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  • FRIEND_TEST in Google Test - possible circular dependency?

    - by Mihaela
    I am trying to figure out how FRIEND_TEST works in Google Tests. http://code.google.com/p/googletest/wiki/AdvancedGuide#Private_Class_Members I am looking at the following item, trying to implement it in my code: // foo.h #include "gtest/gtest_prod.h" // Defines FRIEND_TEST. class Foo { ... private: FRIEND_TEST(FooTest, BarReturnsZeroOnNull); int Bar(void* x); }; // foo_test.cc ... TEST(FooTest, BarReturnsZeroOnNull) { Foo foo; EXPECT_EQ(0, foo.Bar(NULL)); // Uses Foo's private member Bar(). } In the code above, the piece that I can't see, is that foo_test.cc must include foo.h, in order to have access to Foo and Bar(). [Perhaps it works differently for Google ? in my code, I must include it] That will result in circular dependency... Am I missing something ?

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  • How to insert value to Magento database using module

    - by Kasmin Nicko
    I want to insert value to the database I created. The value would be insert to post column. I have code like this in the IndexController.php class My_Module_IndexController extends Mage_Core_Controller_Front_Action { public function postAction() { $post = Mage::getModel('my/model'); $post->setPost('My Post Here'); $post->save(); } } But after I ran this script, I got the following error Fatal error: Call to a member function setPost() on a non-object in C:\xampp\htdocs\magento\app\code\community\My\Module\controllers\IndexController.php on line 7 What is something I miss?

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  • Using variable for tag in getElementsByTagName() for PHP and XML?

    - by Jared
    See my PHP: $file = "routingConfig.xml"; global $doc; $doc = new DOMDocument(); $doc->load( $file ); $ElTag = "Route"; $tag = $doc->getElementsByTagName($ElTag); XML is: <Routes> <Route></Route> <Route></Route> <Routes> Error returned is: Fatal error: Call to a member function getElementsByTagName() on a non-object I'm not sure how to do this?

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  • Non-object when adding code into html

    - by Luke
    Hello. I am getting the following error: Fatal error: Call to a member function error() on a non-object in /home/gamepla3/public_html/football/result.php on line 177 The line for this is <?php echo $form->error("homescore"); ?> I'm failing to see how this could be the case? The thing worked fine before I added working code into my html document so it looked better. Now I can't get it working?? EDIT. When the code is not within HTML, it works fine. Once I have it within the HTML, it throws back an error? Has anyone seen anything like this before?

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  • Suggestions for performance improvement surrounding sending email notifications?

    - by jcmoney
    It takes around a couple of seconds for my app to execute the code to send an email right now on a test server with nothing much else running. Not sure if this is typical/expected. I'm also using the php framework Kohana's email helper and not php's mail directly out of convenience if that matters. Is it always just better to schedule a cron job to send emails every 5 min or so? Or should I be able to send emails immediately and I'm just not doing something right? What the script does is insert a row into the db and notifies the relevant group that the row was created. The groups are usually < 20 people so I just do a loop calling Kohana's email helper each time for each member of the group.

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  • Manage bad_alloc exception in C++ construtor

    - by Jimmy zhang
    I have Java experience and recently am doing some C++ coding. My question is that if I have class A, in which I have to instantiate class B and class C as two of the member variables of A. If in the constructor of A, should I assume that allocations of class B and C never fail, and handle the bad allocation exception in the destructor of A? If I don't make that assumption, meaning that I add some try catch block to catch bad_alloc of class B and class C, then if the allocation exception occurs, should I do clean up in the constructor of A? What are the recommended practices? If "new" generates a bad allocation, what value does the pointer carry?

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  • Print PDF from ASP.Net without preview

    - by nmiranda
    Hi, I've generated a pdf using iTextSharp and I can preview it very well in ASP.Net but I need to send it directly to printer without a preview. I want the user to click the print button and automatically the document prints. I know that a page can be sent directly to printer using the javascript window.print() but I don't know how to make it for a PDF. Edit: it is not embedded, I generate it like this; ... FileStream stream = new FileStream(Request.PhysicalApplicationPath + "~1.pdf", FileMode.Create); Document pdf = new Document(PageSize.LETTER); PdfWriter writer = PdfWriter.GetInstance(pdf, stream); pdf.Open(); pdf.Add(new Paragraph(member.ToString())); pdf.Close(); Response.Redirect("~1.pdf"); ... And here I am.

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  • Possible for C++ template to check for a function's existence?

    - by andy
    Is it possible to write a C++ template that changes behavior depending on if a certain member function is defined on a class? Here's a simple example of what I would want to write: template<class T> std::string optionalToString(T* obj) { if (FUNCTION_EXISTS(T->toString)) return obj->toString(); else return "toString not defined"; } So if class T has "toString" defined then it uses it, otherwise it doesn't. The magical part that I don't know how to do is the "FUNCTION_EXISTS" part.

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  • g++ doesn't think I'm passing a reference

    - by Ben Jones
    When I call a method that takes a reference, g++ complains that I'm not passing a reference. I thought that the caller didn't have to do anything different for PBR. Here's the offending code: //method definition void addVertexInfo(VertexInfo &vi){vertexInstances.push_back(vi);} //method call: sharedVertices[index]->addVertexInfo(VertexInfo(n1index, n2index)); And here's the error: GLUtils/GLMesh.cpp: In member function 'void GLMesh::addPoly(GLIndexedPoly&)': GLUtils/GLMesh.cpp:110: error: no matching function for call to 'SharedVertexInfo::addVertexInfo(VertexInfo)' GLUtils/GLMesh.h:93: note: candidates are: void SharedVertexInfo::addVertexInfo(VertexInfo&)

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  • How do I dynamically define an instance variable?

    - by Moses
    Hi everyone, I have two classes (class1 and class2) that just store data, no methods. I have a third class that has an instance variable that, depending on some user input, will be set to one of the two classes. So, in the third class I declare the variable generically as NSObject *aClass; and during runtime set it to whatever it should be. aClass = [[Class1 alloc] init]; // or aClass = [[Class2 alloc] init]; However, when I try to access fields from aClass NSString *str = aClass.field1; It gives me the error: request for member 'field1' in something not a structure or a union. Field1 is declared in both class1 and class2. When I try to cast aClass aClass = (Class1 *) aClass; it gives the same error. What am I doing wrong, is there a better way to do this?

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  • Barcode field length

    - by bestattendance
    I'm writing some attendance software. Each member will have an ID card with a barcode which they will use to sign in to events. How long should the barcode field be in my database? I'd like to accept Code 39 and Code 128 barcodes. I know these are variable length codes, so what should I set the max length to? Thanks! EDIT: My clients will be using a variety of third-party barcode printing tools.

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  • iphone: Implement delegate in class

    - by Nic Hubbard
    I am trying to call up a modal table view controller using presentModalViewController but I am not sure what to do about the delegate. The following code gives me an error: MyRidesListView *controller = [[MyRidesListView alloc] init]; controller.delegate = self; [self presentModalViewController:controller animated:YES]; [controller release]; Error: Request for member 'delegate' is something not a structure or union Now, I realized there is no delegate property in my MyRidesListView class. So, how would I add a reference to my delegate there? What am I missing here?

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  • Why in Objective-C, we use self = [super init] instead of just [super init]?

    - by ????
    In a book, I saw that if a subclass is overriding a superclass's method, we may have self = [super init]; First, is this supposed to be done in the subclass's init method? Second, I wonder why the call is not just [super init]; ? I mean, at the time of calling init, the memory is allocated by alloc already (I think by [Foobar alloc] where Foobar is the subclass's name. So can't we just call [super init] to initialize the member variables? Why do we have to get the return value of init and assign to self? I mean, before calling [super init], self should be pointing to a valid memory allocation chuck... so why assigning something to self again? (if assigning, won't [super init] just return self's existing value?)

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  • How to call a function though Control.BeginInvoke in a signal-slot-like fashion?

    - by Dimitri C.
    I'd like a delegate that calls a function in a different thread when it is invoked. Currently, I'm using the following implementation: delegate void someFunctionDelegate(); //... someFunctionDelegate callBackFunction = someForm.SomeFunction; someForm.Invoke(someFunctionDelegate); However, I'd like a more compact form, combining both the someForm instance and the SomeForm.SomeFunction member function. I'm thinking of something like this: var callBackFunction = new AsynchronousCrossThreadDelegate(someForm, SomeForm.SomeFunction); callBackFunction(); // Should call someForm.BeginInvoke(SomeForm.SomeFunction); Is there a way to do so in C#/.NET? Update I'm looking for a solution that will work for functions with 0 or more parameters.

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  • How do I release an object allocated in a different AutoReleasePool ?

    - by ajcaruana
    Hi, I have a problem with the memory management in Objective-C. Say I have a method that allocates an object and stores the reference to this object as a member of the class. If I run through the same function a second time, I need to release this first object before creating a new one to replace it. Supposing that the first line of the function is: NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; This means that a different auto-release pool will be in place. The code to allocate the object is as follows: if (m_object != nil) [m_object release]; m_object = [[MyClass alloc] init]; [m_object retain]; The problem is that the program crashes when running the last line of the method: [pool release]; What am I doing wrong ? How can I fix this ? Regards Alan

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  • Binding to object properties in C++

    - by Rich.Carpenter
    I've seen in WPF where you can bind control values to properties of other controls. How is that binding accomplished in C++? For example, if I have a class called Car and a guage control called RPM, how do I tie the value of RPM to the member variable Car.RPM, so that when Car.RPM changes, it is automatically (as in without a specific update call coded by me) reflected by the RPM control? General answers or directions to pertinent resources would be fine also, as I'm just beginning to dabble in C++ and haven't had much Google luck with this particular question.

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  • mysql stored procedures using php

    - by neo skosana
    I have a stored procedure: delimiter // create procedure userlogin(in eml varchar(50)) begin select * from users where email = eml; end// delimiter ; And the php: $db = new mysqli("localhost","root","","houseDB"); $eml = "[email protected]"; $sql = $db-query("CALL userlogin('$eml')"); $result = $sql-fetch_array(); The error that I get from the browser when I run the php script: Fatal error: Call to a member function fetch_array() on a non-object... I am using phpmyadmin version 3.2.4 and mysql client version 5.1.41. Please help. Thank you.

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  • Should downcasting be avoided while using a class hierarchy in C++?

    - by neuviemeporte
    Let's say I'm writing an application which works with projects, and exposes different functionality depending on the type of the project. I have a hierarchy of classes for the different types of projects: class AbstractProject { }; class ProjectA : public AbstractProject { }; class ProjectB : public AbstractProject { }; class ProjectC : public AbstractProject { }; Now, I was planning to have an AbstractProject *_currentProject pointer as a member in the application's main class, pop up a dialog box on startup and based on the selection, do: _currentProject = new ProjectB(); // e.g. Later, I'll have to downcast the pointer to the specific type to utilize the functionality specific to different Project-s. Somehow this makes me feel uneasy. Is there a Better Way of doing this?

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  • Parsing String into multiple variable length String (C#)

    - by Nassign
    I am currently trying to convert a VB6 program into C#. There was extensive use of string splitting into structure. For example, Dim Sample AS String Sample = "John Doe New York Test Comment" Public Type Struct1 Name As String * 15 Address As String * 10 Comment As String * 20 End Type Dim dataStruct As Struct1 Set dataStruct = Sample When the dataStruct is set, it will automatically split value into the 3 structure member. Is there a special function to do this in C#. The only way I know how to do this is thru Attributes/Annotation describing the length and start position of string. Any other suggestion?

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  • Lifetime of implicitly casted temporaries

    - by Answeror
    I have seen this question. It seems that regardless of the cast, the temporary object(s) will "survive" until the fullexpression evaluated. But in the following scenario: void foo(boost::tuple<const double&> n) { printf("%lf\n", n.get<0>()); } int main() { foo(boost::tuple<const double&>(2));//#1 foo(boost::make_tuple(2));//#2 return 0; } 1 run well, but 2 do not. And MSVC gave me a warning about 2: "reference member is initialized to a temporary that doesn't persist after the constructor exits" Now I am wondering why they both make a temporary "double" object and pass it to boost::tuple<const double&> and only 2 failed.

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  • Find a variable with a given value in VS2008

    - by Aaron
    I have an instance variable with several members, many of which have their own members and so on. Using the debugger and watch variables, I found a string variable with a specific value that I need by diving into this variable's members. However, after spending some time on other things and coming back to this, I am now unable to find where this value is located. When I have my application paused, is there a way to search the values of variables in the current context for a given value? To clarify, if I have the given structure: myVariable | |--aMember1 | |--subMember = "A value" | |--aMember2 |--subMember = "Another value" Is there a way (possibly using the watch list in VS debugger) to search myVariable for any member or submember with the value "A value", returning to me the path myVariable->aMember->subMember?

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  • Using a class with const data members in a vector

    - by Max
    Given a class like this: class Foo { const int a; }; Is it possible to put that class in a vector? When I try, my compiler tells me it can't use the default assignment operator. I try to write my own, but googling around tells me that it's impossible to write an assignment operator for a class with const data members. One post I found said that "if you made [the data member] const that means you don't want assignment to happen in the first place." This makes sense. I've written a class with const data members, and I never intended on using assignment on it, but apparently I need assignment to put it in a vector. Is there a way around this that still preserves const-correctness?

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  • How can I receive the "scroll box" type scroll events from a DataGridView?

    - by Simon
    I have a DataGridView, and I'm listening to its Scroll event. This gives me a ScrollEventArgs object whose Type member is supposed to tell me the type of scroll event that has occurred. On the MSDN documentation page it says I should be able to detect movement of the scroll box by listening for events with types ThumbPosition, ThumbTrack, First, Last and EndScroll. However, when I drag the scroll box, I only get events of type LargeDecrement and LargeIncrement. How do I get access to the ThumbPosition, ThumbTrack, First, Last and EndScroll events?

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  • class which cannot be derived

    - by benjamin button
    I found this code here class Usable; class Usable_lock { friend class Usable; private: Usable_lock() {} Usable_lock(const Usable_lock&) {} }; class Usable : public virtual Usable_lock { // ... public: Usable(); Usable(char*); // ... }; Usable a; class DD : public Usable { }; DD dd; // error: DD::DD() cannot access // Usable_lock::Usable_lock(): private member Could anybody explain me this code?

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  • C++ associative array with arbitrary types for values

    - by Gerald Kaszuba
    What is the best way to have an associative array with arbitrary value types for each key in C++? Currently my plan is to create a "value" class with member variables of the types I will be expecting. For example: class Value { int iValue; Value(int v) { iValue = v; } std::string sValue; Value(std::string v) { sValue = v; } SomeClass *cValue; Value(SomeClass *v) { cValue = c; } }; std::map<std::string, Value> table; A downside with this is you have to know the type when accessing the "Value". i.e.: table["something"] = Value(5); SomeClass *s = table["something"].cValue; // broken pointer Also the more types that are put in Value, the more bloated the array will be. Any better suggestions?

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