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  • How long to install a new RAID 1 pair in linux using hardware RAID?

    - by Roger H
    Hi, I need to install a pair of 1Tb disks into a server that has a hardware RAID card. How long is it likely to take to configure the RAID controller - sticking the disks in is only a 5 minute job, but is there likely to be significant downtime while both disks mirror (even though they are both blank)? Am I looking at 10 minutes over all, or more like 2 hours for this to happen? Thanks

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  • No "Safely Remove Hardware" for USB-Connected External Hard Disk? (Windows XP)

    - by deathlock
    I have several external hard disks with different brands. Each time I connect those hard disk to my laptop (with USB), there is no option for Safely Remove Hardware / Eject. This problem only seem to occur with external hard disks, since the option is there if I connect with USB Flash Drives. Why is it happening and is there any way to enable it? What is the best method to remove an external hard disk?

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  • what is the a good hardware for a small business server? [closed]

    - by mans
    I need to setup a server for our small team. I neeed to install: 1- a version control application 2- Continus built application (the application needs to be built on windows) 3- WIKI 4- project managment software 5- issue tracking software 6- file sharing I think I need a raid 1 server for mirroring. Since it is not a database server, I am not interestred in raid 0. What is a suitable hardware for this server and where can I buy it in UK?

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  • what are the problems in game development that requires scientific research? [on hold]

    - by Anmar
    I been into Game Development for approximately 2 years for now mostly prototype development and testing ideas. Im in a point of my carrier where I am in a need to publish a research paper I would love to start doing research about game development however my lack of experience in actual game development in a commercial set of environment brings me into Game development in stackexchange My question is for the experience game developers out there What are the problems related to software engineering that you have faced or your team faced while developing games? Example Problems ? The lack of a strong technique for Fun detection in a game in an early stage of development A strong tailored Software Development Life Cycle for game development Agile methodology as a game development methodology Narrowing the goals gap between team members (Editors, Story Designers, Programmers, 3D artists, 2D Artists) - Community Suggestions Indie game marketing requirements for success by Yakyb Any problems you could define it I would be more than happy to take it into consideration for future research. My experience and work mostly involve process related basically SDLC (Waterfall, Spiral, Agile, RUP .Etc) Thank you for any input.

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  • I don't really understand "Backend/Serverside" when it comes to web-development?

    - by Mercfh
    In the Web development world, what exactly do backend/server-side programmers do? I guess I don't really understand the whole concept. I've done the HTML/CSS layouts and website design and a little bit of SQL with PHP (still enhancing my skills, it's more of a side project for me). I've also done a small amount of JavaScript/JQuery. But I don't understand the "backend" work, such as the scripting languages (Rails/Python/etc) and such. What exactly do you "do" with them? Are there any books on the subject? I'm not even sure what it means. Is it kinda like what Web Application Frameworks do? Or not so much?

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  • Can any Palm Pre be used for development?

    - by teedyay
    We're about to start developing software for the Palm, using WebOS. Though an emulator is available for testing, I always feel more confident seeing it run on a physical device as well. I can't find anywhere on Palm's website that tells me whether I can just buy an off-the-shelf Palm Pre and run my app on it, or if I have to buy one with a particular type of contract/ have it unlocked in some way/ whatever. Does anyone know? Have you done this? (Sorry this is barely programming-related, but I couldn't think where else to ask. I'm sure someone has done this and can give me a quick yay or nay. Thanks.) Oh - I'm in the UK, if that makes any difference.

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  • How can I start the right way from the beginning in learning web development?

    - by Steve
    Well, I know I have to learn many things such as HTML, JavaScript, CSS, PHP, ASP.NET, SQL, etc. However, I don't know if I start, for example, learning ASP.NET before I learn HTML and CSS then would I say in the near future that it was better for me if i start learning another thing earlier so I don't need to come back and learn it now! You guys, who have the experience in web development, know after you have reached what you are now how should the right start be! So, can you tell me how?

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  • Lightweight development web server with support for PHP v2

    - by David
    In line with this question: http://stackoverflow.com/questions/171655/lightweight-web-app-server-for-php The above question has been asked numerous times and answered exactly the same in all the cases I've found using google. My question is similar to a degree but with a different desired goal: On demand development instances. I have come up with a somewhat questionable solution to host arbitrary directories in my user account for the purpose of development testing. I am not interested in custom vhosts but looking to emulate the behaviour I get when using paster or mongrel for Python & Ruby respectively. Ubuntu 9.10 TOXIC@~/ APACHE_RUN_USER=$USER APACHE_RUN_GROUP=www-data apache2 -d ~/Desktop/ -c "Listen 2990" Is there a better solution, could I do something similar with nginix or lighttpd? Note: The above won't work correctly for stock environments without a copied & altered httpd.conf. Update: The ideal goal is to mimic Paster, Webbrick, and Mongrel for rapid local development hosting. For those light weight servers, it takes less then a minute to get a working instance running ( not factoring any DB support ). Apache2 vhost is great but I've been using Apache2 for over ten years and it would be some sort of abomination hack to setup a new entry in /etc/hosts unless you have your own DNS, in which case a wildcard subdomain setup would probably work great. EXCEPT one more problem, it's pretty easy for me to know what is being hosted ( ex. by paster or mongeral ) just doing a sudo netstat -tulpn while there would be a good possibility of confusion in figure out which vhost is what.

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  • What should be the minimal design/scope documentation before development begins?

    - by Oliver Hyde
    I am a junior developer working on my own in the programming aspect of projects. I am given a png file with 5-6 of the pages designed, most times in specific detail. From this I'm asked to develop the back end system needed to maintain the website, usually a cataloging system with products, tags and categories and match the front end to the design. I find myself in a pickle because when I make decisions based on assumptions about the flow of the website, due to a lack of outlining details, I get corrected and am required to rewrite the code to suit what was actually desired. This process happens multiple times throughout a project, often times on the same detail, until it's finally finished, with broken windows all through it. I understand that projects have scope creep, and can appreciate that I need to plan for this, but I feel that in this situation, I'm not receiving enough outlining details to effectively plan for the project, resulting in broken code and a stressed mind. What should be the minimal design/scope documentation I receive before I begin development?

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  • How many layers are between my program and the hardware?

    - by sub
    I somehow have the feeling that modern systems, including runtime libraries, this exception handler and that built-in debugger build up more and more layers between my (C++) programs and the CPU/rest of the hardware. I'm thinking of something like this: 1 + 2 OS top layer Runtime library/helper/error handler a hell lot of DLL modules OS kernel layer Do you really want to run 1 + 2?-Windows popup (don't take this serious) OS kernel layer Hardware abstraction Hardware Go through at least 100 miles of circuits Eventually arrive at the CPU ADD 1, 2 Go all the way back to my program Nearly all technical things are simply wrong and in some random order, but you get my point right? How much longer/shorter is this chain when I run a C++ program that calculates 1 + 2 at runtime on Windows? How about when I do this in an interpreter? (Python|Ruby|PHP) Is this chain really as dramatic in reality? Does Windows really try "not to stand in the way"? e.g.: Direct connection my binary < hardware?

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  • What are approaches for analyzing the cost-benefits of a development methodology?

    - by Garrett Hall
    There are many development practices (TDD, continuous integration, cowboy-coding), principles (SOLID, layers of abstraction, KISS), and processes (RUP, Scrum, XP, Waterfall). I have learned you can't follow any of these blindly, but have to consider context and ROI (return on investment). My question is: How do you know whether you are getting a good ROI by following a particular methodology? Metrics, guesstimation, experience? Do analytical methods exist? Or is this just the million-dollar question in software engineering that has no answer?

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  • Django Development Environment Setup Questions

    - by Ross Peoples
    Hello, I'm trying to set up a good development environment for a Django project that I will be working on from two different physical locations. I have two Mac machines, one at home and one at work that I do most of my development on. I currently host a Ubuntu virtual machine on one of the machines to host the Django environemnt, install DropBox on it, and edit source code from my Mac. When I save the code file, the changes get synced over DropBox to the Ubuntu VM and the Django development server automatically restarts because of the change. This method has worked well in the past, but I am starting to use DropBox for a lot of other things now and don't want all of that to be downloaded on every virtual machine I use. Plus, I want to start using Eclipse + PyDev to be able to debug code and have code completion. Currently, I use TextEdit which is great, but doesn't support debugging or completion. So what are my options? I thought about setting up a Parallels VM on a thumb drive that has my entire environment on it (Eclipse included), but that has its own problems. Any other thoughts?

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  • Web development scheme for staging and production servers using Git Push

    - by ServAce85
    I am using git to manage a dynamic website (PHP + MySQL) and I want to send my files from my localhost to my staging and development servers in the most efficient and hassle-free way. I am currently convinced that the best way for me to approach this problem is to use this git branching model to organize my local git repo. From there, I will use the release branches to push to my staging server for testing. Once I am happy that the release code works on the staging server, I can then merge with my master branch and push that to my production server. Pushing to Staging Server: As noted in many introductory git posts, I could run into problems pushing into a non-bare repo, so, as suggested in this response, I plan to push the release branch to a bare repo on the server and have a post-receive hook that clones the bare repo to a non-bare repo that also acts as the web-hosted directory. Pushing to Production Server: Here's my newest source of confusion... In the response that I cited above, it made me curious as to why @Paul states that it's a completely different story when pushing to a live, development server. I guess I don't see the problem. Would it be safe and hassle-free to follow the same steps as above, but for the master branch? Where are the potential pit-falls? Config Files: With respect to configuration files that are unique to each environment (.htaccess, config.php, etc), it seems simplest to .gitignore each of those files in their respective repos on their respective servers. Can you see anything immediately wrong with this? Better solutions? Accessing Data: Finally, as I initially stated, the site uses MySQL databases to store data. How would you suggest I access that data (for testing purposes) from the staging server and localhost? I realize that I may have asked way too many questions for a single post, but since they're all related to the best way to set up this development scheme, I thought it was necessary.

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  • Which language is productive for high phase business application development? [closed]

    - by Nizar
    If we (I and my friends) would like to build web-based products and sell it using a license approach (to renew every year for example). Which server-side language will be most suitable for our purpose? We could target the following audience: - Personal sites. - Serious small-medium companies (to sell prducts such as Help-Desks, Forms,etc.) - Restaurants (to sell online order web applications). We would like to - attract as many customers as possible. - provide updates for our prodcuts (for our customers). - make our products easy to use. There are number of open-source frameworks and languages that has potential to handle our business problems (like Django, Python, Java, etc..) However, we are not sure which one is easier to learn and has variety of tools/plugins to help us in development process. Thus we need to get you experience on this hard to decide matter. Which language and its supporting framework we should choose ?

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  • Is it normal to sometimes take a while to get even basic things working in software development?

    - by user1092719
    This is a little hard to explain because it's a really generic question, but bear with me... I find that when I am doing or recreating basic things from scratch (i.e. without the help of libraries), sometimes it feels as though I'm taking much more time to do the task than is actually needed. I am not new to programming or development & design concepts and have worked extensively with around 9 languages and various platforms and paradigms over 5/6 years. Although I don't yet have any academic qualification for programming and have learned almost exclusively from the Internet, I have been told that the quality of my code is excellent by those with qualifications. So, I don't think I'm a bad programmer because I really love doing it and working with software architecture, but maybe I'm slow? Or is it normal to take sometimes longer than it seems necessary to do basic tasks?

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  • Robotic Arm &ndash; Hardware

    - by Szymon Kobalczyk
    This is first in series of articles about project I've been building  in my spare time since last Summer. Actually it all began when I was researching a topic of modeling human motion kinematics in order to create gesture recognition library for Kinect. This ties heavily into motion theory of robotic manipulators so I also glanced at some designs of robotic arms. Somehow I stumbled upon this cool looking open source robotic arm: It was featured on Thingiverse and published by user jjshortcut (Jan-Jaap). Since for some time I got hooked on toying with microcontrollers, robots and other electronics, I decided to give it a try and build it myself. In this post I will describe the hardware build of the arm and in later posts I will be writing about the software to control it. Another reason to build the arm myself was the cost factor. Even small commercial robotic arms are quite expensive – products from Lynxmotion and Dagu look great but both cost around USD $300 (actually there is one cheap arm available but it looks more like a toy to me). In comparison this design is quite cheap. It uses seven hobby grade servos and even the cheapest ones should work fine. The structure is build from a set of laser cut parts connected with few metal spacers (15mm and 47mm) and lots of M3 screws. Other than that you’d only need a microcontroller board to drive the servos. So in total it comes a lot cheaper to build it yourself than buy an of the shelf robotic arm. Oh, and if you don’t like this one there are few more robotic arm projects at Thingiverse (including one by oomlout). Laser cut parts Some time ago I’ve build another robot using laser cut parts so I knew the process already. You can grab the design files in both DXF and EPS format from Thingiverse, and there are also 3D models of each part in STL. Actually the design is split into a second project for the mini servo gripper (there is also a standard servo version available but it won’t fit this arm).  I wanted to make some small adjustments, layout, and add measurements to the parts before sending it for cutting. I’ve looked at some free 2D CAD programs, and finally did all this work using QCad 3 Beta with worked great for me (I also tried LibreCAD but it didn’t work that well). All parts are cut from 4 mm thick material. Because I was worried that acrylic is too fragile and might break, I also ordered another set cut from plywood. In the end I build it from plywood because it was easier to glue (I was told acrylic requires a special glue). Btw. I found a great laser cutter service in Kraków and highly recommend it (www.ebbox.com.pl). It cost me only USD $26 for both sets ($16 acrylic + $10 plywood). Metal parts I bought all the M3 screws and nuts at local hardware store. Make sure to look for nylon lock (nyloc) nuts for the gripper because otherwise it unscrews and comes apart quickly. I couldn’t find local store with metal spacers and had to order them online (you’d need 11 x 47mm and 3 x 15mm). I think I paid less than USD $10 for all metal parts. Servos This arm uses five standards size servos to drive the arm itself, and two micro servos are used on the gripper. Author of the project used Modelcraft RS-2 Servo and Modelcraft ES-05 HT Servo. I had two Futaba S3001 servos laying around, and ordered additional TowerPro SG-5010 standard size servos and TowerPro SG90 micro servos. However it turned out that the SG90 won’t fit in the gripper so I had to replace it with a slightly smaller E-Sky EK2-0508 micro servo. Later it also turned out that Futaba servos make some strange noise while working so I swapped one with TowerPro SG-5010 which has higher torque (8kg / cm). I’ve also bought three servo extension cables. All servos cost me USD $45. Assembly The build process is not difficult but you need to think carefully about order of assembling it. You can do the base and upper arm first. Because two servos in the base are close together you need to put first with one piece of lower arm already connected before you put the second servo. Then you connect the upper arm and finally put the second piece of lower arm to hold it together. Gripper and base require some gluing so think it through too. Make sure to look closely at all the photos on Thingiverse (also other people copies) and read additional posts on jjshortcust’s blog: My mini servo grippers and completed robotic arm  Multiply the robotic arm and electronics Here is also Rob’s copy cut from aluminum My assembled arm looks like this – I think it turned out really nice: Servo controller board The last piece of hardware I needed was an electronic board that would take command from PC and drive all seven servos. I could probably use Arduino for this task, and in fact there are several Arduino servo shields available (for example from Adafruit or Renbotics).  However one problem is that most support only up to six servos, and second that their accuracy is limited by Arduino’s timer frequency. So instead I looked for dedicated servo controller and found a series of Maestro boards from Pololu. I picked the Pololu Mini Maestro 12-Channel USB Servo Controller. It has many nice features including native USB connection, high resolution pulses (0.25µs) with no jitter, built-in speed and acceleration control, and even scripting capability. Another cool feature is that besides servo control, each channel can be configured as either general input or output. So far I’m using seven channels so I still have five available to connect some sensors (for example distance sensor mounted on gripper might be useful). And last but important factor was that they have SDK in .NET – what more I could wish for! The board itself is very small – half of the size of Tic-Tac box. I picked one for about USD $35 in this store. Perhaps another good alternative would be the Phidgets Advanced Servo 8-Motor – but it is significantly more expensive at USD $87.30. The Maestro Controller Driver and Software package includes Maestro Control Center program with lets you immediately configure the board. For each servo I first figured out their move range and set the min/max limits. I played with setting the speed an acceleration values as well. Big issue for me was that there are two servos that control position of lower arm (shoulder joint), and both have to be moved at the same time. This is where the scripting feature of Pololu board turned out very helpful. I wrote a script that synchronizes position of second servo with first one – so now I only need to move one servo and other will follow automatically. This turned out tricky because I couldn’t find simple offset mapping of the move range for each servo – I had to divide it into several sub-ranges and map each individually. The scripting language is bit assembler-like but gets the job done. And there is even a runtime debugging and stack view available. Altogether I’m very happy with the Pololu Mini Maestro Servo Controller, and with this final piece I completed the build and was able to move my arm from the Meastro Control program.   The total cost of my robotic arm was: $10 laser cut parts $10 metal parts $45 servos $35 servo controller ----------------------- $100 total So here you have all the information about the hardware. In next post I’ll start talking about the software that I wrote in Microsoft Robotics Developer Studio 4. Stay tuned!

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  • Hire a PHP Developer and Reduce the Cost of Your Web Development

    PHP development is becoming very important part for developing the online business activities for both small as well as large scale business companies. Outsourcing is the best option for getting the best PHP development along with search engine optimization services. Hiring of a PHP developer is another good option for web development, those PHP developer will provide you low cost web development along with customized solutions to satisfy customers needs.

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  • Customized Web Development Services

    Choosing between a web development company and a professional web development company is like choosing a rose from a bunch of thorns. In generic sense, every web development company offers elementary... [Author: Adam Mills - Web Design and Development - April 02, 2010]

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  • Outsource Software Development to India For Maximum Competitive Advantage

    Offshore Software Development is a concept that has been gaining momentum over the years. It is a part of software development services offered by an outside provider located in a country that is far away from the client business geographically. The major driving factor for the companies to opt for outsourcing software development is the elevated development expenses of the domestic service providers.

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  • Outsource Software Development to India For Maximum Competitive Advantage

    Offshore Software Development is a concept that has been gaining momentum over the years. It is a part of software development services offered by an outside provider located in a country that is far away from the client business geographically. The major driving factor for the companies to opt for outsourcing software development is the elevated development expenses of the domestic service providers.

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