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  • Can I force MySql table name case sensitivity on file systems that aren't case sensitive

    - by Brian Deacon
    So our target environment is linux, making mysql case-sensitive by default. I am aware that we can make our linux environment not case sensitive with the lower_case_table_names variable, but we would rather not. We have a few times been bitten with a case mismatch because our dev rigs are OSX, and mysql is not case sensitive there. Is there a way we can force table names to be case sensitive on my OSX install of MySql (5.0.83 if that matters) so that we catch a table name case mismatch prior to deploying to the integration servers running on linux?

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  • producing pixel-identical images of text between Sun Java and OpenJDK

    - by yuvi
    My release script produces images of the version number to save me the trouble of manually going into the MoinMoin wiki software and changing it by hand for each release. Unfortunately, since the fonts look a little different on each platform's JVM, the result is ugly. I solved the the font inconsistency by using Lucide Sans (comes with every Java system). (Loading Fonts from TTF files was another option, but was buggy on Mac Java). The result is much better, producing the exact same image on Mac/Windows (), but a slightly different one on OpenJDK (). I believe this is caused by OpenJDK having a different font rendering system (as opposed to different fonts). Is there any way I can get all three of my target platforms (Sun Windows, Mac, OpenJDK Linux) to produce images of text that look identical?

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  • Can Core Data be used on Linux?

    - by glenc
    This might be a stupid question, but I was wondering whether or not you can use the Core Data libraries on Linux at all? I'm planning how to build the server side of an iPhone app that I'm working on, and have found that you can use PyObjC to get access to Core Data in a Python environment, e.g. use Core Data in a TurboGears web application. At this point I'm thinking that you would have to run the web server on Mac OSX, because I can't find any evidence on the internet that you can access the Objective-C libraries on Linux. I've always written webapps on Linux but will obviously make the jump to an OSX server if it allows me to use the same datastore implementation on the iPhone and the server, the only job remaining being the Core Data <- Web Services XML translation that has to happen on the wire.

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  • How to install python physics engine

    - by None
    I want a python physics engine that works on mac and makes it easy to simulate physics. I have VPython and it works fine, but it is not quite what I want. VPython just shows visual elements and all the physics is in formulas. I looked at the documentation for PyODE and it looked like more what I want. It allowed you to add forces to masses and have worlds and things like that. When I tried to install PyODE (I am using a Mac), it didn't work. One reason was that I didn't have pyrex (I do have Cython, so maybe there is some way to have it use that?), but the other was that I didn't have ode installed. I looked and realized that PyODE is dependent on ode. I tried to install ode but that didn't work. Is there some documentation or binary or something that makes it easy to install PyODE on a mac? Or is there a similar module?

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  • problem with dmg file

    - by madalina
    Hello, I have created a dmg file named try.dmg which contains an executable application myapplication.app together with a compiled library mylibrary.lib; I used Disk Utility in order to create the try.dmg file. I mounted the try.dmg file on my computer and I opened the application myapplication.app with no problems. Still, I tried to do the same thing on another Macintosh, with the same operating system Mac OS X, but I got some problems: I mounted the try.dmg file and then when I tried to open the application myapplication.app I got an error message, that the application has quit unexpectedly. Can someone explain me what is it happening? How come this try.dmg file can be mounted and the application can be opened with no problems on my computer with Mac OS X, but on another computer with Mac OS X, after I mount the try.dmg file I get errors when I try opening the application? Thank you very much for your help. Best wishes, Madalina

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  • Wordpress + VMware CSS path problem

    - by Stephen Meehan
    I posted a similar question earlier today but this question is clearer. I want to locally develop my Wordpress websites (on my Mac) and test them in Internet Explorer (6,7,8) on Windows XP. I can get the MAMP welcome screen to show in Windows XP, so I know VMWare is doing it's thing. The local URL for my site (on my Mac) is: URL (http://d3creative:8888/) But the local URL under VMware/Internet Explorer is: URL (http://192.168.2.1:8888/d3creative/) This is the only way I can get it to show up, problem is all the CSS styles are referencing the local Mac URL (http://d3creative:8888/) So understandably the CSS isn't showing up. Is there a way to tell Windows that "http://192.168.2.1:8888/d3creative/" should equal "http://d3creative:8888/" I've tried editing the "hosts" file within in Windows XP and I've rebooted after making any changes, but nothing is working. My software: MAMP Pro (v1.8.2) Wordpress (v2.8.6) Windows XP (SP3) Internet Explorer (6, 7, 8) Any help would be much appreciated. Stephen Meehan

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  • WxPython Incompatible With Snow Leopard?

    - by Alex
    Hello all, Recently I upgraded to Snow Leopard, and now I can't run programs built with wxPython. The errors I get are (from Eclipse + PyDev): import wx File "/var/tmp/wxWidgets/wxWidgets-13~231/2.6/DSTROOT/System/Library/Frameworks /Python.framework/Versions/2.6/Extras/lib/ python/wx-2.8-mac-unicode/wx/__init__.py", line 45, in <module> File "/var/tmp/wxWidgets/wxWidgets-13~231/2.6/DSTROOT /System/Library/Frameworks/Python.framework/Versions/2.6/Extras/lib /python/wx-2.8-mac-unicode/wx/_core.py", line 4, in <module> ImportError:/System/Library/Frameworks /Python.framework/Versions/2.6/Extras/lib/python /wx-2.8-mac-unicode/wx/_core_.so: no appropriate 64-bit architecture (see "man python" for running in 32-bit mode) I don't really understand them and would appreciate if you could help me to do so, also, if you do know what's going on, how can I go about fixing them? Maybe this has something to do with the fact that Snow Leopard is 64-bit? Thanks!!

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  • Linking to libcrypto for Leopard?

    - by adib
    Hi I am using Mac OS X 10.6 SDK and my deployment target is set to Mac OS 10.5. I'm linking to libcrypto (AquaticPrime requires this) and found out that my app doesn't launch on Leopard. The error is dyld: Library not loaded: /usr/lib/libcrypto.0.9.8.dylib I've tried the following workarounds but none of them work: Linking directly to libcrypto.0.9.7.dylib (the 10.6 SDK refuses to link directly with libcrypto.0.9.7.dylib. Copying the 10.5 SDK's version of libcrypto.0.9.7.dylib to the 10.6 lib directory and try t link with it (this time the link process succeeded but in Leopard the app still tries to lookup the non-existent libcrypto.0.9.8.dylib file and thus won't launch). Copying libcrypto.0.9.7.dylib from a Mac OS X 10.5.8 installation and link with it (the link was successful but the app still looks for libcrypto.0.9.8.dylib). Is there a way to link to this library and still use the 10.6 SDK? Thanks.

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  • SH/BASH - Scan a log file until some text occurs, then exit. How??

    - by James
    Current working environment is OSX 10.4.11. My current script: #!/bin/sh tail -f log.txt | while read line do if echo $line | grep -q 'LOL CANDY'; then echo 'LOL MATCH FOUND' exit 0 fi done It works properly the first time, but on the second run and beyond it takes 2 occurrences of 'LOL CANDY' to appear before the script will exit, for whatever reason. And although I'm not sure it is specifically related, there is the problem of the "tail -f" staying open forever. Can someone please give me an example that will work without using tail -f? If you want you can give me a bash script, as OSX can handle sh, bash, and some other shells I think.

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  • 0xDEADBEEF equivalent for 64-bit development?

    - by Peter Mortensen
    For C++ development for 32-bit systems (be it Linux, Mac OS or Windows, PowerPC or x86) I have initialised pointers that would otherwise be undefined (e.g. they can not immediately get a proper value) like so: int *pInt = reinterpret_cast<int *>(0xDEADBEEF); (To save typing and being DRY the right-hand side would normally be in a constant, e.g. BAD_PTR.) If pInt is dereferenced before it gets a proper value then it will crash immediately on most systems (instead of crashing much later when some memory is overwritten or going into a very long loop). Of course the behavior is dependent on the underlying hardware (getting a 4 byte integer from the odd address 0xDEADBEEF from a user process may be perfectly valid), but the crashing has been 100% reliable for all the systems I have developed for so far (Mac OS 68xxx, Mac OS PowerPC, Linux Redhat Pentium, Windows GUI Pentium, Windows console Pentium). For instance on PowerPC it is illegal (bus fault) to fetch a 4 byte integer from an odd address. What is a good value for this on 64-bit systems?

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  • newb to assembly programming

    - by ida
    i am on a mac (10.6.3) with snow leopard. i hear that the assembly language i work with has to be valid with the chipset that you use. i am completly new to this i have a basic background in C and Objective-C programming and an almost strong background in php. Ive always wanted to see what assembly is all about. the tutorial ill be looking at is by VTC via (http://www.vtc.com/products/Assembly-Language-Programming-Tutorials.htm). what i want to know is are the tutorials that im about to do compatible with the version of mac that i have? sorry i am completly new to this language although i do recall studying some of it way way back in the day. i do have xcode and what i'm wondering is what kind of document would i open in xcode to work with assembly and does the mac have a built in hex editor (when it comes time to needing it)? thanks

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  • Wrong bbox or descent with @font-face and opentype font

    - by wowpatrick
    Hey all, I embedded a opentype font with @font-face. Works fine, but the bbox or descent (or baseline/descent line?) is wrong on certain browsers/OSs. The problem is e.g. on a Mac the bbox is not right, that means to center the text in it's bbox I have to set a padding to the paragraph. I guess the font was created on Windows and was not tested on Linux and OS X, and the font rendering engines in these OSs work diffrently. Any idea how to solve withs problem? Screenshot of the font in Windows, Linux and Mac. Form left to right: Ubuntu Firefox 3, Chromium, Windows XP Firefox 3/Chrome, Mac OS X Safari 5/Firefox 4 Beta 8. Screenshot of the fonts

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  • Why ping another innet machine from MacBook get netgate's ip address?

    - by Xinwang
    I have three machine in my home network connected by a wireless router. One is server installed linux at 192.168.1.1, another is Thinkpad with MS Windows XP at 192.168.1.2, last one is MacBook Pro with Mac OS X 10.6.3 at 192.168.1.3. When I ping the Linux Server from Thinkpad (MS Windows XP) I can get the correct ip address, but when I ping it from Mac I get the global address of my router, like 61.135.181.175. Could you tell me why this happen? And how do I get same ping result on Mac and Windows. Thanks

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  • Deployment error

    - by Rakesh
    Hi all i am getting deployment error when i try to run my app in the device. it says "no provisioning ios devices are connected". I have ios sdk 4.1 installed on my mac and in the device the version of ios is 4.2. I have conected my device to Mac. Can i run my app under these conditions or i need to update ios sdk to 4.2 in Mac also. if yes then is there any update available so that i can update my sdk from version 4.1 to 4.2 or i have to download the whole new version of 4.2 (almost 3.5 GB). Please help.

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  • using C function in C#

    - by andrew
    i have a dll, built with mingw one of the header files contains this: extern "C" { int get_mac_address(char * mac); //the function returns a mac address in the char * mac } I use this dll in another c++ app, built using Visual C++ (2008SP1), not managed, but plain c++ (simply include the header, and call the function) But now I have to use it in a C# application The problem is that i can't figure out how exactly (i'm new in .net programming) this is what i've tried public class Hwdinfo { [DllImport("mydll.dll")] public static extern void get_mac_address(string s); } When i call the function, nothing happens (the mydll.dll file is located in the bin folder of the c# app, and it gives me no errors or warnings whatsoever)

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  • How to find out all versions of iPad from user-agent string?

    - by User11091981
    I wanted to find out all the version's of iPad (excluding iPhone, iPod) from user agent string, currently while testing I got the following string Mozilla/5.0 (iPad; CPU OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9B206 Safari/7534.48.3 Question: Will the following code works fine for all the iPad's? String userAgentStr = request.getHeader("User-agent"); if (userAgentStr.contains("iPad")) { //do my logic } EDIT: I am using Dolphin browser from iPad but I am getting the following UA string: Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en_US) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8C148 Safari/6533.18.5 Similarly iBrowser from iPad UA string is: Mozilla/5.0 (iPhone; CPU iPhone OS 5_1_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Mobile/9B206 So my above code is breaking...

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  • running a program in Unix vs in Windows

    - by Hristo
    I'm compiling a simple program written in C and I'm using Eclipse as an IDE, both in Windows 7 and on my MacBook Pro. Very simple program my friend wrote and asked me to help him with: int a = 0; char b[2]; printf("Input first class info:\n"); printf("Credit Hours: \n"); scanf("%d", &a); printf("Letter Grade: "); scanf("%s", b); So when I run this on my mac, each line prints and when I encounter the scanf(), I can input and continue as expected. In Windows, I have to input everything and then it will print all the lines. I'm not sure why this is happening... what is the difference b/w Windows and Mac here? Mac: Input first class info: Credit Hours: 4 Letter Grade: B+ Windows: 4 B+ Input first class info: Credit Hours: Letter Grade: Thanks, Hristo

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  • iPhone or Android for development?

    - by user974873
    I have programming experience and would like to start developing for mobile platforms. Now I see that iPhone and Android are both dominating he smartphone market, but also that more and more people are buying iPhones. Which one would be better to start developing for? I currently do not own a Mac but would purchase a Mac Mini if I was to buy an iPhone. Would it be better to buy iPhone and Mac because it will be better in the long run because of the amount of users or Android?

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  • How hard is it for a .NET programmer to learn Objective C and Cocoa?

    - by rsteckly
    Hi, I'm trying to build a dual platform application for a company of my own I'm trying to start at night. I have the .NET version done, but have not finished the UI part. I'm thinking of buying some 3rd party controls. If I buy these controls, however, they clearly will only work in my Windows version. I'm wondering if I should try to do the UI in GTK# and use Mono with CocoaSharp or just build the thing in MS technology and teach myself the Mac side? I'm just really unfamiliar with the Mac world and am wondering how much of a learning curve there might be. I've thought perhaps of rewriting my core logic in Ruby or Python. This why I could use the .NET version with .NET controls and presumably hook the same code up on the Mac. It's an educational app targeted at consumers. As such, it shouldn't require a lot of technical sophistication to install.

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  • xCode screensaver with openGL

    - by moka
    Hi, I am currently simply trying to build a simple screen saver in xcode 3.2 on osx 10.6.3 using an openGL view as described in this article: http://cocoadevcentral.com/articles/000089.php anyways even if I use the exact same code from the example all I see when testing the screen saver is a black screen. I looked in OSX Console if it tells me anything useful. the only thing I get is something like this: [0x0-0x1e01e].com.apple.systempreferences[629] System Preferences(629,0x7fff71071be0) malloc: reference count underflow for 0x20057be80, break on auto_refcount_underflow_error to debug. System Preferences[629] invalid context I have no idea what is wrong, so I would be glad if someone could tell me how to use openGL together with the screensaver template in xCode 3.2. Also, is there a way to make another target so I can preview the screensaver from within xCode? Thanks!

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  • Integrate Python Projects Into Xcode

    - by Vynile
    Hi! I'm a Mac user, and one of my hobbies is programming. I use Xcode, the integrated IDE of Mac OS X. I started to learn Python programming langage, and I want to use Xcode for developing my scripts. I searched for weeks in the internet, but I didn't find something interesting. Firstly, I want to update the integrated interpreter of Mac OS X, that is on 2.6 version. And secondly, I want to create a Python project on Xcode easily, like I do with C & C++ projects. Can you help me? I really need help! Cordially.

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  • Writing iPhone apps on linux - What tools do you need

    - by Sia.G
    Hello. I wanted to know if it's possible to WRITE and COMPILE/TEST iPhone apps on a linux platform. I've been on google for a couple of days now, and people either talk about "Mac OS X only!", or "Develop jailbroke apps on Linux". My dev partner has a mac and has a certificate to sign the apps. I don't have a mac, but I will be doing most of the development. So what I want to do is simply develop/test the app in linux, and when it's finished, simply hand over the code to him, who will then compile the finalized app and sign it ready for submission to the app store. Could anyone tell me what linux tools I would need to accomplish this?

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  • How can I enable auto-updates in a Qt cross-platform app?

    - by FX
    I love applications that are able to update themselves without any effort from the user (think: Sparkle framework for Mac). Is there any code/library I can leverage to do this in a Qt app, without having to worry about the OS details? At least for Windows/Mac/user-owned-linux-binaries. I could integrate Sparkle on the Mac version, code something for the linux case (only for a standalone, user-owned binary; I won't mess with distros packaging, if my program is ever packaged), and find someone to help me on the Windows side, but that's horribly painful. Surely I'm not the only one who wants to provide this to users?

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  • What am I missing in my compilation / linking stage of this C++ FreeType GLFW application?

    - by anon
    g++ -framework OpenGL GLFT_Font.cpp test.cpp -o test -Wall -pedantic -lglfw -lfreetype - pthread `freetype-config --cflags` Undefined symbols: "_GetEventKind", referenced from: __glfwKeyEventHandler in libglfw.a(macosx_window.o) __glfwMouseEventHandler in libglfw.a(macosx_window.o) __glfwWindowEventHandler in libglfw.a(macosx_window.o) "_ShowWindow", referenced from: __glfwPlatformOpenWindow in libglfw.a(macosx_window.o) "_MenuSelect", referenced from: This is on Mac OS X. I am trying to get GLFT_FONT to work on MacOSX with GLFW and FreeType2. This is not the standard Makefile. I changed parts of it myself (like the "-framework OpenGL" I am from Linux land, a bit new to Mac. I am on Mac OS X 10.5.8; using XCode 3.1.3 Thanks!

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