows

    - by Michael Sh
    While there are tons of information on the topic, there is no clear guide on how to compile C++ code in ADT. Is Cygwin is required? Where the build artifacts go? How to confogure the destination folder for the build package? Are there a debug and release versions? Is it possible to debug and step through the C++ code in ADT? Maybe it all is described in a single resource, then a link would be welcome!

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  • RESTful application validation. Mix of frontend/backend validation. How?

    - by Julian Davchev
    Hi. Using RESTful for all backend persistance and operations. I just pass data from frontend (by frontend I don't mean clientside but the part that is making use of the REST) to rest and data gets back success or no with validation errors if any. Thing is I have stuff that should be validated on frontend too..like csrf tokens, captcha etc. Only reasonable way is I mix validation coming from token/captcha checks and validation errors coming back from REST. Issue with this will be kinda automation as I wouldn't want form field names to map 1:1 with backend field names use by the REST documents. Any pointers ideas are more than welcome.

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  • TabBar in NavigationController Based iphone app

    - by iPhoneDev
    I have a simple navigation based iPhone app, in which user can navigate form one view to another view. There is only one view which have 4 tab. Each tab loads a a seperate nib with a corresponding controller. Each nib contains a tableview with some other controls for searching/filtering etc. Apprt from this I dont need tabBar in any view. So for ex: Login View Welcome View (With TabBar) user select Setting tab and select any setting option Setting Detail view(WITHOUT tabbar) Back WelcomView( With Tab Bar) I am confused how to add a tab bar in navigation based template where only one view is using tabBar all other uses Navigation I hope you understand my problem. I am new to iphone so any example/link will help a lot. Thanks

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  • C++ union assignment, is there a good way to do this?

    - by Sqeaky
    I am working on a project with a library and I must work with unions. Specifically I am working with SDL and the SDL_Event union. I need to make copies of the SDL_Events, and I could find no good information on overloading assignment operators with unions. Provided that I can overload the assignment operator, should I manually sift through the union members and copy the pertinent members or can I simply come some members (this seems dangerous to me), or maybe just use memcpy() (this seems simple and fast, but slightly dangerous)? If I can't overload operators what would my best options be from there? I guess I could make new copies and pass around a bunch of pointers, but in this situation I would prefer not to do that. Any ideas welcome!

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  • Visual Studio 2008, MSBuild: "replacement" projects

    - by liori
    Hello, My solution has a library project which needs a special environment to be built (lots of external libraries and tools)... but it is not vital to our application. We'd like to avoid installing these tools when not necessary (most of our developers work on other parts of code). We have created another project which has the same API, but has an empty implementation and is compilable without those external tools. I'd like to be able to easily switch between those projects and still get all the references in other projects correct. I don't know VS/MSBuild very well, but willing to learn whatever is necessary. Is it possible? I am looking for ideas... We're using Subversion, and solutions involving some hacks inside VCS are also welcome.

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  • How do I write Push and Pop in Scheme?

    - by kunjaan
    Right now I have (define (push x a-list) (set! a-list (cons a-list x))) (define (pop a-list) (let ((result (first a-list))) (set! a-list (rest a-list)) result)) But I get this result: Welcome to DrScheme, version 4.2 [3m]. Language: Module; memory limit: 256 megabytes. > (define my-list (list 1 2 3)) > (push 4 my-list) > my-list (1 2 3) > (pop my-list) 1 > my-list (1 2 3) What am I doing wrong? Is there a better way to write push so that the element is added at the end and pop so that the element gets deleted from the first?

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  • How to limit the number of connections to a SQL Server server from my tomcat deployed java applicati

    - by CJ
    I have an application that is deployed on tomcat on server A and sends queries to a huge variety of SQL Server databases on an server B. I am concerned that my application could overload this SQL Server database server and would like some way to preventing it making requests to connect to any database on that server if some arbitrary number of connections were already in existence and unclosed. I am looking at using connection pooling but am under the impression that this will only pool connections to a specific database on the SQL Server server, I want to control the total of these combined connections that will occur to many different databases (incidentally I can only find out the names of individual db's dynamically as they change day to day). Will connection pooling take care of this for me, are am I looking at this from the wrong perspective? I have no access to the configuration of the SQL Server server. Links to tutorials or working examples of your suggested solution are most welcome!

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  • Where do files included in MANIFEST.in end up?

    - by Brian Hicks
    I'm not sure if I can't find this or if my google-fu is just lacking at the moment: I've got some HTML template files included in a package, with the following MANIFEST.in: recursive-include flockdoc/templates *.html In development, I'm including these (for Jinja) by doing path calculations, assuming that the "templates" directory is next to a certain file. When the package is installed with setup.py (using setuptools) the templates aren't copied into site-packages with the code. I understand that they're supposed to be somewhere like dist-packages, but none of the documentation I can find is pointing me to where the actual files are. It's also not giving me "best practice" for including these in my code. Any suggestions would be welcome there. the setup.py in question So: where are my files?

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  • How to repaint another Qt class

    - by RR
    Hi all, I'm a new bit in Qt... I have a Qt GUI application (written by me), let's call it QtAPP.exe When QtAPP.exe running, I will use a QThread and QProcess to execute some external file, such as player.exe (written in native C). Here's my question: In QtAPP.exe, there are 2 classes, 1. QMainWindow - Core of QtAPP.exe 2. QThread - A thread class to execute external things For now, if I got a finished() signal in that QThread, how do I to force the QMainWindow to repaint itself ? Hope somebody can show me some tips, maybe sample code :) Any suggestion are welcome~

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  • Fast, Vectorizable method of taking floating point number modulus of special primes?

    - by caffiend
    Is there a fast method for taking the modulus of a floating point number? With integers, there are tricks for Mersenne primes, so that its possible to calculate y = x MOD 2^31 without needing division. Can any similar tricks be applied for floating point numbers? Preferably, in a way that can be converted into vector/SIMD operations, or moved into GPGPU code. The primes I'm interested in would be 2^7 and 2^31, although if there are more efficient ones for floating point numbers, those would be welcome.

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  • Convert Qcolor value to hex value

    - by vettipayyan
    I have implemented a Qcolor dialog box which opens on certain condition. To get the selected color after final selection i use the method selectedColor() which returns the value in QColor . When i print that value , it's like this : <PyQt4.QtGui.QColor object at 0x01DD7880> I want color value in hex value . like this : #DFDFDF (for grey ). If it's not hex , correct me. Is there any function to convert that? Any suggestions welcome .

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  • prevent using functions before initialization, constructors-like in C

    - by Hernán Eche
    This is the way I get to prevent funA,funB,funC, etc.. for being used before init #define INIT_KEY 0xC0DE //any number except 0, is ok static int initialized=0; int Init() { //many init task initialized=INIT_KEY; } int funA() { if (initialized!=INIT_KEY) return 1 //.. } int funB() { if (initialized!=INIT_KEY) return 1 //.. } int funC() { if (initialized!=INIT_KEY) return 1 //.. } The problem with this approach is that if some of those function is called within a loop so "if (initialized!=INIT_KEY)" is called again, and again, although it's not necessary. It's a good example of why constructors are useful haha, If it were an object I would be sure that when was created initialization was called, but in C, I don't know how to do it. Any other ideas are welcome!

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  • OutputDebugString + DebugView = not tabs!

    - by Steve
    I am dumping \t delimited data using using OutputDebugString and then use ex-Sysinternals DebugView to capture it. The problem is that all the data in DebugView appear to be space delimited, hence I need to perfrorm CTRL+H "\x20" "t" to replace spaces with the tabs before I can use it (I really need tab delimited data). Is there anyway to tell DebugView not to replace tabs with spaces? Or maybe there is a better tool available to capture output of the OutputDebugString function? Any ideas are very welcome!

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  • [SOLVED]Port C's fread(&struct,....) to Python

    - by user287669
    Hey, I'm really struggling with this one. I'am trying to port a small piece of someone else's code to Python and this is what I have: typedef struct { uint8_t Y[LUMA_HEIGHT][LUMA_WIDTH]; uint8_t Cb[CHROMA_HEIGHT][CHROMA_WIDTH]; uint8_t Cr[CHROMA_HEIGHT][CHROMA_WIDTH]; } __attribute__((__packed__)) frame_t; frame_t frame; while (! feof(stdin)) { fread(&frame, 1, sizeof(frame), stdin); // DO SOME STUFF } Later I need to access the data like so: frame.Y[x][y] So I made a Class 'frame' in Python and inserted the corresponding variables(frame.Y, frame.Cb, frame.Cr). I have tried to sequentially map the data from Y[0][0] to Cr[MAX][MAX], even printed out the C struct in action but didn't manage to wrap my head around the method used to put the data in there. I've been struggling overnight with this and have to get back to the army tonight, so any immediate help is very welcome and appreciated. Thanks

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  • Multiple View application and Navigation Bar

    - by byronh
    Hi. I'm working in a iphone view-based application. The application works this way: First view is a welcome view with buttons for load other views. Second view is a map that shows the location using gps. Third view is a search engine that loads some information to show on the map and on a list (This has two button to load map or table). Fourth view is a table view that shows the results and then loads the detail on another view and load a web site on another view. My problem is with this view, because i don't know how can implement a navigation bar in this view that loads the detail and the web view. Thanks for your help. Byron H.

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  • How can I replicate the functionality of the Flash Builder's release tool in ant?

    - by Chris R
    I want to build an ant script that does exactly the same compilation actions on a Flash Builder 4 (Gumbo) project as the Project->Export Release Build... menu item does. My ant-fu is reasonably strong, that's not the issue, but rather I'm not sure exactly what that entry is doing. Some details: I'll be using the 3.x SDK (say, 3.2 for the sake of specificity) to build this. I'll be building on a Mac, and I can happily use ant, make, or some weird shell script stuff if that's the way you roll. Any useful optimizations you can suggest will be welcome. The project contains a few assets, MXML and actionscript source, and a couple of .swcs that are built into the project (not RSL'd) Can someone provide an ant build.xml or makefle that they use to build a release .swf file from a similar Flex project?

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  • Rails Devise: How to access sign up page after signed in?

    - by Junior rails programmer
    hi All, I am new with rails and i am using "devise" gem for authentication purposes. At first i add a new user through default sign up page (E.g./users/sign_up) Then, i made "sign_up" page only available to signed_in users by following instructions from Devise before filter that prevents access to "new_user_registration_path" unless user is signed-in Now, after sign in process when i try open sign up page it always directs me to root_path! How can i access sign up page? My "roots.rb" file as follows: Example::Application.routes.draw do devise_for :users, :controllers => { :registrations => 'registrations'} resources :companies resources :orders resources :customers root :to => "welcome#index" end Thank you all!

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  • Stuck with the math in a Flash project, would parsing engine help?

    - by VideoDnd
    I've been stuck with the math in a Flash project? It's a loose design pattern my director formulated. My goal is to keep the project object oriented, and get 'non Flash obstacles' off my plate. Do you recommend using parsing engines for processing math? XML values going to AS3, updating a changing acceleration formula. I don't hate math, but it just doesn't seem OOP or good project planning to have the math stuck in Flash. Your comments are welcome.

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  • How to prepare an interview for Ruby on Rails developer position?

    - by Snehal
    Background about myself: I have about 3 years experience working in Java/J2EE. I am currently pursuing MS in Software Engineering at a reputed university. I have done several classwork projects on Ruby on Rails and can be considered at Intermediate level expertise with ROR. I have an interview coming up next week for a Ruby on Rails developer position at a startup. I have already prepared all the basics of Ruby on Rails but didn't get a lot input on the questions asked for ROR developers. Can you guys help me with the preparation? Any materials, suggestions would be welcome.

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  • Ruby on Rails: restrict file type with Paperclip using a flash uploader

    - by aperture
    I have a pretty basic Paperclip Upload model that is attached to a User model through has_many, and am using Uploadify to do the actual uploading. Flash sends all files with the content type of "application/octet-stream" so using validates_attachment_content_type rejects all files. In my create action, I am able to get the mime-type from the original file name, but only after it's been saved, with: def coerce(params) h = Hash.new h[:upload] = Hash.new h[:upload][:attachment].content_type = MIME::Types.type_for(h[:upload][:attachment].original_filename).to_s ... end and def create diff_params = coerce(params) @upload = Upload.new(diff_params[:upload]) ... end What would be the best way of white listing file types? I am thinking a before_validation method, but I'm not sure how that would work. Any ideas would be welcome.

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  • python dictionary with constant value-type

    - by s.kap
    hi there, I bumped into a case where I need a big (=huge) python dictionary, which turned to be quite memory-consuming. However, since all of the values are of a single type (long) - as well as the keys, I figured I can use python (or numpy, doesn't really matter) array for the values ; and wrap the needed interface (in: x ; out: d[x]) with an object which actually uses these arrays for the keys and values storage. I can use a index-conversion object (input -- index, of 1..n, where n is the different-values counter), and return array[index]. I can elaborate on some techniques of how to implement such an indexing-methods with reasonable memory requirement, it works and even pretty good. However, I wonder if there is such a data-structure-object already exists (in python, or wrapped to python from C/++), in any package (I checked collections, and some Google searches). Any comment will be welcome, thanks.

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  • program crashes at CIN input | C++

    - by TimothyTech
    hello okay, so i made a DOS program however my game always crashes on my second time running to the cin function. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; //call functions int create_enemyHP (int a); int create_enemyAtk (int a); int find_Enemy(int a); int create_enemyDef (int a); // user information int userHP = 100; int userAtk = 10; int userDef = 5; string userName; //enemy Information int enemyHP; int enemyAtk; int enemyDef; string enemies[] = {"Raider", "Bandit", "Mugger"}; int sizeOfEnemies = sizeof(enemies) / sizeof(int); string currentEnemy; int chooseEnemy; // ACTIONS int journey; int test; int main() { // main menu cout << "welcome brave knight, what is your name? " ; cin >> userName; cout << "welcome " << userName << " to Darland" << endl; //TRAVELING MENU: cout << "where would you like to travel? " << endl; cout << endl << " 1.> Theives Pass " << endl; cout << " 2.> Humble Town " << endl; cout << " 3.> Mission HQ " << endl; cin >> journey; if (journey == 1) { // action variable; string c_action; cout << "beware your journey grows dangerous " << endl; //begins battle // Creating the enemy, HP ATK DEF AND TYPE. ; srand(time(0)); enemyHP = create_enemyHP(userHP); enemyAtk = create_enemyAtk(userAtk); enemyDef = create_enemyDef(userDef); chooseEnemy = find_Enemy(sizeOfEnemies); currentEnemy = enemies[chooseEnemy]; cout << " Here comes a " << currentEnemy << endl; cout << "stats: " << endl; cout << "HP :" << enemyHP << endl; cout << "Attack : " << enemyAtk << endl; cout << "Defense : " << enemyDef << endl; ACTIONS: cout << "Attack <A> | Defend <D> | Items <I>"; cin >> c_action; //if ATTACK/DEFEND/ITEMS choice if (c_action == "A" || c_action == "a"){ enemyHP = enemyHP - userAtk; cout << " you attack the enemy reducing his health to " << enemyHP << endl; userHP = userHP - enemyAtk; cout << "however he lashes back causing you to have " << userHP << "health left " << endl; //end of ATTACK ACTION } the last line "cin c_action crashes. i use two other pages. they just create the functions. is it a complier issue. also why does my complier always shutdown after it runs he app. is there a way to stop it?

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  • Creating a fancy search bar with Swing components

    - by Kavon Farvardin
    I'm trying to come up with an elegant recreation of the search bar component in Thunderbird. The clear button doesn't appear until there is text in the box, so that screen-shot is a bit inaccurate. Should I use a layered pane and get some buttons to float above the box? (but then getting the text to not appear below the buttons would be hacky) Maybe just put buttons at the ends of the search bar and have it somehow blend in? Any ideas or maybe a style reconsideration is welcome, thank you.

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  • Implementation Details as a "Document" ( In generic terms) - Python, C++

    - by mgj
    Hi..:) For documentation and presentation purposes, we often find professionals/students creating SRS, coding guidelines etc. for these things there is some kind of a checklist which one could use to appropriately match what could relate to a specific case and accordingly one does a documentation for each. On those grounds could you please give me some sort of a checklist( any points/guidelines) one could use for going about Implementation( in the form of Implementation Details) in Python and C++ . Although this might sound specific as the query is "Implementation Details" and is different for different cases as one goes about the REAL implementation, I just want a SET of guidelines one should follow ( Preferably In Python, C++ specific, even for any other language is Welcome) if this( Implementation Details ) has to also be documented or presented. Hope the question is clear, I am sorry if it still sounds ambiguous, I guess this is the best I could do to frame my query. Thank you for your time...:)

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  • Codeigniter: simple form function

    - by Kevin Brown
    I'm stuck writing a simple form...I feel dumb. Here's my controller: function welcome_message(){ //Update welcome message $id = $this->session->userdata('id'); $profile['welcome_message'] = $this->input->post('welcome_message'); $this->db->update('be_user_profiles',$profile, array('user_id' => $id)); } And the html: <?php print form_open('home/welcome_message')?> <input type="checkbox" value="0" checked="false">Don't show me this again</input> <p> <input class="button submit" type="submit" class="close-box" value="Close" /> </p> <?php print form_close()?> Edit I simply need it to submit to a private function and return to the home page (page submitted from).

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