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  • Making Your First Website

    Making your own website is not as hard as you might think. I know it can be very intimidating at first, but for beginners and newcomers to the internet it may seem like a lot to learn (can be very intimidating at first). I know it was for me.

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  • How to play a embedded code in lightbox type popup

    - by Fero
    Hi all How to play a embedded code in lightbox type pop up? Here is the whole code <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <meta http-equiv="imagetoolbar" content="no" /> <title>FancyBox 1.3.1 | Demonstration</title> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="./fancybox/jquery.mousewheel-3.0.2.pack.js"></script> <script type="text/javascript" src="./fancybox/jquery.fancybox-1.3.1.js"></script> <link rel="stylesheet" type="text/css" href="./fancybox/jquery.fancybox-1.3.1.css" media="screen" /> <link rel="stylesheet" href="style.css" /> <script type="text/javascript"> $(document).ready(function() { /* * Examples - images */ $("a#example1").fancybox({ 'titleShow' : false }); $("a#example2").fancybox({ 'titleShow' : false, 'transitionIn' : 'elastic', 'transitionOut' : 'elastic' }); $("a#example3").fancybox({ 'titleShow' : false, 'transitionIn' : 'none', 'transitionOut' : 'none' }); $("a#example4").fancybox(); $("a#example5").fancybox({ 'titlePosition' : 'inside' }); $("a#example6").fancybox({ 'titlePosition' : 'over' }); $("a[rel=example_group]").fancybox({ 'transitionIn' : 'none', 'transitionOut' : 'none', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); /* * Examples - various */ $("#various1").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); $("#various2").fancybox(); $("#various3").fancybox({ 'width' : '75%', 'height' : '75%', 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none', 'type' : 'iframe' }); $("#various4").fancybox({ 'padding' : 0, 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); </script> </head> <body> <div id="content"> <p> <a id="example1" href="./example/1_b.jpg"><img alt="example1" src="./example/1_s.jpg" /></a> <a id="example2" href="./example/2_b.jpg"><img alt="example2" src="./example/2_s.jpg" /></a> <a id="example3" href="./example/3_b.jpg"><img alt="example3" src="./example/3_s.jpg" /></a> </p> </div> <div><p>&nbsp;</p></div> </body> </html> This above code working for image perfectly. But how shall i play the embedded code instead of image. Here is the sample embedded code. <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/WUW5g-sL8pU&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WUW5g-sL8pU&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> thanks in advance...

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  • Collocation in Code

    - by Dan McGrath
    Quite some time ago I remember reading an article from 'Joel on Software' that mentioned collocation of information in code was important. By collocation, I mean that relevant information about the code is present when the code is. I'm currently writing an article that has a small bit in it about collocation so I went searching for sources and found the quote in the article 'Making Wrong Code Look Wrong' In order to make code really, really robust, when you code-review it, you need to have coding conventions that allow collocation. In other words, the more information about what code is doing is located right in front of your eyes, the better a job you’ll do at finding the mistakes. When you have code that says For me, collocation isn't just about the code itself, but the tool used to view the code. If it can help with the 'collocation factor' (term coined by me?) I believe it can help with the programmers productivity. Take for example the modern IDEs that show you the variables type by hovering over it. Are their any other articles written about collocation in code and/or are their other terms that this is known by?

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  • Static classes and/or singletons -- How many does it take to become a code smell?

    - by Earlz
    In my projects I use quite a lot of static classes. These are usually classes that naturally seem to fit into a single-instance type of thing. Many times I use static classes and recently I've started using some singletons. How many of these does it take to become a code smell? For instance, in my recent project which has a lot of static classes is an Authentication library for ASP.Net. I use a static class for a helper class that fixes ASP.Net error codes so it can be used like CustomErrorsFixer.Fix(Context); Or my authentication class itself is a static class //in global.asax's begin_application Authentication.SomeState="blah"; Authentication.SomeOption=true; //etc //in global.asax's begin_request Authentication.Authenticate(); When are static or singleton classes bad to use? Am I doing it wrong, or am I just in a project that by definition has very little per-instance state associated with it? The only per-instance state I have is stored in HttpContext.Current.Items like so: /// <summary> /// The current user logged in for the HTTP request. If there is not a user logged in, this will be null. /// </summary> public static UserData CurrentUser{ get{ return HttpContext.Current.Items["fscauth_currentuser"] as UserData; //use HttpContext.Current as a little place to persist static data for this request } private set{ HttpContext.Current.Items["fscauth_currentuser"]=value; } }

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  • EF4 Code First Control Unicode and Decimal Precision, Scale with Attributes

    - by Dane Morgridge
    There are several attributes available when using code first with the Entity Framework 4 CTP5 Code First option.  When working with strings you can use [MaxLength(length)] to control the length and [Required] will work on all properties.  But there are a few things missing. By default all string will be created using unicode so you will get nvarchar instead of varchar.  You can change this using the fluent API or you can create an attribute to make the change.  If you have a lot of properties, the attribute will be much easier and require less code. You will need to add two classes to your project to create the attribute itself: 1: public class UnicodeAttribute : Attribute 2: { 3: bool _isUnicode; 4:  5: public UnicodeAttribute(bool isUnicode) 6: { 7: _isUnicode = isUnicode; 8: } 9:  10: public bool IsUnicode { get { return _isUnicode; } } 11: } 12:  13: public class UnicodeAttributeConvention : AttributeConfigurationConvention<PropertyInfo, StringPropertyConfiguration, UnicodeAttribute> 14: { 15: public override void Apply(PropertyInfo memberInfo, StringPropertyConfiguration configuration, UnicodeAttribute attribute) 16: { 17: configuration.IsUnicode = attribute.IsUnicode; 18: } 19: } The UnicodeAttribue class gives you a [Unicode] attribute that you can use on your properties and the UnicodeAttributeConvention will tell EF how to handle the attribute. You will need to add a line to the OnModelCreating method inside your context for EF to recognize the attribute: 1: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) 2: { 3: modelBuilder.Conventions.Add(new UnicodeAttributeConvention()); 4: base.OnModelCreating(modelBuilder); 5: } Once you have this done, you can use the attribute in your classes to make sure that you get database types of varchar instead of nvarchar: 1: [Unicode(false)] 2: public string Name { get; set; }   Another option that is missing is the ability to set the precision and scale on a decimal.  By default decimals get created as (18,0).  If you need decimals to be something like (9,2) then you can once again use the fluent API or create a custom attribute.  As with the unicode attribute, you will need to add two classes to your project: 1: public class DecimalPrecisionAttribute : Attribute 2: { 3: int _precision; 4: private int _scale; 5:  6: public DecimalPrecisionAttribute(int precision, int scale) 7: { 8: _precision = precision; 9: _scale = scale; 10: } 11:  12: public int Precision { get { return _precision; } } 13: public int Scale { get { return _scale; } } 14: } 15:  16: public class DecimalPrecisionAttributeConvention : AttributeConfigurationConvention<PropertyInfo, DecimalPropertyConfiguration, DecimalPrecisionAttribute> 17: { 18: public override void Apply(PropertyInfo memberInfo, DecimalPropertyConfiguration configuration, DecimalPrecisionAttribute attribute) 19: { 20: configuration.Precision = Convert.ToByte(attribute.Precision); 21: configuration.Scale = Convert.ToByte(attribute.Scale); 22:  23: } 24: } Add your line to the OnModelCreating: 1: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) 2: { 3: modelBuilder.Conventions.Add(new UnicodeAttributeConvention()); 4: modelBuilder.Conventions.Add(new DecimalPrecisionAttributeConvention()); 5: base.OnModelCreating(modelBuilder); 6: } Now you can use the following on your properties: 1: [DecimalPrecision(9,2)] 2: public decimal Cost { get; set; } Both these options use the same concepts so if there are other attributes that you want to use, you can create them quite simply.  The key to it all is the PropertyConfiguration classes.   If there is a class for the datatype, then you should be able to write an attribute to set almost everything you need.  You could also create a single attribute to encapsulate all of the possible string combinations instead of having multiple attributes on each property. All in all, I am loving code first and having attributes to control database generation instead of using the fluent API is huge and saves me a great deal of time.

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  • Code Golf: Countdown Number Game

    - by Noldorin
    Challenge Here is the task, inspired by the well-known British TV game show Countdown. The challenge should be pretty clear even without any knowledge of the game, but feel free to ask for clarifications. And if you fancy seeing a clip of this game in action, check out this YouTube clip. It features the wonderful late Richard Whitely in 1997. You are given 6 numbers, chosen at random from the set {1, 2, 3, 4, 5, 6, 8, 9, 10, 25, 50, 75, 100}, and a random target number between 100 and 999. The aim is to make use the six given numbers and the four common arithmetic operations (addition, subtraction, multiplication, division; all over the rational numbers) to generate the target - or as close as possible either side. Each number may only be used once at most, while each arithmetic operator may be used any number of times (including zero.) Note that it does not matter how many numbers are used. Write a function that takes the target number and set of 6 numbers (can be represented as list/collection/array/sequence) and returns the solution in any standard numerical notation (e.g. infix, prefix, postfix). The function must always return the closest-possible result to the target, and must run in at most 1 minute on a standard PC. Note that in the case where more than one solution exists, any single solution is sufficient. Examples: {50, 100, 4, 2, 2, 4}, target 203 e.g. 100 * 2 + 2 + (4 / 4) e.g. (100 + 50) * 4 * 2 / (4 + 2) {25, 4, 9, 2, 3, 10}, target 465 e.g. (25 + 10 - 4) * (9 * 2 - 3) {9, 8, 10, 5, 9, 7), target 241 e.g. ((10 + 9) * 9 * 7) + 8) / 5 Rules Other than mentioned in the problem statement, there are no further restrictions. You may write the function in any standard language (standard I/O is not necessary). The aim as always is to solve the task with the smallest number of characters of code. Saying that, I may not simply accept the answer with the shortest code. I'll also be looking at elegance of the code and time complexity of the algorithm! My Solution I'm attempting an F# solution when I find the free time - will post it here when I have something! Format Please post all answers in the following format for the purpose of easy comparison: Language Number of characters: ??? Fully obfuscated function: (code here) Clear (ideally commented) function: (code here) Any notes on the algorithm/clever shortcuts it takes.

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  • Advice Needed: Developers blocked by waiting on code to merge from another branch using GitFlow

    - by fogwolf
    Our team just made the switch from FogBugz & Kiln/Mercurial to Jira & Stash/Git. We are using the Git Flow model for branching, adding subtask branches off of feature branches (relating to Jira subtasks of Jira features). We are using Stash to assign a reviewer when we create a pull request to merge back into the parent branch (usually develop but for subtasks back into the feature branch). The problem we're finding is that even with the best planning and breakdown of feature cases, when multiple developers are working together on the same feature, say on the front-end and back-end, if they are working on interdependent code that is in separate branches one developer ends up blocking the other. We've tried pulling between each others' branches as we develop. We've also tried creating local integration branches each developer can pull from multiple branches to test the integration as they develop. Finally, and this seems to work possibly the best for us so far, though with a bit more overhead, we have tried creating an integration branch off of the feature branch right off the bat. When a subtask branch (off of the feature branch) is ready for a pull request and code review, we also manually merge those change sets into this feature integration branch. Then all interested developers are able to pull from that integration branch into other dependent subtask branches. This prevents anyone from waiting for any branch they are dependent upon to pass code review. I know this isn't necessarily a Git issue - it has to do with working on interdependent code in multiple branches, mixed with our own work process and culture. If we didn't have the strict code-review policy for develop (true integration branch) then developer 1 could merge to develop for developer 2 to pull from. Another complication is that we are also required to do some preliminary testing as part of the code review process before handing the feature off to QA.This means that even if front-end developer 1 is pulling directly from back-end developer 2's branch as they go, if back-end developer 2 finishes and his/her pull request is sitting in code review for a week, then front-end developer 2 technically can't create his pull request/code review because his/her code reviewer can't test because back-end developer 2's code hasn't been merged into develop yet. Bottom line is we're finding ourselves in a much more serial rather than parallel approach in these instance, depending on which route we go, and would like to find a process to use to avoid this. Last thing I'll mention is we realize by sharing code across branches that haven't been code reviewed and finalized yet we are in essence using the beta code of others. To a certain extent I don't think we can avoid that and are willing to accept that to a degree. Anyway, any ideas, input, etc... greatly appreciated. Thanks!

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  • Fixing the #mvvmlight code snippets in Visual Studio 11

    - by Laurent Bugnion
    If you installed the latest MVVM Light version for Windows 8, you may encounter an issue where code snippets are not displayed correctly in the Intellisense popup. I am working on a fix, but for now here is how you can solve the issue manually. The code snippets MVVM Light, when installed correctly, will install a set of code snippets that are very useful to allow you to type less code. As I use to say, code is where bugs are, so you want to type as little of that as possible ;) With code snippets, you can easily auto-insert segments of code and easily replace the keywords where needed. For instance, every coder who uses MVVM as his favorite UI pattern for XAML based development is used to the INotifyPropertyChanged implementation, and how boring it can be to type these “observable properties”. Obviously a good fix would be something like an “Observable” attribute, but that is not supported in the language or the framework for the moment. Another fix involves “IL weaving”, which is a post-build operation modifying the generate IL code and inserting the “RaisePropertyChanged” instruction. I admire the invention of those who developed that, but it feels a bit too much like magic to me. I prefer more “down to earth” solutions, and thus I use the code snippets. Fixing the issue Normally, you should see the code snippets in Intellisense when you position your cursor in a C# file and type mvvm. All MVVM Light snippets start with these 4 letters. Normal MVVM Light code snippets However, in Windows 8 CP, there is an issue that prevents them to appear correctly, so you won’t see them in the Intellisense windows. To restore that, follow the steps: In Visual Studio 11, open the menu Tools, Code Snippets Manager. In the combobox, select Visual C#. Press Add… Navigate to C:\Program Files (x86)\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\SnippetsWin8 and select the CSharp folder. Press Select Folder. Press OK to close the Code Snippets Manager. Now if you type mvvm in a C# file, you should see the snippets in your Intellisense window. Cheers Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • What source code organization approach helps improve modularity and API/Implementation separation?

    - by Berin Loritsch
    Few languages are as restrictive as Java with file naming standards and project structure. In that language, the file name must match the public class declared in the file, and the file must live in a directory structure matching the class package. I have mixed feelings about that approach. While I never have to guess where a file lives, there's still a lot of empty directories and artificial constraints. There's several languages that define everything about a class in one file, at least by convention. C#, Python (I think), Ruby, Erlang, etc. The commonality in most these languages is that they are object oriented, although that statement can probably be rebuffed (there is one non-OO language in the list already). Finally, there's quite a few languages mostly in the C family that have a separate header and implementation file. For C I think this makes sense, because it is one of the few ways to separate the API interface from implementations. With C it seems that feature is used to promote modularity. Yet, with C++ the way header and implementation files are split seems rather forced. You don't get the same clean API separation that you do with C, and you are forced to include some private details in the header you would rather keep only in the implementation. There's quite a few languages that have a concept that overlaps with interfaces like Java, C#, Go, etc. Some languages use what feels like a hack to provide the same concept like C# using pure virtual abstract classes. Still others don't really have an interface concept and rely on "duck" typing--for example Ruby. Ruby has modules, but those are more along the lines of mixing in behaviors to a class than they are for defining how to interact with a class. In OO terms, interfaces are a powerful way to provide separation between an API client and an API implementation. So to hurry up and ask the question, from a personal experience point of view: Does separation of header and implementation help you write more modular code, or does it get in the way? (it helps to specify the language you are referring to) Does the strict file name to class name scheme of Java help maintainability, or is it unnecessary structure for structure's sake? What would you propose to promote good API/Implementation separation and project maintenance, how would you prefer to do it?

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  • How to achieve 'forward' movement (into the screen) using Cocos2D?

    - by lemikegao
    I'm interested in creating a 2.5D first-person shooter (like Doom) and I currently don't understand how to implement the player moving forward. The player will also be able to browse around the world (left, right, up, down) via gyroscope control. I plan to only use 2D sprites and no 3D models. My first attempt was to increase the scale of layers to make it appear as if the player was moving toward the objects but I'm not sure how to make it seem as if the player is passing around the objects (instead of running into them). If there are extensions that I should take a look at (like Cocos3D), please let me know. Thanks for the help! Note: I've only created 2D games so was hoping to get guided into the right direction

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  • Code Golf: Collatz Conjecture

    - by Earlz
    Inspired by http://xkcd.com/710/ here is a code golf for it. The Challenge Given a positive integer greater than 0, print out the hailstone sequence for that number. The Hailstone Sequence See Wikipedia for more detail.. If the number is even, divide it by two. If the number is odd, triple it and add one. Repeat this with the number produced until it reaches 1. (if it continues after 1, it will go in an infinite loop of 1 -> 4 -> 2 -> 1...) Sometimes code is the best way to explain, so here is some from Wikipedia function collatz(n) show n if n > 1 if n is odd call collatz(3n + 1) else call collatz(n / 2) This code works, but I am adding on an extra challenge. The program must not be vulnerable to stack overflows. So it must either use iteration or tail recursion. Also, bonus points for if it can calculate big numbers and the language does not already have it implemented. (or if you reimplement big number support using fixed-length integers) Test case Number: 21 Results: 21 -> 64 -> 32 -> 16 -> 8 -> 4 -> 2 -> 1 Number: 3 Results: 3 -> 10 -> 5 -> 16 -> 8 -> 4 -> 2 -> 1 Also, the code golf must include full user input and output.

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  • C# and F# lambda expressions code generation

    - by ControlFlow
    Let's look at the code, generated by F# for simple function: let map_add valueToAdd xs = xs |> Seq.map (fun x -> x + valueToAdd) The generated code for lambda expression (instance of F# functional value) will looks like this: [Serializable] internal class map_add@3 : FSharpFunc<int, int> { public int valueToAdd; internal map_add@3(int valueToAdd) { this.valueToAdd = valueToAdd; } public override int Invoke(int x) { return (x + this.valueToAdd); } } And look at nearly the same C# code: using System.Collections.Generic; using System.Linq; static class Program { static IEnumerable<int> SelectAdd(IEnumerable<int> source, int valueToAdd) { return source.Select(x => x + valueToAdd); } } And the generated code for the C# lambda expression: [CompilerGenerated] private sealed class <>c__DisplayClass1 { public int valueToAdd; public int <SelectAdd>b__0(int x) { return (x + this.valueToAdd); } } So I have some questions: Why does F#-generated class is not marked as sealed? Why does F#-generated class contains public fields since F# doesn't allows mutable closures? Why does F# generated class has the constructor? It may be perfectly initialized with the public fields... Why does C#-generated class is not marked as [Serializable]? Also classes generated for F# sequence expressions are also became [Serializable] and classes for C# iterators are not.

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  • Posting source code in blogger- fails with C# containers

    - by Lirik
    I tried the solutions that are posted in this related SO question and for the most part the code snippets are working, but there are some cases that are still getting garbled by Blogger when it publishes the blog. In particular, declaring generic containers seems to be most troublesome. Please see the code examples on my blog and in particular the section where I define the dictionary (http://mlai-lirik.blogspot.com/). I want to display this: static Dictionary<int, List<Delegate>> _delegate = new Dictionary<int,List<Delegate>>(); But blogger publishes this: static Dictionary<int, list=""><delegate>> _delegate = new Dictionary<int, list=""><delegate>>(); And it caps the end of my code section with this: </delegate></delegate></int,></delegate></int,> Apparently blogger thinks that the <int and <delegate> portion of the dictionary are some sort of HTML tags and it automatically attempts to close them at the end of the code snippet. Does anybody know how to get around this problem?

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  • Yet another "What is this code doing"-type of Perl code

    - by Mike
    I have inherited some code from a guy whose favorite past time was to shorten every line to its absolute minimum (and sometimes only to make it look cool). His code is hard to understand but I managed to understand (and rewrite) most of it. Now I have stumbled on a piece of code which, no matter how hard I try, I cannot understand. my @heads = grep {s/\.txt$//} OSA::Fast::IO::Ls->ls($SysKey,'fo','osr/tiparlo',qr{^\d+\.txt$}) || (); my @selected_heads = (); for my $i (0..1) { $selected_heads[$i] = int rand scalar @heads; for my $j (0..@heads-1) { last if (!grep $j eq $_, @selected_heads[0..$i-1]); $selected_heads[$i] = ($selected_heads[$i] + 1) % @heads; #WTF? } my $head_nr = sprintf "%04d", $i; OSA::Fast::IO::Cp->cp($SysKey,'',"osr/tiparlo/$heads[$selected_heads[$i]].txt","$recdir/heads/$head_nr.txt"); OSA::Fast::IO::Cp->cp($SysKey,'',"osr/tiparlo/$heads[$selected_heads[$i]].cache","$recdir/heads/$head_nr.cache"); } From what I can understand, this is supposed to be some kind of randomizer, but I never saw a more complex way to achieve randomness. Or are my assumptions wrong? At least, that's what this code is supposed to do. Select 2 random files and copy them. === NOTES === The OSA Framework is a Framework of our own. They are named after their UNIX counterparts and do some basic testing so that the application does not need to bother with that.

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  • Code Organization Connundrum: Web Project With Multiple Supporting DLLs?

    - by Code Sherpa
    Hi. I am trying to get a handle on the best practice for code organization within my project. I have looked around on the internet for good examples and, so far, I have seen examples of a web project with one or multiple supporting class libraries that it references or a web project with sub-folders that follow its namespace conventions. Assuming there is no right answer, this is what I currently have for code organization: MyProjectWeb This is my web site. I am referencing my class libraries here. MyProject.DLL As the base namespace, I am using this DLL for files that need to be generally consumable. For example, my class "Enums" that has all the enumerations in my project lives there. As does class MyProjectException for all exception handling. MyProject.IO.DLL This is a grouping of maybe 20 files that handle file upload and download (so far). MyProject.Utilities.DLL ALl my common classes and methods bunched up together in one generally consumable DLL. Each class follows a "XHelper" convention such as "SqlHelper, AuthHelper, SerializationHelper, and so on... MyProject.Web.DLL I am using this DLL as the main client interface. Right now, the majority of class files here are: 1) properties (such as School, Location, Account, Posts) 2) authorization stuff ( such as custom membership, custom role, & custom profile providers) My question is simply - does this seem logical? Also, how do I avoid having to cross reference DLLs from one project library to the next? For example, MyProject.Web.DLL uses code from MyProject.Utilities.DLL and MyProject.Utilities.DLL uses code from MyProject.DLL. Is this solved by clicking on properties and selecting "Dependencies"? I tried that but still don't seem to be accessing the namespaces of the assembly I have selected. Do I have to reference every assembly I need for each class library? Responses appreciated and thanks for your patience.

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  • How do the size standard libraries compare for different languages

    - by Roman A. Taycher
    Someone was recently raving about how great jQuery was and how it made javascript into a pleasure and also how the whole source code was so small(and one file). I looked it up on www.ohloh.net/ and it said it was about 30,000 lines of javascript, when I tired curl piped to wc it said about 5000 lines(strange discrepancy that, maybe test suites, ect?). I thought well it isn't that strange since javascript from what I've heard has a lot of fun dynamic tricks, so you can probably get away with a small library. But then I thought what about other high level languages, the ones with large standard libraries and wondered how big the standard are for python/ruby/haskell/pharo(smalltalk)/*ml/ect. (libraries not vm stuff to the degree its possible to separate it) Anybody know? Any details (comment/blank/code lines , test code lines, lines in language vs lines in ffi/byte-code) are appreciated! edit: ps. since it started this me asking about jQuery as a bonus if you could please list the size of mega frameworks, a megaframewok provides so much that people using an x megaframework in language y might sometimes refer to programming in xy or even x rather then in y (ie. : qt, jQuery, etc.).

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  • Semantically linking to code snippets

    - by Tim
    What's the most simple and semantic way of presenting code snippets in HTML? Possible XHTML syntax <a href="code_sample.php" type="text/x-php"> Example of widget creation </a> Example of linked file (code_sample.php): // Create a new widget $widget = new widget(); Pros: Semantically uses title to describe the source code being referenced Up to the client to render snippet Having very many custom server-side implementations tells me it should be standardized Browsers can have plug-ins for copy+paste, download, etc Seems to me this is where it belongs (not in Javascript) Degradation: non-compliant browsers receive a link to the associated content Cons: Not semantic enough? Seems wrong to replace hyperlinks with source code for presentation <object> might be better, but wouldn't degrade as nicely. Background I'm trying to create a "personal" XHTML standard for storing notes (wow, this is probably among the nerdiest things I've said). Since notes are just "scratch" it needs to be very lightweight. SO's markdown is very lightweight but not semantic enough for my needs. Plus, now I'm just curious. What's the most ideal syntax for linking to client-rendered code-snippets?

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  • Insert code into a method - Java

    - by DutrowLLC
    Is there a way to automatically insert code into a method? I have the following and I would like to insert the indicated code: public class Person { Set<String> updatedFields = new LinkedHashSet<String>(); String firstName; public String getFirstName(){ return firstName; } boolean isFirstNameChanged = false; // Insert public void setFirstName(String firstName){ if( !isFirstNameChanged ){ // Insert isFirstNameChanged = true; // Insert updatedFields.add("firstName"); // Insert } // Insert this.firstName = firstName; } } I'm also not sure if I can the subset of the method name as a string from inside the method itself as indicated on the line where I add the fieldName as a string into the set of updated fields: updatedFields.add("firstName");. And I'm not sure how to insert fields into a class where I add the boolean field that tracks if the field has been modified or not before (for efficiency to prevent having to manipulate the Set): boolean isFirstNameChanged = false; It seems to most obvious answer to this would be to use code templates inside eclipse, but I'm concerned about having to go back and change the code later.

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  • An algo for generating code callgraphs

    - by Shrey
    I am working on a project which requires generating some metrices of a code (it can be C/C++/Java/Python). One of the metrices can be that I create a callgraph after parsing the code entered (the programs are expected to be small - probably under 1000L). As of now, I am looking for a way to create a program (it can be C/Python) which can take as input a file (C/C++/Python/Java) and then create a textual output containing approximate calling sequence as well as tokens in the code file. As of now, I have looked at some other tools which do the same thing - like splint, pylint, codeviz etc. So, I have two ways of solving my problem: Read and understand the algorithm these tools use (tokenization-graph generation etc) Or, have a basic algo (something like very high level steps) and then sit down to create each of them as I want them to be. I know, re-inventing the wheel is not a good idea, but, I would still like to give option (2) a shot. Only issue is, currently I am a blank. My question: Does any one have any knowhow about how to create code graphs? Any hints as to what I should do? Any top levels steps which I can follow? Thanks a lot.

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  • Organising UI code in .NET forms

    - by sb3700
    Hi I'm someone who has taught myself programming, and haven't had any formal training in .NET programming. A while back, I started C# in order to develop a GUI program to control sensors, and the project has blossomed. I was just wondering how best to organise the code, particularly UI code, in my forms. My forms currently are a mess, or at least seem a mess to me. I have a constructor which initialises all the parameters and creates events. I have a giant State property, which updates the Enabled state of all my form control as users progress through the application (ie: disconnected, connected, setup, scanning) controlled by a States enum. I have 3-10 private variables accessed through properties, some of which have side-effects in changing the values of form elements. I have a lot of "UpdateXXX" functions to handle UI elements that depend on other UI elements - ie: if a sensor is changed, then change the baud rate drop down list. They are separated into regions I have a lot of events calling these Update functions I have a background worker which does all the scanning and analysis. My problem is this seems like a mess, particularly the State property, and is getting unmaintainable. Also, my application logic code and UI code are in the same file and to some degree, intermingled which seems wrong and means I need to do a lot of scrolling to find what I need. How do you structure your .net forms? Thanks

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  • ApplyCurrentValues in EF 4

    - by ali62b
    I just was playing with EF 4 in VS 2010 RC and just found that ApplyCurrentValues dont work when the Property is of type bool and the newly value is false !!!??? and it works when the newly value is true . I dont know if this is a bug or I'm missing something but I just work with a very ugly work around : public void UpdateProduct(Product updatedProduct) { using (model) { model.Products.Attach(new Product { ProductID = updatedProduct.ProductID }); model.Products.ApplyCurrentValues(updatedProduct); Product originalProduct = model.Products.Single(p => p.ProductID == updatedProduct.ProductID); originalProduct.Discontinued = updatedProduct.Discontinued; model.SaveChanges(); } } any idea or better work around?

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  • Debugging unmanaged code while debugging managed code

    - by sc_ray
    Hi, The .NET 3.5 application I am working on consists of bunch of different solutions. Some of these solutions consist of managed code(C#) and others have unmanaged code(C++). Methods written in C# communicate with the ones written in C++. I am trying to trace the dependencies between these various functions and I thought setting breakpoints on the solution consisting my C++ functions. One of the C# solutions have the startup project. I run this solution in debug mode with the expectation that the breakpoints in my unmanaged code will be hit but nothing really happens. Can somebody guide me through the process of debugging mixed applications such as these using the Visual Studio IDE? Thanks

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  • WCF Data Services consuming data from EF based repository

    - by John Kattenhorn
    We have an existing repository which is based on EF4 / POCO and is working well. We want to add a service layer using WCF Data Services and looking for some best practice advice. So far we have developed a class which has a IQueryable property and the getter triggers the repository 'get all users' method. The problem so far have been two-fold: 1) It required us to decorate the ID field of the poco object to tell data service what field was the id. This now means that our POCO object is not 'pure'. 2) It cannot figure out the relationships between the objects (which is obvious i guess). I've now stopped this approach and i'm thinking that maybe we should expose the OBjectContext from the repository and use more 'automatic' functionality of EF. Has anybody got any advice or examples of using the repository pattern with WCF Data Services ?

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  • Arguments of using WCF/OData as access layer instead of EF/L2S/nHibernate directly

    - by Carl Hörberg
    We develop mostly low traffic but highly specialized web applications. Normally we use L2S, EF or nHibernate as access layer and then throws Asp.Net MVC to it and in which for normal crud operations we query the ISession/DataContext directly but for more advanced functions/side effects we put it in a some kind of service layer. Now, i was think about publishing the data through OData (WCF Data Service) and query that from the controllers (or even from jQuery when the a good template engine shows up) and publish the service operations through a WCF service (or as custom methods on the WCF Data Service?). What advantages/disadvantages does this architecture poses? Do I gain something except higher complexity and latency? Better separations of concerns (or is it just a illusion)?

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