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  • Detailstext in TableView from Coredata Iphone

    - by user554867
    Hey, that is my first question here at stackoverflow. Let me try to be specific as I can. The project is as follows: I am trying to parse an xml file in an iphone app, which works already. I am saving the parsed data into the CoreData of the Iphone. So far so good: I have two elements of the xml file which I want to show in the tableview as the text and the detailtext. Now the strange behaviour occurs: If I take the data of the Core Data and trying to visualize them in the tableview, then both elements are displayed in seperate cells and not as detailtext of the element. If I am just taking a constant string for the detailtext, then it works, but if I am trying to take for every cell a specific element from the Core Data then it is shown seperately in the tableview. I googled a lot, reading here and there. I dont know which code I should show because I dont have a clue where exactly the mistake could be. Maybe someone can answer that immediately because it is a stupid mistake somewhere, which is common. Thanks for your help.

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  • Best way to create Default.png image for iPhone app

    - by Alex
    Originally I though I'll just take a screenshot of my app on the iPhone then tweak it in Photoshop. The images should be 480 x 320 according to Apple doc, and the dimensions of my screenshot are 480 x 320. But, the screenshot contains notification area (where reception bars, battery life, etc. are displayed) So, if I chop that part off my image will be a bit shorter and not 480px high. What do I do? Submit a shorter image? Stretch it up so it's 480px but without the notification bar? Submit it with the notification bar in the image? How did you create your Default.png?

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  • Xcode: How to change Image on Touching at an Image (same Position)?

    - by Markus S.
    Simply, I have placed an image with the Interface Builder in a UIView. Now I want to run a method/function when I am touching that image, for example when another image should be loaded. My Code: - (void)touchesended:(NSSet*) touches withEvent:(UIEvent *)event { // UITouch *touch = [touch anyObject]; bild_1_1.image = [UIImage imageNamed:@"t_1_4.jpg"]; //} }

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  • Insert space after autocompletion in Android

    - by Leafsoft
    Hello, I'm an Android developer and when my apps summon the keyboard, choosing an option in the autocompletion menu inserts the chosen word but not a space after it. Is there a way to make a space appear automatically I trigger autocompletion? Thank you in advance.

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  • Incompatible type in assignment

    - by coure06
    Getting error: Incompatible type in assignment at fValue = ..., see the code static float t = 0; float d = .5; static float fValue = 0; fValue = [self easeOutBounce:t andB:0 andC:30 andD:d]; here is the method -(float) easeOutBounce:(float)t andB:(float)b andC:(float)c andD:(float)d { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))t + .75) + b; } else if (t < (2.5/2.75)) { return c(7.5625*(t-=(2.25/2.75))t + .9375) + b; } else { return c(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }

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  • core plot error?

    - by senthilmuthu
    hi, i am using core plot framework,when i run following code in viewdidload gives crash.the view is as custom view... graph = [(CPXYGraph *)[CPXYGraph alloc] initWithFrame:CGRectZero]; CPLayerHostingView *hostingView = (CPLayerHostingView *)self.view; hostingView.hostedLayer = graph;**(gives error)** what i have to do? any help please?

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  • page looping in UIScrollview?

    - by senthilmuthu
    hi, i am using Scrollviewmadness sample, they have used pag looping in UIScrollView. but 3 imageviews are there, but they have used 9 numberOfPhysicalPages, why should we use 9 cant we use 3 only to page loop? any help?

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  • Suggestions on how to implement a UI Element to display a long image in iPhone.

    - by Tattat
    I want to display a long image on iPhone. The user can swipe left or right to see difficult parts of the image. I want to spite the long image into different parts... for example, a long long image is 1000* 100; I want to display 100*100 for each time. When the image is loaded, it shows from x:0 to x:100. When user swipe right, it becomes x:101, x:200. When the user swipe left, it back to x:0, x:100, when the user continue to swipe right, it show x:201, x:300. I am thinking how to implement this specified imageView. I have two ideas now. First, make my own imageView, which super class is UIImageView, and overriding the swipe left, swipe right method. Second, make my own UIView. just implement the user swipe left/right action. Which way you think is better, or any better ideas on implement this? thz u.

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  • Setting UITableViewCell height is expensive

    - by Sheehan Alam
    I am doing a comparison in - (CGFloat)tableView:(UITableView *)tblView heightForRowAtIndexPath:(NSIndexPath *)indexPath It seems like performance of my app really slows down when I check if a cell.detailTextLabel.text isEqualTo:@"None"; What is a better way of doing the comparison and setting the cell height?

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  • Help adding a backgroundView to UITableViewCell

    - by Alex
    I'm getting really desperate trying to add a UIImageView to UITableViewCell.backgroundView. All my efforts have resulted in this crappy rendering: It looks like the cell's label's white background is sitting on top of cell's background and covering portions of it. I tried setting the label's background color to clear, or some other color and it does not have any event. It is always white. The reason I know it's the text label's background causing this white area is that if I don't do [cell setText:@"Cell text here"]; the white area is gone and I see just the cell's background image. Here's the code that I'm using. The table view is added in the .xib file and UITableView is added to UIViewController: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [myCollection.items count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger rowIndex = indexPath.row; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"darkCellBackground.png"]]; cell.selectedBackgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"darkCellBackground.png"]]; } [cell setText:@"Cell text here"]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return NO; } I'm sure I'm doing something wrong but cant quite figure out what.

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  • Develop an iPhone / iPad Reader app from scratch

    - by Comma
    I'm developing a reader app for viewing and highlighting proprietary format documents. The documents are 2D. (Might add some cool page flip effects) The interface is similar to that of mobile safari. I have no prior experience with iOS development. Could you guys point me to the right direction? (Things I need to consider, tutorials, sample projects...) THX

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  • Deleting from 2 arrays of dictionaries

    - by Matt Winters
    I have an array of dictionaries loaded from a plist (below) called arrayHistory. <plist version="1.0"> <array> <dict> <key>item</key> <string>1</string> <key>result</key> <string>8.1</string> <key>date</key> <date>2009-12-15T19:36:59Z</date> </dict> ... </array> </plist> I filter this array based on 'item' so that a second array, arrayHistoryDetail has the same structure as arrayHistory but only contains e.g. 'item's equal to '1'. These detail items are successfully displayed in a tableView. I then want to select an item from the tableView, and delete it from the tableView data source, arrayHistoryDetail (line 2 in the code below) - works, then I want to delete the item from the tableView itself (line 3 in the code below) - also works. My problem is that I also need to delete it from the original arrayHistory, so I tried the following: created a temporary dictionary as an ivar: NSMutableDictionary *tempDict; @property (nonatomic, retain) NSMutableDictionary *tempDict; Then my thinking was to make a copy in line 1 and remove it from the original array in line 4. 1 tempDict = [arrayHistoryDetail objectAtIndex: indexPath.row]; 2 [arrayHistoryDetail removeObjectAtIndex: indexPath.row]; 3 [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; 4 [arrayHistory removeObject:tempDict]; Didn't work. Could someone please guide me in the right direction. I'm thinking that tempDict is a pointer and that removeObject needs a copy? I don't know. Thanks.

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  • Passing a column name instead of index in sqlite3

    - by user271753
    The problem code: NSString *query = @"SELECT Name FROM Category"; sqlite3_stmt *statement; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { char *row =(char *)sqlite3_column_text(statement,0); char *rowData = (char *)sqlite3_column_text(statement,1); NSString *fieldName = [[NSString alloc] initWithUTF8String:row]; NSString *fieldValue = [[NSString alloc] initWithUTF8String:rowData]; NSLog(@"%@",fieldName); NSLog(@"%@",fieldValue); [fieldName release]; [fieldValue release]; } sqlite3_finalize(statement); } char *row =(char *)sqlite3_column_text(statement,0); In the above code instead of 0 can't I just pass a column name? How can I do that ?

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  • Efficient questions

    - by rayman
    Hi, I have to manage xml's and Strings in my app. by efficenty and memory saving, is collection(ArrayList) will be much more 'expensive' then array of Strings? another issue is: i could use the content as regular String, or XML.. is working with XML also makes it more 'expensive' ? when i say i expensive i talk about taking system sources. please tell me by any of your exprience if the diffrences are significant? thanks, ray.

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  • NSManagedObject How To Reload

    - by crissag
    I have a view that consists of a table of existing objects and an Add button, which allows the user to create a new object. When the user presses Add, the object is created in the list view controller, so that the object will be part of that managed object context (via the NSEntityDescription insertNewObjectForEntityForName: method). The Add view has a property for the managed object. In the list view controller, I create an Add view controller, set the property to the managed object I created, and then push the Add view on to the navigation stack. In the Add view, I have two buttons for save and cancel. In the save, I save the managed object and pass the managed object back to the list view controller via a delegate method. If the user cancels, then I delete the object and pass nil back to the list view controller. The complication I am having in the add view is related to a UIImagePickerController. In the Add view, I have a button which allows the user to take a photo of the object (or use an existing photo from the photo library). However, the process of transferring to the UIImagePickerController and having the user use the camera, is resulting in a didReceiveMemoryWarning in the add view controller. Further, the view was unloaded, which also caused my NSManagedObject to get clobbered. My question is, how to you go about reloading the NSManagedObject in the case where it was released because of the low memory situation?

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  • typical memory usage of an iphone app

    - by climbon
    According to Instruments 'Net Bytes' of my app are never more than 2MB yet sometimes I receive memory warning and the app crashes because some views on the stack are unloaded by force. I'd like to know what is the typical memory footprint where system would not send you memory warning and unload the views ? I have so far tried this on OS 3.1.2 on iphone 3GS and 3G and with 3G giving warning almost 80% of the time I test the app on it.

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  • How to implement context menu on key press instead of long click/tap

    - by takyon
    I have a ListActivity and I want to implement context menu for each of the list elements. I know that the common way to do this is to show the context menu on long click/tap. I want to know if there is a way to show the context menu for each element on a key press(preferably the menu key). To rephrase my question, how can I trigger the context menu and not the options menu by pressing the menu key(or any other key).

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