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  • Quartz 2D or OpenGL ES? Pros and cons in the long term, possibility of migration to other platforms.

    - by fspirit
    Hi all! I'm having a hard time deciding whether to go with Quartz2D or OpenGL for an iPad game. It will be 2D mostly, but effect-intense (simultaneous lighting effects for 10-30 objects, 10-20 simultaneous animations on the screen). So far, assuming i'm equally dumb in both technologies and have to learn them from the ground, i came to this list. (I've read several topics here, on SO, with names like "Quartz or OpenGL", but i'm still left with some questions) Quartz: Better time-to-market, because of ready to use absractions like UIView, UIImageView, CoreAnimation abstractions Open GL ES Closer to hardware, thus, performance is better. App, implemented with OpenGL ES can be easier migrated to Android, MeeGo, Windows Phone, etc. My questions are: How time will it take to rewrite Quartz 2d app to use OpenGL? Lets say it took me 2 man-month to write Quartz app, how much time will i need to rewrite it? (Please, just some subjective opinions, i'll try to summarize them somehow) Regarding the ease of migration to other platforms, when using OpenGL, is it really so? Or efforts when migrating Quartz app from iPhoneOS to Android will be not so much bigger, compared to OpenGL app migration? (Ease of migration is quite important criterion) Regarding OpenGL, should i go with OpenGL 1.1 or 2.0, concerning migration? (Android supports 2.0 through NDK, but dont know whether NDK's use will increase or decrease migration efforts)

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  • How to choose light version of databse system

    - by adopilot
    I am starting one POS (Point of sale) project. Targeting system is going to be written in C# .NET 2 WinForms and as main database server We are going to use MS-SQL Server. As we have a lot of POS devices in chain for one store I will love to have backend local data base system on each POS device. Scenario are following: When main server goes down!! POS application should continue working "off-line" with local database, until connection to main server come up again. Now I am in dilemma which local database is going to be most adoptable for me. Here is some notes for helping me point me in right direction: To be Light "My POS devices art usually old and suffering with performances" To be Free "I have a lot of devices and I do not wont additional cost beside main SQL serer" One day Ill love to try all that port on Mono and Linux OS. Here is what I've researched so far: Simple XML "Light but I am afraid of performance, My main table of items is average of 10K records" SQL-Expres "I am afraid that my POS devices is poor with hardware for SQLExpres, and also hard to install on each device and configure" Less known Advantage Database Server have free distribution of offline ADT system. DBF with extended Library,"Respect for good old DBFs but that era is behind Me with clipper and DBFs" MS Access Sqlite "Mostly like for now, but I am afraid how it is going to pair with MS SQL do they have same Data taypes". I know that in this SO is a lot of subjective data, but at least can someone recommended some others lite database system, or things that I shod most take attention before I choice database.

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  • Have I taken a wrong path in programming by being excessively worried about code elegance and style?

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software? (90% of the projects are .net C#)

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  • Adding iPod Support to (previously) iPhone Only App

    - by rjstelling
    When I started on my current project, there was already an App in the App Store. This App was iPhone only. My first task was to test and build a version that also ran on an iPod Touch. About 3 weeks ago Apple removed the option on iTunes connect to set the device requirements. And sent an email out to all developers: "The App Store requires that you provide metadata about your application before submitting it. While most of this metadata is specified using the iPhone Developer Program Portal, the process for selecting device-related dependencies in iTunes Connect is no longer available. Instead, if your app relies on features that are specific to a device, such as the compass on iPhone 3GS, add the UIRequiredDeviceCapabilities key to your app's Info.plist file to indicate the specific hardware feature required." When I compiled the iPod compatible version I set the device requirements (UIRequiredDeviceCapabilities) in the info.plist to: location-services (gps or skyhook) wi-fi (any device) However, as the App was originally uploaded and the option for "iPhone only" set in iTunes connect this appears to be the default. The kicker is, because Apple have removed this feature there is no way to change it! Has anyone come up against this problem? And how did you solve it? Is it possible I have incorrect values in UIRequiredDeviceCapabilities? UPDATE: The app will run fine on a iPod Touch if installed as a development version via Xcode. The problem is on the App Store it is listed as iPhone only and when iPod Touch users search in the App store no results are returned.

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  • Correct initialization sequence for Linux serial port

    - by whitequark
    I wrote an application that must use serial ports on Linux, especially ttyUSB ones. Reading and writing operations are performed with standard select()/read() loop and write(), and there is probably nothing wrong in them, but initialization code (or absence of some part of it) damages something in the tty subsystem. Here it is: vuxboot(string filename, unsigned baud = B115200) : _debug(false) { _fd = open(filename.c_str(), O_RDWR | O_NOCTTY); if(!_fd) throw new io_error("cannot open port"); // Serial initialization was written with FTDI USB-to-serial converters // in mind. Anyway, who wants to use non-8n1 protocol? tcgetattr(_fd, &_termios); termios tio = {0}; tio.c_iflag = IGNPAR; tio.c_oflag = 0; tio.c_cflag = baud | CLOCAL | CREAD | CS8; tio.c_lflag = 0; tcflush(_fd, TCIFLUSH); tcsetattr(_fd, TCSANOW, &tio); } Another tcsetattr(_fd, TCSANOW, &_termios) sits in the destructor, but it is irrelevant. With or without this termios initialization, strange things happen in system after the application exits. Sometimes plain cat (or hd) exits immediately printing nothing or same stuff each time, sometimes it is waiting and not displaying any of the data that is surely sent onto the port; and close() (read() too, but not every time) emits a strange WARNING to dmesg referring to usb-serial.c. I checked the hardware and firmware tens of times (even on different machines) and I am sure it is working as intended; moreover, I stripped the firmware to just print same message over and over. How can I use serial port without destroying anything? Thanks.

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  • How can I work around WinXP using ports 1025-5000 as ephemeral?

    - by Chris Dolan
    If you create a TCP client socket with port 0 instead of a non-zero port, then the operating system chooses any free ephemeral port for you. Most OSes choose ephemeral ports from the IANA dynamic port range of 49152-65535. However in Windows Server 2003 and earlier (including XP) Microsoft used ports 1025-5000 as the ephemeral range, according to their bind() documentation. I run multiple Java services on the same hardware. On rare occasions, this range collides with well-known ports that I use for other services (e.g. port 4160 for Jini discovery). While rare, this has caused real problems. Is there any easy way to tell Windows or Java to use a different port range for client sockets? Microsoft's docs indicate that I can change the high end of that range via the MaxUserPort TcpIP registry setting, but I see no way to change the low end. Update: I've made some progress on this. It looks like Microsoft has a concept of reserved ports that are exceptions to the ephemeral port range. There's a registry setting that lets you change this permanently and apparently there must be an API to do the same thing because there's a data structure that holds high/low values for reserved port ranges, but I can't find the actual function call anywhere... The registry solution may work, but now I'm fixated on this API.

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  • Reading numpy arrays outside of Python

    - by Abiel
    In a recent question I asked about the fastest way to convert a large numpy array to a delimited string. My reason for asking was because I wanted to take that plain text string and transmit it (over HTTP for instance) to clients written in other programming languages. A delimited string of numbers is obviously something that any client program can work with easily. However, it was suggested that because string conversion is slow, it would be faster on the Python side to do base64 encoding on the array and send it as binary. This is indeed faster. My question now is, (1) how can I make sure my encoded numpy array will travel well to clients on different operating systems and different hardware, and (2) how do I decode the binary data on the client side. For (1), my inclination is to do something like the following import numpy as np import base64 x = np.arange(100, dtype=np.float64) base64.b64encode(x.tostring()) Is there anything else I need to do? For (2), I would be happy to have an example in any programming language, where the goal is to take the numpy array of floats and turn them into a similar native data structure. Assume we have already done base64 decoding and have a byte array, and that we also know the numpy dtype, dimensions, and any other metadata which will be needed. Thanks.

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  • Sql Exception: Error converting data type numeric to numeric

    - by Lucifer
    Hello We have a very strange issue with a database that has been moved from staging to production. The first time the database was moved it was by detaching, copying and reattaching, the second time we tried restoring from a backup of the staging. Both SQL Servers are the same version of MS SQL 2008, running on 64 bit hardware. The code accessing the database is the same build, built using the .net 2.0 framework. Here is the error message and some of the stack trace: Exception Details: System.Data.SqlClient.SqlException: Error converting data type numeric to numeric. Stack Trace: [SqlException (0x80131904): Error converting data type numeric to numeric.] System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection) +1953274 System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +4849707 System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) +194 System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) +2392 System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString) +204 System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async) +954 System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result) +162 System.Data.SqlClient.SqlCommand.InternalExecuteNonQuery(DbAsyncResult result, String methodName, Boolean sendToPipe) +175 System.Data.SqlClient.SqlCommand.ExecuteNonQuery() +137 Version Information: Microsoft .NET Framework Version:2.0.50727.4200; ASP.NET Version:2.0.50727.4016

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  • How do I track down sporadic ASP.NET performance problems in a production environment?

    - by Steve Wortham
    I've had sporadic performance problems with my website for awhile now. 90% of the time the site is very fast. But occasionally it is just really, really slow. I mean like 5-10 seconds load time kind of slow. I thought I had narrowed it down to the server I was on so I migrated everything to a new dedicated server from a completely different web hosting company. But the problems continue. I guess what I'm looking for is a good tool that'll help me track down the problem, because it's clearly not the hardware. I'd like to be able to log certain events in my ASP.NET code and have that same logger also track server performance/resources at the time. If I can then look back at the logs then I can see what exactly my website was doing at the time of extreme slowness. Is there a .NET logging system that'll allow me to make calls into it with code while simultaneously tracking performance? What would you recommend?

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  • JAVASCRIPT ENABLED [closed]

    - by kirchoffs415
    HI, I hope somebody can help, i keep getting the following message when i log on-- Your Javascript is disabled. Limited functionality is available. it will stay for maybe a day sometimes two.I have uninstalled javascript and reinstalled but still the same. Iam using chrome. any help would be gratefull many thanks Dominic p.s. my system spec is as follows System InformationOS Name Microsoft® Windows Vista™ Home Premium Version 6.0.6002 Service Pack 2 Build 6002 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Name DOM-PC System Manufacturer Dell Inc. System Model Inspiron 1545 System Type X86-based PC Processor Pentium(R) Dual-Core CPU T4200 @ 2.00GHz, 2000 Mhz, 2 Core(s), 2 Logical Processor(s) BIOS Version/Date Dell Inc. A05, 25/02/2009 SMBIOS Version 2.4 Windows Directory C:\Windows System Directory C:\Windows\system32 Boot Device \Device\HarddiskVolume3 Locale United Kingdom Hardware Abstraction Layer Version = "6.0.6002.18005" User Name DOM-PC\DOM Time Zone GMT Standard Time Installed Physical Memory (RAM) 3.00 GB Total Physical Memory 2.96 GB Available Physical Memory 1.38 GB Total Virtual Memory 5.89 GB Available Virtual Memory 4.25 GB Page File Space 3.00 GB Page File C:\pagefile.sys My System Specs

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  • Systems design question: DB connection management in load-balanced n-tier

    - by aoven
    I'm wondering about the best approach to designing a DB connection manager for a load-balanced n-tier system. Classic n-tier looks like this: Client -> BusinessServer -> DBServer A load-balancing solution as I see it would then look like this: +--> ... +--+ +--> BusinessServer +--+--> SessionServer --+ Client -> Gateway --+--> BusinessServer +--| +--> DBServer +--> BusinessServer +--+--------------------+ +--> ... +--+ As pictured, the business server component is being load-balanced via multiple instances, and a hardware gateway is distributing the load among them. Session server probably needs to be situated outside the load-balancing array, because it manages state, which mustn't be duplicated. Barring any major errors in design so far, what is the best way to implement DB connection management? I've come up with a couple of options, but there may be others I'm not aware of: Introduce a new Broker component between the DBServer and the other components and let it handle the DB connections. The upside is that all the connections can be managed from a single point, which is very convenient. The downside is that now there is an additional "single point of failure" in the system. Other components must go through it for every request that involves DB in some way, which also makes this a bottleneck. Move the DB connection management into BusinessServer and SessionServer components and let each handle its own DB connections. The upside is that there is no additional "single point of failure" or bottleneck components. The downside is that there is also no control over possible conflicts and deadlocks apart from what DBServer itself can provide. What else can be done? FWIW: Technology is .NET, but none of the vendor-specific stacks are used (e.g. no WCF, MSMQ or the like).

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  • Pointer Implementation Details in C

    - by Will Bickford
    I would like to know architectures which violate the assumptions I've listed below. Also I would like to know if any of the assumptions are false for all architectures (i.e. if any of them are just completely wrong). sizeof(int *) == sizeof(char *) == sizeof(void *) == sizeof(func_ptr *) The in-memory representation of all pointers for a given architecture is the same regardless of the data type pointed to. The in-memory representation of a pointer is the same as an integer of the same bit length as the architecture. Multiplication and division of pointer data types are only forbidden by the compiler. NOTE: Yes I know this is nonsensical. What I mean is - is there hardware support to forbid this incorrect usage? All pointer values can be casted to a single integer. In other words, what architectures still make use of segments and offsets? Incrementing a pointer is equivalent to adding sizeof(the pointed data type) to the memory address stored by the pointer. If p is an int32* then p+1 is equal to the memory address 4 bytes after p. I'm most used to pointers being used in a contiguous, virtual memory space. For that usage, I can generally get by thinking of them as addresses on a number line. See (http://stackoverflow.com/questions/1350471/pointer-comparison/1350488#1350488).

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  • Get a "sqlceqp35.dll" error when debugging but not when running deployed code.

    - by nj
    In our current windows mobile project a problem while debugging recently arised. When trying to debug the code it throws an exception on the open command on a connection to the local database. The message is "A SQL Server Compact DLL could not be loaded. Reinstall SQL Server Compact Edition. [ DLL Name = sqlceqp35.dll ]". Sometime it's an unknow error instead, with reference to the same file. If you execute the binary, thats deployd during the debug, on the device it runs without any problem. I've tried: Reinstall both .net and sqlce on the device. Changed the "specific version" on the reference properties in the project. The hardware I'm using is a Motorola MC70 with Windows mobile 5.0. The target platform of the project is windows mobile 5.0. Any ideas on what might cause this problem? EDIT: When I tried it on a MC75 I can debug it. The MC70 got OS Version: 05.01.0478 and the MC75 05.01.0478. My best guess now is that it's someway related to the OS version or the actual device.

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  • ASP.NET retrieve Average CPU Usage

    - by Sam
    Last night I did a load test on a site. I found that one of my shared caches is a bottleneck. I'm using a ReaderWriterLockSlim to control the updates of the data. Unfortunately at one point there are ~200 requests trying to update the data at approximately the same time. This also coincided with CPU usage spikes. The data being updated is in the ASP.NET Cache. What I'd like to do is if the CPU usage is around 75%, I'd like to just skip the cache and hit the database on another machine. My problem is that I don't know how expensive it is to create a new performance counter to check the cpu usage. Also, if I would probably like the average cpu usage over the last 2 or 3 seconds. However, I can't sit there and calculate the cpu time as that would take longer than it's taking to update the cache currently. Is there an easy way to get the average CPU usage? Are there any drawbacks to this? I'm also considering totaling the wait count for the lock and then at a certain threshold switch over to the database. The concern I had with this approach would be that changing hardware might allow more locks with less of a strain on the system. And also finding the right balance for the threshold would be cumbersome and it doesn't take into account any other load on the machine. But it's a simple approach, and simple is 99% of the time better.

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  • onTouchListener togglebutton, ignores first press?

    - by Paul
    I have a togglebutton that should run code when I press it down and more code when I let go. However the first time I press and let go nothing happens. Every other time it is fine, why is this? I can see the method only runs the first time when I let go of the button (it does not trigger any onTouch part of the method though), how can I get around this, and have it work for the first press? public void pushtotalk3(final View view) { ((ToggleButton) view).setChecked(true); ((ToggleButton) view).setChecked(false); view.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { //if more than one call, change this code int callId = 0; for (SipCallSession callInfo : callsInfo) { callId = callInfo.getCallId(); Log.e(TAG, "" + callInfo.getCallId()); } final int id = callId; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { //press ((ToggleButton) view).setBackgroundResource(R.drawable.btn_blue_glossy); ((ToggleButton) view).setChecked(true); OnDtmf(id, 17, 10); OnDtmf(id, 16, 9); return true; } case MotionEvent.ACTION_UP: { //release ((ToggleButton) view).setBackgroundResource(R.drawable.btn_lightblue_glossy); ((ToggleButton) view).setChecked(false); OnDtmf(id, 18, 11); OnDtmf(id, 18, 11); return true; } default: return false; } } }); } EDIT: the xml for the button: <ToggleButton android:id="@+id/PTT_button5" android:layout_width="0dp" android:layout_height="fill_parent" android:text="@string/ptt5" android:onClick="pushtotalk5" android:layout_weight="50" android:textOn="Push To Talk On" android:textOff="Push To Talk Off" android:background="@drawable/btn_lightblue_glossy" android:textColor="@android:color/white" android:textSize="15sp" /> EDIT: hardware problem, can't test solutions atm.

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  • Can I cross compile with gcc for an old version of a Linux distro on my Ubuntu 9.10?

    - by Johan
    Hi, I have some old hardware with an old version of say SuSE linux running on it. Now I have this fancy development machine running Ubuntu 9.10. Some of the tools I use to compile my C app (written in Python 2.6.x) are not available on the old SuSe box. So... is it possible to compile for that old machine on my dev box? I have the following steps in mind, but would like to cross-check before venturing off into this quest: 1. Find out which static/shared libs my app needs and find/build target version of them 2. Also find the corresponding header files 3. Feed the correct flags to gcc to use the target headers and libraries 4. Feed the correct flags to gcc to use the correct architecture (i386/i686), or do I need a cross-compilation toolchain. 5. Compile, upload and enjoy ;-) I regularly use avr-gcc and cc65, both are cross compiling. I know that you set up a coss compiler for developing something like a gumstix, so it should be possible to do the same for old/other Linux distros, not? C

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  • Will Apple bundle the Mono Touch runtime with every iPhone?

    - by Zoran Simic
    It strikes me as a good idea for Apple to negotiate with Novell and bundle the Mono Touch runtime (only the runtime of course) into every iPhone and iPod Touch. Perhaps even make it a "one time install" that automatically gets downloaded from the App Store the first time one downloads an app build with Mono Touch, making every subsequent Mono Touch app much lighter to download (without the runtime). Doing so would be similar in a way to adding Bootcamp to OS X: it would make it easier for C# developers to join the party, but that wouldn't mean these developers will all stick to C#... What convinced me to buy a Mac is Bootcamp - I figured I could always install Windows if I didn't like OS X (and I liked the hardware, so no problem there). 6 months later, I'm using OS X full time... Would there be any technical issues in doing so? I see only advantages for all parties, not one disadvantage to anyone (except maybe for the few unfortunate Apple employees who would have to test the crap out of the Mono Touch runtime before bundling it): Novell wins because Mono Touch becomes much more viable (Mono Touch apps become much lighter all of the sudden) Developers win because now there's one more tool in the tool belt Many C# Developers would be very interested by this Apple wins because that would bring even more attention to the platform, more revenue in developer fees, more potential great apps, etc Users win because less space is used by different Apps having copies of the same runtime accumulating on their devices Would there be a major technical obstacle in bundling Mono Touch to iPhone OS? Edit: Changed the title from "Should" to "Will Apple bundle the runtime?", I think the consensus on predicting that means a lot to those considering going with Mono Touch.

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  • Are there any configurable parameters to the gpsd?

    - by danatel
    I use the gpsd daemon with my application. Sometimes, the gpsd ceases to work with no apparent reason (clean sky). Even the gpsmon monitor shows no fix. Are there any parameters which must be set? Or is it a hardware problem? I am surprissed that many satellites are visible but the "Stat" bitmap does not contain the bit 7 - ephemeris data available. Should i somewhat pre-configure my position to allow for correct ephemeris data? Here is my gpsmon screen: 127.0.0.1:2947:/dev/ttyS3 SiRF binary> ^[[4~ -¦¦¦¦¦¦¦¦¦¦¦ X ¦¦¦¦¦¦ Y ¦¦¦¦¦¦ Z ¦¦¦¦¦¦¦¦¦¦ North ¦¦¦¦ East ¦¦¦¦¦ Alt ¦¦¦¦¦¦¦¦¦¬ -Pos: 3949260 1166016 4856299 m 49.89411° 16.44920° 1379 m - -Vel: 0.0 0.0 0.0 m/s 0.0 0.0 0.0 climb m/s- -Week+TOW:1578+224837.06 Day: 2 14:27:17.06 Heading: 0.0° 0.0 speed m/s- -Skew: -13.025817 TZ: -7200 HDOP: 0.0 M1:00 M2: 00 - -Fix: 0 = - L¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ Packet type 2 (0x02) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- -¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬-¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ -Ch PRN Az El Stat C/N ? A --Version: - - 0 2 243 19 003f 40.4 -L¦¦¦¦¦¦¦ Packet Type 6 (0x06) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- - 1 10 249 68 003f 43.0 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ - 2 13 90 30 003f 40.9 --SVs: 0 Drift: 96506 Bias: 135976716 - - 3 7 66 67 003f 39.8 --Estimated GPS Time: 224837059 - - 4 5 295 49 003d 39.7 -L¦¦¦¦¦¦¦ Packet type 7 (0x07) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- - 5 8 210 69 003f 41.0 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ - 6 23 96 5 002d 28.0 --Max: 167.570Lat: 132.129Time: 0.075 MS: 02 - - 7 6 43 3 002d 23.1 -L¦¦¦¦¦¦¦ Packet type 9 (0x09) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- - 8 28 163 16 003f 39.8 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ - 9 0 0 0 0000 0.0 --SVs: 11 = 8 10 7 5 13 2 28 23 3 6 4 - -10 3 55 4 002d 24.7 -L¦¦¦¦¦¦¦ Packet type 13 (0x0D) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- -11 0 0 0 0000 0.0 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ L¦¦¦ Packet Type 4 (0x04) ¦¦¦--DGPS source: 1 (SBAS) Corrections: 12 - L¦¦¦¦¦¦¦ Packet type 27 (0x1B) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦-q

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  • Java Random Slowdowns on Mac OS cont'd

    - by javajustice
    I asked this question a few weeks ago, but I'm still having the problem and I have some new hints. The original question is here: http://stackoverflow.com/questions/1651887/java-random-slowdowns-on-mac-os Basically, I have a java application that splits a job into independent pieces and runs them in separate threads. The threads have no synchronization or shared memory items. The only resources they do share are data files on the hard disk, with each thread having an open file channel. Most of the time it runs very fast, but occasionally it will run very slow for no apparent reason. If I attach a CPU profiler to it, then it will start running quickly again. If I take a CPU snapshot, it says its spending most of its time in "self time" in a function that doesn't do anything except check a few (unshared unsynchronized) booleans. I don't know how this could be accurate because 1, it makes no sense, and 2, attaching the profiler seems to knock the threads out of whatever mode they're in and fix the problem. Also, regardless of whether it runs fast or slow, it always finishes and gives the same output, and it never dips in total cpu usage (in this case ~1500%), implying that the threads aren't getting blocked. I have tried different garbage collectors, different sizings the parts of the memory space, writing data output to non-raid drives, and putting all data output in threads separate the main worker threads. Does anyone have any idea what kind of problem this could be? Could it be the operating system (OS X 10.6.2) ? I have not been able to duplicate it on a windows machine, but I don't have one with a similar hardware configuration.

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  • Need some ignition in Embedded Systems

    - by Rahul
    I'm very much interested in building applications for Embedded Devices. I'm in my 3rd year Electrical Engineering and I'm passionate about coding, algorithms, Linux OS, etc. And also by Googling I found out that Linux OS is one of the best OSes for Embedded devices(may be/may not be). I want to work for companies which work on mobile applications. I'm a newbie/naive to this domain & my skills include C/C++ & MySQL. I need help to get started in the domain of Embedded Systems; like how/where to start off, Hardware prerequisites, necessary programming skills, also what kind of Embedded Applications etc. I've heard of ARM, firmware, PIC Micorcontrollers; but I don't know anything & just need proper introduction about them. Thanx. P.S: I'm currently reading Bjarne Struotsup's lecture in C++ at Texas A&M University, and one chapter in it describes about Embedded Systems Programming.

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  • POST xml to php with apache2

    - by Berry
    I'm working on an application that receives XML data via POST, processes it with a PHP script, and returns an XML response. I'm getting the XML with this PHP code: $requestStr = file_get_contents('php://input'); $requests = simplexml_load_string($requestStr); which works fine on the Linux-based product hardware using nginx as the server. However, for testing I'd like to be able to run it on my MacBook Pro, so I can avoid the "build image, install on product, reboot product, wait, test change" loop while I do targeted development on this XML processor. I enabled "web sharing" which starts up Apache, added a rewrite rule to point a convenient URI at my development source directory and used curl to send a request to my PHP script thus: curl -H "Content-Type:text/xml" -d @request.xml http://localhost/test/path/testscript "testscript" is handled by the PHP script fine, but when it goes to read "php:://input" I get nothing -- the empty string. Anyone have a clue why this would work under Linux with nginx and not under MacOS with Apache? I've googled and searched stackoverlow.com to no avail. Thanks for any answers. UPDATE: I've discovered that at least in this configuration, reading from php://stdin will work fine, while php://input will not. Who knew?

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  • Need guidelines for optimizing WebGL performance by minimizing shader changes

    - by brainjam
    I'm trying to get an idea of the practicality of WebGL for rendering large architectural interior scenes, consisting of 100K's of triangles. These triangles are distributed over many objects, and there are many materials in the scene. On the other hand, there are no moving parts. And the materials tend to be fairly simple, mostly based on texture maps. There is a lot of texture map sharing .. for example all the chairs in scene will share a common map. There is also some multitexturing - up to three textures overlaid in a material. I've been doing a little experimentation and reading, and gather that frequently switching materials during a rendering pass will slow things down. For example, a scene with 200K triangles will have significant performance differences, depending on whether there are 10 or 1000 objects, assuming that each time an object is displayed a new material is set up. So it seems that if performance is important the scene should be sorted by materials so as to minimize material switching. What I'm looking for is guidelines on how to think of the overhead of various state changes, and where do I get the biggest bang for the buck. For example, what are the relative performance costs of, say, gl.useProgram(), gl.uniformMatrix4fv(), gl.drawElements() should I try to write ubershaders to minimize shader switching? should I try to aggregate geometry to minimize the number of gl.drawElements() calls I realize that mileage may vary depending on browser, OS, and graphics hardware. And I'm also not looking for heroic measures. Just some guidelines from people who have already had some experience in making scenes fast. I'll add that while I've had some experience with fixed-pipeline OpenGL programming in the past, I'm rather new to the WebGL/OpenGL ES 2.0 way of doing things.

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  • How to structure an index for type ahead for extremely large dataset using Lucene or similar?

    - by Pete
    I have a dataset of 200million+ records and am looking to build a dedicated backend to power a type ahead solution. Lucene is of interest given its popularity and license type, but I'm open to other open source suggestions as well. I am looking for advice, tales from the trenches, or even better direct instruction on what I will need as far as amount of hardware and structure of software. Requirements: Must have: The ability to do starts with substring matching (I type in 'st' and it should match 'Stephen') The ability to return results very quickly, I'd say 500ms is an upper bound. Nice to have: The ability to feed relevance information into the indexing process, so that, for example, more popular terms would be returned ahead of others and not just alphabetical, aka Google style. In-word substring matching, so for example ('st' would match 'bestseller') Note: This index will purely be used for type ahead, and does not need to serve standard search queries. I am not worried about getting advice on how to set up the front end or AJAX, as long as the index can be queried as a service or directly via Java code. Up votes for any useful information that allows me to get closer to an enterprise level type ahead solution

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  • Thoughts on GoGrid vs EC2

    - by Jason
    I am currently hosting my SaaS application at GoGrid (Microsoft stack). Here's what I have: Database Server - physical box, 12 GB RAM, 2 X Quad Core CPU (2.13 GHz Xeon E5506) 2 Web / App servers - cloud servers, 2 GB RAM, 2 VCPUs 300 GB monthly bandwidth I am paying around $900 / month for this. My web / app servers are busting at the seams and need to be upgraded to 4 GB of RAM. I also need a firewall, and GoGrid just added this service for an additional $200. After the upgrade, I will be paying around $1,400. I started looking at Amazon EC2, specifically this config: Database server - "High Memory Double Extra Large Instance" - 34 GB RAM, 13 EC2 compute units 2 Web / App servers - "Large Instance" - 7.5 GB RAM, 4 EC2 compute units If I go with 1 year reserved instances, my upfront cost would be $4,500 and my monthly would be $700. This comes to $1,075 / month when amortized. Amazon also includes a firewall for free. Here are my questions: Do any of you have experience running a database (especially SQL Server) on an EC2 instance? How did it perform compared to a dedicated machine? One of my major concerns is with disk I/O. Amazon's description of a compute unit is fairly vague. Any ideas on how the CPU performance on the database servers would compare? I am hoping that the Amazon solution will provide significantly better performance than my current or even improved GoGrid setup. Having a virtual database server would also be nice in terms of availability. Right now I would be in serious trouble if I had any hardware issues. Thanks for any insight...

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