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  • COM Pointers and process termination

    - by Tony
    Can an unreleased COM pointer to an external process (still alive) cause that process to hang on destruction? Even with TerminateProcess called on it? Process A has a COM interface pointer reference to Process B, now Process B issues a TerminateProcess on A, if some COM interface pointer to Process B in Process A is not released properly, could it be that the process hangs on termination?

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  • How to establish a two-way communication between Activity and Service in different process?

    - by steff
    Hi everyone, I'm working on establishing a two-way communication between an Activity and a Service which runs in a different process. Querying the process from the Activity is no big deal. But I want the process to notify the Activity on events. The idea behind it is this: the service runs independently from the actual app. It queries a webserver periodically. If a new task is found on the webserver the process should notify the activity. I found this thread over at AndDev.org but it doesn't seem to work for me. I've been messing around with BroadcastReceiver. I've implemented an interface which should notify the Activity but the problem is that the listener is always null since the Broadcast from the process is done via Intent, hence the class that extends BroadcastReceiver will be newly instantiated. How can I establish a 2-way communication? This has to be possible. Thanks for any help, steff

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  • Word 2010 & 2007 Blue Background on screen as default

    - by poor1
    Default blue background and white text in Microsoft Word. I have just moved to Word 2010 (Student Version now released) and although it is possible to create individual documents with a blue background it is not possible to set the program with a blue background as a default. I understand this was discontinued with Office 2007. The only way I can open a document with a blue background is to create a Template with a blue background and use that for each document I wish to create. I'm sure there must be a method of hacking the registry to accomplish this. Can you assist. There must be countless people who who they knew how.

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  • IE9 development tools giving "Unable to attach to the process." error

    - by Urbycoz
    Notice: I have now rebuilt my machine to remove this bug, so I can no longer verify any answers. I recently installed Internet Explorer 9, and activated the development tools by pressing F12; I then clicked "script" and the "start debugging" button but I got the following error: Unable to attach to the process. Another debugger might be attached to the process. I get this message regardless of the site I am on (currently I'm on google.com). I have no other applications running, and have rebooted my machine. Can anyone suggest why this may be appearing?

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  • ImageMagick convert to png32, can't change background at all

    - by Doug
    So I'm stumped. I've been wrestling with this simple command to turn an SVG file into a transparent SVG to no avail. Here's my command convert svg:/home/media/svgTest.svg -quality 100 -background none -size 3300x3300 png32:/home/media/pngTest.png The PNG comes out fine, but the background is white. Upon further investigation - the PNG's background is white no matter what I set the -background option to. I've tried black, tomato4, and even various hex colors. Nothing - just white. My SVG has no background fill layer or anything like that, it's just a couple of blue path layers. Also, I am running ImageMagick v 6.6.9-7 on Ubuntu 12.04 Lts What am I doing wrong? Thanks

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  • How to set a low process priority for everything spawned from a command prompt in XP?

    - by Binary Worrier
    As a developer, once or twice a week I run a full build on my XP dev machine. This will run at 100% cpu for 30 or 40 minutes, making my machine usless for anything other than basic browsing & email. Is there anyway I can specify that for a given process (i.e. a command prompt) it and any process spawned by it will hae a lower priority, say taking up no more than 60 - 70% of CPU, leaving my machine more usable. I don't mind the build talking 30 or 40% longer, if I still have use of my machine while it's running. Thanks BW P.S. I'd love to be able to throw more hardware at the problem, but that isn't under my control.

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  • Total network data sent/received of a non-daemon Linux process?

    - by leden
    I'm looking for a simple and effective way of measuring total bytes received/sent from a single process upon its termination. Basically, I am looking for a tool which has the interface similar to "time" and "/usr/bin/time", e.g. measure-net-data <prog_to_run> <prog_args> Received (b): XYZ Sent (b): ABC I know that there are many tools for bandwidth/network monitoring, but as far I can tell all of them are performing the measurements it real-time, which is inappropriate not only because of overhead but also because of the inconvenience - I would need to stop the program, capture the output of the tool and then kill it. I have seen that newer versions of Linux 2.6.20+ provide /proc/<pid>/io/ which contain the information I'm looking for; however, everything under /proc/<pid> when the process terminates, so I'm again back to the same problem as with any network monitoring tool.

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  • SFML: Generate a background image

    - by BlackMamba
    I want to generate a background, which is used in the game, on every instance of the game based on certain conditions. To do so, I'm using a sf::RenderTexture and a sf::Texture like this: sf::RenderTexture image; std::vector<sf::Texture> textures; sf::Texture texture; // instantiating the vector of textures and the image not shown here for (int i = 0; i < certainSize; ++i) { if(certainContition) { texture.setTexture("file"); texture.setPosition(pos1, pos2); } else { ... } image.draw(texture); } The point here is that I draw single textures on a sf::RenderTexture, but because textures always are on the graphic cards memory, I can't exceed a certain map size which I have to. I also considered using an sf::Image, but I can't find a way to draw an image (i.e. a texture) to it. The third way I found was using an sf::VertexArray, but this seems to be a bit too low-level for my rather simple purposes. So is there a common way to dynamically generate a background image based on other existing images?

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  • Gap in parallaxing background loop

    - by CinetiK
    The bug here is that my background kind of offset a bit itself from where it should draw and so I have this line. I have some troubles understanding why I get this bug when I set a speed that is different then 1,2,4,8,16,... In main class I set the speed depending on the player speed bgSpeed = -(int)playerMoveSpeed.X / 10; and here's my background class class ParallaxingBackground { Texture2D texture; Vector2[] positions; public int Speed { get; set;} public void Initialize(ContentManager content, String texturePath, int screenWidth, int speed) { texture = content.Load<Texture2D>(texturePath); this.Speed = speed; positions = new Vector2[screenWidth / texture.Width + 2]; for (int i = 0; i < positions.Length; i++) { positions[i] = new Vector2(i * texture.Width, 0); } } public void Update() { for (int i = 0; i < positions.Length; i++) { positions[i].X += Speed; if (Speed <= 0) { if (positions[i].X <= -texture.Width) { positions[i].X = texture.Width * (positions.Length - 1); } } else { if (positions[i].X >= texture.Width*(positions.Length - 1)) { positions[i].X = -texture.Width; } } } } public void Draw(SpriteBatch spriteBatch) { for (int i = 0; i < positions.Length; i++) { spriteBatch.Draw(texture, positions[i], Color.White); } } }

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  • Why doesn't my grub background show?

    - by luri
    I've tried to change resolution, colors and background image for my grub menu, but I get no background (well, just a black one, no image).... What am I doing wrong? This is my grub.cfg (omitting the OS's part): # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="${saved_entry}" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd1,msdos5)' search --no-floppy --fs-uuid --set 42509bf9-f3e6-460a-8947-ec0f5c1fbcc8 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=1280x1024x24 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd1,msdos5)' search --no-floppy --fs-uuid --set 42509bf9-f3e6-460a-8947-ec0f5c1fbcc8 set locale_dir=($root)/boot/grub/locale set lang=es insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### insmod part_msdos insmod ext2 set root='(hd1,msdos5)' search --no-floppy --fs-uuid --set 42509bf9-f3e6-460a-8947-ec0f5c1fbcc8 insmod jpeg if background_image /boot/grub/Serenity_Enchanted_by_sirpecangum.jpg ; then set color_normal=black/white set color_highlight=brown/light-gray else set menu_color_normal=white/black set menu_color_highlight=black/light-gray fi ### END /etc/grub.d/05_debian_theme ### The selected image has been copied to /boot/grub/Serenity_Enchanted_by_sirpecangum.jpg with no luck. I'm for sure missing something (probably something obvious) but I don't really get it...

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  • How do I draw a scrolling background?

    - by droidmachine
    How can I draw background tile in my 2D side-scrolling game? Is that loop logical for OpenGL es? My tile 2400x480. Also I want to use parallax scrolling for my game. batcher.beginBatch(Assets.background); for(int i=0; i<100; i++) batcher.drawSprite(0+2400*i, 240, 2400, 480, Assets.backgroundRegion); batcher.endBatch(); UPDATE And thats my onDrawFrame.I'm sending deltaTime for fps control. public void onDrawFrame(GL10 gl) { GLGameState state = null; synchronized(stateChanged) { state = this.state; } if(state == GLGameState.Running) { float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); screen.present(deltaTime); } if(state == GLGameState.Paused) { screen.pause(); synchronized(stateChanged) { this.state = GLGameState.Idle; stateChanged.notifyAll(); } } if(state == GLGameState.Finished) { screen.pause(); screen.dispose(); synchronized(stateChanged) { this.state = GLGameState.Idle; stateChanged.notifyAll(); } } }

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  • C# Threading Background Process - Programming - How to?

    - by Magic
    Hello...I have been given the horrible task of doing this. Launch the website Take a screenshot Fill in the form details, click on Next Take a screenshot ... ... ... Rinse. Repeat. Now, with various combinations, this comes up to 300 screenshots. And I have to do this for 4 different browsers. Chrome, Firefox, IE 6 and IE 7. I cannot use tools which will capture the screenshot and store them, such as, SnagIT. I need to take a screenshot, copy it to a Word Document and take the second screenshot and take it to a Word Document. I thought, I will write a tiny utility which will help me do this. Here is the requirement spec that I put up for it - An executable which once launched seats itself in the System Tray. While it is active, all instances of Key Press (Print Scrn), it should write the contents to a Word Document as defined (either a default path or a user defined one). Save the document periodically. Now, my question is - if I am going to develop this using C# (Winforms application), how do I go about doing this. I can do a fair bit of C# programming and I am willing to learn. But I am not able to locate the references for how to do a background process so that it runs in the background. And while it runs, it has to capture the Print Scrn command. Can you folks point me to the right material where I can learn this? Theoretical references should suffice. But if there are practical references, then nothing like it. Thanks!

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  • Are there any Rails Plugins that use JS to poll the server for completion of a background process?

    - by btelles
    I know it might be simple to write some polling JS that asks the Rails application if it has completed a background job. But I wonder if anyone has already packaged up this functionality as a plugin. Basically, I have a few delayed_jobs running, and am looking for a plugin that will poll the server for completion of a particular job, then activate a callback when it finds that the job is complete. Any ideas anyone? Berns

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  • Android - Run in background - Service vs. standard java class

    - by Chris
    In Android, if I want to do some background work, what is the difference between Creating a Service to do the work, and having the Activity start the Service VS. Creating a standard java class to do the work, and having the Activity create an object of the class and invoke methods, to do the work in separate threads Thanks Chris

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  • How can I set an image for background of GUI interface?

    - by enriched
    hey everyone, im having some troubles displaying the background image for a GUI interface in java. Here is what i have at the moment, and with current stage of code it shows default(gray) background. import javax.swing.*; import java.awt.event.*; import java.util.Scanner; import java.awt.*; import java.io.File; import javax.imageio.ImageIO; import java.awt.image.BufferedImage; import java.io.IOException; ////////////////////////////////// // 3nriched Games Presents: // // MIPS The Mouse!! // ////////////////////////////////// public class mipsMouseGUI extends JFrame implements ActionListener { private static String ThePDub = ("mouse"); //the password JPasswordField pass; JPanel panel; JButton btnEnter; JLabel lblpdub; public mipsMouseGUI() { BufferedImage image = null; try { //attempts to read picture from the folder image = ImageIO.read(getClass().getResource("/mousepics/mousepic.png")); } catch (IOException e) { //catches exceptions e.printStackTrace(); } ImagePanel panel = new ImagePanel(new ImageIcon("/mousepics/neonglowOnwill.png").getImage()); setIconImage(image); //sets icon picture setTitle("Mips The Mouse Login"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pass = new JPasswordField(5); //sets password length to 5 pass.setEchoChar('@'); //hide characters as @ symbol pass.addActionListener(this); //adds action listener add(panel); //adds panel to frame btnEnter = new JButton("Enter"); //creates a button btnEnter.addActionListener(this);// Register the action listener. lblpdub = new JLabel(" Your Password: "); // label that says enter password panel.add(lblpdub, BorderLayout.CENTER);// adds label and inputbox panel.add(pass, BorderLayout.CENTER); // to panel and sets location panel.add(btnEnter, BorderLayout.CENTER); //adds button to panel pack(); // packs controls and setLocationRelativeTo(null); // Implicit "this" if inside JFrame constructor. setVisible(true);// makes them visible (duh) } public void actionPerformed(ActionEvent a) { Object source = a.getSource(); //char array that holds password char[] passy = pass.getPassword(); //characters array to string String p = new String(passy); //determines if user entered correct password if(p.equals(ThePDub)) { JOptionPane.showMessageDialog(null, "Welcome beta user: USERNAME."); } else JOptionPane.showMessageDialog(null, "You have enter an incorrect password. Please try again."); } public class ImagePanel extends JPanel { private BufferedImage img; public ImagePanel(String img) { this(new ImageIcon(img).getImage()); } public ImagePanel(Image img) { Dimension size = new Dimension(img.getWidth(null), img.getHeight(null)); } public void paintComponent(Graphics g) { g.drawImage(img, 0, 0, null); } } }

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  • Margin 0 and fixed background cause weird border OR what?

    - by alumi
    I am currently developing this site: tochat.vn As viewing in Firefox 7.0.1, it has annoying white border at top of the page. I have been trying to remove the border in many ways, but nothing really works. Actually, there are 2 things I noticed, when I removed "margin: 0" on body tag (on reset.css) OR when I removed the "fixed" value of background-attachment of the "body" class (on style.css) the border disappeared. But I can't remove these attributes :( Any suggestion?

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