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  • Visual Studio 2010 : mise à jour du Service Pack 1, l'EDI se met au HTML 5, CSS3 et JavaScript

    Visual Studio 2010 : mise à jour du Service Pack 1 L'EDI se met au HTML 5, CSS3 et JavaScript Mise à jour du 20/06/11, par Hinault Romaric Microsoft a toujours montré son intérêt pour le HTML5 depuis le début des travaux de normalisation du nouveau standard. Dernières preuves en date, la firme vient d'annoncer une meilleure intégration de la norme dans la prochaine version de l'OS Windows (Windows 8) et un outil de développement HTM5, CSS3 et JavaScript. C'est donc quasiment sans surprise qu'une équipe d'ingénieurs de la division plate-forme Web et Outils vient de publier une mise à jour du Service Pack 1 de Visual Studio pour u...

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  • Visual Studio : les menus en capitales créent la polémique autour de l'interface de l'EDI, êtes-vous pour ou contre ces majuscules ?

    Visual Studio : les menus en lettres capitales créent la polémique Autour de l'interface de l'EDI. Et vous ? Etes-vous pour ou contre ces majuscules ? La polémique enfle. Et ce qui ne devait être qu'un détail ? les menus de Visual Studio 11 en lettres capitales ? est en train de devenir un sujet de débat enragé. Rappelons les faits. Microsoft, pour augmenter la lisibilité et l'ergonomie de son EDI, a décidé d'apporter des changements de design à son interface. La plus voyante était des couleurs grises (qui elles aussi ont fait hurler une partie de la communauté). La deuxième à frapper l'oeil sont ces lettres capitales :

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  • Zelda-style top-down RPG. How to store tile and collision data?

    - by Delerat
    I'm looking to build a Zelda: LTTP style top-down RPG. I've read a lot on the subject and am currently going back and forth on a few solutions. I'm using C#, MonoGame, and Tiled. For my tile maps, these are the choices I can see in front of me: Store each tile as its own array. Each one having 3-4 layers, texture/animation, depth, flags, and maybe collision(depending on how I do it). I've read warning about memory issues going this route, and my biggest map will probably be 160x120 tiles. My average map however will be about 40x30. The number of tiles might cut in half if I decide to double my tile size, which is currently 16x16. This is the most appealing approach for me, as I feel like I would know how to save maps, make changes, and separate it into chunks for collision checks. Store the static parts of my tile map in multiple arrays acting as the different layers. Then I would just use entities for anything that wasn't static. All of the other tile data such as collisions, depth, etc., would be stored in their own layers as well I guess? This way just seems messy to me though. Regardless of which one I choose, I'm also unsure how to plan all of that other tile data. I could write a bunch of code that would know which integer represents what tile and it's data, but if I changed a tileset in Tiled and exported it again, all of those integers could potentially change and I'd have to adjust a whole bunch of code. My other issue is about how I could do collision. I want to at least support angled collision that slides you around the corners of objects like LTTP does, if not more oddball shapes as well. So do I: Store collision as a flag for binary collision. Could I get this to support angles? Would it be fine to store collision as an integer and have each number represent a certain angle of collision? Store a list of rectangles or other shapes and do collision that way? Sorry for the large two-part(three-part?) question. I felt like these needed to be asked together as I believe each choice influences the other.

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  • Nouveaux cours officiels Microsoft pour devenir Développeur Web certifié sur Visual Studio 2010 en 18 jours, à partir du 14 mars

    Nouveaux cours officiels Microsoft pour devenir Développeur Web certifié sur Visual Studio 2010 En 18 jours, à partir du 14 mars prochain « Savoir développer avec le framework Microsoft .NET 4.0 des applications Web accédant à des données et utilisant des services WCF », voilà ce que propose, résumé en une phrase, la formation certifiée par Microsoft de Demos. Au menu, programmation C# et Visual Studio 2010 ? bien sûr ? mais aussi les solutions WCF, la sécurité, les solutions d'accès aux données, ADO.NET, IIS 7.0 ou MVC. Bref, une formation complète et solide qui s'adresse exclusivement aux développeurs Web professionnels. Ce pa...

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  • Rails, gmail: howto get plain/text from body

    - by atmorell
    Hello, I am loading am email with IMAP and parsing it with mail. This works very well, however the mail.body.decoded field contains a lot of formatting. How do I dig out the plain/txt body of the email - ignore attachements, formatting etc. It works fine if I try with an email without html. source = imap.uid_fetch(uid, ['RFC822']).first.attr['RFC822'] mail = Mail.new(source) This body content looks like this: Mail::Body:0x7f36ed468270 @epilogue="", @boundary="_004_4C49171DCB8C4540844E69DD39FDD98Ffirm_", @encoding="7bit", @raw_source="--_004_4C49171DCB8C4540844E69DD39FDD98Ffirm_\r\nContent-Type: multipart/alternative;\r\n\tboundary=\"_000_4C49171DCB8C4540844E69DD39FDD98Ffirm_\"\r\n\r\n--_000_4C49171DCB8C4540844E69DD39FDD98Ffirm_\r\nContent-Type: text/plain; charset=\"iso-8859-1\"\r\nContent-Transfer-Encoding: quoted-printable\r\n\r\ndasdsasda\r\n\r\n\r\n\r\nMed venlig hilsen / Med V=E4nlig H=E4lsning / Best Regards\r\r\nAsbj=F8rn Toke Morell. .\r\n+45 7020 0160\r\n+45 2152 0015\r\n[cid:[email protected]]\r\nhttp://www..dk\r\n\r\n\r\n--_000_4C49171DCB8C4540844E69DD39FDD98Ffirm_\r\nContent-Type: text/html; charset=\"iso-8859-1\"\r\nContent-Transfer-Encoding: quoted-printable\r\n\r\n<html>headheadbody style3D"word-wrap: break-word; -webkit-nbsp-mode:=\r\n space; -webkit-line-break: after-white-space; ">dasdsasda<br><div apple-co=\r\nntent-edited=3D"true">\r\n<span class=3D"Apple-style-span" style=3D"border-collapse: separate; color:=\r\n rgb(0, 0, 0); font-family: Helvetica; font-size: medium; font-style: norma=\r\nl; font-variant: normal; font-weight: normal; letter-spacing: normal; line-=\r\nheight: normal; orphans: 2; text-align: auto; text-indent: 0px; text-transf=\r\norm: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-borde=\r\nr-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-te=\r\nxt-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-tex=\r\nt-stroke-width: 0px; "><span class=3D"Apple-style-span" style=3D"font-famil=\r\ny: Calibri, sans-serif; font-size: 15px; "><span class=3D"Apple-style-span"=\r\n style=3D"border-collapse: separate; color: rgb(0, 0, 0); font-family: Helv=\r\netica; font-size: medium; font-style: normal; font-variant: normal; font-we=\r\night: normal; letter-spacing: normal; line-height: normal; orphans: 2; text=\r\n-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-sp=\r\nacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical=\r\n-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-=\r\nadjust: auto; -webkit-text-stroke-width: 0px; "><span class=3D"Apple-style-=\r\nspan" style=3D"font-family: Calibri, sans-serif; font-size: 15px; "><div st=\r\nyle=3D"margin-top: 0cm; margin-right: 0cm; margin-bottom: 0.0001pt; margin-=\r\nleft: 0cm; font-size: 11pt; font-family: Calibri, sans-serif; "><font class=\r\n=3D"Apple-style-span" color=3D"#000080" face=3D"'Times New Roman', serif" s=\r\nize=3D"3"><span class=3D"Apple-style-span" style=3D"font-size: 13px; "><br =\r\nclass=3D"Apple-interchange-newline"><br></span></font></div><div style=3D"m=\r\nargin-top: 0cm; margin-right: 0cm; margin-bottom: 0.0001pt; margin-left: 0c=\r\nm; font-size: 11pt; font-family: Calibri, sans-serif; "><font class=3D"Appl=\r\ne-style-span" color=3D"#000080" face=3D"'Times New Roman', serif" size=3D"3=\r\n"><span class=3D"Apple-style-span" style=3D"font-size: 13px; "><br></span><=\r\n/font></div><div style=3D"margin-top: 0cm; margin-right: 0cm; margin-bottom=\r\n: 0.0001pt; margin-left: 0cm; font-size: 11pt; font-family: Calibri, sans-s=\r\nerif; "><span style=3D"font-size: 10pt; font-family: 'Times New Roman', ser=\r\nif; color: navy; ">Med venlig hilsen / Med V=E4nlig H=E4lsning / Best Regar=\r\nds&nbsp;<br>firm<br>Asbj=F8rn Toke Morell... This is the ony relevant from information from the body: 'ndasdsasda\r\n\r\n\r\n\r\nMed venlig hilsen / Med V=E4nlig H=E4lsning / Best Regards\r\r\nAsbj=F8rn Toke Morell' Any ideas?

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  • Trying to Add Insert Row to Footer in GridView ASP.net

    - by chillconsulting
    I'm trying to give the user the ability to create a new record from the footer row and my event handler doesn't seem to be working... or maybe I'm going at this all wrong. The insert button that I enabled in the gridview doesn't work either...checkout the site at http://aisched.engr.oregonstate.edu/admin/courses.aspx Here is my code in front and behind: public partial class admin_courses : System.Web.UI.Page { public Table table; ListDictionary listValues = new ListDictionary(); TextBox textBox1 = new TextBox(); //Name TextBox textBox2 = new TextBox(); //CR TextBox textBox3 = new TextBox(); //CourseNum TextBox textBox4 = new TextBox(); //Dept protected void Page_Init() { } protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { if (e.Row.RowType != DataControlRowType.Footer) return; //Escape if not footer textBox1.ID = "name"; textBox1.Width = 250; textBox2.ID = "credit_hours"; textBox2.Width = 25; textBox3.ID = "dept"; textBox3.Width = 30; textBox4.ID = "class"; textBox4.Width = 25; LinkButton add = new LinkButton(); add.ID = "add"; add.Text = "Add course"; add.CommandName = "add"; add.Click += new EventHandler(add_Click); e.Row.Cells[1].Controls.Add(textBox1); e.Row.Cells[2].Controls.Add(textBox2); e.Row.Cells[3].Controls.Add(textBox3); e.Row.Cells[4].Controls.Add(textBox4); e.Row.Cells[5].Controls.Add(add); } public void add_Click(object sender, EventArgs e) { Response.Write("you Clicked Add Course!"); if (textBox1.Text != null && textBox2.Text != null && textBox3.Text != null && textBox4.Text != null) { listValues.Add("name", textBox1.Text); listValues.Add("credit_hours", textBox2.Text); listValues.Add("dept", textBox4.Text); //For Visual listValues.Add("class", textBox3.Text); } LinqDataSource1.Insert(listValues); Response.Redirect("~/admin/courses.aspx"); } } <%@ Page Language="C#" MasterPageFile="~/admin.master" AutoEventWireup="true" CodeFile="courses.aspx.cs" Inherits="admin_courses" Title="OSU Aisched | Admin - Courses" %> <%@ Register Assembly="AjaxControlToolkit" Namespace="AjaxControlToolkit" TagPrefix="asp" %> <asp:Content ID="Content1" ContentPlaceHolderID="admin_nav_links" Runat="Server"> <ul id="main"> <li><a href="overview.aspx">Overview</a></li> <li><a href="users.aspx">Users</a></li> <li class="current_page_item"><a href="courses.aspx">Courses</a></li> <li><a href="programs.aspx">Programs</a></li> <li><a href="sections.aspx">Sections</a></li> <li><a href="import.aspx">Import</a></li> <li><a href="logs.aspx">Logs</a></li> </ul> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" Runat="Server"> <form id="Form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:LinqDataSource ID="LinqDataSource1" runat="server" ContextTypeName="DataClassesDataContext" EnableDelete="True" EnableInsert="True" EnableUpdate="True" TableName="courses"> </asp:LinqDataSource> <h1><a>Courses</a></h1> <asp:UpdateProgress ID="UpdateProgress1" runat="server"> </asp:UpdateProgress> <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" DataKeyNames="course_id" DataSourceID="LinqDataSource1" BackColor="#DEBA84" BorderColor="#DEBA84" BorderStyle="None" BorderWidth="1px" CellPadding="3" CellSpacing="2" AllowSorting="True" ShowFooter="True" OnRowDataBound="GridView1_RowDataBound" > <RowStyle BackColor="#FFF7E7" ForeColor="#8C4510" /> <Columns> <asp:BoundField DataField="course_id" HeaderText="ID" ReadOnly="True" SortExpression="course_id" /> <asp:BoundField DataField="name" HeaderText="Name" SortExpression="name" /> <asp:BoundField DataField="credit_hours" HeaderText="CR" SortExpression="credit_hours" /> <asp:BoundField DataField="dept" HeaderText="Dept" SortExpression="dept" /> <asp:BoundField DataField="class" HeaderText="#" SortExpression="class" /> <asp:CommandField DeleteImageUrl="~/media/delete.png" ShowDeleteButton="True" ShowEditButton="True" ShowInsertButton="True"/> </Columns> <FooterStyle BackColor="#F7DFB5" ForeColor="#8C4510" /> <PagerStyle ForeColor="#8C4510" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#738A9C" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#A55129" Font-Bold="True" ForeColor="White" /> </asp:GridView> <br /> <asp:HyperLink ID="HyperLink1" runat="server" Target="~/admin/addCourse.aspx" Enabled="true"NavigateUrl="~/admin/addCourse.aspx" Text="Add New course"></asp:HyperLink> <br /> </form> </asp:Content>

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  • winForms Booking Class Help

    - by cameron
    Hi, I am using C# Windows Forms in visual studio with different classes performing different functions in my program. I have a "Program" main class with the following information: static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } and a Screen class with the following information class Screen { public List<Show> shows { get; private set; } public int ScreenNumber { get; private set; } public Screen(int screenNumber, params Show[] schedule) { this.ScreenNumber = screenNumber; this.shows = schedule.ToList<Show>(); } } and a Seat class with the following information public class Seat { private string name; public bool IsAvailable { get; set; } public decimal Price { get; private set; } public int Number { get; private set; } public Seat(bool isAvailable, int number) { this.IsAvailable = isAvailable; this.name = String.Format("Seat {0}",number); this.Price = 7.50m; this.Number = number; } public override string ToString() { return this.name; } } and finally a Show class with the following information public class Show { private List<Seat> seats = new List<Seat>(); public string Title { get; private set; } public string Time { get; private set; } public int ScreenNumber { get; private set; } public List<Seat> Seats { get { return this.seats; } } public Show(string title, DateTime time, int screenNumber, int numberOfSeats) { this.Title = title; this.Time = time.ToShortTimeString(); this.ScreenNumber = screenNumber; this.initSeats(numberOfSeats); } private void initSeats(int numberOfSeats) { for (int i = 0; i < numberOfSeats; i++) this.seats.Add(new Seat(true, i + 1)); } }` these all feed into two different winForms to create a booking system for shows. therefore i need to collate the data given in program and output it into a txt file. any help will be much appreciated NOTE: the code for FORM1 which allows the user to select which show they want is: namespace CindysSeats { public partial class Form1 : Form { private Cinema cinema = new Cinema(); //booked show could be added to booking object when you create it so that it is easily writable to the external file private Show selectedShow; public Form1() { InitializeComponent(); this.showList_dg.DataSource = this.cinema.GetShowList(); } private void showList_dg_RowHeaderMouseClick(object sender, DataGridViewCellMouseEventArgs e) { Show selectedShow = this.selectedShow = this.cinema.GetShowList()[e.RowIndex]; this.showTitle_lbl.Text = selectedShow.Title; this.showTime_lbl.Text = selectedShow.Time; this.showScreen_lbl.Text = selectedShow.ScreenNumber.ToString(); } private void confirmShow_btn_Click(object sender, EventArgs e) { if (this.selectedShow == null) return; Form2 seats = new Form2(this.selectedShow); seats.Show(); } And the code for FORM2 which is where the user selects their seats they want is: namespace CindysSeats { public partial class Form2 : Form { //booked seats could be added to booking object when you create it so that it is easily writable to the external file private List<Seat> bookedSeats = new List<Seat>(); private Show selectedShow; public Form2(Show selectedShow) { InitializeComponent(); this.selectedShow = selectedShow; this.showSeats_dg.DataSource = this.selectedShow.Seats; } private void showSeats_dg_RowHeaderMouseClick(object sender, DataGridViewCellMouseEventArgs e) { Seat selectedSeat = this.selectedShow.Seats[e.RowIndex]; if(this.bookedSeats.Contains(selectedSeat)) return; if(!selectedSeat.IsAvailable) return; this.bookedSeats.Add(selectedSeat); this.bookedSeats_lv.Items.Add(selectedSeat.ToString() + " " + selectedSeat.Price.ToString()+"\n"); this.bookedSeats_lv.Invalidate(); } private void bookSeats_btn_Click(object sender, EventArgs e) { } } thank you for helping

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  • Server Error in '/' Application (ASP.NET)

    - by baeltazor
    Hi All I just setup up member ship roles and registration on my website with visual web developer using the tutorial on msdn. It works perfectly locally, but when i uploaded it to my server, I get the following page: "Server Error in '/' Application. -------------------------------------------------------------------------------- Configuration Error Description: An error occurred during the processing of a configuration file required to service this request. Please review the specific error details below and modify your configuration file appropriately. Parser Error Message: The connection name 'LocalSqlServer' was not found in the applications configuration or the connection string is empty. Source Error: [No relevant source lines] Source File: machine.config Line: 160 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.4200; ASP.NET Version:2.0.50727.4016 " Does anybody know why I'm seeing this and how I may go about fixinf this? Any help is greatly appreciated. Thank you Bael. EDIT: I have just looked at my web.config file after reading the following line in the error message: "The connection name 'LocalSqlServer' was not found in the applications configuration or the connection string is empty." ... And have noticed that the following element is completely empty: <connectionStrings/> // Is this one supposed to be empty? if not what should go here? In the error it implies it shouldn't be empty. Also, I don't know where I should place LocalSqlServer LATEST EDIT After changing DataSource to LocalHost i get the following error: Server Error in '/JTS' Application. -------------------------------------------------------------------------------- A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: Named Pipes Provider, error: 40 - Could not open a connection to SQL Server) Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: Named Pipes Provider, error: 40 - Could not open a connection to SQL Server) Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [SqlException (0x80131904): A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: Named Pipes Provider, error: 40 - Could not open a connection to SQL Server)] System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +4849015 System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) +194 System.Data.SqlClient.TdsParser.Connect(ServerInfo serverInfo, SqlInternalConnectionTds connHandler, Boolean ignoreSniOpenTimeout, Int64 timerExpire, Boolean encrypt, Boolean trustServerCert, Boolean integratedSecurity, SqlConnection owningObject) +4862333 System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) +90 System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) +342 System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) +221 System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) +189 System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) +185 System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) +31 System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) +433 System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) +66 System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) +499 System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) +65 System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) +117 System.Data.SqlClient.SqlConnection.Open() +122 System.Web.DataAccess.SqlConnectionHolder.Open(HttpContext context, Boolean revertImpersonate) +87 System.Web.DataAccess.SqlConnectionHelper.GetConnection(String connectionString, Boolean revertImpersonation) +221 System.Web.Security.SqlMembershipProvider.GetPasswordWithFormat(String username, Boolean updateLastLoginActivityDate, Int32& status, String& password, Int32& passwordFormat, String& passwordSalt, Int32& failedPasswordAttemptCount, Int32& failedPasswordAnswerAttemptCount, Boolean& isApproved, DateTime& lastLoginDate, DateTime& lastActivityDate) +815 System.Web.Security.SqlMembershipProvider.CheckPassword(String username, String password, Boolean updateLastLoginActivityDate, Boolean failIfNotApproved, String& salt, Int32& passwordFormat) +105 System.Web.Security.SqlMembershipProvider.CheckPassword(String username, String password, Boolean updateLastLoginActivityDate, Boolean failIfNotApproved) +42 System.Web.Security.SqlMembershipProvider.ValidateUser(String username, String password) +78 System.Web.UI.WebControls.Login.AuthenticateUsingMembershipProvider(AuthenticateEventArgs e) +60 System.Web.UI.WebControls.Login.OnAuthenticate(AuthenticateEventArgs e) +119 System.Web.UI.WebControls.Login.AttemptLogin() +115 System.Web.UI.WebControls.Login.OnBubbleEvent(Object source, EventArgs e) +101 System.Web.UI.Control.RaiseBubbleEvent(Object source, EventArgs args) +37 System.Web.UI.WebControls.Button.OnCommand(CommandEventArgs e) +118 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +166 System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13 System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1565 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.4927; ASP.NET Version:2.0.50727.4927

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • HTML tables in JTextPane showing weird "form" boxes

    - by Ted
    import java.awt.BorderLayout; import java.awt.EventQueue; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextPane; import javax.swing.border.EmptyBorder; import javax.swing.text.Document; import javax.swing.text.html.HTMLEditorKit; import javax.swing.text.html.StyleSheet; public class htmlEditor2 extends JFrame { private JPanel contentPane; public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { htmlEditor2 frame = new htmlEditor2(); frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } public htmlEditor2() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setBounds(100, 100, 450, 300); contentPane = new JPanel(); contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); contentPane.setLayout(new BorderLayout(0, 0)); setContentPane(contentPane); Foo f = new Foo(); f.setText("<html><body><table border=\"1\" width=\"985\" cellpadding=\"3\" cellspacing=\"0\" style=\"table-layout: fixed; border-collapse: collapse; border-width: 0px; border-color: #010101; \"><colgroup><col width=\"328\"></col> <col width=\"328\"></col> <col width=\"328\"></col> </colgroup><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row 1</span></font></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row2</span></font></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row3</span></font></div></td></tr><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td></tr><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td></tr></table><div align=\"left\">&nbsp;&nbsp;</div></body></html>"); contentPane.add(f); } class Foo extends JTextPane { public Foo() { super(); HTMLEditorKit kit = new HTMLEditorKit(); setEditorKit(kit); StyleSheet styleSheet = kit.getStyleSheet(); styleSheet.addRule(""); //in case I need to add a CSS Document doc = kit.createDefaultDocument(); setDocument(doc); } } } I would paste a nicely formatted version of the html, but I'm not sure how to do it on here... So yeah.. I just want to know how to get rid of those weird colgroup and col boxes in my table and how to make the table work normally! Thanks yall!

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • my window's handle is unused and cannot be evaluated

    - by numerical25
    I am trying to encapsulate my Win32 application into a class. My problem occurs when trying to initiate my primary window for the application below is my declaration and implementation... I notice the issue within my class method InitInstance(); declaration #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; implementation #include "stdafx.h" #include "RenderEngine.h" HINSTANCE RenderEngine::m_hInst = NULL; bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL;// When I step into my code it says on this line 0x000000 unused = ??? expression cannot be evaluated m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd)// At this point, memory has been allocated unused = ??. It steps over this { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow))// m_nCmdShow = 1 and m_hWnd is still unused and expression {//Still cannot be evaluated. This statement is true. and shuts down. return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and my winMain function that calls the class // RenderEngine.cpp : Defines the entry point for the application. #include "stdafx.h" #include "RenderEngine.h" // Global Variables: RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; }

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  • get iframe property and content

    - by zeroSeven
    is there a way to get the iframe properties and content and be able to display it? example: type it as Rich Text Editor on the iframe and it will be displayed as<b>Rich Text Editor</b> on some part of the page. Rich Text Editor == <b>Rich Text Editor</b> thank you in advance. <html> <head> <title>Rich Text Editor</title> </head> <script type="text/javascript"> function def() { document.getElementById("textEditor").contentWindow.document.designMode="on"; textEditor.document.open(); textEditor.document.write('<head><style type="text/css">body{ font-family:arial; font-size:13px;}</style></head>'); textEditor.document.close(); document.getElementById("fonts").selectedIndex=0; document.getElementById("size").selectedIndex=1; document.getElementById("color").selectedIndex=0; } function fontEdit(x,y) { document.getElementById("textEditor").contentWindow.document.execCommand(x,"",y); textEditor.focus(); } </script> <body onLoad="def()"> <center> <div style="width:500px; text-align:left; margin-bottom:10px "> <input type="button" id="bold" style="height:21px; width:21px; font-weight:bold;" value="B" onClick="fontEdit('bold')" /> <input type="button" id="italic" style="height:21px; width:21px; font-style:italic;" value="I" onClick="fontEdit('italic')" /> <input type="button" id="underline" style="height:21px; width:21px; text-decoration:underline;" value="U" onClick="fontEdit('underline')" /> | <input type="button" style="height:21px; width:21px;"value="L" onClick="fontEdit('justifyleft')" title="align left" /> <input type="button" style="height:21px; width:21px;"value="C" onClick="fontEdit('justifycenter')" title="center" /> <input type="button" style="height:21px; width:21px;"value="R" onClick="fontEdit('justifyright')" title="align right" /> | <select id="fonts" onChange="fontEdit('fontname',this[this.selectedIndex].value)"> <option value="Arial">Arial</option> <option value="Comic Sans MS">Comic Sans MS</option> <option value="Courier New">Courier New</option> <option value="Monotype Corsiva">Monotype</option> <option value="Tahoma">Tahoma</option> <option value="Times">Times</option> </select> <select id="size" onChange="fontEdit('fontsize',this[this.selectedIndex].value)"> <option value="1">1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> <option value="5">5</option> </select> <select id="color" onChange="fontEdit('ForeColor',this[this.selectedIndex].value)"> <option value="black">-</option> <option style="color:red;" value="red">-</option> <option style="color:blue;" value="blue">-</option> <option style="color:green;" value="green">-</option> <option style="color:pink;" value="pink">-</option> </select> | <input type="button" style="height:21px; width:21px;"value="1" onClick="fontEdit('insertorderedlist')" title="Numbered List" /> <input type="button" style="height:21px; width:21px;"value="?" onClick="fontEdit('insertunorderedlist')" title="Bullets List" /> <input type="button" style="height:21px; width:21px;"value="?" onClick="fontEdit('outdent')" title="Outdent" /> <input type="button" style="height:21px; width:21px;"value="?" onClick="fontEdit('indent')" title="Indent" /> </div> <iframe id="textEditor" style="width:500px; height:170px;"> </iframe> </center> </body>

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  • How to display table in ASP.NET website?

    - by salvationishere
    I am developing a C# VS 2008 / SQL Server 2008 website, but now I cannot display the Gridview containing my table. I included the Default.aspx and aspx.cs files below. What do I need to do to fix this? I am not getting any errors now; just that this grid does not show up. Thanks! ASPX file: <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" Title="Untitled Page" %> <asp:Content ID="Content1" ContentPlaceHolderID="MainContent" Runat="Server"> <asp:Panel runat="server" ID="AuthenticatedMessagePanel"> <asp:Label runat="server" ID="WelcomeBackMessage"></asp:Label> <table> <tr > <td> <asp:Label ID="tableLabel" runat="server" Font-Bold="True" Text="Select target table:"></asp:Label> </td> <td> <asp:Label ID="inputLabel" runat="server" Font-Bold="True" Text="Select input file:"></asp:Label> </td></tr> <tr><td valign="top"> <asp:Label ID="feedbackLabel" runat="server"></asp:Label> <asp:SqlDataSource ID="SelectTables" runat="server" ConnectionString="<%$ ConnectionStrings:AdventureWorks3_SelectTables %>" SelectCommand="SELECT TABLE_NAME FROM information_schema.Tables WHERE TABLE_TYPE = 'BASE TABLE' AND TABLE_SCHEMA = @SchemaName"> <SelectParameters> <asp:Parameter Name="SchemaName" Type="String" DefaultValue="" /> </SelectParameters> <InsertParameters> <asp:Parameter Name="TABLE_NAME" Direction="Output" Type="String" DefaultValue="" /> </InsertParameters> </asp:SqlDataSource> <asp:GridView ID="GridView1" DatasourceID="SelectTables" runat="server" style="WIDTH: 400px;" CellPadding="4" ForeColor="#333333" GridLines="None" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateSelectButton="True" DataKeyNames="TABLE_NAME"> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <Columns> <asp:BoundField HeaderText="TABLE_NAME" DataField="TABLE_NAME" /> </Columns> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> </td> <td valign="top"> <input id="uploadFile" type="file" size="26" runat="server" name="uploadFile" title="UploadFile" class="greybar" enableviewstate="True" /> </td></tr> </table> </asp:Panel> <asp:Panel runat="Server" ID="AnonymousMessagePanel"> <asp:HyperLink runat="server" ID="lnkLogin" Text="Log In" NavigateUrl="~/Login.aspx"> </asp:HyperLink> </asp:Panel> </asp:Content> ASPX.CS file: using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Collections.Generic; using System.IO; using System.Drawing; using System.ComponentModel; using System.Data.SqlClient; using ADONET_namespace; using System.Security.Principal; //using System.Windows; public partial class _Default : System.Web.UI.Page //namespace AddFileToSQL { //protected System.Web.UI.HtmlControls.HtmlInputFile uploadFile; protected System.Web.UI.HtmlControls.HtmlInputButton btnOWrite; protected System.Web.UI.HtmlControls.HtmlInputButton btnAppend; protected System.Web.UI.WebControls.Label Label1; protected static string inputfile = ""; public static string targettable; public static string selection; // Number of controls added to view state protected int default_NumberOfControls { get { if (ViewState["default_NumberOfControls"] != null) { return (int)ViewState["default_NumberOfControls"]; } else { return 0; } } set { ViewState["default_NumberOfControls"] = value; } } protected void uploadFile_onclick(object sender, EventArgs e) { } protected void Load_GridData() { //GridView1.DataSource = ADONET_methods.DisplaySchemaTables(); //GridView1.DataBind(); } protected void btnOWrite_Click(object sender, EventArgs e) { if (uploadFile.PostedFile.ContentLength > 0) { feedbackLabel.Text = "You do not have sufficient access to overwrite table records."; } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void btnAppend_Click(object sender, EventArgs e) { string fullpath = Page.Request.PhysicalApplicationPath; string path = uploadFile.PostedFile.FileName; if (File.Exists(path)) { // Create a file to write to. try { StreamReader sr = new StreamReader(path); string s = ""; while (sr.Peek() > 0) s = sr.ReadLine(); sr.Close(); } catch (IOException exc) { Console.WriteLine(exc.Message + "Cannot open file."); return; } } if (uploadFile.PostedFile.ContentLength > 0) { inputfile = System.IO.File.ReadAllText(path); Session["Message"] = inputfile; Response.Redirect("DataMatch.aspx"); } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void Page_Load(object sender, EventArgs e) { if (Request.IsAuthenticated) { WelcomeBackMessage.Text = "Welcome back, " + User.Identity.Name + "!"; // Reference the CustomPrincipal / CustomIdentity CustomIdentity ident = User.Identity as CustomIdentity; if (ident != null) WelcomeBackMessage.Text += string.Format(" You are the {0} of {1}.", ident.Title, ident.CompanyName); AuthenticatedMessagePanel.Visible = true; AnonymousMessagePanel.Visible = false; if (!Page.IsPostBack) { Load_GridData(); } } else { AuthenticatedMessagePanel.Visible = false; AnonymousMessagePanel.Visible = true; } } protected void GridView1_SelectedIndexChanged(object sender, EventArgs e) { GridViewRow row = GridView1.SelectedRow; targettable = row.Cells[2].Text; } }

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  • Gridview Datasource Server error

    - by salvationishere
    I am developing a C# VS 2008 and SQL Server 2008 website. However, I get the below error now when I first run this: The DataSourceID of 'GridView1' must be the ID of a control of type IDataSource. A control with ID 'AdventureWorks3.mdf' could not be found What is causing this error? Here is my default.aspx file. I have configured GridView1 to use my AdventureWorks3.mdf file, stored in my App_Data folder. Do I need to add this folder name to this ASPX file? <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" Title="Untitled Page" %> <asp:Content ID="Content1" ContentPlaceHolderID="MainContent" Runat="Server"> <asp:Panel runat="server" ID="AuthenticatedMessagePanel"> <asp:Label runat="server" ID="WelcomeBackMessage"></asp:Label> <table> <tr > <td> <asp:Label ID="tableLabel" runat="server" Font-Bold="True" Text="Select target table:"></asp:Label> </td> <td> <asp:Label ID="inputLabel" runat="server" Font-Bold="True" Text="Select input file:"></asp:Label> </td></tr> <tr><td valign="top"> <asp:Label ID="feedbackLabel" runat="server"></asp:Label> <asp:GridView ID="GridView1" runat="server" style="WIDTH: 400px;" CellPadding="4" ForeColor="#333333" GridLines="None" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateSelectButton="True" DataSourceID="AdventureWorks3.mdf" > <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> </td> <td valign="top"> <input id="uploadFile" type="file" size="26" runat="server" name="uploadFile" title="UploadFile" class="greybar" enableviewstate="True" /> </td></tr> </table> </asp:Panel> <asp:Panel runat="Server" ID="AnonymousMessagePanel"> <asp:HyperLink runat="server" ID="lnkLogin" Text="Log In" NavigateUrl="~/Login.aspx"> </asp:HyperLink> </asp:Panel> </asp:Content> Or what about my ASPX.CS file? Is this the problem? using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Collections.Generic; using System.IO; using System.Drawing; using System.ComponentModel; using System.Data.SqlClient; using ADONET_namespace; using System.Security.Principal; //using System.Windows; public partial class _Default : System.Web.UI.Page //namespace AddFileToSQL { //protected System.Web.UI.HtmlControls.HtmlInputFile uploadFile; protected System.Web.UI.HtmlControls.HtmlInputButton btnOWrite; protected System.Web.UI.HtmlControls.HtmlInputButton btnAppend; protected System.Web.UI.WebControls.Label Label1; protected static string inputfile = ""; public static string targettable; public static string selection; // Number of controls added to view state protected int default_NumberOfControls { get { if (ViewState["default_NumberOfControls"] != null) { return (int)ViewState["default_NumberOfControls"]; } else { return 0; } } set { ViewState["default_NumberOfControls"] = value; } } protected void uploadFile_onclick(object sender, EventArgs e) { } protected void Load_GridData() { GridView1.DataSource = ADONET_methods.DisplaySchemaTables(); GridView1.DataBind(); } protected void btnOWrite_Click(object sender, EventArgs e) { if (uploadFile.PostedFile.ContentLength > 0) { feedbackLabel.Text = "You do not have sufficient access to overwrite table records."; } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void btnAppend_Click(object sender, EventArgs e) { string fullpath = Page.Request.PhysicalApplicationPath; string path = uploadFile.PostedFile.FileName; if (File.Exists(path)) { // Create a file to write to. try { StreamReader sr = new StreamReader(path); string s = ""; while (sr.Peek() > 0) s = sr.ReadLine(); sr.Close(); } catch (IOException exc) { Console.WriteLine(exc.Message + "Cannot open file."); return; } } if (uploadFile.PostedFile.ContentLength > 0) { inputfile = System.IO.File.ReadAllText(path); Session["Message"] = inputfile; Response.Redirect("DataMatch.aspx"); } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void Page_Load(object sender, EventArgs e) { if (Request.IsAuthenticated) { WelcomeBackMessage.Text = "Welcome back, " + User.Identity.Name + "!"; // Reference the CustomPrincipal / CustomIdentity CustomIdentity ident = User.Identity as CustomIdentity; if (ident != null) WelcomeBackMessage.Text += string.Format(" You are the {0} of {1}.", ident.Title, ident.CompanyName); AuthenticatedMessagePanel.Visible = true; AnonymousMessagePanel.Visible = false; //if (!Page.IsPostBack) //{ // Load_GridData(); //} } else { AuthenticatedMessagePanel.Visible = false; AnonymousMessagePanel.Visible = true; } } protected void GridView1_SelectedIndexChanged(object sender, EventArgs e) { GridViewRow row = GridView1.SelectedRow; targettable = row.Cells[2].Text; } }

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  • Configuration Error ASP.NET password format specified is invalid

    - by salvationishere
    I am getting the above error in IIS 6.0 now when I browse my C# / SQL web application. This was built in VS 2008 and SS 2008 on a 32-bit XP OS. The application was working before I added Login controls to it. However, this is my first time configuring Login/password controls so I am probably missing something really basic. This error doesn't happen until I try to login. Here are the details of my error from IIS; I get the same error in VS: Parser Error Message: Password format specified is invalid. Source Error: Line 31: <add Line 32: name="SqlProvider" Line 33: type="System.Web.Security.SqlMembershipProvider" Line 34: connectionStringName="AdventureWorksConnectionString2" Line 35: applicationName="AddFileToSQL2" Source File: C:\Inetpub\AddFileToSQL2\web.config Line: 33 And the relevant contents of my web.config are: <connectionStrings> <add name="Master" connectionString="server=MSSQLSERVER;database=Master; Integrated Security=SSPI" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString2" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True; " providerName="System.Data.SqlClient" /> </connectionStrings> <system.web> <membership defaultProvider="SqlProvider" userIsOnlineTimeWindow="15"> <providers> <clear /> <add name="SqlProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="AdventureWorksConnectionString2" applicationName="AddFileToSQL2" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="true" requiresUniqueEmail="false" passwordFormat="encrypted" /> </providers> </membership> <!-- Set compilation debug="true" to insert debugging symbols into the compiled page. Because this affects performance, set this value to true only during development. --> <roleManager enabled="true" /> <compilation debug="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> </assemblies> </compilation> <!-- The <authentication> section enables configuration of the security authentication mode used by ASP.NET to identify an incoming user. --> <authentication mode="Forms"> <forms loginUrl="Password.aspx" protection="All" timeout="30" name="SqlAuthCookie" path="/FormsAuth" requireSSL="false" slidingExpiration="true" defaultUrl="default.aspx" cookieless="UseCookies" enableCrossAppRedirects="false" /> </authentication> <!--Authorization permits only authenticated users to access the application --> <authorization> <deny users="?" /> <allow users="*" /> </authorization> <!-- The <customErrors> section enables configuration of what to do if/when an unhandled error occurs during the execution of a request. Specifically, it enables developers to configure html error pages to be displayed in place of a error stack trace. <customErrors mode="RemoteOnly" defaultRedirect="GenericErrorPage.htm"> <error statusCode="403" redirect="NoAccess.htm" /> <error statusCode="404" redirect="FileNotFound.htm" /> </customErrors> --> <pages> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> </pages> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false"/> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <!-- The system.webServer section is required for running ASP.NET AJAX under Internet Information Services 7.0. It is not necessary for previous version of IIS. --> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="ScriptModule"/> <add name="ScriptModule" preCondition="managedHandler" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> <remove name="ScriptHandlerFactory"/> <remove name="ScriptHandlerFactoryAppServices"/> <remove name="ScriptResource"/> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptResource" preCondition="integratedMode" verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </handlers> </system.webServer> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <dependentAssembly> <assemblyIdentity name="System.Web.Extensions" publicKeyToken="31bf3856ad364e35"/> <bindingRedirect oldVersion="1.0.0.0-1.1.0.0" newVersion="3.5.0.0"/> </dependentAssembly> <dependentAssembly> <assemblyIdentity name="System.Web.Extensions.Design" publicKeyToken="31bf3856ad364e35"/> <bindingRedirect oldVersion="1.0.0.0-1.1.0.0" newVersion="3.5.0.0"/> </dependentAssembly> </assemblyBinding> </runtime> <system.net> <mailSettings> <smtp from="[email protected]"> <network host="SIDEKICK" password="" userName="" /> </smtp> </mailSettings> </system.net> </configuration> I checked and I do have an aspnetdb database in my SSMS. The Network Service account has SELECT, EXECUTE, INSERT, UPDATE access to this database. But one problem I see is that all of the tables in this database are empty except for aspnet_SchemaVersions, which just has 2 records (common and membership). Is this right? I added users and roles via ASP.NET Configuration wizard, and I believe I set this up correctly since I followed the Microsoft tutorial at http://msdn.microsoft.com/en-us/library/ms998347.aspx. One other problem I see from VS is after adding content to my Page_Load on my initial login Password.aspx.cs file, I'm getting an invalid cast problem below. I googled this problem also but the solutions I saw confused me even more. The Page_Load section I added is: protected void Page_Load(object sender, EventArgs e) { Response.Write("Hello, " + Server.HtmlEncode(User.Identity.Name)); FormsIdentity id = (FormsIdentity)User.Identity; FormsAuthenticationTicket ticket = id.Ticket; Response.Write("<p/>TicketName: " + ticket.Name); Response.Write("<br/>Cookie Path: " + ticket.CookiePath); Response.Write("<br/>Ticket Expiration: " + ticket.Expiration.ToString()); Response.Write("<br/>Expired: " + ticket.Expired.ToString()); Response.Write("<br/>Persistent: " + ticket.IsPersistent.ToString()); Response.Write("<br/>IssueDate: " + ticket.IssueDate.ToString()); Response.Write("<br/>UserData: " + ticket.UserData); Response.Write("<br/>Version: " + ticket.Version.ToString()); } And the VS exception I'm getting: System.InvalidCastException was unhandled by user code Message="Unable to cast object of type 'System.Security.Principal.GenericIdentity' to type 'System.Web.Security.FormsIdentity'." Source="AddFileToSQL" StackTrace: at AddFileToSQL.Password.Page_Load(Object sender, EventArgs e) in C:\Documents and Settings\Admin\My Documents\Visual Studio 2008\Projects\AddFileToSQL2\AddFileToSQL\Password.aspx.cs:line 22 at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) at System.Web.UI.Control.OnLoad(EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) InnerException:

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  • Dynamic XAP loading in Task-It - Part 1

    Download Source Code NOTE 1: The source code provided is running against the RC versions of Silverlight 4 and VisualStudio 2010, so you will need to update to those bits to run it. NOTE 2: After downloading the source, be sure to set the .Web project as the StartUp Project, and Default.aspx as the Start Page In my MEF into post, MEF to the rescue in Task-It, I outlined a couple of issues I was facing and explained why I chose MEF (the Managed Extensibility Framework) to solve these issues. Other posts to check out There are a few other resources out there around dynamic XAP loading that you may want to review (by the way, Glenn Block is the main dude when it comes to MEF): Glenn Blocks 3-part series on a dynamically loaded dashboard Glenn and John Papas Silverlight TV video on dynamic xap loading These provide some great info, but didnt exactly cover the scenario I wanted to achieve in Task-Itand that is dynamically loading each of the apps pages the first time the user enters a page. The code In the code I provided for download above, I created a simple solution that shows the technique I used for dynamic XAP loading in Task-It, but without all of the other code that surrounds it. Taking all that other stuff away should make it easier to grasp. Having said that, there is still a fair amount of code involved. I am always looking for ways to make things simpler, and to achieve the desired result with as little code as possible, so if I find a better/simpler way I will blog about it, but for now this technique works for me. When I created this solution I started by creating a new Silverlight Navigation Application called DynamicXAP Loading. I then added the following line to my UriMappings in MainPage.xaml: <uriMapper:UriMapping Uri="/{assemblyName};component/{path}" MappedUri="/{assemblyName};component/{path}"/> In the section of MainPage.xaml that produces the page links in the upper right, I kept the Home link, but added a couple of new ones (page1 and page 2). These are the pages that will be dynamically (lazy) loaded: <StackPanel x:Name="LinksStackPanel" Style="{StaticResource LinksStackPanelStyle}">      <HyperlinkButton Style="{StaticResource LinkStyle}" NavigateUri="/Home" TargetName="ContentFrame" Content="home"/>      <Rectangle Style="{StaticResource DividerStyle}"/>      <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 1" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage1}"/>      <Rectangle Style="{StaticResource DividerStyle}"/>      <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 2" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage2}"/>  </StackPanel> In App.xaml.cs I added a bit of MEF code. In Application_Startup I call a method called InitializeContainer, which creates a PackageCatalog (a MEF thing), then I create a CompositionContainer and pass it to the CompositionHost.Initialize method. This is boiler-plate MEF stuff that allows you to do 'composition' and import 'packages'. You're welcome to do a bit more MEF research on what is happening here if you'd like, but for the purpose of this example you can just trust that it works. :-) private void Application_Startup(object sender, StartupEventArgs e) {     InitializeContainer();     this.RootVisual = new MainPage(); }   private static void InitializeContainer() {     var catalog = new PackageCatalog();     catalog.AddPackage(Package.Current);     var container = new CompositionContainer(catalog);     container.ComposeExportedValue(catalog);     CompositionHost.Initialize(container); } Infrastructure In the sample code you'll notice that there is a project in the solution called DynamicXAPLoading.Infrastructure. This is simply a Silverlight Class Library project that I created just to move stuff I considered application 'infrastructure' code into a separate place, rather than cluttering the main Silverlight project (DynamicXapLoading). I did this same thing in Task-It, as the amount of this type of code was starting to clutter up the Silverlight project, and it just seemed to make sense to move things like Enums, Constants and the like off to a separate place. In the DynamicXapLoading.Infrastructure project you'll see 3 classes: Enums - There is only one enum in here called ModuleEnum. We'll use these later. PageMetadata - We will use this class later to add metadata to a new dynamically loaded project. ViewModelBase - This is simply a base class for view models that we will use in this, as well as future samples. As mentioned in my MVVM post, I will be using the MVVM pattern throughout my code for reasons detailed in the post. By the way, the ViewModelExtension class in there allows me to do strongly-typed property changed notification, so rather than OnPropertyChanged("MyProperty"), I can do this.OnPropertyChanged(p => p.MyProperty). It's just a less error-prown approach, because if you don't spell "MyProperty" correctly using the first method, nothing will break, it just won't work. Adding a new page We currently have a couple of pages that are being dynamically (lazy) loaded, but now let's add a third page. 1. First, create a new Silverlight Application project: In this example I call it Page3. In the future you may prefer to use a different name, like DynamicXAPLoading.Page3, or even DynamicXAPLoading.Modules.Page3. It can be whatever you want. In my Task-It application I used the latter approach (with 'Modules' in the name). I do think of these application as 'modules', but Prism uses the same term, so some folks may not like that. Use whichever naming convention you feel is appropriate, but for now Page3 will do. When you change the name to Page3 and click OK, you will be presented with the Add New Project dialog: It is important that you leave the 'Host the Silverlight application in a new or existing Web site in the solution' checked, and the .Web project will be selected in the dropdown below. This will create the .xap file for this project under ClientBin in the .Web project, which is where we want it. 2. Uncheck the 'Add a test page that references the application' checkbox, and leave everything else as is. 3. Once the project is created, you can delete App.xaml and MainPage.xaml. 4. You will need to add references your new project to the following: DynamicXAPLoading.Infrastructure.dll (this is a Project reference) DynamicNavigation.dll (this is in the Libs directory under the DynamicXAPLoading project) System.ComponentModel.Composition.dll System.ComponentModel.Composition.Initialization.dll System.Windows.Controls.Navigation.dll If you have installed the latest RC bits you will find the last 3 dll's under the .NET tab in the Add Referenced dialog. They live in the following location, or if you are on a 64-bit machine like me, it will be Program Files (x86).       C:\Program Files\Microsoft SDKs\Silverlight\v4.0\Libraries\Client Now let's create some UI for our new project. 5. First, create a new Silverlight User Control called Page3.dyn.xaml 6. Paste the following code into the xaml: <dyn:DynamicPageShim xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:dyn="clr-namespace:DynamicNavigation;assembly=DynamicNavigation"     xmlns:my="clr-namespace:Page3;assembly=Page3">     <my:Page3Host /> </dyn:DynamicPageShim> This is just a 'shim', part of David Poll's technique for dynamic loading. 7. Expand the icon next to Page3.dyn.xaml and delete the code-behind file (Page3.dyn.xaml.cs). 8. Next we will create a control that will 'host' our page. Create another Silverlight User Control called Page3Host.xaml and paste in the following XAML: <dyn:DynamicPage x:Class="Page3.Page3Host"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"     xmlns:dyn="clr-namespace:DynamicNavigation;assembly=DynamicNavigation"     xmlns:Views="clr-namespace:Page3.Views"      mc:Ignorable="d"     d:DesignHeight="300" d:DesignWidth="400"     Title="Page 3">       <Views:Page3/>   </dyn:DynamicPage> 9. Now paste the following code into the code-behind for this control: using DynamicXAPLoading.Infrastructure;   namespace Page3 {     [PageMetadata(NavigateUri = "/Page3;component/Page3.dyn.xaml", Module = Enums.Page3)]     public partial class Page3Host     {         public Page3Host()         {             InitializeComponent();         }     } } Notice that we are now using that PageMetadata custom attribute class that we created in the Infrastructure project, and setting its two properties. NavigateUri - This tells it that the assembly is called Page3 (with a slash beforehand), and the page we want to load is Page3.dyn.xaml...our 'shim'. That line we added to the UriMapper in MainPage.xaml will use this information to load the page. Module - This goes back to that ModuleEnum class in our Infrastructure project. However, setting the Module to ModuleEnum.Page3 will cause a compilation error, so... 10. Go back to that Enums.cs under the Infrastructure project and add a 3rd entry for Page3: public enum ModuleEnum {     Page1,     Page2,     Page3 } 11. Now right-click on the Page3 project and add a folder called Views. 12. Right-click on the Views folder and create a new Silverlight User Control called Page3.xaml. We won't bother creating a view model for this User Control as I did in the Page 1 and Page 2 projects, just for the sake of simplicity. Feel free to add one if you'd like though, and copy the code from one of those other projects. Right now those view models aren't really doing anything anyway...though they will in my next post. :-) 13. Now let's replace the xaml for Page3.xaml with the following: <dyn:DynamicPage x:Class="Page3.Views.Page3"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"     xmlns:dyn="clr-namespace:DynamicNavigation;assembly=DynamicNavigation"     mc:Ignorable="d"     d:DesignHeight="300" d:DesignWidth="400"     Style="{StaticResource PageStyle}">       <Grid x:Name="LayoutRoot">         <ScrollViewer x:Name="PageScrollViewer" Style="{StaticResource PageScrollViewerStyle}">             <StackPanel x:Name="ContentStackPanel">                 <TextBlock x:Name="HeaderText" Style="{StaticResource HeaderTextStyle}" Text="Page 3"/>                 <TextBlock x:Name="ContentText" Style="{StaticResource ContentTextStyle}" Text="Page 3 content"/>             </StackPanel>         </ScrollViewer>     </Grid>   </dyn:DynamicPage> 14. And in the code-behind remove the inheritance from UserControl, so it should look like this: namespace Page3.Views {     public partial class Page3     {         public Page3()         {             InitializeComponent();         }     } } One thing you may have noticed is that the base class for the last two User Controls we created is DynamicPage. Once again, we are using the infrastructure that David Poll created. 15. OK, a few last things. We need a link on our main page so that we can access our new page. In MainPage.xaml let's update our links to look like this: <StackPanel x:Name="LinksStackPanel" Style="{StaticResource LinksStackPanelStyle}">     <HyperlinkButton Style="{StaticResource LinkStyle}" NavigateUri="/Home" TargetName="ContentFrame" Content="home"/>     <Rectangle Style="{StaticResource DividerStyle}"/>     <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 1" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage1}"/>     <Rectangle Style="{StaticResource DividerStyle}"/>     <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 2" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage2}"/>     <Rectangle Style="{StaticResource DividerStyle}"/>     <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 3" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage3}"/> </StackPanel> 16. Next, we need to add the following at the bottom of MainPageViewModel in the ViewModels directory of our DynamicXAPLoading project: public ModuleEnum ModulePage3 {     get { return ModuleEnum.Page3; } } 17. And at last, we need to add a case for our new page to the switch statement in MainPageViewModel: switch (module) {     case ModuleEnum.Page1:         DownloadPackage("Page1.xap");         break;     case ModuleEnum.Page2:         DownloadPackage("Page2.xap");         break;     case ModuleEnum.Page3:         DownloadPackage("Page3.xap");         break;     default:         break; } Now fire up the application and click the page 1, page 2 and page 3 links. What you'll notice is that there is a 2-second delay the first time you hit each page. That is because I added the following line to the Navigate method in MainPageViewModel: Thread.Sleep(2000); // Simulate a 2 second initial loading delay The reason I put this in there is that I wanted to simulate a delay the first time the page loads (as the .xap is being downloaded from the server). You'll notice that after the first hit to the page though that there is no delay...that's because the .xap has already been downloaded. Feel free to comment out this 2-second delay, or remove it if you'd like. I just wanted to show how subsequent hits to the page would be quicker than the initial one. By the way, you may want to display some sort of BusyIndicator while the .xap is loading. I have that in my Task-It appplication, but for the sake of simplicity I did not include it here. In the future I'll blog about how I show and hide the BusyIndicator using events (I'm currently using the eventing framework in Prism for that, but may move to the one in the MVVM Light Toolkit some time soon). Whew, that felt like a lot of steps, but it does work quite nicely. As I mentioned earlier, I'll try to find ways to simplify the code (I'd like to get away from having things like hard-coded .xap file names) and will blog about it in the future if I find a better way. In my next post, I'll talk more about what is actually happening with the code that makes this all work.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Visual Studio 2010, TlbImp generates .net 4.0 interops in 2.0 projects

    - by DJScrib
    In a C# project we add a reference to a COM object via the Add References setup pointing to a COM object which results in the IDE auto-generating the interop assembly. So this is fine and good, but we are building based on .net 3.5 SP1 aka CLR 2.0, and the generated interops are using the 4.0 CLR making them incompatible. Is there a way to prevent this? I assume the other option is configure our build script to try using tlbimp.exe with the /references parameter? to point to mscorlib v2.0? Anyhow, I'm hoping there's a flag somewhere to allow this.

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  • Visual State Manager in WPF not working for me

    - by Román
    Hi In a wpf project I have this XAML code <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:ic="clr-namespace:Microsoft.Expression.Interactivity.Core;assembly=Microsoft.Expression.Interactions" x:Class="WpfApplication1.MainWindow" xmlns:vsm="clr-namespace:System.Windows;assembly=WPFToolkit" x:Name="Window" Title="MainWindow" Width="640" Height="480"> <vsm:VisualStateManager.VisualStateGroups> <vsm:VisualStateGroup x:Name="VisualStateGroup"> <vsm:VisualState x:Name="Loading"> <Storyboard> <ObjectAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="control" Storyboard.TargetProperty="(UIElement.Visibility)"> <DiscreteObjectKeyFrame KeyTime="00:00:00" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="button" Storyboard.TargetProperty="(UIElement.Visibility)"> <DiscreteObjectKeyFrame KeyTime="00:00:00" Value="{x:Static Visibility.Collapsed}"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="button1" Storyboard.TargetProperty="(UIElement.Visibility)"> <DiscreteObjectKeyFrame KeyTime="00:00:00" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </vsm:VisualState> <VisualState x:Name="Normal"> <Storyboard> <ObjectAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="control" Storyboard.TargetProperty="(UIElement.Visibility)"> <DiscreteObjectKeyFrame KeyTime="00:00:00" Value="{x:Static Visibility.Collapsed}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </vsm:VisualStateGroup> </vsm:VisualStateManager.VisualStateGroups> <Grid x:Name="LayoutRoot"> <Grid.Resources> <ControlTemplate x:Key="loadingAnimation"> <Image x:Name="content" Opacity="1"> <Image.Source> <DrawingImage> <DrawingImage.Drawing> <DrawingGroup> <GeometryDrawing Brush="Transparent"> <GeometryDrawing.Geometry> <RectangleGeometry Rect="0,0,1,1"/> </GeometryDrawing.Geometry> </GeometryDrawing> <DrawingGroup> <DrawingGroup.Transform> <RotateTransform x:Name="angle" Angle="0" CenterX="0.5" CenterY="0.5"/> </DrawingGroup.Transform> <GeometryDrawing Geometry="M0.9,0.5 A0.4,0.4,90,1,1,0.5,0.1"> <GeometryDrawing.Pen> <Pen Brush="Green" Thickness="0.1"/> </GeometryDrawing.Pen> </GeometryDrawing> <GeometryDrawing Brush="Green" Geometry="M0.5,0 L0.7,0.1 L0.5,0.2"/> </DrawingGroup> </DrawingGroup> </DrawingImage.Drawing> </DrawingImage> </Image.Source> </Image> <ControlTemplate.Triggers> <Trigger Property="Visibility" Value="Visible"> <Trigger.EnterActions> <BeginStoryboard x:Name="animation"> <Storyboard> <DoubleAnimation From="0" To="359" Duration="0:0:1.5" RepeatBehavior="Forever" Storyboard.TargetName="angle" Storyboard.TargetProperty="Angle"/> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <StopStoryboard BeginStoryboardName="animation"/> </Trigger.ExitActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Grid.Resources> <Grid.ColumnDefinitions> <ColumnDefinition MinWidth="76.128" Width="Auto"/> <ColumnDefinition MinWidth="547.872" Width="Auto"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="0.05*"/> <RowDefinition Height="0.95*"/> </Grid.RowDefinitions> <Button x:Name="button" Margin="0,0,1,0.04" Width="100" Content="Load" d:LayoutOverrides="Height" Click="Button_Click"/> <Button x:Name="button1" HorizontalAlignment="Left" Margin="0,0,0,0.04" Width="100" Content="Stop" Grid.Column="1" d:LayoutOverrides="Height" Click="Button2_Click" Visibility="Collapsed"/> <Control x:Name="control" Margin="10" Height="100" Grid.Row="1" Grid.ColumnSpan="2" Width="100" Template="{DynamicResource loadingAnimation}" Visibility="Collapsed"/> </Grid> </Window> and the following code behind on the window public partial class MainWindow : Window { public MainWindow() { this.InitializeComponent(); } private void Button1_Click(object sender, System.Windows.RoutedEventArgs e) { VisualStateManager.GoToState(this, "Loading", true); } private void Button2_Click(object sender, System.Windows.RoutedEventArgs e) { VisualStateManager.GoToState(this, "Normal", true); } } However, when I click the first button (button1) the state change is not being triggered. What am I doing wrong? Thanks in advance

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  • fatal error C1014: too many include files : depth = 1024

    - by numerical25
    I have no idea what this means. But here is the code that it supposely is happening in. //======================================================================================= // d3dApp.cpp by Frank Luna (C) 2008 All Rights Reserved. //======================================================================================= #include "d3dApp.h" #include <stream> LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static D3DApp* app = 0; switch( msg ) { case WM_CREATE: { // Get the 'this' pointer we passed to CreateWindow via the lpParam parameter. CREATESTRUCT* cs = (CREATESTRUCT*)lParam; app = (D3DApp*)cs->lpCreateParams; return 0; } } // Don't start processing messages until after WM_CREATE. if( app ) return app->msgProc(msg, wParam, lParam); else return DefWindowProc(hwnd, msg, wParam, lParam); } D3DApp::D3DApp(HINSTANCE hInstance) { mhAppInst = hInstance; mhMainWnd = 0; mAppPaused = false; mMinimized = false; mMaximized = false; mResizing = false; mFrameStats = L""; md3dDevice = 0; mSwapChain = 0; mDepthStencilBuffer = 0; mRenderTargetView = 0; mDepthStencilView = 0; mFont = 0; mMainWndCaption = L"D3D10 Application"; md3dDriverType = D3D10_DRIVER_TYPE_HARDWARE; mClearColor = D3DXCOLOR(0.0f, 0.0f, 1.0f, 1.0f); mClientWidth = 800; mClientHeight = 600; } D3DApp::~D3DApp() { ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mSwapChain); ReleaseCOM(mDepthStencilBuffer); ReleaseCOM(md3dDevice); ReleaseCOM(mFont); } HINSTANCE D3DApp::getAppInst() { return mhAppInst; } HWND D3DApp::getMainWnd() { return mhMainWnd; } int D3DApp::run() { MSG msg = {0}; mTimer.reset(); while(msg.message != WM_QUIT) { // If there are Window messages then process them. if(PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) { TranslateMessage( &msg ); DispatchMessage( &msg ); } // Otherwise, do animation/game stuff. else { mTimer.tick(); if( !mAppPaused ) updateScene(mTimer.getDeltaTime()); else Sleep(50); drawScene(); } } return (int)msg.wParam; } void D3DApp::initApp() { initMainWindow(); initDirect3D(); D3DX10_FONT_DESC fontDesc; fontDesc.Height = 24; fontDesc.Width = 0; fontDesc.Weight = 0; fontDesc.MipLevels = 1; fontDesc.Italic = false; fontDesc.CharSet = DEFAULT_CHARSET; fontDesc.OutputPrecision = OUT_DEFAULT_PRECIS; fontDesc.Quality = DEFAULT_QUALITY; fontDesc.PitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy(fontDesc.FaceName, L"Times New Roman"); D3DX10CreateFontIndirect(md3dDevice, &fontDesc, &mFont); } void D3DApp::onResize() { // Release the old views, as they hold references to the buffers we // will be destroying. Also release the old depth/stencil buffer. ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mDepthStencilBuffer); // Resize the swap chain and recreate the render target view. HR(mSwapChain->ResizeBuffers(1, mClientWidth, mClientHeight, DXGI_FORMAT_R8G8B8A8_UNORM, 0)); ID3D10Texture2D* backBuffer; HR(mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), reinterpret_cast<void**>(&backBuffer))); HR(md3dDevice->CreateRenderTargetView(backBuffer, 0, &mRenderTargetView)); ReleaseCOM(backBuffer); // Create the depth/stencil buffer and view. D3D10_TEXTURE2D_DESC depthStencilDesc; depthStencilDesc.Width = mClientWidth; depthStencilDesc.Height = mClientHeight; depthStencilDesc.MipLevels = 1; depthStencilDesc.ArraySize = 1; depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilDesc.SampleDesc.Count = 1; // multisampling must match depthStencilDesc.SampleDesc.Quality = 0; // swap chain values. depthStencilDesc.Usage = D3D10_USAGE_DEFAULT; depthStencilDesc.BindFlags = D3D10_BIND_DEPTH_STENCIL; depthStencilDesc.CPUAccessFlags = 0; depthStencilDesc.MiscFlags = 0; HR(md3dDevice->CreateTexture2D(&depthStencilDesc, 0, &mDepthStencilBuffer)); HR(md3dDevice->CreateDepthStencilView(mDepthStencilBuffer, 0, &mDepthStencilView)); // Bind the render target view and depth/stencil view to the pipeline. md3dDevice->OMSetRenderTargets(1, &mRenderTargetView, mDepthStencilView); // Set the viewport transform. D3D10_VIEWPORT vp; vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = mClientWidth; vp.Height = mClientHeight; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; md3dDevice->RSSetViewports(1, &vp); } void D3DApp::updateScene(float dt) { // Code computes the average frames per second, and also the // average time it takes to render one frame. static int frameCnt = 0; static float t_base = 0.0f; frameCnt++; // Compute averages over one second period. if( (mTimer.getGameTime() - t_base) >= 1.0f ) { float fps = (float)frameCnt; // fps = frameCnt / 1 float mspf = 1000.0f / fps; std::wostringstream outs; outs.precision(6); outs << L"FPS: " << fps << L"\n" << "Milliseconds: Per Frame: " << mspf; mFrameStats = outs.str(); // Reset for next average. frameCnt = 0; t_base += 1.0f; } } void D3DApp::drawScene() { md3dDevice->ClearRenderTargetView(mRenderTargetView, mClearColor); md3dDevice->ClearDepthStencilView(mDepthStencilView, D3D10_CLEAR_DEPTH|D3D10_CLEAR_STENCIL, 1.0f, 0); } LRESULT D3DApp::msgProc(UINT msg, WPARAM wParam, LPARAM lParam) { switch( msg ) { // WM_ACTIVATE is sent when the window is activated or deactivated. // We pause the game when the window is deactivated and unpause it // when it becomes active. case WM_ACTIVATE: if( LOWORD(wParam) == WA_INACTIVE ) { mAppPaused = true; mTimer.stop(); } else { mAppPaused = false; mTimer.start(); } return 0; // WM_SIZE is sent when the user resizes the window. case WM_SIZE: // Save the new client area dimensions. mClientWidth = LOWORD(lParam); mClientHeight = HIWORD(lParam); if( md3dDevice ) { if( wParam == SIZE_MINIMIZED ) { mAppPaused = true; mMinimized = true; mMaximized = false; } else if( wParam == SIZE_MAXIMIZED ) { mAppPaused = false; mMinimized = false; mMaximized = true; onResize(); } else if( wParam == SIZE_RESTORED ) { // Restoring from minimized state? if( mMinimized ) { mAppPaused = false; mMinimized = false; onResize(); } // Restoring from maximized state? else if( mMaximized ) { mAppPaused = false; mMaximized = false; onResize(); } else if( mResizing ) { // If user is dragging the resize bars, we do not resize // the buffers here because as the user continuously // drags the resize bars, a stream of WM_SIZE messages are // sent to the window, and it would be pointless (and slow) // to resize for each WM_SIZE message received from dragging // the resize bars. So instead, we reset after the user is // done resizing the window and releases the resize bars, which // sends a WM_EXITSIZEMOVE message. } else // API call such as SetWindowPos or mSwapChain->SetFullscreenState. { onResize(); } } } return 0; // WM_EXITSIZEMOVE is sent when the user grabs the resize bars. case WM_ENTERSIZEMOVE: mAppPaused = true; mResizing = true; mTimer.stop(); return 0; // WM_EXITSIZEMOVE is sent when the user releases the resize bars. // Here we reset everything based on the new window dimensions. case WM_EXITSIZEMOVE: mAppPaused = false; mResizing = false; mTimer.start(); onResize(); return 0; // WM_DESTROY is sent when the window is being destroyed. case WM_DESTROY: PostQuitMessage(0); return 0; // The WM_MENUCHAR message is sent when a menu is active and the user presses // a key that does not correspond to any mnemonic or accelerator key. case WM_MENUCHAR: // Don't beep when we alt-enter. return MAKELRESULT(0, MNC_CLOSE); // Catch this message so to prevent the window from becoming too small. case WM_GETMINMAXINFO: ((MINMAXINFO*)lParam)->ptMinTrackSize.x = 200; ((MINMAXINFO*)lParam)->ptMinTrackSize.y = 200; return 0; } return DefWindowProc(mhMainWnd, msg, wParam, lParam); } void D3DApp::initMainWindow() { WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhAppInst; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"D3DWndClassName"; if( !RegisterClass(&wc) ) { MessageBox(0, L"RegisterClass FAILED", 0, 0); PostQuitMessage(0); } // Compute window rectangle dimensions based on requested client area dimensions. RECT R = { 0, 0, mClientWidth, mClientHeight }; AdjustWindowRect(&R, WS_OVERLAPPEDWINDOW, false); int width = R.right - R.left; int height = R.bottom - R.top; mhMainWnd = CreateWindow(L"D3DWndClassName", mMainWndCaption.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, mhAppInst, this); if( !mhMainWnd ) { MessageBox(0, L"CreateWindow FAILED", 0, 0); PostQuitMessage(0); } ShowWindow(mhMainWnd, SW_SHOW); UpdateWindow(mhMainWnd); } void D3DApp::initDirect3D() { // Fill out a DXGI_SWAP_CHAIN_DESC to describe our swap chain. DXGI_SWAP_CHAIN_DESC sd; sd.BufferDesc.Width = mClientWidth; sd.BufferDesc.Height = mClientHeight; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; // No multisampling. sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.BufferCount = 1; sd.OutputWindow = mhMainWnd; sd.Windowed = true; sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; sd.Flags = 0; // Create the device. UINT createDeviceFlags = 0; #if defined(DEBUG) || defined(_DEBUG) createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; #endif HR( D3D10CreateDeviceAndSwapChain( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &sd, &mSwapChain, &md3dDevice) ); // The remaining steps that need to be carried out for d3d creation // also need to be executed every time the window is resized. So // just call the onResize method here to avoid code duplication. onResize(); }

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  • Visual Basic Cryptography Question

    - by Glenn Sullivan
    I am trying to mimic the results of some C code that uses the OpenSSL library using the system.security.crytography library in the .net 3.5 world, and I can't seem to get it right. I need some help... part of the issue is my understanding of crytography in general. Here's what is supposed to happen: I send a request for authentication to a device. It returns a challenge digest, which I then need to sign with a known key and return The device returns a "success" or "Fail" message. I have the following code snippet that I am trying to "copy": //Seed the PRNG //Cheating here - the PRNG will be seeded when we create a key pair //The key pair is discarded only doing this to seed the PRNG. DSA *temp_dsa = DSA_new(); if(!temp_dsa) { printf("Error: The client had an error with the DSA API\n"); exit(0); } unsigned char seed[20] = "Our Super Secret Key"; temp_dsa = DSA_generate_parameters(128, seed, sizeof(seed), NULL, NULL, NULL, NULL); DSA_free(temp_dsa); //A pointer to the private key. p = (unsigned char *)&priv_key; //Create and allocate a DSA structure from the private key. DSA *priv_dsa = NULL; priv_dsa = d2i_DSAPrivateKey(NULL, &p, sizeof(priv_key)); if(!priv_dsa) { printf("Error: The client had an error with the DSA API\n"); exit(0); } //Allocate memory for the to be computed signature. sigret = OPENSSL_malloc(DSA_size(priv_dsa)); //Sign the challenge digest recieved from the ISC. retval = DSA_sign(0, pResp->data, pResp->data_length, sigret, &siglen, priv_dsa); A few more bits of information: priv_key is a 252 element character array of hex characters that is included. The end result is a 512 (or less) array of characters to send back for validation to the device. Rasmus asked to see the key array. Here it is: unsigned char priv_key[] = {0x30, 0x81, 0xf9, 0x02, 0x01, 0x00, 0x02, 0x41, 0x00, 0xfe, 0xca, 0x97, 0x55, 0x1f, 0xc0, 0xb7, 0x1f, 0xad, 0xf0, 0x93, 0xec, 0x4b, 0x31, 0x94, 0x78, 0x86, 0x82, 0x1b, 0xab, 0xc4, 0x9e, 0x5c, 0x40, 0xd9, 0x89, 0x7d, 0xde, 0x43, 0x38, 0x06, 0x4f, 0x1b, 0x2b, 0xef, 0x5c, 0xb7, 0xff, 0x21, 0xb1, 0x11, 0xe6, 0x9a, 0x81, 0x9a, 0x2b, 0xef, 0x3a, 0xbb, 0x5c, 0xea, 0x76, 0xae, 0x3a, 0x8b, 0x92, 0xd2, 0x7c, 0xf1, 0x89, 0x8e, 0x4d, 0x3f, 0x0d, 0x02, 0x15, 0x00, 0x88, 0x16, 0x1b, 0xf5, 0xda, 0x43, 0xee, 0x4b, 0x58, 0xbb, 0x93, 0xea, 0x4e, 0x2b, 0xda, 0xb9, 0x17, 0xd1, 0xff, 0x21, 0x02, 0x41, 0x00, 0xf6, 0xbb, 0x45, 0xea, 0xda, 0x72, 0x39, 0x4f, 0xc1, 0xdd, 0x02, 0xb4, 0xf3, 0xaa, 0xe5, 0xe2, 0x76, 0xc7, 0xdc, 0x34, 0xb2, 0x0a, 0xd8, 0x69, 0x63, 0xc3, 0x40, 0x2c, 0x58, 0xea, 0xa6, 0xbd, 0x24, 0x8b, 0x6b, 0xaa, 0x4b, 0x41, 0xfc, 0x5f, 0x21, 0x02, 0x3c, 0x27, 0xa9, 0xc7, 0x7a, 0xc8, 0x59, 0xcd, 0x5b, 0xdd, 0x6c, 0x44, 0x48, 0x86, 0xd1, 0x34, 0x46, 0xb0, 0x89, 0x55, 0x50, 0x87, 0x02, 0x41, 0x00, 0x80, 0x29, 0xc6, 0x4a, 0x08, 0x3e, 0x30, 0x54, 0x71, 0x9b, 0x95, 0x49, 0x55, 0x17, 0x70, 0xc7, 0x96, 0x65, 0xc8, 0xc2, 0xe2, 0x8a, 0xe0, 0x5d, 0x9f, 0xe4, 0xb2, 0x1f, 0x20, 0x83, 0x70, 0xbc, 0x88, 0x36, 0x03, 0x29, 0x59, 0xcd, 0xc7, 0xcd, 0xd9, 0x4a, 0xa8, 0x65, 0x24, 0x6a, 0x77, 0x8a, 0x10, 0x88, 0x0d, 0x2f, 0x15, 0x4b, 0xbe, 0xba, 0x13, 0x23, 0xa1, 0x73, 0xa3, 0x04, 0x37, 0xc9, 0x02, 0x14, 0x06, 0x8e, 0xc1, 0x41, 0x40, 0xf1, 0xf6, 0xe1, 0xfa, 0xfb, 0x64, 0x28, 0x02, 0x15, 0xce, 0x47, 0xaa, 0xce, 0x6e, 0xfe}; Can anyone help me translate this code to it's VB.net crypto equivalent? TIA, Glenn

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  • microsoft visual studio 2008 builds keep failing

    - by Dr Deo
    My builds keep failing with the following error Project : error PRJ0002 : Error result 31 returned from 'C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin\mt.exe'. I find that i have to kill some process called mspdbsrv.exe description:"microsoft program database" Then rebuild the entire project. This is annoying. Is there a permanent solution to this problem or is it stuck with me for good? PS OS: windows 7 ultimate msv studio 2008 + sp1 professional

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  • Error when using TransformToAncestor: "The specified Visual is not an ancestor of this Visual."

    - by Brian Sullivan
    I'm trying to get the offset of a control relative to the top of its window, but I'm running into trouble when using the TransformToAncestor method of the control. Note: this code is in a value converter which will convert from a control to its relative Y position in relation to the window. public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { var ctrl = (Control) value; var win = Window.GetWindow(ctrl); var transform = ctrl.TransformToAncestor(win); // Exception thrown here. var pt = transform.Transform(new Point(0, 0)); return pt.Y; } The call to Window.GetWindow works just fine, and returns the correct window object inside which the control resides. Am I misunderstanding what WPF thinks of as an "ancestor"? I would think that given the result of GetWindow, that window would be an ancestor of the control. Are there certain nesting patters that would cause the line of ancestry to be cut off at a certain point?

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  • Static libpng link with visual studio 2010

    - by Sanctus2099
    Hey guys. I'm trying to add PNG support to my application and thus I want to include libpng. I know it needs zlib and thus I downloaded that as well. I went into the png folder/projects/vstudio and I opened the solution. I compiled it and it went just fine. I added some headers from it into my application and I copied the lib files. My program is a dll written in c++ which is later used from C#. When I run it in C# it complains about not finding my dll (tough if I remove the png part it works fine). I've had this problem before and it usually means a dll dependency is wrong. Now... libpng compiled both some .lib files and some .dll files. The dll files are bigger. My only guess is that it needs the dll files as well but I've seen that people can link to libpng without a dll. So my questions is: How can I compile libpng(and zlib for that instance) into just static libraries and how can I include those in my projects? I've searched around the internet and I couldn't find anything useful.

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