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  • Developing games using virtualization on macOS (or Linux) [on hold]

    - by zpinner
    From what I've seen, most of the gamedev tools and engines (that could generate cross platform games) are not supported on Mac. Havok/Project Anarchy, UDK, GameMaker, e.g. . Basically, the only options I found are: Unity3d and monogame + xamarin. Unity is nice and I've been playing with it for some time, but the free version is quite limited when we're talking about shaders, that made me consider that as an indie developer, I might want more freedom to experiment new things, without paying the expensive unity license. I didn't try monogame + xamarin yet, and altough XNA is a very nice game framework, I'd like to have more freedom to experiment and finish a game first before paying for the IDE, which is not possible with the current Xamarin business model. That leaves me with the thought that I must go back to windows, which I'd preferably do it partially, if it's possible. Using BootCamp is something that I'd like to avoid, since it's a pain to reboot when changing OS and that would probably force me to become a 100% windows user. Is there anyone actually developing a game using virtualization solutions like parallels or vmwareFusion? How was your experience?

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  • Cinnamon is broken after upgrade to 13.10

    - by user2306488
    I see reports of people with Unity broken after upgrading to 13.10. In my case Unity works fine but cinnamon is broken. It opens the startup applications but no window manager, no menus and the keyboad shortcuts won't work. As a consequence I can't even log out or shut down cleanly. The logs say: Oct 19 10:32:42 Aveline colord: Profile added: icc-1727cc5030c477b20ad75593e757248d Oct 19 10:32:43 Aveline gnome-session[9157]: WARNING: App 'cinnamon.desktop' exited with code 1 Oct 19 10:32:43 Aveline gnome-session[9157]: WARNING: App 'cinnamon.desktop' respawning too quickly Oct 19 10:32:43 Aveline gnome-session[9157]: CRITICAL: We failed, but the fail whale is dead. Sorry.... Oct 19 10:32:43 Aveline gnome-session[9157]: WARNING: App 'cinnamon.desktop' exited with code 1 Oct 19 10:32:46 Aveline whoopsie[1054]: online Oct 19 10:32:53 whoopsie[1054]: last message repeated 12 times Oct 19 10:32:53 Aveline kernel: [ 1982.637049] python[9626]: segfault at 1511 ip b6c9e850 sp bf8d0980 error 4 in libglib-2.0.so.0.3800.0[b6c5b000+102000] Oct 19 10:32:53 Aveline kernel: [ 1982.837527] python[9631]: segfault at 0 ip b6eb13fa sp b69ff848 error 6 in libdbus-1.so.3.7.4[b6e89000+49000] Oct 19 10:32:54 Aveline kernel: [ 1983.030271] python[9634]: segfault at a6f4098b ip b6e52389 sp bfcdad68 error 4 in libdbus-1.so.3.7.4[b6e34000+49000] Oct 19 10:32:54 Aveline kernel: [ 1983.253259] python[9639]: segfault at 4 ip b6e710f4 sp b69c1bfc error 6 in libdbus-1.so.3.7.4[b6e4b000+49000] Oct 19 10:32:54 Aveline kernel: [ 1983.501771] python[9642]: segfault at b4 ip b6e0f076 sp bf82524c error 4 in libdbus-1.so.3.7.4[b6dfd000+49000] Oct 19 10:32:54 Aveline kernel: [ 1983.721334] python[9647]: segfault at 4 ip b6eab0f4 sp b69fbbfc error 6 in libdbus-1.so.3.7.4[b6e85000+49000] Any idea?

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  • Gnome3 shell video corruption with ATI Radeon HD 4850 on 11.10 Oneiric

    - by AndyAtTheWebists
    I have a problem similar to what's been mentioned in a few other questions, namely: Ati incompatible with Gnome-shell? Gnome Shell Glitched Top Bar Ubuntu 11.10 I have read a number of other posts here and on other forums and have tried a bunch of different solutions. The Problem The problem manifests itself only in Gnome3. I have tried KDE, Unity and KFCE and all are fine. The graphics corruption is visible only on gnome panels (see images below). Everything works fine with the free ATI drivers, but they just lack power. The problem occurs with the proprietary ones from AMD/ATI. I have installed version 11.11 and 12.1 as per the instructions on wiki.cchtml.com/index.php/Ubuntu_Oneiric_Installation_Guide. I have the same exact problem in both cases. I have tried this on clean installs of Ubuntu 11.10 Oneiric Ocelot (x64 and x86) and on Linux Mint 12 (x64) with the same results. Also, it looks like after some time of not using it, the PC just freezes. Maybe an overheat? Will look into it. Things I've Tried I have tried the following fixes: Different versions of drivers from ATI including the latest - this worked for some, not for me. Installing Oneiric specific package generated from driver, as well as the default install Removed the Unity Global menu Disabled file manager handling desktop Disabled Compiz "detect refresh rate" Sync to VBlank in Compiz on and off Please help! This is the first time in 10 years that I've finally had the chance to switch my primary desktop to Linux (stopped doing .NET dev work), and this is really getting me down. This is what the problem looks like: And:

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  • How do I re-enable the backlight?

    - by Scott Severance
    Since Oneiric, if I leave my machine (HP Mini 110 netbook) unattended and it goes into power-save mode, the backlight gets disabled. How can I turn it back on? Note that the keyboard backlight controls (Fn+F4 and Fn+F3) don't have any effect in this situation. I've already filed a bug, but filing a bug doesn't fix my problem. I tried this workaround posted in this bug report dealing with Acer laptops: sudo setpci -s 00:02.0 F4.B=0 However, if anything, that command makes things worse. In the general case, I can see a little bit if I'm in a dark room with a flashlight aimed just so. But after running setpci I can't see anything. And I find the setpci documentation to be utterly incomprehensible, so I don't know whether I need to tweak my command somehow or whether I'm completely barking up the wrong tree. Update: I've found a workaround: I'm now booting with the kernel parameter acpi=off. This disables power management, which prevents the machine from going into power saving mode and thus failing to come back up correctly. Of course, not having power management means that I can't use suspend or do anything to manage power other than powering it off (even then, I have to manually use the power switch). Also, it prevents me from using Unity 3D or Gnome Shell, forcing me into Unity 2C or Gnome Classic. So, I'd really like to be able to stop using this hack.

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  • After login I only get a terminal window

    - by Ambidex
    First of, let me tell you I'm a n00b at ubuntu. I have updated my Ubuntu mediacenter to a later version of ubuntu, currently at 12.04. I'm working through a lot of updates to get to the latest. But since my first update I got the new login screen (lightdm?) and my autologin wasen't working anymore. So I Googled how I could make lightdm autologin. I've managed this by making my /etc/lightdm/lightdm.conf look as follows: [SeatDefaults] greeter-session=unity-greeter user-session=ubuntu autologin-user=my_user autologin-userutologin-user=-timeout=0 Which seemed to work... But now that it automatically logs in, I seem to get the following type of screen (through nomachine remote desktop client): Sorry... I am unable to post my screenshot here because I do not have the 10 reputation points in askubuntu yet.... darn it... But the screen has a terminal at the top left of the screen (not an actual "window"), and the ubuntu loading screen is still behind it. I've tried running startx as you can see. But, this seems to actually be x server. But if I run unity --reset, it seems that a lot of the desktop gets restored, but... with a lot of errors and warnings and the next time I boot, it's the same story all over again. Also, when I close the terminal window after getting my desktop back, I get thrown back at the login screen. Please bear with my lack of knowledge of ubuntu and it's underlying unix. I thank you in advance.

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  • Issues with Cinnamon?

    - by Corrodie
    I just recently switched my system over to Ubuntu 12.10, and decided on Cinnamon as my environment-- it all worked fine, at first. But I was poorly educated and started using Compiz and Emerald along with it--Setting both as replacements in startup processes. I now know, that's a big, big mistake. Now when loading Cinnamon, I am greeted to my background image, and only that. My only options seem to be to open a terminal. I was advised to attempt muffin --replace and mutter --replace Neither to any avail, the terminal closes, and I cannot load another one unless I completely reload. I went back to Unity, purged and autoremoved Cinnamon, emerald, and compizconfig, and attempted to reinstall Cinnamon, thinking that would solve the problem--no, it came back just as broken as before. So, I reinstalled ubuntu, then cinnamon---still broken. I'm assuming I must find a way to remove the replace commands-- but as I have no menu, I'm not positive I can do that. Is there any way I can access the startup processes via terminal? I'd think though, if I completely removed Cinnamon, all configurations would be gone too, so, it's just not making much sense. Is there some kind of reset I could possibly do? I've been browsing forums and questions here, all leading to things I'd already done, so, it can't hurt to ask for myself. I apologize if you would rather I have posted this over at mint. Next time, I will definitely check compatibility instead of assuming something just has to work. Any help is greatly appreciated, thanks! ****EDIT***** It seems although it didn't allow me to do it before, I was now allowed to access the settings and startup processes for Cinnamon via Unity, and, after quickly removing aforementioned processes- I'm up and running again.

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  • Ubuntu won't fit 10" netbook's native display

    - by Daniel
    I recently removed Windows 7 Starter from my netbook, and replaced it with Ubuntu 12.10. The problem is some bits of the system doesn't fit the native display resolution of 1024x600 i.e. the bottom bits of Ubuntu is hidden beneath the screen & the only 2 available resolutions are: the default 1024x768 and 800x600. I've also thought about replacing Ubuntu with Lubuntu or Puppy Linux, as the system does run a bit slow, but I can't, as then I won't be able to access the taskbar and application menu which will be hidden beneath the screen. Only Ubuntu with Unity is currently usable, as I can see the Unity Launcher. My Netbook model is HP Mini 210-1004sa, which comes with Intel Graphics Media Accelerator 3150, and has a display 10.1" Active Matrix Colour TFT 1024 x 600. I was able to define a custom resolution 1024x600 using the Q&A: How set my monitor resolution? but when I set that resolution, the desktop area is lowered, with bits of it hidden beneath the screen; & there's a black space left at the top of the screen. I had to revert to the old setting 1024x768 to push the desktop upwards and remove the black space.

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  • How to hide the mouse cursor

    - by MvG
    I'm building a kiosk using Ubuntu Precise on a touch screen. Now I'm looking for the appropriate way to make the mouse cursor disappear. As people know where they are pointing, displaying an arrow under their finger is useless, and having an error where they last pointed even more so. My best bet would be some kind of cursor theme consisting only of transparent cursors. I'm a bit surprised to find no UI to switch and maybe install cursor themes the default Unity UI, but as I won't be using Unity, that's not much of a problem. It appears that the alternatives listed in update-alternatives --list x-cursor-theme all refer to .theme files, so I searched the package list for those. The resulting list does not list any likely candidates, i.e. no packages containing “invisible” or “transparent” in their name. So far, some googled result yielding a readme for “XCursor Transparent Theme” is my best bet. That would mean compiling those sources myself, perhaps putting them into my PPA. I'm also a bit sceptical about that result as said readme is dated from 2003. And I'm not sure that I'm not making things overly complicated. After all, there is quite some support in Precise for touch devices, so I don't believe I'm the first one who wants to get rid of his mouse cursor. Is there another way which doesn't involve user-compiled binary code? Is there a theme package for transparent cursors which I've overlooked? Is there some other mechanism to make the cursor disappear without changing the cursor theme? I'll be using Matchbox WM, Firefox and Java applets, so I'll be happy with any solution working under such a setup. I'm not interested in any solutions twiddling with Gnome or Compiz, as I'll not be running either.

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  • Launching LibreOffice Files - Unusual Window Behaviour

    - by Mike
    Ubuntu 11.10 Unity. If I launch LibreOffice Files (ODS, ODT, ODP) with a double click in their home folders they launch with the appropriate application (Calc, Writer, Impress) however the application windows do not display the usual Close, Minimize, Restore buttons in the left hand corner. There is just a blank space where they should be. In the Unity launcher on the left there is not the expected white arrow next to the launcher icon and the open app is not seen by the ALT+TAB keystroke when you have multiple windows open. For example: if you have an app open in this way and say Firefox, if you minimize Firefox you are only left with the desktop and you have no way to locate the open LibreOffice app. Clicking the app's icon in the launcher simply opens another instance. A messy workaround is to click [Firefox] to a restored window and the LibreOffice app can be seen behind it allowing a mouse click to bring it forward. If I open the LibreOffice app from the launcher and then Open a file from its menu, it all behaves as expected. I don't find this as convenient; anyone know how to fix the bad behaviour?

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  • How can I find which "command" corresponds to opening a gnome-panel menu, for use in a keyboard shortcut?

    - by Ryan Jendoubi
    There are many questions and answers here and around the web on setting basic keyboard shortcuts in GNOME. Most of them are either for launching applications, or Compiz settings, or for changing defaults for other things for which Ubuntu provides defaults shortcuts. What I want to know though is how to refer to a gnome-panel menu item in a custom keyboard shortcut. I'm using Ubuntu 11.10 with GNOME Classic, and the old GNOME 2 / Ubuntu 10.04 keyboard shortcuts for the main menus (Alt-F1) and the "Me Menu" (Super+S) don't seem to work. So my question is two-fold. Primarily I'd like to know how to set those shortcuts. But a second-order question is how I could have found this out myself: is there some program I can use to see what signals or commands are fired off when I click on various things, in this case gnome-panel menu items? I'm interested in the broader question because I've sometimes wanted to set shortcuts for specific menus or menu items in GNOME 2, so a way to find out what command I need there would be useful. Give a man a rod, as they say :-) I've had a look at a good lot of keyboard shortcut and menu related items here to no avail. One somewhat relevant question is this one, but it's just a "how do I do it" question, and applies to Unity, not GNOME, although it would be great if whatever investigatory method answers this question might also apply under different desktops, like Unity. The answer to this question is essentially how I was doing it in 10.04 / GNOME 2, although the questioner's query isn't exactly addressed - how to get directly to "Broadcast" with a key combination. Again, it would be great if an answer delving into how such menus work and how they interact with the rest of the system would be applicable to pinpoint menu items.

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  • Low Graphics and laggy screen after update to 13.10 from 13.04

    - by Wh0RU
    After updating from 13.04 to 13.10 many of 3D unity stuff has stopped working, I am suing Samsung Series 3 (NP350V5X) Laptop which has Switchable Intel and AMD Radeon HD 7670M GFX. xserver-xorg-video-ati does works but NO 3D support and graphics are very low. [I am currently using this] fglrx & fglrx-updates shows blank screen after Login. Intel Graphic Install doesn't work either (dependency error) Output of $ sudo lshw -c video *-display description: VGA compatible controller product: Thames [Radeon HD 7500M/7600M Series] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:45 memory:e0000000-efffffff memory:c0120000-c013ffff ioport:3000(size=256) memory:c0100000-c011ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:bfc00000-bfffffff memory:d0000000-dfffffff ioport:4000(size=64) Similarly $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.3, 256 bits) OpenGL version string: 2.1 Mesa 9.2.1 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Shows no 3D support. Can anyone please guide how to make things working again.

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  • Is there a shell-independent HUD-like menu search tool for Gnome?

    - by Redsandro
    The Ubuntu HUD - you love it or you hate it. Personally I rather like a classic desktop, so I use Xfce and Cinnamon, and I don't want to lose my menu in applications. But the HUD is pretty awesome when your menus are complex and you forgot where an option sits. This makes that search trick very interesting. I know the HUD is Unity specific. I am looking for a HUD-like tool to complement the menu in shells other than Unity. There is Appmenu Runner for KDE that does this. There is also appmenu-qt for KDE. Problem with the above is that it uses KDE libs, and it only works for KDE apps. This is Linux, there aught to be something like this for GNOME/GTK apps, right? Looking for any tool that can search the menus. I already use(d) Kupfer and Gnome-do, something like that would suffice if only it includes searching the menus for the currently focussed application.

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  • How do I left-click a Java Application on a WeTab running Ubuntu 12.10? (workaround defect in Onboard)

    - by Kat Amsterdam
    I installed Ubuntu 12.10 on my weTab. Everything works perfectly (albeit slowly) and I can touch and use every application execpt ones written in Java. When I start any Java Application the touchscreen does not recognize the left click. I believe it's a problem in OnBoard (the onscreen keyboard) because when I touch the mouse icon on the OnBoard and then the Java Application the left click works. This is very cumbersome for every click to first hit OnBoard mouse icon and then button in the Java app I would like to click. It defeats the purpose of a touchscreen. The Java Application is definitly touchable as it's running on 10 other machines with Elo Touchscreen. How do I get Ubuntu to recognize the left click in a java application automatically when I touch the screen? Or a way to dignose this so I can make a clear bug report? This happens in all the desktop environments (Gnome/Unity, XFCE4 and LXDE) I tried with openjdk-6-* and openjdk-7-* Stats: WeTab 32GB 3G 2GB RAM Intel(R) Atom(TM) CPU N450 @ 1.66GHz - 64-bit Ubuntu 12.10 - 64 bit Unity Desktop environment Xubuntu Desktop environment Lubuntu Desktop environment The real touchscreen driver from EETI (eGalaxy) (also didn't work with the Ubuntu standard touchscreen driver)

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  • Pantheon Not Completely Installed?

    - by Simon
    I have just installed the pantheon shell today, and I have not found any help with this yet. I am not just a random noob, i use a bunch of other shells and i also have a few development applications on my copy of ubuntu. But ever since ive opened up pantheon, i cannot find settings or this thing called the launchpad. (if the launchpad is the app drawer up in the upper left corner, or if its the dock. i have it, if thats not what launchpad is, then i cant access it.) I can only change my wallpaper by going back to unity, gnome, or KDE. There is a system settings in the power menu (upper right), but it only has Language Support, Ubuntu One, Additional Drivers, And Printing. I can still access the full ubuntu settings in GNOME of Unity. But thats it. I installed in the terminal, uninstalled, and reinstalled using the software center. Please Help Me If Any Of You Can! Thanks!!!

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  • Run a VirtualBox VM in a second X-Server with Graphic support

    - by Scindix
    I'm starting a VirtualBox VM (Windows 7) in a second X-Server (Ubuntu 14.04) and i'm using the following xinit script (/path/.vboximage): optirun VBoxManage startvm <vm name> & exec tinywm I recognized that while running Virtualbox normally under Gnome (Unity to be precise ;-) ) I get full graphics support. But when I run it on a second xserver there seem to be some problems. E.g. Windows Aero doesn't seem to work and Chrome WebGL demos are running with poorer performance. I'm not a big Windows expert, so I don't know how I could check the used Graphic card (specification). But it is very obvious that something has changed when running the vm in the extra X-Server. Also when I try to replace tinywm with compiz I get the unity frame around the VM, which also seems to have no graphics acceleration (no transparency effects) So it seems that the X-Server doesn't have Graphic acceleration at all. I have a NVidia 525m and an Intel HD3000 which are both capable of advanced graphics. I'm starting the above script with startx /path/.vboximage - :1 How could I fix that?

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  • How to ask developers to think about high resolution screens

    - by WhiteWind
    I just got a ASUS N56VZ laptop, and it`s all good, but the screen resolution 1920x1080px. I am not asking, how to scale ui elements. If someone is interested I have found some tricks: increase font size in system settings increase unity dock size in MyUnity or system settings in modern Ubuntu versions. tweak userChrome.js of FireFox to make buttons|panels|icons larger add DefaultZoomLevel extension to FireFox to make it zoom pages initially. But all of it is miserable, because there are some big bugs: window decoration elements are way too small to pick them with mouse. I can't scale window easily and I can't position my cursor fast on the close|maximize buttons. Tuning lines like in sound volume dialog are hardly clickable at all. Unity top panel (status panel & tray) hardly can contain the bigger font, so it looks ugly, but icons are still the same. Sometimes I can`t read text, as it is cropped (and I cant scale some dialogs as it has fixed size) Chromium is not usable at all (ok, it's not Ubuntu problem, but the problem still exists) JAVA applications are not scalable (same as above) In FF I am able to get descent results in most cases, but multiplication of system font increase and browser font increase makes system controls (combobox, lists, drop down lists) extremely big, so I cant even control the zoom level on the page. IMHO, we should post a bug report (but what kind of bug?) and vote for it! The problem is even deeper, but at least we should ask developers to think about it. So my question is: how can I post a report (the right words and right place) and how can we (who already has that problem, or who want it to be solved before hardware upgrade) vote for faster solution. Any ideas?

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  • Getting into the details of game engine programming

    - by Darkslash
    I am interested in learning game programming, but I really have an interest in the lower level engineering in games. I have OpenGL experience, and I am really interested in learning more about implementing AI, Physics, etc. I have a computer science degree, so I really like getting into technical stuff. Many times when I ask about this sort of thing, I get a lot of "Use an engine", "Use Unity3d", "Why waste your time writing code that already exists", etc, etc. My idea was to use simpler libraries such as SFML or XNA so that I could learn how to implement the more complex systems. The thing is, although I do want to write games, I want to learn things that using something like Unity simply doesn't teach you. My goal is not to make a current generation quality 3D game to sell, I just want to make some cool smaller games and learn all I can about the programming side of game development. Is this something that people just do not do anymore? It seems like everywhere I turn people are using Unity or UDK or GameMaker. I fully understand why you would use a tool like these, but I cant see how they would suit my purposes. So where does someone like myself turn? Am I trying to learn something that people just do not bother doing anymore? Is the innovation in this area gone and just all about gameplay now? I'm sorry if this question seems silly, but I am genuinely interested in knowing more about this and meeting more people who are interested in this sort of thing.

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  • Need some critique on .NET/WCF SOA architecture plan

    - by user998101
    I am working on a refactoring of some services and would appreciate some critique on my general approach. I am working with three back-end data systems and need to expose an authenticated front-end API over http binding, JSON, and REST for internal apps as well as 3rd party integration. I've got a rough idea below that's a hybrid of what I have and where I intend to wind up. I intend to build guidance extensions to support this architecture so that devs can build this out quickly. Here's the current idea for our structure: Front-end WCF routing service (spread across multiple IIS servers via hardware load balancer) Load balancing of services behind routing is handled within routing service, probably round-robin One of the services will be a token Multiple bindings per-service exposed to address JSON, REST, and whatever else comes up later All in/out is handled via POCO DTOs Use unity to scan for what services are available and expose them The front-end services behind the routing service do nothing more than expose the API and do conversion of DTO<-Entity Unity inject service implementation to allow mocking automapper for DTO/Entity conversion Invoke WF services where response required immediately Queue to ESB for async WF -- ESB will invoke WF later Business logic WF layer Expose same api as front-end services Implement business logic Wrap transaction context where needed Call out to composite/atomic services Composite/Atomic Services Exposed as WCF One service per back-end system Standard atomic CRUD operations plus composite operations Supports transaction context The questions I have are: Are the separation of concerns outlined above beneficial? Current thought is each layer below is its own project, except the backend stuff, where each system gets one project. The project has a servicehost and all the services are under a services folder. Interfaces live in a separate project at each layer. DTO and Entities are in two separate projects under a shared folder. I am currently planning to build dedicated services for shared functionality such as logging and overload things like tracelistener to call those services. Is this a valid approach? Any other suggestions/comments?

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  • Ubuntu 12.10 Quantal Quetzal and AMD 12.11 Beta Driver

    - by White
    I'm using a Quantal AMDx64 install and a XFX Radeon HD5850 video card. I first enabled restricted drivers through additional drivers, but it resulted in breaking Unity and Compiz (I can only see my wallpaper and shortcuts. But the terminal still works and Nautilus too, however, without Close/Maximize/Minimize and slower). Then I uninstalled it and everything went back to normal. Then I installed it via terminal (12.10 version), and the result was the same. Then I downloaded it via ATI's web site (12.11 beta) and installed the .run file using the terminal, but the result was yet again the same. Then I went to the terminal and entered these commands: sudo apt-get remove --purge fglrx fglrx_* fglrx-amdcccle* fglrx-dev* - It said it had nothing to uninstall sudo rm /ect/x11/xorg.conf - No such directory sudo dpkg-reconfigure xserver-xorg sudo startx sudo cp/ect/x11/xorg.conf.orig /ect/x11/xorg.conf - Also, no such directory sudo aticonfig --initial sudo reboot Then, I was presented with the log in screen, but when I tried to login (with my account), it flashed a black screen and then threw me back. Guest account still works (without unity and compiz, tough) and I can still use TTY. And I also got the "AMD Testing Only" watermark. Then I figured that I should stop messing with the terminal and get help before I unleashed Apocalypse XD. Side notes: My Ubuntu is installed on a ext4 partition with 60GB, and I dual boot with Windows 7 (at least for now). My internet is a 50kbps 3G-ish, so downloading even small files is a pain, let alone a video driver. I would rather not reinstall the O.S., it was a herculean task to download everything I had in there, and I have very little free disk space for backups. I'm still new to Ubuntu (I know some basic commands), and I don't know how to debug, so please, be patient XD And using Windows, my internet is even slower (is that possible?), so it kind of leaves a torture aftertaste xD. So, if you guys could answer quickly, it would be greatly appreciated. Thanks in advance. If you need any info, just ask (and explain how to get it XD).

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  • CS1685 Warning causes a CS0433 error when targeting 3.5 in VS2010

    - by Adam Driscoll
    I have a 2010 project that is targeting .NET v3.5. It was working fine until I started to mess with configurations a bit and now I cannot figure out what I'm doing wrong. The project doesn't have ANY references added. It won't even let me add a reference to System.Core as it is added by the 'build system'. warning CS1685: The predefined type 'System.Func' is defined in multiple assemblies in the global alias; using definition from 'c:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll' IFilter.cs(82,49): error CS0433: The type 'System.Func' exists in both 'c:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\v3.5\System.Core.dll' and 'c:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll' Looks like something is grabbing onto 4.0 but I'm not quite sure how to fix it. Any one else run into this?

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  • Setup Google Test (gtest) with Eclipse on OS X

    - by ejel
    What is the procedure to setup Google Test to work under Eclipse on Mac OS X? I followed the instruction in README to compile and install gtest as framework from XCode. Now I want to use gtest with Eclipse. Currently, it compiles fine but fails during build. I suppose Eclipse does not use framework concept as XCode does and need a different linking approach, but I'm not sure which files should I link to during build. g++ -L/usr/local/lib -L/usr/local/lib/libgtest.a -L/Library/Frameworks/gtest.framework -arch i386 -o "Raytracer" ./test/sample_test.o ./src/Raytracer.o Undefined symbols: "testing::Test::~Test()", referenced from: DemoTest_SANITY_Test::~DemoTest_SANITY_Test()in sample_test.o DemoTest_SANITY_Test::~DemoTest_SANITY_Test()in sample_test.o "testing::internal::AssertHelper::~AssertHelper()", referenced from: DemoTest_SANITY_Test::TestBody() in sample_test.o DemoTest_SANITY_Test::TestBody() in sample_test.o

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  • What is the best Battleship AI?

    - by John Gietzen
    Battleship! Back in 2003, (when I was 17,) I competed in a Battleship AI coding competition. Even though I lost that tournament, I had a lot of fun and learned a lot from it. Now, I would like to resurrect this competition, in the search of the best battleship AI. Here is the framework: Battleship.zip The winner will be awarded +450 reputation! The competition will be held starting on the 17th of November, 2009. No entries or edits later than zero-hour on the 17th will be accepted. (Central Standard Time) Submit your entries early, so you don't miss your opportunity! To keep this OBJECTIVE, please follow the spirit of the competition. Rules of the game: The game is be played on a 10x10 grid. Each competitor will place each of 5 ships (of lengths 2, 3, 3, 4, 5) on their grid. No ships may overlap, but they may be adjacent. The competitors then take turns firing single shots at their opponent. A variation on the game allows firing multiple shots per volley, one for each surviving ship. The opponent will notify the competitor if the shot sinks, hits, or misses. Game play ends when all of the ships of any one player are sunk. Rules of the competition: The spirit of the competition is to find the best Battleship algorithm. Anything that is deemed against the spirit of the competition will be grounds for disqualification. Interfering with an opponent is against the spirit of the competition. Multithreading may be used under the following restrictions: No more than one thread may be running while it is not your turn. (Though, any number of threads may be in a "Suspended" state). No thread may run at a priority other than "Normal". Given the above two restrictions, you will be guaranteed at least 3 dedicated CPU cores during your turn. A limit of 1 second of CPU time per game is allotted to each competitor on the primary thread. Running out of time results in losing the current game. Any unhandled exception will result in losing the current game. Network access and disk access is allowed, but you may find the time restrictions fairly prohibitive. However, a few set-up and tear-down methods have been added to alleviate the time strain. Code should be posted on stack overflow as an answer, or, if too large, linked. Max total size (un-compressed) of an entry is 1 MB. Officially, .Net 2.0 / 3.5 is the only framework requirement. Your entry must implement the IBattleshipOpponent interface. Scoring: Best 51 games out of 101 games is the winner of a match. All competitors will play matched against each other, round-robin style. The best half of the competitors will then play a double-elimination tournament to determine the winner. (Smallest power of two that is greater than or equal to half, actually.) I will be using the TournamentApi framework for the tournament. The results will be posted here. If you submit more than one entry, only your best-scoring entry is eligible for the double-elim. Good luck! Have fun! EDIT 1: Thanks to Freed, who has found an error in the Ship.IsValid function. It has been fixed. Please download the updated version of the framework. EDIT 2: Since there has been significant interest in persisting stats to disk and such, I have added a few non-timed set-up and tear-down events that should provide the required functionality. This is a semi-breaking change. That is to say: the interface has been modified to add functions, but no body is required for them. Please download the updated version of the framework. EDIT 3: Bug Fix 1: GameWon and GameLost were only getting called in the case of a time out. Bug Fix 2: If an engine was timing out every game, the competition would never end. Please download the updated version of the framework. EDIT 4: Results!

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  • ExtAsp or Coolite - ASP.NET wrappers around ExtJs

    - by Jon
    Hi, We are a small Microsoft shop looking into ExtJs and like the rapid building of complex and structured UIs that can be achieved with the toolkit. However we have been experimenting with ExtAsp.NET (CodePlex) which is an opensource layer of ASP.NET code which wraps around the ExtJs framework. We have also noticed the Coolite framework which looks good too and does the same thing. We have 2 options, either we purchase the ExtJs license which will be required if we use ExtAsp, or we purchase the Coolite kit which includes the ExtJs license. It looks like Coolite is actually it little cheaper than the ExtJs for some reason?? However, is it a little more risky as regards upgrade path if the Coolite framework becomes unsupported, whereas ExtAsp as an open source solution will have community backing? Just looking to make the right step.

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  • Selenium and Headless Environment

    - by sdmythos_gr
    I recently installed Python 2.7, Robot Framework and the Selenium Library (I still don't know if I succeded though...) on a Red Hat Server to run some test on a web application. So I tried a simple test case using the robot framework to see if Selenium Library is functional, just to Open a web page, nothing more... Selenium Server is up and running according to the result of ps, and firefox binaries are in the PATH... Running the test case from the Robot Framework (with the pybot testcasename.tsv) I get an exception: ERROR: Problem capturing a screenshot to string: java.awt.AWTException: headless environment So, what is the Headless Environment? Does anyone have an idea if there is something else that needs to be istalled or to be configured as well?

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  • Error: could not locate an NSManagedObjectModel for entity name 'TAB_RSS'

    - by Stephen
    Hello, Does anyone know what does the following error mean: +entityForName: could not locate an NSManagedObjectModel for entity name 'TAB_RSS' I noticed my frameworks were highlighted in red UIKIT.framework, Foundation.framework and CoreGraphics.framework. I've now added these but am getting a warning message stating "missing required architecture i386 in file". I think this may be related to the above error. I found another post that may help me http://stackoverflow.com/questions/1...e-i386-in-file but I can't find my project.pbxproj file. I think i need to edit this and remove references to the FRAMEWORK_SEARCH_PATHS. Stephen

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