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  • DNSHost.exe trojan found, now after fix, no one can print

    - by Matt Dawdy
    What started today as an inability to get to the internet (but people could get in just fine), morphed to we realized that the DNS Server wasn't working, then we figured out that we had a trojan called DNSHost.exe (spybot.rl I think), and we disabled its service entry and deleted the offending file and all registry keys told to use by the Trend Micro site. Now, we can get on the internet, but the printer being served by this machine (called server2) cannot be printed to from any client machine on the network. We get the error "The RPC Server is unavailable". I'm assuming that this is related to the DNS issue we had earlier, as we were able to print just fine until this fun happiness started this morning. Anyone have any solid suggestions? Windows Server 2003 R2 SP2, and the client machine are all Windows XP SP2.

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  • Can't ssh to instance

    - by megas
    I have a linode instance, I was successfully connecting to it via ssh. But I've decided to rebuild my instance and then I can not connect to that instance via ssh. The linode works correctly because I can get access via Lish (lonode ssh) I've tried to clear known_hosts with: ssh-keygen -R 212.71.xxx.xx But I still getting message: ssh [email protected] -v OpenSSH_5.9p1 Debian-5ubuntu1.1, OpenSSL 1.0.1 14 Mar 2012 debug1: Reading configuration data /etc/ssh/ssh_config debug1: /etc/ssh/ssh_config line 19: Applying options for * debug1: Connecting to 212.71.238.74 [212.71.238.74] port 22. debug1: Connection established. debug1: identity file /home/megas/.ssh/id_rsa type 1 debug1: Checking blacklist file /usr/share/ssh/blacklist.RSA-2048 debug1: Checking blacklist file /etc/ssh/blacklist.RSA-2048 debug1: identity file /home/megas/.ssh/id_rsa-cert type -1 debug1: identity file /home/megas/.ssh/id_dsa type -1 debug1: identity file /home/megas/.ssh/id_dsa-cert type -1 debug1: identity file /home/megas/.ssh/id_ecdsa type -1 debug1: identity file /home/megas/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.9p1 Debian-5ubuntu1.1 debug1: match: OpenSSH_5.9p1 Debian-5ubuntu1.1 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9p1 Debian-5ubuntu1.1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: sending SSH2_MSG_KEX_ECDH_INIT debug1: expecting SSH2_MSG_KEX_ECDH_REPLY debug1: Server host key: ECDSA c5:c3:a7:c0:5a:25:a1:64:c4:04:0c:42:bb:46:f6:96 debug1: Host '212.71.238.74' is known and matches the ECDSA host key. debug1: Found key in /home/megas/.ssh/known_hosts:1 debug1: ssh_ecdsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey debug1: Offering RSA public key: /home/megas/.ssh/id_rsa debug1: Authentications that can continue: publickey,password debug1: Trying private key: /home/megas/.ssh/id_dsa debug1: Trying private key: /home/megas/.ssh/id_ecdsa debug1: No more authentication methods to try. Permission denied (publickey,password). How to resolve this problem? Thanks

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  • Minecraft in jdk 1.7.0_u2 x64

    - by Nela Drobná
    I have Ubuntu 11.10 64-bit and I installed JDK 1.7.0 update 2 x64 via webupd8 page. But currently I have problem with minecraft game. After downloading launcher from Minecraft.net and lauch the game by java -jar /home/zrebec/Downloads/minecraft.jar launcehr is launched normaly, after login the game download the updates but then I got just the black screen with this in terminal: Setting user: zrebec, -356009615199623309 Exception in thread "Minecraft main thread" java.lang.UnsatisfiedLinkError: /home/zrebec/.minecraft/bin/natives/liblwjgl.so: /home/zrebec/.minecraft/bin/natives/liblwjgl.so: wrong ELF class: ELFCLASS32 (Possible cause: architecture word width mismatch) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1928) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1825) at java.lang.Runtime.load0(Runtime.java:792) at java.lang.System.load(System.java:1059) at org.lwjgl.Sys$1.run(Sys.java:69) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:65) at org.lwjgl.Sys.loadLibrary(Sys.java:81) at org.lwjgl.Sys.<clinit>(Sys.java:98) at org.lwjgl.opengl.Display.<clinit>(Display.java:132) at net.minecraft.client.Minecraft.a(SourceFile:180) at net.minecraft.client.Minecraft.run(SourceFile:648) at java.lang.Thread.run(Thread.java:722) Please anyone can help me with this? I think that problem will be in architecture becase: liblwjgl.so: /home/zrebec/.minecraft/bin/natives/liblwjgl.so: wrong ELF class: ELFCLASS32 (Possible cause: architecture word width mismatch) Any idea please? I know, maybe this one is off topic because maybe its not Ubuntu problem maybe but in 64-bit works all perfectly and I think that accepted answer can help to many users and can make better playing games under linux. Really. Thank you very much for any idea.

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  • Linux Bridge, Samba netbios name/hostname access

    - by Christopher Wilson
    I am currently running a linux bridge in the following configuration ADSL Modem: 192.168.1.1 Linux Bridge: eth0: 192.168.1.2 eth1: no address Wireless Router: 192.168.0.1 My issue is that i cannot access the "Linux Bridge" shares using the WINS name of the server via client systems (yes i understand it is a transparent bridge but i can access it via the 192.168.1.2 address this is not on the same subnet as the client systems). This is the global section of my SMB.CONF [global] unix extensions = off os level = 20 netbios name = server guest account = nobody server string = 447 Server security = share #unix extensions = no #wins support = yes #wins server = 192.168.0.1 name resolve order = wins lmhosts hosts bcast interfaces bridge1 eth0 eth1 lo bind interfaces only = yes Can i access a bridged server using it's WINS name to access samba shares? Cheers Chris

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  • Xna Equivalent of Viewport.Unproject in a draw call as a matrix transformation

    - by Nick Crowther
    I am making a 2D sidescroller and I would like to draw my sprite to world space instead of client space so I do not have to lock it to the center of the screen and when the camera stops the sprite will walk off screen instead of being stuck at the center. In order to do this I wanted to make a transformation matrix that goes in my draw call. I have seen something like this: http://stackoverflow.com/questions/3570192/xna-viewport-projection-and-spritebatch I have seen Matrix.CreateOrthographic() used to go from Worldspace to client space but, how would I go about using it to go from clientspace to worldspace? I was going to try putting my returns from the viewport.unproject method I have into a scale matrix such as: blah = Matrix.CreateScale(unproject.X,unproject.Y,0); however, that doesn't seem to work correctly. Here is what I'm calling in my draw method(where X is the coordinate my camera should follow): Vector3 test = screentoworld(X, graphics); var clienttoworld = Matrix.CreateScale(test.X,test.Y, 0); animationPlayer.Draw(theSpriteBatch, new Vector2(X.X,X.Y),false,false,0,Color.White,new Vector2(1,1),clienttoworld); Here is my code in my unproject method: Vector3 screentoworld(Vector2 some, GraphicsDevice graphics): Vector2 Position =(some.X,some.Y); var project = Matrix.CreateOrthographic(5*graphicsdevice.Viewport.Width, graphicsdevice.Viewport.Height, 0, 1); var viewMatrix = Matrix.CreateLookAt( new Vector3(0, 0, -4.3f), new Vector3(X.X,X.Y,0), Vector3.Up); //I have also tried substituting (cam.Position.X,cam.Position.Y,0) in for the (0,0,-4.3f) Vector3 nearSource = new Vector3(Position, 0f); Vector3 nearPoint = graphicsdevice.Viewport.Unproject(nearSource, project, viewMatrix, Matrix.Identity); return nearPoint;

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  • getUserPrincipal() in JCIFS / Lan-Manager authentitation level setting in Windows 2k8

    - by Chris
    I have to find out in which exact format JCIFS stores the user principal in the "getUserPrincipal()" property. Therefor i created a test Environment like this: Windows Server 2008 Domain Controller Domain named "MYDOMAIN" Many Testusers in Active Directory Tomcat Application Server with my Web Application (which simply reads the user Principal and displays its values). The user should be logged in to the web-application with SSO therefor i need the format that jcifs is using to store the user. (For example user@MYDOMAIN or MYDOMAIN\user...) I tested the Authentication with other SSO frameworks with Kerberos Method and it works as expected. I'm now trying to use SSO through the NTLMHttpFilter of JCIFS. When i try to login i get the following error message: jcifs.smb.SmbException: The parameter is incorrect. jcifs.smb.SmbTransport.checkStatus(SmbTransport.java:541) jcifs.smb.SmbTransport.send(SmbTransport.java:641) jcifs.smb.SmbSession.sessionSetup(SmbSession.java:322) jcifs.smb.SmbSession.send(SmbSession.java:224) jcifs.smb.SmbTree.treeConnect(SmbTree.java:176) jcifs.smb.SmbSession.logon(SmbSession.java:153) jcifs.smb.SmbSession.logon(SmbSession.java:146) jcifs.http.NtlmHttpFilter.negotiate(NtlmHttpFilter.java:189) jcifs.http.NtlmHttpFilter.doFilter(NtlmHttpFilter.java:121) Regarding to the documentation i'm using to configure this, this is a know issue with the Group policy. It is stated there, that i have to change the Group policy "Networkaccess: lan-manager authentication level" to respond to NTLMv1 request. I have done this, but it's still not working. So what i also have to configure is the same policy on the client computer. I have to change the policy, so that the client computer sends NTLMv1. But it is always sending NTLMv2 tokens. The problem now is that i'm somehow not able to change this setting. (I already was before) because the dropdown box to choose the authentication method is "greyed out". edit: just to make this clear, this dialog is on the client-side in the "local-security policies" As you can see from this screenshot, the chosen method is "Only send NTLMv2 responses" which is the wrong setting and i'm pretty sure that this is causing the error above. My question is now, why can't i change this setting? Why is it greyd out?

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  • apache2 mod_proxy without 301 moved permanently?

    - by Guy Sensei
    Is it possible to not send a 301 moved permanently response to the client when using mod_proxy? I would like the client to deal with the reverse proxy as opaquely as possible. My Virtual Host Settings- relevant snippet ProxyPreserveHost On ProxyPass /GTM http://192.168.1.27/GTM ProxyPassReverse /GTM http://192.168.1.27/GTM wget localhost/GTM --2011-09-27 21:54:22-- localhost/GTM Resolving localhost... ::1, 127.0.0.1 Connecting to localhost|::1|:80... failed: Connection refused. Connecting to localhost|127.0.0.1|:80... connected. HTTP request sent, awaiting response... 301 Moved Permanently Location: localhost/GTM/ [following] --2011-09-27 21:54:22-- localhost/GTM/ Reusing existing connection to localhost:80. HTTP request sent, awaiting response... 200 OK

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  • Recommended Configuration to setup Tomcat 7 on windows OS

    - by yashbinani
    I have created a small web application using java/jee which will be deployed in LAN environment. I want to know the recommended hardware configuration. Details are as follows 1) Expected number of hits: 20 hits / hour 2) Number of clients 5-7 3) Application Server : Tomcat 7 4) Database server : MySql App and DB shall be deployed on same machine 5) OS Configuration : Windows XP or any unix flavour ? Can a simple p4/celeron machine with 1 gb ram 8-10 GB hard disk will be sufficient to cater client requests? Server will not be storing too many files/images/videos Client does not want to spend too much on infrastructure.

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  • CodePlex Daily Summary for Wednesday, October 17, 2012

    CodePlex Daily Summary for Wednesday, October 17, 2012Popular ReleasesD3 Loot Tracker: 1.5.5: Compatible with 1.05.Test Management eXtensions PowerShell module: TMX 0.4.5: Bugfix in BackUp-TMXTestResults: 1. adding escape characters to sring data (at least, part) 2. ErrorRecord is now supported as a string Known issue: only one screenshot per test result.Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. For those of you wish...Windawesome: Windawesome v1.4.1 x64: Fixed switching of applications across monitors Changed window flashing API (fix your config files) Added NetworkMonitorWidget (thanks to weiwen) Any issues/recommendations/requests for future versions? This is the 64-bit version of the release. Be sure to use that if you are on a 64-bit Windows. Works with "Required DLLs v3".CODE Framework: 4.0.21017.0: See change log in the Documentation section for details.Global Stock Exchange (Hobby Project): Global Stock Exchange - Invst Banking (Hobby Proj): Initial VersionMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.1: Add support for .net 4.0 to Magelia.Webstore.Client and StarterSite version 2.1.254.3 Scheduler Import & Export feature UTC datetime and timezone support .net 4.5 and Visual Studio 2012 migration client magelia global refactoring nugget package http://nuget.org/packages/Magelia.Webstore.Client burst optimisation burst time improvment (multithreading, index, ...) current burst is still active when a new burst is generating bugfixes version 2.1.254.1RazorSourceGenerator: RazorSourceGenerator v1.0 Installer: RazorSourceGenerator v1.0 InstallerJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.2 For detailed release notes check the release notes. Revitalized IndexedDB providerNow you c...VFPX: FoxcodePlus: FoxcodePlus - Visual Studio like extensions to Visual FoxPro IntelliSense.Droid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): NOTE: This is development release and not recommended for production use. This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...ALM Assessment Guidance: Community Value-Adds: Important: This download has been created using ALM Ranger bits by the community, for the community. Although ALM Rangers were involved in the process, the content has not been through their quality review. Please post your candid feedback and improvement suggestions to the Community tab of this Codeplex project. DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.70: Fixed issue described in discussion #399087: variable references within case values weren't getting resolved.GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...New Projects1327on17jabbr: helloAESP: Projeto AESPAutoStor: Egyetemi kurzus keretében megvalósuló alkalmazás, melynek célja egy automatikus raktározó rendszer szimulációja, objektum-orientált megvalósítással.BetterPlaceBooking: 3rd semester project for DM76 Group 3BizMate: BizMate is a Web based Accounting systemDeneme: deneme yazisiDomainSharp: Integrated development environment for design of domain-specific languages and subsequent development in such languages.EasyTwitter: EasyTwitter it's a simple .NET library where you can use twitter in your web applications or win forms applications. EasyTwitter stills in developmentEDM Designer Extender: Entity Framework Designer Extender that provides new design time properties and a template item to generate DbContext classes.Formition Password Safe (Open Source): Formition Password Safe (Open Source) for Windows 7 is a free high functionality password tool to manage your passwords and other pieces of information.g1p2_web: sport club web site based on c# and mssqlGibbsLDASharp: GibbsLDASharp is a C# implementation of Latent Dirichlet Allocation (LDA) using Gibbs Sampling technique for parameter estimation and inference. Intelligent Assistant Soccer Manager: Intelligent Assistant Soccer Manager, or IASM for short, is a decision support system that fully support condition based deploy of Fantacalcio® soccer teamIshaanOnDAL: Creating DAL Using class ObjectKeks - A 2D Graphics Engine in Java (jre7): Keks is an upcoming Java 2D Graphics Engine with the promise to become a Game Engine in the future.LDR Installer: LDR Installer to easily install security updates in hotfix mode.Live SDK with C# + REST: Usar Live SDK com API REST em qualquer sabor de windows. Use Live SDK with REST API in any flavor of windows.MacSonuclari: project to show soccer match result to for windows phone devices mozcms: mozcms for .NET 4.0 MVC 4.0!MS_Descriptions_Changer: This is utility change MS_Descriptions attribute on MS SQL Server 2005-2008 for Tables and Columns.Onestop.Contrib.DistributedEvict: Onestop.Contrib.DistributedEvict is an advanced module that has 2 primary features for managing cache in a web farm: Output Cache Evict & Remote SignalsOrchard Scripting Extensions: Core module for running scripts inside Orchard.Orchard Scripting Extensions: PHP: A child module for Orchard Scripting Extensions for running PHP code inside Orchard.Page Generated Skin Object for DotNetNuke: The Page Generated Skin Object for DotNetNuke displays the time taken to generate the current page in your custom DNN skin. ProductStore: this project is demo for mvc4, ef codefirst...Remote Controlled Switch for all RC Receivers.: AVR Tiny based simple switch for any rc receiver. Allows to turn off / on lights, sound effect, retracts chassis, using free servo channel. Report Generator in C#: This is a library used to generate reports.Resharper text localization add-in: Text localization plugin for Resharper 7.0 and some plugins development documentationRoad Addicts: Road Addicts is a mix between a strategy and a traffic simulation game.Sistema Distribuido de Pedidos de Insumos Médicos: This is school projectSplitOS: SplitOS - The user-friendly Text OSSQL Server Connection Auditor (SSCA): SSCA helps you test your database audit solution's effectiveness at auditing Microsoft SQL Server connections by automating DB connections, results, and logs.TCP Cellular Radio Driver: Addresses TCP mode shortcomings in the CellularRadio driver provided by GHI Electronics for the Seeed module. Allows transparent data connection over TCP.test1325on17: hellotesttom10162012git01: fds fdsUMK Game: Game Edukasi 3D Tatatertib LalulintasWebMatrix Extension Documentation - Staging: WebMatrix Extensión Development ServiceWhipstaff: Whipstaff is a PoC library for designing a common UI library leveraging WPF, ReactiveUI and DHGMS Data Manager. It is written in C#Windows 8 Store Apps - Tutoriales Paso a Paso: No hay mejor forma de aprender a escribir código, que leyendo código de otros. Conocé aquí tutoriales completos para crear tu primer app para Windows 8 Store. Yet Another Expression Parser - Reverse Polish Notation - C#: Following project contains a class library with simple Reverse Polish Notation implementation.

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  • How to selectively route network traffic through VPN on Mac OS X Leopard?

    - by newtonapple
    I don't want to send all my network traffic down to VPN when I'm connected to my company's network (via VPN) from home. For example, when I'm working from home, I would like to be able to backup my all files to the Time Capsule at home and still be able to access the company's internal network. I'm using Leopard's built-in VPN client. I've tried unchecking "Send all traffic over VPN connection." If I do that I will lose access to my company's internal websites be it via curl or the web browser (though internal IPs are still reachable). It'd be ideal if I can selectively choose a set of IPs or domains to be routed through VPN and keep the rest on my own network. Is this achievable with Leopard's built-in VPN client? If you have any software recommendations, I'd like to hear them as well.

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  • How to decide on a price for the project as a freelancer

    - by Shekhar_Pro
    I have seen similar question on this SE site but none comes close to a sure shot answer and many are rather subjective. So i am taking a website as an example to be more objective for you to decide its development price i should quote for the complete work.I would like to have specific figures. In past I have developed many projects for my classmates (Computer science and few .net) when i was in college and there i just arbitrarily quoted the price i will take depending on my mood and customer's ability to pay.. usually ranging from Rs.500 (about $10 USD) to Rs. 1500 (about $30 USD). I have also developed few websites but that was open-source and free. But this time impressed by my work i have got a client that wants to get a website developed similar to this: [ http://www.jeetle.in/ ]. So taking this website as an example tell me how much should i charge for complete work from designing to payment gateway implementation (Excluding the charge the payment gateway provider will take). Few information you might like to consider. I am the only developer on this project if that makes any difference. And i would be using ASP.Net and MSSQL Express for server side processing and jQuery on client. Time period for development offered is about 4 to 6 Weeks. Its like i know my work but not how much I'm worth

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  • Do I really need Microsoft Updates?

    - by Tony Wong
    When I install a fresh copy of XP home (bought it from the store.. not a copy) my pc rocks like lightening speed. But when I start installing all the updates, patches & less .NET 4.0 client (As the .NET 4.0 Client seems to bring machine to slow crawl). The pc starts to slow down.. like there is more resources to watch or something in the background is happening. So could I not get away with a awesome virus protector & awesome firewall set-up and avoid all the patches? The machine I have is a quad 4, 4gb ram and 2.3 GHZ process. Tons of room and the machine can run several apps at one time.. but when the updates happen.. its s-l-o-w!

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  • Why would a terminal server be kicking users off after about 5 minutes?

    - by Matt
    I have a terminal server that was restored from an old 1U server to an IBM HS20 Blade running ESXi. The restore was using shadow protect hardware independent restore. All appeared to be functioning well but we're finding that users are being periodically kicked off after around 5 minutes or so. The interesting thing is it doesn't appear to be a simple disconnect but the whole session has gone like it was logged out. There is nothing significant in the event log, and certainly nothing from terminal services that is logged. I've also checked the client computers and from the client computers logged into our other terminal server and there wasn't any issues there. It doesn't appear to be network related. Any ideas?

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  • Does Apache2 Configured as ReverseProxy Hide Cookies Set by Backend Servers?

    - by Ianthe
    I use Apache 2.2.16 as Reverse Proxy. For a static website, I don't have any issues. However, when began to use cookies, I've noticed that cookies are not being sent to the client. Here's a snippet of my config: <VirtualHost *:80> ServerName app.somewhere.com:80 ServerAlias app ProxyRequests Off ProxyPreserveHost On <Proxy *> Order deny,allow Allow from all </Proxy> ProxyPass /app http://10.x.x.x/app ProxyPassReverse /app http://10.x.x.x/app <Location /> Order allow,deny Allow from all </Location> </VirtualHost> But when I try to access the app server directly, I receive the cookies ok. Is this an expected behaviour for Apache2? I'm using HAProxy for another application that sends cookies to the client and I get all of them.

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  • Search inside Xournal files (.xoj)

    - by Javad Sadeqzadeh
    I'm a big fan of Evernote, I use it regularly. However, it has a 60MB storage limit (although text files are not going to occupy much space, but the limitation concern still remains). Today, I installed Xournal, which has great features like annotating, nice background, free hand shapes and notes, save in PDF format, and many more. But the big problem is that as far as I've noticd, there is no intrinsic feature for seach inside the notes (created using Xournal with .xoj suffix). I used Catfish File Search application (which creates bash commands for full text search), but it couldn't help as well. Is there anyway to search inside a .xoj file at all? If so, it could be a suitable alternative to evernote, if you put your .xoj files on a cloud (which certainly offers you much more storage space than 60MB). If not, is there any other convenient app similar to Evernote, but with higher storage limit or without a limit? Somebody suggested Zim desktop wiki app, which looks great, but I'm nut sure if I could copy and paste everything there (a mixture of photos and tables and text with various formats and highlights), like what I do with Evernote. And a very useful tool I use is Evernote Web Clipper (browser extension). Of course, having a desktop client like Everpad is a plus, but not the absolute need. PS: I use pocket, so please do suggest that (it only preserve links (which might change over time) not the actual text). I also use google drive or docs, I don't like that for this purpose niether, it's too slow, doesn't have a browser extension and a desktop client. Thank you so much in advance.

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  • How to create single integer index value based on two integers where first is unlimited?

    - by Jan Doggen
    I have table data containing an integer value X ranging from 1.... unknown, and an integer value Y ranging from 1..9 The data need to be presented in order 'X then Y'. For one visual component I can set multiple index names: X;Y But for another component I need a one-dimensional integer value as index (sort order). If X were limited to an upper bound of say 100, the one-dimensional value could simply be X*100 + Y. If the one-dimensional value could have been a real, it could be X + Y/10. But if I want to keep X unlimited, is there a way to calculate a single integer 'indexing' value from X and Y? [Added] Background information: I have a Gantt/TreeList component where the tasks are ordered on a TaskIndex integer. This does not need to be a real database field, I can make it a calculated field in the underlying client dataset. My table data is e.g. as follows: ID Baseline ParentID 1 0 0 (task) 5 2 1 (baseline) 8 1 1 (baseline) 9 0 0 (task) 12 0 0 (task) 16 1 12 (baseline) Task 1 has two baselines numbered 1 and 2 (IDs 8 and 5) Task 9 has no baselines Task 12 has one baseline numbered 1 (ID 16) Baselines number 1-9 (the Y variable from my question); 0 or null identify the tasks ID's are unlimited (the X variable) The user plays with visibility of baselines, e.g. he wants to see all tasks with all baselines labeled 1. This is done by updating a filter on the table. Right now I constantly have to recalculate TaskIndex after changing the filter (looping through records). It would be nice if TaskIndex could be calculated on the fly for each record knowing only the data in the current record (I work in Delphi where a client dataset has an OnCalcFields event handler, that is triggered for each record when necessary). I have no control over the inner workings of the visual component.

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  • Openstack keystone issue

    - by kevin
    i am having an issue with keystone,keystone is configured with users nova,glance and admin user and their endpoints are also defined. when performing keystone token-get it is showing token,but for commands like keystone user-list its showing No handlers could be found for logger "keystoneclient.client" Unable to communicate with identity service: 404 Not Found The resource could not be found. . (HTTP 404) but after setting these env variables it worked export SERVICE_ENDPOINT=http://192.168.10.15:35357/v2.0 export SERVICE_TOKEN=token but after that for keystone token-get its showing 'Client' object has no attribute 'service_catalog' Why is it so?How can it be fixed any ideas

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  • What would be the level of effort required to implement a screencapture command on a PS3 game?

    - by Sean Scott
    Looking to see what the level of effort is for implementing a screen capture command into PS3 game by a mid-level PS3 game developer. Bonus for a description of what is involved in the process... EDIT Not sure how to get back my question since it was the first but let me clarify some things. @Nate Bross, nope I am not the actor although i've fielded calls for him on occasion @coderanger my intent was to try and speak to other PS3 developers, however coming from a web development no one in my social circle close or extended develops on the PS3. Additionally i'm interested in hearing the effort required in terms of hours so that this information can be passed on to a client. A client who has a game on the PS3 using the unreal engine. Convo with devs sometimes go something like "can you implement feature a" which gets a response "this will take us 8 weeks and an army". Trying to be educated before the ask. I hope that helps If anyone here is a PS3 game dev and would like to respond off site so as not to break NDA that would be awesome. @Roger it would be from within the game, something that users can use. Something akin to the iphone screencap utility. No need to get fancier than that.

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  • MWS2K8R2: Enabling Media Sharing using Streaming Media Services Role

    - by TheLizardKing
    So I have a Microsoft Windows Server 2008 R2 that stores a large collection of media (mostly mp3s) and I want to be able to deliver these files using a server/client setup with Windows Media Player being the client. I downloaded and installed Streaming Media Services Role. I even setup a publishing point with on-demand access. My issue is I can connect using WMP12 but it only connects as more of a stream and not a shared library. I can pause/play/skip as if it's a powerful radio station which is ok in my book but what I'd really like to do is allow me to control my music remotely, search and play for artists, maybe create playlists (not required but nice) and even connect it to an xbox. Is Streaming Media Services Role not what I should be using for this? Would installing WMP and sharing using that mechanism be a better option? Any Ideas?

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  • Positioning a sprite in XNA: Use ClientBounds or BackBuffer?

    - by Martin Andersson
    I'm reading a book called "Learning XNA 4.0" written by Aaron Reed. Throughout most of the chapters, whenever he calculates the position of a sprite to use in his call to SpriteBatch.Draw, he uses Window.ClientBounds.Width and Window.ClientBounds.Height. But then all of a sudden, on page 108, he uses PresentationParameters.BackBufferWidth and PresentationParameters.BackBufferHeight instead. I think I understand what the Back Buffer and the Client Bounds are and the difference between those two (or perhaps not?). But I'm mighty confused about when I should use one or the other when it comes to positioning sprites. The author uses for the most part Client Bounds both for checking whenever a moving sprite is of the screen and to find a spawn point for new sprites. However, he seems to make two exceptions from this pattern in his book. The first time is when he wants some animated sprites to "move in" and cross the screen from one side to another (page 108 as mentioned). The second and last time is when he positions a texture to work as a button in the lower right corner of a Windows Phone 7 screen (page 379). Anyone got an idea? I shall provide some context if it is of any help. Here's how he usually calls SpriteBatch.Draw (code example from where he positions a sprite in the middle of the screen [page 35]): spriteBatch.Draw(texture, new Vector2( (Window.ClientBounds.Width / 2) - (texture.Width / 2), (Window.ClientBounds.Height / 2) - (texture.Height / 2)), null, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0); And here is the first case of four possible in a switch statement that will set the position of soon to be spawned moving sprites, this position will later be used in the SpriteBatch.Draw call (page 108): // Randomly choose which side of the screen to place enemy, // then randomly create a position along that side of the screen // and randomly choose a speed for the enemy switch (((Game1)Game).rnd.Next(4)) { case 0: // LEFT to RIGHT position = new Vector2( -frameSize.X, ((Game1)Game).rnd.Next(0, Game.GraphicsDevice.PresentationParameters.BackBufferHeight - frameSize.Y)); speed = new Vector2(((Game1)Game).rnd.Next( enemyMinSpeed, enemyMaxSpeed), 0); break;

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  • Exchange 2003 ActiveSync fine but GAL lookups not working

    - by Daniel Lucas
    We have Exchange 2003 SP2 and use ActiveSync for our mobile devices (iOS and sever Android versions). Everything works except for GAL lookups and we've confirmed that the devices and client versions we are trying it on are supposed to support it. The symptom is different depending on the client, but there is never an error. In a nutshell, lookups return no results. This was working previously and we aren't sure what has changed. Are there logs in Exchange or IIS that will allow me to see GAL lookup transactions? Could it be a GAL permissions issue? (No issues with GAL in Outlook) Could it have been caused by upgrading our DCs to 2008 and increasing the forest/domain functional levels?

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  • Connection to mysql server in SYN_SENT

    - by Sunil
    We are facing a strange problem from last few days between our application server and database server(Mysql): connection to database server from application server hangs in SYN_SENT state and after that we are not able to make any connection to database server on mysql port(3306). When we checked the netstat output on database server its in SYN_RECV state. What I can figure out is mysql server is receiving the SYN request and responding also and its not reaching to the client hence SYN_RECV at server side and SYN_SENT at client side. I think SYN_SENT state should go after some time and because of this other db connection attempts to same server should not hang. Does anybody have any idea how can we resolve this issue? Out setup details : Application server: RHEL 5.4, kernel-release = 2.6.18-164.el5, x86_64 Database server: Mysql Version : 5.1.49 RHEL 5.4, kernel-release = 2.6.18-164.el5, x86_64

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  • Encrypt LAN and wifi traffic on small private network

    - by Grimlockz
    I need some advice about encrypt all traffic on a small private network running wi-fi and LAN traffic on 192.168.0.x network. The network would comprise of client laptops connecting to the wi-fi router (192.168.0.254) via ethernet connection or wireless. The main purpose of the server is for the client laptops to talk to two servers on different IP's (192.168.0.200 and 192.168.0.201) on ports 80 and 433. My main concern is having packet sniffers and what not getting access to the data. The only ways I see at the moment is to have VPN running on the network or use IPSec policy's to do this. Any other ways guys?

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  • Windows/Samba connection error

    - by Gomibushi
    I have a Linux fileserver serving up /home for linux and windows users. I was able to connect from my windows client, but not from a DC. Then suddenly I could connect from the DC too. The linux servers run Centrify clients, and as such are part of the domain. All on same subnet. This is what the the log.smbd says, repeatedly: [2010/02/11 11:25:57, 0] lib/util_sock.c:read_data(534) read_data: read failure for 4 bytes to client 192.168.200.3. Error = Connection reset by peer On Windows it appeared as an "unknown error". EDIT: the error code is "0x80004005". We are developing a system depended on the samba share, and are worried this will appear again. It would be nice to pin point the root of this. Any ideas what this might be? Places to look?

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  • How to manage own bots at the server?

    - by Nikolay Kuznetsov
    There is a game server and people can play in game rooms of 2, 3 or 4. When a client connects to server he can send a request specifying a number of people or range he wants to play with. One of this value is valid: {2-4, 2-3, 3-4, 2, 3, 4} So the server maintains 3 separate queues for game room with 2, 3 and 4 people. So we can denote queues as #2, #3 and #4. It work the following way. If a client sends request, 3-4, then two separate request are added to queues #3 and #4. If queue #3 now have 3 requests from different people then game room with 3 players is created, and all other requests from those players are removed from all queues. Right now not many people are online simultaneously, so they apply for a game wait for some time and quit because game does not start in a reasonable time. That's a simple bot for beginning has been developed. So there is a need to patch server code to run a bot, if some one requests a game, but humans are not online. Input: request from human {2-4, 2-3, 3-4, 2, 3, 4} Output: number of bots to run and time to wait for each before connecting, depending on queues state. The problem is that I don't know how to manage bots properly at the server? Example: #3 has 1 request and #4 has 1 request Request from user is {3,4} then server can add one bot to play game with 3 people or two bots to play game of 4. Example: #3 has 1 request and #4 has 2 requests Request from user is {3,4} then in each case just one bot is needed so game with 4 players is more preferrable.

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