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  • when to introduce an application services tier in an n-tier application

    - by user20358
    I am developing a web based application whose primary objective is to fetch data from the database, display it on the UI, take in user inputs and write them back to the database. The application is not going to be doing any industrial strength algorithm crunching, but will be receiving a very high number of hits at peak times (described below) which will be changing thru the day. The layers are your typical Presentation, Business, Data. The data layer is taken care of by the database server. The business layer will contain the DAL component to access the database server over tcp. The choices I have to separate these layers into tiers are: The presentation and business layers can be either kept on the same tier. The presentation layer on a separate tier by itself and the business layer on a separate tier by itself. In the case of choice 2, the business layer will be accessed by the presentation layer using a WCF service either over http or tcp. I don't see any heavy processing being done on the Business layer, so I am leaning towards option 1 above. I also feel for the same reason, adding a new tier will only introduce the network latency. However, in terms of scalability in case I need to scale up or scale out, which is a better way to go? This application will need to be able to support up to 6 million users an hour. There will be a reasonable amount of data in each user session, storing user's preferences and other details. I will be using page level caching as well.

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  • Would this be a good web application architecture?

    - by Gustav Bertram
    My problem Our MVC based framework does not allow us to cache only part of our output. Ideally we want to cahce static and semi-static bits, and run dynamic bits. In addition, we need to consider data caching that reacts to database changes. My idea The concept I came up with was to represent a page as a tree of XML fragment objects. (I say XML, but I mean XHTML). Some of the fragments are dynamic, and can pull their data directly from models or other sources, but most of the fragments are static scaffolding. If a subtree of fragments is completely static, then I imagine that they could unfold into pure XML that would then be cached as the text representation of their parent element. This process would ideally continue until we are left with a root element that contains all of the static XML, and has a couple of dynamic XML fragments that are resolved and attached to the relevant nodes of the XML tree just before the page is displayed. In addition to separating content into dynamic and static fragments, some fragments could be dynamic and cached. A simple expiry time which propagates up through the XML fragment tree would indicate that a specific fragment should periodically be refreshed. A newspaper section or front page does not need to be updated each second. Minutes or sometimes even longer is sufficient. Other fragments would be dynamic and uncached. Typically too many articles are viewed for them to be cached - the cache would overflow. Some individual articles may be cached if they are extremely popular. Functional notes The folding mechanism could be to be smart enough to judge when it would be more profitable to fold a dynamic cached fragment and propagate the expiry date to the parent fragment, or to keep it separate and simple attach to the XML tree when resolving the page. If some dynamic cached fragments are associated to database objects through mechanisms like a globally unique content id, then changes to the database could trigger changes to the output cache. If fragments store the identifiers of parent fragments, then they could trigger a refolding process that would then include the updated data. A set of pure XML with an ordered array of fragment objects (that each store the identifying information of the node to which they should be attached), can be resolved in a fairly simple way by walking the XML tree, and merging the data from the fragments. Because it is not necessary to parse and construct the entire tree in memory before attaching nodes, processing should be fairly fast. The identifiers of each fragment would be a combination of relevant identity data and the type of fragment object. Cached parent fragments would contain references to these identifiers, in order to then either pull them from the fragment cache, or to run their code. The controller's responsibility is reduced to making changes to the database, and telling the root XML fragment object to render itself. The Question My question has two parts: Is this a good design? Are there any obvious flaws I'm missing? Has somebody else thought of this before? References? Is there an existing alternative that I should consider? A cool templating engine maybe?

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  • Product application - is it a product or product variation

    - by jamesnov
    I'm dealing with a lot of vehicle specific products, and I've been trying to determine whether to convert the variants/fit option into individual products. I currently put the vehicle specific items under a product: Product: Widget Hood Deflectors Option1: 07-11 Silverado/Sierra, SKU1 Option2: 09-11 Ram, SKU2 etc. Take a hood/bug deflector for example. They all share the same description, and specifications for the most part. They look very similar, but the shape/appearance could vary significantly depending on the vehicle it is going on. Another example could be a suspension lift kit. Each one is engineered for a specific vehicle application. What would be the product "Widget Super Duper 4 inch lift kit", or "Widget Jeep 07-11 Super Duper 4 inch lift kit"? If I converted the variants to a product, then I have a lot more products (some so called products or product lines have hundreds of applications), when no vehicle is selected, but if I require a vehicle to be selected, then the product results would be basically the same, and specific for that vehicle. The description would also be longer: Product: Widget Silverado/Sierra 07-11 Hood Deflector With the fit as a variants/option, then I have fewer products, but I could have a huge list of options. Product: Widget Hood Deflectors Options: Fit/Vehicle Am I doing things right by having product applications as variants, or am I treating a product line as a product?

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  • Making a Web Gui to design a Garden Layout

    - by paddydub
    I would like to design a web page Gui where users can design a simple interactive garden. The user would pick a template design and receive price estimates based on the design template and the dimensions entered. I'd like the user to be able to move items such as plants, stones and be able to adjust the dimensions of the grass, paving. I'm thinking i could make it using flash but I would like to know there are any other ways I could use to implement this?

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  • What design pattern will you choose ?

    - by MemoryLeak
    I want to design a class, which contains a procedure to achieve a goal. And it must follow some order to make sure the last method, let's say "ExecuteIt", to behave correctly. in such a case, what design patter will you use ? which can make sure that the user must call the public method according some ordering. If you really don't know what I am saying, then can you share me some concept of choosing a design patter, or what will you consider while design a class?

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  • Desktop application, dependency injection

    - by liori
    I am thinking of applying a real dependency injection library to my toy C#/GTK# desktop application. I chose NInject, but I think this is irrelevant to my question. There is a database object, a main window and several utility window classes. It's clear that I can inject the database into every window object, so here DI is useful. But does it make sense to inject utility window classes into other window classes? Example: I have classes such as: class MainWindow {…} class AddItemWindow {…} class AddAttachmentWindow {…} class BrowseItemsWindow {…} class QueryBuilderWindow {…} class QueryBrowserWindow {…} class PreferencesWindow {…} … Each of the utility classes can be opened from MainWindow. Some utility windows can also be opened from other utility windows. Generally, there might be a really complex graph of who can open whom. So each of those classes might need quite a lot of other window classes injected. I'm worried that such usage will go against the suggestion not to inject too many classes at once and become a code smell. Should I use some kind of a service locator object here?

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  • How to study design patterns?

    - by Alien01
    I have read around 4-5 books on design patterns, but still I dont feel I have come closer to intermediate level in design patterns? How should I go studying design patterns? Is there any best book for design pattern? I know this will come only with experience but there must be some way to master these?

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  • Low-res emacs24 icon in application switcher 12.10

    - by MTS
    I recently upgraded to Quantal, and also switched up to emacs24 from 23. Everything is great, except for one thing: the icon in the Application Switcher for emacs24 is a horrible, low-resolution eyesore. Compare the two side-by-side: I've seen a couple of questions addressing issues like this, but they're not quite the same. This one says that it is happening with all icons, but that's clearly not the case here. And this one seems more relevant, but it is talking about Gnome, not Unity. In the comments to the one answer for the second question, it says to look at the icons in /usr/share/icons to see if they are low-resolution, and if so to replace them with better ones. There's a ton of emacs icons, in fact. They are in various subfolders of /usr/share/icons/hicolor and they are in sizes ranging from 16x16 to 128x128, and also there are scaleable .svg versions of the icons too. I noticed that there are no 192x192 or 256x256 versions. But it seems like that shouldn't matter, since emacs23 also didn't have icons in those sizes. Any help would be much appreciated!

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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  • Need design ideas generators.

    - by Clubspy
    Hello guys I am a web developer and sometimes I have to do some design myself for my customers but design actually is not my best thing to do. I am looking for a program that can help me getting fast and reliable design ideas but I am not looking for code generator like Artisteer. Actually design is a hard task and my designs always look ugly and messy.

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  • APEX(Oracle Application Express)????~??????????????????????

    - by Yuichi.Hayashi
    APEX??? Oracle APEX??Oracle Database????Web???????????????? Web?????????????????????????????????????????????? Oracle Database???????????APEX????????? ???? ??????????????????????????????????????????????????????????????????????????? Oracle APEX???????JavaScript?AJAX?????????????????????????????????????????????????? ?? Oracle Application Express 4.0??????????? Oracle Database 10.2.0.3???????? Oracle Text???Oracle XML DB????????????? ?????? ??????????????????? ?????? ?????????????????????????????????????? ???????????????????????? ??????(???????) (2011?2??????????) ??????·?? ??????? ??????·??? ??????????? ?????????· ?????????????????????? ??????·??? ???????????????? ??????? (Dynamic Actions) Web???·??????????? ???????· ???????????

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  • Suggestions for opening the Rails toolbox to design a challenge game?

    - by keruilin
    How would you suggest designing a challenge system as part of a food-eating game so that it's automated as possible? All RoR tools, design patterns and logic are at your disposal (e.g., admin consoles, crontab, arch, etc.). Prize goes to whoever can suggest the simplest and most-automated design! Here are the requirements: User has many challenges. Badge has many challenges. (A unique badge is awarded for each challenge won.) Only one challenge can run at a time. Each challenge has a limited number of days that it runs. For example, one challenge can run 3 days, while another runs 7 days. Challenges can be seasonal. For example, "Eat 13 Pumpkins" only runs during the Fall. New challenges are added to the game on an ongoing basis. For example, a new challenge every week. Each challenge has a certain probability of being selected to run. For example, "Eat 10 Pies" challenge has 10% chance of being selected to run. As each new challenge is added to the database, I want the probabilities of running to change dynamically. I want to avoid the scenario where I'm manually updating a database field just to change the probability from 10% to 5%, for example. Challenges act like Easter eggs. Challenge icons pop-up at different places on the webpage. User is awarded a badge for successfully completing a challenge, but only when it's active. There is some wait time between each challenge. Between 1 and 7 days. Which wait time is random, but the probability of the wait time being short is high and the probability of it being a long wait time is low.

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  • What makes my code DDD (domain-driven design) qualified?

    - by oykuo
    Hi All, I'm new to DDD and am thinking about using this design technique in my project. However, what strikes me about DDD is that how basic the idea is. Unlike other design techniques such as MVC and TDD, it doesn't seems to contain any ground breaking ideas. For example, I'm sure some of you will have the same feeling that the idea of root aggregates and repositories are nothing new because when you are was writing MVC web applications you have to have one single master object (i.e. the root aggregate) that contain other minor objects (i.e. value objects and entities) in the model layer in order to send data to a strongly typed view. To me, the only new idea in DDD is probably the "Smart" entities (i.e. you are supposed to have business rules on root aggregates) Separation between value object, root aggregate and entities. Can anyone tell me if I have missed out anything here? If that's all there is to DDD, if I update one of my existing MVC application with the above 2 new ideas, can I claim it's an TDD, MVC and DDD applcation?

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  • Software or Photoshop plugins for professional photo album design

    - by Iain Fraser
    I am a graphic designer (among other things) and I'm used to doing magazine advertisements, brochures, posters and that sort of thing. Recently I was approached by a photographer who wants a graphic designer to produce wedding albums for him. I have already done a couple for him but I'm finding it hard to work by just arranging my layouts in Photoshop alone. It's very time consuming, but quite repetitive - especially when you're dealing with common page layouts. I know a lot of photographers use album design software to speed up the process a bit. What's the industry standard in terms of album design software?

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  • IIS 7.x Application Pool Best Practices

    - by Eric
    We are about to deploy a bunch of sites to some new servers. I have the following questions about application pools: 1) It seems advisable to have an application pool per website. Are there any caveats to this approach? Can one application pool, for example, hog all the CPU, Memory, Etc...? 2) When should you allow multiple worker processes in an application pool. When should you not? 3) Can private memory limit be used to prevent one application pool from interfering with another? Will setting it too low cause valid requests to recycle the application pool without getting a valid response? 4) What is the difference between private and virtual memory limits? 5) Are there compelling reasons NOT to run one application pool per site? Thanks!

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  • How to install an application manually into Natty's Application list

    - by Valorin
    I am trying to install ZendStudio 8 (Eclipse based) on 11.04 and am kinda stuck at the part were I can get it into the Applications list. ZendStudio prior to version 8 came with a magic .bin which installed it all no problems, but now it simply comes as a folder all set up to be run as-is. I have copied this folder to /opt/ZendStudio, and I can launch the program using /opt/ZendStudio/ZendStudio but in the Unity Launcher it shows up with a grey box and a big Question Mark as it's icon. However, I'd like it to be show up in the Applications list so I can search for it and load it like a normal application. I also want to Pin it to the launcher so it stays there the whole time, and I tried this with running it directly but it didn't work and it didn't load up the application icon. Any ideas how I can finish the install so it is in my menus etc?

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  • Design Pattern Books, Papers or Resources for Non-Object Orientated Paradigms?

    - by FinnNk
    After viewing this video on InfoQ about functional design patterns I was wondering what resources are out there on design patterns for non-object orientated paradigms. There are plenty out there for the OO world (GOF, etc, etc) and for architecture (EoEAA, etc, etc) but I'm not aware of what's out there for functional, logic, or other programming paradigms. Is there anything? A comment during the video suggests possibly not - does anyone know better? (By the way, by design patterns I don't mean language features or data structures but higher level approaches to designing an application - as discussed in the linked video)

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  • Should I use the factory design pattern for every class?

    - by Frog
    I've been writing a website in PHP. As the code becomes more complex, I keep finding problems that can be solved using the factory design pattern. For example: I've a got a class Page which has subclasses HTMLPage, XMLPage, etc. Depending on some input I need to return an object of either one of these classes. I use the factory design pattern to do this. But as I encounter this problem in more classes, I keep having to change code which still initiates an object using its constructor. So now I'm wondering: is it a good idea to change all code so that it uses the factory design pattern? Or are there big drawbacks? I'm currently in a position to change this, so your answers would be really helpful.

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  • Is the structure used for these web pages a design pattern?

    - by aspdotnetuser
    I want to know if the structure for an ASP.NET website I'm working on uses a design pattern for it's web pages. If it is a design pattern, what is it called? The web pages have the following structure: UserDetails page (UserDetails.aspx) - includes UserDetailsController.ascx user control. UserDetailsController.ascx includes sub user controls like UserAccountDetails.ascx and UserLoginDetails.ascx etc Each sub user control contains a small amount of code/logic, the 'controller' user controls that host these sub user controls (i.e UserDetailsController.ascx) appear to call the business rules code and pass the data to the sub user controls. Is this a design pattern? What is it called?

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  • How do you enhance your websites speed without compromising the design and access?

    - by Thorn007
    How do you enhance your websites load speed without killing the design and accessibility? File compression, CDN, Gzip? What are the best tools for doing so? For example, Google has optimized their site without compromising the design. Also, many website can kill the purity of their images with compression. Is there a way, more or lest best practice, to increase speed without compromising the design and accessibility? Note: sorry for being so vague but I don't know how else to phrase this question.

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  • Where should I ask for feedbacks about web design? [closed]

    - by mariosangiorgio
    Possible Duplicate: Where can I get my website critiqued I am developing my personal website and I'd like to have feedbacks about its design. Is there any site/forum you would recommend me? I know that the best solution would be to hire a professional web designer and have him design my website, but I am also interested in understanding how to improve my design skills. Of course any recommended book, website, resource is more than welcome. I am not posting here the link to my home page because I think this Q/A site is more about web-development in general, but if you'd like to see my personal page and give some feedback I'll link it.

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  • Design of Business Layer

    - by Adil Mughal
    Hi, We are currently revamping our architecture and design of application. We have just completed design of Data Access Layer which is generic in the sense that it works using XML and reflection to persist data. Any ways now we are in the phase of designing business layer. We have read some books related to Enterprise Architecture and Design so we have found that there are few patterns that can be applied on business layer. Table Pattern and Domain Model are example of such patterns. Also we have found Domain Driven Design as well. Earlier we decided to build Entities against table objects. But we found that there is difference in Entities and Value Objects when it comes to DDD. For those of you who have gone through such design. Please guide me related to pattern, practice and sample. Thank you in advance! Also please feel free to discuss if you didn't get any point of mine.

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  • What design pattern do you use the most?

    - by spoon16
    I'm interested in understanding what design patterns people find themselves using often. Hopefully this list will help other recognize common scenarios and the associated design pattern that can be used to solve them. Please describe a common problem you find yourself solving and the design pattern(s) you use to solve it. Links to blogs or documentation describing the pattern are also appreciated. Edit: Please expand on your answers a bit, I would like this to be a useful reference for someone who wants to learn more about design patterns and is curious on what situations a specific design pattern might be used. Nobody has linked to any "more learning" resources.

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