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  • How to Read Device Data From serial port

    - by Aamir Khurshid
    I have one device which sends data on COM port say on COM13. Now i want to read that data and display it in the RichTextBox or in any text control. I have written the application with the help of IO and IO.Ports but comport.DataRecived event does not fire, even though device is sending data on that port. I have some software on which i define the port number and it successfully display data, which insure me that data is receiving on the Port but i am unable to receive. Is there any way i can read data? comm.Parity = cboParity.Text;//None comm.StopBits = cboStop.Text;//One comm.DataBits = cboData.Text;//8 comm.BaudRate = cboBaud.Text;//9600 comm.DisplayWindow = rtbDisplay;//Null comm.PortName = "COM13"; comm.OpenPort(); cmdOpen.Enabled = false; cmdClose.Enabled = true; cmdSend.Enabled = true; public bool OpenPort() { if (comPort.IsOpen) { comPort.Close(); } comPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived); comPort.PortName = _portName; comPort.Open();return true; }

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  • How do I use InputType=numberDecimal with the "phone" soft keypad?

    - by Adam Dunn
    For an EditText box, the user should only be entering valid numbers, so I am using android:inputType="numberDecimal". Unfortunately, the soft keyboard that Android brings up has numbers only along the top row, while the next three rows have various other symbols (dollar sign, percent sign, exclamation mark, space, etc). Since the numberDecimal only accepts numbers 0-9, negative sign, and decimal point, it would make more sense to use the "phone" soft keyboard (0-9 in a 3x3 grid, plus some other symbols). This would make the buttons larger and easier to hit (since it's a 4x4 grid rather than a 10x4 grid in the same screen area). Unfortunately, using android:inputType="phone" allows non-numeric characters such as parentheses I have attempted to use android:inputType="numberDecimal|phone", but the numberDecimal aspect of the bit flag seems to be ignored. I have also tried using android:inputType="phone" in combination with android:digits="0123456789-.", but that still allows multiple negative signs or decimal points (inputType="number" has really good error checking for things like that, and won't let the user even type it in). I have also tried using android:inputType="phone" in the xml layout file, while using a DigitsKeyListener in the java code, but then that just uses the default number soft keyboard (the one that has numbers only along top row) (it appears to set InputType.TYPE_CLASS_NUMBER, which voids the InputType.TYPE_CLASS_PHONE set by the xml layout). Writing a custom IME wouldn't work, since the user would have to select the IME as a global option outside the app. Is there any way to use the "phone" style soft keyboard while also using the "number" restrictions on what is entered?

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  • Opening my application when a usb device is inserted on Windows using WMI

    - by rsteckly
    Hi, I'm trying to launch an event when someone plugs in a usb device. For now, I'm content to simply print something to the console (in the finished product, it will launch an application). This code is very loosely adapted from: http://serverfault.com/questions/115496/use-wmi-to-detect-a-usb-drive-was-connected-regardless-of-whether-it-was-mounted There's two problems: 1) I need to pass the argument to Management scope dynamically because this will be installed on computers I don't use or whose name I don't know. 2) I'm getting an invalid namespace exception when I call w.Start(); Any ideas what I'm doing wrong? static ManagementEventWatcher w=null; static void Main(string[] args) { AddInstUSBHandler(); for(;;); } public static void USBRemoved(object sneder, EventArgs e) { Console.WriteLine("A USB device inserted"); } static void AddInstUSBHandler() { WqlEventQuery q; ManagementScope scope = new ManagementScope("HQ\\DEV1"); scope.Options.EnablePrivileges=true; q=new WqlEventQuery(); q.EventClassName+="_InstanceCreationEvent"; q.WithinInterval=new TimeSpan(0,0,3); q.Condition=@"TargetInstance ISA 'Win32_USBControllerdevice'"; w=new ManagementEventWatcher(scope,q); w.EventArrived+=new EventArrivedEventHandler(USBRemoved); w.Start(); }

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  • How does the CheckBox obtain it's respective drawables?

    - by alex2k8
    The CheckBox class extends the CompoundButton, but add nothing to it. But some how it obtains it's respective look. I found some declarations in Android sources, but wonder how they are mapped to CheckBox class? public class CheckBox extends CompoundButton { public CheckBox(Context context) { this(context, null); } public CheckBox(Context context, AttributeSet attrs) { this(context, attrs, com.android.internal.R.attr.checkboxStyle); } public CheckBox(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } } Styles <style name="Theme"> <item name="checkboxStyle">@android:style/Widget.CompoundButton.CheckBox</item> </style> <style name="Widget.CompoundButton.CheckBox"> <item name="android:background">@android:drawable/btn_check_label_background</item> <item name="android:button">@android:drawable/btn_check</item> </style> EDIT: Probably I was not clear... I understand how the drawable assigned to Widget.CompoundButton.CheckBox style, but how this style assigned to CheckBox class? I see the ".CheckBox" in the style name, but is this naming convention really what makes the trick? If so, what are the rules? If I derive MyCheckBox from CompoundButton, can I just define the Widget.CompoundButton.MyCheckBox style and it will work?

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  • Flushing writes in buffer of Memory Controller to DDR device

    - by Rohit
    At some point in my code, I need to push the writes in my code all the way to the DIMM or DDR device. My requirement is to ensure the write reaches the row,ban,column of the DDR device on the DIMM. I need to read what I've written to the main memory. I do not want caching to get me the value. Instead after writing I want to fetch this value from main memory(DIMM's). So far I've been using Intel's x86 instruction wbinvd(write back and invalidate cache). However this means the caches and TLB are flushed. Write-back requests go to the main memory. However, there is a reasonable amount of time this data might reside in the write buffer of the Memory Controller( Intel calls it integrated memory controller or IMC). The Memory Controller might take some more time depending on the algorithm that runs in the Memory Controller to handle writes. Is there a way I force all existing or pending writes in the write buffer of the memory controller to the DRAM devices ?? What I am looking for is something more direct and more low-level than wbinvd. If you could point me to right documents or specs that describe this I would be grateful. Generally, the IMC has a several registers which can be written or read from. From looking at the specs for that for the chipset I could not find anything useful. Thanks for taking the time to read this.

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  • No GPS Update retrieved? Problem in Code?

    - by poeschlorn
    Hello mates, I've got a serious problem with my GPS on my Nexus One: I wrote a kind of hello world with GPS, but the Toast that should be displayed isn't :( I don't know what I'm doing wrong...maybe you could help me getting this work. Here's my code: package gps.test; import android.app.Activity; import android.content.Context; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.Bundle; import android.widget.Toast; public class GPS extends Activity { private LocationManager lm; private LocationListener locationListener; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // ---use the LocationManager class to obtain GPS locations--- lm = (LocationManager) getSystemService(Context.LOCATION_SERVICE); locationListener = new MyLocationListener(); lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 100, 1, locationListener); } private class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { if (loc != null) { Toast.makeText( getBaseContext(), "Location changed : Lat: " + loc.getLatitude() + " Lng: " + loc.getLongitude(), Toast.LENGTH_SHORT).show(); } } @Override public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } @Override public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } @Override public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } } } Theoretically there should be a new toast every 100 milliseconds, shouldn't it? Or at least, when I change my position by one meter!? I've no idea why it doesn't. I must admit I'm new to the topic, maybe I've missed something? It would be great if you could give me a hint :) nice greetings, poeschlorn

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  • How to disable items in a List View???

    - by Techeretic
    I have a list view which is populated via records from the database. Now i have to make some records visible but unavailable for selection, how can i achieve that? here's my code public class SomeClass extends ListActivity { private static List<String> products; private DataHelper dh; public void onCreate(Bundle savedInstanceState) { dh = new DataHelper(this); products = dh.GetMyProducts(); /* Returns a List<String>*/ super.onCreate(savedInstanceState); setListAdapter(new ArrayAdapter<String>(this, R.layout.myproducts, products)); ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setOnItemClickListener( new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { // TODO Auto-generated method stub Toast.makeText(getApplicationContext(), ((TextView) arg1).getText(), Toast.LENGTH_SHORT).show(); } } ); } } The layout file myproducts.xml is as follows <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="10dp" android:textSize="16sp"> </TextView>

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  • SQL Compact performance on device

    - by Ben M
    My SQL Compact database is very simple, with just three tables and a single index on one of the tables (the table with 200k rows; the other two have less than a hundred each). The first time the .sdf file is used by my Compact Framework application on the target Windows Mobile device, the system hangs for well over a minute while "something" is done to the database: when deployed, the DB is 17 megabytes, and after this first usage, it balloons to 24 megs. All subsequent usage is pretty fast, so I'm assuming there's some sort of initialization / index building going on during this first usage. I'd rather not subject the user to this delay, so I'm wondering what this initialization process is and whether it can be performed before deployment. For now, I've copied the "initialized" database back to my desktop for use in the setup project, but I'd really like to have a better answer / solution. I've tried "full compact / repair" in the VS Database Properties dialog, but this made no difference. Any ideas? For the record, I should add that the database is only read from by the device application -- no modifications are made by that code.

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  • Clear listview content?

    - by Slash
    I have a little problem with listview. How do i clear a listview content, knowing that it has a custom adapter? edit : the custom adapter class extends BaseAdapter, it looks like this : import android.app.Activity; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.TextView; public class MyAdapter extends BaseAdapter { private Activity activity; private String[] data; private static LayoutInflater inflater=null; public MyAdapter(Activity _a, String[] _str) { activity = _a; data = _str; inflater = (LayoutInflater)activity.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } public static class ViewHolder{ public TextView text; } @Override public int getCount() { return data.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(int position, View view, ViewGroup parent) { View v = view; ViewHolder holder; if(v == null) { v = inflater.inflate(R.layout.rowa, null); holder=new ViewHolder(); holder.text=(TextView)v.findViewById(R.id.dexter); v.setTag(holder); }else{ holder=(ViewHolder)v.getTag(); } holder.text.setText(data[position]); return v; } }

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  • Running an application from an USB device...

    - by Workshop Alex
    I'm working on a proof-of-concept application, containing a WCF service with console host and client, both on a single USB device. On the same device I will also have the client application which will connect to this service. The service uses the entity framework to connect to the database, which in this POC will just return a list of names. If it works, it will be used for a larger project. Creating the client and service was easy and this works well from USB. But getting the service to connect to the database isn't. I've found this site, suggesting that I should modify machine.config but that stops the XCopy deployment. This project cannot change any setting of the PC, so this suggestion is bad. I cannot create a deployment setup either. The whole thing just needs to run from USB disk. So, how do I get it to run? (The service just selects a list of names from the database, which it returns to the client. If this POC works, it will do far more complex things!)

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  • MidiSystem.getSequencer() returns Audio Device Unavailable

    - by ksemeks
    I've keep having an exception thrown, on and on. When i try to make a new Sequencer object, i keep getting the javax.sound.midi.MidiUnavailableException: Audio Device Unavailable exception. So, here's the code: import javax.sound.midi.*; public class MiniMusicPlayer1 { public static void main(String[] args) { try { Sequencer sequencer = MidiSystem.getSequencer(); sequencer.open(); Sequence seq = new Sequence(Sequence.PPQ, 4); Track track = seq.createTrack(); for (int i = 5; i < 61; i += 4) { track.add(makeEvent(144, 1, i, 100, i)); track.add(makeEvent(128, 1, i, 100, (i+2))); } sequencer.setSequence(seq); sequencer.setTempoInBPM(220); sequencer.start(); } catch (Exception e) { e.printStackTrace(); } } public static MidiEvent makeEvent(int comd, int chan, int one, int two, int tick) { MidiEvent event = null; try { ShortMessage a = new ShortMessage(); a.setMessage(comd, chan, one, two); event = new MidiEvent(a, tick); } catch (Exception e) { e.printStackTrace(); } return event; } } And here's the complete error (at compile): javax.sound.midi.MidiUnavailableException: Audio Device Unavailable at com.sun.media.sound.MixerSynth.implOpen(MixerSynth.java:165) at com.sun.media.sound.AbstractMidiDevice.doOpen(AbstractMidiDevice.java:144) at com.sun.media.sound.AbstractMidiDevice.openInternal(AbstractMidiDevice.java:134) at com.sun.media.sound.AbstractMidiDevice.getReceiverReferenceCounting(AbstractMidiDevice.java:339) at javax.sound.midi.MidiSystem.getReceiver(MidiSystem.java:243) at javax.sound.midi.MidiSystem.getSequencer(MidiSystem.java:442) at javax.sound.midi.MidiSystem.getSequencer(MidiSystem.java:348) at MiniMusicPlayer1.main(MiniMusicPlayer1.java:9) First i was unable to play MIDI files on my pc, but then i got it to work, so now i can play MIDI files, that's okay. I tried even to close every process which uses my sound card, but the error is still there. Anyone can help me?

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  • Fake location for the device (custom)

    - by AtomRiot
    I know there are a few apps out there to fake a devices location but specifically what i want to do is use a location grabbed from a url. What direction should I look for setting the location on the device. The scenario i have is a jailbroken Wi-Fi iPad tethered to a nexus one. The nexus one would host a background service that when a request is recieved, it would respond with gps data of its current location. The jailbroken ipad would have a background service that either updated the location on a time interval, or on a per request basis (depending on how i have to implement it) by submitting a request to the tethered nexus one service. That data would then be set on the ipad and an application requesting location would get the service data. The goal is to recreate the location faker app's functionality with the exception of the spoofed location comes from the nexus ones gps via the service but i have not yet found out how to set the location data for the device. I can ofcourse implement this in a per app basis but it would be awesome to have any app be able to use it.

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  • Trying to detect collision between two polygons using Separating Axis Theorem

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(vertices[0]); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(vertices[i]); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if( other.x <= y || other.y >= x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • In 10.10, USB 3.0 PCI Express card recognized by lspci but not lsusb or dmesg. How to fix?

    - by Paul
    Asus N PC, runs 10.10 x86_64 The Asus N comes with 4 usb 2.0 ports, each labelled 2.0 on the case. Attempting to add two usb 3.0 ports to be provided by a generic usb 3.0 pci express card installed in the pci expres slot. The new card says usb 3.0 and has the blue ports. The card is installed into the laptop unpowered, then the laptop is powered on and boots normally. Nothing happens when a USB 3.0 flash drive is inserted into the usb 3.0 port. uname -a Linux drpaulbrewer-N90SV 2.6.35.8 #1 SMP Fri Jan 14 15:54:11 EST 2011 x86_64 GNU/Linux lspci -v 00:00.0 Host bridge: Silicon Integrated Systems [SiS] 671MX Subsystem: ASUSTeK Computer Inc. Device 1b27 Flags: bus master, medium devsel, latency 64 Kernel modules: sis-agp 00:01.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=0 I/O behind bridge: 0000d000-0000dfff Memory behind bridge: fa000000-fdefffff Prefetchable memory behind bridge: 00000000d0000000-00000000dfffffff Capabilities: [d0] Express Root Port (Slot+), MSI 00 Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit- Capabilities: [f4] Power Management version 2 Capabilities: [70] Subsystem: Silicon Integrated Systems [SiS] PCI-to-PCI bridge Kernel driver in use: pcieport 00:02.0 ISA bridge: Silicon Integrated Systems [SiS] SiS968 [MuTIOL Media IO] (rev 01) Flags: bus master, medium devsel, latency 0 00:02.5 IDE interface: Silicon Integrated Systems [SiS] 5513 [IDE] (rev 01) (prog-if 80 [Master]) Subsystem: ASUSTeK Computer Inc. Device 1b27 Flags: bus master, medium devsel, latency 128 I/O ports at 01f0 [size=8] I/O ports at 03f4 [size=1] I/O ports at 0170 [size=8] I/O ports at 0374 [size=1] I/O ports at ffe0 [size=16] Capabilities: [58] Power Management version 2 Kernel driver in use: pata_sis 00:03.0 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10 [OHCI]) Subsystem: ASUSTeK Computer Inc. Device 1b27 Flags: bus master, medium devsel, latency 64, IRQ 20 Memory at f9fff000 (32-bit, non-prefetchable) [size=4K] Kernel driver in use: ohci_hcd 00:03.1 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10 [OHCI]) Subsystem: ASUSTeK Computer Inc. Device 1b27 Flags: bus master, medium devsel, latency 64, IRQ 21 Memory at f9ffe000 (32-bit, non-prefetchable) [size=4K] Kernel driver in use: ohci_hcd 00:03.3 USB Controller: Silicon Integrated Systems [SiS] USB 2.0 Controller (prog-if 20 [EHCI]) Subsystem: ASUSTeK Computer Inc. Device 1b27 Flags: bus master, medium devsel, latency 64, IRQ 22 Memory at f9ffd000 (32-bit, non-prefetchable) [size=4K] Capabilities: [50] Power Management version 2 Kernel driver in use: ehci_hcd 00:04.0 Ethernet controller: Silicon Integrated Systems [SiS] 191 Gigabit Ethernet Adapter (rev 02) Subsystem: ASUSTeK Computer Inc. Device 11f5 Flags: bus master, medium devsel, latency 0, IRQ 19 Memory at f9ffcc00 (32-bit, non-prefetchable) [size=128] I/O ports at cc00 [size=128] Capabilities: [40] Power Management version 2 Kernel driver in use: sis190 Kernel modules: sis190 00:05.0 IDE interface: Silicon Integrated Systems [SiS] SATA Controller / IDE mode (rev 03) (prog-if 8f [Master SecP SecO PriP PriO]) Subsystem: ASUSTeK Computer Inc. Device 1b27 Flags: bus master, medium devsel, latency 64, IRQ 17 I/O ports at c800 [size=8] I/O ports at c400 [size=4] I/O ports at c000 [size=8] I/O ports at bc00 [size=4] I/O ports at b800 [size=16] I/O ports at b400 [size=128] Capabilities: [58] Power Management version 2 Kernel driver in use: sata_sis Kernel modules: sata_sis 00:06.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 Memory behind bridge: fdf00000-fdffffff Capabilities: [b0] Subsystem: Silicon Integrated Systems [SiS] Device 0004 Capabilities: [c0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [d0] Express Root Port (Slot+), MSI 00 Capabilities: [f4] Power Management version 2 Kernel driver in use: pcieport 00:07.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=06, sec-latency=0 I/O behind bridge: 0000e000-0000efff Memory behind bridge: fe000000-febfffff Prefetchable memory behind bridge: 00000000f6000000-00000000f8ffffff Capabilities: [b0] Subsystem: Silicon Integrated Systems [SiS] Device 0004 Capabilities: [c0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [d0] Express Root Port (Slot+), MSI 00 Capabilities: [f4] Power Management version 2 Kernel driver in use: pcieport 00:0f.0 Audio device: Silicon Integrated Systems [SiS] Azalia Audio Controller Subsystem: ASUSTeK Computer Inc. Device 17b3 Flags: bus master, medium devsel, latency 0, IRQ 18 Memory at f9ff4000 (32-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Kernel driver in use: HDA Intel Kernel modules: snd-hda-intel 01:00.0 VGA compatible controller: nVidia Corporation G96 [GeForce GT 130M] (rev a1) (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 2021 Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at fc000000 (32-bit, non-prefetchable) [size=16M] Memory at d0000000 (64-bit, prefetchable) [size=256M] Memory at fa000000 (64-bit, non-prefetchable) [size=32M] I/O ports at dc00 [size=128] [virtual] Expansion ROM at fde80000 [disabled] [size=512K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Capabilities: [b4] Vendor Specific Information: Len=14 <?> Kernel driver in use: nvidia Kernel modules: nvidia-current, nouveau, nvidiafb 02:00.0 Network controller: Atheros Communications Inc. AR928X Wireless Network Adapter (PCI-Express) (rev 01) Subsystem: Device 1a3b:1067 Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at fdff0000 (64-bit, non-prefetchable) [size=64K] Capabilities: [40] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit- Capabilities: [60] Express Legacy Endpoint, MSI 00 Capabilities: [90] MSI-X: Enable- Count=1 Masked- Kernel driver in use: ath9k Kernel modules: ath9k 03:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) (prog-if 30) Flags: bus master, fast devsel, latency 0, IRQ 10 Memory at febfe000 (64-bit, non-prefetchable) [size=8K] Capabilities: [50] Power Management version 3 Capabilities: [70] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [90] MSI-X: Enable- Count=8 Masked- Capabilities: [a0] Express Endpoint, MSI 00 lsusb Bus 003 Device 002: ID 0b05:1751 ASUSTek Computer, Inc. BT-253 Bluetooth Adapter Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 0bda:0158 Realtek Semiconductor Corp. USB 2.0 multicard reader Bus 001 Device 002: ID 04f2:b071 Chicony Electronics Co., Ltd 2.0M UVC Webcam / CNF7129 Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub dmesg trying to post dmesg exceeded the stackexchange posting limit of 30K... but nothing there is usb 3.0

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  • Is this a good implementation of DefaultHttpClient and ThreadSafeClientConnManager in Android?

    - by johnrock
    In my Android app I am sharing one httpclient for all activities/threads. All requests are made by callling getHttpClient().execute(httpget) or getHttpClient().execute(httppost). Is this implementation complete/correct and safe for multiple threads? Is there anything else missing i.e. Do I have to worry about releasing connections at all? private static HttpClient httpclient ; public static HttpClient getHttpClient() { if(httpclient == null){ return getHttpClientNew(); } else{ return httpclient; } } public static synchronized HttpClient getHttpClientNew() { HttpParams params = new BasicHttpParams(); ConnManagerParams.setMaxTotalConnections(params, 100); HttpProtocolParams.setVersion(params, HttpVersion.HTTP_1_1); HttpProtocolParams.setContentCharset(params, "UTF_8"); HttpProtocolParams.setUseExpectContinue(params, false); HttpConnectionParams.setConnectionTimeout(params, 10000); HttpConnectionParams.setSoTimeout(params, 10000); SchemeRegistry schemeRegistry = new SchemeRegistry(); schemeRegistry.register(new Scheme("http", PlainSocketFactory.getSocketFactory(), 80)); ClientConnectionManager cm = new ThreadSafeClientConnManager(params, schemeRegistry); httpclient = new DefaultHttpClient(cm, params); return httpclient; } This is an example of how the httpclient is used: private void update() { HttpGet httpget = new HttpGet(URL); httpget.setHeader(USER_AGENT, userAgent); httpget.setHeader(CONTENT_TYPE, MGUtils.APP_XML); HttpResponse response; try { response = getHttpClient().execute(httpget); HttpEntity entity = response.getEntity(); if (entity != null) { // parse stuff } } catch (Exception e) { } }

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  • how to send image to remote server using webservices in android only save to byte array retrieve ima

    - by narasimha
    hi sir i am implemented this code public class ImageTest extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView image = (ImageView) findViewById(R.id.picview); EditText value=(EditText)findViewById(R.id.EditText01); FileInputStream in; BufferedInputStream buf; try { in = new FileInputStream("/sdcard/pictures/1.jpg"); buf = new BufferedInputStream(in,1070); System.out.println("1.................."+buf); byte[] bMapArray= new byte[buf.available()]; buf.read(bMapArray); System.out.println("2................."+buf.read(bMapArray)); Bitmap bMap = BitmapFactory.decodeByteArray(bMapArray, 0, bMapArray.length); for (int i = 0; i < bMapArray.length; i++) { System.out.print(bMapArray[i]); } System.out.println("3......................"+bMap); System.out.println("4........bitmaparray"+bMap.extractAlpha()); System.out.println("5......................"+bMapArray); System.out.println("6......................"+ bMapArray.length); image.setImageBitmap(bMap); value.setText(bMapArray.length); if (in != null) { in.close(); } if (buf != null) { buf.close(); } } catch (Exception e) { Log.e("Error reading file", e.toString()); } } } 04-14 11:46:16.543: INFO/System.out(736): 2.................-1 3......................android.graphics.Bitmap@435a2d98 4........bitmaparrayandroid.graphics.Bitmap@435a3310 5......................[B@435a2758 6......................1035

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  • Android -- Can't play any videos (mp4/mov/3gp/etc.)?

    - by borg17of20
    Hello all, I'm having great difficulty getting my Android application to play videos from the SD card. It doesn't matter what size, bitrate, video format, or any other setting I can think of, neither the emulator nor my G1 will play anything I try to encode. I've also tried a number of videos from the web (various video formats, bitrates, with and without audio tracks, etc.), and none of those work either. All I keep getting is a dialog box that says: "Cannot play video" "Sorry, this video cannot be played." There are errors reported in LogCat, but I don't understand them and I've tried searching the Internet for further explanations without any luck. See below: 03-30 05:34:26.807: ERROR/QCOmxcore(51): OMXCORE API : Free Handle 390d4 03-30 05:34:26.817: ERROR/QCOmxcore(51): Unloading the dynamic library for OMX.qcom.video.decoder.avc 03-30 05:34:26.817: ERROR/PlayerDriver(51): Command PLAYER_PREPARE completed with an error or info PVMFErrNoResources 03-30 05:34:26.857: ERROR/MediaPlayer(14744): error (1, -15)03-30 05:34:26.867: ERROR/MediaPlayer(14744): Error (1,-15) Sometimes I also get this: 03-30 05:49:49.267: ERROR/PlayerDriver(51): Command PLAYER_INIT completed with an error or info PVMFErrResource 03-30 05:49:49.267: ERROR/MediaPlayer(19049): error (1, -17) 03-30 05:49:49.347: ERROR/MediaPlayer(19049): Error (1,-17) Here is the code I'm using (in my onCreate() method): this.setContentView(R.layout.main); //just a simple VideoView loading files from the SD card VideoView myIntroView = (VideoView) this.findViewById(R.id.VideoView01); MediaController mc = new MediaController(this); myIntroView.setMediaController(mc); myIntroView.setVideoPath("/sdcard/test.mp4"); myIntroView.requestFocus(); myIntroView.start(); Please help!

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  • Android media thumbnails. Serious issues?

    - by Ralphleon
    I've been playing with android's thumbnails for a while now, and I've seen some inconsistencies that make me want to scream. My goal is to have a simple list of all Images (and a separate list for video) with the thumbnail and filename. Device: HTC Evo (fresh from Google I/o) First off: http://androidsamples.blogspot.com/2009/06/how-to-display-thumbnails-of-images.html That code doesn't seem to work at all, thumbnails are duplicated... some with the "mirror" effect and some without. Also some won't load and just display a black square. I've tried rebuilding the thumbnails by deleting the "alblum thumbs" directory from the SD card. HTC's gallery application seem to show everything fine. This approach seems to work: Bitmap thumb = MediaStore.Images.Thumbnails.getThumbnail( getContentResolver(), id, MediaStore.Video.Thumbnails.MICRO_KIND, null); imageView.setImageBitmap(curThumb); where id is the original images id and imageView is some image view. This is great! But, strangely, way too slow to be used inside a SimpleViewBinder. Next approach: String [] proj = {MediaStore.Images.Thumbnails._ID}; Cursor c = managedQuery(MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, proj, MediaStore.Images.Thumbnails.IMAGE_ID + "=" +id , null, null); if (c != null && c.moveToFirst()) { Uri thumb = Uri.withAppendedPath(mThumbUri,c.getLong(0)+""); imageView.setImageURI(thumb); } I should explain that I feel the needed WHERE condition is required because there doesn't seem to be any guarantee that your uri will have the same ID for both a thumbnail and its parent image. This works for all of the current images, but as soon as I start adding pictures with the camera they show up as blank! Debugging shows a dreaded: SkImageDecoder::Factory returned null error and the URI is returned as invalid. These are the same images that work with the previous call. Can anyone either catch my logical failure or point me to some working code?

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  • Hello i am using the android code to connect facebook but getting "Facebook Server Error + 104 - Inc

    - by Shalini Singh
    Hello i am using the android code to connect facebook but getting "Facebook Server Error + 104 - Incorrect signature" exception at the place of onLoginSuccess function. code is given bellow .... public class FacebookConnection extends Activity implements LoginListener { private FBRocket fbRocket; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // You need to put in your Facebook API key here: fbRocket = new FBRocket(this, "test", "e2c8deda78b007466c54f48e6359e02e"); // Determine whether there exists a previously-saved Facebook: if (fbRocket.existsSavedFacebook()) { String str =fbRocket.getAPIKey(); Log.e("Api key", str); fbRocket.loadFacebook(); } else { fbRocket.login(R.layout.main); String str =fbRocket.getAPIKey(); Log.e("Api key", str); } } public void onLoginFail() { fbRocket.displayToast("Login failed!"); fbRocket.login(R.layout.main); } public void onLoginSuccess(Facebook facebook) { fbRocket.displayToast("Login success!******************"); // Set the logged-in user's status: try { facebook.setStatus("I am using Facebook -- it's great!"); String uid = facebook.getFriendUIDs().get(0); // Just get the uid of the first friend returned... fbRocket.displayDialog("Friend's name: " + facebook.getFriend(uid).name); // ... and retrieve this friend's name. } catch (ServerErrorException e) { // Check if the exception was caused by not being logged-in: if (e.notLoggedIn()) { // ...if it was, then login again: fbRocket.login(R.layout.main); } else { System.out.println(e); e.printStackTrace(); } } }

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  • Is there a detailed description of optimizations in the Android build process?

    - by Daniel Lew
    I've been curious as to all the optimizations that go into the building of an .apk. I'm curious because of two things I've tried in the past to bring down the size of my .apk: I have had a few large json assets in projects before, as well as a static sqlite database. I tried bringing down the size of the apk by gzipping them before the build process, but the resulting size is exactly the same. I just today tried pngcrush on my /drawable/ folders. The resulting build was exactly the same size as before. I would think that perhaps #1 could be explained by the zip process, but simply zipping the /drawable/ folders in #2 result in different-sized files. Perhaps the build process runs something akin to pngcrush? Regardless, I was wondering if anyone knew where to find a detailed description of all the optimizations in the Android build process. I don't want to waste my time trying to optimize what is already automated, and also I think it'd help my understanding of the resulting apk. Does anyone know if this is documented anywhere?

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  • How to select and crop an image in android?

    - by Guy
    Hey, I am currently working on a live wallpaper and I allow the user to select an image which will go behind my effects. Currently I have: Intent i = new Intent(Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI); i.putExtra("crop", "true"); startActivityForResult(i, 1); And slightly under that: @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if (requestCode == 1) if (resultCode == Activity.RESULT_OK) { Uri selectedImage = data.getData(); Log.d("IMAGE SEL", "" + selectedImage); // TODO Do something with the select image URI SharedPreferences customSharedPreference = getSharedPreferences("imagePref", Activity.MODE_PRIVATE); SharedPreferences.Editor editor = customSharedPreference.edit(); Log.d("HO", "" + selectedImage); editor.putString("imagePref", getRealPathFromURI(selectedImage)); Log.d("IMAGE SEL", getRealPathFromURI(selectedImage)); editor.commit(); } } When my code is ran, Logcat tells me that selectedImage is null. If I comment out the i.putExtra("crop", "true"): Logcat does not give me the null pointer exception, and I am able to do what I want with the image. So, what is the problem here? Does any one have any idea how I can fix this? Thanks, for your time.

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  • Android ANR keyDispatchingTimedOut Error while continuous tapping on screen.

    - by user519846
    Hi All, I am getting Application Not Responding (ANR) dialog while continuous tapping on the screen. There is no view on the screen where i am tapping. Frequency of this issue is less but still i am not able to remove it completely. Here i am attaching the log what i caught during this error. ERROR/ActivityManager(1322): ANR in com.test.mj.and.ui (com.test.mj.and.ui/.TermsAndCondActivity) ERROR/ActivityManager(1322): Reason: keyDispatchingTimedOut ERROR/ActivityManager(1322): Parent: com.test.mj.and.ui/.SplashActivity ERROR/ActivityManager(1322): Load: 6.59 / 6.37 / 5.21 ERROR/ActivityManager(1322): CPU usage from 11430ms to 2196ms ago: ERROR/ActivityManager(1322): rtal.mj.and.ui: 9% = 7% user + 1% kernel / faults: 649 minor ERROR/ActivityManager(1322): system_server: 4% = 2% user + 2% kernel / faults: 10 minor ERROR/ActivityManager(1322): logcat: 3% = 1% user + 1% kernel / faults: 675 minor 1 major ERROR/ActivityManager(1322): synaptics_wq: 1% = 0% user + 1% kernel ERROR/ActivityManager(1322): ami304d: 1% = 0% user + 0% kernel ERROR/ActivityManager(1322): .process.lghome: 1% = 0% user + 0% kernel / faults: 47 minor ERROR/ActivityManager(1322): sync_supers: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): droid.DunServer: 0% = 0% user + 0% kernel / faults: 6 minor ERROR/ActivityManager(1322): events/0: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): oid.inputmethod: 0% = 0% user + 0% kernel / faults: 2 minor ERROR/ActivityManager(1322): m.android.phone: 0% = 0% user + 0% kernel / faults: 2 minor ERROR/ActivityManager(1322): ndroid.settings: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): sh: 0% = 0% user + 0% kernel / faults: 110 minor ERROR/ActivityManager(1322): -flush-179:0: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): TOTAL: 19% = 13% user + 6% kernel WARN/WindowManager(1322): Continuing to wait for key to be dispatched WARN/WindowManager(1322): No window to dispatch pointer action 1 Can anyone please help me to solve this issue? Thanks in advance.

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  • Using java.util.regex in Android apps - are there issues with this?

    - by johnrock
    In an Android app I have a utility class that I use to parse strings for 2 regEx's. I compile the 2 patterns in a static initializer so they only get compiled once, then activities can use the parsing methods statically. This works fine except that the first time the class is accessed and loaded, and the static initializer compiles the pattern, the UI hangs for close to a MINUTE while it compiles the pattern! After the first time, it flies on all subsequent calls to parseString(). My regEx that I am using is rather large - 847 characters, but in a normal java webapp this is lightning fast. I am testing this so far only in the emulator with a 1.5 AVD. Could this just be an emulator issue or is there some other reason that this pattern is taking so long to compile? private static final String exp1 = "(insertratherlong---847character--regexhere)"; private static Pattern regex1 = null; private static final String newLineAndTagsExp = "[<>\\s]"; private static Pattern regexNewLineAndTags = null; static { regex1 = Pattern.compile(exp1, Pattern.CASE_INSENSITIVE); regexNewLineAndTags = Pattern.compile(newLineAndTagsExp); } public static String parseString(CharSequence inputStr) { String replacementStr = "replaceMentText"; String resultString = "none"; try { Matcher regexMatcher = regex1.matcher(inputStr); try { resultString = regexMatcher.replaceAll(replacementStr); } catch (IllegalArgumentException ex) { } catch (IndexOutOfBoundsException ex) { } } catch (PatternSyntaxException ex) { } return resultString; }

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  • How do I get the WVGA Android browser to stop scaling my images?

    - by Dan Fabulich
    I'm designing an HTML page for display in Android browsers. Consider this simple example page: <html> <head><title>Simple!</title> </head> <body> <p><img src="http://sstatic.net/so/img/logo.png"></p> </body> </html> It looks just fine on the standard HVGA phones (320x480), but on HDPI WVGA sizes (480x800 or 480x854) the built-in browser automatically scales the image up; it looks ugly. I've read that I should be able to use this tag to force the browser to stop scaling my page: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; minimum-scale=1.0; user-scalable=0;" /> ... but all that does is disable user scaling (the zoom buttons disappear); it doesn't actually prevent the browser from scaling my image. Adjusting the scale factors (setting them all to 2.0 or 0.5) has no effect at all. How can I force the WVGA browser to stop scaling my images?

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  • Why do I get an error while trying to set the content of a tabspec in android?

    - by rushinge
    I have an android activity in which I'm using tabs. public class UnitActivity extends TabActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_view); TabHost tabHost = getTabHost(); TabSpec spec; spec = tabHost.newTabSpec("controls"); spec.setIndicator("Control"); spec.setContent(R.layout.unit_control); tabHost.addTab(spec); spec = tabHost.newTabSpec("data"); spec.setIndicator("Data"); spec.setContent(R.layout.unit_data); tabHost.addTab(spec); } } However when I run the program it crashes with the error: "Could not create tab content because could not find view with id 2130903042". I don't understand what the problem is because R.layout.unit_data refers to a layout file in my resource directory (res/layout/unit_data.xml) as far as I can tell unit_data.xml is well formed and I've even referenced it successfully in another activity class UnitData extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_data); Toast.makeText(this, "Hi from UnitData.onCreate", 5); } } which does not give an error and renders the layout just fine. What's going on? Why can't I reference this layout when creating a tab?

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