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  • After downloading an application with two Launcher components from the Marketplace, clicking "Open"

    - by user267728
    Create a sample application with two launcher icons. For example, two components such as: <application ...> <activity ... android:name="TestActivity01"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity ... android:name="TestActivity02"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Either install the application via downloading from the Marketplace, or via AppInstaller. When the message box asks you if you would like to run the application, an exception is thrown: 02-03 16:42:44.270: ERROR/AndroidRuntime(395): android.content.ActivityNotFoundException: Unable to find explicit activity class {com.xxx.xxx/com.android.internal.app.ResolverActivity}; have you declared this activity in your AndroidManifest.xml? 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Instrumentation.checkStartActivityResult(Instrumentation.java:1 480) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Instrumentation.execStartActivity(Instrumentation.java:1454) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Activity.startActivityForResult(Activity.java:2660) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Activity.startActivity(Activity.java:2704) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.packageinstaller.InstallAppDone.onClick(InstallAppDone.java:105 ) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.View.performClick(View.java:2344) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.View.onTouchEvent(View.java:4133) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.widget.TextView.onTouchEvent(TextView.java:6504) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.View.dispatchTouchEvent(View.java:3672) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEv ent(PhoneWindow.java:1712) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneW indow.java:1202) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Activity.dispatchTouchEvent(Activity.java:1987) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(P honeWindow.java:1696) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewRoot.handleMessage(ViewRoot.java:1658) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.os.Handler.dispatchMessage(Handler.java:99) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.os.Looper.loop(Looper.java:123) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.ActivityThread.main(ActivityThread.java:4203) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at java.lang.reflect.Method.invokeNative(Native Method) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at java.lang.reflect.Method.invoke(Method.java:521) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java: 791) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at dalvik.system.NativeStart.main(Native Method) The crash happens because com.android.internal.app.ResolverActivity is trying to find a (single) component which resolves the following intent: <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> Please note that this has been tested BOTH with the AppInstaller, and the actual Marketplace on a real device.

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  • fetching rss feed, mktime problem (wordpress plugin)

    - by krike
    sorry for the weird question but actually I'm not sure how to ask this. the code works fine but the problem is the following. I fetch items from feeds and compare them to a specific date which is stored into the database as an option. I see if the fetched item is more recent or not and if it is I create a new pending post. however there is one item that just keeps being added because there is something wrong with the date and I don't understand what is wrong because all other items (before and after) are blocked once they are being added as post (so when they are not recent anymore compared with the date I store as an option) I then echo'ed that line and this is the result: yes it exist! 27-03-2010-04-03 Free Exclusive Vector Icon Pack: Web User Interface 29-01-2010-03-01 if(1330732800 < 1335830400) 01 05 2012 the first line is to see if the option still exist and what data was stored in it the second is the actual items that's causing all the problem, it's initial date is less recent then the date but still passes as more recent.... this is the code I use, any help would be great: if(!get_option('feed_last_date')): echo "nope doesn't exist, but were creating one"; $time = time()-60*60*24*30*3; add_option("feed_last_date", date('d-m-Y-h-m', $time)); else: echo "yes it exist! ".get_option('feed_last_date'); endif; //Create new instance of simple pie and pass in feed link $feed = new SimplePie($feeds); //Call function handle_content_type() $feed->handle_content_type(); $last_date = explode("-", get_option('feed_last_date')); $day = $last_date[0]; $month = $last_date[1]; $year = $last_date[2]; $hour = $last_date[3]; $minute = $last_date[4]; $last_date = mktime(0,0,0, $day, $month, $year); //4 - Loop through received items foreach($feed->get_items(0, 500) as $item) : $feed_date = explode("-", $item->get_date('d-m-Y-h-m')); $day = $feed_date[0]; $month = $feed_date[1]; $year = $feed_date[2]; $hour = $feed_date[3]; $minute = $feed_date[4]; $feed_date = mktime(0,0,0,$day, $month, $year); if($last_date < $feed_date): echo $item->get_title()." ". $item->get_date('d-m-Y-h-m') ." if(".$last_date." < ".$feed_date.") <b>".date("d m Y", $feed_date)."</b><br />"; //if datum is newer then stored in database, then create new post $description = "<h3>download the resource</h3><p><a href='".$item->get_permalink()."' target='_blank'>".$item->get_permalink()."</a></p><h3>Resource description</h3><p>".$item->get_description()."</p>"; $new_post = array( 'post_title' => $item->get_title(), 'post_content' => $description, 'post_status' => 'pending', 'post_date' => date('Y-m-d H:i:s'), 'post_author' => $user_ID, 'post_type' => 'post', 'post_category' => array(0) ); $post_id = wp_insert_post($new_post); endif; endforeach; update_option("feed_last_date", date('d-m-Y-h-m', time()));

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  • Database Table Schema and Aggregate Roots

    - by bretddog
    Hi, Applicaiton is single user, 1-tier(1 pc), database SqlCE. DataService layer will be (I think) : Repository returning domain objects and quering database with LinqToSql (dbml). There are obviously a lot more columns, this is simplified view. http://img573.imageshack.us/img573/3612/ss20110115171817w.png This is my first attempt of creating a 2 tables database. I think the table schema makes sense, but I need some reassurance or critics. Because the table relations looks quite scary to be honest. I'm hoping you could; Look at the table schema and respond if there are clear signs of troubles or errors that you spot right away.. And if you have time, Look at Program Summary/Questions, and see if the table layout makes makes sense to those points. Please be brutal, I will try to defend :) Program summary: a) A set of categories, each having a set of strategies (1:m) b) Each day a number of items will be produced. And each strategy MAY reference it. (So there can be 50 items, and a strategy may reference 23 of them) c) An item can be referenced by more than one strategy. So I think it's an m:m relation. d) Status values will be logged at fixed time-fractions through the day, for: - .... each Strategy.....each StrategyItem....each item e) An action on an item may be executed by a strategy that reference it. - This is logged as ItemAction (Could have called it StrategyItemAction) User Requsts b) - e) described the main activity mode of the program. To work with only today's DayLog , for each category. 2nd priority activity is retrieval of history, which typically will be From all categories, from day x to day y; Get all StrategyDailyLog. Questions First, does the overall layout look sound? I'm worried to see that there are so many relationships in all directions, connecting everything. Is this normal, or does it look like trouble? StrategyItem is made to represent an m:m relationship. Is it correct as I noted 1:m / 1:1 (marked red) ? StrategyItemTimeLog and ItemTimeLog; Logs values that both need to be retrieved together, when retreiving a StrategyItem. Reason I separated is that the first one is strategy-specific, and several strategies can reference same item. So I thought not to duplicate those values that are not dependent no strategy, but only on the item. Hence I also dragged out the LogTime, as it seems to be the only parameter to unite the logs. But this all looks quite disturbing with those 3 tables. Does it make sense at all? Or you have suggestion? Pink circles shows my vague attempt of Aggregate Root Paths. I've been thinking in terms of "what entity is responsible for delete". Though I'm unsure about the actual root. I think it's Category. Does it make sense related to User Requests described above?

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  • Self-updating collection concurrency issues

    - by DEHAAS
    I am trying to build a self-updating collection. Each item in the collection has a position (x,y). When the position is changed, an event is fired, and the collection will relocate the item. Internally the collection is using a “jagged dictionary”. The outer dictionary uses the x-coordinate a key, while the nested dictionary uses the y-coordinate a key. The nested dictionary then has a list of items as value. The collection also maintains a dictionary to store the items position as stored in the nested dictionaries – item to stored location lookup. I am having some trouble making the collection thread safe, which I really need. Source code for the collection: public class PositionCollection<TItem, TCoordinate> : ICollection<TItem> where TItem : IPositionable<TCoordinate> where TCoordinate : struct, IConvertible { private readonly object itemsLock = new object(); private readonly Dictionary<TCoordinate, Dictionary<TCoordinate, List<TItem>>> items; private readonly Dictionary<TItem, Vector<TCoordinate>> storedPositionLookup; public PositionCollection() { this.items = new Dictionary<TCoordinate, Dictionary<TCoordinate, List<TItem>>>(); this.storedPositionLookup = new Dictionary<TItem, Vector<TCoordinate>>(); } public void Add(TItem item) { if (item.Position == null) { throw new ArgumentException("Item must have a valid position."); } lock (this.itemsLock) { if (!this.items.ContainsKey(item.Position.X)) { this.items.Add(item.Position.X, new Dictionary<TCoordinate, List<TItem>>()); } Dictionary<TCoordinate, List<TItem>> xRow = this.items[item.Position.X]; if (!xRow.ContainsKey(item.Position.Y)) { xRow.Add(item.Position.Y, new List<TItem>()); } xRow[item.Position.Y].Add(item); if (this.storedPositionLookup.ContainsKey(item)) { this.storedPositionLookup[item] = new Vector<TCoordinate>(item.Position); } else { this.storedPositionLookup.Add(item, new Vector<TCoordinate>(item.Position)); // Store a copy of the original position } item.Position.PropertyChanged += (object sender, PropertyChangedEventArgs eventArgs) => this.UpdatePosition(item, eventArgs.PropertyName); } } private void UpdatePosition(TItem item, string propertyName) { lock (this.itemsLock) { Vector<TCoordinate> storedPosition = this.storedPositionLookup[item]; this.RemoveAt(storedPosition, item); this.storedPositionLookup.Remove(item); } } } I have written a simple unit test to check for concurrency issues: [TestMethod] public void TestThreadedPositionChange() { PositionCollection<Crate, int> collection = new PositionCollection<Crate, int>(); Crate crate = new Crate(new Vector<int>(5, 5)); collection.Add(crate); Parallel.For(0, 100, new Action<int>((i) => crate.Position.X += 1)); Crate same = collection[105, 5].First(); Assert.AreEqual(crate, same); } The actual stored position varies every time I run the test. I appreciate any feedback you may have.

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  • simple XML question for perl - how to retrieve specific elements

    - by Jeff
    I'm trying to figure out how to loop through XML but I've read a lot and I'm still getting stuck. Here's the info: I'm using the wordnik api to retrieve XML with XML::Simple: $content = get($url); $r = $xml->XMLin("$content"); The actual XML looks like this: <definitions> - <definition sequence="0" id="0"> - <text> To withdraw one's support or help from, especially in spite of duty, allegiance, or responsibility; desert: abandon a friend in trouble. </text> <headword>abandon</headword> <partOfSpeech>verb-transitive</partOfSpeech> </definition> - <definition sequence="1" id="0"> - <text> To give up by leaving or ceasing to operate or inhabit, especially as a result of danger or other impending threat: abandoned the ship. </text> <headword>abandon</headword> <partOfSpeech>verb-transitive</partOfSpeech> </definition> - <definition sequence="2" id="0"> - <text> To surrender one's claim to, right to, or interest in; give up entirely. See Synonyms at relinquish. </text> <headword>abandon</headword> <partOfSpeech>verb-transitive</partOfSpeech> </definition> - <definition sequence="3" id="0"> ... What I want is simply the FIRST definition's part of speech. I'm using this code but it's getting the LAST definition's POS: if($r->{definition}->{0}->{partOfSpeech}) { $pos = $r->{definition}->{0}->{partOfSpeech}; } else { $pos = $r->{definition}->{partOfSpeech}; } I am pretty embarrassed by this since I know there's an obviously better way to do it. I would love to get something as simple as this working so I could more generally loop through the elements. BUt it just isn't working for me (no idea what to reference). I've tried many variations of the following - this is just my last attempt: while (my ($k, $v) = each %{$r->{definitions}->{definition}[0]->{sequence}->{partOfSpeech}}) { $v =~ s/'/'"'"'/g; $v = "'$v'"; print "export $k=$v\n"; } Lastly, when I do "print Dumper($r)" it gives me this: $VAR1 = { 'definition' => { '0' => { 'partOfSpeech' => 'noun', 'sequence' => '6', 'text' => 'A complete surrender of inhibitions.', 'headword' => 'abandon' } } }; (And that "noun" you see is the last (6th) definition/partofspeech element).

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  • Replace conditional with polymorphism refactoring or similar?

    - by Anders Svensson
    Hi, I have tried to ask a variant of this question before. I got some helpful answers, but still nothing that felt quite right to me. It seems to me this shouldn't really be that hard a nut to crack, but I'm not able to find an elegant simple solution. (Here's my previous post, but please try to look at the problem stated here as procedural code first so as not to be influenced by the earlier explanation which seemed to lead to very complicated solutions: http://stackoverflow.com/questions/2772858/design-pattern-for-cost-calculator-app ) Basically, the problem is to create a calculator for hours needed for projects that can contain a number of services. In this case "writing" and "analysis". The hours are calculated differently for the different services: writing is calculated by multiplying a "per product" hour rate with the number of products, and the more products are included in the project, the lower the hour rate is, but the total number of hours is accumulated progressively (i.e. for a medium-sized project you take both the small range pricing and then add the medium range pricing up to the number of actual products). Whereas for analysis it's much simpler, it is just a bulk rate for each size range. How would you be able to refactor this into an elegant and preferably simple object-oriented version (please note that I would never write it like this in a purely procedural manner, this is just to show the problem in another way succinctly). I have been thinking in terms of factory, strategy and decorator patterns, but can't get any to work well. (I read Head First Design Patterns a while back, and both the decorator and factory patterns described have some similarities to this problem, but I have trouble seeing them as good solutions as stated there. The decorator example seems very complicated for just adding condiments, but maybe it could work better here, I don't know. And the factory pattern example with the pizza factory...well it just seems to create such a ridiculous explosion of classes, at least in their example. I have found good use for factory patterns before, but I can't see how I could use it here without getting a really complicated set of classes) The main goal would be to only have to change in one place (loose coupling etc) if I were to add a new parameter (say another size, like XSMALL, and/or another service, like "Administration"). Here's the procedural code example: public class Conditional { private int _numberOfManuals; private string _serviceType; private const int SMALL = 2; private const int MEDIUM = 8; public int GetHours() { if (_numberOfManuals <= SMALL) { if (_serviceType == "writing") return 30 * _numberOfManuals; if (_serviceType == "analysis") return 10; } else if (_numberOfManuals <= MEDIUM) { if (_serviceType == "writing") return (SMALL * 30) + (20 * _numberOfManuals - SMALL); if (_serviceType == "analysis") return 20; } else //i.e. LARGE { if (_serviceType == "writing") return (SMALL * 30) + (20 * (MEDIUM - SMALL)) + (10 * _numberOfManuals - MEDIUM); if (_serviceType == "analysis") return 30; } return 0; //Just a default fallback for this contrived example } } All replies are appreciated! I hope someone has a really elegant solution to this problem that I actually thought from the beginning would be really simple... Regards, Anders

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  • Facebook Registration Plugin redirects in wrong situation

    - by AVProgrammer
    I am using the PHP Facebook SDK to leverage the Facebook registration/login plugin. I am referring to: http://www.masteringapi.com/tutorials/how-to-use-facebook-registration-plugin-as-your-registration-system/15/ Currently, the browser redirects away from the registration page, no matter if I am signed in to Facebook or not. <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId: '<?php echo $facebook->getAppID() ?>', cookie: true, xfbml: true, oauth: true }); FB.Event.subscribe('auth.login', function(response) { window.location.reload(); }); FB.Event.subscribe('auth.logout', function(response) { window.location.reload(); }); <?php if($_SERVER['PHP_SELF'] == '/register/index.php'){?> FB.getLoginStatus(function(response) { if (response.status == "connected" || response.status == "unknown") { window.location = "http://<?=SITE_HOST?>/"; } }); <?php }?> }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); The part that is causing this unwanted redirect is this: <?php if($_SERVER['PHP_SELF'] == '/register/index.php'){?> FB.getLoginStatus(function(response) { if (response.status == "connected" || response.status == "unknown") { window.location = "http://<?=SITE_HOST?>/"; } }); <?php }?> This function is supposed to redirect a "connected"1 user, away from the registration page. Unfortunately, even when I access this page from a brand-new browser (Firefox, just installed, which means no cookies or sessions exist) and I am still redirected. Note the PHP code below[2]. Also, the SITE_HOST is a constant for the www. address. I think the actual condition that is being met is response.status being equal to "unknown". This status check implies an unsuccessful response from Facebook, right? Without this getLoginStatus check in the code, it will actually load the the registration page, and a Facebook registration form: Note how it says: "You have registered", which I did a month ago (assuming this qualification is met by allowing the Facebook App permissions, which was done when I initially installed the Facebook SDK). So why would the redirect code work for me (seemingly), then still redirect me when I am using a browser NOT signed in to Facebook? Also, the jQuery function at the bottom of the script loads all.js. This is all I need, right? Footnotes: Someone with "connected" status is logged in to Facebook and has approved your Facebook App permissions. No matter which page this was on it caused this, and since this code appears in a global include file, I've restricting from printing to only on the registration page, which was the intention for this code to my understanding.

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  • JSF2 - Problems with Composite Components and Validatiors

    - by Shadowman
    I've created some Facelets to make developing our pages easier. Particularly, I've created a series of Facelets for input components. I have 1 Facelet, <xxx:input /> that displays a label around the input field. Beyond that, I have Facelets like <xxx:inputText /> and <xxx:inputSecret /> that render the actual input field. Each of these makes use of <xxx:input /> to display the label. The Facelet looks something like this: <html ...> <composite:interface> ... </composite:interface> <composite:implementation> <label><h:outputText value="#{cc.attrs.labelText}" /></label> <composite:insertChildren /> </composite:implementation> </html> The <xxx:inputText /> Facelet would then look like this... <html ...> <composite:interface> ... </composite:interface> <composite:implementation> <xxx:input labelText=...> <h:inputText id="myinput" ... /> </xxx:input> </composite:implementation> </html> Everything renders just fine, but I am having troubles when trying to add <f:validator /> or other validation tags. From what I've read, I have to add a tag to my Facelet. So, I added <composite:editableValueHolder name="myinput" targets="myinput" /> line in the interface section. However, I still do not see my validator being fired. I have something like this in my .xhtml file... ... <xxx:inputText value="..."> <f:validateLength minimum="10" /> </xxx:inputText> ... Regardless of the input I enter, the validator never seems to fire and I never get an error message. A coworker suggested that it is due to the target ID I am using and the fact that it is wrapped by the <xxx:input /> Facelet. Do I need to incorporate the parent component ID in my target definition? Is there something else that I'm missing? It works just fine if I exclude the <xxx:input /> Facelet, so I'm assuming it's something related to that, but don't know how to solve it. Any help you can provide is GREATLY appreciated.

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  • can't implement jquery jScrollPane to replace browser's scrollbars

    - by Zack
    I am trying to replace browser's scrollbars with jScrollPane (jQuery), it won't work. Here are two attempts to implement it: a basic attempt, and an attempt to imitate the full page demo for jScrollPane. I've been trying everything I could think of to figure out what didn't work, but couldn't. here is my code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title></title> <!-- styles needed by jScrollPane --> <link type="text/css" href="style/jquery.jscrollpane.css" rel="stylesheet" media="all" /> <style type="text/css" id="page-css"> /* Styles specific to this particular page */ html { overflow: auto; } #full-page-container { overflow: auto; } .scroll-pane { width: 100%; height: 200px; overflow: auto; } .horizontal-only { height: auto; max-height: 200px; } </style> <!-- latest jQuery direct from google's CDN --> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script> <!-- the mousewheel plugin --> <script type="text/javascript" src="script/jquery.mousewheel.js"></script> <!-- the jScrollPane script --> <script type="text/javascript" src="script/jquery.jscrollpane.min.js"></script> <script type="text/javascript" id="sourcecode"> $(function () { var win = $(window); // Full body scroll var isResizing = false; win.bind( 'resize', function () { if (!isResizing) { isResizing = true; var container = $('#full-page-container'); // Temporarily make the container tiny so it doesn't influence the // calculation of the size of the document container.css( { 'width': 1, 'height': 1 } ); // Now make it the size of the window... container.css( { 'width': win.width(), 'height': win.height() } ); isResizing = false; container.jScrollPane( { 'showArrows': true } ); } } ).trigger('resize'); // Workaround for known Opera issue which breaks demo (see // http://jscrollpane.kelvinluck.com/known_issues.html#opera-scrollbar ) $('body').css('overflow', 'hidden'); // IE calculates the width incorrectly first time round (it // doesn't count the space used by the native scrollbar) so // we re-trigger if necessary. if ($('#full-page-container').width() != win.width()) { win.trigger('resize'); } }); </script> </head> <body> <div id="full-page-container"> This is the most basic implementation of jScrollPane I could create, if I am not wrong this has all it should take, yet it doesn't work. a little lorem ipsum to make the scrollbars show up: [here come's lot's of lorem ipsum text in the actual page...] </div> </body> </html> The other option is the same, with a link to demo.css and demo.js.

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  • MVC: returning multiple results on stream connection to implement HTML5 SSE

    - by eddo
    I am trying to set up a lightweight HTML5 Server-Sent Event implementation on my MVC 4 Web, without using one of the libraries available to implement sockets and similars. The lightweight approach I am trying is: Client side: EventSource (or jquery.eventsource for IE) Server side: long polling with AsynchController (sorry for dropping here the raw test code but just to give an idea) public class HTML5testAsyncController : AsyncController { private static int curIdx = 0; private static BlockingCollection<string> _data = new BlockingCollection<string>(); static HTML5testAsyncController() { addItems(10); } //adds some test messages static void addItems(int howMany) { _data.Add("started"); for (int i = 0; i < howMany; i++) { _data.Add("HTML5 item" + (curIdx++).ToString()); } _data.Add("ended"); } // here comes the async action, 'Simple' public void SimpleAsync() { AsyncManager.OutstandingOperations.Increment(); Task.Factory.StartNew(() => { var result = string.Empty; var sb = new StringBuilder(); string serializedObject = null; //wait up to 40 secs that a message arrives if (_data.TryTake(out result, TimeSpan.FromMilliseconds(40000))) { JavaScriptSerializer ser = new JavaScriptSerializer(); serializedObject = ser.Serialize(new { item = result, message = "MSG content" }); sb.AppendFormat("data: {0}\n\n", serializedObject); } AsyncManager.Parameters["serializedObject"] = serializedObject; AsyncManager.OutstandingOperations.Decrement(); }); } // callback which returns the results on the stream public ActionResult SimpleCompleted(string serializedObject) { ServerSentEventResult sar = new ServerSentEventResult(); sar.Content = () => { return serializedObject; }; return sar; } //pushes the data on the stream in a format conforming HTML5 SSE public class ServerSentEventResult : ActionResult { public ServerSentEventResult() { } public delegate string GetContent(); public GetContent Content { get; set; } public int Version { get; set; } public override void ExecuteResult(ControllerContext context) { if (context == null) { throw new ArgumentNullException("context"); } if (this.Content != null) { HttpResponseBase response = context.HttpContext.Response; // this is the content type required by chrome 6 for server sent events response.ContentType = "text/event-stream"; response.BufferOutput = false; // this is important because chrome fails with a "failed to load resource" error if the server attempts to put the char set after the content type response.Charset = null; string[] newStrings = context.HttpContext.Request.Headers.GetValues("Last-Event-ID"); if (newStrings == null || newStrings[0] != this.Version.ToString()) { string value = this.Content(); response.Write(string.Format("data:{0}\n\n", value)); //response.Write(string.Format("id:{0}\n", this.Version)); } else { response.Write(""); } } } } } The problem is on the server side as there is still a big gap between the expected result and what's actually going on. Expected result: EventSource opens a stream connection to the server, the server keeps it open for a safe time (say, 2 minutes) so that I am protected from thread leaking from dead clients, as new message events are received by the server (and enqueued to a thread safe collection such as BlockingCollection) they are pushed in the open stream to the client: message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+200ms Actual behaviour: EventSource opens a stream connection to the server, the server keeps it open until a message event arrives (thanks to long polling) once a message is received, MVC pushes the message and closes the connection. EventSource has to reopen the connection and this happens after a couple of seconds. message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+3200ms This is not OK as it defeats the purpose of using SSE as the clients start again reconnecting as in normal polling and message delivery gets delayed. Now, the question: is there a native way to keep the connection open after sending the first message and sending further messages on the same connection?

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  • perl : Passing hash , array through socket program betwen client and server

    - by pavun_cool
    Hi All . In sockets I have written the client server program . First I tried to send the normal string among them it sends fine . After that I am trying to send the hash and array values from client to server and server to client . When I printing the values using Dumper . It is giving me only reference . What Should I do for getting accessing the actual values in client server . Server Program: use IO::Socket; use strict; use warnings; my %hash = ( "name" => "pavunkumar " , "age" => 20 ) ; my $new = \%hash ; #Turn on System variable for Buffering output $| = 1; # Creating a a new socket my $socket= IO::Socket::INET->new(LocalPort=>5000,Proto=>'tcp',Localhost => 'localhost','Listen' => 5 , 'Reuse' => 1 ); die "could not create $! \n" unless ( $socket ); print "\nUDPServer Waiting port 5000\n"; my $new_sock = $socket->accept(); my $host = $new_sock->peerhost(); while(<$new_sock>) { #my $line = <$new_sock>; print Dumper "$host $_"; print $new_sock $new . "\n"; } print "$host is closed \n" ; Client Program use IO::Socket; use Data::Dumper ; use warnings ; use strict ; my %hash = ( "file" =>"log.txt" , size => "1000kb") ; my $ref = \%hash ; # This client for connecting the specified below address and port # INET function will create the socket file and establish the connection with # server my $port = shift || 5000 ; my $host = shift || 'localhost'; my $recv_data ; my $send_data; my $socket = new IO::Socket::INET ( PeerAddr => $host , PeerPort => $port , Proto => 'tcp', ) or die "Couldn't connect to Server\n"; while (1) { my $line = <stdin> ; print $socket $ref."\n"; if ( $line = <$socket> ) { print Dumper $line ; } else { print "Server is closed \n"; last ; } } I have given my sample program about what I am doing , Can any one tell me what I am doing wrong in this code. And what I need to do for accessing the hash values . Thanks in Advance

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  • Why is my NSURLConnection so slow?

    - by Bama91
    I have setup an NSURLConnection using the guidelines in Using NSURLConnection from the Mac OS X Reference Library, creating an NSMutableURLRequest as POST to a PHP script with a custom body to upload 20 MB of data (see code below). Note that the post body is what it is (line breaks and all) to exactly match an existing desktop implementation. When I run this in the iPhone simulator, the post is successful, but takes an order of magnitude longer than if I run the equivalent code locally on my Mac in C++ (20 minutes vs. 20 seconds, respectively). Any ideas why the difference is so dramatic? I understand that the simulator will give different results than the actual device, but I would expect at least similar results. Thanks const NSUInteger kDataSizePOST = 20971520; const NSString* kServerBDC = @"WWW.SOMEURL.COM"; const NSString* kUploadURL = @"http://WWW.SOMEURL.COM/php/test/upload.php"; const NSString* kUploadFilename = @"test.data"; const NSString* kUsername = @"testuser"; const NSString* kHostname = @"testhost"; srandom(time(NULL)); NSMutableData *uniqueData = [[NSMutableData alloc] initWithCapacity:kDataSizePOST]; for (unsigned int i = 0 ; i < kDataSizePOST ; ++i) { u_int32_t randomByte = ((random() % 95) + 32); [uniqueData appendBytes:(void*)&randomByte length:1]; } NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setURL:[NSURL URLWithString:kUploadURL]]; [request setHTTPMethod:@"POST"]; NSString *boundary = @"aBcDd"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *postbody = [NSMutableData data]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[uniqueData length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: form-data; name=test; filename=%@", kUploadFilename] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithString:@";\nContent-Type: multipart/mixed;\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[NSData dataWithData:uniqueData]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kUsername length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Username;\n\r\n%@",kUsername] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kHostname length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Hostname;\n\r\n%@",kHostname] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\n--%@--",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:postbody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { _receivedData = [[NSMutableData data] retain]; } else { // Inform the user that the connection failed. } [request release]; [uniqueData release];

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  • How can I pipe two Perl CORE::system commands in a cross-platform way?

    - by Pedro Silva
    I'm writing a System::Wrapper module to abstract away from CORE::system and the qx operator. I have a serial method that attempts to connect command1's output to command2's input. I've made some progress using named pipes, but POSIX::mkfifo is not cross-platform. Here's part of what I have so far (the run method at the bottom basically calls system): package main; my $obj1 = System::Wrapper->new( interpreter => 'perl', arguments => [-pe => q{''}], input => ['input.txt'], description => 'Concatenate input.txt to STDOUT', ); my $obj2 = System::Wrapper->new( interpreter => 'perl', arguments => [-pe => q{'$_ = reverse $_}'}], description => 'Reverse lines of input input', output => { '>' => 'output' }, ); $obj1->serial( $obj2 ); package System::Wrapper; #... sub serial { my ($self, @commands) = @_; eval { require POSIX; POSIX->import(); require threads; }; my $tmp_dir = File::Spec->tmpdir(); my $last = $self; my @threads; push @commands, $self; for my $command (@commands) { croak sprintf "%s::serial: type of args to serial must be '%s', not '%s'", ref $self, ref $self, ref $command || $command unless ref $command eq ref $self; my $named_pipe = File::Spec->catfile( $tmp_dir, int \$command ); POSIX::mkfifo( $named_pipe, 0777 ) or croak sprintf "%s::serial: couldn't create named pipe %s: %s", ref $self, $named_pipe, $!; $last->output( { '>' => $named_pipe } ); $command->input( $named_pipe ); push @threads, threads->new( sub{ $last->run } ); $last = $command; } $_->join for @threads; } #... My specific questions: Is there an alternative to POSIX::mkfifo that is cross-platform? Win32 named pipes don't work, as you can't open those as regular files, neither do sockets, for the same reasons. 2. The above doesn't quite work; the two threads get spawned correctly, but nothing flows across the pipe. I suppose that might have something to do with pipe deadlocking or output buffering. What throws me off is that when I run those two commands in the actual shell, everything works as expected. Point 2 is solved; a -p fifo file test was not testing the correct file.

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  • Question about unions and heap allocated memory

    - by Dennis Miller
    I was trying to use a union to so I could update the fields in one thread and then read allfields in another thread. In the actual system, I have mutexes to make sure everything is safe. The problem is with fieldB, before I had to change it fieldB was declared like field A and C. However, due to a third party driver, fieldB must be alligned with page boundary. When I changed field B to be allocated with valloc, I run into problems. Questions: 1) Is there a way to statically declare fieldB alligned on page boundary. Basically do the same thing as valloc, but on the stack? 2) Is it possible to do a union when field B, or any field is being allocated on the heap?. Not sure if that is even legal. Here's a simple Test program I was experimenting with. This doesn't work unless you declare fieldB like field A and C, and make the obvious changes in the public methods. #include <iostream> #include <stdlib.h> #include <string.h> #include <stdio.h> class Test { public: Test(void) { // field B must be alligned to page boundary // Is there a way to do this on the stack??? this->field.fieldB = (unsigned char*) valloc(10); }; //I know this is bad, this class is being treated like //a global structure. Its self contained in another class. unsigned char* PointerToFieldA(void) { return &this->field.fieldA[0]; } unsigned char* PointerToFieldB(void) { return this->field.fieldB; } unsigned char* PointerToFieldC(void) { return &this->field.fieldC[0]; } unsigned char* PointerToAllFields(void) { return &this->allFields[0]; } private: // Is this union possible with field B being // allocated on the heap? union { struct { unsigned char fieldA[10]; //This field has to be alligned to page boundary //Is there way to be declared on the stack unsigned char* fieldB; unsigned char fieldC[10]; } field; unsigned char allFields[30]; }; }; int main() { Test test; strncpy((char*) test.PointerToFieldA(), "0123456789", 10); strncpy((char*) test.PointerToFieldB(), "1234567890", 10); strncpy((char*) test.PointerToFieldC(), "2345678901", 10); char dummy[11]; dummy[10] = '\0'; strncpy(dummy, (char*) test.PointerToFieldA(), 10); printf("%s\n", dummy); strncpy(dummy, (char*) test.PointerToFieldB(), 10); printf("%s\n", dummy); strncpy(dummy, (char*) test.PointerToFieldC(), 10); printf("%s\n", dummy); char allFields[31]; allFields[30] = '\0'; strncpy(allFields, (char*) test.PointerToAllFields(), 30); printf("%s\n", allFields); return 0; }

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  • Is there a potential for resource leak/double free here?

    - by nhed
    The following sample (not compiled so I won't vouch for syntax) pulls two resources from resource pools (not allocated with new), then "binds" them together with MyClass for the duration of a certain transaction. The transaction, implemented here by myFunc, attempts to protect against leakage of these resources by tracking their "ownership". The local resource pointers are cleared when its obvious that instantiation of MyClass was successful. The local catch, as well as the destructor ~MyClass return the resources to their pool (double-frees are protected by teh above mentioned clearing of the local pointers). Instantiation of MyClass can fail and result in an exception at two steps (1) actual memory allocation, or (2) at the constructor body itself. I do not have a problem with #1, but in the case of #2, if the exception is thrown AFTER m_resA & m_resB were set. Causing both the ~MyClass and the cleanup code of myFunc to assume responsibility for returning these resources to their pools. Is this a reasonable concern? Options I have considered, but didn't like: Smart pointers (like boost's shared_ptr). I didn't see how to apply to a resource pool (aside for wrapping in yet another instance). Allowing double-free to occur at this level but protecting at the resource pools. Trying to use the exception type - trying to deduce that if bad_alloc was caught that MyClass did not take ownership. This will require a try-catch in the constructor to make sure that any allocation failures in ABC() ...more code here... wont be confused with failures to allocate MyClass. Is there a clean, simple solution that I have overlooked? class SomeExtResourceA; class SomeExtResourceB; class MyClass { private: // These resources come out of a resource pool not allocated with "new" for each use by MyClass SomeResourceA* m_resA; SomeResourceB* m_resB; public: MyClass(SomeResourceA* resA, SomeResourceB* resB): m_resA(resA), m_resB(resB) { ABC(); // ... more code here, could throw exceptions } ~MyClass(){ if(m_resA){ m_resA->Release(); } if(m_resB){ m_resB->Release(); } } }; void myFunc(void) { SomeResourceA* resA = NULL; SomeResourceB* resB = NULL; MyClass* pMyInst = NULL; try { resA = g_pPoolA->Allocate(); resB = g_pPoolB->Allocate(); pMyInst = new MyClass(resA,resB); resA=NULL; // ''ownership succesfully transfered to pMyInst resB=NULL; // ''ownership succesfully transfered to pMyInst // Do some work with pMyInst; ...; delete pMyInst; } catch (...) { // cleanup // need to check if resA, or resB were allocated prior // to construction of pMyInst. if(resA) resA->Release(); if(resB) resB->Release(); delete pMyInst; throw; // rethrow caught exception } }

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  • "Warning reaching end of non-void fuction" with Multiple Sections that pull in multiple CustomCells

    - by Newbyman
    I'm getting "Reaching end of non-void function" warning, but don't have anything else to return for the compiler. How do I get around the warning?? I'm using customCells to display a table with 3 Sections. Each CustomCell is different, linked with another viewcontroller's tableview within the App, and is getting its data from its individual model. Everything works great in the Simulator and Devices, but I would like to get rid of the warning that I have. It is the only one I have, and it is pending me from uploading to App Store!! Within the - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {, I have used 3 separate If() statements-(i.e.==0,==1,==2) to control which customCells are displayed within each section throughout the tableview's cells. Each of the customCells were created in IB, pull there data from different models, and are used with other ViewController tableViews. At the end of the function, I don't have a "cell" or anything else to return, because I already specified which CustomCell to return within each of the If() statements. Because each of the CustomCells are referenced through the AppDelegate, I can not set up an empty cell at the start of the function and just set the empty cell equal to the desired CustomCell within each of the If() statements, as you can for text, labels, etc... My question is not a matter of fixing code within the If() statements, unless it is required. My Questions is in "How to remove the warning for reaching end of non-void function-(cellForRowAtIndexPath:) when I have already returned a value for every possible case: if(section == 0); if(section == 1); and if(section == 2). *Code-Reference: The actual file names were knocked down for simplicity, (section 0 refers to M's, section 1 refers to D's, and section 2 refers to B's). Here is a sample Layout of the code: //CELL FOR ROW AT INDEX PATH: -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //Reference to the AppDelegate: MyAppDelegate *appDelegate = (MyAppDelegate *)[[UIApplication sharedApplication] delegate]; //Section 0: if(indexPath.section == 0) { static NSString *CustomMCellIdentifier = @"CustomMCellIdentifier"; MCustomCell *mCell = (MCustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomMCellIdentifier]; if (mCell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"MCustomCell" owner:tableView options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[MCustomCell class]]) mCell = (MCustomCell *)oneObject; } //Grab the Data for this item: M *mM = [appDelegate.mms objectAtIndex:indexPath.row]; //Set the Cell [mCell setM:mM]; mCell.selectionStyle =UITableViewCellSelectionStyleNone; mCell.root = tableView; return mCell; } //Section 1: if(indexPath.section == 1) { static NSString *CustomDCellIdentifier = @"CustomDCellIdentifier"; DCustomCell *dCell = (DCustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomDaddyCellIdentifier]; if (dCell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"DCustomCell" owner:tableView options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[DCustomCell class]]) dCell = (DCustomCell *)oneObject; } //Grab the Data for this item: D *dD = [appDelegate.dds objectAtIndex:indexPath.row]; //Set the Cell [dCell setD:dD]; //Turns the Cell's SelectionStyle Blue Highlighting off, but still permits the code to run! dCell.selectionStyle =UITableViewCellSelectionStyleNone; dCell.root = tableView; return dCell; } //Section 2: if(indexPath.section == 2) { static NSString *CustomBCellIdentifier = @"CustomBCellIdentifier"; BCustomCell *bCell = (BCustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomBCellIdentifier]; if (bCell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"BCustomCell" owner:tableView options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[BCustomCell class]]) bCell = (BCustomCell *)oneObject; } //Grab the Data for this item: B *bB = [appDelegate.bbs objectAtIndex:indexPath.row]; //Set the Cell [bCell setB:bB]; bCell.selectionStyle =UITableViewCellSelectionStyleNone; bCell.root = tableView; return bCell; } //** Getting Warning "Control reaches end of non-void function" //Not sure what else to "return ???" all CustomCells were specified within the If() statements above for their corresponding IndexPath.Sections. } Any Suggestions ??

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  • hosting simple python scripts in a container to handle concurrency, configuration, caching, etc.

    - by Justin Grant
    My first real-world Python project is to write a simple framework (or re-use/adapt an existing one) which can wrap small python scripts (which are used to gather custom data for a monitoring tool) with a "container" to handle boilerplate tasks like: fetching a script's configuration from a file (and keeping that info up to date if the file changes and handle decryption of sensitive config data) running multiple instances of the same script in different threads instead of spinning up a new process for each one expose an API for caching expensive data and storing persistent state from one script invocation to the next Today, script authors must handle the issues above, which usually means that most script authors don't handle them correctly, causing bugs and performance problems. In addition to avoiding bugs, we want a solution which lowers the bar to create and maintain scripts, especially given that many script authors may not be trained programmers. Below are examples of the API I've been thinking of, and which I'm looking to get your feedback about. A scripter would need to build a single method which takes (as input) the configuration that the script needs to do its job, and either returns a python object or calls a method to stream back data in chunks. Optionally, a scripter could supply methods to handle startup and/or shutdown tasks. HTTP-fetching script example (in pseudocode, omitting the actual data-fetching details to focus on the container's API): def run (config, context, cache) : results = http_library_call (config.url, config.http_method, config.username, config.password, ...) return { html : results.html, status_code : results.status, headers : results.response_headers } def init(config, context, cache) : config.max_threads = 20 # up to 20 URLs at one time (per process) config.max_processes = 3 # launch up to 3 concurrent processes config.keepalive = 1200 # keep process alive for 10 mins without another call config.process_recycle.requests = 1000 # restart the process every 1000 requests (to avoid leaks) config.kill_timeout = 600 # kill the process if any call lasts longer than 10 minutes Database-data fetching script example might look like this (in pseudocode): def run (config, context, cache) : expensive = context.cache["something_expensive"] for record in db_library_call (expensive, context.checkpoint, config.connection_string) : context.log (record, "logDate") # log all properties, optionally specify name of timestamp property last_date = record["logDate"] context.checkpoint = last_date # persistent checkpoint, used next time through def init(config, context, cache) : cache["something_expensive"] = get_expensive_thing() def shutdown(config, context, cache) : expensive = cache["something_expensive"] expensive.release_me() Is this API appropriately "pythonic", or are there things I should do to make this more natural to the Python scripter? (I'm more familiar with building C++/C#/Java APIs so I suspect I'm missing useful Python idioms.) Specific questions: is it natural to pass a "config" object into a method and ask the callee to set various configuration options? Or is there another preferred way to do this? when a callee needs to stream data back to its caller, is a method like context.log() (see above) appropriate, or should I be using yield instead? (yeild seems natural, but I worry it'd be over the head of most scripters) My approach requires scripts to define functions with predefined names (e.g. "run", "init", "shutdown"). Is this a good way to do it? If not, what other mechanism would be more natural? I'm passing the same config, context, cache parameters into every method. Would it be better to use a single "context" parameter instead? Would it be better to use global variables instead? Finally, are there existing libraries you'd recommend to make this kind of simple "script-running container" easier to write?

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  • How can I hit my database with an AJAX call using javascript?

    - by tmedge
    I am pretty new at this stuff, so bear with me. I am using ASP.NET MVC. I have created an overlay to cover the page when someone clicks a button corresponding to a certain database entry. Because of this, ALL of my code for this functionality is in a .js file contained within my project. What I need to do is pull the info corresponding to my entry from the database itself using an AJAX call, and place that into my textboxes. Then, after the end-user has made the desired changes, I need to update that entry's values to match the input. I've been surfing the web for a while, and have failed to find an example that fits my needs effectively. Here is my code in my javascript file thus far: function editOverlay(picId) { //pull up an overlay $('body').append('<div class="overlay" />'); var $overlayClass = $('.overlay'); $overlayClass.append('<div class="dataModal" />'); var $data = $('.dataModal'); overlaySetup($overlayClass, $data); //set up form $data.append('<h1>Edit Picture</h1><br /><br />'); $data.append('Picture name: &nbsp;'); $data.append('<input class="picName" /> <br /><br /><br />'); $data.append('Relative url: &nbsp;'); $data.append('<input class="picRelURL" /> <br /><br /><br />'); $data.append('Description: &nbsp;'); $data.append('<textarea class="picDescription" /> <br /><br /><br />'); var $nameBox = $('.picName'); var $urlBox = $('.picRelURL'); var $descBox = $('.picDescription'); var pic = null; //this is where I need to pull the actual object from the db //var imgList = for (var temp in imgList) { if (temp.Id == picId) { pic= temp; } } /* $nameBox.attr('value', pic.Name); $urlBox.attr('value', pic.RelativeURL); $descBox.attr('value', pic.Description); */ //close buttons $data.append('<input type="button" value="Save Changes" class="saveButton" />'); $data.append('<input type="button" value="Cancel" class="cancelButton" />'); $('.saveButton').click(function() { /* pic.Name = $nameBox.attr('value'); pic.RelativeURL = $urlBox.attr('value'); pic.Description = $descBox.attr('value'); */ //make a call to my Save() method in my repository CloseOverlay(); }); $('.cancelButton').click(function() { CloseOverlay(); }); } The stuff I have commented out is what I need to accomplish and/or is not available until prior issues are resolved. Any and all advice is appreciated! Remember, I am VERY new to this stuff (two weeks, to be exact) and will probably need highly explicit instructions. BTW: overlaySetup() and CloseOverlay() are functions I have living someplace else. Thanks!

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  • NHibernate: How is identity Id updated when saving a transient instance?

    - by bretddog
    If I use session-per-transaction and call: session.SaveOrUpdate(entity) corrected: session.SaveOrUpdateCopy(entity) ..and entity is a transient instance with identity-Id=0. Shall the above line automatically update the Id of the entity, and make the instance persistent? Or should it do so on transaction.Commit? Or do I have to somehow code that explicitly? Obviously the Id of the database row (new, since transient) is autogenerated and saved as some number, but I'm talking about the actual parameter instance here. Which is the business logic instance. EDIT Mappings: public class StoreMap : ClassMap<Store> { public StoreMap() { Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Name); HasMany(x => x.Staff) // 1:m .Cascade.All(); HasManyToMany(x => x.Products) // m:m .Cascade.All() .Table("StoreProduct"); } } public class EmployeeMap : ClassMap<Employee> { public EmployeeMap() { Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.FirstName); Map(x => x.LastName); References(x => x.Store); // m:1 } } public class ProductMap : ClassMap<Product> { public ProductMap() { Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Name).Length(20); Map(x => x.Price).CustomSqlType("decimal").Precision(9).Scale(2); HasManyToMany(x => x.StoresStockedIn) .Cascade.All() .Inverse() .Table("StoreProduct"); } } EDIT2 Class definitions: public class Store { public int Id { get; private set; } public string Name { get; set; } public IList<Product> Products { get; set; } public IList<Employee> Staff { get; set; } public Store() { Products = new List<Product>(); Staff = new List<Employee>(); } // AddProduct & AddEmployee is required. "NH needs you to set both sides before // it will save correctly" public void AddProduct(Product product) { product.StoresStockedIn.Add(this); Products.Add(product); } public void AddEmployee(Employee employee) { employee.Store = this; Staff.Add(employee); } } public class Employee { public int Id { get; private set; } public string FirstName { get; set; } public string LastName { get; set; } public Store Store { get; set; } } public class Product { public int Id { get; private set; } public string Name { get; set; } public decimal Price { get; set; } public IList<Store> StoresStockedIn { get; private set; } }

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  • Why one loop is performing better than other memory wise as well as performance wise?

    - by Mohit
    I have following two loops in C#, and I am running these loops for a collection with 10,000 records being downloaded with paging using "yield return" First foreach(var k in collection) { repo.Save(k); } Second var collectionEnum = collection.GetEnumerator(); while (collectionEnum.MoveNext()) { var k = collectionEnum.Current; repo.Save(k); k = null; } Seems like that the second loop consumes less memory and it faster than the first loop. Memory I understand may be because of k being set to null(Even though I am not sure). But how come it is faster than for each. Following is the actual code [Test] public void BechmarkForEach_Test() { bool isFirstTimeSync = true; Func<Contact, bool> afterProcessing = contactItem => { return true; }; var contactService = CreateSerivce("/administrator/components/com_civicrm"); var contactRepo = new ContactRepository(new Mock<ILogger>().Object); contactRepo.Drop(); contactRepo = new ContactRepository(new Mock<ILogger>().Object); Profile("For Each Profiling",1,()=>{ var localenumertaor=contactService.Download(); foreach (var item in localenumertaor) { if (isFirstTimeSync) item.StateFlag = 1; item.ClientTimeStamp = DateTime.UtcNow; if (item.StateFlag == 1) contactRepo.Insert(item); else contactRepo.Update(item); afterProcessing(item); } contactRepo.DeleteAll(); }); } [Test] public void BechmarkWhile_Test() { bool isFirstTimeSync = true; Func<Contact, bool> afterProcessing = contactItem => { return true; }; var contactService = CreateSerivce("/administrator/components/com_civicrm"); var contactRepo = new ContactRepository(new Mock<ILogger>().Object); contactRepo.Drop(); contactRepo = new ContactRepository(new Mock<ILogger>().Object); var itemsCollection = contactService.Download().GetEnumerator(); Profile("While Profiling", 1, () => { while (itemsCollection.MoveNext()) { var item = itemsCollection.Current; //if First time sync then ignore and overwrite the stateflag if (isFirstTimeSync) item.StateFlag = 1; item.ClientTimeStamp = DateTime.UtcNow; if (item.StateFlag == 1) contactRepo.Insert(item); else contactRepo.Update(item); afterProcessing(item); item = null; } contactRepo.DeleteAll(); }); } static void Profile(string description, int iterations, Action func) { // clean up GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); // warm up func(); var watch = Stopwatch.StartNew(); for (int i = 0; i < iterations; i++) { func(); } watch.Stop(); Console.Write(description); Console.WriteLine(" Time Elapsed {0} ms", watch.ElapsedMilliseconds); } I m using the micro bench marking, from a stackoverflow question itself benchmarking-small-code The time taken is For Each Profiling Time Elapsed 5249 ms While Profiling Time Elapsed 116 ms

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  • Printing out variables in c changes values of variables

    - by George Wilson
    I have an odd problem with some c-programme here. I was getting some wrong values in a matrix I was finding the determinant of and so I started printing variables - yet found that by printing values out the actual values in the code changed. I eventually narrowed it down to one specific printf statement - highlighted in the code below. If I comment out this line then I start getting incorrect values in my determinent calculations, yet by printing it out I get the value out I expect Code below: #include <math.h> #include <stdio.h> #include <stdlib.h> #define NUMBER 15 double determinant_calculation(int size, double array[NUMBER][NUMBER]); int main() { double array[NUMBER][NUMBER], determinant_value; int size; array[0][0]=1; array[0][1]=2; array[0][2]=3; array[1][0]=4; array[1][1]=5; array[1][2]=6; array[2][0]=7; array[2][1]=8; array[2][2]=10; size=3; determinant_value=determinant_calculation(size, array); printf("\n\n\n\n\n\nDeterminant value is %lf \n\n\n\n\n\n", determinant_value); return 0; } double determinant_calculation(int size, double array[NUMBER][NUMBER]) { double determinant_matrix[NUMBER][NUMBER], determinant_value; int x, y, count=0, sign=1, i, j; /*initialises the array*/ for (i=0; i<(NUMBER); i++) { for(j=0; j<(NUMBER); j++) { determinant_matrix[i][j]=0; } } /*does the re-cursion method*/ for (count=0; count<size; count++) { x=0; y=0; for (i=0; i<size; i++) { for(j=0; j<size; j++) { if (i!=0&&j!=count) { determinant_matrix[x][y]=array[i][j]; if (y<(size-2)) { y++; } else { y=0; x++; } } } } //commenting this for loop out changes the values of the code determinent prints -7 when commented out and -3 (expected) when included! for (i=0; i<size; i++) { for(j=0; j<size; j++){ printf("%lf ", determinant_matrix[i][j]); } printf("\n"); } if(size>2) { determinant_value+=sign*(array[0][count]*determinant_calculation(size-1 ,determinant_matrix)); } else { determinant_value+=sign*(array[0][count]*determinant_matrix[0][0]); } sign=-1*sign; } return (determinant_value); } I know its not the prettiest (or best way) of doing what I'm doing with this code but it's what I've been given - so can't make huge changes. I don't suppose anyone could explain why printing out the variables can actually change the values? or how to fix it because ideally i don't want to!!

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  • What is the best free or low-cost Java reporting library (e.g. BIRT, JasperReports, etc.) for making

    - by Max3000
    I want to print, email and write to PDF very simple reports. The reports are basically a list of items, divided in various sections/columns. The sections are not necessarily identical. Think newspaper. I just wasted a solid 2 days of work trying to make this kind of reports using JasperReports. I find that Jasper is great for outputing "normalized" data. The kind that would come out of a database for instance, each row neatly describing an item and each item printed on a line. I'm simplifying a bit but that's the idea. However, given what I want to do I always ended up completely lost. Data not being displayed for no apparent reason, columns of texts never the correct size, column positioning always ending up incorrect, pagination not sanely possible (I was never able to figure it out; the FAQ gives an obscure workaround), etc. I came to the conclusion that Jasper is really not built to make the kind of reports I want. Am I missing something? I'm ready to pay for a tool, as long as the price is reasonable. By reasonable I mean a few $100s. Thanks. EDIT: To answer cetus, here is more information about the report I made in Jasper. What I want is something like this: text text text text ------------------- text | text text |---------- text | text text | text --------| text text |---------- text | text What I made in jasper is this: (detail band) subreport | subreport ------------------------------------ subreport | subreport ------------------------------------ subreport | subreport The subreports are all the same actual report. This report has one field (called "field") and basically just prints this field in a detail band. Hence, running a single subreport simply lists all items from the datasource. The datasource itself is a simple custom JRDatasource containing a collection of strings in the field "field". The datasource iterates over the collection until there are no more strings. Each subreport has its own datasource. I tried many different variations of the above, with all sorts of different properties for the report, subreports, etc. IMO, this is fairly simple stuff. However, the problems I encounter are as follows: Subreports starting from the 3rd don't show up when their position type is 'float'. They do show up when they have 'fix relative to top'. However, I don't want to do this because the first two subreports can be of any length. I can't make each subreport to stretch according to its own length. Instead, they either don't stretch at all (which is not desirable because they have different lenghts) or they stretch according to the longest subreport. This makes a weird layout for sure. Pagination doesn't happen. If some subreports fall outside the page, they simple don't show. One alternative is to increase the 'page height' considerably and the 'detail band height' accordingly. However, in this case it is not really possibly to know the total height in advance. So I'm stuck with calculating/guessing it myself, before the report is even generated. More importantly, long reports end up on one page and this is not acceptable (the printout text is too small, it's ugly/non-professional to have different reports with different PDF page lengths, etc.). BTW, I used iReport so it's possibly limitations of iReport I'm listing here and not of Jasper itself. That's one of the things I'm trying to find out asking this question here. One alternative would be to generate the jrxml myself with just static text but I'm afraid I'll encounter the very same limitations. Anyway, I just generally wasted so much time getting anything done with Jasper that I can't help thinking its not the right tool for the job. (Not to say that Jasper doesn't excel in what it's good at).

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  • Build a Drill Down TableView with arrays

    - by skiria
    I'm trying to build a Drill down tableview to show the information that I have in a hierachy of arrays and classes. I have 3 classes: class Video { nameVideo, id, description, user... } class Topic {nameTopic, topicID, NSMutableArray videos; } class Category {nameCategory, categoryID, NSMUtableArray topics} And then in my app delegate I defined //AppDelegate.h NSMutableArray categories; The app display the tableView with nameCategory, but then, when I select a row it shows a tableview with 0 rows. If I check, for the second view the NumberOfRowsInSection, it returns me 0. I supose that the error is that I don't build correctly the provisional array called tableDataSource, I don't know the reason why it doesn't copy the new information on this array. ` - (void)viewDidLoad { [super viewDidLoad]; appDelegate = (TSCAppDelegate *)[[UIApplication sharedApplication] delegate]; //self.title = @"Categoria"; if(CurrentLevel == 0) { //Initialize our table data source NSArray *tempArray = [[NSArray alloc] init]; self.tableDataSource = tempArray; [tempArray release]; self.tableDataSource = appDelegate.categories; self.navigationItem.title = @"Categoria"; CurrentTitle = @"Categoria"; } else { self.navigationItem.title = CurrentTitle; } } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { NSLog (@"contador_ %i,", [self.tableDataSource count]); //--> On the second view it is 0! return [self.tableDataSource count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier]autorelease]; } // Configure the cell. if (CurrentLevel == 0) { Category *aCategory = [self.tableDataSource objectAtIndex:indexPath.row]; cell.text = aCategory.nameCategory; } if (CurrentLevel == 1) { Topic *aTopic = [self.tableDataSource objectAtIndex:indexPath.row]; cell.text = aTopic.nameTopic; } else if ([CurrentLevel == 0]){ Topic *aTopic = [self.tableDataSource objectAtIndex:indexPath.row]; cell.text = aTopic.nameTopic; //NSLog(@"inside!!"); } cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the actual Category Category *aCategory = [self.tableDataSource objectAtIndex:indexPath.row]; //NSLog (@" CATEGORY: %@", aCategory.nameCategory); //NSLog (@" CATEGORY: %i", aCategory.categoryID); //NSLog (@" TOPICS OF CATEGORY: %i", [aCategory.topics count]); //Prepare to tableview. navegaTableViewController *nvController = [[navegaTableViewController alloc] initWithNibName:@"navegaTableView" bundle:[NSBundle mainBundle]]; //Increment the Current View nvController.CurrentLevel += 1; //Set the title; nvController.CurrentTitle = @"Topic"; nvController.tableDataSource = aCategory.topics; //Push the new table view on the stack [self.navigationController pushViewController:nvController animated:YES]; [nvController release]; } `

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  • How to generalize a method call in Java (to avoid code duplication)

    - by dln385
    I have a process that needs to call a method and return its value. However, there are several different methods that this process may need to call, depending on the situation. If I could pass the method and its arguments to the process (like in Python), then this would be no problem. However, I don't know of any way to do this in Java. Here's a concrete example. (This example uses Apache ZooKeeper, but you don't need to know anything about ZooKeeper to understand the example.) The ZooKeeper object has several methods that will fail if the network goes down. In this case, I always want to retry the method. To make this easy, I made a "BetterZooKeeper" class that inherits the ZooKeeper class, and all of its methods automatically retry on failure. This is what the code looked like: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(String path, Watcher watcher) { while (true) { try { return super.exists(path, watcher); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public byte[] getData(String path, boolean watch, Stat stat) { while (true) { try { return super.getData(path, watch, stat); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public void delete(String path, int version) { while (true) { try { super.delete(path, version); return; } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } (In the actual program there is much more logic and many more methods that I took out of the example for simplicity.) We can see that I'm using the same retry logic, but the arguments, method call, and return type are all different for each of the methods. Here's what I did to eliminate the duplication of code: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(final String path, final Watcher watcher) { return new RetryableZooKeeperAction<Stat>() { @Override public Stat action() { return BetterZooKeeper.super.exists(path, watcher); } }.run(); } @Override public byte[] getData(final String path, final boolean watch, final Stat stat) { return new RetryableZooKeeperAction<byte[]>() { @Override public byte[] action() { return BetterZooKeeper.super.getData(path, watch, stat); } }.run(); } @Override public void delete(final String path, final int version) { new RetryableZooKeeperAction<Object>() { @Override public Object action() { BetterZooKeeper.super.delete(path, version); return null; } }.run(); return; } private abstract class RetryableZooKeeperAction<T> { public abstract T action(); public final T run() { while (true) { try { return action(); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } } The RetryableZooKeeperAction is parameterized with the return type of the function. The run() method holds the retry logic, and the action() method is a placeholder for whichever ZooKeeper method needs to be run. Each of the public methods of BetterZooKeeper instantiates an anonymous inner class that is a subclass of the RetryableZooKeeperAction inner class, and it overrides the action() method. The local variables are (strangely enough) implicitly passed to the action() method, which is possible because they are final. In the end, this approach does work and it does eliminate the duplication of the retry logic. However, it has two major drawbacks: (1) it creates a new object every time a method is called, and (2) it's ugly and hardly readable. Also I had to workaround the 'delete' method which has a void return value. So, here is my question: is there a better way to do this in Java? This can't be a totally uncommon task, and other languages (like Python) make it easier by allowing methods to be passed. I suspect there might be a way to do this through reflection, but I haven't been able to wrap my head around it.

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  • C# : Console.Read() does not get the "right" input

    - by Daemonfire3002nd
    Hi there, I have the following code: The actual problem is the "non-quoted" code. I want to get the player amount (max = 4), but when I ask via Console.Read() and I enter any Int from 1 to 4 I get as value: 48 + Console.Read(). They only thing how I can get the "real" input is using Console.ReadLine(), but this does not give me an Integer, no it returns a string, and actually do not know how to convert String (Numbers) to Integers in C#, because I am new, and because I only found ToString() and not ToNumber. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace eve_calc_tool { class Program { int players; int units; int active_units; int inactive_units; int finished_units; int lastDiceNumber = 0; bool game_state; public static void Main(string[] args) { int count_game = 0; //Console.Title = "Mensch ärger dich nicht"; //Console.WriteLine("\tNeues Spiel wird"); //Console.WriteLine("\t...geladen"); //System.Threading.Thread.Sleep(5000); //Console.Clear(); //Console.WriteLine("Neues Spiel wird gestartet, bitte haben sie etwas Geduld"); //Console.Title = "Spiel " + count_game.ToString(); //Console.Clear(); //string prevText = "Anzahl der Spieler: "; //Console.WriteLine(prevText); string read = Console.ReadLine(); /*Program game = new Program(); game.players = read; game.setPlayers(game.players); if (game.players > 0 && 5 > game.players) { game.firstRound(); }*/ string readagain = read; Console.ReadLine(); } /* bool setPlayers(int amount) { players = amount; if (players > 0) { return true; } else { return false; } } bool createGame() { inactive_units = units = getPlayers() * 4; active_units = 0; finished_units = 0; game_state = true; if (game_state == true) { return true; } else { return false; } } int getPlayers() { return players; } private static readonly Random random = new Random(); private static readonly object syncLock = new object(); public static int RandomNumber(int min, int max) { lock (syncLock) { // synchronize return random.Next(min, max); } } int rollDice() { lastDiceNumber = RandomNumber(1,6); return lastDiceNumber; } int firstRound() { int[] results = new int[getPlayers()]; for (int i = 0; i < getPlayers(); i++) { results[i] = rollDice(); } Array.Sort(results); return results[3]; } */ } }

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