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  • Checking preconditions or not

    - by Robert Dailey
    I've been wanting to find a solid answer to the question of whether or not to have runtime checks to validate input for the purposes of ensuring a client has stuck to their end of the agreement in design by contract. For example, consider a simple class constructor: class Foo { public: Foo( BarHandle bar ) { FooHandle handle = GetFooHandle( bar ); if( handle == NULL ) { throw std::exception( "invalid FooHandle" ); } } }; I would argue in this case that a user should not attempt to construct a Foo without a valid BarHandle. It doesn't seem right to verify that bar is valid inside of Foo's constructor. If I simply document that Foo's constructor requires a valid BarHandle, isn't that enough? Is this a proper way to enforce my precondition in design by contract? So far, everything I've read has mixed opinions on this. It seems like 50% of people would say to verify that bar is valid, the other 50% would say that I shouldn't do it, for example consider a case where the user verifies their BarHandle is correct, but a second (and unnecessary) check is also being done inside of Foo's constructor.

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  • Confused about implementing Single Responsibility Principle

    - by HichemSeeSharp
    Please bear with me if the question looks not well structured. To put you in the context of my issue: I am building an application that invoices vehicles stay duration in a parking. In addition to the stay service there are some other services. Each service has its own calculation logic. Here is an illustration (please correct me if the design is wrong): public abstract class Service { public int Id { get; set; } public bool IsActivated { get; set; } public string Name { get; set } public decimal Price { get; set; } } public class VehicleService : Service { //MTM : many to many public virtual ICollection<MTMVehicleService> Vehicles { get; set; } } public class StayService : VehicleService { } public class Vehicle { public int Id { get; set; } public string ChassisNumber { get; set; } public DateTime? EntryDate { get; set; } public DateTime? DeliveryDate { get; set; } //... public virtual ICollection<MTMVehicleService> Services{ get; set; } } Now, I am focusing on the stay service as an example: I would like to know at invoicing time which class(es) would be responsible for generating the invoice item for the service and for each vehicle? This should calculate the duration cost knowing that the duration could be invoiced partially so the like is as follows: not yet invoiced stay days * stay price per day. At this moment I have InvoiceItemsGenerator do everything but I am aware that there is a better design.

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  • A better alternative to incompatible implementations for the same interface?

    - by glenatron
    I am working on a piece of code which performs a set task in several parallel environments where the behaviour of the different components in the task are similar but quite different. This means that my implementations are quite different but they are all based on the relationships between the same interfaces, something like this: IDataReader -> ContinuousDataReader -> ChunkedDataReader IDataProcessor -> ContinuousDataProcessor -> ChunkedDataProcessor IDataWriter -> ContinuousDataWriter -> ChunkedDataWriter So that in either environment we have an IDataReader, IDataProcessor and IDataWriter and then we can use Dependency Injection to ensure that we have the correct one of each for the current environment, so if we are working with data in chunks we use the ChunkedDataReader, ChunkedDataProcessor and ChunkedDataWriter and if we have continuous data we have the continuous versions. However the behaviour of these classes is quite different internally and one could certainly not go from a ContinuousDataReader to the ChunkedDataReader even though they are both IDataProcessors. This feels to me as though it is incorrect ( possibly an LSP violation? ) and certainly not a theoretically correct way of working. It is almost as though the "real" interface here is the combination of all three classes. Unfortunately in the project I am working on with the deadlines we are working to, we're pretty much stuck with this design, but if we had a little more elbow room, what would be a better design approach in this kind of scenario?

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  • Use decorator and factory together to extend objects?

    - by TheClue
    I'm new to OOP and design pattern. I've a simple app that handles the generation of Tables, Columns (that belong to Table), Rows (that belong to Column) and Values (that belong to Rows). Each of these object can have a collection of Property, which is in turn defined as an enum. They are all interfaces: I used factories to get concrete instances of these products, depending on circumnstances. Now I'm facing the problem of extending these classes. Let's say I need another product called "SpecialTable" which in turn has some special properties or new methods like 'getSomethingSpecial' or an extended set of Property. The only way is to extend/specialize all my elements (ie. build a SpecialTableFactory, a SpecialTable interface and a SpecialTableImpl concrete)? What to do if, let's say, I plan to use standard methods like addRow(Column column, String name) that doesn't need to be specialized? I don't like the idea to inherit factories and interfaces, but since SpecialTable has more methods than Table i guess it cannot share the same factory. Am I wrong? Another question: if I need to define product properties at run time (a Table that is upgraded to SpecialTable at runtime), i guess i should use a decorator. Is it possible (and how) to combine both factory and decorator design? Is it better to use a State or Strategy pattern, instead?

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  • Closest to “Mathematica Graphics[]" drawing environment for Python

    - by 500
    Being only familiar with Mathematica and its Graphics, I have now to learn to draw Graphics using Python for a server. Mostly conditional combination of simple shape. What would be a package for Python that make drawing Graphics as close as possible as the Mathematica Graphics environment ? For Example, I would need to do such thing as in : http://mathematica.stackexchange.com/questions/1010/2d-gaussian-distribution-of-squares-coordinates#comment2475_1010

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  • Memento with optional state?

    - by Korey Hinton
    EDIT: As pointed out by Steve Evers and pdr, I am not correctly implementing the Memento pattern, my design is actually State pattern. Menu Program I built a console-based menu program with multiple levels that selects a particular test to run. Each level more precisely describes the operation. At any level you can type back to go back one level (memento). Level 1: Server Type? [1] Server A [2] Server B Level 2: Server environment? [1] test [2] production Level 3: Test type? [1] load [2] unit Level 4: Data Collection? [1] Legal docs [2] Corporate docs Level 4.5 (optional): Load Test Type [2] Multi TIF [2] Single PDF Level 5: Command Type? [1] Move [2] Copy [3] Remove [4] Custom Level 6: Enter a keyword [setup, cleanup, run] Design States PROBLEM: Right now the STATES enum is the determining factor as to what state is BACK and what state is NEXT yet it knows nothing about what the current memento state is. Has anyone experienced a similar issue and found an effective way to handle mementos with optional state? static enum STATES { SERVER, ENVIRONMENT, TEST_TYPE, COLLECTION, COMMAND_TYPE, KEYWORD, FINISHED } Possible Solution (Not-flexible) In reference to my code below, every case statement in the Menu class could check the state of currentMemo and then set the STATE (enum) accordingly to pass to the Builder. However, this doesn't seem flexible very flexible to change and I'm struggling to see an effective way refactor the design. class Menu extends StateConscious { private State state; private Scanner reader; private ServerUtils utility; Menu() { state = new State(); reader = new Scanner(System.in); utility = new ServerUtils(); } // Recurring menu logic public void startPromptingLoop() { List<State> states = new ArrayList<>(); states.add(new State()); boolean redoInput = false; boolean userIsDone = false; while (true) { // get Memento from last loop Memento currentMemento = states.get(states.size() - 1) .saveMemento(); if (currentMemento == null) currentMemento = new Memento.Builder(0).build(); if (!redoInput) System.out.println(currentMemento.prompt); redoInput = false; // prepare Memento for next loop Memento nextMemento = null; STATES state = STATES.values()[states.size() - 1]; // get user input String selection = reader.nextLine(); switch (selection) { case "exit": reader.close(); return; // only escape case "quit": nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); states.clear(); break; case "back": nextMemento = new Memento.Builder(previous(state), currentMemento, selection).build(); if (states.size() <= 1) { states.remove(0); } else { states.remove(states.size() - 1); states.remove(states.size() - 1); } break; case "1": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "2": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "3": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "4": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; default: if (state.equals(STATES.CATEGORY)) { String command = selection; System.out.println("Executing " + command + " command on: " + currentMemento.type + " " + currentMemento.environment); utility.executeCommand(currentMemento.nickname, command); userIsDone = true; states.clear(); nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); } else if (state.equals(STATES.KEYWORD)) { nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); states.clear(); nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); } else { redoInput = true; System.out.println("give it another try"); continue; } break; } if (userIsDone) { // start the recurring menu over from the beginning for (int i = 0; i < states.size(); i++) { if (i != 0) { states.remove(i); // remove all except first } } reader = new Scanner(System.in); this.state = new State(); userIsDone = false; } if (!redoInput) { this.state.restoreMemento(nextMemento); states.add(this.state); } } } }

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  • How do I fix "Ubuntu is running in low-graphics mode?"

    - by Tortoise
    First off, I'm running Ubuntu 10.04 on a 30gb partition, the rest of my hdd is for a vista partition. The way I installed this was, I shrunk the vista partition and installed Ubuntu in the largest block of free space. Ubuntu has been working fine for a few weeks, and I've loved it, but today I was doing something in Vista (something simple) and I restarted to go back into ubuntu, and when it tried to boot up I got a message that said: "Ubuntu is running in low-graphics mode. Your screen, graphics card, and input devices could not be detected correctly. You will have to configure these yourself." I click OK, and it gives me a few options but all of them are dead ends. Basically, I'm stuck in CLI right now without a clue of how to fix it. I've tried doing a full update and it hasn't made a difference. I've already been asking for help in #Ubuntu and #Radeon and I was directed by some of them here, so I hope I can find some answers here. Also, I'm using an ATI Radeon X1200. Any help would be greatly appreciated. Another thing, while I was trying to get help in #radeon I was told that it could possibly be this bug.

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  • Why won't my graphics work in Ubuntu 12.04 LTS?

    - by user170974
    I'm very new to Ubuntu and to Linux in general, and took the leap and formatted my PC to Ubuntu 12.04 LTS very recently :) I seem to be having some trouble getting my graphics card to run properly, I looked over what information I could find but I still cannot get it up and running and figured this was a good place to ask for help. The information I can find on my graphics is as follows: (Terminal command) lspci outputs: 01:05.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RS880M [Mobility Radeon HD 4225/4250] 02:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Madison [Mobility Radeon HD 5650/5750 / 6530M/6550M] I tried using a mixture of the following links: How do I fix my installation of ATI Catalyst Video Driver in 12.04 LTS? What is the correct way to install ATI Catalyst Video Drivers (fglrx)? Ubuntu Precise Installation Guide But it does not seem to work, since running fglrxinfo in terminal gives: display: :0.0 screen: 0 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x301) OpenGL version string: 1.4 (2.1 Mesa 9.0.3) What am I doing wrong here? All help appreciated ;) Edit: I have tried the legacy driver from www2.ati.com/drivers/linux/amd-driver-installer-catalyst-13-4-linux-x86.x86_64.zip I also tried the guide at https://launchpad.net/~makson96/+archive/fglrx which caused the system to crash (blackscreen, no boot) Neither seemed to work. I did however reinstall ubuntu 12.04 LTS, and re-tried both with no success. Reintalling ubuntu did however fix the broken dependencies problems, etc.

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  • How do I get my Intel HD graphics to work alongside my HD7850, as my second(HDMI out) monitor?

    - by AlexTes
    Title says it all. Further info: Motherboard: http://www.asrock.com/mb/Intel/Z77%20Pro3/ Processor: http://ark.intel.com/products/65520/Intel-Core-i5-3570K-Processor-%286M-Cache-up-to-3_80-GHz%29 So currently my main screen is running on my HD7850. Got drivers from the amd website. I have looked through dozens of questions here. I'm about to try booting Ubuntu from a stick and seeing if the xorg-edgers drivers might help. When booting, all action goes down on the very screen I'm trying to get to work.*EDIT never mind this. Seems to be special boot magic. As the screen only displays whiteline errors once the gui of ubuntu has kicked in and everything graphic is happening through my graphics card again. Connected through HDMI(motherboard)-DVI. So unless having multiple displays is a huge deal the solution hopefully isn't that complicated. I just feel I'm missing something simple. If this really is complicated, I should probably just hook up the display to my graphics card. My CPU is usually the one chilling out though so I'd like to try to get that to work. Also just because I don't want to buy an extra cable and this set up makes me feel warm and fuzzy inside. Tell me what to try or look up, I'll be most appreciative. Thank you! **UPDATE The x-swat ppa installed some intel stuff. Booting with one monitor plugged into the motherboard gives nothing. Doing it with the pc already on gives the purple "Ubuntu" with 5 dots boot/shutdown screen.

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  • Extremely slow desktop and laggy. Need help with graphics driver

    - by user171624
    I am a fresh newbie Ubuntu user and I just installed my first Ubuntu 13.04 onto my HP Slate 2. I did a liveCD on my USB drive and installed everything perfectly fine...nice and smooth, not a trace of lag. Then I rebooted using Ubuntu itself on the computer, it was extremely slow and laggy. Icons or any buttons doesn't trigger right away, the performance of the entire thing looks like either 0.25 fps to 1 fps. My HP Slate 2 information: Processor: Intel Atom Z670 1.5Ghz Memory Ram: 2.0 GB Videocard: Intel GMA 600 (PowerVr SGX535) SolidStateDrive(SSD): 32GB I tried installing the intel linux graphics driver and it failed to install because it said I don't have any intel based graphics card. Well...I do as you see above. What can I do? I can't get on the internet on it, I'm using my primary computer (Windows 7) to do all the searchings and put the files onto the USB to move it over to my tablet. Simply...I don't get it...using liveCD on USB, it was all nice and smooth...then after the installation...BOOM! Slow, laggy, and etc. Can anyone help me? Thanks!

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  • C#: Graphics DrawString to Exactly Place Text on a System.Label

    - by jp2code
    I have overridden the OnPaint method of my Label control in VS2008: void Label_OnPaint(object sender, PaintEventArgs e) { base.OnPaint(e); Label lbl = sender as Label; if (lbl != null) { string Text = lbl.Text; e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; if (myShowShadow) { // draw the shadow first! e.Graphics.DrawString(Text, lbl.Font, new SolidBrush(myShadowColor), myShadowOffset, StringFormat.GenericDefault); } e.Graphics.DrawString(Text, lbl.Font, new SolidBrush(lbl.ForeColor), 0, 0, StringFormat.GenericDefault); } } This works, but I really want to find out how to center the text both vertically and horizontally. I've heard of the MeasureString() method, but my "Text" complicates matters because it could include page breaks. Could someone guide me with how to do this?

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  • Best 3D Graphics Engine for .NET

    - by George Stocker
    I've been thinking about tinkering with 3D graphics programming in .NET. In the past, I've thought about Truevision3D, and XNA, but I've not used either of these. I scanned Stackoverflow for the exact question, but neither of the (almost) relevant question (such as this question about rendering graphics, and this question about Learning Game Programming) answer my specific question. Out of the graphics engine APIs you've used for .NET, which is the easiest to use, which has the most features, and which is the cheapest? Which would you recommend for a .NET programmer to learn first?

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  • Graphics/Vision Interesting Topics

    - by Myx
    Hello: I would like to do an interesting project for a computer graphics course. I know that there is a lot of literature out there (i.e. SIGGRAPH conference papers). I have a very large range of interest with regard to computer graphics (i.e. image processing, 3D modeling, rendering, animation). However, I've only taken computer vision/graphics for 2 semesters and thus don't have too much background experience, except for the class projects that I had to do. I've been looking through SIGGRAPH papers trying to see if there is anything that will be of interest to me but the literature is extremely vast. I was wondering if anyone has any topic suggestions, anything interesting that you ran across that you could recommend. I would prefer to do something fun yet slightly challenging (not really interested in making a shooter game). If this question does not belong here, I apologize and please let me know where I should move it. Thanks!

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  • VB.NET custom user control graphics rotation

    - by AtharvaI
    Hi, this is my first question on here. I'm trying to build a dial control as a custom user control in VB.NET. I'm using VS2008. so far I have managed to rotate image using graphics.rotatetransform . however, this rotate everything. Now I have a Bitmap for the dial which should stay stable and another Bitmap for the needle which I need to rotate. so far i've tried this: Dim gL As Graphics = Graphics.FromImage(bmpLongNeedle) gL.TranslateTransform(bmpLongNeedle.Width / 2, bmpLongNeedle.Height * 0.74) gL.RotateTransform(angleLongNeedle) gL.TranslateTransform(-bmpLongNeedle.Width / 2, -bmpLongNeedle.Height * 0.74) gL.DrawImage(bmpLongNeedle, 0, 0) As I understand it, the image of the needle should be rotated at angle "angleLongNeedle" although i'm placing the rotated image at 0,0. However, the result is that the Needle doesn't get drawn on the control. any pointers as to where I might be going wrong or something else I should be doing? Thanks in advance

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  • HP Pavilion dv6000 graphics issue

    - by Tony
    A few days ago my laptop seized up on me while I was playing a game. When I restarted the computer, it sent me back to 640x480 resolution with 16 colors (clearly a graphical issue). In device manager, it shows an error, stating "Windows has stopped this device because it has reported problems. (Code 43)" regarding the video card. Upon removing and re-installing the drivers using both Windows Update and my own searching through nvidia's site, it's given me zero results. For kicks, I ran my antivirus (you never know!) and registry cleaner to see if anything would turn up. The antivirus found nothing, but CCleaner found 27 registry errors all dealing with my video card. What could be the cause of this, and what course of action would you recommend in this situation? Thanks in advance for the help! OS: Windows 7 Professional GPU: nvidia GeForce 8400M GS

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  • graphics-card makes sound-card produce a buzzing sound

    - by Markus von Broady
    Recently I bought a new GPU: GeForce GTX 550 Ti, and after installing it I get a strange buzzing sound. It's not always there, just sometimes (mostly when I open some game, but sometimes also in browsers etc.). It's not a capacitor or a fan, as unplugging speakers from sound-card makes the 'bzzzzzzz' go away. However, muting windows doesn't mute this sound. I'm pretty sure it is fault of the new GPU, but how is this happening and can I fix it? Can it be a low power supply? I thought of buying a stronger unit, but as everything works, and computer doesn't shut down, I hesitate.

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  • Connecting a 2560x1440 display to a laptop?

    - by tjollans
    Having read Jeff Atwood's blog post on Korean 27" IPS LCDs, I've been wondering to what extent these are useful in a notebook + large display situation. I own a Lenovo Thinkpad Edge E320 with 2nd gen. integrated Intel graphics. According to the spec from Intel, this should support HDMI version 1.4, and, using DisplayPort, resolutions up to 2560x1600. HDMI version 1.4 supports resolutions up to 4096×2160, however, according to c't (German), the HDMI interface used with Intel chips only supports 1920x1200. The same goes for the DVI output - dual-link DVI-D, apparently, is not supported by Intel. It would appear that my laptop cannot digitally drive this kind of resolution. Now what about other laptops? According to the article in c't above, AMD's integrated graphics chips have the same limitation as Intel's. NVIDIA graphics cards, apparently, only offer resolutions up to 1900x1200 over HDMI out of the box, but it's possible, when using Linux at least, to trick the driver into enabling higher resolutions. Is this still true? What's the situation on Windows and OSX? I found no information on whether discrete AMD chips support ultra-high resolutions over HDMI. Owners of laptops with (Mini) DisplayPort / Thunderbolt won't have any issues with displays this large, but if you're planning to go for a display with dual-link DVI-D input only (like the Korean ones), you're going to need an adapter, which will set you back something like €70-€100 (since the protocols are incompatible). The big question mark in this equation is VGA: a lot of laptops have it, and I don't see any reason to think this resolution is not supported by the hardware (an oft-quoted figure appears to be 2048x1536@75Hz, so 2560x1440@60Hz should be possible, right?), but are the drivers likely to cause problems? Perhaps more critically, you'd need a VGA to dual-link DVI-D adapter that converts analog to digital signals. Do these exist? How good are they? How expensive are they? Is there a performance penalty involved? Please correct me if I'm wrong on any points. In summary, what are the requirements on a laptop to drive an external LCD at 2560x1440, in particular one that supports dual-link DVI-D only, and what tools and adapters can be used to lower the bar?

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  • Where Catalyst stores applist for switchable graphics?

    - by noober
    I cannot add an app to the list to manually set it to high performance (Radeon instead of Intel HD). When I browse for an exe, nothing happens, the list is still empty. So, maybe I can edit some .cfg or .ini? UPDATE This is NOT my screenshot... actually I've found it on the Net. The list with iexplore.exe is what I meant. When I click 'Browse' and choose any exe (Portal2.exe, for instance) nothing happens. The list is empty, so I cannot set mode for Portal2.exe.

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  • ATI / AMD HIS HD 7870 Graphics card fan speed below 16% / 20% 26%

    - by Thorsten Niehues
    I bought a AMD / ATI HIS HD 7870 to replace my old HD 4870. I noticed that the fan speed does not scale with the temperature: The fan speed does not get below 28% (read from catalyst / automatic fan speed) If I manually change it in the catalyst to 20% then it has the same speed than 28% : about 900-1000 rpm. With HIS iTurbo i manually can change the fan speed below 20%. But I noticed that changing the fan speed below 16% results in 3200 rpm. This is really stupid and annoying since my PC is a ultra silent PC and all fans are running with about 500 rpm when the PC is idle (windows / musik movies, etc.) Is there any way to change the fan speed to a reasonable speed like 500 rpm by software or hardware adapters (I really don't like to put a poti between the 12V line)

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  • Radeon 6950 - Garbling of text and graphics in certain Windows only

    - by Greg
    This morning I noticed the text in Gmail (in Firefox 4) looked a little funny (kind of thin, maybe some color fringing). I went to work and thought it might be some ClearType issue or something with the way Direct way that FF4 draws to the screen. When I came back from work (I left the computer on), the problem was much worse - way beyond ClearType nit-picking. The text was barely readable. I opened Chrome and there was no such problem. It seems like only Windows that use hardware acceleration are garbled, and ones that use GDI are not. But, I fired up Dragon Age and didn't notice any problems (I only really looked at the main menu though). Here is a link to a screen shot that illustrates the problem. Notice how the Windows Live Mesh window is completely unreadable, the text in Firefox 4 (left) is pretty bad, while Chrome, the Windows Control Panel, and the task bar are perfectly fine. The fact that the problem shows up in screen shots and that it only happens in certain Windows makes me confident that the problem cannot be with the monitor or DVI cable. I am using the AMD Radeon drivers from 4/27/11. The card I have (MSI Frozr II) came with a slight overclock (810Mhz) out of the box, but it looks like when I'm on the Windows desktop it's not running at full clock (CCC reports 450Mhz). Still, I underclocked it to the stock reference clock (800Mhz) and it made no difference. The idle temperature according to Afterburner is 42-44 Celsius, which seems a tad high but not enough to cause a problem - it's cold to the touch if I open up the machine. What the heck could be causing this? The problem varies in intensity. As we speak I'm in Firefox and things look better than they did earlier - it'll probably get worse again soon. Radeon 6950 (MSI Frozr II), Seasonic X 560, Core i5 2500K at stock clockspeeds, 16GB RAM, Asus P8P67 M Pro

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  • Radeon 6950 - Garbling of text and graphics in certain Windows only

    - by Greg
    This morning I noticed the text in Gmail (in Firefox 4) looked a little funny (kind of thin, maybe some color fringing). I went to work and thought it might be some ClearType issue or something with the way Direct way that FF4 draws to the screen. When I came back from work (I left the computer on), the problem was much worse - way beyond ClearType nit-picking. The text was barely readable. I opened Chrome and there was no such problem. It seems like only Windows that use hardware acceleration are garbled, and ones that use GDI are not. But, I fired up Dragon Age and didn't notice any problems (I only really looked at the main menu though). Here is a link to a screen shot that illustrates the problem. Notice how the Windows Live Mesh window is completely unreadable, the text in Firefox 4 (left) is pretty bad, while Chrome, the Windows Control Panel, and the task bar are perfectly fine. The fact that the problem shows up in screen shots and that it only happens in certain Windows makes me confident that the problem cannot be with the monitor or DVI cable. I am using the AMD Radeon drivers from 4/27/11. The card I have (MSI Frozr II) came with a slight overclock (810Mhz) out of the box, but it looks like when I'm on the Windows desktop it's not running at full clock (CCC reports 450Mhz). Still, I underclocked it to the stock reference clock (800Mhz) and it made no difference. The idle temperature according to Afterburner is 42-44 Celsius, which seems a tad high but not enough to cause a problem - it's cold to the touch if I open up the machine. What the heck could be causing this? The problem varies in intensity. As we speak I'm in Firefox and things look better than they did earlier - it'll probably get worse again soon. Radeon 6950 (MSI Frozr II), Seasonic X 560, Core i5 2500K at stock clockspeeds, 16GB RAM, Asus P8P67 M Pro

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  • Need a solution to stop students from rotating screen on laptops with intel graphics

    - by testguy
    We have some students who have figured out how to rotate the screen using either the hotkey combination or right click context menu. It's easy to fix but it's time consuming because no matter how many times I tell people how to fix it there's always someone that will come up to me. Now I need two things. First, is there a way to disable screen rotation? Second, I need a script to reset the screen resolution to normal on logon and logoff. The solutions need to be able to be deployed from a Win2003 server to WinXP clients. I have way too many computers to go through by hand to uncheck enable hot keys on the intel control panel.

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  • Why are graphics cards upside-down?

    - by gbjbaanb
    This is something that has always bugged me - when I install a card into a desktop (ie mini tower) case, the fan is always facing down. Surely, making the card so the components and fan is on the top would help a lot with cooling, allowing those whiney fans to spin a little slower. I know some card manufacturers tried to mitigate this by adding heat pipes and big heatsinks on the back of the card.. but they still put the bits on the same way as everyone else! So, does anyone know why they're all upside-down?

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  • USE case to Class Diagram - How do I?

    - by 01010011
    Hi, I would like your guidance on how to create classes and their relationships (generalization, association, aggregation and composition) accurately from my USE case diagram (please see below). I am trying to create this class diagram so I can use it to create a simple online PHP application that allows the user to register an account, login and logout, and store, search and retrieve data from a MySQL database. Are my classes correct? Or should I create more classes? And if so, what classes are missing? What relationships should I use when connecting the register, login, logout, search_database and add_to_database to the users? I'm new to design patterns and UML class diagrams but from my understanding, the association relationship relates one object with another object; the aggregation relationship is a special kind of association that allows "a part" to belong to more than one "whole" (e.g. a credit card and its PIN - the PIN class can also be used in a debit card class); and a composition relationship is a special form of aggregation that allows each part to belong to only one whole at a time. I feel like I have left out some classes or something because I just can't seem to find the relationships from my understanding of relationships. Any assistance will be really appreciated. Thanks in advance. USE CASE DIAGRAM CLASS DIAGRAM

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  • Separation of domain and ui layer in a composite

    - by hansmaad
    Hi all, i'm wondering if there is a pattern how to separate the domain logic of a class from the ui responsibilities of the objects in the domain layer. Example: // Domain classes interface MachinePart { CalculateX(in, out) // Where do we put these: // Draw(Screen) ?? // ShowProperties(View) ?? // ... } class Assembly : MachinePart { CalculateX(in, out) subParts } class Pipe : MachinePart { CalculateX(in, out) length, diamater... } There is an application that calculates the value X for machines assembled from many machine parts. The assembly is loaded from a file representation and is designed as a composite. Each concrete part class stores some data to implement the CalculateX(in,out) method to simulate behaviour of the whole assembly. The application runs well but without GUI. To increase the usability a GUi should be developed on top of the existing implementation (changes to the existing code are allowed). The GUI should show a schematic graphical representation of the assembly and provide part specific dialogs to edit several parameters. To achieve these goals the application needs new functionality for each machine part to draw a schematic representation on the screen, show a property dialog and other things not related to the domain of machine simulation. I can think of some different solutions to implement a Draw(Screen) functionality for each part but i am not happy with each of them. First i could add a Draw(Screen) method to the MachinePart interface but this would mix-up domain code with ui code and i had to add a lot of functionality to each machine part class what makes my domain model hard to read and hard to understand. Another "simple" solution is to make all parts visitable and implement ui code in visitors but Visitor does not belong to my favorite patterns. I could derive UI variants from each machine part class to add the UI implementation there but i had to check if each part class is suited for inheritance and had to be careful on changes to the base classes. My currently favorite design is to create a parallel composite hierarchy where each component stores data to define a machine part, has implementation for UI methods and a factory method which creates instances of the corresponding domain classes, so that i can "convert" a UI assembly to a domain assembly. But there are problems to go back from the created domain hierarchy to the UI hierarchy for showing calculation results in the drawing for example (imagine some parts store some values during the calculation i want to show in the schematic representation after the simluation). Maybe there are some proven patterns for such problems?

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