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  • How to auto-unlock Keyring Manager?

    - by Torben Gundtofte-Bruun
    How can I auto-unlock the Keyring Manager in Oneiric Ocelot? I have found this description for Intrepid, but Ocelot looks different so I can't follow the instructions. I have set up my machine to automatically log in to my account. I am using Unity. I don't mind the lesser security of having the keyring automatically unlocked. (This is a home desktop computer of a simple user, not a missile launch system.)

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  • Google I/O 2012 - Best Practices for Maps API Developers

    Google I/O 2012 - Best Practices for Maps API Developers Susannah Raub, Jez Fletcher The Google Maps API makes it easy to add simple maps to your applications, but we want to take you to the next level. In this session we reveal our recommended best practices for Maps API developers, including developer tools, testing, and API features that will save you time, avoid a headache or two, and delight your users. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 400 8 ratings Time: 48:52 More in Science & Technology

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  • Game development: “Play Now” via website vs. download & install

    - by Inside
    Heyo, I've spent some time looking over the various threads here on gamedev and also on the regular stackoverflow and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). For simple & short games the newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "ok, I'm going to download and play that"? Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? Thanks! (* With the exception of flash-based engines it seems like most of the other approaches have these downsides when compared to what is available for desktop-based environments. I'd go with flash, but I'm worried that flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.)

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  • DIY $2 Flash Diffuser [Video]

    - by Jason Fitzpatrick
    This simple flash diffuser is cheap to make, easy to assemble, and offers a wide surface area to bounce your flash. The video comes to us courtesy of StepByStep Photography, building off a design by Chuck Gardner (follow the link below to read Chuck’s full tutorial and learn a bit about using a bounce flash). DIY Diffuser for Hot-Shoe Flash [via DIY Photography] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Views from Abroad: XML Pipelines and Delta XML

    A U.K.-based company uses XML to replicate the advantages of a pipeline in handling complex datasets. It is a simple tool, useful for such tasks as Java regression testing and version control, but the few tricks it does, it does well, according to our columnist.

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  • Easy remote communication without WCF

    - by Ralf Westphal
    If you´ve read my previous posts about why I deem WCF more of a problem than a solution and how I think we should switch to asynchronous only communication in distributed application, you might be wondering, how this could be done in an easy way. Since a truely simple example to get started with WCF still is drawing quite some traffic to this blog, let me pick up on that and show you, how to accomplish the same but much easier with an async communication API. For simplicities sake let me put all...(read more)

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  • SQL SERVER – Iridium I/O – SQL Server Deduplication that Shrinks Databases and Improves Performance

    - by Pinal Dave
    Database performance is a common problem for SQL Server DBA’s.  It seems like we spend more time on performance than just about anything else.  In many cases, we use scripts or tools that point out performance bottlenecks but we don’t have any way to fix them.  For example, what do you do when you need to speed up a query that is already tuned as well as possible?  Or what do you do when you aren’t allowed to make changes for a database supporting a purchased application? Iridium I/O for SQL Server was originally built at Confio software (makers of Ignite) because DBA’s kept asking for a way to actually fix performance instead of just pointing out performance problems. The technology is certified by Microsoft and was so promising that it was spun out into a separate company that is now run by the Confio Founder/CEO and technology management team. Iridium uses deduplication technology to both shrink the databases as well as boost IO performance.  It is intriguing to see it work.  It will deduplicate a live database as it is running transactions.  You can watch the database get smaller while user queries are running. Iridium is a simple tool to use. After installing the software, you click an “Analyze” button which will spend a minute or two on each database and estimate both your storage and performance savings.  Next, you click an “Activate” button to turn on Iridium I/O for your selected databases.  You don’t need to reboot the operating system or restart the database during any part of the process. As part of my test, I also wanted to see if there would be an impact on my databases when Iridium was removed.  The ‘revert’ process (bringing the files back to their SQL Server native format) was executed by a simple click of a button, and completed while the databases were available for normal processing. I was impressed and enjoyed playing with the software and encourage all of you to try it out.  Here is the link to the website to download Iridium for free. . Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • APPLY LATE BINDING IN .NET 4.0 AND DIFFERENTIATE IT WITH VAR KEYWORD

    Latebinding is a common term among VB6.0 programmers. C# was always strongly typed. But in 3.x version they introducded var keyword which suporting dynamic binding. But not late binding. After 4.0 relese they came up with dynamic keyword. This fully supporting late binding. Below explaining the difference between var and dynamics. Also a simple example saying where we can use dynamics in C#

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  • Data Quality Services Performance Best Practices Guide

    This guide details high-level performance numbers expected and a set of best practices on getting optimal performance when using Data Quality Services (DQS) in SQL Server 2012 with Cumulative Update 1. Schedule Azure backupsRed Gate’s Cloud Services makes it simple to create and schedule backups of your SQL Azure databases to Azure blob storage or Amazon S3. Try it for free today.

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  • Role based access control in Oracle VM using Enterprise Manager 12c

    - by Ronen Kofman
    Enterprise Managers let’s you control any element in the environment and define which users can do what on each element. We will show here an example on how to set up RBAC (Role Base Access Control) for Oracle VM using Enterprise Manager, this will be a very simplified explanation  to help you get going. For more comprehensive explanations please refer to the Enterprise Manager User Guide. OK, first some basic Enterprise Manager terminology: Target – any element in the environment is a target – server, pool, zone, VM etc. Administrators – these are the Enterprise Manager users who can login to the platform. Roles – roles are privilege profiles which could be applied to Administrators. The first step will be to discover the virtual environment and bring it in to Enterprise Manager, this process is simple and can be done in two ways: Work on your Oracle VM manager, set it up until you feel comfortable and then register it in Enterprise Manager Use Enterprise Manager and build it all from there. In both cases we will be able to see the same picture from Oracle VM and from Enterprise Manager, any change made in one will be reflected in the other. Oracle VM Manager: Enterprise Manager: Once you have your virtual environment set up in Enterprise Manager it is time to start associating VMs with users (or Administrators as they are called in Enterprise Manager). Enterprise Manager allows us to connect to multiple different identity services and import users from them but the simplest way to add Administrators is just go to setup->security->Administrators and create new Administrator. The creation wizard will walk you through several stages and allow you to assign role(s) to your newly created Administrator, using roles can really shorten the process if done multiple times. When you get to “Target Privileges” stage, scroll down to the bottom to the “Target Privileges” section. In this section you can add targets (virtual machine in our case) and define the type of privileges you would like to assign to the Administrator which you are creating. In this example I chose one of the VMs and granted full privileges to the newly created Administrator. Administrator creation wizard "Target Privileges": Now when you login as the newly created administrator, you will only see the VM that was assign to you and will be able to have full control over it. That’s it, simple and straight forward, Enterprise Manager offers many more things which I skipped here but the point is that if you need role based access control Enterprise Manager can give it to you in a very easy way. Oh and one more thing, virtualization management in Enterprise Manager has no license cost, sweet.

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  • What is the start point in game development? Where to start?

    - by Dragon
    I understand, I'm not unique with such a question, there are a lot of questions like this one. But I hope you'll take a minute and maybe can give me a piece of advice. I have an idea to develop games, but I don't know where is the start point in game development. The learning curve isn't as straight as in learning of a programming language, but I want to give it a try. I have some experience with OOP and programming in general. I know (not too deep) C#, Java programming languages. I searched info on where to start, read a lot of blogs, forums and so on. Once I decided "stop wandering around, just start develop a game" and I started. At the moment I have a console version of very simple game (RPS - rock-paper-scissors) developed with C#. It has different modes: "player vs cpu" and "player vs player". Some time later I looked at the code and decided that it should be refactored or even redeveloped from the scratch. And I thought that time "GUI is what I need. I can add logic later." And now I'm here. I've already decided to make RPS with GUI, then make multiplayer and so on. I'm not thinking about 3D now, 2D is enough. It doesn't matter what language to use: C# or Java, I found frameworks for both - XNA (C#) and Slick (Java). Both are good for 2D game development. But I know nothing about sprites, how to bind objects on the screen and so on. You can say "you don't need it for such simple game like RPS", but RPS is the beginning, I have some ideas like "Tower Defense" game... you know, everybody has ideas, wishes.... and this knowledge is useful and in some way obligatory. So what is the start point to achieve my plans, ideas, wishes? Where to start? Is it possible to make game development learning curve a little bit straight? Or there're ways that amateur and game development beginners use for years? Thank you for you answers and advise in advance. P.S Sorry for that this post turned out an essay, but I tried to express my wish to start acting. Hope I managed to do it.

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  • Procedural, Semi-Procedural and Declarative Programming in SQL

    A lot of the time, the key to making SQL databases perform well is to take a break from the keyboard and rethink the way of approaching the problem; and rethinking in terms of a set-based declarative approach. Joe takes a simple discussion abut a problem with a UDF to illustrate the point that ingrained procedural reflexes can often prevent us from seeing simpler set-based techniques.

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  • Apache on Windows - splitting vHost logs

    - by Cylindric
    I have a Windows Server 2008 running Apache, and it will be hosting several virtual hosts. I'd rather not use the logrotate tool (|bin/logrotate), as it seems create significant extra overhead with all the processes. Is there a simple Windows alternative to get the log entries from a combined log file split into several per-site files? Preferably with custom output directories, but that is optional.

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  • SharePoint Video Library Template Available For Download

    SharePoint Video Library provides a simple way to share and organize flash video files (.FLV) in a SharePoint site.  read moreBy Alon HaviviDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Visual Studio Service Pack 1 - Test first!

    - by CraigG
    It appears that our run of fairly benign VS SP’s is over… I've now installed the VS 2010 SP1 in a few simple test environments (x64) and all of them are having issues. Add-in failures, failed package loading, missing SQL Intellisense, XAML designer failure, etc. Make sure you test this Service Pack thoroughly before you release it to your production environment. Microsoft Connect is the official repository for issues with Service Pack 1.

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  • Humour : L'alphabet du geek, l'A à Z du parfait accro à l'informatique

    Mise à jour du 18.05.2010 par Katleen Humour : L'alphabet du geek, l'A à Z du parfait accro à l'informatique Après vous avoir proposé un petit alphabet illustré pour apprendre à vos enfants à lire en les sensibilisant aux choses importantes de ce monde (voir plus bas), nous vous présentons aujourd'hui l'alphabet pour geek adulte. Une manière simple et ludique de retenir les lettres de notre langue, tout en conjugant la grammaire avec sa passion pour les octets. A comme AZERTYUIOP B comme Binaire C comme Clavier D comme Developpez.com E comme Emoticônes F comme Facebook G

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  • Custom session: Window does not capture full screen area by default. 12.04

    - by juzerali
    I am trying to create a custom session by creating a custom.desktop file in /usr/share/xesessions folder. Remember this is not a gnome or some other session. I have created my own application for this session, which are simple. Case 1 Chrome Browser Contents of custom.desktop file [Desktop Entry] Name=Internet Kiosk Comment=This is an internet kiosk Exec=google-chrome --kiosk TryExec= Icon= Type=Application Issue Chrome browser starts in kiosk mode but does not capture complete screen area. Some area is left at the bottom and right side of the screen. Case 2 Custom pyGTK app (Quickly) Contents of custom.desktop file [Desktop Entry] Name=Custom Kiosk Comment=This is a custom kiosk Exec=~/MyCustomPyGTKApp TryExec= Icon= Type=Application Issue My custom pyGTK app has window.fullScreen() in the code. That means it should open in full screen without the window chrome (and it does under the normal session). But that too, leaves lots of space around it. Need Help Can anyone tell me whats going on here. I think its some issue with borders as pointed out at http://www.instructables.com/id/Setting-Up-Ubuntu-as-a-Kiosk-Web-Appliance/?ALLSTEPS in Step 8 If by chance, Google Chromium is not stretched to the edges with the --kiosk switch enabled there is a simple fix. To stretch Chromium simply log in as your regular user and edit chromeKiosk.sh to not have the --kiosk switch. Then log in as the restricted user, click the wrench and choose options. Then on the Personal Stuff tab select Hide system title bar and use compact borders. Close the options screen and stretch Chromium to fit the monitor. Then go back into the options window and set it to Use system title bar and borders. After this is done, log out of your restricted user (might need to just reboot) and log into your regular user. Edit chromeKiosk.sh back to include the --kiosk switch again and Chromium should be full screen next time you log into the restricted user. If I were to use a custom pyGTK or a gtkmm app, how should I get around this issue. window.fullScreen() should occupy the complete screen area. This has to be done programmatically or in some other way that can scale. I have to deploy this on large number of machines located at different geographical areas. Doing it manually on every machine is not possible.

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  • Stairway to XML: Level 8 - Deleting Data from an XML Instance

    in order to use the modify() method to delete data from typed and untyped XML instances, you must pass an XML DML expression as an argument to the method. That expression must include the delete keyword, along with an XQuery expression that defines the XML component to be deleted. Robert makes it seem simple, as usual. The best way to version control T-SQLSSMS plug-in SQL Source Control connects SVN, TFS, Git, Hg and all others to SQL Server. Learn more.

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  • Fraud Detection with the SQL Server Suite Part 2

    - by Dejan Sarka
    This is the second part of the fraud detection whitepaper. You can find the first part in my previous blog post about this topic. My Approach to Data Mining Projects It is impossible to evaluate the time and money needed for a complete fraud detection infrastructure in advance. Personally, I do not know the customer’s data in advance. I don’t know whether there is already an existing infrastructure, like a data warehouse, in place, or whether we would need to build one from scratch. Therefore, I always suggest to start with a proof-of-concept (POC) project. A POC takes something between 5 and 10 working days, and involves personnel from the customer’s site – either employees or outsourced consultants. The team should include a subject matter expert (SME) and at least one information technology (IT) expert. The SME must be familiar with both the domain in question as well as the meaning of data at hand, while the IT expert should be familiar with the structure of data, how to access it, and have some programming (preferably Transact-SQL) knowledge. With more than one IT expert the most time consuming work, namely data preparation and overview, can be completed sooner. I assume that the relevant data is already extracted and available at the very beginning of the POC project. If a customer wants to have their people involved in the project directly and requests the transfer of knowledge, the project begins with training. I strongly advise this approach as it offers the establishment of a common background for all people involved, the understanding of how the algorithms work and the understanding of how the results should be interpreted, a way of becoming familiar with the SQL Server suite, and more. Once the data has been extracted, the customer’s SME (i.e. the analyst), and the IT expert assigned to the project will learn how to prepare the data in an efficient manner. Together with me, knowledge and expertise allow us to focus immediately on the most interesting attributes and identify any additional, calculated, ones soon after. By employing our programming knowledge, we can, for example, prepare tens of derived variables, detect outliers, identify the relationships between pairs of input variables, and more, in only two or three days, depending on the quantity and the quality of input data. I favor the customer’s decision of assigning additional personnel to the project. For example, I actually prefer to work with two teams simultaneously. I demonstrate and explain the subject matter by applying techniques directly on the data managed by each team, and then both teams continue to work on the data overview and data preparation under our supervision. I explain to the teams what kind of results we expect, the reasons why they are needed, and how to achieve them. Afterwards we review and explain the results, and continue with new instructions, until we resolve all known problems. Simultaneously with the data preparation the data overview is performed. The logic behind this task is the same – again I show to the teams involved the expected results, how to achieve them and what they mean. This is also done in multiple cycles as is the case with data preparation, because, quite frankly, both tasks are completely interleaved. A specific objective of the data overview is of principal importance – it is represented by a simple star schema and a simple OLAP cube that will first of all simplify data discovery and interpretation of the results, and will also prove useful in the following tasks. The presence of the customer’s SME is the key to resolving possible issues with the actual meaning of the data. We can always replace the IT part of the team with another database developer; however, we cannot conduct this kind of a project without the customer’s SME. After the data preparation and when the data overview is available, we begin the scientific part of the project. I assist the team in developing a variety of models, and in interpreting the results. The results are presented graphically, in an intuitive way. While it is possible to interpret the results on the fly, a much more appropriate alternative is possible if the initial training was also performed, because it allows the customer’s personnel to interpret the results by themselves, with only some guidance from me. The models are evaluated immediately by using several different techniques. One of the techniques includes evaluation over time, where we use an OLAP cube. After evaluating the models, we select the most appropriate model to be deployed for a production test; this allows the team to understand the deployment process. There are many possibilities of deploying data mining models into production; at the POC stage, we select the one that can be completed quickly. Typically, this means that we add the mining model as an additional dimension to an existing DW or OLAP cube, or to the OLAP cube developed during the data overview phase. Finally, we spend some time presenting the results of the POC project to the stakeholders and managers. Even from a POC, the customer will receive lots of benefits, all at the sole risk of spending money and time for a single 5 to 10 day project: The customer learns the basic patterns of frauds and fraud detection The customer learns how to do the entire cycle with their own people, only relying on me for the most complex problems The customer’s analysts learn how to perform much more in-depth analyses than they ever thought possible The customer’s IT experts learn how to perform data extraction and preparation much more efficiently than they did before All of the attendees of this training learn how to use their own creativity to implement further improvements of the process and procedures, even after the solution has been deployed to production The POC output for a smaller company or for a subsidiary of a larger company can actually be considered a finished, production-ready solution It is possible to utilize the results of the POC project at subsidiary level, as a finished POC project for the entire enterprise Typically, the project results in several important “side effects” Improved data quality Improved employee job satisfaction, as they are able to proactively contribute to the central knowledge about fraud patterns in the organization Because eventually more minds get to be involved in the enterprise, the company should expect more and better fraud detection patterns After the POC project is completed as described above, the actual project would not need months of engagement from my side. This is possible due to our preference to transfer the knowledge onto the customer’s employees: typically, the customer will use the results of the POC project for some time, and only engage me again to complete the project, or to ask for additional expertise if the complexity of the problem increases significantly. I usually expect to perform the following tasks: Establish the final infrastructure to measure the efficiency of the deployed models Deploy the models in additional scenarios Through reports By including Data Mining Extensions (DMX) queries in OLTP applications to support real-time early warnings Include data mining models as dimensions in OLAP cubes, if this was not done already during the POC project Create smart ETL applications that divert suspicious data for immediate or later inspection I would also offer to investigate how the outcome could be transferred automatically to the central system; for instance, if the POC project was performed in a subsidiary whereas a central system is available as well Of course, for the actual project, I would repeat the data and model preparation as needed It is virtually impossible to tell in advance how much time the deployment would take, before we decide together with customer what exactly the deployment process should cover. Without considering the deployment part, and with the POC project conducted as suggested above (including the transfer of knowledge), the actual project should still only take additional 5 to 10 days. The approximate timeline for the POC project is, as follows: 1-2 days of training 2-3 days for data preparation and data overview 2 days for creating and evaluating the models 1 day for initial preparation of the continuous learning infrastructure 1 day for presentation of the results and discussion of further actions Quite frequently I receive the following question: are we going to find the best possible model during the POC project, or during the actual project? My answer is always quite simple: I do not know. Maybe, if we would spend just one hour more for data preparation, or create just one more model, we could get better patterns and predictions. However, we simply must stop somewhere, and the best possible way to do this, according to my experience, is to restrict the time spent on the project in advance, after an agreement with the customer. You must also never forget that, because we build the complete learning infrastructure and transfer the knowledge, the customer will be capable of doing further investigations independently and improve the models and predictions over time without the need for a constant engagement with me.

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  • Timestep schemes for physics simulations

    - by ktodisco
    The operations used for stepping a physics simulation are most commonly: Integrate velocity and position Collision detection and resolution Contact resolution (in advanced cases) A while ago I came across this paper from Stanford that proposed an alternative scheme, which is as follows: Collision detection and resolution Integrate velocity Contact resolution Integrate position It's intriguing because it allows for robust solutions to the stacking problem. So it got me wondering... What, if any, alternative schemes are available, either simple or complex? What are their benefits, drawbacks, and performance considerations?

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  • Silverlight Cream for March 05, 2011 -- #1053

    - by Dave Campbell
    In this all-sumbittal (while I was at MVP11) Issue: Michael Washington(-2-), goldytech, JFo, Andrea Boschin, Jonathan Marbutt, Gregor Biswanger, Michael Wolf, and Peter Kuhn. Above the Fold: Silverlight: "A Simple Bindable CheckboxList Control" Jonathan Marbutt WP7: "Struggles with the Panorama Control" JFo Lightswitch: "HTML (including HTML 5) and LightSwitch at the same time?" Michael Washington From SilverlightCream.com: LightSwitch vs HTML 5 ? In his first post-MVP11 post, Michael Washington takes on HTML5 with a Lightswitch discussion. Good discussion follows in the comments also. HTML (including HTML 5) and LightSwitch at the same time? Michael Washington's 2nd post is a great tutorial on creating a re-usable business layer with Lightswitch... all good stuff, and look for more from Michael as Lightswitch matures. How to add Computed Properties in WCF Ria Services on client goldytech has a new post up about providing real-time solutions to client-side calculations with WCF RIA services. Struggles with the Panorama Control JFo details a problem he had with the Panorama control on WP7... detailing 4 problems she had and her solutions... well thought-out explanations too.. a definite good read... and another blogger to add to my list! Windows Phone 7 - Part #7: Understanding Push Notifications Andrea Boschin has part 7 of his WP7 series up at SilverlightShow, concentrating on Push Notifications this time out... great explanation of push notifications in this tutorial from the service and phone side with a working sample to boot. A Simple Bindable CheckboxList Control Jonathan Marbutt took a completely different direction than most and created his own Bindable CheckboxList by starting with ContentControl rather than a Listbox as most do... pretty cool and all the source. Own routed events in Silverlight I met Gregor Biswanger at the MVP Summit and asked him to send me his blog run through Microsoft Translator ... here's a great post on routed events he did back in November... and a discussion of his CallMethodAction Behavior... which looks like another good post subject! Creating a Silverlight Out-of-Browser Splash Screen Michael Wolf has a post up discussing OOB splash screens... I like his "White screen of Awesome" definition ... I'm very familiar with that :) ... check out his solution for getting around that white screen, and lots of external links too. XNA for Silverlight developers: Part 5 - Input (touch + gestures) Peter Kuhn has Part 5 in his tutorial series on XNA for Silverlight devs up at SilverlightShow... this time covering touch and gestures ... how to enable and read gestures, and the difference between Silverlight and XNA in the touch department. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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