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  • Why does Perl lose foreign characters on Windows; can this be fixed (if so, how)?

    - by Alex R
    Note below how ã changes to a. NOTE2: Before you blame this on CMD.EXE and Windows pipe weirdness, see Experiment 2 below which gets a similar problem using File::Find. The particular problem I'm trying to fix involves working with image files stored on a local drive, and manipulating the file names which may contain foreign characters. The two experiments shown below are intermediate debugging steps. The ã character is common in latin languages. e.g. http://pt.wikipedia.org/wiki/Cão Experiment 1 Experiment 2 To get around my particular problem, I tried using File::Find instead of piped input. The issue actually gets worse: Debugging update: I tried some of the tricks listed at http://perldoc.perl.org/perlunicode.html, e.g. use utf8, use feature 'unicode_strings', etc, to no avail. Environment and Version Info The OS is Windows 7, 64-bit. The Perl is: This is perl 5, version 12, subversion 2 (v5.12.2) built for MSWin32-x64-multi-thread (with 8 registered patches, see perl -V for more detail) Copyright 1987-2010, Larry Wall Binary build 1202 [293621] provided by ActiveState http://www.ActiveState.com Built Sep 6 2010 22:53:42

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  • How can solve "Cross-thread operation not valid"?

    - by Phsika
    i try to start multi Thread but i can not it returns to me error: Cross-thread operation not valid: 'listBox1' thread was created to control outside access from another thread was. MyCodes: public DataTable dTable; public DataTable dtRowsCount; Thread t1; ThreadStart ts1; void ExcelToSql() { // SelectDataFromExcel(); ts1 = new ThreadStart(SelectDataFromExcel); t1 = new Thread(ts1); t1.Start(); } void SelectDataFromExcel() { string connectionString = @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\Source\Addresses.xlsx;Extended Properties=""Excel 12.0;HDR=YES;"""; OleDbConnection excelConnection = new OleDbConnection(connectionString); string[] Sheets = new string[] { "Sayfa1"}; excelConnection.Open(); // This code will open excel file. OleDbCommand dbCommand; OleDbDataAdapter dataAdapter; // progressBar1.Minimum = 1; foreach (var sheet in Sheets) { dbCommand = new OleDbCommand("select * From[" + sheet + "$]", excelConnection); //progressBar1.Maximum = CountRowsExcel(sheet).Rows.Count; // progressBar2.Value = i + 1; System.Threading.Thread.Sleep(1000); **listBox1.Items.Add("Tablo ismi: "+sheet.ToUpper()+"Satir Adeti: "+CountRowsExcel(sheet).Rows.Count.ToString()+" ");** dataAdapter = new OleDbDataAdapter(dbCommand); dTable = new DataTable(); dataAdapter.Fill(dTable); dTable.TableName = sheet.ToUpper(); dTable.Dispose(); dataAdapter.Dispose(); dbCommand.Dispose(); ArrangedDataList(dTable); FillSqlTable(dTable, dTable.TableName); } excelConnection.Close(); excelConnection.Dispose(); }

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  • Error emailing outgoing sms

    - by BirthOfTragedy
    Is there anyway to listen for an outbound sms without having to import javax.wireless.messaging? I'm trying to write an app that listens for an sms sent from the device then emails the message of the sms, but I get the error: reference to Message is ambiguous, both class javax.wireless.messaging.Message in javax.wireless.messaging and class net.rim.blackberry.api.mail.Message in net.rim.blackberry.api.mail match I need to import net.rim.blackberry.api.mail.Message in order to sent an email. Is there a way to get around this as it seems that the two packages are clashing. My code: public void notifyIncomingMessage(MessageConnection messageconnection) {} public void notifyOutgoingMessage(javax.wireless.messaging.Message message) { try { String address = message.getAddress(); String msg = null; if ( message instanceof TextMessage ) { TextMessage tm = (TextMessage)message; msg = tm.getPayloadText(); } else if (message instanceof BinaryMessage) { StringBuffer buf = new StringBuffer(); byte[] data = ((BinaryMessage) message).getPayloadData(); msg = new String(data, "UTF-8"); Store store = Session.getDefaultInstance().getStore(); Folder[] folders = store.list(Folder.SENT); Folder sentfolder = folders[0]; Message in = new Message(sentfolder); Address recipients[] = new Address[1]; recipients[0]= new Address("[email protected]", "user"); in.addRecipients(Message.RecipientType.TO, recipients); in.setSubject("Outgoing sms"); in.setContent("You have just sent an sms to: " + address + "\n" + "Message: " + msg); in.setPriority(Message.Priority.HIGH); Transport.send(in); in.setFlag(Message.Flag.OPENED, true); Folder folder = in.getFolder(); folder.deleteMessage(in); } } catch (IOException me) { System.out.println(me); } } }

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  • Error "initializer element is not constant" when trying to initialize variable with const

    - by tomlogic
    I get an error on line 6 (initialize my_foo to foo_init) of the following program and I'm not sure I understand why. typedef struct foo_t { int a, b, c; } foo_t; const foo_t foo_init = { 1, 2, 3 }; foo_t my_foo = foo_init; int main() { return 0; } Keep in mind this is a simplified version of a larger, multi-file project I'm working on. The goal was to have a single constant in the object file, that multiple files could use to initialize a state structure. Since it's an embedded target with limited resources and the struct isn't that small, I don't want multiple copies of the source. I'd prefer not to use: #define foo_init { 1, 2, 3 } I'm also trying to write portable code, so I need a solution that's valid C89 or C99. Does this have to do with the ORGs in an object file? That initialized variables go into one ORG and are initialized by copying the contents of a second ORG? Maybe I'll just need to change my tactic, and have an initializing function do all of the copies at startup. Unless there are other ideas out there?

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  • !gcroot output leads nowhere

    - by Jeff Costa
    I am troubleshooting memory fragmentation in an app pool, as evidenced by a small number of Free objects consuming the most space on the heap: 0x000007ff00256728 6,543 3,890,208 System.Collections.Hashtable+bucket[] 0x000007ff002649a8 7,297 22,979,560 System.Byte[] 0x000007ff001e0d90 251,347 30,374,304 System.String 0x0000000001d0c830 373 48,036,816 Free Running the !dumpgen 3 command reveals the fragmentation; There is a repeating pattern of Free and System.Object objects of the same size: 000000017feb7350 24 **** FREE **** 000000017feb7368 8192 System.Object[] 000000017feb9368 24 **** FREE **** 000000017feb9380 8192 System.Object[] 000000017febb380 24 **** FREE **** 000000017febb398 8192 System.Object[] 000000017febd398 24 **** FREE **** 000000017febd3b0 8192 System.Object[] 000000017febf3b0 24 **** FREE **** 000000017febf3c8 8192 System.Object[] 000000017fec13c8 24 **** FREE **** 000000017fec13e0 8192 System.Object[] 000000017fec33e0 24 **** FREE **** 000000017fec33f8 8192 System.Object[] 000000017fec53f8 24 **** FREE **** 000000017fec5410 14024 System.Object[] 000000017fec8ad8 24 **** FREE **** 000000017fec8af0 8192 System.Object[] 000000017fecaaf0 24 **** FREE **** 000000017fecab08 8192 System.Object[] 000000017feccb08 24 **** FREE **** 000000017feccb20 8192 System.Object[] 000000017feceb20 24 **** FREE **** 000000017feceb38 8192 System.Object[] 000000017fed0b38 24 **** FREE **** 000000017fed0b50 8192 System.Object[] 000000017fed2b50 24 **** FREE **** 000000017fed2b68 8192 System.Object[] When I try to obtain the root of one of the System.Objects with !gcroot, I get a pinned handle, but no additional stack data: Scan Thread 41 OSThread 1044 DOMAIN(0000000001D51330):HANDLE(Pinned):15217e8:Root: 000000017fe60fe8(System.Object[]) As you can see, there is no additional data to go on. Running a !handle command also yields nothing: 0:041> !handle 000000017fe7a068 ff Handle 000000017fe7a068 Type <Error retrieving type> unable to query object information unable to query object information No object specific information available How can I trace out this memory leak when I cannot find what is rooting System.Object?

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  • For each loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you

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  • Hibernate Relationship Mapping/Speed up batch inserts

    - by manyxcxi
    I have 5 MySQL InnoDB tables: Test,InputInvoice,InputLine,OutputInvoice,OutputLine and each is mapped and functioning in Hibernate. I have played with using StatelessSession/Session, and JDBC batch size. I have removed any generator classes to let MySQL handle the id generation- but it is still performing quite slow. Each of those tables is represented in a java class, and mapped in hibernate accordingly. Currently when it comes time to write the data out, I loop through the objects and do a session.save(Object) or session.insert(Object) if I'm using StatelessSession. I also do a flush and clear (when using Session) when my line count reaches the max jdbc batch size (50). Would it be faster if I had these in a 'parent' class that held the objects and did a session.save(master) instead of each one? If I had them in a master/container class, how would I map that in hibernate to reflect the relationship? The container class wouldn't actually be a table of it's own, but a relationship all based on two indexes run_id (int) and line (int). Another direction would be: How do I get Hibernate to do a multi-row insert?

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  • Unable to establish the connection to the file in BlackBerry

    - by Vikas
    I have tried the example code on SO to read the contents from the file in the resource directory in BlackBerry. But I am having an issue with the FileConnection. I get the following error: File system error (1003) I tried the example from here. I want only the read functionality, the file I want to read is in CSV format as a .txt file placed in the /res/test.txt. public class FileDemo extends MainScreen { public FileDemo() { setTitle("My Page"); String str = readTextFile("file:///test.txt"); System.out.println("Contents of the file::::::: " + str); } public String readTextFile(String fName) { String result = null; FileConnection fconn = null; DataInputStream is = null; try { fconn = (FileConnection) Connector.openInputStream(fName); is = fconn.openDataInputStream(); byte[] data = IOUtilities.streamToBytes(is); result = new String(data); } catch (IOException e) { System.out.println(e.getMessage()); } finally { try { if (null != is) is.close(); if (null != fconn) fconn.close(); } catch (IOException e) { System.out.println(e.getMessage()); } } return result; } } Any suggestions/advice on a better approach or as to how I can get this working??

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  • Extending the CI_DB_active_record class in codeigniter 2.0

    - by ctrane
    I am writing my first program with Codeigniter, and have run into a problem. I will start with a focused description of the problem and can broaden it if I need to: I need to write a multi-dimensional array to the DB and want to use the insert_batch function from the CI_DB_active_record class to do so. The problem is that I need to write empty values as NULL for some fields while other fields need to be empty strings. The current function wraps all values with single quotes, and I cannot find a way to write null values to the database for specified fields. I would also like to increase the number of records per batch. I see how to extend models, libraries, etc., but is there a way to extend the CI_DB_active_record class without modifying core classes? The minimal amount of core class modification to make this work that I have found is modifying the following lines in the DB.php file (changing the require_once file to the new file that extends the CI_DB_active_record class and changing the CI_DB_active_record class name to the new class name): require_once(BASEPATH.'database/DB_active_rec'.EXT); if ( ! class_exists('CI_DB')) { eval('class CI_DB extends CI_DB_active_record { }'); } Can I do better?

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  • Disable redirect in fb:request-form Send/Cancel button

    - by Colossal Paul
    How do I disable the redirect in Facebook's invite form? <fb:serverfbml style="width: 600px; height: 650px;"> <script type="text/fbml"> <fb:request-form action="index.php" method="POST" invite="true" type="MyApp" content="Please have a look. <fb:req-choice url='http://apps.facebook.com/myapp/' label='View Now!' />"> <div class="clearfix" style="padding-bottom: 10px;"> <fb:multi-friend-selector condensed="true" style="width: 600px;" /> </div> <fb:request-form-submit /> </fb:request-form> After selecting friends, you will see the final Send Invite dialog with your template. After you click send or cancel, how do i disable the redirect by just closing the the dialog? Thanks.

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  • Handling Email Bouncebacks in Rails

    - by aressidi
    Hi there, I've built a very basic CRM system for my rails app that allows me to send weekly user activity digests with custom text and create multi-part marketing messages which I can configure and send through a basic admin interface. I'm happy with what I've put together on the send-side of things (minus the fact that I haven't tried to volume test its capabilities), but I'm concerned about how to handle bounce-backs. I came across this plugin with associated scripts: http://github.com/kovyrin/bounces-handler I'm using Google Apps to handle my mail and really don't know enough about Perl to want to mess with the above plugin - I have enough headaches. I'm looking for a simple solution for processing bounce-backs in Rails. All my email will go out from an address like this which will be managed in Google Apps: "[email protected]." What's the best workflow for this? Can anyone post an example solution they're using keeping in mind the fact that I'm using Google Apps for the mail? Any guidance, links, or basic workflow best-practices to handle this would be greatly appreciated. Thanks! -A

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  • C#: Hijacking a near relative call

    - by Lex
    Alright, I'm trying to write a vary basic modification to a program NOT written by me. I DO NOT have the source to it. I also do not care if this only works for a single version of the program, so hard coding offsets is feasible. Anyways, I've found the function and where it is called in the compiled program. .text:1901C88F loc_1901C88F: ; CODE XREF: ConnectionThread+1A2j .text:1901C88F ; DATA XREF: .text:off_1901CC64o .text:1901C88F 8B C8 mov ecx, eax ; jumptable 1901C862 case 11 .text:1901C891 8B C6 mov eax, esi .text:1901C893 E8 48 C5 FF FF call ChatEvent According to IDA the full function signature is: char *__usercall ChatEvent<eax>(char *Data<eax>, unsigned int Length<ecx>) I already have all I need to patch the program during runtime, and do whatever other manipulations I need. What I need, is to be able to write a function like so: bool ProcessChat(char *Data, unsigned int Length); char *__usercall HijackFunction(char *Data, unsigned int Length){ if (ProcessChat(Data, Length)) Call OriginalChatEvent(Data, Length); } Get the jist of what I am trying to do? With stdcall function it's easy just replace the 4 byte address with my own function's address. But this is a near relative call, which is.. more annoying. So, anyone have any idea?

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  • What is the best Networking implementation for my application?

    - by CaptainPhil
    I am in the planning phases of a project for myself, it is to be a single and multi-player card game. I would like to track statistics for each person such as world rankings etc... My problem is I do not know the best approach for the client - server architecture and programming. My original goal was to program everything in C# as I want to get proficient in that language. My original idea was to have a back-end database and a back end server run on some sort of hosting on the internet, however that seems costly for such a small project that may or may not make any money. I have tried looking into cloud services however I am unfamiliar with the technology, and I am not sure I can make them suit my needs, especially since most like Google's cloud wants you to use their coding architecture from what I understand. Finally my last problem is that I would like an architecture that can be used for different languages so that I can port it from PC to IPhone, Xbox etc... So does anyone have any advice on the best architecture and language to do this in? Am I worrying about architecture and back-end costs to much and should just concentrate on getting the game running any which way?

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  • Java - multithreaded access to a local value store which is periodically cleared

    - by Telax
    I'm hoping for some advice or suggestions on how best to handle multi threaded access to a value store. My local value storage is designed to hold onto objects which are currently in use. If the object is not in use then it is removed from the store. A value is pumped into my store via thread1, its entry into the store is announced to listeners, and the value is stored. Values coming in on thread1 will either be totally new values or updates for existing values. A timer is used to periodically remove any value from the store which is not currently in use and so all that remains of this value is its ID held locally by an intermediary. Now, an active element on thread2 may wake up and try to access a set of values by passing a set of value IDs which it knows about. Some values will be stored already (great) and some may not (sadface). Those values which are not already stored will be retrieved from an external source. My main issue is that items which have not already been stored and are currently being queried for may arrive in on thread1 before the query is complete. I'd like to try and avoid locking access to the store whilst a query is being made as it may take some time.

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  • filtering search results with php

    - by fl3x7
    Hello, Cant really find any useful information on this through Google so hope someone here with some knowledge can help. I have a set of results which are pulled from a multi dimensional array. Currently the array key is the price of a product whilst the item contains another array which contains all the product details. key=>Item(name=>test, foo=>bar) So currently when I list the items I just order by the key, smallest first and it lists the products smallest price first. However I want to build on this so that when a user sees the results they can choose other ordering options like list all products by a name, certain manufacturer, colour, x ,y ,z etc etc from a drop down box(or something similar) This is where I need some guidance. Im just not sure how to go about it or best practise or anything. The only way I can think of is to order all the items by the nested array eg by the name, manufacturer etc. but how do I do that in PHP? Hope you understand what im trying to achieve(if not just ask). Any help on this with ideas, approaches or examples would be great. Thanks for reading p.s Im using PHP5

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  • InputStreamBody in HttpMime 4.0.3 settings for content-length

    - by Ram
    I am trying to send a multi part formdata post through my java code. Can someone tell me how to set Content Length in the following?? There seem to be headers involved when we use InputStreamBody which implements the ContentDescriptor interface. Doing a getContentLength on the InputStreamBody gives me -1 after i add the content. I subclassed it to give contentLength the length of my byte array but am not sure if other headers required by ContentDescriptor will be set for a proper POST. HttpClient httpclient = new DefaultHttpClient(); HttpPost httpPost = new HttpPost(myURL); ContentBody cb = new InputStreamBody(new ByteArrayInputStream(bytearray), myMimeType, filename); //ContentBody cb = new ByteArrayBody(bytearray, myMimeType, filename); MultipartEntity mpentity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE); mpentity.addPart("key", new StringBody("SOME_KEY")); mpentity.addPart("output", new StringBody("SOME_NAME")); mpentity.addPart("content", cb); httpPost.setEntity(mpentity); HttpResponse response = httpclient.execute(httpPost); HttpEntity resEntity = response.getEntity();

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  • Multisite Enabling a Table

    - by Joe Fitzgibbons
    I am creating a table (table A) that will have a number of columns(of course) and there will be another table (table B) that holds metadata associated to rows in table A. I am working with a multi site implementation that has one database for the whole shabang. Rows in table A could belong to any number of sites but must belong to at least one. The problem I have is I am not sure what the best practice is for defining what site each row in table A belongs to. I want performance and scalability. There is no finite number of sites going forward. Rows in table A could belong to any number of sites in the future. Right now there are only 3. My initial thoughts are to have a primary site ID in Table A and then metadata in table B will have rows defining additional sites as needed. Another thought is to have a column in Table A for each site and it is a boolean as to wether it belongs to that site. Lastly I have thought about having another table to map rows in Table A to each site. What is the best way to associate rows in a table with any number of sites with performance and scalability in mind?

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  • Switching application-wide theme programmatically?

    - by Cheezmeister
    EDIT: Related question here: Multi theme support in android app I'm attempting to get a user-chosen theme and feel like I'm frustratingly close. Defining the theme in AndroidManifest.xml works as it should, but (as best I can tell) can't change based on app preferences: <application android:theme="@style/theme_sunshine" android:icon="@drawable/icon" android:label="@string/app_name"> Alternatively, setting it dynamically in each activity also works: someChosenTheme = PreferenceManager.getDefaultSharedPreferences(this).getString("themePreference", "theme_twilight"); setTheme(someOtherChosenTheme); But that seems messy, and I'd rather set the theme for the entire app in one place. My first thought was to grab the application context as soon as my main activity launches and do it there: getApplicationContext().setTheme(R.style.theme_dummy); As best I can tell[0], this ought to do the trick, but in fact it's not doing anything--the entire app has the default Android style. Is the above valid, and if so, might I be doing something else dumb? I'm working in API level 3 if that matters. Prods in the right direction greatly appreciated! [0] http://developer.android.com/reference/android/content/Context.html#setTheme%28int%29 http://developer.android.com/reference/android/content/Context.html#getApplicationContext%28%29

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  • Calling a method from another view in objective-c. (iphone sdk).

    - by MarcZero
    Hello. I am currently creating a multi-view game on the iPhone platform. I have my main view start to play some background music upon loading. I then go to another view and start the game. I am trying to get the background music from the original view to stop once I start the game. I am having trouble getting the stop playing music message to my original view. Here is the relevant info: The main view where the sound is played from is just a subView of the programViewController class called *viewController. The heading is in the programAppDelegate class. The sound is done using the AVAudioPlayer class and plays fine when the program starts up and when I navigate to other subviews that are added on by going through the menu system. In the view that I want to start the game, I attempt to call the instance of the class to turn of the player but anytime I use this format of code: [viewController #######]; It gives a build error of "viewController undeclared" no matter what I put after the "viewController" in the message.I have attempted to import the programAppDelegate.h file but it still gives the same error. I realize this might be a simple misunderstanding of the objective-c language but I cannot find any info on this issue. I am a recent convert from Java so I am trying to wrap my head around everything. Thank you for your time!

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  • float** allocation limit + serialized struct problem. Need advice!

    - by jmgunn
    basically im getting an allocation limit error/warning when i create a float** array. the function i am calling to fill the float** retrieves data from a struct loaded from a file. The function works fine when i use one object but when i load 2 objects into memory i get the limit error. I am pretty sure this is to do with byte alignment or a similar thing because my struct is saved with a float** member which i am sure you are not susposed to do !?! Please confirm this! The next question i have now is how to save/serialize the float** member of this struct? I cant really afford to put an upper bound on the array ie "float [10000][3]" because i need/want to use this structure as a base for many other types of objects that may have well under the upper bound. Stroking my chin here! Any help/advice will recieve my highest gratitude. BTW these said struct objects will be used in a game/graphics package, the float** is a float[3] array for storing vertices in a model. Much thanks in advance

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  • linux process scheduling delayed for long time

    - by Medicine
    I have done strace on my multi-threaded c++ application running on linux after couple hours of running, none of the threads got run, for about 12 seconds. I have seen that the unfinished select system call which is called with a timeout was unfinished before the thread was suspended, reported after it resumed that, it took 11.x seconds for the operation to finish. This is clear indication that the process got starved for a long time. All threads in the process are created with default scheduling policy(SCHED_OTHER) of linux and default priority. There are another 5 similar apps running on the same box which are also heavy I/O bound like this app due to heavy data received on the socket. But most of the time, this app is getting scheduled delay. The other apps are created with same sched policy and priority as this i.e. the defaults. why is only this process gets blocked almost all of the time? Could it be because this process is more I/O intensive as in more busy due to may be higher rates of data? So, the linux dynamic priority adjusting in play here which pushed this process down?

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  • Is this function thread-safe?

    - by kiddo
    Hello all,I am learning multi-threading and for the sake of understanding I have wriiten a small function using multithreading...it works fine.But I just want to know if that thread is safe to use,did I followed the correct rule. void CThreadingEx4Dlg::OnBnClickedOk() { //in thread1 100 elements are copied to myShiftArray(which is a CStringArray) thread1 = AfxBeginThread((AFX_THREADPROC)MyThreadFunction1,this); WaitForSingleObject(thread1->m_hThread,INFINITE); //thread2 waits for thread1 to finish because thread2 is going to make use of myShiftArray(in which thread1 processes it first) thread2 = AfxBeginThread((AFX_THREADPROC)MyThreadFunction2,this); thread3 = AfxBeginThread((AFX_THREADPROC)MyThreadFunction3,this); } UINT MyThreadFunction1(LPARAM lparam) { CThreadingEx4Dlg* pthis = (CThreadingEx4Dlg*)lparam; pthis->MyFunction(0,100); return 0; } UINT MyThreadFunction2(LPARAM lparam) { CThreadingEx4Dlg* pthis = (CThreadingEx4Dlg*)lparam; pthis->MyCommonFunction(0,20); return 0; } UINT MyThreadFunction3(LPARAM lparam) { CThreadingEx4Dlg* pthis = (CThreadingEx4Dlg*)lparam; WaitForSingleObject(pthis->thread3->m_hThread,INFINITE); //here thread3 waits for thread 2 to finish so that thread can continue pthis->MyCommonFunction(21,40); return 0; } void CThreadingEx4Dlg::MyFunction(int minCount,int maxCount) { for(int i=minCount;i<maxCount;i++) { //assume myArray is a CStringArray and it has 100 elemnts added to it. //myShiftArray is a CStringArray -public to the class CString temp; temp = myArray.GetAt(i); myShiftArray.Add(temp); } } void CThreadingEx4Dlg::MyCommonFunction(int min,int max) { for(int i = min;i < max;i++) { CSingleLock myLock(&myCS,TRUE); CString temp; temp = myShiftArray.GetAt(i); //threadArray is CStringArray-public to the class threadArray.Add(temp); } myEvent.PulseEvent(); }

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  • Vacancy Tracking Algorithm implementation in C++

    - by Dave
    I'm trying to use the vacancy tracking algorithm to perform transposition of multidimensional arrays in C++. The arrays come as void pointers so I'm using address manipulation to perform the copies. Basically, there is an algorithm that starts with an offset and works its way through the whole 1-d representation of the array like swiss cheese, knocking out other offsets until it gets back to the original one. Then, you have to start at the next, untouched offset and do it again. You repeat until all offsets have been touched. Right now, I'm using a std::set to just fill up all possible offsets (0 up to the multiplicative fold of the dimensions of the array). Then, as I go through the algorithm, I erase from the set. I figure this would be fastest because I need to randomly access offsets in the tree/set and delete them. Then I need to quickly find the next untouched/undeleted offset. First of all, filling up the set is very slow and it seems like there must be a better way. It's individually calling new[] for every insert. So if I have 5 million offsets, there's 5 million news, plus re-balancing the tree constantly which as you know is not fast for a pre-sorted list. Second, deleting is slow as well. Third, assuming 4-byte data types like int and float, I'm using up actually the same amount of memory as the array itself to store this list of untouched offsets. Fourth, determining if there are any untouched offsets and getting one of them is fast -- a good thing. Does anyone have suggestions for any of these issues?

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  • Why would gnu ld link order causes Signal 11 (SEGV) on startup?

    - by Benoit
    We are building a large application in C++ that includes the use of many (static) libraries. We have a problem where the application crashes on startup with a Signal 11, before we even reach main. After much debugging, we have observed that if we explicitly reference an object file so its link order is early, the program crashes on startup. If the file is referenced later (or not referenced at all), the program does not crash. To be clear, there is NO code invoked directly from this object file. However, as it is C++, there might be static objects that do get constructed (it's a CORBA IDL generated file). We use the -Wl,--start-group ... --end-group arguments to multi-pass link the symbols since the libraries are interdependent. Here is a representation of what I mean. This is what the linker's object file order is: Order 1 Order 2 Order 3 foo.o foo.o foo.o ... ... ... main.o main.o main.o crasher.o libA.o libA.o libA.o LibB.o LibB.o LibB.o LibC.o LibC.o LibC.o crasher.o Results: NO CRASH NO CRASH CRASH Does any one have an idea why the linkage order has an effect on the crash? It would be nice if we could force the crasher.o to link later, but we're really after an explanation. Also, is there a way to force the linker to place crasher.o towards the end? Just to add to the fun, in actuality, crasher.o is part of a Library in the --start/--end-group.

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  • Display last image taken in Media.Images

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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