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  • How can I hash a string to an int using c++?

    - by zebraman
    I have to write my own hash function. If I wanted to just make the simple hash function that maps each letter in the string to a numerical value (i.e. a=1, b=2, c=3, ...), is there a way I can perform this hash on a string without having to first convert it to a c-string to look at each individual char? Is there a more efficient way of hashing strings?

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  • Level Creator for iPhone Game

    - by atomical
    I'm making an iPhone game that has several maps with graphics attached. The graphics may allow the player to pass through them or block them. Is there an application for OS X that will allow me to pass some of this work off to a designer without having to reinvent the wheel and develop a map creator.

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  • Dynamically Rendering in a Scrollable Area

    - by James
    What is the generic algorithm or process that is commonly used to dynamically render portions of a scrolling area? For example, in Google Maps, when the user scrolls past the bounds of the currently rendered area, a grey checkerboard pattern is displayed within the not-yet-rendered portions while the application loads and renders those areas. I'm looking specifically for the approach, or the mathematics, related to filling a graphics area in chunks based on what has just come into view. If possible, I'm looking for anything relevant to the GDI+ process of doing so.

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  • ASP.NET MVC routing issue: How to allow "\" in id's

    - by Bipul
    I am using following route map routes.MapRoute( "RenderAssociatedForm", "DoAction/{nodeLevelId}/{nodeSystemId}", new { controller = "FrontEnd", action = "RenderAssociatedForm", }); Now nodeLevelId can be anything like zs\bbal. As we know that we should escape '\', so we are using 'zs%5cbbal'. But still the following url is not mapping to this route. //localhost/DoAction/zs%5cbbal/5 When I try simple Id without the escape character, it maps properly. Can anybody tell me where I am going wrong?

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  • Deep clone utility recomendation

    - by Supowski
    Is there any utility for deep cloning for java collections: Arrays Lists Maps NOTE: prefer some solution without usage of serialization, but with use of Object.clone() method. I can be sure that my custom object will implement clone() method and will use only java-standard classes that are cloneable...

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  • Cannot run the Map Example

    - by Tsimmi
    Hi! I'm trying to run the google maps example but it keep giving me in the console: "WARNING: Application does not specify an API level requirement!" "Device API version is 7 (Android 2.1)" The application never starts, instead, it shows that frame with: "The application (...) has stopped unexpectedly..." Can Anyone point what might be the the problem? Thanks

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  • Campus Tour iPhone App

    - by itska
    I am I want to develop a Campus Map application on iPhone. I am searching for a way to figure out how to sync Current Location from Maps with my campus map. Or is there any other approach for building this app ? Suggest some good websites/ blogs/ groups working on something similar so that I can get information.

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  • Dynamicall Rendering in a Scrollable Area

    - by James
    What is the generic algorithm or process that is commonly used to dynamically render portions of a scrolling area? For example, in Google Maps, when the user scrolls past the bounds of the currently rendered area, a grey checkerboard pattern is displayed within the not-yet-rendered portions while the application loads and renders those areas. I'm looking specifically for the approach, or the mathematics, related to filling a graphics area in chunks based on what has just come into view. If possible, I'm looking for anything relevant to the GDI+ process of doing so.

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  • Erlang: What are the pros and cons of different methods for avoiding intermediate variables?

    - by erlacher
    At one point while traveling the web, I came across a great page which contrasted the clarity and terseness of different methods of doing a sequence of operations without having to make a bunch of throwaway variables, e.g., Var1, Var2, Var3. It tried list comprehensions, folds, maps, etc. For some reason, now matter what I google, I can't find it again. Anyone have any idea what I'm talking about? Or want to explore the topic anyway?

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  • Commercial Mapping software - South Africa

    - by Ian
    Hi, I am looking for a good quality and reliable mapping solution for South Africa. We require similar functionality to Bing and Google. ie plotting markers on the map, geocoding, drawing polygons, popups on the map showing content etc. So far Google maps looks like the winner, but are there other options that you would recommend. thanks

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  • Hash Table v/s STL map in C++

    - by anon
    Hi, I am trying to learn C++ maps. Was just wondering about the implementation of STL map. I read it employs Binary search tree. Is there a implementation of hash table in STL? How exactly do STL map stores Key Value pairs?

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  • How to autodoc .Net Google code projects?

    - by Remus Rusanu
    I know how to generate html documentation using Sandcastle and similar tools. But if I want to host the project on Google code, how can I easily publish the documentation straight into the Google project Wiki pages? I can see the SVN repository has a wiki folder which I assume maps to the project Wiki pages and I guess I can make a build step to build the documentation from the autodoc tags. But is there some tool that generates wiki compatible format from the code documentation tags?

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  • Another void C# question

    - by Jim Jones
    Have a type in the header files I'm working with called VTVOID it is the type of a struct element and a number of parameters. In the header file defining types is the line #define VTVOID void I read in another discussion the void maps to System.Void however when I plug that into the C# code I get the error "System.Void cannot be used in C# -- use typeof(void) to get the void object." So what type do I plug in? Jim

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  • GoogleMaps API extracting building shape information.

    - by manionml
    Hi, I'm looking for a way to extract building shape (polygon) information from google maps automatically. It appears that you can only downloaded information relating to shapes you've created yourself. Example here. Information relating to building shape and height is stored by google, so I'm hoping there's a way to extract it.

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  • android: how do i open another app from my app?

    - by mtmurdock
    I understand how to use intents and startActivity() when opening another activity within my own app, but how do you start a different app? specifically: -how do you determine if the user has the needed app installed on their device? -how do you start that app? -how do you pass parameters to that app? -how do you find all this info out for a specific app (say Adobe reader, or google maps)?

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  • How can I represent a line of music notes in a way that allows fast insertion at any index?

    - by chairbender
    For "fun", and to learn functional programming, I'm developing a program in Clojure that does algorithmic composition using ideas from this theory of music called "Westergaardian Theory". It generates lines of music (where a line is just a single staff consisting of a sequence of notes, each with pitches and durations). It basically works like this: Start with a line consisting of three notes (the specifics of how these are chosen are not important). Randomly perform one of several "operations" on this line. The operation picks randomly from all pairs of adjacent notes that meet a certain criteria (for each pair, the criteria only depends on the pair and is independent of the other notes in the line). It inserts 1 or several notes (depending on the operation) between the chosen pair. Each operation has its own unique criteria. Continue randomly performing these operations on the line until the line is the desired length. The issue I've run into is that my implementation of this is quite slow, and I suspect it could be made faster. I'm new to Clojure and functional programming in general (though I'm experienced with OO), so I'm hoping someone with more experience can point out if I'm not thinking in a functional paradigm or missing out on some FP technique. My current implementation is that each line is a vector containing maps. Each map has a :note and a :dur. :note's value is a keyword representing a musical note like :A4 or :C#3. :dur's value is a fraction, representing the duration of the note (1 is a whole note, 1/4 is a quarter note, etc...). So, for example, a line representing the C major scale starting on C3 would look like this: [ {:note :C3 :dur 1} {:note :D3 :dur 1} {:note :E3 :dur 1} {:note :F3 :dur 1} {:note :G3 :dur 1} {:note :A4 :dur 1} {:note :B4 :dur 1} ] This is a problematic representation because there's not really a quick way to insert into an arbitrary index of a vector. But insertion is the most frequently performed operation on these lines. My current terrible function for inserting notes into a line basically splits the vector using subvec at the point of insertion, uses conj to join the first part + notes + last part, then uses flatten and vec to make them all be in a one-dimensional vector. For example if I want to insert C3 and D3 into the the C major scale at index 3 (where the F3 is), it would do this (I'll use the note name in place of the :note and :dur maps): (conj [C3 D3 E3] [C3 D3] [F3 G3 A4 B4]), which creates [C3 D3 E3 [C3 D3] [F3 G3 A4 B4]] (vec (flatten previous-vector)) which gives [C3 D3 E3 C3 D3 F3 G3 A4 B4] The run time of that is O(n), AFAIK. I'm looking for a way to make this insertion faster. I've searched for information on Clojure data structures that have fast insertion but haven't found anything that would work. I found "finger trees" but they only allow fast insertion at the start or end of the list. Edit: I split this into two questions. The other part is here.

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  • How to create a game map?

    - by dfd
    I am trying to develop a strategy game and i am thinking of creating the following game maps similar to below. How do i go about doing it and what kind of software to use of books/ tutorials to follow? Thanks

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