Search Results

Search found 1066 results on 43 pages for 'richard woolf'.

Page 29/43 | < Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >

  • purchasing source code from third party vendor

    - by Richard Friend
    Hi Our company uses some third party vendors to write some of our external facing web sites, however with one vendor we keep experiencing over inflated charges for simple changes and it has been decided to bring the product in-house. I have been tasked to provide a list of deliverables/checkpoints that would form a part of the agreement. what is the minimum you would expect if you are purchasing the source code of a product that you have paid for the development of, should we expect code for any custom libraries they may be using that were written not for us etc.. This is all written in .net so i am well aware we could just get the code via reflector, however i dont think my boss would go for this ;-)

    Read the article

  • google maps call within a For Loop not returning distance

    - by Richard Reddy
    Hi, I am calling google maps within a for loop in my javascript as I have mulitple routes that need to be costed separately based on distances. Everything works great except that the distance is only returned for one of the routes. I have a feeling that it is something to do with the way I have the items declared within the ajax call for the maps. Any ideas what could be the issue from the code below? for (var i = 1; i <= numJourneys; i++) { var mapContainer = 'directionsMap' + i; var directionContainer = $('#getDistance' + i); $.ajax({ async: false, type: "POST", url: "Journey/LoadWayPoints", data: "{'args': '" + i + "'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function (msg) { if (msg.d != '[]') { var map = new GMap2(document.getElementById(mapContainer)); var distance = directionContainer; var wp = new Array(); //routes var counter = 0; $.each(content, function () { wp[counter] = new GLatLng(this['Lat'], this['Long']); counter = counter + 1; }); map.clearOverlays(); map.setCenter(wp[0], 14); // load directions directions = new GDirections(map); GEvent.addListener(directions, "load", function () { alert(directions.getDistance()); //directionContainer.html(directions.getDistance().html); }); directions.loadFromWaypoints(wp, { getSteps: true }); } } }); }

    Read the article

  • How can programmers get the quiet working environment they need? [closed]

    - by Richard
    We have an open plan office with all our programmers, web designers and client service team. Problem is my programmer team has to put up with dance music and wailing guitars all day due to the fact that designers and client services team think this makes the office a better environment. When I turn it off (by blocking the streaming of music on the router, he-he-he) they complain that its so quiet and dull. How do I explain to them that programmers need a calm quiet environment without coming across like a really annoying geek? Any other thoughts or ideas appreciated.

    Read the article

  • Getting can't modify frozen string when using string.insert

    - by Richard
    Hi, This is a quick question. I have the following ruby code, which works fine. def add_zeros number, zeros number = number.to_s zeros_to_add = zeros - number.length zeros_to_add.times do number = "0#{number}" end number end But if I replace number = "0#{number}" With number.insert(0, "0") Then I get TypeError: can't modify frozen string, does anyone know why this is?

    Read the article

  • strip spaces in python.

    - by Richard
    ok I know that this should be simple... anyways say: line = "$W5M5A,100527,142500,730301c44892fd1c,2,686.5 4,333.96,0,0,28.6,123,75,-0.4,1.4*49" I want to strip out the spaces. I thought you would just do this line = line.strip() but now line is still '$W5M5A,100527,142500,730301c44892fd1c,2,686.5 4,333.96,0,0,28.6,123,75,-0.4,1.4*49' instead of '$W5M5A,100527,142500,730301c44892fd1c,2,686.54,333.96,0,0,28.6,123,75,-0.4,1.4*49' any thoughts?

    Read the article

  • Determine if PowerShell function is running as part of a pipeline?

    - by Richard Cook
    Can a PowerShell function determine if it is being run as part of a pipeline? I have a function which populates an array with instances of FileInfo which I would like to "yield" to the pipeline if the function is being run this way or produce some pretty output if the function is being invoked by itself from the command line. function Do-Something { $file_infos = @() # Populate $file_infos with FileInfo instances... if (INVOKED_IN_PIPELINE) { return $file_infos } else { foreach ($file_info in $file_infos) { write-host -foregroundcolor yellow $file_info.fullname } } } Basically, I'm trying to figure out how to implement INVOKED_IN_PIPELINE. If it is run in a pipeline (e.g. Do-Something | format-table fullname), I would simply yield the array, but if run directly (e.g. Do-Something), it would simply pretty-print the output. Is there a way to do this? If there is a more "idiomatic" way to achieve this kind of thing, I would also be interested to know.

    Read the article

  • Little more help with writing a o buffer with libjpeg

    - by Richard Knop
    So I have managed to find another question discussing how to use the libjpeg to compress an image to jpeg. I have found this code which is supposed to work: Compressing IplImage to JPEG using libjpeg in OpenCV Here's the code (it compiles ok): /* This a custom destination manager for jpeglib that enables the use of memory to memory compression. See IJG documentation for details. */ typedef struct { struct jpeg_destination_mgr pub; /* base class */ JOCTET* buffer; /* buffer start address */ int bufsize; /* size of buffer */ size_t datasize; /* final size of compressed data */ int* outsize; /* user pointer to datasize */ int errcount; /* counts up write errors due to buffer overruns */ } memory_destination_mgr; typedef memory_destination_mgr* mem_dest_ptr; /* ------------------------------------------------------------- */ /* MEMORY DESTINATION INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* This function is called by the library before any data gets written */ METHODDEF(void) init_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; /* set destination buffer */ dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */ dest->datasize = 0; /* reset output size */ dest->errcount = 0; /* reset error count */ } /* This function is called by the library if the buffer fills up I just reset destination pointer and buffer size here. Note that this behavior, while preventing seg faults will lead to invalid output streams as data is over- written. */ METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = dest->bufsize; ++dest->errcount; /* need to increase error count */ return TRUE; } /* Usually the library wants to flush output here. I will calculate output buffer size here. Note that results become incorrect, once empty_output_buffer was called. This situation is notified by errcount. */ METHODDEF(void) term_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->datasize = dest->bufsize - dest->pub.free_in_buffer; if (dest->outsize) *dest->outsize += (int)dest->datasize; } /* Override the default destination manager initialization provided by jpeglib. Since we want to use memory-to-memory compression, we need to use our own destination manager. */ GLOBAL(void) jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize) { mem_dest_ptr dest; /* first call for this instance - need to setup */ if (cinfo->dest == 0) { cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof (memory_destination_mgr)); } dest = (mem_dest_ptr) cinfo->dest; dest->bufsize = bufsize; dest->buffer = buffer; dest->outsize = outsize; /* set method callbacks */ dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; } /* ------------------------------------------------------------- */ /* MEMORY SOURCE INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* Called before data is read */ METHODDEF(void) init_source (j_decompress_ptr dinfo) { /* nothing to do here, really. I mean. I'm not lazy or something, but... we're actually through here. */ } /* Called if the decoder wants some bytes that we cannot provide... */ METHODDEF(boolean) fill_input_buffer (j_decompress_ptr dinfo) { /* we can't do anything about this. This might happen if the provided buffer is either invalid with regards to its content or just a to small bufsize has been given. */ /* fail. */ return FALSE; } /* From IJG docs: "it's not clear that being smart is worth much trouble" So I save myself some trouble by ignoring this bit. */ METHODDEF(void) skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes) { /* There might be more data to skip than available in buffer. This clearly is an error, so screw this mess. */ if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) { dinfo->src->next_input_byte = 0; /* no buffer byte */ dinfo->src->bytes_in_buffer = 0; /* no input left */ } else { dinfo->src->next_input_byte += num_bytes; dinfo->src->bytes_in_buffer -= num_bytes; } } /* Finished with decompression */ METHODDEF(void) term_source (j_decompress_ptr dinfo) { /* Again. Absolute laziness. Nothing to do here. Boring. */ } GLOBAL(void) jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size) { struct jpeg_source_mgr* src; /* first call for this instance - need to setup */ if (dinfo->src == 0) { dinfo->src = (struct jpeg_source_mgr *) (*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT, sizeof (struct jpeg_source_mgr)); } src = dinfo->src; src->next_input_byte = buffer; src->bytes_in_buffer = size; src->init_source = init_source; src->fill_input_buffer = fill_input_buffer; src->skip_input_data = skip_input_data; src->term_source = term_source; /* IJG recommend to use their function - as I don't know **** about how to do better, I follow this recommendation */ src->resync_to_restart = jpeg_resync_to_restart; } All I need to do is replace the jpeg_stdio_dest in my program with this code: int numBytes = 0; //size of jpeg after compression char * storage = new char[150000]; //storage buffer JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes); So I need some help to incorporate the above four lines into this function which now works but writes to a file instead of a memory: int write_jpeg_file( char *filename ) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; /* this is a pointer to one row of image data */ JSAMPROW row_pointer[1]; FILE *outfile = fopen( filename, "wb" ); if ( !outfile ) { printf("Error opening output jpeg file %s\n!", filename ); return -1; } cinfo.err = jpeg_std_error( &jerr ); jpeg_create_compress(&cinfo); jpeg_stdio_dest(&cinfo, outfile); /* Setting the parameters of the output file here */ cinfo.image_width = width; cinfo.image_height = height; cinfo.input_components = bytes_per_pixel; cinfo.in_color_space = color_space; /* default compression parameters, we shouldn't be worried about these */ jpeg_set_defaults( &cinfo ); /* Now do the compression .. */ jpeg_start_compress( &cinfo, TRUE ); /* like reading a file, this time write one row at a time */ while( cinfo.next_scanline < cinfo.image_height ) { row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components]; jpeg_write_scanlines( &cinfo, row_pointer, 1 ); } /* similar to read file, clean up after we're done compressing */ jpeg_finish_compress( &cinfo ); jpeg_destroy_compress( &cinfo ); fclose( outfile ); /* success code is 1! */ return 1; } Anybody could help me out a bit with it? I've tried meddling with it but I am not sure how to do it. I I just replace this line: jpeg_stdio_dest(&cinfo, outfile); It's not going to work. There is more stuff that needs to be changed a bit in that function and I am being a little lost from all those pointers and memory management.

    Read the article

  • Using a Type object to create a generic

    - by Richard Neil Ilagan
    Hello all! I'm trying to create an instance of a generic class using a Type object. Basically, I'll have a collection of objects of varying types at runtime, and since there's no way for sure to know what types they exactly will be, I'm thinking that I'll have to use Reflection. I was working on something like: Type elType = Type.GetType(obj); Type genType = typeof(GenericType<>).MakeGenericType(elType); object obj = Activator.CreateInstance(genType); Which is well and good. ^_^ The problem is, I'd like to access a method of my GenericType< instance, which I can't because it's typed as an object class. I can't find a way to cast it obj into the specific GenericType<, because that was the problem in the first place (i.e., I just can't put in something like:) ((GenericType<elType>)obj).MyMethod(); How should one go about tackling this problem? Many thanks! ^_^

    Read the article

  • rewrite a function using only pointer increment/decrement

    - by Richard Nguyen
    can anyone help me rewrite the function i wrote below using only points and pointer increment/decrement? I dont have much experience with pointer so I dont know what to do. void reverse(char * s) { int i, l = strlen(s); char c; for(i = 0; i < (l >> 1); i++) { c = s[i]; s[i] = s[l - i - 1]; s[l - i - 1] = c; } } do not use pointer arithmetic or array notation. any help or hint on how to rewrite the function above is appriciated. Thanks!

    Read the article

  • asp:Button is not calling server-side function

    - by Richard Neil Ilagan
    Hi guys, I know that there has been much discussion here about this topic, but none of the threads I got across helped me solve this problem. I'm hoping that mine is somewhat unique, and may actually merit a different solution. I'm instantiating an asp:Button inside a data-bound asp:GridView through template fields. Some of the buttons are supposed to call a server-side function, but for some weird reason, it doesn't. All the buttons do when you click them is fire a postback to the current page, doing nothing, effectively just reloading the page. Below is a fragment of the code: <asp:GridView ID="gv" runat="server" AutoGenerateColumns="false" CssClass="l2 submissions" ShowHeader="false"> <Columns> <asp:TemplateField> <ItemTemplate><asp:Panel ID="swatchpanel" CssClass='<%# Bind("status") %>' runat="server"></asp:Panel></ItemTemplate> <ItemStyle Width="50px" CssClass="sw" /> </asp:TemplateField> <asp:BoundField DataField="description" ReadOnly="true"> </asp:BoundField> <asp:BoundField DataField="owner" ReadOnly="true"> <ItemStyle Font-Italic="true" /> </asp:BoundField> <asp:BoundField DataField="last-modified" ReadOnly="true"> <ItemStyle Width="100px" /> </asp:BoundField> <asp:TemplateField> <ItemTemplate> <asp:Button ID="viewBtn" cssclass='<%# Bind("sid") %>' runat="server" Text="View" OnClick="viewBtnClick" /> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> The viewBtn above should call the viewBtnClick() function on server-side. I do have that function defined, along with a proper signature (object,EventArgs). One thing that may be of note is that this code is actually inside an ASCX, which is loaded in another ASCX, finally loaded into an ASPX. Any help or insight into the matter will be SO appreciated. Thanks! (oh, and please don't mind my trashy HTML/CSS semantics - this is still in a very,very early stage :p)

    Read the article

  • Detecting a message box launched in another application

    - by richard-assaf
    I am developing a windows service, in vb .et, that launches a legacy application that performs some work. The service acts as a wrapper around the legacy app allowing users to automate an otherwise manual operation. Everything is working great, except occasionally the legacy app displays a messagebox. When it does this the process halts until the the message box closes. As the service will be running on a server there will be no user to close the message box. The service launches the legacy application in a System.Diagnostics.Process. My question is, is there way to detect that a message box has been displayed by a process that I have started using System.Diagnostics.Process and is there a way to through code to close the messagebox. I've tried to be brief so if you need more information please let me know. Thanks in advance Richie

    Read the article

  • Prims vs Polys: what are the pros and cons of each?

    - by Richard Inglis
    I've noticed that most 3d gaming/rendering environments represent solids as a mesh of (usually triangular) 3d polygons. However some examples, such as Second Life, or PovRay use solids built from a set of 3d primitives (cube, sphere, cone, torus etc) on which various operations can be performed to create more complex shapes. So my question is: why choose one method over the other for representing 3d data? I can see there might be benefits for complex ray-tracing operations to be able to describe a surface as a single mathematical function (like PovRay does), but SL surely isn't attempting anything so ambitious with their rendering engine. Equally, I can imagine it might be more bandwidth-efficient to serve descriptions of generalised solids instead of arbitrary meshes, but is it really worth the downside that SL suffers from (ie modelling stuff is really hard, and usually the results are ugly) - was this just a bad decision made early in SL's development that they're now stuck with? Or is it an artefact of what's easiest to implement in OpenGL?

    Read the article

  • asp:Validator in invisible elements + invisible targets

    - by Richard Neil Ilagan
    Somewhat straightforward: will asp:Validators still perform validation when they're in invisible containers? How about if their ControlToValidate target is invisible? For example: <asp:Panel id="myPanel" runat="server" visible="false"> <asp:Textbox id="myTextbox" runat="server" /> <asp:RequiredFieldValidator id="myRfv" runat="server" controltovalidate="myTextbox" /> </asp:Panel> Above is a Validator in an invisible Panel. Would myRfv still perform validation? How about if myTextbox is invisible instead? I'm asking this because I have very specialized Validators in my ASPX, wherein I also have Panels which are hidden/shown dynamically. While I'm all for disabling the validators themselves, I'm just curious whether they'll automatically disable anyway. Thanks guys! :D

    Read the article

  • Filter rows from Cursor so they don't show up in ListView

    - by Richard
    I have a Cursor that returns rows I use with a SimpleCursorAdapter to populate a ListView. I would like to filter some of the rows so they don't get displayed in my ListView. I use the data from the rows elsewhere in my Activity so I don't want to change my SQL to filter them with a WHERE clause. What is the best way to keep a row from being displaying in my ListView? Ideally I would check a column in my row and then only add rows to the ListView that satisfy a condition.

    Read the article

  • RelativeLayout - positioning a View under a ViewGroup

    - by Richard
    I have the following structure defined in an xml layout file. <RelativeLayout android:id="@+id/mainLayout" xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <FrameLayout android:id="@+id/frame" android:layout_centerInParent="true" android:layout_width="wrap_content" android:layout_height="wrap_content" ></FrameLayout> <Button android:id="@+id/button" android:layout_below="@id/frame" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </RelativeLayout> The FrameLayout is positioned correctly in the center of its parent. But the Button isn't getting positioned under it. Instead it's displaying in the top left corner. Am I doing something incorrectly or is this a bug with RelativeLayout?

    Read the article

  • Validating a value for a DataColumn

    - by Richard Neil Ilagan
    Hello! I'm using a DataGrid with edit functionalities in my project. It's handy, compared to having to edit its source data manually, but sadly, that means that I'll have to deal with validating user input a bit more. And my problem is basically just that. When I set my DataGrid to EDIT mode, modify the values and then set it to UPDATE, what is the best way to check if a value that I've entered is, in fact, compatible with the corresponding column's data type? i.e. (simple example) // assuming DataTable dt = new DataTable(); dt.Columns.Add("aa",typeof(System.Int32)); DataGrid dg = new DataGrid(); dg.DataSource = dt; dg.DataBind(); dg.UpdateCommand += dg_Update; // this is the update handler protected void dg_Update(object src, DataGridCommandEventArgs e) { string newValue = (someValueIEnteredInTextBox); // HOW DO I CHECK IF [newValue] IS COMPATIBLE WITH COLUMN "aa" ABOVE? dt.LoadDataRow(newValue, true); } Thanks guys. Any leads would be so much help.

    Read the article

  • Problem with events and ParseControl

    - by Richard Edwards
    I'm adding a control (linkbutton) dynamically using ParseControl and it's fine except when I specify an event handler. If I use: Dim c As Control = ParseControl("<asp:LinkButton id=""btnHide"" runat=""server"" text=""Hide"" OnClick="btnHide_Click" />") it correctly adds the control to the page but the click event doesn't fire. If instead I find the control in the controls collection and manually wire up the event it works fine. I've tried loading in both Page_Init and Page_Load and it's the same thing either way. Any ideas?

    Read the article

  • how to extract information from JSON using jQuery

    - by Richard Reddy
    Hi, I have a JSON response that is formatted from my C# WebMethod using the JavascriptSerializer Class. I currently get the following JSON back from my query: {"d":"[{\"Lat\":\"51.85036\",\"Long\":\"-8.48901\"},{\"Lat\":\"51.89857\",\"Long\":\"-8.47229\"}]"} I'm having an issue with my code below that I'm hoping someone might be able to shed some light on. I can't seem to get at the information out of the values returned to me. Ideally I would like to be able to read in the Lat and Long values for each row returned to me. Below is what I currently have: $.ajax({ type: "POST", url: "page.aspx/LoadWayPoints", data: "{'args': '" + $('numJourneys').val() + "'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function (msg) { if (msg.d != '[]') { var lat = ""; var long = ""; $.each(msg.d, function () { lat = this['MapLatPosition']; long = this['MapLongPosition']; }); alert('lat =' + lat + ', long =' + long); } } }); I think the issue is something to do with how the JSON is formatted but I might be incorrect. Any help would be great. Thanks, Rich

    Read the article

  • Copy App_GlobalResources on deployment

    - by richard
    Hello, I have an ASP.NET web application which was previously published using the Publish feature of VS2008. Recently I switched to "Web Deployment Projects" for VS2008. When deploying I noticed that the ~/App_GlobalResources directory is not copied to the release folder on build anymore. How can I make sure the App_GlobalResources directory is copied along?

    Read the article

  • MochaUI: 'A is null' when adding columns

    - by Richard John
    I've just downloaded MochaUI, and I'm playing around trying to build an interface. I've successfully created windows, but I'm having trouble when it comes to layouts with columns. I've included all of the libraries in the same order as the demo, and this is in my init code: window.addEvent('domready', function(){ new MochaUI.Column({ id: 'sideColumn1', placement: 'left', width: 200, resizeLimit: [100, 300] }); }); When run, no column is created and I get the error: A is null Does anyone have any ideas? Thanks!

    Read the article

  • How to write this in a simpler less ridiculous way

    - by Richard Knop
    This just seems absurd to me. Should I use array instead or is there some other better solution? $('.hoursRange').change(function() { if ('0' == $(this).val()) { $(this).val('00'); return false; } if ('1' == $(this).val()) { $(this).val('01'); return false; } if ('2' == $(this).val()) { $(this).val('02'); return false; } if ('3' == $(this).val()) { $(this).val('03'); return false; } if ('4' == $(this).val()) { $(this).val('04'); return false; } if ('5' == $(this).val()) { $(this).val('05'); return false; } if ('6' == $(this).val()) { $(this).val('06'); return false; } if ('7' == $(this).val()) { $(this).val('07'); return false; } });

    Read the article

  • multiple timer to one process (without linking to rt)

    - by Richard
    Hi, is there any way to register multiple timer to a single process? I have tried following code, yet without success. (Use "gcc -lrt" to compile it...). Program output nothing, which should atleast print "test". Is it possibly due to the dependence to linking to rt? #define TT_SIGUSR1 (SIGRTMAX) #define TT_SIGUSR2 (SIGRTMAX - 1) #define TIME_INTERVAL_1 1 #define TIME_INTERVAL_2 2 #include <signal.h> #include <time.h> #include <stdio.h> #include <unistd.h> #include <linux/unistd.h> #include <sys/syscall.h> #include <sys/time.h> #include <sys/types.h> #include <sched.h> #include <signal.h> #include <setjmp.h> #include <errno.h> #include <assert.h> timer_t create_timer(int signo) { timer_t timerid; struct sigevent se; se.sigev_signo = signo; if (timer_create(CLOCK_REALTIME, &se, &timerid) == -1) { fprintf(stderr, "Failed to create timer\n"); exit(-1); } return timerid; } void set_timer(timer_t timerid, int seconds) { struct itimerspec timervals; timervals.it_value.tv_sec = seconds; timervals.it_value.tv_nsec = 0; timervals.it_interval.tv_sec = seconds; timervals.it_interval.tv_nsec = 0; if (timer_settime(timerid, 0, &timervals, NULL) == -1) { fprintf(stderr, "Failed to start timer\n"); exit(-1); } return; } void install_sighandler2(int signo, void(*handler)(int)) { struct sigaction sigact; sigemptyset(&sigact.sa_mask); sigact.sa_flags = SA_SIGINFO; //register the Signal Handler sigact.sa_sigaction = handler; // Set up sigaction to catch signal first timer if (sigaction(signo, &sigact, NULL) == -1) { printf("sigaction failed"); return -1; } } void install_sighandler(int signo, void(*handler)(int)) { sigset_t set; struct sigaction act; /* Setup the handler */ act.sa_handler = handler; act.sa_flags = SA_RESTART; sigaction(signo, &act, 0); /* Unblock the signal */ sigemptyset(&set); sigaddset(&set, signo); sigprocmask(SIG_UNBLOCK, &set, NULL); return; } void signal_handler(int signo) { printf("receiving sig %d", signo); } int main() { printf("test"); timer_t timer1 = create_timer(TT_SIGUSR1); timer_t timer2 = create_timer(TT_SIGUSR2); set_timer(timer1, TIME_INTERVAL_1); set_timer(timer2, TIME_INTERVAL_2); install_sighandler2(TT_SIGUSR1, signal_handler); install_sighandler(TT_SIGUSR2, signal_handler); while (1) ; return 0; }

    Read the article

  • Javascript storing properties and functions in variables

    - by richard
    Hello, I'm having trouble with my programming style and I hope to get some feedback here. I recently bought Javascript: The Good Parts and while I find this a big help, I'm still having trouble designing this application. Especially when it comes to writing function and methods. Example: I have a function that let's the user switches games in my app. This function updates game-specific information in the current view. var games = { active: Titanium.App.Properties.getString('active_game'), gameswitcher_positions: { 'Game 1': 0, 'Game 2': 1, 'Game 3': 2, 'Game 4': 3, 'Game 5': 4 }, change: function(game) { if (active_game !== game) { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('_selected', ''); gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage.replace('.png', '_selected.png'); events.update(game); this.active = game; } }, init: function() { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('.png', '_selected.png'); events.update(this.active); } }; gameswitcher is a container view which contains buttons to switch games. I am not satisfied with this approach but I cannot think of a better one. Should I place the gameswitcher_positions outside of the variable in a seperate variable instead of as a property? And what about the active game? Please give me feedback, what am I doing wrong?

    Read the article

< Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >