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  • Connecting client to JBoss cluster

    - by Nivek
    I am new to JBoss. Basically I have managed to cluster 2 nodes with: Node 1: run.bat -c all -g DefaultPartition –u 230.0.0.4 -b 10.67.51.28 -Djboss.messaging.ServerPeerID=1 Node 2: run.bat -c all -g DefaultPartition –u 230.0.0.4 -b 10.67.50.21 -Djboss.messaging.ServerPeerID=2 I know that if i cofigure a Apache load balancing(Mod_JK) to sit infront of the cluster, the client simply just punch in the IP of the Apache, and Apache will redirect the traffic to the nodes. But I do not want to have a Apache infront of the cluster. So how do my client access the cluster?? Do i need to configure something in JBoss, or isit a MUST to have a load balancer for the client to access the cluster?? MANY thanks in advance....

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  • Automate Restart Of Solr

    - by Brain Buddies
    I have 3 instance of solr running using tomcat (in shell u will find something like -Dcatalina.base=/usr/local/apache-tomcat-6.0.35 -) suing tomcat_1 (in shell u will find something like -Dcatalina.base=/usr/local/apache-tomcat-6.0.35_1 -) using tomcat_2 (in shell u will find something like -Dcatalina.base=/usr/local/apache-tomcat-6.0.35_2 -) Can i write a shell script which can kill the particular instance for 1 : kill tomcat but not tomcat_1 & tomcat_2 for 2 : kill tomcat_1 but not tomcat & tomcat_2 for 3 : kill tomcat_2 but not tomcat & tomcat_1

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  • Getting NoClassdef on HMAC_SHA1 in Webpshere

    - by defjab
    We have WAS 6.0 (I know) .2.43 ND running in multiple regions. Our Dev-B region runs fine, but Dev-C throws a java exception when we make web-calls (at least this is what the developer tells me)...Same code in both regions and I checked the obvious suspects (Global security, SSL ciphers etc) and they all seem to match. Here's the stack trace from SystemErr: [8/1/12 4:02:31:758 EDT] 0000005c ServletWrappe E SRVE0068E: Could not invoke the service() method on servlet action. Exception thrown : java.lang.NoClassDefFoundError at javax.crypto.Mac.getInstance(DashoA12275) at net.oauth.signature.HMAC_SHA1.computeSignature(HMAC_SHA1.java:73) at net.oauth.signature.HMAC_SHA1.getSignature(HMAC_SHA1.java:39) at net.oauth.signature.OAuthSignatureMethod.getSignature(OAuthSignatureMethod.java:83) at net.oauth.signature.OAuthSignatureMethod.sign(OAuthSignatureMethod.java:54) at com.harcourt.hsp.utils.LTIUtil.generateSignature(LTIUtil.java:62) at com.harcourt.hsp.web.struts.lti.action.BaseLTIAction.generateSignature(BaseLTIAction.java:238) at com.harcourt.hsp.web.struts.lti.action.BaseLTIAction.execute(BaseLTIAction.java:96) at org.springframework.web.struts.DelegatingActionProxy.execute(DelegatingActionProxy.java:106) at org.apache.struts.action.RequestProcessor.processActionPerform(RequestProcessor.java:419) at org.apache.struts.action.RequestProcessor.process(RequestProcessor.java:224) at org.apache.struts.action.ActionServlet.process(ActionServlet.java:1194) at org.apache.struts.action.ActionServlet.doGet(ActionServlet.java:414) at javax.servlet.http.HttpServlet.service(HttpServlet.java:743) at javax.servlet.http.HttpServlet.service(HttpServlet.java:856) at com.ibm.ws.webcontainer.servlet.ServletWrapper.service(ServletWrapper.java:1796) at com.ibm.ws.webcontainer.servlet.ServletWrapper.handleRequest(ServletWrapper.java:887) at com.ibm.ws.webcontainer.servlet.CacheServletWrapper.handleRequest(CacheServletWrapper.java:90) at com.ibm.ws.webcontainer.WebContainer.handleRequest(WebContainer.java:1937) at com.ibm.ws.webcontainer.channel.WCChannelLink.ready(WCChannelLink.java:130) at com.ibm.ws.http.channel.inbound.impl.HttpInboundLink.handleDiscrimination(HttpInboundLink.java:434) at com.ibm.ws.http.channel.inbound.impl.HttpInboundLink.handleNewInformation(HttpInboundLink.java:373) at com.ibm.ws.http.channel.inbound.impl.HttpInboundLink.ready(HttpInboundLink.java:253) at com.ibm.ws.tcp.channel.impl.NewConnectionInitialReadCallback.sendToDiscriminaters(NewConnectionInitialReadCallback.java:207) at com.ibm.ws.tcp.channel.impl.NewConnectionInitialReadCallback.complete(NewConnectionInitialReadCallback.java:109) at com.ibm.ws.tcp.channel.impl.WorkQueueManager.requestComplete(WorkQueueManager.java:566) at com.ibm.ws.tcp.channel.impl.WorkQueueManager.attemptIO(WorkQueueManager.java:619) at com.ibm.ws.tcp.channel.impl.WorkQueueManager.workerRun(WorkQueueManager.java:952) at com.ibm.ws.tcp.channel.impl.WorkQueueManager$Worker.run(WorkQueueManager.java:1039) at com.ibm.ws.util.ThreadPool$Worker.run(ThreadPool.java:1498) at javax.crypto.Mac.getInstance(DashoA12275) at net.oauth.signature.HMAC_SHA1.computeSignature(HMAC_SHA1.java:73) at net.oauth.signature.HMAC_SHA1.getSignature(HMAC_SHA1.java:39) at net.oauth.signature.OAuthSignatureMethod.getSignature(OAuthSignatureMethod.java:83) at net.oauth.signature.OAuthSignatureMethod.sign(OAuthSignatureMethod.java:54) at com.harcourt.hsp.utils.LTIUtil.generateSignature(LTIUtil.java:62) at com.harcourt.hsp.web.struts.lti.action.BaseLTIAction.generateSignature(BaseLTIAction.java:238) at com.harcourt.hsp.web.struts.lti.action.BaseLTIAction.execute(BaseLTIAction.java:96) at org.springframework.web.struts.DelegatingActionProxy.execute(DelegatingActionProxy.java:106) at org.apache.struts.action.RequestProcessor.processActionPerform(RequestProcessor.java:419) at org.apache.struts.action.RequestProcessor.process(RequestProcessor.java:224) at org.apache.struts.action.ActionServlet.process(ActionServlet.java:1194) at org.apache.struts.action.ActionServlet.doGet(ActionServlet.java:414) at javax.servlet.http.HttpServlet.service(HttpServlet.java:743) at javax.servlet.http.HttpServlet.service(HttpServlet.java:856) at com.ibm.ws.webcontainer.servlet.ServletWrapper.service(ServletWrapper.java:1796) at com.ibm.ws.webcontainer.servlet.ServletWrapper.handleRequest(ServletWrapper.java:887) at com.ibm.ws.webcontainer.servlet.CacheServletWrapper.handleRequest(CacheServletWrapper.java:90) at com.ibm.ws.webcontainer.WebContainer.handleRequest(WebContainer.java:1937) at com.ibm.ws.webcontainer.channel.WCChannelLink.ready(WCChannelLink.java:130) at com.ibm.ws.http.channel.inbound.impl.HttpInboundLink.handleDiscrimination(HttpInboundLink.java:434) at com.ibm.ws.http.channel.inbound.impl.HttpInboundLink.handleNewInformation(HttpInboundLink.java:373) at com.ibm.ws.http.channel.inbound.impl.HttpInboundLink.ready(HttpInboundLink.java:253) at com.ibm.ws.tcp.channel.impl.NewConnectionInitialReadCallback.sendToDiscriminaters(NewConnectionInitialReadCallback.java:207) at com.ibm.ws.tcp.channel.impl.NewConnectionInitialReadCallback.complete(NewConnectionInitialReadCallback.java:109) at com.ibm.ws.tcp.channel.impl.WorkQueueManager.requestComplete(WorkQueueManager.java:566) at com.ibm.ws.tcp.channel.impl.WorkQueueManager.attemptIO(WorkQueueManager.java:619) at com.ibm.ws.tcp.channel.impl.WorkQueueManager.workerRun(WorkQueueManager.java:952) at com.ibm.ws.tcp.channel.impl.WorkQueueManager$Worker.run(WorkQueueManager.java:1039) at com.ibm.ws.util.ThreadPool$Worker.run(ThreadPool.java:1498) Thanks for your help. I'm sure it's a config that I'm missing.

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  • class not found expection.

    - by theJava
    org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'mySessionFactory' defined in ServletContext resource [/WEB-INF/dispatcher-servlet.xml]: Initialization of bean failed; nested exception is org.springframework.beans.TypeMismatchException: Failed to convert property value of type 'java.util.ArrayList' to required type 'java.lang.Class[]' for property 'annotatedClasses'; nested exception is java.lang.IllegalArgumentException: Cannot find class [com.vinoth.domain.User] org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:527) org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:456) org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:291) org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:288) org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:190) org.springframework.beans.factory.support.DefaultListableBeanFactory.preInstantiateSingletons(DefaultListableBeanFactory.java:563) org.springframework.context.support.AbstractApplicationContext.finishBeanFactoryInitialization(AbstractApplicationContext.java:895) org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:425) org.springframework.web.servlet.FrameworkServlet.createWebApplicationContext(FrameworkServlet.java:442) org.springframework.web.servlet.FrameworkServlet.createWebApplicationContext(FrameworkServlet.java:458) org.springframework.web.servlet.FrameworkServlet.initWebApplicationContext(FrameworkServlet.java:339) org.springframework.web.servlet.FrameworkServlet.initServletBean(FrameworkServlet.java:306) org.springframework.web.servlet.HttpServletBean.init(HttpServletBean.java:127) javax.servlet.GenericServlet.init(GenericServlet.java:212) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:117) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:174) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:879) org.apache.coyote.http11.Http11BaseProtocol$Http11ConnectionHandler.processConnection(Http11BaseProtocol.java:665) org.apache.tomcat.util.net.PoolTcpEndpoint.processSocket(PoolTcpEndpoint.java:528) org.apache.tomcat.util.net.LeaderFollowerWorkerThread.runIt(LeaderFollowerWorkerThread.java:81) org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run(ThreadPool.java:689) java.lang.Thread.run(Unknown Source) I have the particular class in my source and here is my bean config and yet when i compile my application it throws me the error. <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:p="http://www.springframework.org/schema/p" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans.xsd"> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver" p:prefix="/WEB-INF/jsp/" p:suffix=".jsp" /> <bean id="myDataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="com.mysql.jdbc.Driver"/> <property name="url" value="jdbc:mysql://127.0.0.1:3306/spring"/> <property name="username" value="monty"/> <property name="password" value="indian"/> </bean> <bean id="mySessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="myDataSource" /> <property name="annotatedClasses"> <list> <value>com.vinoth.domain.User</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.MySQLDialect</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.hbm2ddl.auto">create</prop> </props> </property> </bean> <bean id="myUserDAO" class="com.vinoth.dao.UserDAOImpl"> <property name="sessionFactory" ref="mySessionFactory"/> </bean> <bean name="/user/*.htm" class="com.vinoth.web.UserController" > <property name="userDAO" ref="myUserDAO" /> </bean> </beans>

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  • Spring MVC and 406 Error XML request

    - by Asp1de
    Hi i have a problem when running my code outside eclipse. This is my Equinox enviroment: Framework is launched. id State Bundle 0 ACTIVE org.eclipse.osgi_3.7.0.v20110221 1 ACTIVE org.eclipse.equinox.common_3.6.0.v20110506 2 ACTIVE org.eclipse.update.configurator_3.3.100.v20100512 3 RESOLVED catalina-config_1.0.0 Master=20 4 ACTIVE org.springframework.osgi.catalina.start.osgi_1.0.0 Fragments=62 5 ACTIVE com.springsource.javax.activation_1.1.1 6 ACTIVE com.springsource.javax.annotation_1.0.0 7 ACTIVE com.springsource.javax.ejb_3.0.0 8 ACTIVE com.springsource.javax.el_1.0.0 9 ACTIVE com.springsource.javax.mail_1.4.0 10 ACTIVE com.springsource.javax.persistence_1.0.0 11 ACTIVE com.springsource.javax.servlet_2.5.0 12 ACTIVE com.springsource.javax.servlet.jsp_2.1.0 13 ACTIVE com.springsource.javax.servlet.jsp.jstl_1.1.2 14 ACTIVE com.springsource.javax.xml.bind_2.0.0 15 ACTIVE com.springsource.javax.xml.rpc_1.1.0 16 ACTIVE com.springsource.javax.xml.soap_1.3.0 17 ACTIVE com.springsource.javax.xml.stream_1.0.1 18 ACTIVE com.springsource.javax.xml.ws_2.1.1 19 ACTIVE com.springsource.org.aopalliance_1.0.0 20 ACTIVE com.springsource.org.apache.catalina_6.0.18 Fragments=3, 22 21 ACTIVE com.springsource.org.apache.commons.logging_1.1.1 22 RESOLVED com.springsource.org.apache.coyote_6.0.18 Master=20 23 ACTIVE com.springsource.org.apache.el_6.0.18 24 ACTIVE com.springsource.org.apache.juli.extras_6.0.18 25 ACTIVE com.springsource.org.apache.log4j_1.2.15 Fragments=33 26 ACTIVE com.springsource.org.apache.taglibs.standard_1.1.2 27 ACTIVE org.springframework.osgi.commons-el.osgi_1.0.0.SNAPSHOT 28 ACTIVE data_1.0.0 29 ACTIVE Api_1.0.0 30 ACTIVE connector_1.0.0 31 ACTIVE core_1.0.0 32 ACTIVE org.springframework.osgi.jasper.osgi_5.5.23.SNAPSHOT 33 RESOLVED com.springsource.org.apache.log4j.config_1.0.0 Master=25 34 ACTIVE testController_1.0.0 35 ACTIVE org.eclipse.core.contenttype_3.4.100.v20100505-1235 36 ACTIVE org.eclipse.core.jobs_3.5.0.v20100515 37 ACTIVE org.eclipse.equinox.app_1.3.0.v20100512 38 ACTIVE org.eclipse.equinox.preferences_3.3.0.v20100503 39 ACTIVE org.eclipse.equinox.registry_3.5.0.v20100503 40 ACTIVE org.eclipse.osgi.services_3.2.100.v20100503 41 ACTIVE osgi.core_4.3.0.201102171602 42 ACTIVE dataImplementation_1.0.0 43 ACTIVE org.springframework.osgi.servlet-api.osgi_2.4.0.SNAPSHOT 44 ACTIVE org.springframework.aop_3.1.1.RELEASE 45 ACTIVE org.springframework.asm_3.1.1.RELEASE 46 ACTIVE org.springframework.beans_3.1.1.RELEASE 47 ACTIVE org.springframework.context_3.1.1.RELEASE 48 ACTIVE org.springframework.context.support_3.1.1.RELEASE 49 ACTIVE org.springframework.core_3.1.1.RELEASE 50 ACTIVE org.springframework.expression_3.1.1.RELEASE 51 ACTIVE org.springframework.osgi.extensions.annotations_1.2.1 52 ACTIVE org.springframework.osgi.core_1.2.1 53 ACTIVE org.springframework.osgi.extender_1.2.1 54 ACTIVE org.springframework.osgi.io_1.2.1 55 ACTIVE org.springframework.osgi.mock_1.2.1 56 ACTIVE org.springframework.osgi.web_1.2.1 57 ACTIVE org.springframework.osgi.web.extender_1.2.1 58 ACTIVE org.springframework.oxm_3.1.1.RELEASE 59 ACTIVE org.springframework.transaction_3.1.1.RELEASE 60 ACTIVE org.springframework.web_3.1.1.RELEASE 61 ACTIVE org.springframework.web.servlet_3.1.1.RELEASE 62 RESOLVED tomcat-configuration-fragment_1.0.0 Master=4 My controller is: @RequestMapping(value = "/test1", method = RequestMethod.GET, produces = "application/json") public @ResponseBody Person test1() { logger.info(" <--- Test 1 ---> \n"); Person p = new Person("a", "b", "c"); return p; } @RequestMapping(value = "/test2", method = RequestMethod.GET, produces = "application/xml") public @ResponseBody Person test3() { logger.info(" <--- Test 1 ---> \n"); Person p = new Person("a", "b", "c"); return p; } @RequestMapping(value = "/test2", method = RequestMethod.GET, headers = "Accept=*/*") public @ResponseBody Person test4() { logger.info(" <--- Test 1 ---> \n"); Person p = new Person("a", "b", "c"); return p; } @RequestMapping(value = "/parent", method = RequestMethod.GET, headers = "Accept=application/xml") public @ResponseBody Parent test2() { logger.info(" <--- Test 1 ---> \n"); Parent p = new Parent("a", "b"); return p; } If i run the TEST 1(json request) it works perfectly but when i run the test 2, 3 and 4 the browser give me back that error: (406) The resource identified by this request is only capable of generating responses with characteristics not acceptable according to the request "accept" headers (). Could someone help me? PS: if i run the bundle inside ECLIPSE it works perfectly. I generate the bundles with maven.

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  • Scaling an image using the mouse in C#

    - by Gaax
    Hey guys... I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

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  • Google Analytics V2 SDK for Android EasyTracker giving errors

    - by Prince
    I have followed the tutorial for the new Google Analytics V2 SDK for Android located here: https://developers.google.com/analytics/devguides/collection/android/v2/ Unfortunately whenever I go to run the application the reporting is not working and this is the messages that logcat gives me: 07-09 09:13:16.978: W/Ads(13933): No Google Analytics: Library Incompatible. 07-09 09:13:16.994: I/Ads(13933): To get test ads on this device, call adRequest.addTestDevice("2BB916E1BD6BE6407582A429D763EC71"); 07-09 09:13:17.018: I/Ads(13933): adRequestUrlHtml: <html><head><script src="http://media.admob.com/sdk-core-v40.js"></script><script>AFMA_getSdkConstants();AFMA_buildAdURL({"kw":[],"preqs":0,"session_id":"7925570029955749351","u_sd":2,"seq_num":"1","slotname":"a14fd91432961bd","u_w":360,"msid":"com.mysampleapp.sampleapp","js":"afma-sdk-a-v6.0.1","mv":"8013013.com.android.vending","isu":"2BB916E1BD6BE6407582A429D763EC71","cipa":1,"format":"320x50_mb","net":"wi","app_name":"1.android.com.mysampleapp.sampleapp","hl":"en","u_h":592,"carrier":"311480","ptime":0,"u_audio":3});</script></head><body></body></html> 07-09 09:13:17.041: W/ActivityManager(220): Unable to start service Intent { act=com.google.android.gms.analytics.service.START (has extras) }: not found 07-09 09:13:17.049: W/GAV2(13933): Thread[main,5,main]: Connection to service failed 1 07-09 09:13:17.057: W/GAV2(13933): Thread[main,5,main]: Need to call initializea() and be in fallback mode to start dispatch. 07-09 09:13:17.088: D/libEGL(13933): loaded /system/lib/egl/libGLES_android.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libEGL_POWERVR_SGX540_120.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX540_120.so Here is my code (I have redacted some of the code that had to do with httppost, etc.): package com.mysampleapp.sampleapp; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import java.util.List; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.message.BasicNameValuePair; import org.json.JSONArray; import org.json.JSONObject; import com.google.analytics.tracking.android.EasyTracker; import android.app.Activity; import android.app.ProgressDialog; import android.content.DialogInterface; import android.content.DialogInterface.OnCancelListener; import android.content.Intent; import android.content.SharedPreferences; import android.os.AsyncTask; import android.os.Bundle; import android.preference.PreferenceManager; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageView; import android.widget.TextView; public class viewRandom extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewrandom); uservote.setVisibility(View.GONE); new randomViewClass().execute(); } public void onStart() { super.onStart(); EasyTracker.getInstance().activityStart(this); } public void onStop() { super.onStop(); EasyTracker.getInstance().activityStop(this); } }

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  • Scaling an image using the mouse in a WinForms application?

    - by Gaax
    I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

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  • mysql db connection

    - by Dragster
    hi there i have been searching the web for a connection between my android simulator and a mysql db. I've fount that you can't connect directly but via a webserver. The webserver wil handle my request from my android. I fount the following code on www.helloandroid.com But i don't understand. If i run this code on the simulator nothing happens. The screen stays black. Where does Log.i land. In the android screen or in the error log or somewhere else? Can somebody help me with this code? package app.android.ticket; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.message.BasicNameValuePair; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class fetchData extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //call the method to run the data retreival getServerData(); } public static final String KEY_121 = "http://www.jorisdek.nl/android/getAllPeopleBornAfter.php"; public fetchData() { Log.e("fetchData", "Initialized ServerLink "); } private void getServerData() { InputStream is = null; String result = ""; //the year data to send ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("year","1980")); //http post try{ HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(KEY_121); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); }catch(Exception e){ Log.e("log_tag", "Error in http connection "+e.toString()); } //convert response to string try{ BufferedReader reader = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); StringBuilder sb = new StringBuilder(); String line = null; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); result=sb.toString(); }catch(Exception e){ Log.e("log_tag", "Error converting result "+e.toString()); } //parse json data try{ JSONArray jArray = new JSONArray(result); for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); Log.i("log_tag","id: "+json_data.getInt("id")+ ", name: "+json_data.getString("name")+ ", sex: "+json_data.getInt("sex")+ ", birthyear: "+json_data.getInt("birthyear") ); } }catch(JSONException e){ Log.e("log_tag", "Error parsing data "+e.toString()); } } }

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  • Updating D3 column chart with different values and different data sizes

    - by mbeasley
    Background I am attempting to create a reusable chart object with D3.js. I have setup a chart() function that will produce a column chart. On a click event on any of the columns, the chart will update with a new random data array that will contain a random number of data points (i.e. the original chart could have 8 columns, but upon update, could have 20 columns or 4 columns). Problem Say I have 8 data points (and thus 8 columns) in my original dataset. When I update the chart with random data, the columns appropriately adjust their height to the new values - but new bars aren't added. Additionally, while the width of the columns appropriately adjust to accommodate the width of the container and the new number of data points, if that number of data points is less than the original set, then some of those columns from the original dataset will linger until the number of data points is greater than or equal than the original. My end goal is to have new data dynamically added or old data outside of the range of the new data count dynamically removed. I've created a jsfiddle of the behavior. You may have to click the columns a couple of times to see the behavior I'm describing. Additionally, I've pasted my code below. Thanks in advance! function chart(config) { // set default options var defaultOptions = { selector: '#chartZone', class: 'chart', id: null, data: [1,2,6,4, 2, 6, 7, 2], type: 'column', width: 200, height: 200, callback: null, interpolate: 'monotone' }; // fill in unspecified settings in the config with the defaults var settings = $.extend(defaultOptions, config); function my() { // generate chart with this function var w = settings.width, h = settings.height, barPadding = 3, scale = 10, max = d3.max(settings.data); var svg = d3.select(settings.selector) // create the main svg container .append("svg") .attr("width",w) .attr("height",h); var y = d3.scale.linear().range([h, 0]), yAxis = d3.svg.axis().scale(y).ticks(5).orient("left"), x = d3.scale.linear().range([w, 0]); y.domain([0, max]).nice(); x.domain([0, settings.data.length - 1]).nice(); var rect = svg.selectAll("rect") .data(settings.data) .enter() .append("rect") .attr("x", function(d,i) { return i * (w / settings.data.length); }) .attr("y", function(d) { return h - h * (d / max); }) .attr("width", w / settings.data.length - barPadding) .attr("height", function(d) { return h * (d / max); }) .attr("fill", "rgb(90,90,90)"); svg.append("svg:g") .attr("class", "y axis") .attr("transform", "translate(-4,0)") .call(yAxis); svg.on("click", function() { var newData = [], maxCap = Math.round(Math.random() * 100); for (var i = 0; i < Math.round(Math.random()*100); i++) { var newNumber = Math.random() * maxCap; newData.push(Math.round(newNumber)); } newMax = d3.max(newData); y.domain([0, newMax]).nice(); var t = svg.transition().duration(750); t.select(".y.axis").call(yAxis); rect.data(newData) .transition().duration(750) .attr("height", function(d) { return h * (d / newMax); }) .attr("x", function(d,i) { return i * (w / newData.length); }) .attr("width", w / newData.length - barPadding) .attr("y", function(d) { return h - h * (d / newMax); }); }); } my(); return my; } var myChart = chart();

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  • apache2: Could not open configuration file /etc/apache2/apache2.conf: Permission denied

    - by AntonChanning
    I recently upgraded Ubuntu to the latest LTS edition on my work laptop, which I use as a LAMP development platform. The upgrade was from 12.4 to 14.4. Now I'm having trouble getting apache up and running again. Here is the output from an attempt: antonc@antonc-laptop:/etc/apache2$ sudo service apache2 restart * Restarting web server apache2 * The apache2 configtest failed. Output of config test was: apache2: Could not open configuration file /etc/apache2/apache2.conf: Permission denied Action 'configtest' failed. The Apache error log may have more information. Here is a list of permissions and ownership in /etc/apache, showing that apache2.conf is currently owned by root with permissions 644. I changed this temporarily to 777, but this made no difference, so I changed it back to 644. antonc@antonc-laptop:/etc/apache2$ ls -l total 80 -rw-r--r-- 1 root root 7115 Jan 7 2014 apache2.conf ... What do I need to do to get apache running again? Is the problem really with apache2.conf or some other setting? Should the conf file be owned by a user other than root?

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  • Phpmyadmin Not Working

    - by glenbl54
    I recently installed phpmyadmin onto ubuntu server 10.04 using sudo apt-get install phpmyadmin The installation went fine and everything was working including phpmyadmin. I then performed a restart of the server and now apache2 starts up but when I navigate to http://192.168.1.72/phpmyadmin/ I am getting a 403 error. I have included /etc/phpmyadmin/apache.conf file in /etc/apahe2/apache2.conf file /etc/phpmyadmin/apache.conf # phpMyAdmin default Apache configuration Alias /phpmyadmin /usr/share/phpmyadmin <Directory /usr/share/phpmyadmin> Options FollowSymLinks DirectoryIndex index.php <IfModule mod_php5.c> AddType application/x-httpd-php .php php_flag magic_quotes_gpc Off php_flag track_vars On php_flag register_globals Off php_value include_path . </IfModule> </Directory> # Authorize for setup <Directory /usr/share/phpmyadmin/setup> <IfModule mod_authn_file.c> AuthType Basic AuthName "phpMyAdmin Setup" AuthUserFile /etc/phpmyadmin/htpasswd.setup </IfModule> Require valid-user </Directory> #Disallow web access to directories that don't need it <Directory /usr/share/phpmyadmin/libraries> Order Deny,Allow Deny from All </Directory> <Directory /usr/share/phpmyadmin/setup/lib> Order Deny,Allow Deny from All </Directory> The only change that was made since phpmyadmin was installed was that timetrex was installed. Is there anyway to manually start phpmyadmin or should it already be working once apache started?

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  • Apache2's recursive directory permission requirement

    - by Sn3akyP3t3
    The experience I've had thus far is from Ubuntu 10.04 and 12.04 64 bit OS so if there are other OS differences I'd like to know if this is an OS specific problem or not. The issue I've experienced is mostly confusion. Once the cause of the problem is identified and corrected there are no further related problems experienced. The symptom is Error 403 forbidden. Typically the cause is attempting to use a directory other than /var/www/ for content. The cause is simply permissions, but its puzzling why the required permissions must persist from at least one level deeper than root onward till the current working directory where the content is stored. For example: Alias /example/ "/home/user/permissions/can/be/confusing/with/apache/" <Directory /home/user/permissions/can/be/confusing/with/apache/> Options FollowSymLinks MultiViews AllowOverride None Order allow,deny Allow from all </Directory> With www-data being the user that spawned apache and "user" being a member of the www-data group. Thus, if ownership of /home/user/* is user:user then all that is necessary to display content with apache is permssions of read and execute. So d---r-x--- should suffice, but for practical purposes I'm using drwxr-x--- for most. However, if all directories /home/user/* are permissions of drwxr-x-- and /home/user/ itself has permissions of drwx------ then content will always fail with error 403. This is strange because it doesn't follow what I would consider traditional logic of permissions which should only be applicable to the current working directory or a particular file in that directory and not any directory further back in the chain. Is this by design or is it a bug?

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  • Oscillating Sprite Movement in XNA

    - by Nick Van Hoogenstyn
    I'm working on a 2d game and am looking to make a sprite move horizontally across the screen in XNA while oscillating vertically (basically I want the movement to look like a sin wave). Currently for movement I'm using two vectors, one for speed and one for direction. My update function for sprites just contains this: Position += direction * speed * (float)t.ElapsedGameTime.TotalSeconds; How could I utilize this setup to create the desired movement? I'm assuming I'd call Math.Sin or Math.Cos, but I'm unsure of where to start to make this sort of thing happened. My attempt looked like this: public override void Update(GameTime t) { double msElapsed = t.TotalGameTime.Milliseconds; mDirection.Y = (float)Math.Sin(msElapsed); if (mDirection.Y >= 0) mSpeed.Y = moveSpeed; else mSpeed.Y = -moveSpeed; base.Update(t, mSpeed, mDirection); } moveSpeed is just some constant positive integer. With this, the sprite simply just continuously moves downward until it's off screen. Can anyone give me some info on what I'm doing wrong here? I've never tried something like this so if I'm doing things completely wrong, let me know!

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  • How can I use iteration to lead targets?

    - by e100
    In my 2D game, I have stationary AI turrets firing constant speed bullets at moving targets. So far I have used a quadratic solver technique to calculate where the turret should aim in advance of the target, which works well (see Algorithm to shoot at a target in a 3d game, Predicting enemy position in order to have an object lead its target). But it occurs to me that an iterative technique might be more realistic (e.g. it should fire even when there is no exact solution), efficient and tunable - for example one could change the number of iterations to improve accuracy. I thought I could calculate the current range and thus an initial (inaccurate) bullet flight time to target, then work out where the target would actually be by that time, then recalculate a more accurate range, then recalculate flight time, etc etc. I think I am missing something obvious to do with the time term, but my aimpoint calculation does not currently converge after the significant initial correction in the first iteration: import math def aimpoint(iters, target_x, target_y, target_vel_x, target_vel_y, bullet_speed): aimpoint_x = target_x aimpoint_y = target_y range = math.sqrt(aimpoint_x**2 + aimpoint_y**2) time_to_target = range / bullet_speed time_delta = time_to_target n = 0 while n <= iters: print "iteration:", n, "target:", "(", aimpoint_x, aimpoint_y, ")", "time_delta:", time_delta aimpoint_x += target_vel_x * time_delta aimpoint_y += target_vel_y * time_delta range = math.sqrt(aimpoint_x**2 + aimpoint_y**2) new_time_to_target = range / bullet_speed time_delta = new_time_to_target - time_to_target n += 1 aimpoint(iters=5, target_x=0, target_y=100, target_vel_x=1, target_vel_y=0, bullet_speed=100)

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  • local install of wp site brought down from host - home page is ok but other pages redirect to wamp config page

    - by jeff
    local install of wp site brought down from host - home page is ok but other pages redirect to wamp config page. I got all local files from host to www dir under local wamp. I got database from host and loaded to new local db and used this tool to adjust site_on_web.com to "localhost/site_on_local" now the home page works great and can login to admin page but when click on reservations page and others of site then site just goes to the wamp server config page even though the url shows correctly as localhost/site_on_local/reservations my htaccess file is this # BEGIN WordPress <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteRule ^index\.php$ - [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> # END WordPress and rewrite-module is checked in the php-apache-apache modules setting. now when I uncheck the rewrite-module is checked in the php-apache-apache modules setting or I clear out the whole htaccess file then the pages just goto Not Found The requested URL /ritas041214/about-ritas/ was not found on this server. Please help as I am unsure now about my process to move local site up and down and be able to make it work and without this I am lost...

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  • Basic procedural generated content works, but how could I do the same in reverse?

    - by andrew
    My 2D world is made up of blocks. At the moment, I create a block and assign it a number between 1 and 4. The number assigned to the nth block is always the same (i.e if the player walks backwards or restarts the game.) and is generated in the function below. As shown here by this animation, the colours represent the number. function generate_data(n) math.randomseed(n) -- resets the random so that the 'random' number for n is always the same math.random() -- fixes lua random bug local no = math.random(4) --print(no, n) return no end Now I want to limit the next block's number - a block of 1 will always have a block 2 after it, while block 2 will either have a block 1,2 or 3 after it, etc. Before, all the blocks data was randomly generated, initially, and then saved. This data was then loaded and used instead of being randomly called. While working this way, I could specify what the next block would be easily and it would be saved for consistency. I have now removed this saving/loading in favour of procedural generation as I realised that save whiles would get very big after travelling. Back to the present. While travelling forward (to the right), it is easy to limit what the next blocks number will be. I can generate it at the same time as the other data. The problem is when travelling backwards (to the left) I can not think of a way to load the previous block so that it is always the same. Does anyone have any ideas on how I could sort this out?

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  • Adding 2D vector movement with rotation applied

    - by Michael Zehnich
    I am trying to apply a slight sine wave movement to objects that float around the screen to make them a little more interesting. I would like to apply this to the objects so that they oscillate from side to side, not front to back (so the oscillation does not affect their forward velocity). After reading various threads and tutorials, I have come to the conclusion that I need to create and add vectors, but I simply cannot come up with a solution that works. This is where I'm at right now, in the object's update method (updated based on comments): Vector2 oldPosition = new Vector2(spritePos.X, spritePos.Y); //note: newPosition is initially set in the constructor to spritePos.x/y Vector2 direction = newPosition - oldPosition; Vector2 perpendicular = new Vector2(direction.Y, -direction.X); perpendicular.Normalize(); sinePosAng += 0.1f; perpendicular.X += 2.5f * (float)Math.Sin(sinePosAng); spritePos.X += velocity * (float)Math.Cos(radians); spritePos.Y += velocity * (float)Math.Sin(radians); spritePos += perpendicular; newPosition = spritePos;

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  • Oracle R Distribution 2-13.2 Update Available

    - by Sherry LaMonica
    Oracle has released an update to the Oracle R Distribution, an Oracle-supported distribution of open source R. Oracle R Distribution 2-13.2 now contains the ability to dynamically link the following libraries on both Windows and Linux: The Intel Math Kernel Library (MKL) on Intel chips The AMD Core Math Library (ACML) on AMD chips To take advantage of the performance enhancements provided by Intel MKL or AMD ACML in Oracle R Distribution, simply add the MKL or ACML shared library directory to the LD_LIBRARY_PATH system environment variable. This automatically enables MKL or ACML to make use of all available processors, vastly speeding up linear algebra computations and eliminating the need to recompile R.  Even on a single core, the optimized algorithms in the Intel MKL libraries are faster than using R's standard BLAS library. Open-source R is linked to NetLib's BLAS libraries, but they are not multi-threaded and only use one core. While R's internal BLAS are efficient for most computations, it's possible to recompile R to link to a different, multi-threaded BLAS library to improve performance on eligible calculations. Compiling and linking to R yourself can be involved, but for many, the significantly improved calculation speed justifies the effort. Oracle R Distribution notably simplifies the process of using external math libraries by enabling R to auto-load MKL or ACML. For R commands that don't link to BLAS code, taking advantage of database parallelism using embedded R execution in Oracle R Enterprise is the route to improved performance. For more information about rebuilding R with different BLAS libraries, see the linear algebra section in the R Installation and Administration manual. As always, the Oracle R Distribution is available as a free download to anyone. Questions and comments are welcome on the Oracle R Forum.

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  • Loose typing not applied to objects

    - by TecBrat
    I have very little experience working with classes and object. I work in a loosely typed language, PHP. I was working with a SimpleXML object and ran into a problem where I was trying to do math with an element of that object like $results->ProductDetail->{'Net'.$i}; If I echoed that value, I'd get 0.53 but when I tried to do math with it, it was converted to 0 Is there a reason that a loosely typed language would not recognize that as a float and handle it as such? Why would "echo" handle it as a string but the math fail to convert it? Example: $xml='<?xml version="1.0" encoding="UTF-8" ?>'; $xml.='<Test> <Item> <Price>0.53</Price> </Item> </Test>'; $result=simplexml_load_string($xml); var_dump($result->Item->Price); echo '<br>'; echo $result->Item->Price; echo '<br>'; echo 1+$result->Item->Price; echo '<br>'; echo 1+(float)$result->Item->Price; Output: object(SimpleXMLElement)#4 (1) { [0]=> string(4) "0.53" } 0.53 1 1.53

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  • Jittery Movement, Uncontrollably Rotating + Front of Sprite?

    - by Vipar
    So I've been looking around to try and figure out how I make my sprite face my mouse. So far the sprite moves to where my mouse is by some vector math. Now I'd like it to rotate and face the mouse as it moves. From what I've found this calculation seems to be what keeps reappearing: Sprite Rotation = Atan2(Direction Vectors Y Position, Direction Vectors X Position) I express it like so: sp.Rotation = (float)Math.Atan2(directionV.Y, directionV.X); If I just go with the above, the sprite seems to jitter left and right ever so slightly but never rotate out of that position. Seeing as Atan2 returns the rotation in radians I found another piece of calculation to add to the above which turns it into degrees: sp.Rotation = (float)Math.Atan2(directionV.Y, directionV.X) * 180 / PI; Now the sprite rotates. Problem is that it spins uncontrollably the closer it comes to the mouse. One of the problems with the above calculation is that it assumes that +y goes up rather than down on the screen. As I recorded in these two videos, the first part is the slightly jittery movement (A lot more visible when not recording) and then with the added rotation: Jittery Movement So my questions are: How do I fix that weird Jittery movement when the sprite stands still? Some have suggested to make some kind of "snap" where I set the position of the sprite directly to the mouse position when it's really close. But no matter what I do the snapping is noticeable. How do I make the sprite stop spinning uncontrollably? Is it possible to simply define the front of the sprite and use that to make it "face" the right way?

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  • I need some career/education advice regarding computer science [on hold]

    - by user2521987
    So I'm a senior mathematics major this fall and I have only taken three CS classes (Java I, Java II, and C++). This summer, I am participating in a mathematics REU (Research Experience for Undergraduates), and I program in C++ about 8 hours a day...and I find that I absolutely love it. I love using programming to solve math problems in my research. I think I want to pursue a career in programming. I have a few options Stay at my university an extra 1-1.5 years (beyond the 4) and do a double major in Math/CS. This will put me in up to around 7-10k in debt (currently I have no debt and am scheduled to graduate debt free). Then apply to a masters in CS. Apply directly to a masters in CS from a math undergraduate degree. I don't like this idea because I likely won't get into a good program or funded with such little background. Go to graduate school, funded, in applied mathematics and try to further my knowledge in computer science while there. Then apply to a masters in CS. I'm not sure if 1 or 3 would be better. My end goal would be to go to a top 20-30 CS graduate program and to get a cool, good job. What would you recommend?

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  • Creating an update method in a different class

    - by Sweta Dwivedi
    I have created a class called 3D model which will animate my 3D model by changing the model position according to the values based in a .txt file through a list... Since i'm using a foreach loop to read the point values when it reaches the end of the file.. XNA throws an out of bounds exception .. (which is obvious) but if i add the same code in my Game.cs update(gameTime) method.. then i dont have this problem..Any idea how to make my 3D model update work same as the update in game.cs .. Here is the code for some idea: public void patterns(GameTime gameTime) { motion_z = new List<Point3D>(); if (pattern == 1) { f = "E:/Motion_Track-output/Output1.txt"; } if (pattern == 2) { f = "E:/Motion_Track-output/cruse.txt"; } // TODO: Add your update logic here using (StreamReader r = new StreamReader(f)) { string line; //Viewport view = graphics.GraphicsDevice.Viewport; int maxWidth = view.Width; int maxHeight = view.Height; while ((line = r.ReadLine()) != null) { string[] temp = line.Split(','); int x = (int)Math.Floor(((float.Parse(temp[0]) * 0.5f) + 0.5f) * maxWidth); int y = (int)Math.Floor(((float.Parse(temp[1]) * -0.5f) + 0.5f) * maxHeight); int z = (int)Math.Floor(((float.Parse(temp[2]) / 4 * 20000))); motion_z.Add(new Point3D(x, y, z)); } modelPosition.X = (float)(motion_z[i].X); modelPosition.Y = (float)(motion_z[i].Y); modelPosition.Z = (float)(motion_z[i].Z); i++; } //Console.WriteLine("modelposX:" + modelPosition.X + "," + "motionzX:" + motion_z[i].X); }

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  • Is this high coupling?

    - by Bono
    Question I'm currently working a on an assignment for school. The assignment is to create a puzzle/calculator program in which you learn how to work with different datastructures (such as Stacks). We have generate infix math strings suchs as "1 + 2 * 3 - 4" and then turn them in to postfix math strings such as "1 2 + 3 * 4 -". In my book the author creates a special class for converting the infix notation to postfix. I was planning on using this but whilst I was about to implement it I was wondering if the following is what you would call "high coupling". I have read something about this (nothing that is taught in the book or anything) and was wondering about the aspect (since I still have to grasp it). Problem I have created a PuzzleGenerator class which generates the infix notation of the puzzle (or math string, whatever you want to call it) when it's instantiated. I was going to make a method getAnswer() in which I would instantiate the InToPost class (the class from the book) to convert the infix to postfox notation and then calculate the answer. But whilst doing this I thought: "Is using the InToPost class inside this method a form a high coupling, and would it be better to place this in a different method?" (such as a "convertPostfixToInfix" method, inside the PuzzleGenerator class) Thanks in advance.

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  • Moving an object using its velocity on a closed curve

    - by Futaro
    I want that an object follows a path, in Peggle game there are some pegs that have movement in a closed path. How can i get the same result? I guess that I can use parametric curve but I need use the velocity and not the position (x, y). I use NAPE and I have this in my gameloop: //circunference angle = angle + 1*(Math.PI / 180); movableBall.position.x = radius * Math.cos(angle)+ h; movableBall.position.y = radius * Math.sin(angle)+ k; it's works but I can not control the velocity, each movableBall must have its own velocity. Besides, from docs of NAPE:"Setting the position of a body is equivalent to simply teleporting the body; for instance moving a kinematic body by position is not the way to go about things.." I want to use: movableBall.velocity.x =?? movableBall.velocity.y = ?? The final idea is to follow others paths like the Lemniscate of Bernoulli. Thanks!

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