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  • Easiest PHP Shopping Cart to Skin

    - by ericofsac
    After frustration with installing custom designed skins for ZenCart, I was wondering which, if any, of the PHP shopping carts out there have a good templating system that makes it easy (or easier) to install custom designs?

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  • What should be owner type of a routed command?

    - by viky
    I am using wpf Custom Commands. While writing a custom Command, you need to define the owner type. Description says that it is the type that is registering the command. I was seeing some sample and there the Owner type was UIElement and in some others it was the class name itself. Whats the difference? What should be the owner type?

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  • Change cursor to loading animation

    - by superexsl
    Hey, I've got a few loading bars that appear during any postbacks. How can I use CSS to have the cursor change into a custom loading animation? In examples I've come across, I can only turn the cursor into other preset images (such as an hourglass). Is it possible for me to use a custom gif as the cursor? Thanks

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  • Setting style of ContextMenu on subitems

    - by thedesertfox
    I have created a custom style and template for MenuItem and ContextMenu, and for my first level, that works great, but whenever I add a SubMenu item, the style of that ContextMenu reverts back to the default style. How can I make sure that item uses my custom style? I've tried using the <;Style TargetType="ContextMenu" Key="{x:Type ContextMenu}" syntax as well, and it doesn't seem to be overriding it either.

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  • WIX Installing an EXE after Msi install finishes.

    - by Chris
    Hi, I have created an MSI package which when finishes runs an exe. <Package InstallerVersion="200" Compressed="yes" /> <Media Id="1" Cabinet="media1.cab" EmbedCab="yes" /> <Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLLOCATION" Name="Installer Example"> <Component Id="VSTOR30.EXE" Guid="4fb0aee7-ec5b-4179-8938-a2be4df8ca0e"> <File Id="VSTOR30.EXE" Source="C:\Projects\InstallationTarget\ExampleInstaller\VSTOR30.EXE" KeyPath="yes" Checksum="yes" /> </Component> </Directory> </Directory> </Directory> <Feature Id="ProductFeature" Title="Installation Target" Level="1"> <ComponentRef Id="VSTOR30.EXE" /> </Feature> <InstallExecuteSequence> <Custom Action="RunEXE" After="InstallFinalize">NOT Installed</Custom> </InstallExecuteSequence> <CustomAction Id="RunEXE" FileKey="VSTOR30.EXE" ExeCommand="[#VSTOR30.EXE]" Execute="immediate" Return="asyncNoWait"> </CustomAction> <UI /> The MSI installs but the EXE is not run. I am calling it after Install Finalize and checking the install sequence in ORCA shows that it is being called at the correct time. I need deploy this through group policy software installation which uses a silent install without inputs. If i use a custom UI and run the EXE in the exit dialog <UI> <UIRef Id="WixUI_Minimal" /> <Publish Dialog="ExitDialog" Control="Finish" Event="DoAction" Value="LaunchApplication">WIXUI_EXITDIALOGOPTIONALCHECKBOX = 1 and NOT Installed</Publish> </UI> <Property Id="WIXUI_EXITDIALOGOPTIONALCHECKBOXTEXT" Value="RunEXE" /> <!-- Step 3: Include the custom action --> <Property Id="WixShellExecTarget" Value="[#VSTOR30.exe]" /> <CustomAction Id="RunEXE" BinaryKey="WixCA" DllEntry="WixShellExec" Impersonate="yes" /> Then i can install the software after the msi has finished running, however when putting this group policy the EXE doesn't install. Is there anything i am missing? Chris

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  • removing the default blue color on focus

    - by rupesh
    Hi all I have a created a custom Button field , when the button is on focus default blue background is coming , i want to remove that blue background . actually i am placing image on button and on image there are certain area which is transparent . when that custom button is on focus then blue background is displayed . i want to remove that blue background. Thanks alot

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  • Optimizing UITableView

    - by Daniel Granger
    I have a UITableview made up with a custom cell loaded from a nib. This custom cell has 9 UILabel s and thats all. When scrolling the table on my iPhone the tables scrolling motion is slightly jerky, its not as smooth as other tableviews! (On the simulator it scrolls fine but I guess its using the extra power of my mac) Are there any tips to help optimize this or any tableview or methods to help find the bottleneck. Many Thanks

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  • Eclipse + Android + JUnit test references android.os class = NoClassDefFoundError WTF

    - by Peter Pascale
    I have a custom timer that extends android.os.CountDownTimer. I have a test in the test project (standard Android/Eclipse project config) that tests the custom Timer. When I try to run this test, I get a java.lang.NoClassDefFoundError: android/os/CountDownTimer at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:698) You get the idea. Can I not run code that references android code code in junit test?

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  • Get Generated Code's File Path in Visual Studio?

    - by bluevoodoo1
    When using code generation templates in visual studio, is it possible to get the current location of the .tt file when the 'custom tool' runs? Suppose my custom template lives in c:\projects\something\template.tt When it does its magic, is there a way to return the path above? <#=PathOfCurrentTTFile #> (so that PathOfCurrentTTFile == c:\projects\something\template.tt)

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  • Error in python - don't understand

    - by Jasper
    Hi, I'm creating a game, and am quite new to Python generally. I created a function 'descriptionGenerator()' which generates a description for characters and objects either randomly or using variables passed to it. It seemed to be working, but every now and then it wouldn't work correctly. So i placed it in a loop, and it never seems to be able to complete the loop without one of the iterations having this problem. The code is as follows: #+------------------------------------------+ #| Name: bitsandpieces.py | #| A module for the 'Europa I' game | #| created for the Game Making Competition | #| | #| Date Created/Modified: | #| 3/4/10 | 3/4/10 | #+------------------------------------------+ # Import the required modules # Import system modules: import time import random # Import 3rd party modules: # Import game modules: # Define the 'descriptionGenerator()' function def descriptionGenerator(descriptionVariables): descriptionVariableSize = len(descriptionVariables) if descriptionVariables[0] == 'char': # If there is only one variable ('char'), create a random description if descriptionVariableSize == 1: # Define choices for descriptionVariables to be generated from gender_choices = ['male', 'female'] hair_choices = ['black', 'red', 'blonde', 'grey', 'brown', 'blue'] hair_choices2 = ['long', 'short', 'cropped', 'curly'] size_choices = ['tubby', 'thin', 'fat', 'almost twig-like'] demeanour_choices = ['glowering', 'bright', 'smiling', 'sombre', 'intelligent'] impression_choices = ['likeable', 'unlikeable', 'dangerous', 'annoying', 'afraid'] # Define description variables gender = random.choice(gender_choices) height = str(float('0.' + str(random.randint(1, 9))) + float(random.randint(1, 2))) if float(height) > 1.8: height_string = 'tall' if float(height) > 2: height_string = 'very tall' elif float(height) < 1.8 and float(height) > 1.5: height_string = 'average' elif float(height) < 1.5: height_string = 'short' if float(height) < 1.3: height_string = 'very short' hair = random.choice(hair_choices2) + ' ' + random.choice(hair_choices) size = random.choice(size_choices) demeanour = random.choice(demeanour_choices) impression = random.choice(impression_choices) # Collect description variables in list 'randomDescriptionVariables' randomDescriptionVariables = ['char', gender, height, height_string, hair, size, demeanour, impression] # Generate description using the 'descriptionGenerator' function descriptionGenerator(randomDescriptionVariables) # Generate the description of a character using the variables passed to the function elif descriptionVariableSize == 8: if descriptionVariables[1] == 'male': if descriptionVariables[7] != 'afraid': print """A %s man, about %s m tall. He has %s hair and is %s. He is %s and you get the impression that he is %s.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[7] == 'afraid': print """A %s man, about %s m tall. He has %s hair and is %s. He is %s.\nYou feel that you should be %s of him.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[1] == 'female': if descriptionVariables[7] != 'afraid': print """A %s woman, about %s m tall. She has %s hair and is %s. She is %s and you get the impression that she is %s.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[7] == 'afraid': print """A %s woman, about %s m tall. She has %s hair and is %s. She is %s.\nYou feel that you should be %s of her.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) else: pass elif descriptionVariables[0] == 'obj': # Insert code here 2 deal with object stuff pass print print myDescriptionVariables = ['char'] i = 0 while i < 30: print print print descriptionGenerator(myDescriptionVariables) i = i + 1 time.sleep(10) When it fails to properly execute it says this: Traceback (most recent call last): File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/Code/Code 2.0/bitsandpieces.py", line 79, in <module> descriptionGenerator(myDescriptionVariables) File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/Code/Code 2.0/bitsandpieces.py", line 50, in descriptionGenerator randomDescriptionVariables = ['char', gender, height, height_string, hair, size, demeanour, impression] UnboundLocalError: local variable 'height_string' referenced before assignment Thanks for any help with this

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  • Creating child within xml file.

    - by Kaloyan
    Hey, guys. I want to ask if someone can give me an example of creating child through xml. I mean creating custom components through xml (for every xml tag you create your own custom component and then add it as a child to the stage). I hope is it clear enough... :)

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  • Need help on awk/sed/ perl pattern with regex / grep

    - by Jayakumar K
    Sample file output from grep file1:my $dbh = DBI->connect("dbi:mysql:$database_name", $DB_USER, $DB_PASSWD) file2:($dbc,$rc) = mysql_connect($mysql_host,$mysql_user,$mysql_password); The awk pattern should get values databasename, DB_USER And DB_PASSWD from line 1 and mysql_host,mysql_user and mysql_password from line 2 i.e all variables inside the function. Then it should search for the declaration of that variable in file before : (semicolon) ex: databasename in file1 may be $databasename = "dbweb" ; ex: mysql_user in file2 may be $mysql_user="root" ; Result: It should display variable declarations of all 6 variables along with filenames file2:$mysql_host = "db1"; file2:$mysql_user = "root"; file1:$DB_USER = 'user';

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  • Sharepoint how to get a list of Sharepoint specific fields/columns

    - by BeraCim
    Hi all: I have a list of fields/columns that comprises of Sharepoint specific fields/columns, my own custom fields/columns, and a bunch of custom fields/columns created by someone else (which I dont know what they are yet). My goal is to get the list of the fields/columnns created by that someone else. My first hurdle lies in how to tell which ones are from Sharepoint. So I was wondering is there any way to programmatically retrieve a list of Sharepoint Specific fields/columns? Thanks.

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  • What paths are guaranteed to exist on Windows Server 2008 R2?

    - by jpmc26
    What paths are guaranteed to exist on a Windows Server 2008 R2 instance? A client is requiring that some instructions specify exact paths in all cases. (The person executing said instructions is not supposed to have to decide on any path themselves, even when the path makes absolutely no difference.) So I need to know what paths I can rely on to be there. It's fine with me if they involve environment variables, but they need to be variables guaranteed to hold an existing path. (That is, no modification to a path that doesn't exist possible.) Or are there no guaranteed paths?

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  • Add property to an ASP.NET MVC 2 ViewUserControl

    - by roosteronacid
    I have created a ViewUserControl in my ASP.NET MVC 2 project. This ViewUserControl serves as the general page-header for all views in the project. How can I add a custom property on ViewUserControls, accessible from views using that control?..: <%@ Register Src="../Shared/Header.ascx" TagName="Header" TagPrefix="uc" %> <uc:Header runat="server" ID="ucHeader" MenuItemHighlighted="Menuitem.FrontPage" /> <!-- custom property, here -->

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  • How to change colors for ListView, alternating row color?

    - by Gerry
    I have a couple of list views, one uses TextViews laid out with xml, the other uses a custom class derived from View. The default halloween color scheme is pretty ugly. How can I change the background and selection colors for the list elements. Ideally, I'd like to be able to do this in code not xml, to handle the custom view. Thanks, Gerry

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  • How do you embed XHTML into APT file when using Maven to generate a site?

    - by Clinton
    I am using maven to generate a website for a Java project, which uses APT "Almost Plain Text" as a wiki like markup. Maven takes this and turns it into XHTML. I already have a custom template/skin that I am using for the site, but the index page will have a couple of extra custom design elements that are beyond the capabilities of APT. So how can you add xhtml to the apt file so that it gets correctly embedded in the final output? Thanks.

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  • Serializing WPF RichTextBox to XAML vs RTF

    - by chaiguy
    I have a RichTextBox and need to serialize its content to my database purely for storage purposes. It would appear that I have a choice between serializing as XAML or as RTF, and am wondering if there are any advantages to serializing to XAML over RTF, which I would consider as more "standard". In particular, am I losing any capability by serializing to RTF instead of XAML? I understand XAML supports custom classes inside the FlowDocument, but I'm not currently using any custom classes (though the potential for extensibility might be enough reason to use XAML).

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  • Serializing WPF RichTextBox to XAML vs RTF

    - by chaiguy
    I have a RichTextBox and need to serialize its content to my database purely for storage purposes. It would appear that I have a choice between serializing as XAML or as RTF, and am wondering if there are any advantages to serializing to XAML over RTF, which I would consider as more "standard". In particular, am I losing any capability by serializing to RTF instead of XAML? I understand XAML supports custom classes inside the FlowDocument, but I'm not currently using any custom classes (though the potential for extensibility might be enough reason to use XAML).

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  • How do you 'clone' WebControls in C# .NET ?

    - by Adz
    My basic question is, in .NET, how do I clone WebControls? I would like to build a custom tag, which can produce multiple copies of its children. Ultimately I intend to build a tag similar to in JSP/Struts. But the first hurdle I have is the ability to duplicate/clone the contents of a control. Consider this rather contrived example; <custom:duplicate count="2"> <div> <p>Some html</p> <asp:TextBox id="tb1" runat="server" /> </div> </custom:duplicate> The HTML markup which is output would be something like, <div> <p>Some html</p> <input type="text" id="tb1" /> </div> <div> <p>Some html</p> <input type="text" id="tb1" /> </div> Note: I know i have the id duplicated, I can come up with a solution to that later! So what we would have is my custom control with 3 children (I think) - a literal control, a TextBox control, and another literal control. In this example I have said 'count=2' so what the control should do is output/render its children twice. What I would hope to do is write some "OnInit" code which does something like: List<WebControl> clones; for(int i=1; i<count; i++) { foreach(WebControl c in Controls) { WebControl clone = c.Clone(); clones.Add(clone); } } Controls.AddRange(clones); However, as far as I can tell, WebControls do not implement ICloneable, so its not possible to clone them in this way. Any ideas how I can clone WebControls?

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  • Simplify a batch of git commands

    - by Bogdan Gusiev
    When I want to merge one branch to another I use to do the following(in this example master to custom): git checkout master && git pull && git checkout custom && git merge master Can somebody suggest how to simplify this? Thanks, Bogdan.

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  • Get Attribute value in ViewEngine ASP.NET MVC 3

    - by Kushan Fernando
    I'm writting my own view engine. public class MyViewEngine : RazorViewEngine { public override ViewEngineResult FindView(ControllerContext controllerContext, string viewName, string masterName, bool useCache) { // Here, how do I get attributes defined on top of the Action ? } } ASP.NET MVC Custom Attributes within Custom View Engine Above SO Question has how to get attributes defined on top of the Controller. But I need to get attributes defined on Action.

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Qt Plugins Not Working

    - by Austin
    I've created a custom widget plugin. The plugin integrates fine with Qt Creator but when I compile the program, I'm getting this error: "test.h: No such file or directory" Where test.h is the name of the custom widget. What am I doing wrong? This is the *.pro file of the application: TEMPLATE = app SOURCES += main.cpp \ mainwindow.cpp HEADERS += mainwindow.h FORMS += mainwindow.ui This is the *.pro file of the plugin: CONFIG += designer plugin debug_and_release TARGET = $$qtLibraryTarget(testplugin) TEMPLATE = lib HEADERS = testplugin.h SOURCES = testplugin.cpp RESOURCES = icons.qrc target.path = $$[QT_INSTALL_PLUGINS]/designer INSTALLS += target include(test.pri)

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