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  • Renaming the argument name in JAX-WS

    - by user182944
    I created a web service using JAX-WS in RSA 7.5 and Websphere 7 using bottom-up approach. When I open the WSDL in SOAP UI, then the arguments section is appearing like this: <!--Optional--> <arg0> <empID>?</empId> </arg0> <!--Optional--> <arg1> <empName>?</empName> </arg1> <!--Optional--> <arg2> <empAddress>?</empAddress> </arg2> <!--Optional--> <arg3> <empCountry>?</empCountry> </arg3> The service method takes the above 4 elements as the parameters to return the employee details. 1) I want to rename this arg0, arg1, and so on with some valid names. 2) I want to remove the <!--optional--> present above the arg tags. (For removing the <!--optional--> from elements name, I used @XMLElement(required=true)). But I am not sure where exactly to use this annotation in this case :( Please help. Regards,

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  • can I get .class from generic type argument?

    - by Mike S
    I have the following class: public abstract class MyClass<T extends Object> { protected T createNewFromData(Reader reader){ GSON.fromJSON(reader,T.class); // T.class isn't allowed :( } } How do I pass a Class<T instance into there? Is there some wierd and wacky work around? Is there a way to get a Class<T reference other than from a pre-instantiated Object of type T? It won't let me do this either: T t = new T(); Class<T> klass = t.class; ANSWER BELOW Thanks to the accepted answer, here is the solution: Type type = new TypeToken<T>(){}.getType(); return gson.fromJson(reader, type);

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  • lua function as argument in C

    - by Nil
    I'm going to pass a function to another function which should operate with the passed function. For example: handler(fun1("foo",2)) handler(fun2(1e-10)) The handler is something like calling the passed function many times. I'm going to bind handler, fun1, fun2 to C-functions. fun1 and fun2 are going to return some user data with a pointer to some cpp-class so that I can further recover which function was it. The problem now is that fun1 and fun2 are going to be called before passed to handler. But I don't need this, what I need is the kind of function and its parameters. However, I should be able to call fun1 and fun2 alone without handler: fun1("bar",3) fun2(1e-5) Is it possible to get the context the function is called from? While typing the question, I realized I could do following handler(fun1, "foo",2); handler(fun2, 1e-10);

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  • C++ "delayed" template argument

    - by aaa
    hello. Is there direct way to do the following: template < class > struct f {}; template < class F > void function() { F<int>(); //for example // ? F template <int>(); } function < f >(); I have workaround by using extra class around template struct. I am wondering if it's possible to do so directly. Thanks

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  • 2D platformers: why make the physics dependent on the framerate?

    - by Archagon
    "Super Meat Boy" is a difficult platformer that recently came out for PC, requiring exceptional control and pixel-perfect jumping. The physics code in the game is dependent on the framerate, which is locked to 60fps; this means that if your computer can't run the game at full speed, the physics will go insane, causing (among other things) your character to run slower and fall through the ground. Furthermore, if vsync is off, the game runs extremely fast. Could those experienced with 2D game programming help explain why the game was coded this way? Wouldn't a physics loop running at a constant rate be a better solution? (Actually, I think a physics loop is used for parts of the game, since some of the entities continue to move normally regardless of the framerate. Your character, on the other hand, runs exactly [fps/60] as fast.) What bothers me about this implementation is the loss of abstraction between the game engine and the graphics rendering, which depends on system-specific things like the monitor, graphics card, and CPU. If, for whatever reason, your computer can't handle vsync, or can't run the game at exactly 60fps, it'll break spectacularly. Why should the rendering step in any way influence the physics calculations? (Most games nowadays would either slow down the game or skip frames.) On the other hand, I understand that old-school platformers on the NES and SNES depended on a fixed framerate for much of their control and physics. Why is this, and would it be possible to create a patformer in that vein without having the framerate dependency? Is there necessarily a loss of precision if you separate the graphics rendering from the rest of the engine? Thank you, and sorry if the question was confusing.

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  • NSInvalidArgumentException: *** -[NSPlaceholderString initWithFormat:locale:arguments:]: nil argumen

    - by BU
    I have no idea where in my code is causing this problem. Can someone please take a look and let me know what I am missing? The code is relatively straightforward. +(void)processGetGameOffersByGameWithReply:(NSDictionary *)responseDictionary { GameOffer *gameOffer; @try { SharedResources *s = [SharedResources instance]; GameOffersByGameTableViewController *gameOffersByGameTableViewController = [s gameOffersByGameTableViewController]; NSMutableArray *gameOffersArray = [gameOffersByGameTableViewController gameOffersAsArray]; NSString *dealsCountString = [[responseDictionary valueForKey:@"number_of_deals"] retain]; NSNumber *dealsCount = [[SharedResources convertToNumberFromString:dealsCountString] retain]; int i=0; NSString *keyStringForTitle; NSString *title, *description, *keyStringForDescription; for(int i=0; i < dealsCount; i++) { /*NSString *keyStringForDealID = [NSString stringWithFormat:@"DealID%d", i]; NSString *DealIDString = [responseDictionary valueForKey:keyStringForDealID]; NSNumber *DealID = [[SharedResources convertToNumberFromString:DealIDString] retain];*/ keyStringForTitle = [[NSString alloc] initWithFormat:@"Title%d",i] ; title = [[NSString alloc] initWithFormat:[responseDictionary valueForKey:keyStringForTitle]]; //[[responseDictionary valueForKey:keyStringForTitle] retain]; keyStringForDescription = [[NSString alloc] initWithFormat:@"Description%d", i]; description = [[NSString alloc] initWithFormat:[responseDictionary valueForKey:keyStringForDescription]]; /*NSString *keyStringForGameID = [NSString stringWithFormat:@"GameID%d", i]; NSString *GameIDString = [responseDictionary valueForKey:keyStringForGameID]; NSNumber *GameID = [[SharedResources convertToNumberFromString:GameIDString] retain];*/ gameOffer = [[GameOffer alloc] initWithTitle:title Description:description Image:nil]; //int i =0; SharedResources *s = [SharedResources instance]; [gameOffersArray addObject:[gameOffer retain]]; int j=0; } NSString *temp = nil; int k = 0; //find the navigation controller UINavigationController *myNavigationController = [[s gamesTableViewController] navigationController]; //push the table view controller to the navigation controller; [myNavigationController pushViewController:gameOffersByGameTableViewController animated:YES]; } @catch (NSException *ex) { NSLog(@"Count is %d", [[[[SharedResources instance] gameOffersByGameTableViewController] gameOffersAsArray] count]); NSLog(@"\n%@\n%@", [gameOffer Title], [gameOffer Description] ); [SharedResources LogException:ex]; } } The problem is whenever the program gets done with the for loop, it doesn't execute the "NSString *temp=nil" anymore, it jumps to the catch statement. I tried removing the for loop setting i = 0. The problem doesn't occur anymore. It reaches teh end of the method by adding only one object in the array. The problem only occurs if there's a for loop. In the catch statement, even with the error, I can see that the array is filled properly and the [gameOffer Title] and [gameOffer Description] have the correct values. Thanks so much for your help.

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  • R: Pass by reference

    - by Pierre
    Can you pass by reference with "R" ? for example, in the following code: setClass("MyClass", representation( name="character" )) instance1 <-new("MyClass",name="Hello1") instance2 <-new("MyClass",name="Hello2") array = c(instance1,instance2) instance1 array instance1@name="World!" instance1 array the output is > instance1 An object of class “MyClass” Slot "name": [1] "World!" > array [[1]] An object of class “MyClass” Slot "name": [1] "Hello1" [[2]] An object of class “MyClass” Slot "name": [1] "Hello2" but I wish it was > instance1 An object of class “MyClass” Slot "name": [1] "World!" > array [[1]] An object of class “MyClass” Slot "name": [1] "World!" [[2]] An object of class “MyClass” Slot "name": [1] "Hello2" is it possible ? Thanks Pierre

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  • Excel - Looping through data till it finds the right one

    - by DanoK
    I'm pulling data from one Excel table into another using an IF statement. I want it to check two fields and if it is a match I want it to print something and if it doesn't then I want it to continue searching. If there is no absolute match then leave the field blank. I believe I'm running into an syntax issue but after numerous iterations I can't get it to pull everything over. Here is my current syntax. =IF(BM5<>"External","",IF(AND(S5=VLOOKUP(A5,ExternalOnly,5,FALSE),A5=VLOOKUP(A5,ExternalOnly,1,FALSE)),S5,"")

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  • trying to pass file name from aspx page to console.exe

    - by ryder1211212
    i want to pass the value of a lable or textbox in an aspx page to a console.exe application such that the if the value is sample.doc it changes to that. i am calling from the aspx page with string f = TextBox1.Text; System.Diagnostics.Process.Start("C:/DocUpload/ConsoleApplication1.exe", f); i have tried converting to string then using the string vatiable inplace of sample.doc but no luck object FileName = System.IO.Path.Combine(ExecutableFileInfo.DirectoryName, "sample.doc"); any help or ideas will be welcomed. thank u

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  • How to Use an Environment Variable as an Environment Variable Name

    - by Synetech inc.
    Hi, In my pursuit of a solution to another environment-variable/batch-file related problem, I have once again come across a problem I have visited before (but cannot for the life of me remember how, or even if I solved it). Say you have two BAT files (or one batch file and the command line). How can one pass an environment variable name to the other so that it can read the variable? The following example does not work: A.BAT: @call b.bat path B.BAT: @echo %%1% > A.BAT > %1 > B.BAT path > %1 It is easy enough to pass the environment variable name, but the callee cannot seem to use it. (I don’t remember if or how I dealt with this the last time it came up, but I suspect it required the less-than-ideal use of redirecting temporary BAT files and calling them and such.) Any ideas? Thanks.

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  • Computing unique index for every poker starting hand

    - by Aly
    As there are 52 cards in a deck we know there are 52 choose 2 = 1326 distinct matchups, however in preflop poker this can be bucketed into 169 different hands such as AK offsuit and AK suited as whether it is A hearts K hearts or A spade K spades it makes no difference preflop. My question is, is there a nice mathematical property in which I can uniquely index each of these 169 hands (from 0 to 168 preferably). I am trying to create a look up table as a double[][] = new double [169][169] but have no way of changing a hand representation such as AKs (an Ace and a King of the same suit) to a unique index in this array.

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  • what webserver / mod / technique should I use to serve everything from memory?

    - by reinier
    I've lots of lookuptables from which I'll generate my webresponse. I think IIS with Asp.net enables me to keep static lookuptables in memory which I can use to serve up my responses very fast. Are there however also non .net solutions which can do the same? I've looked at fastcgi, but I think this starts X processes, of which anyone can handle Y requests. But the processes are by definition shielded from eachother. I could configure fastcgi to use just 1 process, but does this have scalability implications? anything using PHP or any other interpreted language won't fly because it is also cgi or fastcgi bound right? I understand memcache could be an option, though this would require another (local) socket connection which I'd rather avoid since everything in memory would be much faster. The solution can work under WIndows or Unix... it doesn't matter too much. The only thing which matters is that there will be a lot of requests (100/sec now and growing to 500/sec in a year), and I want to reduce the amount of webservers needed to process it. The current solution is done using PHP and memcache (and the occasional hit to the SQL server backend). Although it is fast (for php anyway), Apache has real problems when the 50/sec is passed. I've put a bounty on this question since I've not seen enough responses to make a wise choice. At the moment I'm considering either Asp.net or fastcgi with C(++).

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  • file.createNewFile() creates files with last-modified time before actual creation time

    - by Kaleb Pederson
    I'm using JPoller to detect changes to files in a specific directory, but it's missing files because they end up with a timestamp earlier than their actual creation time. Here's how I test: public static void main(String [] files) { for (String file : files) { File f = new File(file); if (f.exists()) { System.err.println(file + " exists"); continue; } try { // find out the current time, I would hope to assume that the last-modified // time on the file will definitely be later than this System.out.println("-----------------------------------------"); long time = System.currentTimeMillis(); // create the file System.out.println("Creating " + file + " at " + time); f.createNewFile(); // let's see what the timestamp actually is (I've only seen it <time) System.out.println(file + " was last modified at: " + f.lastModified()); // well, ok, what if I explicitly set it to time? f.setLastModified(time); System.out.println("Updated modified time on " + file + " to " + time + " with actual " + f.lastModified()); } catch (IOException e) { System.err.println("Unable to create file"); } } } And here's what I get for output: ----------------------------------------- Creating test.7 at 1272324597956 test.7 was last modified at: 1272324597000 Updated modified time on test.7 to 1272324597956 with actual 1272324597000 ----------------------------------------- Creating test.8 at 1272324597957 test.8 was last modified at: 1272324597000 Updated modified time on test.8 to 1272324597957 with actual 1272324597000 ----------------------------------------- Creating test.9 at 1272324597957 test.9 was last modified at: 1272324597000 Updated modified time on test.9 to 1272324597957 with actual 1272324597000 The result is a race condition: JPoller records time of last check as xyz...123 File created at xyz...456 File last-modified timestamp actually reads xyz...000 JPoller looks for new/updated files with timestamp greater than xyz...123 JPoller ignores newly added file because xyz...000 is less than xyz...123 I pull my hair out for a while I tried digging into the code but both lastModified() and createNewFile() eventually resolve to native calls so I'm left with little information. For test.9, I lose 957 milliseconds. What kind of accuracy can I expect? Are my results going to vary by operating system or file system? Suggested workarounds? NOTE: I'm currently running Linux with an XFS filesystem. I wrote a quick program in C and the stat system call shows st_mtime as truncate(xyz...000/1000).

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  • Passing big multi-dimensional array to function in C

    - by kirbuchi
    Hi, I'm having trouble passing a big array to a function in C. I declare: int image[height][width][3]={}; where height and width can be as big as 1500. And when I call: foo((void *)image,height,width); which is declared as follows: int *foo(const int *inputImage, int h, int w); I get segmentation fault error. What's strange is that if my values are: height=1200; width=290; theres no problem, but when they're: height=1200; width=291; i get the mentioned error. At 4 bytes per integer with both height and width of 1500 (absolute worst case) the array size would be of 27MB which imo isn't that big and shouldn't really matter because I'm only passing a pointer to the first element of the array. Any advice?

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  • Passing Variable Length Arrays to a function

    - by David Bella
    I have a variable length array that I am trying to pass into a function. The function will shift the first value off and return it, and move the remaining values over to fill in the missing spot, putting, let's say, a -1 in the newly opened spot. I have no problem passing an array declared like so: int framelist[128]; shift(framelist); However, I would like to be able to use a VLA declared in this manner: int *framelist; framelist = malloc(size * sizeof(int)); shift(framelist); I can populate the arrays the same way outside the function call without issue, but as soon as I pass them into the shift function, the one declared in the first case works fine, but the one in the second case immediately gives a segmentation fault. Here is the code for the queue function, which doesn't do anything except try to grab the value from the first part of the array... int shift(int array[]) { int value = array[0]; return value; } Any ideas why it won't accept the VLA? I'm still new to C, so if I am doing something fundamentally wrong, let me know.

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  • What is the Fastest Way to Check for a Keyword in a List of Keywords in Delphi?

    - by lkessler
    I have a small list of keywords. What I'd really like to do is akin to: case MyKeyword of 'CHIL': (code for CHIL); 'HUSB': (code for HUSB); 'WIFE': (code for WIFE); 'SEX': (code for SEX); else (code for everything else); end; Unfortunately the CASE statement can't be used like that for strings. I could use the straight IF THEN ELSE IF construct, e.g.: if MyKeyword = 'CHIL' then (code for CHIL) else if MyKeyword = 'HUSB' then (code for HUSB) else if MyKeyword = 'WIFE' then (code for WIFE) else if MyKeyword = 'SEX' then (code for SEX) else (code for everything else); but I've heard this is relatively inefficient. What I had been doing instead is: P := pos(' ' + MyKeyword + ' ', ' CHIL HUSB WIFE SEX '); case P of 1: (code for CHIL); 6: (code for HUSB); 11: (code for WIFE); 17: (code for SEX); else (code for everything else); end; This, of course is not the best programming style, but it works fine for me and up to now didn't make a difference. So what is the best way to rewrite this in Delphi so that it is both simple, understandable but also fast? (For reference, I am using Delphi 2009 with Unicode strings.) Followup: Toby recommended I simply use the If Then Else construct. Looking back at my examples that used a CASE statement, I can see how that is a viable answer. Unfortunately, my inclusion of the CASE inadvertently hid my real question. I actually don't care which keyword it is. That is just a bonus if the particular method can identify it like the POS method can. What I need is to know whether or not the keyword is in the set of keywords. So really I want to know if there is anything better than: if pos(' ' + MyKeyword + ' ', ' CHIL HUSB WIFE SEX ') > 0 then The If Then Else equivalent does not seem better in this case being: if (MyKeyword = 'CHIL') or (MyKeyword = 'HUSB') or (MyKeyword = 'WIFE') or (MyKeyword = 'SEX') then In Barry's comment to Kornel's question, he mentions the TDictionary Generic. I've not yet picked up on the new Generic collections and it looks like I should delve into them. My question here would be whether they are built for efficiency and how would using TDictionary compare in looks and in speed to the above two lines? In later profiling, I have found that the concatenation of strings as in: (' ' + MyKeyword + ' ') is VERY expensive time-wise and should be avoided whenever possible. Almost any other solution is better than doing this.

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  • What is the difference between array parameters in C

    - by STeN
    Hi, what is the difference between following function declarations, which create and return the array in C/C++? Both methods create the array and fill it with proper values and returns true if everything passed. bool getArray(int* array); bool getArray(int* array[]); Thanks Best Regards, STeN

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  • Using a function with reference as a function with pointers?

    - by epatel
    Today I stumbled over a piece of code that looked horrifying to me. The pieces was chattered in different files, I have tried write the gist of it in a simple test case below. The code base is routinely scanned with FlexeLint on a daily basis, but this construct has been laying in the code since 2004. The thing is that a function implemented with a parameter passing using references is called as a function with a parameter passing using pointers...due to a function cast. The construct has worked since 2004 on Irix and now when porting it actually do work on Linux/gcc too. My question now. Is this a construct one can trust? I can understand if compiler constructors implement the reference passing as it was a pointer, but is it reliable? Are there hidden risks? Should I change the fref(..) to use pointers and risk braking anything in the process? What to you think? #include <iostream> using namespace std; // ---------------------------------------- // This will be passed as a reference in fref(..) struct string_struct { char str[256]; }; // ---------------------------------------- // Using pointer here! void fptr(const char *str) { cout << "fptr: " << str << endl; } // ---------------------------------------- // Using reference here! void fref(string_struct &str) { cout << "fref: " << str.str << endl; } // ---------------------------------------- // Cast to f(const char*) and call with pointer void ftest(void (*fin)()) { void (*fcall)(const char*) = (void(*)(const char*))fin; fcall("Hello!"); } // ---------------------------------------- // Let's go for a test int main() { ftest((void (*)())fptr); // test with fptr that's using pointer ftest((void (*)())fref); // test with fref that's using reference return 0; }

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  • c++ how to ? function_x ( new object1 )

    - by ismail marmoush
    Hi i want to do the next instead of MyClass object; function_x (object); i want to function_x ( new object ); so what will be the structure of the MyClass to be able to do that .. if i just compiled it , it gives me a compile time error answer function_x (MyClass() ) New Edit thanks for the quick answers.. i did ask the wrong Question i should have asked how temporary variables created in C++ and the answer

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  • python - sys.argv and flag identification

    - by tekknolagi
    when I accept arguments how do I check if two show up at the same time without having a compound conditional i.e. #!/usr/bin/python import random, string import mymodule import sys z = ' '.join(sys.argv[2:]) q = ''.join(sys.argv[3:]) a = ''.join(sys.argv[2:]) s = ' '.join(sys.argv[1:]) flags = sys.argv[1:5] commands = [["-r", "reverse string passed next with no quotes needed."], ["-j", "joins arguments passed into string. no quotes needed."], ["--palindrome", "tests whether arguments passed are palindrome or not. collective."],["--rand","passes random string of 10 digits/letters"]] try: if "-r" in flags: if "-j" in flags: print mymodule.reverse(q) if not "-j" in flags: print mymodule.reverse(z) if "-j" in flags: if not "-r" in flags: print a if "--palindrome" in flags: mymodule.ispalindrome(z) if (not "-r" or not "-j" or not "--palindrome") in flags: mymodule.say(s) if "--rand" in flags: print(''.join([random.choice(string.ascii_letters+"123456789") for f in range(10)])) if not sys.argv[1]: print mymodule.no_arg_error if "--help" in flags: print commands except: print mymodule.no_arg_error i just want to be able to say if "-r" and "-j" in flags in no particular order: do whatever

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  • Calling cdecl Functions That Have Different Number of Arguments

    - by KlaxSmashing
    I have functions that I wish to call based on some input. Each function has different number of arguments. In other words, if (strcmp(str, "funcA") == 0) funcA(a, b, c); else if (strcmp(str, "funcB") == 0) funcB(d); else if (strcmp(str, "funcC") == 0) funcC(f, g); This is a bit bulky and hard to maintain. Ideally, these are variadic functions (e.g., printf-style) and can use varargs. But they are not. So exploiting the cdecl calling convention, I am stuffing the stack via a struct full of parameters. I'm wondering if there's a better way to do it. Note that this is strictly for in-house (e.g., simple tools, unit tests, etc.) and will not be used for any production code that might be subjected to malicious attacks. Example: #include <stdio.h> typedef struct __params { unsigned char* a; unsigned char* b; unsigned char* c; } params; int funcA(int a, int b) { printf("a = %d, b = %d\n", a, b); return a; } int funcB(int a, int b, const char* c) { printf("a = %d, b = %d, c = %s\n", a, b, c); return b; } int funcC(int* a) { printf("a = %d\n", *a); *a *= 2; return 0; } typedef int (*f)(params); int main(int argc, char**argv) { int val; int tmp; params myParams; f myFuncA = (f)funcA; f myFuncB = (f)funcB; f myFuncC = (f)funcC; myParams.a = (unsigned char*)100; myParams.b = (unsigned char*)200; val = myFuncA(myParams); printf("val = %d\n", val); myParams.c = (unsigned char*)"This is a test"; val = myFuncB(myParams); printf("val = %d\n", val); tmp = 300; myParams.a = (unsigned char*)&tmp; val = myFuncC(myParams); printf("a = %d, val = %d\n", tmp, val); return 0; } Output: gcc -o func func.c ./func a = 100, b = 200 val = 100 a = 100, b = 200, c = This is a test val = 200 a = 300 a = 600, val = 0

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  • ASP.NET MVC Route based on Web Browser/Device (e.g. iPhone)

    - by Alex
    Is it possible, from within ASP.NET MVC, to route to different controllers or actions based on the accessing device/browser? I'm thinking of setting up alternative actions and views for some parts of my website in case it is accessed from the iPhone, to optimize display and functionality of it. I don't want to create a completely separate project for the iPhone though as the majority of the site is fine on any device. Any idea on how to do this?

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  • Python __setattr__ and __getattr__ for global scope?

    - by KT
    Suppose I need to create my own small DSL that would use Python to describe a certain data structure. E.g. I'd like to be able to write something like f(x) = some_stuff(a,b,c) and have Python, instead of complaining about undeclared identifiers or attempting to invoke the function some_stuff, convert it to a literal expression for my further convenience. It is possible to get a reasonable approximation to this by creating a class with properly redefined __getattr__ and __setattr__ methods and use it as follows: e = Expression() e.f[e.x] = e.some_stuff(e.a, e.b, e.c) It would be cool though, if it were possible to get rid of the annoying "e." prefixes and maybe even avoid the use of []. So I was wondering, is it possible to somehow temporarily "redefine" global name lookups and assignments? On a related note, maybe there are good packages for easily achieving such "quoting" functionality for Python expressions?

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