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  • Have you downloaded the Oracle SOA Governance Resource Kit yet? By Yogesh Sontakke

    - by JuergenKress
    Effective Service-Oriented Architecture (SOA) Governance is an essential element in any enterprise transformation strategy. Oracle's SOA Governance solution eases the transition of an organization to SOA by providing a means to reduce risk, maintain business alignment, and show the business value of SOA investments. Whether just embarking on an SOA initiative, or expanding a project or pilot for a broader deployment, this SOA Governance resource kit will guide you along the path to a measurable SOA success. The SOA Governance resource kit includes: White papers, data sheets, analyst reports and customer success stories Webcasts, podcasts and other interactive resources Software downloads from Oracle Technology Network (OTN) Additional information from Oracle.com and OTN Get it here now!” SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: SOA Governance,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • How do you get the total asset size (or total resource size) in an Android game?

    - by tom_mai78101
    In an Android Java project, there are two folders, asset and res. To me, I usually put some stuffs, like PNG files, sound files, etc. in either one of the two folder. When resources are increasingly becoming more and more in those folders, the time it takes to load them will increase. Therefore, a loading screen is a must in these situation. The total size is to be used in a loading screen, so that I can guess the average time it takes to load each resources, from 0 bytes to its individual resource file size. I only know that by adding all individual sizes in a respective order, I will then obtain the total asset or res folder size, simply by adding them up. So, when it comes to getting the total file size from either folder, how do you obtain their individual resource/object sizes, respectively? Thanks in advance.

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  • Is wikipedia a valuable resource for studying data structures? (can we call it complete?)

    - by Amir Nasr
    Can I depend on wikipedia to learn data structures fully using the list of data structures http://en.wikipedia.org/wiki/List_of_data_structures and the links they refer to? The same question for algorithms http://en.wikipedia.org/wiki/List_of_algorithm_general_topics ?... What's after learning algorithms and data structures? Specializing in a certain field of algorithms such as computer graohics, memory management...etc? or what could be the plan for mastering programming after knowing the language syntax and the background about program design and programming logic? I asked about wikipedia because i would like to find a complete resource or are least a resource which would be enough for the field of data structures instead of searching for separate articles in different places in other words an alternative to books which may even be more complete.

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  • Is is OK to use a non-primary key as the id in a rails resource?

    - by nPn
    I am getting ready to set up a resource for some new api calls to my rails application. I am planning on calling the resource devices ie resources :devices This is going to represent a android mobile devices I know this will get me routes such as GET devices/:id In most cases :id would be an integer representing the primary key, and in the controller we would use :id as such: GET devices/1 @device = Device.find(params[:id]) In this case I would like to use :id as the google_cloud_messaging_reg_id So I would like to have requests like this: GET devices/some_long_gcm_id and then in the controller , just us params[:id] to look up the device by the gcm registration id. This seem more natural, since the device will know it's gcm id rather than it's rails integer id. Are there any reasons I should avoid doing this?

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  • Understanding G1 GC Logs

    - by poonam
    The purpose of this post is to explain the meaning of GC logs generated with some tracing and diagnostic options for G1 GC. We will take a look at the output generated with PrintGCDetails which is a product flag and provides the most detailed level of information. Along with that, we will also look at the output of two diagnostic flags that get enabled with -XX:+UnlockDiagnosticVMOptions option - G1PrintRegionLivenessInfo that prints the occupancy and the amount of space used by live objects in each region at the end of the marking cycle and G1PrintHeapRegions that provides detailed information on the heap regions being allocated and reclaimed. We will be looking at the logs generated with JDK 1.7.0_04 using these options. Option -XX:+PrintGCDetails Here's a sample log of G1 collection generated with PrintGCDetails. 0.522: [GC pause (young), 0.15877971 secs] [Parallel Time: 157.1 ms] [GC Worker Start (ms): 522.1 522.2 522.2 522.2 Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] [Processed Buffers : 2 2 3 2 Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] [GC Worker Other (ms): 0.3 0.3 0.3 0.3 Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] [Clear CT: 0.1 ms] [Other: 1.5 ms] [Choose CSet: 0.0 ms] [Ref Proc: 0.3 ms] [Ref Enq: 0.0 ms] [Free CSet: 0.3 ms] [Eden: 12M(12M)->0B(10M) Survivors: 0B->2048K Heap: 13M(64M)->9739K(64M)] [Times: user=0.59 sys=0.02, real=0.16 secs] This is the typical log of an Evacuation Pause (G1 collection) in which live objects are copied from one set of regions (young OR young+old) to another set. It is a stop-the-world activity and all the application threads are stopped at a safepoint during this time. This pause is made up of several sub-tasks indicated by the indentation in the log entries. Here's is the top most line that gets printed for the Evacuation Pause. 0.522: [GC pause (young), 0.15877971 secs] This is the highest level information telling us that it is an Evacuation Pause that started at 0.522 secs from the start of the process, in which all the regions being evacuated are Young i.e. Eden and Survivor regions. This collection took 0.15877971 secs to finish. Evacuation Pauses can be mixed as well. In which case the set of regions selected include all of the young regions as well as some old regions. 1.730: [GC pause (mixed), 0.32714353 secs] Let's take a look at all the sub-tasks performed in this Evacuation Pause. [Parallel Time: 157.1 ms] Parallel Time is the total elapsed time spent by all the parallel GC worker threads. The following lines correspond to the parallel tasks performed by these worker threads in this total parallel time, which in this case is 157.1 ms. [GC Worker Start (ms): 522.1 522.2 522.2 522.2Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] The first line tells us the start time of each of the worker thread in milliseconds. The start times are ordered with respect to the worker thread ids – thread 0 started at 522.1ms and thread 1 started at 522.2ms from the start of the process. The second line tells the Avg, Min, Max and Diff of the start times of all of the worker threads. [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] This gives us the time spent by each worker thread scanning the roots (globals, registers, thread stacks and VM data structures). Here, thread 0 took 1.6ms to perform the root scanning task and thread 1 took 1.5 ms. The second line clearly shows the Avg, Min, Max and Diff of the times spent by all the worker threads. [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] Update RS gives us the time each thread spent in updating the Remembered Sets. Remembered Sets are the data structures that keep track of the references that point into a heap region. Mutator threads keep changing the object graph and thus the references that point into a particular region. We keep track of these changes in buffers called Update Buffers. The Update RS sub-task processes the update buffers that were not able to be processed concurrently, and updates the corresponding remembered sets of all regions. [Processed Buffers : 2 2 3 2Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] This tells us the number of Update Buffers (mentioned above) processed by each worker thread. [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] These are the times each worker thread had spent in scanning the Remembered Sets. Remembered Set of a region contains cards that correspond to the references pointing into that region. This phase scans those cards looking for the references pointing into all the regions of the collection set. [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] These are the times spent by each worker thread copying live objects from the regions in the Collection Set to the other regions. [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] Termination time is the time spent by the worker thread offering to terminate. But before terminating, it checks the work queues of other threads and if there are still object references in other work queues, it tries to steal object references, and if it succeeds in stealing a reference, it processes that and offers to terminate again. [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] This gives the number of times each thread has offered to terminate. [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] These are the times in milliseconds at which each worker thread stopped. [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] These are the total lifetimes of each worker thread. [GC Worker Other (ms): 0.3 0.3 0.3 0.3Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] These are the times that each worker thread spent in performing some other tasks that we have not accounted above for the total Parallel Time. [Clear CT: 0.1 ms] This is the time spent in clearing the Card Table. This task is performed in serial mode. [Other: 1.5 ms] Time spent in the some other tasks listed below. The following sub-tasks (which individually may be parallelized) are performed serially. [Choose CSet: 0.0 ms] Time spent in selecting the regions for the Collection Set. [Ref Proc: 0.3 ms] Total time spent in processing Reference objects. [Ref Enq: 0.0 ms] Time spent in enqueuing references to the ReferenceQueues. [Free CSet: 0.3 ms] Time spent in freeing the collection set data structure. [Eden: 12M(12M)->0B(13M) Survivors: 0B->2048K Heap: 14M(64M)->9739K(64M)] This line gives the details on the heap size changes with the Evacuation Pause. This shows that Eden had the occupancy of 12M and its capacity was also 12M before the collection. After the collection, its occupancy got reduced to 0 since everything is evacuated/promoted from Eden during a collection, and its target size grew to 13M. The new Eden capacity of 13M is not reserved at this point. This value is the target size of the Eden. Regions are added to Eden as the demand is made and when the added regions reach to the target size, we start the next collection. Similarly, Survivors had the occupancy of 0 bytes and it grew to 2048K after the collection. The total heap occupancy and capacity was 14M and 64M receptively before the collection and it became 9739K and 64M after the collection. Apart from the evacuation pauses, G1 also performs concurrent-marking to build the live data information of regions. 1.416: [GC pause (young) (initial-mark), 0.62417980 secs] ….... 2.042: [GC concurrent-root-region-scan-start] 2.067: [GC concurrent-root-region-scan-end, 0.0251507] 2.068: [GC concurrent-mark-start] 3.198: [GC concurrent-mark-reset-for-overflow] 4.053: [GC concurrent-mark-end, 1.9849672 sec] 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.090: [GC concurrent-cleanup-start] 4.091: [GC concurrent-cleanup-end, 0.0002721] The first phase of a marking cycle is Initial Marking where all the objects directly reachable from the roots are marked and this phase is piggy-backed on a fully young Evacuation Pause. 2.042: [GC concurrent-root-region-scan-start] This marks the start of a concurrent phase that scans the set of root-regions which are directly reachable from the survivors of the initial marking phase. 2.067: [GC concurrent-root-region-scan-end, 0.0251507] End of the concurrent root region scan phase and it lasted for 0.0251507 seconds. 2.068: [GC concurrent-mark-start] Start of the concurrent marking at 2.068 secs from the start of the process. 3.198: [GC concurrent-mark-reset-for-overflow] This indicates that the global marking stack had became full and there was an overflow of the stack. Concurrent marking detected this overflow and had to reset the data structures to start the marking again. 4.053: [GC concurrent-mark-end, 1.9849672 sec] End of the concurrent marking phase and it lasted for 1.9849672 seconds. 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] This corresponds to the remark phase which is a stop-the-world phase. It completes the left over marking work (SATB buffers processing) from the previous phase. In this case, this phase took 0.0030184 secs and out of which 0.0000254 secs were spent on Reference processing. 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] Cleanup phase which is again a stop-the-world phase. It goes through the marking information of all the regions, computes the live data information of each region, resets the marking data structures and sorts the regions according to their gc-efficiency. In this example, the total heap size is 138M and after the live data counting it was found that the total live data size dropped down from 117M to 106M. 4.090: [GC concurrent-cleanup-start] This concurrent cleanup phase frees up the regions that were found to be empty (didn't contain any live data) during the previous stop-the-world phase. 4.091: [GC concurrent-cleanup-end, 0.0002721] Concurrent cleanup phase took 0.0002721 secs to free up the empty regions. Option -XX:G1PrintRegionLivenessInfo Now, let's look at the output generated with the flag G1PrintRegionLivenessInfo. This is a diagnostic option and gets enabled with -XX:+UnlockDiagnosticVMOptions. G1PrintRegionLivenessInfo prints the live data information of each region during the Cleanup phase of the concurrent-marking cycle. 26.896: [GC cleanup ### PHASE Post-Marking @ 26.896### HEAP committed: 0x02e00000-0x0fe00000 reserved: 0x02e00000-0x12e00000 region-size: 1048576 Cleanup phase of the concurrent-marking cycle started at 26.896 secs from the start of the process and this live data information is being printed after the marking phase. Committed G1 heap ranges from 0x02e00000 to 0x0fe00000 and the total G1 heap reserved by JVM is from 0x02e00000 to 0x12e00000. Each region in the G1 heap is of size 1048576 bytes. ### type address-range used prev-live next-live gc-eff### (bytes) (bytes) (bytes) (bytes/ms) This is the header of the output that tells us about the type of the region, address-range of the region, used space in the region, live bytes in the region with respect to the previous marking cycle, live bytes in the region with respect to the current marking cycle and the GC efficiency of that region. ### FREE 0x02e00000-0x02f00000 0 0 0 0.0 This is a Free region. ### OLD 0x02f00000-0x03000000 1048576 1038592 1038592 0.0 Old region with address-range from 0x02f00000 to 0x03000000. Total used space in the region is 1048576 bytes, live bytes as per the previous marking cycle are 1038592 and live bytes with respect to the current marking cycle are also 1038592. The GC efficiency has been computed as 0. ### EDEN 0x03400000-0x03500000 20992 20992 20992 0.0 This is an Eden region. ### HUMS 0x0ae00000-0x0af00000 1048576 1048576 1048576 0.0### HUMC 0x0af00000-0x0b000000 1048576 1048576 1048576 0.0### HUMC 0x0b000000-0x0b100000 1048576 1048576 1048576 0.0### HUMC 0x0b100000-0x0b200000 1048576 1048576 1048576 0.0### HUMC 0x0b200000-0x0b300000 1048576 1048576 1048576 0.0### HUMC 0x0b300000-0x0b400000 1048576 1048576 1048576 0.0### HUMC 0x0b400000-0x0b500000 1001480 1001480 1001480 0.0 These are the continuous set of regions called Humongous regions for storing a large object. HUMS (Humongous starts) marks the start of the set of humongous regions and HUMC (Humongous continues) tags the subsequent regions of the humongous regions set. ### SURV 0x09300000-0x09400000 16384 16384 16384 0.0 This is a Survivor region. ### SUMMARY capacity: 208.00 MB used: 150.16 MB / 72.19 % prev-live: 149.78 MB / 72.01 % next-live: 142.82 MB / 68.66 % At the end, a summary is printed listing the capacity, the used space and the change in the liveness after the completion of concurrent marking. In this case, G1 heap capacity is 208MB, total used space is 150.16MB which is 72.19% of the total heap size, live data in the previous marking was 149.78MB which was 72.01% of the total heap size and the live data as per the current marking is 142.82MB which is 68.66% of the total heap size. Option -XX:+G1PrintHeapRegions G1PrintHeapRegions option logs the regions related events when regions are committed, allocated into or are reclaimed. COMMIT/UNCOMMIT events G1HR COMMIT [0x6e900000,0x6ea00000]G1HR COMMIT [0x6ea00000,0x6eb00000] Here, the heap is being initialized or expanded and the region (with bottom: 0x6eb00000 and end: 0x6ec00000) is being freshly committed. COMMIT events are always generated in order i.e. the next COMMIT event will always be for the uncommitted region with the lowest address. G1HR UNCOMMIT [0x72700000,0x72800000]G1HR UNCOMMIT [0x72600000,0x72700000] Opposite to COMMIT. The heap got shrunk at the end of a Full GC and the regions are being uncommitted. Like COMMIT, UNCOMMIT events are also generated in order i.e. the next UNCOMMIT event will always be for the committed region with the highest address. GC Cycle events G1HR #StartGC 7G1HR CSET 0x6e900000G1HR REUSE 0x70500000G1HR ALLOC(Old) 0x6f800000G1HR RETIRE 0x6f800000 0x6f821b20G1HR #EndGC 7 This shows start and end of an Evacuation pause. This event is followed by a GC counter tracking both evacuation pauses and Full GCs. Here, this is the 7th GC since the start of the process. G1HR #StartFullGC 17G1HR UNCOMMIT [0x6ed00000,0x6ee00000]G1HR POST-COMPACTION(Old) 0x6e800000 0x6e854f58G1HR #EndFullGC 17 Shows start and end of a Full GC. This event is also followed by the same GC counter as above. This is the 17th GC since the start of the process. ALLOC events G1HR ALLOC(Eden) 0x6e800000 The region with bottom 0x6e800000 just started being used for allocation. In this case it is an Eden region and allocated into by a mutator thread. G1HR ALLOC(StartsH) 0x6ec00000 0x6ed00000G1HR ALLOC(ContinuesH) 0x6ed00000 0x6e000000 Regions being used for the allocation of Humongous object. The object spans over two regions. G1HR ALLOC(SingleH) 0x6f900000 0x6f9eb010 Single region being used for the allocation of Humongous object. G1HR COMMIT [0x6ee00000,0x6ef00000]G1HR COMMIT [0x6ef00000,0x6f000000]G1HR COMMIT [0x6f000000,0x6f100000]G1HR COMMIT [0x6f100000,0x6f200000]G1HR ALLOC(StartsH) 0x6ee00000 0x6ef00000G1HR ALLOC(ContinuesH) 0x6ef00000 0x6f000000G1HR ALLOC(ContinuesH) 0x6f000000 0x6f100000G1HR ALLOC(ContinuesH) 0x6f100000 0x6f102010 Here, Humongous object allocation request could not be satisfied by the free committed regions that existed in the heap, so the heap needed to be expanded. Thus new regions are committed and then allocated into for the Humongous object. G1HR ALLOC(Old) 0x6f800000 Old region started being used for allocation during GC. G1HR ALLOC(Survivor) 0x6fa00000 Region being used for copying old objects into during a GC. Note that Eden and Humongous ALLOC events are generated outside the GC boundaries and Old and Survivor ALLOC events are generated inside the GC boundaries. Other Events G1HR RETIRE 0x6e800000 0x6e87bd98 Retire and stop using the region having bottom 0x6e800000 and top 0x6e87bd98 for allocation. Note that most regions are full when they are retired and we omit those events to reduce the output volume. A region is retired when another region of the same type is allocated or we reach the start or end of a GC(depending on the region). So for Eden regions: For example: 1. ALLOC(Eden) Foo2. ALLOC(Eden) Bar3. StartGC At point 2, Foo has just been retired and it was full. At point 3, Bar was retired and it was full. If they were not full when they were retired, we will have a RETIRE event: 1. ALLOC(Eden) Foo2. RETIRE Foo top3. ALLOC(Eden) Bar4. StartGC G1HR CSET 0x6e900000 Region (bottom: 0x6e900000) is selected for the Collection Set. The region might have been selected for the collection set earlier (i.e. when it was allocated). However, we generate the CSET events for all regions in the CSet at the start of a GC to make sure there's no confusion about which regions are part of the CSet. G1HR POST-COMPACTION(Old) 0x6e800000 0x6e839858 POST-COMPACTION event is generated for each non-empty region in the heap after a full compaction. A full compaction moves objects around, so we don't know what the resulting shape of the heap is (which regions were written to, which were emptied, etc.). To deal with this, we generate a POST-COMPACTION event for each non-empty region with its type (old/humongous) and the heap boundaries. At this point we should only have Old and Humongous regions, as we have collapsed the young generation, so we should not have eden and survivors. POST-COMPACTION events are generated within the Full GC boundary. G1HR CLEANUP 0x6f400000G1HR CLEANUP 0x6f300000G1HR CLEANUP 0x6f200000 These regions were found empty after remark phase of Concurrent Marking and are reclaimed shortly afterwards. G1HR #StartGC 5G1HR CSET 0x6f400000G1HR CSET 0x6e900000G1HR REUSE 0x6f800000 At the end of a GC we retire the old region we are allocating into. Given that its not full, we will carry on allocating into it during the next GC. This is what REUSE means. In the above case 0x6f800000 should have been the last region with an ALLOC(Old) event during the previous GC and should have been retired before the end of the previous GC. G1HR ALLOC-FORCE(Eden) 0x6f800000 A specialization of ALLOC which indicates that we have reached the max desired number of the particular region type (in this case: Eden), but we decided to allocate one more. Currently it's only used for Eden regions when we extend the young generation because we cannot do a GC as the GC-Locker is active. G1HR EVAC-FAILURE 0x6f800000 During a GC, we have failed to evacuate an object from the given region as the heap is full and there is no space left to copy the object. This event is generated within GC boundaries and exactly once for each region from which we failed to evacuate objects. When Heap Regions are reclaimed ? It is also worth mentioning when the heap regions in the G1 heap are reclaimed. All regions that are in the CSet (the ones that appear in CSET events) are reclaimed at the end of a GC. The exception to that are regions with EVAC-FAILURE events. All regions with CLEANUP events are reclaimed. After a Full GC some regions get reclaimed (the ones from which we moved the objects out). But that is not shown explicitly, instead the non-empty regions that are left in the heap are printed out with the POST-COMPACTION events.

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  • Dual Boot issues with Windows 7 and Ubuntu

    - by Michael
    I'm finding myself in a rather unique situation. I've read through just about every resource I can find about this and while things have helped me understand some background, I haven't yet been able to find a solution. So I'm asking here. I originally had just a Windows 7 64-bit OS installation on my desktop. Learning that I couldn't do anything with Apache, PHP and MySql from within a 64-bit system, I did some research and found out that I could use Ubuntu. I've installed the latest version: 11.04. I created a CD to install Ubuntu from and the install went just fine. I installed it side-by-side with Windows 7. I can boot into Ubuntu just fine through the dual-boot option. When I reboot to load Windows though, the Grub2 list shows Windows 7 (loader) and when I select this option the Windows System Recovery loads instead of the actual OS. I haven't made it past there because I didn't know what to do. I just shut the computer down and rebooted into Ubuntu. I've been working for the last hour and a half to try to figure out how to boot into the Windows 7 OS and I haven't got a clue. While I'm somewhat proficient with Windows 7, I'm totally new to Ubuntu, so if you do know what needs to happen, please keep it simple enough that I'll be able to understand. Thanks for all your help in advance. Here's the results after using the Boot Info Script: Boot Info Script 0.55 dated February 15th, 2010 ============================= Boot Info Summary: ============================== => Grub 2 is installed in the MBR of /dev/sda and looks on the same drive in partition #5 for cbh. => Windows is installed in the MBR of /dev/sdb => Grub 2 is installed in the MBR of /dev/mapper/pdc_bdadcfbdif and looks on the same drive in partition #5 for cbh. sda1: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Mounting failed: fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy sda2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Mounting failed: fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy sda3: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Mounting failed: fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy sdb1: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: /bootmgr /Boot/BCD sdb2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: sdb3: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: /bootmgr /boot/BCD sdb4: _________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sdb5: _________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 11.04 Boot files/dirs: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb6: _________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: pdc_bdadcfbdif1: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: /bootmgr /Boot/BCD pdc_bdadcfbdif2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7 Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files/dirs: /bootmgr /Boot/BCD /Windows/System32/winload.exe pdc_bdadcfbdif3: _________________________________________________________________________ File system: Boot sector type: Unknown Boot sector info: Mounting failed: fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy fuse: mount failed: Device or resource busy mount: unknown filesystem type '' =========================== Drive/Partition Info: ============================= Drive: sda ___________________ _____________________________________________________ Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders, total 1465149168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sda1 * 2,048 206,847 204,800 7 HPFS/NTFS /dev/sda2 206,911 1,440,372,735 1,440,165,825 7 HPFS/NTFS /dev/sda3 1,440,372,736 1,464,856,575 24,483,840 7 HPFS/NTFS Drive: sdb ___________________ _____________________________________________________ Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sdb1 * 2,048 206,847 204,800 7 HPFS/NTFS /dev/sdb2 206,911 1,342,554,688 1,342,347,778 7 HPFS/NTFS /dev/sdb3 1,930,344,448 1,953,521,663 23,177,216 7 HPFS/NTFS /dev/sdb4 1,342,556,158 1,930,344,447 587,788,290 5 Extended /dev/sdb5 1,342,556,160 1,896,806,399 554,250,240 83 Linux /dev/sdb6 1,896,808,448 1,930,344,447 33,536,000 82 Linux swap / Solaris Drive: pdc_bdadcfbdif ___________________ _____________________________________________________ Disk /dev/mapper/pdc_bdadcfbdif: 750.0 GB, 749999947776 bytes 255 heads, 63 sectors/track, 91182 cylinders, total 1464843648 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/mapper/pdc_bdadcfbdif1 * 2,048 206,847 204,800 7 HPFS/NTFS /dev/mapper/pdc_bdadcfbdif2 206,911 1,440,372,735 1,440,165,825 7 HPFS/NTFS /dev/mapper/pdc_bdadcfbdif3 1,440,372,736 1,464,856,575 24,483,840 7 HPFS/NTFS /dev/mapper/pdc_bdadcfbdif3 ends after the last sector of /dev/mapper/pdc_bdadcfbdif blkid -c /dev/null: ____________________________________________________________ Device UUID TYPE LABEL /dev/mapper/pdc_bdadcfbdif1 888E54CC8E54B482 ntfs SYSTEM /dev/mapper/pdc_bdadcfbdif2 C2766BF6766BEA1D ntfs OS /dev/mapper/pdc_bdadcfbdif: PTTYPE="dos" /dev/sda1 888E54CC8E54B482 ntfs SYSTEM /dev/sda2 C2766BF6766BEA1D ntfs OS /dev/sda3 BE6CA31D6CA2CF87 ntfs HP_RECOVERY /dev/sda promise_fasttrack_raid_member /dev/sdb1 20B65685B6565B7C ntfs SYSTEM /dev/sdb2 B4467A314679F508 ntfs HP /dev/sdb3 6E10B7A410B77227 ntfs FACTORY_IMAGE /dev/sdb4: PTTYPE="dos" /dev/sdb5 266f9801-cf4f-4acc-affa-2092be035f0c ext4 /dev/sdb6 1df35749-a887-45ff-a3de-edd52239847d swap /dev/sdb: PTTYPE="dos" error: /dev/mapper/pdc_bdadcfbdif3: No such file or directory error: /dev/sdc: No medium found error: /dev/sdd: No medium found error: /dev/sde: No medium found error: /dev/sdf: No medium found error: /dev/sdg: No medium found ============================ "mount | grep ^/dev output: =========================== Device Mount_Point Type Options /dev/sdb5 / ext4 (rw,errors=remount-ro,commit=0) =========================== sdb5/boot/grub/grub.cfg: =========================== # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(/dev/sdb,msdos5)' search --no-floppy --fs-uuid --set=root 266f9801-cf4f-4acc-affa-2092be035f0c if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(/dev/sdb,msdos5)' search --no-floppy --fs-uuid --set=root 266f9801-cf4f-4acc-affa-2092be035f0c set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 2.6.38-8-generic-pae' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod part_msdos insmod ext2 set root='(/dev/sdb,msdos5)' search --no-floppy --fs-uuid --set=root 266f9801-cf4f-4acc-affa-2092be035f0c linux /boot/vmlinuz-2.6.38-8-generic-pae root=UUID=266f9801-cf4f-4acc- affa-2092be035f0c ro quiet splash vt.handoff=7 initrd /boot/initrd.img-2.6.38-8-generic-pae } menuentry 'Ubuntu, with Linux 2.6.38-8-generic-pae (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod part_msdos insmod ext2 set root='(/dev/sdb,msdos5)' search --no-floppy --fs-uuid --set=root 266f9801-cf4f-4acc-affa-2092be035f0c echo 'Loading Linux 2.6.38-8-generic-pae ...' linux /boot/vmlinuz-2.6.38-8-generic-pae root=UUID=266f9801-cf4f-4acc-affa-2092be035f0c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.38-8-generic-pae } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(/dev/sdb,msdos5)' search --no-floppy --fs-uuid --set=root 266f9801-cf4f-4acc-affa-2092be035f0c linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(/dev/sdb,msdos5)' search --no-floppy --fs-uuid --set=root 266f9801-cf4f-4acc-affa-2092be035f0c linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sdb1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(/dev/sdb,msdos1)' search --no-floppy --fs-uuid --set=root 20B65685B6565B7C chainloader +1 } menuentry "Windows Recovery Environment (loader) (on /dev/sdb3)" --class windows --class os { insmod part_msdos insmod ntfs set root='(/dev/sdb,msdos3)' search --no-floppy --fs-uuid --set=root 6E10B7A410B77227 drivemap -s (hd0) ${root} chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### =============================== sdb5/etc/fstab: =============================== # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sdb5 during installation UUID=266f9801-cf4f-4acc-affa-2092be035f0c / ext4 errors=remount-ro 0 1 # swap was on /dev/sdb6 during installation UUID=1df35749-a887-45ff-a3de-edd52239847d none swap sw 0 0 =================== sdb5: Location of files loaded by Grub: =================== 900.1GB: boot/grub/core.img 825.0GB: boot/grub/grub.cfg 688.7GB: boot/initrd.img-2.6.38-8-generic-pae 688.0GB: boot/vmlinuz-2.6.38-8-generic-pae 688.7GB: initrd.img 688.0GB: vmlinuz =========================== Unknown MBRs/Boot Sectors/etc ======================= Unknown BootLoader on pdc_bdadcfbdif3 =======Devices which don't seem to have a corresponding hard drive============== sdc sdd sde sdf sdg =============================== StdErr Messages: =============================== ERROR: dos: partition address past end of RAID device hexdump: /dev/mapper/pdc_bdadcfbdif3: No such file or directory hexdump: /dev/mapper/pdc_bdadcfbdif3: No such file or directory ERROR: dos: partition address past end of RAID device

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  • Automatically Kill/Restart Process(es) When Memory is Critically Low

    - by nemesisfixx
    I have a Debian Wheezy VPS box where am running a couple of Django apps in production. Ideally, would have tried addressed my current memory footprint issues by optimizing the apps, adding more RAM or augmenting with Swap. But the problem is that I doubt there's much memory optimization I'd milk from optimizing the Django apps (the stack being open-source and robust), and adding RAM is a cost constraint for me (this is a remote VPS), also, the host doesn't offer options to use Swap! So, in the meantime (as I wait to secure more resources to afford more RAM), I wish to mitigate the scenarios where the server runs out memory so that I just have to request a VPS restart (as in, at that point, I can't even SSH into the box!). So, what I would love in a solution is the ability to detect when a process (or generally, total system memory usage) exceeds a certain critical amount (for now, example the FREE RAM falls to say 10%) - which I've noticed occurs after the VPS's been up for long, and when also traffic is suddenly much to some of the heavy apps (most are just staging apps anyway). So, I wish to be able to kill/restart the offending process(es) - most likely Apache. Which solution when done manually in these situations has restored sane memory usage levels - a hint that possibly one or more of the Django apps has a memory leak? In brief: Monitor overall system RAM usage When FREE RAM falls below a given critical threshold (say below 10%), kill/restart the offending process(es) - or simpler, if we assume from my current log analysis (using linux-dash) that Apache is often the offender, then kill/restart it. Rinse and repeat...

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  • Good Lambda Probe Alternative

    - by joel_gil
    hello everyone i was just wondering of a good Lambda Probe alternative for monitoring MySQL server with GLassfish The cath is that we dont want just a current monitor but sth that will keep a history since i am going to stress test some servers and i would like sth that outputs the data either in tables or graphic so i can then run some statistical analysis I hope my question was understood, thanks in advanced

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  • Office 365 - Outlook shows Global Address List clicking "Rooms" during a meeting request

    - by TheCleaner
    This appears to be a "known" issue, but apparently no fix for it. However, I've been impressed before at the tenacity of the experts here to figure out an answer/fix. ISSUE When booking a New Meeting in Outlook (2013 or 2010) and choosing the Rooms button: The default list that opens is the Offline Global Address List: Which means a user has to change from the Offline Global Address List to the All Rooms list as shown here in order to easily pick from the list of actual rooms/resources: This isn't the default however for On-Premise Exchange servers. They default "correctly" to the All Rooms list when you click the Rooms button in the meeting request. While the option of using the Room Finder is there and does work, users have to know to click the Room Finder choice and it doesn't fix the actual root issue here. MY RESEARCH A few links I've found: http://community.office365.com/en-us/forums/158/t/41013.aspx http://community.office365.com/en-us/forums/148/p/24139/113954.aspx http://community.office365.com/en-us/forums/172/t/58824.aspx It was suggested that it might be that the "msExchResourceAddressLists attribute has incorrect value set". I checked my config by running: Get-OrganizationConfig | Select-Object ResourceAddressLists and the output was what it should be: ResourceAddressLists -------------------- {\All Rooms} QUESTION Does anyone have a fix that will make the All Rooms list be the default list when clicking the Rooms button in Outlook when using Office 365 / Exchange Online?

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  • Getting an alert when my oracle database goes up or down

    - by CodeSlave
    How can I get an e-mail alert when my oracle database comes up or down? I have a database that I need to know when it goes down (it would be nice to know if it has come back up), preferably from a remote machine. Conceivably I could hack together something that TNSPings my DB and e-mails me when that changes, but I'm hoping there's a free package out there. Something that would run on windows. Any strong recommendations?

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  • Good free software to track and graph memory and CPU usage on Windows?

    - by TheLQ
    There are many questions on Linux memory tracking, but I haven't seen any for Windows. In my case however its a Windows XP Pro box I need to track the memory and CPU usage of. The reason I need it is due to a server program I'm trying that is eating all my processor and some of my memory which is freezing my RDP session and System Explorer and even makes it difficult to login physically. As this is a very constrained server I'm working off of (768 MB RAM with Pentium 4 which disappears with this program), I need a program that doesn't run/require a webserver. I can give it a MySQL database if necessary however. Is there any suggestions for such a program?

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  • Low FPS in some games, but hardware not fully used

    - by Mario De Schaepmeester
    I just did a little funny experiment in the game/sim "Train Simulator 2013". I normally have good FPS in it (around 30) at full settings. What I did was make a really, really long train so that the calculations the sim needed to make were enormous (the sim is quite realistic, it takes all things into account like speed/acceleration, G-forces, comfort levels, possible wheel slip and many more, and most of those things on each carriage seperately). This resulted in only 14FPS as reported by the game, but it felt more like 8FPS or so. I have a Logitech G15 keyboard which has an LCD, and it allows me to monitor CPU/RAM and video card load on it. The strange thing is, all CPU cores were busy, but the total load was only about 60% maximum at all times. The video card was only on 30% load (possibly an important note, the memory was full, which is however not unusual for the game in question). The RAM had plenty of room and there weren't many operations as it didn't grow or shrink much. I just have the feeling that the game would run smoother if it used more of my hardware power. Why is it not doing so? I had the same in another game, The Elder Scrolls: Morrowind when using more than 100 mods (that all use scripting) and a few high res texture mods, + a full-on graphics improvement program. The engine is very old (2003), and so I thought this might be the cause (not being optimised for multithreading). I had thought of possible causes, like: The operating system doesn't let the games use all the resources. It doesn't make use of multi-threading appropriately. To eliminate the former, I tried a CPU stress tool and that got 100% CPU juice as I let it run, so the OS is not the problem. I gave its thread the "higher" priority though. My actual question In both games, I did things the engine was not really built to do or support. Can those games' framerate be limited cause of their own engine not being able to cope? What is the real reason and more importantly, can I help it? And in any case, could something actually be wrong with my hardware? It's all reasonably new, a couple of months, and I (almost) never experience any other trouble. Modern and much more demanding games work absolutely fine. Specs CPU: AMD Phenom II 965 X4 @ 3.4gHz RAM: 8GB of DDR3 RAM Video: MSI GTX560 (nVidia chip) with 1GB of GDDR5 memory OS: Windows 7 Ultimate 64 bit Nothing overclocked.

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  • Alternatives to phpSchedule?

    - by paulw1128
    Currently we have a lightly customised version of phpSchedule for booking our development/test machines (including a raft of VMs), which no-one uses. It's slow, time-consuming to use, out of date, and therefore pretty much useless. Getting a new system in place suddenly appeared on the management radar, as there's been complaints that people are being blocked by not being able to get any machines to do development testing on (running our product on a desktop machine is not an option). Does anyone have any recommendations for alternative booking systems that are worth investigating?

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  • Perfmon % Processor Time vs. task manager's CPU usage

    - by nat
    I'm new to using Perfmon and performance monitoring in general (so go easy on me please ;) I know that Perfmon doesn't have anything exactly like Task Manager's CPU usage display, but I'm trying to figure out how to monitor user's CPU usage via Perfmon in a similar way, and trying to understand the measurements (or how to convert the numbers to get a similar understanding) For example, if in Task Manager, a particular user is consistently using more than 5% CPU, I would want to contact the user about it. I learn best by example, so here is exactly what I'm trying to do, with a specific example: This is for a 32-bit Dual Quad Core Windows 2003 web server (8 CPUs), there are many web sites on the server, each running within their own application pool/worker process ID. Through other research here I learned of a registry change that I made so that the PID shows up with the w3wp process so I can easily identify the site later by cross-referencing it. I set up a counter with the following settings: Process -> % Processor Time -> all instances Here is an example. Say I'm interested in "black line" user in this graph below, as his process is spiking quite high compared to all the other users: (I wasn't allowed to post the image as I'm a new user on this site.. I've uploaded the image to:) http://i35.tinypic.com/106yn8k.jpg So... using this as an example, I see that they have an AVERAGE % PROCESSOR TIME of 23.264 , and have spiked as high as 103.124 So what exactly does this 23.264 number mean to me? Is it similar to an average of Task Manager's CPU reading for this user? Or, since this server has 8 CPUs, should I divide this number by 8? (23.264/8 = 2.9% AVERAGE CPU LOAD?) Thanks in advance.

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  • Translating Your Customizations

    - by Richard Bingham
    This blog post explains the basics of translating the customizations you can make to Fusion Applications products, with the inclusion of information for both composer-based customizations and the generic design-time customizations done via JDeveloper. Introduction Like most Oracle Applications, Fusion Applications installs on-premise with a US-English base language that is, in Release 7, supported by the option to add up to a total of 22 additional language packs (In Oracle Cloud production environments languages are pre-installed already). As such many organizations offer their users the option of working with their local language, and logically that should also apply for any customizations as well. Composer-based UI Customizations Customizations made in Page Composer take into consideration the session LOCALE, as set in the user preferences screen, during all customization work, and stores the customization in the MDS repository accordingly. As such the actual new or changed values used will only apply for the same language under which the customization was made, and text for any other languages requires a separate upload. See the Resource Bundles section below, which incidentally also applies to custom UI changes done in JDeveloper. You may have noticed this when you select the “Select Text Resource” menu option when editing the text on a page. Using this ensures that the resource bundles are used, whereas if you define a static value in Expression Builder it will never be available for translation. Notice in the screenshot below the “What’s New” custom value I have already defined using the ‘Select Text Resource’ feature is internally using the adfBundle groovy function to pull the custom value for my key (RT_S_1) from the ComposerOverrideBundle. Figure 1 – Page Composer showing the override bundle being used. Business Objects Customizing the Business Objects available in the Applications Composer tool for the CRM products, such as adding additional fields, also operates using the session language. Translating these additional values for these fields into other installed languages requires loading additional resource bundles, again as described below. Reports and Analytics Most customizations to Reports and BI Analytics are just essentially reorganizations and visualizations of existing number and text data from the system, and as such will use the appropriate values based on the users session language. Where a translated value or string exists for that session language, it will be used without the need for additional work. Extending through the addition of brand new reports and analytics requires another method of loading the translated strings, as part of what is known as ‘Localizing’ the BI Catalog and Metadata. This time it is via an export/import of XML data through the BI Administrators console, and is described in the OBIEE Admin Guide. Fusion Applications reports based on BI Publisher are already defined in template-per-locale, and in addition provide an extra process for getting the data for translation and reloading. This again uses the standard resource bundle format. Loading a custom report is illustrated in this video from our YouTube channel which shows the screen for both setting the template local and running an export for translation. Fusion Applications Menus Whilst the seeded Navigator and Global Menu values are fully translated when the additional language is installed, if they are customized then the change or new menu item will apply universally, not currently per language. This is set to change in a future release with the new UI Text Editor feature described below. More on Resource Bundles As mentioned above, to provide translations for most of your customizations you need to add values to a resource bundle. This is an industry open standard (OASIS) format XML file with the extension .xliff, and store translated values for the strings used by ADF at run-time. The general process is that these values are exported from the MDS repository, manually edited, and then imported back in again.This needs to be done by an administrator, via either WLST commands or through Enterprise Manager as per the screenshot below. This is detailed out in the Fusion Applications Extensibility Guide. For SaaS environments the Cloud Operations team can assist. Figure 2 – Enterprise Manager’s MDS export used getting resource bundles for manual translation and re-imported on the same screen. All customized strings are stored in an override bundle (xliff file) for each locale, suffixed with the language initials, with English ones being saved to the default. As such each language bundle can be easily identified and updated. Similarly if you used JDeveloper to create your own applications as extensions to Fusion Applications you would use the native support for resource bundles, and add them into the faces-config.xml file for inclusion in your application. An example is this ADF customization video from our YouTube channel. JDeveloper also supports automatic synchronization between your underlying resource bundles and any translatable strings you add – very handy. For more information see chapters on “Using Automatic Resource Bundle Integration in JDeveloper” and “Manually Defining Resource Bundles and Locales” in the Oracle Fusion Middleware Web User Interface Developer’s Guide for Oracle Application Development Framework. FND Messages and Look-ups FND Messages, as defined here, are not used for UI labels (they are known as ‘strings’), but are the responses back to users as a result of an action, such as from a page submit. Each ‘message’ is defined and stored in the related database table (FND_MESSAGES_B), with another (FND_MESSAGES_TL) holding any language-specific values. These come seeded with the additional language installs, however if you customize the messages via the “Manage Messages” task in Functional Setup Manager, or add new ones, then currently (in Release 7) you’ll need to repeat it for each language. Figure 3 – An FND Message defined in an English user session. Similarly Look-ups are stored in a translation table (FND_LOOKUP_VALUES_TL) where appropriate, and can be customized by setting the users session language and making the change  in the Setup and Maintenance task entitled “Manage [Standard|Common] Look-ups”. Online Help Yes, in fact all the seeded help is applied as part of each language pack install as part of the post-install provisioning process. If you are editing or adding custom online help then the Create Help screen provides a drop-down of which language your help customization will apply to. This is shown in the video below from our YouTube channel, and obviously you’ll need to it for each language in use. What is Coming for Translations? Currently planned for Release 8 is something called the User Interface (UI) Text Editor. This tool will allow the editing of all the text shown on the pages and forms of Fusion Application. This will provide a search based on a particular term or word, say “Worker”, and will allow it to be adjusted, say to “Employee”, which then updates all the Resource Bundles that contain it. In the case of multi-language environments, it will use the users session language (locale) to know which Resource Bundles to apply the change to. This capability will also support customization sandboxes, to help ensure changes can be tested and approved.  It is also interesting to note that the design currently allows any page-specific customizations done using Page Composer or Application Composer to over-write the global changes done via the UI Text Editor, allowing for special context-sensitive values to still be used. Further Reading and Resources The following short list provides the mains resources for digging into more detail on translation support for both Composer and JDeveloper customization projects. There is a dedicated chapter entitled “Translating Custom Text” in the Fusion Applications Extensibility Guide. This has good examples and steps for many tasks, especially administering resource bundles. Using localization formatting (numbers, dates etc) for design-time changes is well documented in the Fusion Applications Developer Guide. For more guidelines on general design-time globalization, see either the ‘Internationalizing and Localizing Pages’ chapter in the Oracle Fusion Middleware Web User Interface Developer’s Guide for Oracle Application Development Framework (Oracle Fusion Applications Edition) or the general Oracle Database Globalization Support Guide. The Oracle Architecture ‘A-Team’ provided a recent post on customizing the user session timeout popup, using design-time changes to resource bundles. It has detailed step-by-step examples which can be a useful illustration.

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  • ListView and dynamic row sizes

    - by misbell
    I'd like to use different row descriptors (from the XML layout resource) in one ListView. Can I and how? Also, I'd like to be able to programmatically change the size of the rows, based on the data in each row, in a ListView. Can I and how? Thank you in advance--I LOVE stackoverflow. M

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  • Viewing and edditing embeded resources

    - by Bluephlame
    I am moving an assembly with an embedded resource into a test environment, I am having issues with some of the details in an embedded XML file and need to check if they are correct. Are there any tools that will allow me to look at the embedded resources in the .NET assembly? Even better if there is one that i can edit and drop back in.

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  • How to change windows exe file's icon in linux without wine?

    - by zenpoy
    I know I can use ResHacker to change a resource from windows and I know I can use ResourceUpdate function to do the same problematically (again in windows). My problem is that I have to update the icon of a windows exe file in linux, without using wine. (the reason for not using wine is that this process should run on an automation server that change the files and sign them). I don't know even where to start from.

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