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  • Email function using templates. Includes via ob_start and global vars

    - by Geo
    I have a simple Email() class. It's used to send out emails from my website. <? Email::send($to, $subj, $msg, $options); ?> I also have a bunch of email templates written in plain HTML pierced with a few PHP variables. E.g. /inc/email/templates/account_created.php: <p>Dear <?=$name?>,</p> <p>Thank you for creating an account at <?=$SITE_NAME?>. To login use the link below:</p> <p><a href="https://<?=$SITE_URL?>/account" target="_blank"><?=$SITE_NAME?>/account</a></p> In order to have the PHP vars rendered I had to include the template into my function. But since include does not return the contents but rather just sends it directly to the output, I had to wrap it with the buffer functions: <? abstract class Email { public static function send($to, $subj, $msg, $options = array()) { /* ... */ ob_start(); include '/inc/email/templates/account_created.php'; $msg = ob_get_clean(); /* ... */ } } After that I realized that the PHP vars are not rendered as they are being inside of the function scope, so I had to globalize the variables inside of the template: <? global $SITE_NAME, $SITE_URL, $name; ?> <p>Dear <?=$name?>,</p> ... So the question is whether there is a more elegant solution to this? Mainly I am concerned about my workarounds using ob_start() and global. For some reason that seems to me odd. Or this is pretty much the common practice?

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  • Access 2003 VBA: Return only the index of the last item selected in a ListBox

    - by Eric D. Johnson
    I will preface this with saying, this is my first time using listboxes and earlier posts were criticized for lacking detail. So, all help is greatly appreciated and I hope this is enough information without being overkill. Currently, I have a listbox updating a junction table with an on click event (iterates through selected items and if they are not in the table it adds them). The list box is also updated by an option group (based on the option group value a query populates the list with the appropriate items and they are selected/highlighted based on the junction table). Also, when items are a "sub-category" the "category" is also selected. This functions perfectly until I ask it to do more... Problem 1: I need to differentiate "categories" of items from each other. So, I have included a blank item to the list box to add a space between categories. When the blank items are present the listbox does not update the junction table properly and vice versa. Problem 2: My users want to be able to deselect the "category" under certain circumstances. This is fine, just de-select the "category" after the "sub-category" is selected. However, the "category" is re-selected whenever the listbox is clicked again because it iterates through all entries. Perceived solution for both problems: Return only the index of the item (de)selected and manipulate accordingly. Is this possible? If so, how? OR: Should I take a different approach?

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  • ImpersonateLoggedOnUser and starting a new process that uses ocx fails.

    - by markus
    I write a c++ windows application (A), that uses LogonUser, LoadUserProfile and ImpersonateLoggedOnUser to gain the rights of another user (Y). Meaning the A starts using the user that is logged on on the workstation (X). If the user wants to elevate his rights he can just press a button and logon as another user without having to log himself out of windows and back in. The situation now is (according to the return values of the functions): LogonUser works, LoadUserProfile works and ImpersonateLoggedOnUser works as well. After the impersonation I start another process. This process is an application (B) that needs an OCX control. This fails and the application tells me that the .oxc file is not properly installed. The thing is, if I start B directly as the user that is logged on to the machine (X), it works. If I start B directly as the user (Y) to which I want to elevate my rights using A, it works. If I am logged in as (X) and choose "run as" (Y) in the explorer, it works! Do you know which steps I need to do to do the same as the "run as" dialog from windows?

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  • GCC Dynamic library building problem

    - by Sirish Kumar
    I am new to linux, while compiling with dynamic library I am getting the segmentationfault error. I have two files ctest1.c void ctest1(int *i) { *i =10; } ctest2.c void ctest2(int *i) { *i =20; } I have compiled both files to a shared library named libtest.so using following command gcc -shared -W1,-soname,libtest.so.1 -o libtest.so.1.0.1 ctest1.o ctest2.o -lc And I have wrote another program prog.c which uses functions exported by this library prog.c #include void (ctest1)(int); void (ctest2)(int*); int main() { int a; ctest1(&a); printf("%d",a); return 0; } And when I have built the executable with following command gcc -Wall prog.c -L. -o prog But when I run the generated executable I get the SegmentationFault error. When I checked the header of prog with ldd it shows linux-vdso.so.1 = (0x00007f99dff000) libc.so.6 = /lib64/libc.so.6 (0x0007feeaa8c1000) /lib64/ld-linux-x86-64.so.2 (0x00007feeaac1c000) Can somebody tell what is the problem

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  • Deterministic and non uniform long string generation from seed

    - by Limonup
    I had this weird idea for an encryption that I wanted to try out, it may be bad, and it may have done before, but I'm just doing it for fun. The short version of the question is: Is it possible to generate a long, deterministic and non-uniformly distributed string/sequence of numbers from a small seed? Long(er) version: I was thinking to encrypt a text by changing encoding. The new encoding would be generated via Huffman algorithm. To work well, the Huffman algorithm would need a fairly long text with non uniform distribution. Then characters can have different bit-lengths which would be the primary strength of this encryption. The problem is that its impractical to enter in/remember a long text each time you want to decrypt the text. So I was wondering if it was possible to generate a text from password seed? It doesn't matter what the text is, as long as it has non uniform distribution of characters and that the exact same sequence can be recreated each time you give it the same seed. Preferably, are there any functions/extensions in Python that can do this? EDIT: To expand on the "strength" of varying bit length: if I have a string "test", ASCII values 116, 101, 115, 116, which gives bit values of 1110100 1100101 1110011 1110100 Then, say my Huffman algorithm generates encoding like t = 101 e = 1100111 s = 10001 The final string is 101 1100111 10001 101, if we encode this back to ASCII, we get 1011100 1111000 1101000, which is 3 entirely different characters. Obviously its impossible to perform any kind of frequency analysis or something like that on this.

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  • Suggestions for a Cron like scheduler in Python?

    - by jamesh
    I'm looking for a library in Python which will provide at and cron like functionality. I'd quite like have a pure Python solution, rather than relying on tools installed on the box; this way I run on machines with no cron. For those unfamiliar with cron: you can schedule tasks based upon an expression like: 0 2 * * 7 /usr/bin/run-backup # run the backups at 0200 on Every Sunday 0 9-17/2 * * 1-5 /usr/bin/purge-temps # run the purge temps command, every 2 hours between 9am and 5pm on Mondays to Fridays. The cron time expression syntax is less important, but I would like to have something with this sort of flexibility. If there isn't something that does this for me out-the-box, any suggestions for the building blocks to make something like this would be gratefully received. Edit I'm not interested in launching processes, just "jobs" also written in Python - python functions. By necessity I think this would be a different thread, but not in a different process. To this end, I'm looking for the expressivity of the cron time expression, but in Python. Cron has been around for years, but I'm trying to be as portable as possible. I cannot rely on its presence.

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  • ActionScript Tweening Matrix Transform (big problem)

    - by TheDarkIn1978
    i'm attempting to tween the position and angle of a sprite. if i call the functions without tweening, to appear in one step, it's properly set at the correct coordinates and angle. however, tweening it makes it all go crazy. i'm using an rotateAroundInternalPoint matrix, and assume tweening this along with coordinate positions is messing up the results. works fine (without tweening): public function curl():void { imageWidth = 400; imageHeight = 600; parameters.distance = 0.5; parameters.angle = 45; backCanvas.x = imageWidth - imageHeight * parameters.distance; backCanvas.y = imageHeight - imageHeight * parameters.distance; var internalPointMatrix:Matrix = backCanvas.transform.matrix; MatrixTransformer.rotateAroundInternalPoint(internalPointMatrix, backCanvas.width * parameters.distance, 0, parameters.angle); backCanvas.transform.matrix = internalPointMatrix; } doesn't work properly (with tweening): public function curlUp():void { imageWidth = 400; imageHeight = 600; parameters.distance = 0.5; parameters.angle = 45; distanceTween = new Tween(parameters, "distance", None.easeNone, 0, distance, 1, true); angleTween = new Tween(parameters, "angle", None.easeNone, 0, angle, 1, true); angleTween.addEventListener(TweenEvent.MOTION_CHANGE, animateCurl); } private function animateCurl(evt:TweenEvent):void { backCanvas.x = imageWidth - imageHeight * parameters.distance; backCanvas.y = imageHeight - imageHeight * parameters.distance; var internalPointMatrix:Matrix = backCanvas.transform.matrix; MatrixTransformer.rotateAroundInternalPoint(internalPointMatrix, backCanvas.width * parameters.distance, 0, parameters.angle - previousAngle); backCanvas.transform.matrix = internalPointMatrix; previousAngle = parameters.angle; } in order for the angle to tween properly, i had to add a variable that would track it's last angle setting and subtract it from the new one. however, i still can not get this tween to return the same end position and angle as is without tweening. i've been stuck on this problem for a day now, so any help would be greatly appreciated.

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  • RichFaces a4j:support parameter passing

    - by Mark Lewis
    Hello I have a number of rich:inplaceInput tags in RichFaces which represent numbers in an array. The validator allows integers only. When a user clicks in an input and changes a value, how can I get the bean to sort the array given the new number and reRender the list of rich:inplaceInput tags so that they're in numerical order? EG <a4j:region> <rich:dataTable value="#{MyBacking.config}" var="feed" cellpadding="0" cellspacing="0" width="100%" border="0" columns="5" id="Admin"> ... <a4j:repeat... <a4j:region id="MsgCon"> <rich:inplaceInput value="#{h.id}" validator="#{MyBacking.validateID}" id="andID" showControls="true"> <a4j:support event="onviewactivated" action="#{MyBacking.sort}" reRender="Admin" /> </rich:inplaceInput> </a4j:region> </a4j:repeat> </data:Table> </a4j:region> Note I do NOT want to use dataTable sort functions. The table is complicated and I've specified id="Admin" (ie the whole table) to reRender as I've not found a way to send more localised values to the backing bean through the inplaceInput. This question is about how to use a4j:support action attribute to call the sort method so that when the reRender rerenders the component, it outputs the list in sorted order. I have the sort method working ok when I click a button to sort, but I want to have the list sorted automatically as soon as a new valid value is entered into the inplaceInput component. Thanks

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  • Internal "Tee" setup

    - by RadlyEel
    I have inherited some really old VC6.0 code that I am upgrading to VS2008 for building a 64-bit app. One required feature that was implemented long, long ago is overriding std::cout so its output goes simultaneously to a console window and to a file. The implementation depended on the then-current VC98 library implementation of ostream and, of course, is now irretrievably broken with VS2008. It would be reasonable to accumulate all the output until program termination time and then dump it to a file. I got part of the way home by using freopen(), setvbuf(), and ios::sync_with_stdio(), but to my dismay, the internal library does not treat its buffer as a ring buffer; instead when it flushes to the output device it restarts at the beginning, so every flush wipes out all my accumulated output. Converting to a more standard logging function is not desirable, as there are over 1600 usages of "std::cout << " scattered throughout almost 60 files. I have considered overriding ostream's operator<< function, but I'm not sure if that will cover me, since there are global operator<< functions that can't be overridden. (Or can they?) Any ideas on how to accomplish this?

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  • Using clases in PHP to store function

    - by Artur
    Hello! I need some advise on my PHP code organisation. I need classes where I can store different functions, and I need access to those classes in different parts of my project. Making an object of this classes each time is too sadly, so I've found a two ways have to solve it. First is to use static methods, like class car { public static $wheels_count = 4; public static function change_wheels_count($new_count) { car::$wheels_count = $new_count; } } Second is to use singleton pattern: class Example { // Hold an instance of the class private static $instance; // The singleton method public static function singleton() { if (!isset(self::$instance)) { $c = __CLASS__; self::$instance = new $c; } return self::$instance; } } But author of the article about singletons said, that if I have too much singletons in my code I should reconstruct it. But I need a lot of such classes. Can anybody explain prons and cons of each way? Which is mostly used? Are there more beautiful ways?

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  • PHP templating challenge (optimizing front-end templates)

    - by Matt
    Hey all, I'm trying to do some templating optimizations and I'm wondering if it is possible to do something like this: function table_with_lowercase($data) { $out = '<table>'; for ($i=0; $i < 3; $i++) { $out .= '<tr><td>'; $out .= strtolower($data); $out .= '</td></tr>'; } $out .= "</table>"; return $out; } NOTE: You do not know what $data is when you run this function. Results in: <table> <tr><td><?php echo strtolower($data) ?></td></tr> <tr><td><?php echo strtolower($data) ?></td></tr> <tr><td><?php echo strtolower($data) ?></td></tr> </table> General Case: Anything that can be evaluated (compiled) will be. Any time there is an unknown variable, the variable and the functions enclosing it, will be output in a string format. Here's one more example: function capitalize($str) { return ucwords(strtolower($str)); } If $str is "HI ALL" then the output is: Hi All If $str is unknown then the output is: <?php echo ucwords(strtolower($str)); ?> In this case it would be easier to just call the function (ie. <?php echo capitalize($str) ?> ), but the example before would allow you to precompile your PHP to make it more efficient

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  • PHP templating challenge (optimizing front-end templates)

    - by Matt
    Hey all, I'm trying to do some templating optimizations and I'm wondering if it is possible to do something like this: function table_with_lowercase($data) { $out = '<table>'; for ($i=0; $i < 3; $i++) { $out .= '<tr><td>'; $out .= strtolower($data); $out .= '</td></tr>'; } $out .= "</table>"; return $out; } NOTE: You do not know what $data is when you run this function. Results in: <table> <tr><td><?php echo strtolower($data) ?></td></tr> <tr><td><?php echo strtolower($data) ?></td></tr> <tr><td><?php echo strtolower($data) ?></td></tr> </table> General Case: Anything that can be evaluated (compiled) will be. Any time there is an unknown variable, the variable and the functions enclosing it, will be output in a string format. Here's one more example: function capitalize($str) { return ucwords(strtolower($str)); } If $str is "HI ALL" then the output is: Hi All If $str is unknown then the output is: <?php echo ucwords(strtolower($str)); ?> In this case it would be easier to just call the function (ie. <?php echo capitalize($str) ?> ), but the example before would allow you to precompile your PHP to make it more efficient

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  • What is the best anti-crack scheme for your trial or subscription software?

    - by gmatt
    Writing code takes time and effort and just like any other human being we need to live by making an income (save for the few that are actually self sustainable.) Here are 3 general schemes to make a living: Independent developers can offer a trial then purchase scheme. An alternative is an open source base application with pay extensions. A last (probably least popular with customers) scheme is to enforce some kind of subscription. Then the price of the software pales in comparison to the long term subscription fees. So, my question would be a hypothetical one. Suppose that you invest thousands of hours into developing an application. Now suppose you can choose any one of the three options to make a living off this application--or any other option you want--and suppose you have a very real fear of loosing 80% of your revenue to a cracked version if one can be made. To be clear this application does not require the internet to perform all its useful functions, that is, your application is a prime candidate to be a cracked release on some website. Which option would you feel most comfortable with defending yourself against this possible situation and briefly describe why this option would be the best.

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  • Can't add object to Array in jQuery's getJSON data function (scope issue)

    - by seo20
    I have a person object and wants to store it into a global ArrayCollection I have made. Works great in normal scope: var s = new ArrayCollection(); s.add(new person("Knud", "Mikkelsen", 35)); The problem is when I want to add people inside my jQuery function "mainFunction". I can't seem to get it right. I know it's something to do with scope and I have to wrap something in functions like in my ArrayCollection. Please help me - thanks a lot. function ArrayCollection() { var myArray = new Array; return { empty: function () { myArray.splice(0, myArray.length); }, add: function (myElement) { myArray.push(myElement); }, getAll: function () { return myArray; } } } function person(firstName, lastName, age) { this.firstName = firstName; this.lastName = lastName; this.age = parseInt(parseFloat(age)); } function mainFunction() { //.... var s = new ArrayCollection(); s.add(new person("Knud", "Mikkelsen", 35)); $.getJSON(url, function (data) { for (var x = 0; x < data.length; x++) { var myPerson = new person(data[x].FirstName.toString(), data[x].LastName.toString(), data[x].Age.toString()); s.add(myPerson); } }); alert(drawArray(s.getAll())); } function drawArray(myArray) { var v = ""; for (var i = 0; i < myArray.length; i++) { v += myArray[i].firstName + " " + myArray[i].lastName + " (" + myArray[i].age + ")\n"; } return v; }

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  • .Net Entity objectcontext thread error

    - by Chris Klepeis
    I have an n-layered asp.net application which returns an object from my DAL to the BAL like so: public IEnumerable<SourceKey> Get(SourceKey sk) { var query = from SourceKey in _dataContext.SourceKeys select SourceKey; if (sk.sourceKey1 != null) { query = from SourceKey in query where SourceKey.sourceKey1 == sk.sourceKey1 select SourceKey; } return query.AsEnumerable(); } This result passes through my business layer and hits the UI layer to display to the end users. I do not lazy load to prevent query execution in other layers of my application. I created another function in my DAL to delete objects: public void Delete(SourceKey sk) { try { _dataContext.DeleteObject(sk); _dataContext.SaveChanges(); } catch (Exception ex) { Debug.WriteLine(ex.Message + " " + ex.StackTrace + " " + ex.InnerException); } } When I try to call "Delete" after calling the "Get" function, I receive this error: New transaction is not allowed because there are other threads running in the session This is an ASP.Net app. My DAL contains an entity data model. The class in which I have the above functions share the same _dataContext, which is instantiated in my constructor. My guess is that the reader is still open from the "Get" function and was not closed. How can I close it?

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  • Upload two files at once

    - by Keyo
    I am trying to upload two files at once (two file fields) with codeigniters upload class. Despite having provided the field name codeigniter produces errors on the second field. I this a limitation of codeigniter, php or html or am I simply using the class incorectly? $this->upload->do_upload('video_file') $this->upload->do_upload('image_file') Produces this on the image field: The filetype you are attempting to upload is not allowed. Here are my two functions function upload_image() { $thumb_size = 94; $config['upload_path'] = './assets/uploads/images/'; $config['allowed_types'] = 'jpg|png|gif'; $config['max_size'] = '2048'; $config['file_name'] = 'video_' . rand(999999, 999999999); $this->load->library('upload', $config); if (!$this->upload->do_upload('image_file')) { $error = array('error' => $this->upload->display_errors()); return $error; } else { function upload_video() { $config['upload_path'] = './assets/uploads/videos/'; $config['allowed_types'] = 'flv'; $config['max_size'] = '0'; $config['file_name'] = 'video_' . rand(999999, 999999999); $this->load->library('upload', $config); if (!$this->upload->do_upload('video_file')) { $error = array('error' => $this->upload->display_errors()); return $error; } else {

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  • Setting javascript prototype function within object class declaration

    - by Tauren
    Normally, I've seen prototype functions declared outside the class definition, like this: function Container(param) { this.member = param; } Container.prototype.stamp = function (string) { return this.member + string; } var container1 = new Container('A'); alert(container1.member); alert(container1.stamp('X')); This code produces two alerts with the values "A" and "AX". I'd like to define the prototype function INSIDE of the class definition. Is there anything wrong with doing something like this? function Container(param) { this.member = param; if (!Container.prototype.stamp) { Container.prototype.stamp = function() { return this.member + string; } } } I was trying this so that I could access a private variable in the class. But I've discovered that if my prototype function references a private var, the value of the private var is always the value that was used when the prototype function was INITIALLY created, not the value in the object instance: Container = function(param) { this.member = param; var privateVar = param; if (!Container.prototype.stamp) { Container.prototype.stamp = function(string) { return privateVar + this.member + string; } } } var container1 = new Container('A'); var container2 = new Container('B'); alert(container1.stamp('X')); alert(container2.stamp('X')); This code produces two alerts with the values "AAX" and "ABX". I was hoping the output would be "AAX" and "BBX". I'm curious why this doesn't work, and if there is some other pattern that I could use instead.

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  • pass object from JS to PHP and back

    - by Radu
    This is something that I don't think can't be done, or can't be done easy. Think of this, You have an button inside a div in HTML, when you click it, you call a php function via AJAX, I would like to send the element that start the click event(or any element as a parameter) to PHP and BACK to JS again, in a way like serialize() in PHP, to be able to restore the element in JS. Let me give you a simple example: PHP: function ajaxCall(element){ return element; } JS: callbackFunction(el){ el.color='red'; } HTML: <div id="id_div"> <input type="button" value="click Me" onClick="ajaxCall(this, callbackFunction);" /> </div> So I thing at 3 methods method 1. I can give each element in the page an ID. so the call to Ajax would look like this: ajaxCall(this.id, callbackFunction); and the callback function would be: document.getElementById(el).color='red'; This method I think is hard, beacause in a big page is hard to keep track of all ID's. method 2. I think that using xPath could be done, If i can get the exact path of an element, and in the callback function evaluate that path to reach the element. This method needs some googling, it is just an ideea. method 3. Modify my AJAX functions, so it retain the element that started the event, and pass it to the callback function as argument when something returns from PHP, so in my AJAX would look like this: eval(callbackFunction(argumentsFromPhp, element)); and the callback function would be: callbackFunction(someArgsFromPhp, el){ el.color='red'; // parse someArgsFromPhp } I think that the third option is my choise to start this experiment. Any of you has a better idea how I can accomplish this ? Thank you.

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  • Perl Regex - Condensing groups of find/replace

    - by brydgesk
    I'm using Perl to perform some file cleansing, and am running into some performance issues. One of the major parts of my code involves standardizing name fields. I have several sections that look like this: sub substitute_titles { my ($inStr) = @_; ${$inStr} =~ s/ PHD./ PHD /; ${$inStr} =~ s/ P H D / PHD /; ${$inStr} =~ s/ PROF./ PROF /; ${$inStr} =~ s/ P R O F / PROF /; ${$inStr} =~ s/ DR./ DR /; ${$inStr} =~ s/ D.R./ DR /; ${$inStr} =~ s/ HON./ HON /; ${$inStr} =~ s/ H O N / HON /; ${$inStr} =~ s/ MR./ MR /; ${$inStr} =~ s/ MRS./ MRS /; ${$inStr} =~ s/ M R S / MRS /; ${$inStr} =~ s/ MS./ MS /; ${$inStr} =~ s/ MISS./ MISS /; } I'm passing by reference to try and get at least a little speed, but I fear that running so many (literally hundreds) of specific string replaces on tens of thousands (likely hundreds of thousands eventually) of records is going to hurt the performance. Is there a better way to implement this kind of logic than what I'm doing currently? Thanks Edit: Quick note, not all the replace functions are just removing periods and spaces. There are string deletions, soundex groups, etc.

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  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

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  • Using a function with variable argument strings

    - by wrongusername
    I was playing around a bit with functions with variable arguments, and decided to make a function to create vectors with the arguments. My function for creating an int vector worked... vector<int> makeIntVector(int numArgs, ...) { va_list listPointer; va_start(listPointer, numArgs); vector<int> made; for(int a = 0; a < numArgs; a++) made.push_back(va_arg(listPointer, int)); va_end(listPointer); return made; } but not my function for creating a string vector: vector<string> makeStringVector(int numArgs, string something, ...) { va_list listPointer; va_start(listPointer, something); vector<string> made; for(int a = 0; a < numArgs; a++) made.push_back(va_arg(listPointer, string)); va_end(listPointer); return made; } which crashes the program. What am I doing wrong?

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  • Boost::thread mutex issue: Try to lock, access violation

    - by user1419305
    I am currently learning how to multithread with c++, and for that im using boost::thread. I'm using it for a simple gameengine, running three threads. Two of the threads are reading and writing to the same variables, which are stored inside something i call PrimitiveObjects, basicly balls, plates, boxes etc. But i cant really get it to work, i think the problem is that the two threads are trying to access the same memorylocation at the same time, i have tried to avoid this using mutex locks, but for now im having no luck, this works some times, but if i spam it, i end up with this exception: First-chance exception at 0x00cbfef9 in TTTTT.exe: 0xC0000005: Access violation reading location 0xdddddded. Unhandled exception at 0x77d315de in TTTTT.exe: 0xC0000005: Access violation reading location 0xdddddded. These are the functions inside the object that im using for this, and the debugger is also blaming them for the exception. void PrimitiveObj::setPos(glm::vec3 in){ boost::mutex mDisposingMutex; boost::try_mutex::scoped_try_lock lock(mDisposingMutex); if ( lock) { position = in; boost::try_mutex::scoped_try_lock unlock(mDisposingMutex); } } glm::vec3 PrimitiveObj::getPos(){ boost::mutex myMutex; boost::try_mutex::scoped_try_lock lock(myMutex); if ( lock) { glm::vec3 curPos = position; boost::try_mutex::scoped_try_lock unlock(myMutex); return curPos; } return glm::vec3(0,0,0); } Any ideas?

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  • Where can I find a professional image gallery built on a javascript framework?

    - by user278457
    I'm looking to find a galleria replacement, hopefully using jQuery but other javascript frameworks such as prototype or mootools are fine too. I used galleria a while back, and I need a similar product now. Unfortunately, the devkick.com domain seems to have disappeared in the meantime and I'm wary of using products that aren't actively maintained. I'm willing to pay up to $50 per site for licensing costs, if the product meets my needs. I'm specifically looking for a gallery with the following features: Every image in the gallery preloads asap, not as the user clicks "next" Minimalist default css to keep my subsequent styling headaches down, preferably a "darkroom" style by default, much as galleria looks Each element that constructs the image gallery should be simple and logical to reference with CSS As easy to install as adding a css class to a single unordered list No dependencies other than the core jQuery/other library, including "easing" and other effects must be optional Works on browsers back to IE6, Firefox 3, Safari (and iPhone), Chrome, Opera Has a javascript API that lets me trigger callback functions on common events such as "user clicks next" or "image loads" degrades gracefully without javascript, either displays images as a list, or just displays the first image in the list bonus: The gallery can display other content, such as video or external sites, like the modal boxes at shadowbox-js.com well documented minimal bandwidth requirement - .js file should be ~10kb minified bonus: The gallery source is hosted on a reliable CDN like google's bonus: Thumbnails for images do not appear until the main image has loaded bonus: includes ability to set parameters with JSON to change common behaviours, such as slide/fade transitions or automatic image switch every X seconds

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  • jQuery: hard time to get <embed> element

    - by Patrick
    hi, how can I get the embed element with jQuery ? (I spent enough time trying with "children(), find(), last() jquery functions). This is my code. Until here it works, I would like to get the second children (embed). $('div.filefield-file').each(function(index) { console.log($(this).children()); }); </script> This is HTML code: Scheduling Video <div class="field-item even"> <div class="filefield-file clear-block"><div class="filefield-icon field-icon-video-x-flv"><img class="field-icon-video-x-flv" alt="video/x-flv icon" src="http://localhost/drupal/sites/all/modules/filefield/icons/protocons/16x16/mimetypes/video-x-generic.png"></div><div style="background-color: rgb(255, 255, 255); width: 400px;"><embed style="display: block;" src="/drupal/videoPlayer.swf?file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/screenshot.flv" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" bgcolor="#ffffff" allowfullscreen="true" autoplay="true" flashvars="file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/screenshot.flv" height="400" width="400"><div>screenshot.flv</div></div></div> </div>

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  • javascript plugin - singleton pattern?

    - by Adam Kiss
    intro Hello, I'm trying to develop some plugin or/*and* object in javascript, which will control some properties over some object. It will also use jQuery, to ease development. idea This is in pseudocode to give you an idea, since I can't really describe it in english with the right words, it's impossible to go and use google to find out what I want to use (and learn). I will have plugin (maybe object?) with some variables and methods: plugin hideshow(startupconfig){ var c, //collection add: function(what){ c += what; }, do: function(){ c.show().hide().stop(); //example code } } and I will use it this way (or sort-of): var p = new Plugin(); p .add($('p#simple')) .add($('p#simple2')) .do(); note I'm not really looking for jQuery plugin tutorials - it's more like usage of singleton pattern in document in javascript, jQuery is mentione only because it will be used to modify dom and simplify selectors, jQuery plugin maybe just for that one little function add. I'm looking for something, that will sit on top of my document and call functions from itselft based on timer, or user actions, or whatever. problems I don't really know where to start with construction of this object/plugin I'm not really sure how to maintain one variable, which is collection of jQuery objects (something like $('#simple, #simple2');) I would maybe like to extedn jQuery with $.fn.addToPlugin to use chaining of objects, but that should be simple (really just each( p.add($(this)); )) I hope I make any sense, ideas, links or advices appreciated.

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