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  • Remote Desktop fails after VPN connection.

    - by Samet Sorgut
    The remote computer is connected with Remote Desktop. When the remote computer is connected to VPN the Remote Destop freezes. It is not possible to connect to the remote computer again via Remote Desktop. What can be done to connect to this remote computer after it establishes a VPN connection? The only thing that comes to my mind is to install a second NIC and configure Remote Desktop to accept connection from this NIC while VPN is working from the other... What do you suggest?

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  • What does "infinity" really mean on a connection timeout? Does it retry the connection?

    - by corgrath
    The difference between connection and read timeout, is that read specifies how long the data connection can be open until it automatically closesc, correct? A connection timeout specifies how long the socket should wait until a connection is established, correct? So if a connection timeout is set to "infinity" what does that really mean? Will it try to establish a connection and if no response is given (as on packets are lost? or port is down?) it will just idle? or will Could someone please explain the basics of network/socket timeouts? and in what situation can a client socket wait infinity?

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  • How do I hide my custom Unity panel indicators from another user account on the same machine?

    - by Inkayacu
    I created a second user account on my machine, making it a "standard" user account. When I log into that account, most of the panel indicators I've added in my own administrator user account show up here as well -- but not all of them (e.g., the cpufreq indicator shows up in both accounts, but the multiload indicator does not show up in the second account). I'd like to prevent everything but the default panel indicators from a fresh Ubuntu install showing up in the second user's panel.

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  • How to add isometric (rts-alike) perspective and scolling in unity?

    - by keinabel
    I want to develop some RTS/simulation game. Therefore I need a camera perspective like one knows it from Anno 1602 - 1404, as well as the camera scrolling. I think this is called isometric perspective (and scrolling). But I honestly have no clue how to manage this. I tried some things I found on google, but they were not satisfying. Can you give me some good tutorials or advice for managing this? Thanks in advance

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  • Unity Player Controls Streaming Music Services From Chrome Toolbar

    - by Jason Fitzpatrick
    Chrome: If you’re a frequent Pandora, Grooveshark, or other popular streaming music station listener, Unity Player puts play control and song info on the Chrome Toolbar. Rather than sending you digging through your tabs to find the window with Pandora–or Google Music, Grooveshark, 8Tracks, Hypemachine, or any of the other dozen supported services–Unity Player pulls up a one-click control panel for easy pause/play, skip, and access to other service features like thumbs up/down flagging. Unity Player is free, works wherever Chrome does. Unity Player [via Addictive Tips] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Firefox can't establish a connection to the server at www.google.com

    - by Tom
    My home page in Firefox [v4.0] and Internet Explorer [v9.0.8112.16421, Update Versions RTM (KB982861)] is currently set to Google but when I depress the quick start icon to start up either browser, I am getting the following immediate results: Unable to connect (In Firefox) Firefox can't establish a connection to the server at www.google.com. The site could be temporarily unavailable or too busy. Try again in a few moments. If you are unable to load any pages, check your computer's network connection. If your computer or network is protected by a firewall or proxy, make sure that Firefox is permitted to access the Web. Internet Explorer cannot display the webpage What you can try: Diagnose Connection Problems More information This problem can be caused by a variety of issues, including: Internet connectivity has been lost. The website is temporarily unavailable. The Domain Name Server (DNS) is not reachable. The Domain Name Server (DNS) does not have a listing for the website's domain. There might be a typing error in the address. If this is an HTTPS (secure) address, click Tools, click Internet Options, click Advanced, and check to be sure the SSL and TLS protocols are enabled under the security section. For offline users You can still view subscribed feeds and some recently viewed webpages. To view subscribed feeds: Click the Favorites button , click Feeds, and then click the feed you want to view. To view recently visited webpages (might not work on all pages): Press Alt, click File, and then click Work Offline. Click the Favorites button, click History, and then click the page you want to view. Thankfully, I am able to use one browser that I have installed on my computer (Mathon v3.0.20.5000) to search online for technical assistance in this matter. I have seen several WinSock error issues mentioned; but, they are pointing to Windows XP and I am using Windows 7 Pro and remain uncertain whether anything identified as a fix for one OS will work in another. Things I've tried: HiJackThis Complete scan with Avira AntiVirus Premium. What am I overlooking? What should I do to address this problem?

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  • How should I account for the GC when building games with Unity?

    - by Eonil
    *As far as I know, Unity3D for iOS is based on the Mono runtime and Mono has only generational mark & sweep GC. This GC system can't avoid GC time which stops game system. Instance pooling can reduce this but not completely, because we can't control instantiation happens in the CLR's base class library. Those hidden small and frequent instances will raise un-deterministic GC time eventually. Forcing complete GC periodically will degrade performance greatly (can Mono force complete GC, actually?) So, how can I avoid this GC time when using Unity3D without huge performance degrade?

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  • How can i install XFCE along side unity?

    - by James
    I would like to be able to install XFCE to run alongside unity so I can choose on startup which DE I use, without breaking any features of either DE. Following this: https://sites.google.com/site/easylinuxtipsproject/xubuntu "Note: don't install Nautilus in Xubuntu! This will cause system conflicts." I don't want to affect ANY of the features in unity, i.e. I want to be able to use the two interchangeably, so I can't follow some suggestions of just cleaning out all the old stuff as that would mean using unity would be changed, (http://askubuntu.com/questions/111400/can-i-install-unity-aside-with-xfce-and-switch-them-as-i-want) is this possible in 12.04? [System] ubuntu 12.04.1 64bit.

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  • Problem animating in Unity/Orthello 2D. Can't move gameObject

    - by Nelson Gregório
    I have a enemy npc that moves left and right in a corridor. It's animated with 2 sprites using Orthello 2D Framework. If I untick the animation's play on start and looping, the npc moves correctly. If I turn it on, the npc tries to move but is pulled back to his starting position again and again because of the animation loop. If I turn looping off during runtime, the npc moves correctly again. What did I do wrong? Here's the npc code if needed. using UnityEngine; using System.Collections; public class Enemies : MonoBehaviour { private Vector2 movement; public float moveSpeed = 200; public bool started = true; public bool blockedRight = false; public bool blockedLeft = false; public GameObject BorderL; public GameObject BorderR; void Update () { if (gameObject.transform.position.x < BorderL.transform.position.x) { started = false; blockedRight = false; blockedLeft = true; } if (gameObject.transform.position.x > BorderR.transform.position.x) { started = false; blockedLeft = false; blockedRight = true; } if(started) { movement = new Vector2(1, 0f); movement *= Time.deltaTime*moveSpeed; gameObject.transform.Translate(movement.x,movement.y, 0f); } if(!blockedRight && !started && blockedLeft) { movement = new Vector2(1, 0f); movement *= Time.deltaTime*moveSpeed; gameObject.transform.Translate(movement.x,movement.y, 0f); } if(!blockedLeft && !started && blockedRight) { movement = new Vector2(-1, 0f); movement *= Time.deltaTime*moveSpeed; gameObject.transform.Translate(movement.x,movement.y, 0f); } } }

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  • How to make Gmail open when clicking mailto: links in the same browser it is clicked in under Unity Ubuntu 12.04?

    - by max
    I just installed 12.04 and when clicking mailto: links Thunderbird opens. I want Gmail to open in the browser that the mailto: link is clicked. So if I am in Firefox and click a mailto: link a new FF tab opens with Gmailloaded. And if I am in Chrome and click a mailto: link then a new Chrome tab opens up with Gmail loaded. Is there a way to do this via some script? Or would I need to set this in some system settings?

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  • How to make an object move again after being stopped by collision in Unity?

    - by Matthew Underwood
    I have a player object which position is always centered on the main camera's viewport. This object has a Rigidbody 2D, a box and circle collider. The player moves around a level, the level has a polygon collider attached. I move the camera until the object hits against the collider, which stops the movement of the camera by setting its speed to 0. The problem happens when I want to move the camera / player object away from the collider. As the speed is already at 0, it cannot move away from the collider. The script attached to the player object, checks for collisions and applies the speed to 0 on the main camera's test script. using UnityEngine; using System.Collections; public class move : MonoBehaviour { public float speed; public test testing; // Use this for initialization void Start () { speed = 10F; testing = Camera.main.GetComponent<test>(); } // Update is called once per frame void FixedUpdate () { Vector3 p = Camera.main.ViewportToWorldPoint(new Vector3(0.5F, 0.5F, Camera.main.nearClipPlane)); transform.position = new Vector3(p.x, p.y, -1); } void OnCollisionEnter2D(Collision2D col) { testing.speed = 0; } void OnCollisionExit2D(Collision2D col) { testing.speed = 10F; } } This is the script attached to the main camera; just a simple script that changes the camera's position. using UnityEngine; using System.Collections; public class test : MonoBehaviour { public float speed; public float translationY; public float translationX; // Use this for initialization void Start () { speed = 10F; } void FixedUpdate () { translationY = Input.GetAxis("Vertical") * speed * Time.deltaTime; translationX = Input.GetAxis("Horizontal") * speed * Time.deltaTime; transform.Translate(translationX, translationY, 0); } } The player object isn't kinematic and is a fixed angle, the colliders aren't triggers and the polygon collider isn't a trigger either. The player is the red square, the collider is the pink area. -- EDIT -- From the latest change the collider set up for the player So if the X speed was disabled. It wouldnt move into the side of the polygon colider which is good, but yet you couldnt move away from it. And moving down would move inside the colider.

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  • nginx connection reset

    - by Steve
    When first visiting my site after not visiting it for a few minutes, the connection is "reset" 100% of the time. I get this message when debug is turned on, along with a 400 bad request status message: client prematurely closed connection while reading client request line I've read that this could be caused by large_client_header_buffers setting. I have google analytics on my site. Using live http headers, I get this as the request: `GET /__utm.gif?utmwv=5.3.7&utms=35&utmn=745612186&utmhn=domain.com&utmcs=UTF-8&utmsr=1920x1080&utmvp=1841x903&utmsc=24-bit&utmul=en-us&utmje=1&utmfl=11.4%20r402&utmdt=2006Scape%20Forums%20-%20General&utmhid=2004697163&utmr=0&utmp=%2Fservices%2Fforums%2Fboard.ws%3F3%2C4&utmac=UA-25674897-2&utmcc=__utma%3D68455186.1647889527.1351640625.1352446442.1352451659.100%3B%2B__utmz%3D68455186.1352097329.64.2.utmcsr%3Ddomain.com%7Cutmccn%3D(referral)%7Cutmcmd%3Dreferral%7Cutmcct%3D%2Fservices%2Fforums%2Fboard.ws%3B&utmu=q~ HTTP/1.1 my large_client_header_buffers in nginx is set to 4 8k, so I don't know if this is the problem. Immediate requests have the first "reset" request are all successful.

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  • Connection reseted- error 101

    - by Maja
    I have a problem with internet connection- when i try to load website, it will always write this error:Error 101 (net::ERR_CONNECTION_RESET): Connection was reseted. I'm using Win7 64 bit and I have this router: asus rt n10. First, i tried to change MTU from 1504 to 1472 and it worked for a while, but yesterday it started again. Now I have MTU 1440 but I don't want to lower it more. Is there another solution? Btw I have no malware in my laptop (I used the avast scan) and I've also deleted cookies and disabled proxy server (I'm not using any).

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  • Connection shortcut doesn't work at startup - Win 7

    - by kikio
    Hello. I want connect automatically to a network with a dial-up connection at windows startup. So after I created a new connection, I created a shortcut from this and placed it in "Startup" folder (at start menu). But after restart my system, windows 7 was coming up without start to connect to my network (that shortcut in startup didn't work!). but I placed a shortcut from Mozilla Firefox in startup folder for testing that, and it started at windows booting. My windows is WINDOWS 7 ULTIMATE. What can I do??? Please help me!!!

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  • Share ADSL Internet connection between two computers 40 meters away (straight) from each other

    - by dario_ramos
    I have a box with a working ADSL Internet connection. About 40 meters away (straight), in another house, there is another, older box. There are two houses in between. Would there be some practical way to supply an Internet connection to the older box? The neighbors are ok with us installing cables and stuff. I'd say wifi would not be practical, since the houses in between would weaken the signal too much. And using Ethernet cables might require a switch or router in between, due to Ethernet distance limitations. Advice?

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  • ASUS X53S Intel Graphics and Unity 3D

    - by Nordlöw
    I just bought a ASUS X53S. Everything works flawlessly except that I can't run Unity 3D on it because NVIDIA Linux drivers currently doesn't support Optimus. So I'm stuck with the other integrated Intel Graphics Adapter. I'm already installed BumbleBee but it doesn't help with Unity 3D thing. Will the Xorg driver ever support OpenGL and especially GLX_texture_from_pixmap so that Unity 3D will work with it? The Intel driver is really snappy with Unity 2D and seems to support most other X acceleration features such as smooth scrolling.

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  • Internet connection too slow

    - by user23950
    I now think that it is the ISP. After a full scan of my system. With super antispyware, avast, norton and spybot. Internet connection is still slow. And the truth is we have recently upgraded the connection from 512 kbps to 768. And I get a .25 Mbps at speedtest.net which is equivalent to 256 Kbps. Its not even half of the advertised speed. Is it normal for ISP's to just limit your bandwidth if you are always downloading something from the internet? Are they entitled to do this.

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  • Internet connection sharing windows server 2008 R2

    - by This is it
    I have one windows server 2008 r2, and that server has 4 network interfaces (3 private, 1 internet connection). I would like to share internet connection with other 3 networks. Windows server firewall should make logs of data that is transfered. It should not be possible to connect directly to private networks from internet. How could I do it? Edit: I tried with NAT in RRAS, but it doesn't work. Here is the configuration: Server: IP private:192.168.0.1 IP public: xx.xx.xx.xx client IP:192.168.0.2 Default gateway: 192.168.0.1 Public and private interface added in NAT section of RRAS.

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  • Unity setting problem when defined in code

    - by Xabatcha
    I have problem when asking for default ILogger from Unity container. I have this setting defined in code (its VB.net) Dim container As IUnityContainer ... container.RegisterType(Of ILogger, NullLogger)() container.RegisterType(Of ILogger, EntLibLogger)("EL") When I am getting ILogger from container I may have different name, like: Ioc.Resolve(Of ILogger)("MyLogger") However this raises error as the mapping is not set for 'MyLogger'. Can I force container to return type which was registered without name? Actually when I used setting from web.config it worked. Any tips most welcome. Thanks. Cheers, X.

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  • Remote desktop connection over internet without port forwarding?

    - by hellbell.myopenid.com
    Hello, let's say that we have this situation. I want to remote desktop connection to my friend over the internet, but I don't have premission for port forwarding on the router, and my friend also can't configure his router. So the question is how to connect to computer without port forwarding, I know that is out there some programs like teamviewer, or some else that solve that task, but what I looking for is the some free site that can make "bridge" between are two computer, or is it possible to install on computer some program that simulate virtual router or something like this http://www.youtube.com/watch?v=SIof7kFTgJE .... I need this cause I have my own simple remote desktop connection program, but I can't connect to other computer outside network cause don't have premission to configure router :( any comment, link, advice, or tutorials will be very helpful :)

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  • Allow connection to certain port from specified domain

    - by Scott
    I got two domains, which are pointing on the same IP address, I can use both to connect to the server or certain port (TeamSpeak), the problem is that I would like the only one domain from those two to be working while connecting to a certain port. Eg. example.com points at the 11.22.33.44 -- allow connection to the certain port from this domain. sample.com points at the 11.22.33.44 -- disallow connection to the port specified above from this domain. I know this would be possible for the IP addresses, but would it be possible for the domains?

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  • Internet connection issues after installing Windows Phone 8 SDK

    - by Mosquito
    first of all I must admit, that I'm not good in all this network stuff. I am using Windows 8 OS. On my laptop (Lenovo G570) I have installed Windows Phone 8 SDK and shortly after this I started having weird issues with internet connection. When I start my laptop, internet usually works fine, but after a few minutes it starts slowing down so much, that I'm not able to open a single page. Rebooting doesn't work, after several disabling and enabling network adapter, it usually works again for a few minutes and then again it stops. I'm sure it has something to do with Windows Phone 8 SDK, because problems started with this. With SDK there was also installed "vEthernet (Internal Ethernet Port Windows Phone Emulator Internal Switch)" network adapter. It is worth to note that problems occur mostly in my school network, not at home. Both at home and school I am using Wi-Fi connection. I hope the information given are enough to help me. Thanks in advance for any answers!

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