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  • Is it me or is developing web based data entry GUIs a big pain?

    - by GregH
    Maybe it's me or maybe it isn't. I don't have a huge amount of experience of developing web based data entry software but do have some. I used to do it quite a bit years ago. Used to use Oracle Forms, Visual Studio, various 4th generation languages, and performing the user interface layout used to be a snap. Now doing the user interface for developing web applications seems to be a huge pain in the rear. Just trying to get text entry fields and widgets to go where they are supposed to go on the screen is a total pain. You have to know Javascript, CSS, JQuery, HTML, etc. There must be an easier way to develop data entry forms that produce the needed underlying code for a web page. Maybe I'm just not looking in the right place. There must be some WYSIWYG GUI development tools for the web for developing data entry forms out there. Anybody know of any?

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  • how do applications (and OS) handle very big files?

    - by DrStrangeLove
    For instance, i have video file which is 11.8 Gb, but my RAM memory only 2 Gb.. How does VLC (or other software) handle it? How do they load it into memory? I used VMMap tool (from sysinternals) to take a look at memory, and i saw: private 160000K working set 100000K Obviously, it's much less than 11.8 Gb -So how did it happen? This question is not only about video. I'd like to know how computer, in general, handles very large files.

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  • How to deal with the extremely big *.ost files in a Terminal Server environment which is running out of space

    - by Wolfgang Kuehne
    Our Terminal Server is running out of hard disk space, and the major files which occupy most of the space are *.ost files of the Outook, which come form the users which use the Terminal Server all the time through remote desktop. The Outlook is installed on the Terminal Server and various users can use it. What would be a solution in this case. Is there a way to limit the size of the *.ost files? I read in forums that having the Outlook 2010 set up in Cached Exchange Mode isn't the best practice for an environment where the hdd space is a major constraint. First thing that came to my mind is using folder redirection, and place the ost files (together with the AppData forlder) in a network share, but this does not help, because the ost files are saved a part of the AppData folder which can not be redirected. Then I thought if it is possible to limit the size of the ost file? Or limit the time that it keeps emailed cached, say just emails from the last 6 months are sufficient. Another solutions that came to my mind, moving the ost files somewhere else, this required the old ost file to be removed, and creation of a new one. I am not quite sure if the new OST file will still have cached the emails which where available in the old ost, or will it start caching from where the other one left. What do you suggest?

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  • How big of a bandwidth hog is Internet radio?

    - by jmgant
    I was thinking about logging into Pandora at work like I do at home, but I'm concerned about sucking up all of the available bandwidth on the network with something that's not strictly work-related. I don't have a thorough technical understanding of how streaming content like Internet radio is delivered, so I don't really know how to measure the impact. Can anyone offer any perspective on how much bandwidth Internet radio consumes relative to normal Internet browsing? Is there any way to measure how much I'm using for a specific site like Pandora?

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  • USB Virus, "Program too big to fit in memory"?

    - by ApprenticeHacker
    I got an installer for a piece of software via usb from a friend.Now what was weird was that although my friend and I had the same OS, same brand of laptop and I had a newer version (though I don't think this quite matters), the installer was running properly for him but not for me. It just showed a command line window and exited. I ran it via a batch file in which I included "pause" after running it. Here's the screenshot: Later my friend called me and told me that it was the USB that was the problem. It had some kind of virus on it and it corrupted every executable or folder on it , and it renamed all the sub_files inside folders to some weird jargon. He had tried using another USB and the installer worked fine. Now the friend has (unfortunately) gone back to his city and I can't get the installer again from him. My question is: Is there any way to repair the installer executable and run it? and Do you think the virus has infected my PC? (I have run a system scan with my antivirus and it showed nothing but still I'm worried)

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  • Too big a difference between Loud and Quiet when watching DVD's... constantly have to adjust volume.

    - by Dan
    It is hard for me to find the right volume for my computer to watch my dvd's on because it seems like most reasonable volumes become overwhelming at the loudest parts of a movie and it is hard to even make out the dialog at the quietest parts. I find I'm constantly adjusting the volume during the course of a movie. Are there ways to make the difference between the louds and the quiets not so extreme? (both computer related solutions and non-computer related solutions welcome). Like moving my speakers across the room and increasing the volume? or the opposite? Or would would the extremes be less noticeable if I used headphones? Are there movie players that might have more complex sound adjustment features? If there is a software solution out there for linux that would be great too. Thanks, Dan

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  • Big noise from Power Supply Unity Fa? Should I replace it immediately?

    - by EApubs
    Recently, I started to get a large noise from my PC when switched on. After some time, it disappears. I discovered that the issue is with the Power Supply Unit. Does this mean I have a failing PSU? Will it harm the PC if I didn't replace it immediately? Several years ago I bought a new computer casing which is very weird. Its small and compact. Normally, we have the PSU in the top. But in here, the PSU is on the bottom and right below the hard drive. Recently, two of my hard drives started to show problems. Read errors and bad sectors. Can it be the PSU and the design of the casing? Here's an image of the PSU and the hard drive :

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  • "The program is too big to fit in memory" problem?!!

    - by user47038
    Please help me!!! This is most amazing error that i have ever had, we write 100 CD, in these CDs we got one setup.exe file that autorun. in some of these CDs when I explore the cd the setup.exe file become the command prompt file and give me above error. and when I reset the system and put it in another pc it`s ok. if I reset the first pc the autorun.exe run. so I change it different computer, randomly get this problem. I am sure about the virus, because I checked on different pcs and with fully update definition so someone tell me what happen?

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  • how to combine multiple setup files into one big setup file?

    - by Black
    I am looking for a FREEWARE which combine multiple setup to one setup file so that when i install one setup file. it'll install all the setup file one by one. && no need to watch over it, till it install each & every programs inside it. Basically the purpose is whenever the OS is reinstalled, every time have to install each programs one by one & have to sit there until all are finished installed. There are some online programs which i do not want. Anybody has idea?? I am using windows 7 ultimate.

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  • Do you have problems with fonts in FireFox on big screens ??

    - by red777
    The problem is only in FF on bigger screens than 17" ,sometimes bigger than 22" monitors . I don't know why this happens, usually the problem is reported on windows vista and windows 7. Yes, I try the ctrl + 0 ,but that doesn't work . Can someone look at that page http://redmoonstudio.eu and tell mi what happens ? The page is in test/development.

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  • Gentoo server time issue, can't manually set time, NTPD won't correct, too big of a time difference

    - by kevingreen
    So, my server is living in the future, unfortunately I can't get lottery numbers, or stock picks out of it. It thinks this is the time: Thu Nov 7 04:07:18 EST 2013 Not correct, I tried to set the time manually via date in a few ways # date -s "06 NOV 2013 14:48:00" # date 110614482013 -- same output, same problem Which outputs Wed Nov 6 14:48:00 EST 2013, but when I check the date again, it's still set to Nov 7th 0400 or whatever. I checked my system messages, and I see this pop up often: Nov 7 03:54:00 www ntpd[4482]: time correction of -47927 seconds exceeds sanity limit (1000); set clock manually to the correct UTC time. Which makes sense, we're way off the correct time. But I can't seem to manually fix it. So now what? Also, I'm wondering if my hardware clock is setup correct, hwclock doesn't return any values. Would that be causing issues? This is a virtualized server, I don't have direct access to the hypervisor, but I can talk to who does, assume I can explain myself well enough. Thanks

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  • Is a 1TB drive too big for a boot drive?

    - by CT
    Can the drive you choose to boot off affect performance? Would I receive faster boot/shutdown times if I were to choose a smaller drive? How would partitions affect performance/boot speed? Assuming all drives are the same RPM, lets say 7200.

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  • Has anybody tried to create a really big storage with ZFS and plain SAS controllers? [closed]

    - by Eccehomo
    I'm considering to build one with something like this: http://www.supermicro.com/products/chassis/4U/847/SC847E26-R1400U.cfm (a chasis with two dual port multipath expanders) http://www.supermicro.com/products/accessories/addon/AOC-SAS2LP-MV8.cfm (4 8-port plain SAS controllers, 2 for each backplane) and 36 Seagate 3Tb SAS drives (ST33000650SS) OS -- FreeBSD. And it's very interesting: How good expander sas backplanes and multipath configurations work with freebsd ? How to locate a specific drive in the bay? (literally -- how to blink an indicator on the drive in freebsd) How to detect a fail of a controller? Will it work together at all? I'm asking to share any experience.

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  • Should I move big data blobs in JSON or in separate binary connection?

    - by Amagrammer
    QUESTION: Is it better to send large data blobs in JSON for simplicity, or send them as binary data over a separate connection? If the former, can you offer tips on how to optimize the JSON to minimize size? If the latter, is it worth it to logically connect the JSON data to the binary data using an identifier that appears in both, e.g., as "data" : "< unique identifier " in the JSON and with the first bytes of the data blob being < unique identifier ? CONTEXT: My iPhone application needs to receive JSON data over the 3G network. This means that I need to think seriously about efficiency of data transfer, as well as the load on the CPU. Most of the data transfers will be relatively small packets of text data for which JSON is a natural format and for which there is no point in worrying much about efficiency. However, some of the most critical transfers will be big blobs of binary data -- definitely at least 100 kilobytes of data, and possibly closer to 1 megabyte as customers accumulate a longer history with the product. (Note: I will be caching what I can on the iPhone itself, but the data still has to be transferred at least once.) It is NOT streaming data. I will probably use a third-party JSON SDK -- the one I am using during development is here. Thanks

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  • How to make a big switch control structure with variable check values?

    - by mystify
    For example, I have a huge switch control structure with a few hundred checks. They're an animation sequence, which is numbered from 0 to n. Someone said I can't use variables with switch. What I need is something like: NSInteger step = 0; NSInteger i = 0; switch (step) { case i++: // do stuff break; case i++: // do stuff break; case i++: // do stuff break; case i++: // do stuff break; } The point of this is, that the animation system calls a method with this big switch structure, giving it a step number. I want to be able to simply cut-copy-paste large blocks and put them in a different position inside the switch. for example, the first 50 blocks to the end. I could do that easily with a huge if-else structure, but it would look ugly and something tells me switch is much faster. How to?

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  • What is the fastest way to find duplicates in multiple BIG txt files?

    - by user2950750
    I am really in deep water here and I need a lifeline. I have 10 txt files. Each file has up to 100.000.000 lines of data. Each line is simply a number representing something else. Numbers go up to 9 digits. I need to (somehow) scan these 10 files and find the numbers that appear in all 10 files. And here comes the tricky part. I have to do it in less than 2 seconds. I am not a developer, so I need an explanation for dummies. I have done enough research to learn that hash tables and map reduce might be something that I can make use of. But can it really be used to make it this fast, or do I need more advanced solutions? I have also been thinking about cutting up the files into smaller files. To that 1 file with 100.000.000 lines is transformed into 100 files with 1.000.000 lines. But I do not know what is best: 10 files with 100 million lines or 1000 files with 1 million lines? When I try to open the 100 million line file, it takes forever. So I think, maybe, it is just too big to be used. But I don't know if you can write code that will scan it without opening. Speed is the most important factor in this, and I need to know if it can be done as fast as I need it, or if I have to store my data in another way, for example, in a database like mysql or something. Thank you in advance to anybody that can give some good feedback.

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  • Creating and appending a big DOM with javascript - most optimized way?

    - by fenderplayer
    I use the following code to append a big dom on a mobile browser (webkit): 1. while(someIndex--) // someIndex ranges from 10 to possibly 1000 2. { 3. var html01 = ['<div class="test">', someVal,'</div>', 4. '<div><p>', someTxt.txt1, someTxt.txt2, '</p></div>', 5. // lots of html snippets interspersed with variables 6. // on average ~40 to 50 elements in this array 7. ].join(''); 8. var fragment = document.createDocumentFragment(), 9. div = fragment.appendChild(document.createElement('div')); 10. div.appendChild(jQuery(html01)[0]); 11. jQuery('#screen1').append(fragment); 12. } //end while loop 13. // similarly i create 'html02' till 'html15' to append in other screen divs Is there a better or faster way to do the above? Do you see any problems with the code? I am a little worried about line 10 where i wrap in jquery and then take it out.

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  • How to get the xy coordinate of an image=(0,0) from in the Big box(div)

    - by Farah fathiah
    I have a problem..I'm using visual studio 2008... I want to ask, how to get the xy coordinate of an image=(0,0) from in the Big box(div)??? because when the image is drag to the end of the box it will give me x=8 and y=8...instead of x=0 and y=0... Please help me!!! Tq... Here is the code: $('#dragThis').draggable({ cursor: 'move', // sets the cursor apperance containment: '#box', drag: function() { var offset = $(this).offset(); var xPos = Math.abs(offset.left); var yPos = Math.abs(offset.top); $('#posX').text('x: ' + xPos); $('#posY').text('y: ' + yPos); }, stop: function(event, ui) { // Show dropped position. var Stoppos = $(this).position(); var left = Math.abs(Stoppos.left); var top = Math.abs(Stoppos.top); $('#posX').text('left: ' + left); $('#posY').text('top: ' + top); } }); http://jsfiddle.net/qx5K7/

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  • Override an IOCTL Handler in PQOAL

    - by Kate Moss' Big Fan
    When porting or creating a BSP to a new platform, we often need to make change to OEMIoControl or HAL IOCTL handler for more specific. Since Microsoft introduced PQOAL in CE 5.0 and more and more BSP today leverages PQOAL to simplify the OAL, we no longer define the OEMIoControl directly. It is somehow analogous to migrate from pure Windows SDK to MFC; people starts to define those MFC handlers and forgot the WinMain and the big message loop. If you ever take a look at the interface between OAL and Kernel, PUBLIC\COMMON\OAK\INC\oemglobal.h, the pfnOEMIoctl is still there just as the entry point of Windows Program is WinMain since day one. (For those may argue about pfnOEMIoctl is not OEMIoControl, I will encourage you to dig into PRIVATE\WINCEOS\COREOS\NK\OEMMAIN\oemglobal.c which initialized pfnOEMIoctl to OEMIoControl. The interface is just to split OAL and Kernel which no longer linked to one executable file in CE 6, all of the function signature is still identical) So let's trace into PQOAL to realize how it implements OEMIoControl and how can we override an IOCTL handler we interest. First thing to know is the entry point (just as finding the WinMain in MFC), OEMIoControl is defined in PLATFORM\COMMON\SRC\COMMON\IOCTL\ioctl.c. Basically, it does nothing special but scan a pre-defined IOCTL table, g_oalIoCtlTable, and then execute the handler. (The highlight part) Other than that is just for error handling and the use of critical section to serialize the function. BOOL OEMIoControl(     DWORD code, VOID *pInBuffer, DWORD inSize, VOID *pOutBuffer, DWORD outSize,     DWORD *pOutSize ) {     BOOL rc = FALSE;     UINT32 i; ...     // Search the IOCTL table for the requested code.     for (i = 0; g_oalIoCtlTable[i].pfnHandler != NULL; i++) {         if (g_oalIoCtlTable[i].code == code) break;     }     // Indicate unsupported code     if (g_oalIoCtlTable[i].pfnHandler == NULL) {         NKSetLastError(ERROR_NOT_SUPPORTED);         OALMSG(OAL_IOCTL, (             L"OEMIoControl: Unsupported Code 0x%x - device 0x%04x func %d\r\n",             code, code >> 16, (code >> 2)&0x0FFF         ));         goto cleanUp;     }            // Take critical section if required (after postinit & no flag)     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Take critical section                    EnterCriticalSection(&g_ioctlState.cs);     }     // Execute the handler     rc = g_oalIoCtlTable[i].pfnHandler(         code, pInBuffer, inSize, pOutBuffer, outSize, pOutSize     );     // Release critical section if it was taken above     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Release critical section                    LeaveCriticalSection(&g_ioctlState.cs);     } cleanUp:     OALMSG(OAL_IOCTL&&OAL_FUNC, (L"-OEMIoControl(rc = %d)\r\n", rc ));     return rc; }   Where is the g_oalIoCtlTable? It is defined in your BSP. Let's use DeviceEmulator BSP as an example. The PLATFORM\DEVICEEMULATOR\SRC\OAL\OALLIB\ioctl.c defines the table as const OAL_IOCTL_HANDLER g_oalIoCtlTable[] = { #include "ioctl_tab.h" }; And that leads to PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h which defined some of IOCTL handler but others are defined in oal_ioctl_tab.h which is under PLATFORM\COMMON\SRC\INC\. Finally, we got the full table body! (Just like tracing MFC, always jumping back and forth). The format of table is very straight forward, IOCTL code, Flags and Handler Function // IOCTL CODE,                          Flags   Handler Function //------------------------------------------------------------------------------ { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlHalInitRegistry     }, { IOCTL_HAL_INIT_RTC,                       0,  OALIoCtlHalInitRTC          }, { IOCTL_HAL_REBOOT,                         0,  OALIoCtlHalReboot           }, The PQOAL scans through the table until it find a matched IOCTL code, then invokes the handler function. Since it scans the table from the top which means if we define TWO handler with same IOCTL code, the first one is always invoked with no exception. Now back to the PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h, with the following table { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlDeviceEmulatorHalInitRegistry     }, ... #include <oal_ioctl_tab.h> Note the IOCTL_HAL_INITREGISTRY handler are defined in both BSP's local ioctl_tab.h and the common oal_ioctl_tab.h, but due to BSP's local handler comes before "#include <oal_ioctl_tab.h>" so we know the OALIoCtlDeviceEmulatorHalInitRegistry always get called. In this example, the DeviceEmulator BSP overrides the IOCTL_HAL_INITREGISTRY handler from OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry by manipulating the g_oalIoCtlTable table. (In some point of view, it is similar to message map in MFC) Please be aware, when you override an IOCTL handler in PQOAL, you may want to clone the original implementation to your BSP and change to meet your need. It is recommended and save you the redundant works but remember to rename the handler function (Just like the DeviceEmulator it changes the name of OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry). If you don't change the name, linker may not be happy (due to name conflict) and the more important is by using different handler name, you could always redirect the handler back to original one. (It is like the concept of OOP that calling a function in base class; still not so clear? I am goinf to show you soon!) The OALIoCtlDeviceEmulatorHalInitRegistry setups DeviceEmulator specific registry settings and in the end, if everything goes well, it calls the OALIoCtlHalInitRegistry (PLATFORM\COMMON\SRC\COMMON\IOCTL\reginit.c) to do the rest.     if(fOk) {         fOk = OALIoCtlHalInitRegistry(code, pInpBuffer, inpSize, pOutBuffer,             outSize, pOutSize);     } Now you got the picture, whenever you want to override an IOCTL hadnler that is implemented in PQOAL just Clone the handler function to your BSP as a template. Simple name change for the handler function, and a name change in the IOCTL table header file that maps the IOCTL with the function Implement your IOCTL handler and whenever you need to redirect it back just calling the original handler function. It is the standard way of implementing a custom IOCTL and most Microsoft developers prefer. The mapping of IOCTL routine to IOCTL code is platform specific - you control the header file that does that mapping.

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  • What might cause the big overhead of making a HttpWebRequest call?

    - by Dimitri C.
    When I send/receive data using HttpWebRequest (on Silverlight, using the HTTP POST method) in small blocks, I measure the very small throughput of 500 bytes/s over a "localhost" connection. When sending the data in large blocks, I get 2 MB/s, which is some 5000 times faster. Does anyone know what could cause this incredibly big overhead? Update: I did the performance measurement on both Firefox 3.6 and Internet Explorer 7. Both showed similar results. Update: The Silverlight client-side code I use is essentially my own implementation of the WebClient class. The reason I wrote it is because I noticed the same performance problem with WebClient, and I thought that the HttpWebRequest would allow to tweak the performance issue. Regrettably, this did not work. The implementation is as follows: public class HttpCommChannel { public delegate void ResponseArrivedCallback(object requestContext, BinaryDataBuffer response); public HttpCommChannel(ResponseArrivedCallback responseArrivedCallback) { this.responseArrivedCallback = responseArrivedCallback; this.requestSentEvent = new ManualResetEvent(false); this.responseArrivedEvent = new ManualResetEvent(true); } public void MakeRequest(object requestContext, string url, BinaryDataBuffer requestPacket) { responseArrivedEvent.WaitOne(); responseArrivedEvent.Reset(); this.requestMsg = requestPacket; this.requestContext = requestContext; this.webRequest = WebRequest.Create(url) as HttpWebRequest; this.webRequest.AllowReadStreamBuffering = true; this.webRequest.ContentType = "text/plain"; this.webRequest.Method = "POST"; this.webRequest.BeginGetRequestStream(new AsyncCallback(this.GetRequestStreamCallback), null); this.requestSentEvent.WaitOne(); } void GetRequestStreamCallback(IAsyncResult asynchronousResult) { System.IO.Stream postStream = webRequest.EndGetRequestStream(asynchronousResult); postStream.Write(requestMsg.Data, 0, (int)requestMsg.Size); postStream.Close(); requestSentEvent.Set(); webRequest.BeginGetResponse(new AsyncCallback(this.GetResponseCallback), null); } void GetResponseCallback(IAsyncResult asynchronousResult) { HttpWebResponse response = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult); Stream streamResponse = response.GetResponseStream(); Dim.Ensure(streamResponse.CanRead); byte[] readData = new byte[streamResponse.Length]; Dim.Ensure(streamResponse.Read(readData, 0, (int)streamResponse.Length) == streamResponse.Length); streamResponse.Close(); response.Close(); webRequest = null; responseArrivedEvent.Set(); responseArrivedCallback(requestContext, new BinaryDataBuffer(readData)); } HttpWebRequest webRequest; ManualResetEvent requestSentEvent; BinaryDataBuffer requestMsg; object requestContext; ManualResetEvent responseArrivedEvent; ResponseArrivedCallback responseArrivedCallback; } I use this code to send data back and forth to an HTTP server.

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  • Modifying and Manipulating a interactive bezier curve

    - by rachel
    This is a homework question and I'm having a lot of trouble with it - I've managed to do some of it but still cant finish it - can i Please get some help. Q1. Bezier Curves The following example allows you to interactively control a bezier curve by dragging the control points Cubic.java Replace the call to draw the cubic shape (big.draw(cubic)), by your own function to draw a bezier by the recursive split method. Finally, add the ability to create a longer Bezier curve by adding more control points to create a second curve. Cubic.java import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.applet.Applet; import java.awt.geom.*; import java.awt.image.BufferedImage; public class Cubic extends JApplet{ static protected JLabel label; CubicPanel cubicPanel; public void init(){ //Initialize the layout. getContentPane().setLayout(new BorderLayout()); cubicPanel = new CubicPanel(); cubicPanel.setBackground(Color.white); getContentPane().add(cubicPanel); label = new JLabel("Drag the points to adjust the curve."); getContentPane().add("South", label); } public static void main(String s[]) { JFrame f = new JFrame("Cubic"); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) {System.exit(0);} }); JApplet applet = new Cubic(); f.getContentPane().add(applet, BorderLayout.CENTER); applet.init(); f.setSize(new Dimension(350,250)); f.setVisible(true); } } class CubicPanel extends JPanel implements MouseListener, MouseMotionListener{ BufferedImage bi; Graphics2D big; int x, y; Rectangle area, startpt, endpt, onept, twopt, rect; CubicCurve2D.Double cubic = new CubicCurve2D.Double(); Point2D.Double start, end, one, two, point; boolean firstTime = true; boolean pressOut = false; public CubicPanel(){ setBackground(Color.white); addMouseMotionListener(this); addMouseListener(this); start = new Point2D.Double(); one = new Point2D.Double(); two = new Point2D.Double(); end = new Point2D.Double(); cubic.setCurve(start, one, two, end); startpt = new Rectangle(0, 0, 8, 8); endpt = new Rectangle(0, 0, 8, 8); onept = new Rectangle(0, 0, 8, 8); twopt = new Rectangle(0, 0, 8, 8); } public void mousePressed(MouseEvent e){ x = e.getX(); y = e.getY(); if(startpt.contains(x, y)){ rect = startpt; point = start; x = startpt.x - e.getX(); y = startpt.y - e.getY(); updateLocation(e); } else if(endpt.contains(x, y)){ rect = endpt; point = end; x = endpt.x - e.getX(); y = endpt.y - e.getY(); updateLocation(e); } else if(onept.contains(x, y)){ rect = onept; point = one; x = onept.x - e.getX(); y = onept.y - e.getY(); updateLocation(e); } else if(twopt.contains(x, y)){ rect = twopt; point = two; x = twopt.x - e.getX(); y = twopt.y - e.getY(); updateLocation(e); } else { pressOut = true; } } public void mouseDragged(MouseEvent e){ if(!pressOut) { updateLocation(e); } } public void mouseReleased(MouseEvent e){ if(startpt.contains(e.getX(), e.getY())){ rect = startpt; point = start; updateLocation(e); } else if(endpt.contains(e.getX(), e.getY())){ rect = endpt; point = end; updateLocation(e); } else if(onept.contains(e.getX(), e.getY())){ rect = onept; point = one; updateLocation(e); } else if(twopt.contains(e.getX(), e.getY())){ rect = twopt; point = two; updateLocation(e); } else { pressOut = false; } } public void mouseMoved(MouseEvent e){} public void mouseClicked(MouseEvent e){} public void mouseExited(MouseEvent e){} public void mouseEntered(MouseEvent e){} public void updateLocation(MouseEvent e){ rect.setLocation((x + e.getX())-4, (y + e.getY())-4); point.setLocation(x + e.getX(), y + e.getY()); checkPoint(); cubic.setCurve(start, one, two, end); repaint(); } public void paintComponent(Graphics g){ super.paintComponent(g); update(g); } public void update(Graphics g){ Graphics2D g2 = (Graphics2D)g; Dimension dim = getSize(); int w = dim.width; int h = dim.height; if(firstTime){ // Create the offsecren graphics to render to bi = (BufferedImage)createImage(w, h); big = bi.createGraphics(); // Get some initial positions for the control points start.setLocation(w/2-50, h/2); end.setLocation(w/2+50, h/2); one.setLocation((int)(start.x)+25, (int)(start.y)-25); two.setLocation((int)(end.x)-25, (int)(end.y)+25); // Set the initial positions of the squares that are // drawn at the control points startpt.setLocation((int)((start.x)-4), (int)((start.y)-4)); endpt.setLocation((int)((end.x)-4), (int)((end.y)-4)); onept.setLocation((int)((one.x)-4), (int)((one.y)-4)); twopt.setLocation((int)((two.x)-4), (int)((two.y)-4)); // Initialise the CubicCurve2D cubic.setCurve(start, one, two, end); // Set some defaults for Java2D big.setColor(Color.black); big.setStroke(new BasicStroke(5.0f)); big.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); area = new Rectangle(dim); firstTime = false; } // Clears the rectangle that was previously drawn. big.setColor(Color.white); big.clearRect(0, 0, area.width, area.height); // Set the colour for the bezier big.setPaint(Color.black); // Replace the following line by your own function to // draw the bezier specified by start, one, two, end big.draw(cubic); // Draw the control points big.setPaint(Color.red); big.fill(startpt); big.setPaint(Color.magenta); big.fill(endpt); big.setPaint(Color.blue); big.fill(onept); big.setPaint(new Color(0, 200, 0)); big.fill(twopt); // Draws the buffered image to the screen. g2.drawImage(bi, 0, 0, this); } /* Checks if the rectangle is contained within the applet * window. If the rectangle is not contained withing the * applet window, it is redrawn so that it is adjacent to the * edge of the window and just inside the window. */ void checkPoint(){ if (area == null) { return; } if((area.contains(rect)) && (area.contains(point))){ return; } int new_x = rect.x; int new_y = rect.y; double new_px = point.x; double new_py = point.y; if((rect.x+rect.width)>area.getWidth()){ new_x = (int)area.getWidth()-(rect.width-1); } if(point.x > area.getWidth()){ new_px = (int)area.getWidth()-1; } if(rect.x < 0){ new_x = -1; } if(point.x < 0){ new_px = -1; } if((rect.y+rect.width)>area.getHeight()){ new_y = (int)area.getHeight()-(rect.height-1); } if(point.y > area.getHeight()){ new_py = (int)area.getHeight()-1; } if(rect.y < 0){ new_y = -1; } if(point.y < 0){ new_py = -1; } rect.setLocation(new_x, new_y); point.setLocation(new_px, new_py); } }

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