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  • Avoiding unsafe cast for generic situation involving runtime passing of class

    - by Bart van Heukelom
    public class AutoKeyMap<K,V> { public interface KeyGenerator<K> { public K generate(); } private KeyGenerator<K> generator; public AutoKeyMap(Class<K> keyType) { // WARNING: Unchecked cast from AutoKeyMap.IntKeyGen to AutoKeyMap.KeyGenerator<K> if (keyType == Integer.class) generator = (KeyGenerator<K>) new IntKeyGen(); else throw new RuntimeException("Cannot generate keys for " + keyType); } public void put(V value) { K key = generator.generate(); ... } private static class IntKeyGen implements KeyGenerator<Integer> { private final AtomicInteger ai = new AtomicInteger(1); @Override public Integer generate() { return ai.getAndIncrement(); } } } In the code sample above, what is the correct way to prevent the given warning, without adding a @SuppressWarnings, if any?

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  • Developing Installer Packages, are Visual Studio Setup Projects suitable for complex setups

    - by Robert
    Are "Visual Studio Setup" Projects suitable for complex setups in different versions? The application is rather large ( 500.000 lines of code) and is under continuous development. Every 6 to 10 month a new version gets released. We have multiple configuration files (INI and XML), registry keys, database migration scripts, etc. The application is in the progress of being migrated from VB6 to .NET . The old installer was build with Installshield. The feedback to Installshield is: Bad adaptability, bad reuse - thats way we are evaluating "Visual Studio Setup" as an alternative. Other products we consider: Free Solutions WiX NSIS Commercial Solutions Installshield (again..) Wise Advanced Installer sth. missing? Solutions we don't like to consider: Inno Setup (It just doesn't feel right)

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  • Coldfusion 8: Array of structs to struct of structs

    - by davidosomething
    I've got an array items[] Each item in items[] is a struct. item has keys id, date, value (i.e., item.id, item.date, item.value) I want to use StructSort to sort the item collection by a date Is this the best way to do it in ColdFusion 8: <cfset allStructs = StructNew()> <cfloop array = #items# index = "item"> <cfset allStructs[item.id] = item> <cfset unixtime = DateDiff("s", CreateDate(1970,1,1), item.date)> <cfset allStructs[item.id].unixtime = unixtime> </cfloop> <cfset allStructs = StructSort(allStructs, "numeric", "desc", "unixtime")> It's going to be dreadfully slow

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  • Missing Menu Bar in Visual Studio 2010

    - by Jeremy Sullivan
    When I opened up Visual Studio 2010 this morning, my Menu Bar (you know, the bar with File, Edit, etc. on it) was missing. I've tried all of the right-click menus, customize options, Function keys and Google searches that I can think of but to no avail. This is exactly the kind of humiliation that brings sobriety to my ever-growing ego as a developer. I'm actually posting this on StackOverflow.com for the world to see. Next, I will be just as humiliated when someone replies to this and tells me precisely how simple it is and how ignorant that I am for not knowing the simple key combination or finding it on Google. Thank you, your majesty, for your sharp retort in advance.

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  • Can I use a class as an object in C# to create instances of that class?

    - by Troy
    I'm writing a fairly uncomplicated program which can "connect" to several different types of data sources including text files and various databases. I've decided to implement each of these connection types as a class inherited from an interface I called iConnection. So, for example, I have TextConnection, MySQLConnection, &c... as classes. In another static class I've got a dictionary with human-readable names for these connections as keys. For the value of each dictionary entry, I want the class itself. That way, I can do things like: newConnection = new dict[connectionTypeString](); Is there a way to do something like this? I'm fairly new to C# so I'd appreciate any help.

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  • Cocoa - Enumerate mutable array, removing objects

    - by Ward
    Hey there, I have a mutable array that contains mutable dictionaries with strings for the keys latitude, longitude and id. Some of the latitude and longitude values are the same and I want to remove the duplicates from the array so I only have one object per location. I can enumerate my array and using a second enumeration review each object to find objects that have different ids, but the same latitude and longitude, but if I try to remove the object, I'm muting the array during enumeration. Is there any way to remove objects from an array while enumerating so I only enumerate the current set of objects as the array is updated? Hope this question makes sense. Thanks, Howie

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  • Naming conventions and field naming question for CakePHP

    - by jphenow
    Okay so two questions very related: 1) Does following the naming convention for classes, controllers, database fields, etc. affect the framework's ability to work the way it was intended? (I'm a little new to working with a framework from the beginning of app development) 2) This question is more important if 1 is a yes. Say I have a table, A, that has 2 foreign keys pointing at the same table, B, but different entries (they're like edges of a graph that point at two vertices) how would I follow the naming convention of their database fields? All I can think to do is something like vertex_1_id and vertex_2_id but I don't know how the framework would handle that if the naming conventions are necessary for its functioning correctly.

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  • Adding rows to UItableview and passing data between Viewcontrollers

    - by Jonathan
    I have a list of websites in a plist, when the app loads this populates a tableview (which is inside a navigation controller) But I have added an add button to the navigation bar and then created another View Controller to deal with inputting of the new website (Like Title and URL). It is very similar to how the contacts app looks. There is a table view and when you tap add, the add UI slides up. I have got all this working great so far. My Problem is what happens when the user taps Done. I can add the website to the plist (each website is a dictionary in the plist with 2 keys, atm) But then how do I tell the tableView to update? The table view has not been removed from the main window, just the add view has been added on top of the "screen". Another way of asking is, when you tap Save on Add a Contact screen: (not my image) How does the new contact's data (Xyz's data) get shown on the tableview?

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  • What parts of .NET require administrative priviliges to be executed?

    - by Ruben Steins
    Which parts of the framework require a user to be more than a Standard User? The reason I'm asking is because I'm trying to compile a list of possible issues with our existing applications when migrating to Windows 7. Now, I can think of a few things myself: Writing to Eventlog Writing to Registry Keys outside of Current_User scope Getting an Environment variable etc... I really would like a more complete list and so far I've not come across a decent resource in which all this stuff is listed. Note that I'm not looking for ways of elevating the priviliges for the exsiting apps (which can be done by using a manifes), I'm simply idenitifying actions in code that might cause issues.

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  • CVS: command-line diff on a remote CVS server between two HEAD revs

    - by Gugussee
    My CVS-fu is not very strong anymore (after years of SVN'ing and now Mercurial'ing). I'm trying to do a diff between two revisions of the HEAD branch (everything is in the HEAD anyway). I received an IDE already set up to use a :pserver:myname@cvsserver:port/cvs/project CVS. I'm on Windows XP. I do not want to use the IDE (the goal here is to learn CVS a bit more). Apparently I cannot login using SSH to the CVS server. How can I run a remote CVS diff between two HEAD revs using the command line? P.S: I am new here, mod me up so I can comment etc. :)

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  • Multi-column sorting with an NSTableView bound to an NSArrayController

    - by Cinder6
    Hi there. I have an NSTableView that's bound to an NSArrayController. Everything gets loaded into the table correctly, and I have sort keys and selectors set for the various columns (this also works). What I'm trying to do is sort multiple columns when the user clicks one column header, but I can't find any way to do this. I could brute-force a way by overriding tableView:mouseDownInHeaderOfTableColumn:, but that seems an inelegant way of doing it. Is there a good way of doing multi-column sorting in an NSTableView using bindings?

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  • Lua - Iterate Through Table With nil Values

    - by Tony Trozzo
    My lua function receives a table that is of the array form: { field1, field2, nil, field3, } No keys, only values. I'm trying to convert this to a pseudo CSV form by grabbing all the fields and concatenating them into a string. Here is my function: function ArenaRewind:ConvertToCSV(tableName) csvRecord = "\n" for i,v in pairs(tableName) do if v == nil then v = "nil" end csvRecord = csvRecord .. "\"" .. v .. "\"" if i ~= #tableName then csvRecord = csvRecord .. "," end end return csvRecord end Not the prettiest code by any means, but it seems to iterate through them and grab all the non-nil values. The other table iteration function is ipairs() which stops as soon as it hits a nil value. Is there any easy way to grab all of these fields including the nil values? The tables are various sizes, so I hope to refrain from accessing each part like an array [i.e., tableName[1] through tableName[4]) and just grabbing the nil values that way. Thanks in advance.

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  • Build associative array based on values of another associative array

    - by macek
    I'm looking for an elegant way to turn this array: Array ( [foo] => 1 [bar] => 1 [zim] => 3 [dib] => 6 [gir] => 1 [gaz] => 3 ) Into this array: Array ( [1] => Array ( foo, bar, gir ), [3] => Array ( zim, gaz ), [6] => Array ( dib ) ) Note:, there is no relationship between the keys or values. They are completely arbitrary and used as examples only. The resulting array should be an associative array grouped by the values of the input array. Thanks!

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  • PGP Command Line Decryption --- How to decrypt file?

    - by whitman6732
    I was sent a public key in order to decrypt a pgp-encrypted file. I imported the key with: gpg --import publickey.asc And verified it with gpg --list-keys Now, I'm trying to decrypt the file. I put the passphrase in a file called pass.txt and ran this at the command line: gpg --passphrase-fd ../../pass.txt --decrypt encryptedfile.txt.pgp --output encryptedfile.txt All it says is: Reading passphrase from file descriptor 0 ... And doesn't seem to be doing anything else. I can't tell if it's hanging or not. Is it a relatively quick process? The file is large ( about 2 GB ). Is the syntax for it correct?

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  • Setup GIT Server with Msysgit on Windows

    - by Tom
    Hi Guys, My friends and I are trying to setup GIT for windows using this tutorial but we just keep running into problems. I know many of you guys on this site are GIT gurus - so I was wondering whether anyone would be able to help us (and I am sure 100s of other Windows Devs who want to use GIT) write a "Setup GIT Server" guide for windows using Msysgit ? There is a comment on the guide above suggesting it cant be done with Msysgit because gitosis requires the use of an SSH Server and Bash ? Would really appreciate it if someone could do a step by step guide as there is not one available (we've search for hours)? Install Mysisgit ? Thx

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  • Compact representation of GUID/UUID?

    - by chakrit
    I need to generate a GUID and save it via a string representation. The string representation should be as short as possible as it will be used as part of an already-long URL string. Right now, instead of using the normal abcd-efgh-... representation, I use the raw bytes generated and base64-encode them instead, which results in a somewhat shorter string. But is it possible to make it even shorter? I'm OK with losing some degree of uniqueness and keeping a counter, but scanning all existing keys is not an option. Suggestions?

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  • Cassandra/HBase or just MySQL: Potential problems doing the next thing

    - by alexeypro
    Say I have "user". It's the key. And I need to keep "user count". I am planning to have record with key "user" and value "0" to "9999+ ;-)" (as many as I'll have). What problems I will drive in if I use Cassandra, HBase or MySQL for that? Say, I have thousand of new updates to this "user" key, where I need to increment the value. Am I in trouble? Locked for writes? Any other way of doing that? Why this is done -- there will be a lot of "user"-like keys. Different other cases. But the idea is the same. Why keep it this way -- because I'll have more reads, so I can always get "counted value" very fast.

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  • Ria Services vs WCF Dataservices

    - by NPehrsson
    My Team are evaluation to a bigger Business portal. (Invoicing, Bookkeeping, Salaries.....) We are all used to work with DDD, O/R mappers with NHibernate as our first choice. We have chosen to work with CompositeWPF to keep modularity between all modules and part system in the business portal. Now we have evaluated Ria Services and are kind of disappointed how it works in a Data Oriented way, Data Oriented can be good in a service oriented scenario, but we feel that we can with an Object Oriented approach to, and we feel that we can get an application with less complexity with the OO approach than the DO approach. For example it doesn't allow Value Objects, Many-to-many relations, everything needs to have keys and so on. We haven't looked at WCF Data Services yet so our question is WCF Data Services our answere? Does it integrate good with Silverlight 4? Can we work with it in a OO manor?

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  • Constructing a hash table/hash function.

    - by nn
    Hi, I would like to construct a hash table that looks up keys in sequences (strings) of bytes ranging from 1 to 15 bytes. I would like to store an integer value, so I imagine an array for hashing would suffice. I'm having difficulty conceptualizing how to construct a hash function such that given the key would give an index into the array. Any assistance would be much appreiated. The maximum number of entries in the hash is: 4081*15 + 4081*14 + ... 4081 = 4081((15*(16))/2) = 489720. So for example: int table[489720]; int lookup(unsigned char *key) { int index = hash(key); return table[index]; } How can I compute hash(key). I'd preferably like to get a perfect hash function. Thanks.

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  • Eclipse keyboard shortcuts: "alt+shift+" vs. "shift+" vs. "ctrl+alt+" etc. -- Is there an underlying

    - by MatrixFrog
    There are a zillion questions on SO about keyboard shortcuts in Eclipse, but there's I've always wondered if there is an underlying logic to the decisions of which shortcuts would be ctrl+alt+[some letter], and which would be just ctrl+[some letter] etc. Obviously there is a need to use a variety of combinations because there are only so many keys on the keyboard, but why, for example, is "add import" ctrl+shift+m, while "extract method" is alt+shift+m, instead of the other way around? I think if there is some underlying logic to these decisions, it will make it easier to remember more shortcuts without having to scan through the huge right-click menus to find them, and I won't accidentally use the wrong one as often.

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  • Programatically enable / disable multitouch finger input?

    - by winSharp93
    I have a multitoch-enabled tablet PC running Windows 7. However, when using the stylus pen and getting too far away from the display, I often accidently hit it with my fingers which causes unwanted mouse-clicks. The solution is navigating to "Control Panel - Pen- and Finger Input - Finger Input" and deactivate the checkbox "Use the finger as an input device" (all titles translated so they might be different on an English windows). Now I am wondering whether I can do this programatically, too, so I would be able to write a little tray app for this. I tried using Process Monitor to find out registry keys, however, I did not find one which really shows the same effect as the checkbox. Does anyone know how to access this property (without using UI-Automation)? Cheers winSharp93

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  • Help -- trying to build Apache ODE source code with Buildr

    - by Moon13
    Hi, i am trying to build APACHE ODE source code with Buildr using Ruby. I installed ruby and installed Buildr with it, but when i run the command rake package on the root of APACHE ODE source code it gives me this error C:\workspace2\APACHE_ODE_1.Xrake package --trace (in C:/workspace2/APACHE_ODE_1.X) rake aborted! uninitialized constant Gem::Requirement::OP_RE The gems i have installed C:\workspace2\APACHE_ODE_1.Xgem list * LOCAL GEMS * Antwrap (0.7.0) archive-tar-minitar (0.5.2) builder (2.1.2) buildr (1.3.5) highline (1.5.1) hoe (2.3.3) net-sftp (2.0.2) net-ssh (2.0.15) rake (0.8.7) rjb (1.1.6) rspec (1.2.8) rubyforge (1.0.5) rubygems-update (1.3.6) rubyzip (0.9.1) xml-simple (1.0.12)

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  • Proper indentation in array initialization, PDT/Zend Studio

    - by Sergei Stolyarov
    I'm using the following style of array initialization in the code: $a = array( 'one' => 123, 'two' => 456 ); But PDT/Zend Studio doesn't work properly in this case; after pressing [Return] key it places cursor under the $a (in my example) and ignores indentation. If array keys are numbers (at least not start with quotation marks) everything is working fine. This is how it works currently (| — is a position where edtitor places caret after pressing [Return]) $a = array( 'one' => 123,[RETURN] | ); This is expected result: $a = array( 'one' => 123,[RETURN] | ); So is it possible to force editor follow my indentation rules?

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  • Decrypting “long” message encrypted with RSA java

    - by Denis
    Hi this is the same question, that was asked two years ago: Java/JCE: Decrypting “long” message encrypted with RSA I had a large byte array and rsa keypair, initiated by value 1024. Using rsa encryption and the specified size of the key is strong requirement, I can't change it. So I can't use symmetric encryption with asymetric encryption symmetric key. I can't use any other keys. I had a byte array and need ciphered byte array to be returned. I wonder if there is any ready tool, that can manage with this problem? Sorry for such an amateurish question, but I really need a help.

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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