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  • I am designing a bus timetable using SQL. Each bus route has multiple stops, do I need a different t

    - by Henry
    I am trying to come up with the most efficient database as possible. My bus routes all have about 10 stops. The bus starts at number one until it reaches the 10th stop, then it comes back again. This cycle happens 3 times a day. I am really stuck as to how I can efficiently generate the times for the buses and where I should store the stops. If I put all the stops in one field and the times in another, the database won't be very dynamic. If I store all the stops one by one in a column and then the times in another column, there will be a lot of repeating happening further down as one stop has multiple times. Maybe I am missing something, I've only just started learning SQL and this is a task we have been set. Thanks in advance.

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  • Core Plot: only works ok with three plots

    - by Luis
    I am adding a scatter plot to my app (iGear) so when the user selects one, two or three chainrings combined with a cogset on a bike, lines will show the gears meters. The problem is that Core Plot only shows the plots when three chainrings are selected. I need your help, this is my first try at Core Plot and I'm lost. My code is the following: iGearMainViewController.m - (IBAction)showScatterIpad:(id)sender { cogsetToPass = [NSMutableArray new]; arrayForChainringOne = [NSMutableArray new]; arrayForChainringTwo = [NSMutableArray new]; arrayForChainringThree = [NSMutableArray new]; //behavior according to number of chainrings switch (self.segmentedControl.selectedSegmentIndex) { case 0: // one chainring selected for (int i = 1; i<= [cassette.numCogs intValue]; i++) { if (i <10) { corona = [NSString stringWithFormat:@"cog0%d",i]; }else { corona = [NSString stringWithFormat:@"cog%d",i]; } float one = (wheelSize*[_oneChainring.text floatValue]/[[cassette valueForKey:corona]floatValue])/1000; float teeth = [[cassette valueForKey:corona] floatValue]; [cogsetToPass addObject:[NSNumber numberWithFloat:teeth]]; [arrayForChainringOne addObject:[NSNumber numberWithFloat:one]]; } break; case 1: // two chainrings selected for (int i = 1; i<= [cassette.numCogs intValue]; i++) { if (i <10) { corona = [NSString stringWithFormat:@"cog0%d",i]; }else { corona = [NSString stringWithFormat:@"cog%d",i]; } float one = (wheelSize*[_oneChainring.text floatValue]/[[cassette valueForKey:corona]floatValue])/1000; //NSLog(@" gearsForOneChainring = %@",[NSNumber numberWithFloat:one]); float two = (wheelSize*[_twoChainring.text floatValue]/[[cassette valueForKey:corona]floatValue])/1000; [cogsetToPass addObject:[NSNumber numberWithFloat:[[cassette valueForKey:corona]floatValue]]]; [arrayForChainringOne addObject:[NSNumber numberWithFloat:one]]; [arrayForChainringTwo addObject:[NSNumber numberWithFloat:two]]; } break; case 2: // three chainrings selected for (int i = 1; i<= [cassette.numCogs intValue]; i++) { if (i <10) { corona = [NSString stringWithFormat:@"cog0%d",i]; }else { corona = [NSString stringWithFormat:@"cog%d",i]; } float one = (wheelSize*[_oneChainring.text floatValue]/[[cassette valueForKey:corona]floatValue])/1000; float two = (wheelSize*[_twoChainring.text floatValue]/[[cassette valueForKey:corona]floatValue])/1000; float three = (wheelSize*[_threeChainring.text floatValue]/[[cassette valueForKey:corona]floatValue])/1000; [cogsetToPass addObject:[cassette valueForKey:corona]]; [arrayForChainringOne addObject:[NSNumber numberWithFloat:one]]; [arrayForChainringTwo addObject:[NSNumber numberWithFloat:two]]; [arrayForChainringThree addObject:[NSNumber numberWithFloat:three]]; } default: break; } ScatterIpadViewController *sivc = [[ScatterIpadViewController alloc]initWithNibName: @"ScatterIpadViewController" bundle:nil]; [sivc setModalTransitionStyle:UIModalTransitionStyleFlipHorizontal]; sivc.records = [cassetteNumCogs integerValue]; sivc.cogsetSelected = self.cogsetToPass; sivc.chainringOne = self.arrayForChainringOne; sivc.chainringThree = self.arrayForChainringThree; sivc.chainringTwo = self.arrayForChainringTwo; [self presentViewController:sivc animated:YES completion:nil]; } And the child view with the code to draw the plots: ScatterIpadViewController.m #pragma mark - CPTPlotDataSource methods - (NSUInteger)numberOfRecordsForPlot: (CPTPlot *)plot { return records; } - (NSNumber *)numberForPlot: (CPTPlot *)plot field:(NSUInteger)fieldEnum recordIndex:(NSUInteger)index{ switch (fieldEnum) { case CPTScatterPlotFieldX: return [NSNumber numberWithInt:index]; break; case CPTScatterPlotFieldY:{ if ([plot.identifier isEqual:@"one"]==YES) { //NSLog(@"chainringOne objectAtIndex:index = %@", [chainringOne objectAtIndex:index]); return [chainringOne objectAtIndex:index]; }else if ([plot.identifier isEqual:@"two"] == YES ){ //NSLog(@"chainringTwo objectAtIndex:index = %@", [chainringTwo objectAtIndex:index]); return [chainringTwo objectAtIndex:index]; }else if ([plot.identifier isEqual:@"three"] == YES){ //NSLog(@"chainringThree objectAtIndex:index = %@", [chainringThree objectAtIndex:index]); return [chainringThree objectAtIndex:index]; } default: break; } } return nil; } The error returned is an exception on trying to access an empty array. 2012-11-15 11:02:42.962 iGearScatter[3283:11603] Terminating app due to uncaught exception 'NSRangeException', reason: ' -[__NSArrayM objectAtIndex:]: index 0 beyond bounds for empty array' First throw call stack: (0x1989012 0x1696e7e 0x192b0b4 0x166cd 0x183f4 0x1bd39 0x179c0 0x194fb 0x199e1 0x43250 0x14b66 0x13ef0 0x13e89 0x3b5753 0x3b5b2f 0x3b5d54 0x3c35c9 0x5c0814 0x392594 0x39221c 0x394563 0x3103b6 0x310554 0x1e87d8 0x27b3014 0x27a37d5 0x192faf5 0x192ef44 0x192ee1b 0x29ea7e3 0x29ea668 0x2d265c 0x22dd 0x2205 0x1)* libc++abi.dylib: terminate called throwing an exception Thank you!

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  • Using CreateFileMapping between two programs - C

    - by Jamie Keeling
    Hello, I have two window form applications written in C, one holds a struct consisting of two integers, another will receive it using the CreateFileMapping. Although not directly related I want to have three events in place so each of the processes can "speak" to each other, one saying that the first program has something to pass to the second, one saying the first one has closed and another saying the second one has closed. What would be the best way about doing this exactly? I've looked at the MSDN entry for the CreateFileMapping operation but I'm still not sure as to how it should be done. I didn't want to start implementing it without having some sort of clear idea as to what I need to do. Thanks for your time.

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  • What's the best way to access Neo4j from Django?

    - by abdel
    it seems that i found something that let me confused; i've found two Neo4j to download to python, the first one is: http://pypi.python.org/pypi/neo4j-embedded and the second one is: https://svn.neo4j.org/components/neo4j.py/trunk/ what's the difference between the two? the first one seems to be big (size), so does this mean that if i use it i'll not need the neo4j community release (milestone)? when i've installed the first one, and tried to test a django example, it seems that the directory named "model" https://svn.neo4j.org/components/neo4j.py/trunk/src/main/python/neo4j/model/ is missing? so what's the difference, and who will be better to use with Django? and what about that one? http://pypi.python.org/pypi/neo4django/

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  • Why in the following code the output is different when I compile or run it more than once

    - by Sanjeev
    class Name implements Runnable { public void run() { for (int x = 1; x <= 3; x++) { System.out.println("Run by " + Thread.currentThread().getName() + ", x is " + x); } } } public class Threadtest { public static void main(String [] args) { // Make one Runnable Name nr = new Name(); Thread one = new Thread(nr); Thread two = new Thread(nr); Thread three = new Thread(nr); one.setName("A"); two.setName("B"); three.setName("C"); one.start(); two.start(); three.start(); } } The answer is different while compiling and running more then one time I don't know why? any idea.

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  • Intersection of two lists in Bash

    - by User1
    I'm trying to write a simple script that will list the contents found in two lists. To simplify, let's use ls as an example. Imagine "one" and "two" are directories. one=`ls one` two=`ls two` intersection $one $two I'm still quite green in bash, so feel free to correct how I am doing this. I just need some command that will print out all files in "one" and "two". They must exist in both. You might call this the "intersection" between "one" and "two".

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  • Using CreateFileMapping between to programs - C

    - by Jamie Keeling
    Hello, I have two window form applications written in C, one holds a struct consisting of two integers, another will receive it using the CreateFileMapping. Although not directly related I want to have three events in place so each of the processes can "speak" to each other, one saying that the first program has something to pass to the second, one saying the first one has closed and another saying the second one has closed. What would be the best way about doing this exactly? I've looked at the MSDN entry for the CreateFileMapping operation but I'm still not sure as to how it should be done. I didn't want to start implementing it without having some sort of clear idea as to what I need to do. Thanks for your time.

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  • How do I get PyLint to find namespace packages?

    - by tjd.rodgers
    I have a virtualenv where I've installed two packages, both using the company.project_name namespace. So the first package is importable from company.project_name.one and the second from company.project_name.two. The challenge is that I can't seem to be able to run PyLint on either one of them. If I issue: $ pylint company.project_name.one I get: ************* Module company.project_name.one F: 1, 0: No module named project_name.one(fatal) I suspect that I'm probably doing something wrong. Is there a proper way to do this? Edit: I should have made it clear that company.project_name and company are namespace packages and not regular packages.

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  • getting userbase vote average and individual user's vote in the same query?

    - by Andrew Heath
    Here goes: T1 [id] [desc] 1 lovely 2 ugly 3 slender T2 [id] [userid] [vote] 1 1 3 1 2 5 1 3 2 2 1 1 2 2 4 2 3 4 In one query (if possible) I'd like to return: T1.id, T1.desc, AVG(T2.vote), T2.vote (for user viewing the page) I can get the first 3 items with: SELECT T1.id, T1.desc, AVG(T2.vote) FROM T1 LEFT JOIN T2 ON T1.id=T2.id GROUP BY T1.id and I can get the first, second, and fourth items with: SELECT T1.id, T1.desc, T2.vote FROM T1 LEFT JOIN T2 ON T1.id=T2.id WHERE T2.userid='1' GROUP BY T1.id but I'm at a loss as to how to get all four items in one query. I tried inserting a select as the fourth term: SELECT T1.id, T1.desc, AVG(T2.vote), (SELECT T2.vote FROM T2 WHERE T2.userid='1') AS userVote etc etc but I get an error that the select returns more than one row... Help? My reason for wanting to do this in one query instead of two is that I want to be able to sort the data within MySQL rather than one it's been split into a number of arrays.

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  • Complex event system for DungeonKeeper like game

    - by paul424
    I am working on opensource GPL3 game. http://opendungeons.sourceforge.net/ , new coders would be welcome. Now there's design question regarding Event System: We want to improve the game logic, that is program a new event system. I will just repost what's settled up already on http://forum.freegamedev.net/viewtopic.php?f=45&t=3033. From the discussion came the idea of the Publisher / Subscriber pattern + "domains": My current idea is to use the subscirbers / publishers model. Its similar to Observable pattern, but instead one subscribes to Events types, not Object's Events. For each Event would like to have both static and dynamic type. Static that is its's type would be resolved by belonging to the proper inherited class from Event. That is from Event we would have EventTile, EventCreature, EvenMapLoader, EventGameMap etc. From that there are of course subtypes like EventCreature would be EventKobold, EventKnight, EventTentacle etc. The listeners would collect the event from publishers, and send them subcribers , each of them would be a global singleton. The Listeners type hierachy would exactly mirror the type hierarchy of Events. In each constructor of Event type, the created instance would notify the proper listeners. That is when calling EventKnight the proper ctor would notify the Listeners : EventListener, CreatureLisener and KnightListener. The default action for an listner would be to notify all subscribers, but there would be some exceptions , like EventAttack would notify AttackListener which would dispatch event by the dynamic part ( that is the Creature pointer or hash). Any comments ? #include <vector> class Subscriber; class SubscriberAttack; class Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<Subscriber*> subscribersList; static std::vector<Event*> eventQueue; public: Event(){ eventQueue.push_back(this); } static int subscribe(Subscriber* ss); static int unsubscribe(Subscriber* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; // class Publisher{ // }; class Subscriber{ public: int (*newEvent) (Event* ee); Subscriber( ){ Event::subscribe(this); } Subscriber( int (*fp) (Event* ee) ):newEvent(fp){ Subscriber(); } ~Subscriber(){ Event::unsubscribe(this); } }; class EventAttack: Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<SubscriberAttack*> subscribersList; static std::vector<EventAttack*> eventQueue; public: EventAttack(){ eventQueue.push_back(this); } static int subscribe(SubscriberAttack* ss); static int unsubscribe(SubscriberAttack* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; class AttackSubscriber :Subscriber{ public: int (*newEvent) (EventAttack* ee); AttackSubscriber( ){ EventAttack::subscribe(this); } AttackSubscriber( int (*fp) (EventAttack* ee) ):newEventAttack(fp){ AttackSubscriber(); } ~AttackSubscriber(){ EventAttack::unsubscribe(this); } }; From that point, others wanted the Subject-Observer pattern, that is one would subscribe to all event types produced by particular object. That way it came out to add the domain system : Huh, to meet the ability to listen to particular game's object events, I though of introducing entity domains . Domains are trees, which nodes are labeled by unique names for each level. ( like the www addresses ). Each Entity wanting to participate in our event system ( that is be able to publish / produce events ) should at least now its domain name. That would end up in Player1/Room/Treasury/#24 or Player1/Creature/Kobold/#3 producing events. The subscriber picks some part of a tree. For example by specifiing subtree with the root in one of the nodes like Player1/Room/* ,would subscribe us to all Players1's room's event, and Player1/Creature/Kobold/#3 would subscribe to Players' third kobold's event. Does such event system make sense to you ? I have many implementation details to ask as well, but first let's start some general discussion. Note1: Notice that in the case of a fight between two creatues fight , the creature being attacked would have to throw an event, becuase it is HE/SHE/IT who have its domain address. So that would be BeingAttackedEvent() etc. I will edit that post if some other reflections on this would come out. Note2: the existing class hierarchy might be used to get the domains addresses being build in constructor . In a ctor you would just add + ."className" to domain address. If you are in a class'es hierarchy leaf constructor one might use nextID , hash or any other charactteristic, just to make the addresses distinguishable . Note3:subscribing to all entity's Events would require knowledge of all possible events produced by this entity . This could be done in one function call, but information on E produced would have to be handled for every Entity. SmartNote4 : Finding proper subscribers in a tree would be easy. One would start in particular Leaf for example Player1/Creature/Kobold/#3 and go up one parent a time , notifiying each Subscriber in a Node ie. : Player1/Creature/Kobold/* , Player1/Creature/* , Player1/* etc, , up to a root that is /* .<<<< Note5: The Event system was needed to have some way of incorporating Angelscript code into application. So the Event dispatcher was to be a gate to A-script functions. But it came out to this one.

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  • Implementation Details as a "Document" ( In generic terms) - Python, C++

    - by mgj
    Hi..:) For documentation and presentation purposes, we often find professionals/students creating SRS, coding guidelines etc. for these things there is some kind of a checklist which one could use to appropriately match what could relate to a specific case and accordingly one does a documentation for each. On those grounds could you please give me some sort of a checklist( any points/guidelines) one could use for going about Implementation( in the form of Implementation Details) in Python and C++ . Although this might sound specific as the query is "Implementation Details" and is different for different cases as one goes about the REAL implementation, I just want a SET of guidelines one should follow ( Preferably In Python, C++ specific, even for any other language is Welcome) if this( Implementation Details ) has to also be documented or presented. Hope the question is clear, I am sorry if it still sounds ambiguous, I guess this is the best I could do to frame my query. Thank you for your time...:)

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  • What strategies are efficient to handle concurrent reads on heterogeneous multi-core architectures?

    - by fabrizioM
    I am tackling the challenge of using both the capabilities of a 8 core machine and a high-end GPU (Tesla 10). I have one big input file, one thread for each core, and one for the the GPU handling. The Gpu thread, to be efficient, needs a big number of lines from the input, while the Cpu thread needs only one line to proceed (storing multiple lines in a temp buffer was slower). The file doesn't need to be read sequentially. I am using boost. My strategy is to have a mutex on the input stream and each thread locks - unlocks it. This is not optimal because the gpu thread should have a higher precedence when locking the mutex, being the fastest and the most demanding one. I can come up with different solutions but before rush into implementation I would like to have some guidelines. What approach do you use / recommend ?

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  • 2 or more Controls only 1 is considered Active

    - by Don
    I have 2 controls (MyCtrl) next to each other called ctrlLeft and ctrlRight. Whenever one receives interaction it is considered active (by default the left one). I override OnDraw and customize the look of the active one a bit. Currently I have a property Active and an event that I subscribe to from all MyCtrl in there I store a reference to the active one like this: if (sender is MyCtrl) { ctrlActive = (sender as MyCtrl); ctrlLeft.Active = !(ctrlRight.Active = (ctrlActive == ctrlRight)); } Either way I need to have ctrlActive as I use it for other things but what I am wondering is if this is the best way make them aware of each other? Another option I thought of was to store references to every possible MyCtrl and then loop through em all and activate / deactivate the one that match sender just in case I in the future add a ctrlMiddle. Are my thoughts wrong, is there better options to do this. For example, how does radiobuttons accomplish their similar functionality?

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  • set up way of getting mysite.$domain

    - by jose silva
    Hi I have several domains, only one website and one databse table for each domain. example: wbesite.us - data from USA goes to database table main_usa wbesite.co.uk - data form UK goes to database table main_uk Only have one database with name of the website. Having only one website structured, and having variables like $sql="select * from main_".$countrycode." where bla..bla..., and many other variables to catch the domain extension, and so on... Now, instead of having one full website for each domain, how can set a script and wher do I put it in order to detect the domain that the user uses. In my server root do I create something like website.$domain ? Something like website OLX but for different purposes. I hope I made myself clear. Thank you.

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  • Development enviroment for .NET

    - by user137348
    I'm about to create an development enviroment for a little developer company(3-4 developers + some testers). Our development platform is .NET and Oracle. My question is how to structure the whole enviroment.How many servers do I need ? Should be one server for developers and one for testers ? I'd like to have one build server (TeamCity). Where to put the Subversion ? Visual Studio's would be on developers laptops. Do I need one database for development and one extra for build server ? What else could be helpful ??

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  • How to remove insert image button from Yahoo Rich text editor

    - by Nitz
    Hey Guys, I am using ThickBox 3.1 one one page. Now, there is one problem, i am using one form to open thickbox on the button click event. And i am using yahoo text editor on that form. And in the yahoo rich text editor there is one link of image insert.. but i don't know why its not opening. on click of it. the image insert dialog is not opening. all things are working properly. Why is it not opening? and if is there anyway to only remove the image insert icon from text editor.

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  • What is the benefit to wrapping every sql/stored proc invocation in a transaction?

    - by MatthewMartin
    The following code executes one stored procedure. The stored procedure has only one command in it. Is there any benefit to wrapping everything in a transaction, even it only has one SQL statement in it (or one stored proc that has only one sql statement)? In the sample code below, if the delete fails, it fails. There is nothing else to be rolled back (it seems). So why is everything wrapped in a transaction anyhow? using (ITransactionManager transMan = repository.TransactionManager()) using (IController controller = repository.Controller()) { transMan.BeginTransaction(); try { //DELETE FROM myTable where Id=@id controller.Delete(id); transMan.CommitTransaction(); } catch { transMan.RollbackTransaction(); throw; } }

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  • What is the time taken by java to call a method in another package?

    - by satish
    I have an assignment where i need to do feasibility study on two of my approaches and find optimized one. There are two packages A and B User input is gathered in A and then sent to B for execution. Now my approaches are 1. Call B methods from package A one by one. 2. Create a common method in B and send all the input as parameters. Which is feasible and best one, I know 2 is good in terms of code optimization and less number of calls. But, I want to understand what will be the execution time difference in above approaches How much time does java take to call method in another package? Is there any default value like x nano seconds or y milli seconds. Based on the time taken I can choose the appropiate one. Thanks

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  • How to disable the Input,textarea,selector using this code in the Fieldset

    - by kumar
    Hello friends I am using this code in my view.. $("#Fieldset1").find("input, select,textarea").attr('disabled', 'disabled'); this code i am in one view...for one user only one time...if I select 3 users this view will execute three times.. using this code I can able to disable inputfor one one time. its not doing for second time that is second user on the page. why its happening? I need to disable for how many users I select.... thanks..

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  • How to map it? HasOne x References

    - by Felipe
    Hi everyones, I need to make a mapping One by One, and I have some doubts. I have this classes: public class DocumentType { public virtual int Id { get; set; } /* othes properties for documenttype */ public virtual DocumentConfiguration Configuration { get; set; } public DocumentType () { } } public class DocumentConfiguration { public virtual int Id { get; set; } /* some other properties for configuration */ public virtual DocumentType Type { get; set; } public DocumentConfiguration () { } } A DocumentType object has only one DocumentConfiguration, but it is not a inherits, it's only one by one and unique, to separate properties. How should be my mappings in this case ? Should I use References or HasOne ? Someone could give an example ? When I load a DocumentType object I'd like to auto load the property Configuration (in documentType). Thanks a lot guys! Cheers

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  • read in bash on tab-delimited file without empty fields collapsing

    - by Charles Duffy
    I'm trying to read a multi-line tab-separated file in bash. The format is such that empty fields are expected. Unfortunately, the shell is collapsing together field separators which are next to each other, as so: # IFS=$'\t' # read one two three <<<$'one\t\tthree' # printf '<%s> ' "$one" "$two" "$three"; printf '\n' <one> <three> <> ...as opposed to the desired output of <one> <> <three>. Can this be resolved without resorting to a separate language (such as awk)?

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  • How to detect if breaking an edge will make a graph disjoint?

    - by the_graph_guy
    I have a graph that starts off with a single, root node. Nodes are added one by one to the graph. At node creation time, they have to be linked either to the root node, or to another node, by a single edge. Edges can also be created and deleted (one by one, between any two nodes). Nodes can be deleted one at a time. Node and edge creation, deletion operations can happen in any arbitrary order. OK, so here's my question: When an edge is deleted, is it possible do determine, in constant time (i.e. with an O(1) algorithm), if doing this will divide the graph into two disjoint subgraphs? If it will, then which side of the edge will the root node belong? I'm willing to maintain, within reasonable limits, any additional data structure that can facilitate the derivation of this information. Maybe it is not possible to do it in O(1), if so any pointers to literature will be appreciated.

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  • MySQL customized join query using multiple tables

    - by itgeek
    I am searching one student from each class from one group. There are different class groups and every group has different classes and every class has multiple students. See below: Group1 --> Class1, Class2 etc Class1 --> GreenStudent1, GreenStudent2 etc Class2 --> RedStudent1, RedStudent2 etc ------------------------------------------------------ SELECT table1.id, table1.myname, table1.marks table2.studentid, table2.studentname FROM table1 INNER JOIN table3 ON table1.oldid = table3.id INNER JOIN table2 ON table2.studentid = table3.newid WHERE table1.classgroup = 'SCI79' GROUP BY table1.oldid ORDER BY table1.marks DESC There are different joins applied in the query. Above mentioned query giving me correct results but I need little modification in it. Current query returning me one student from each class. What I need? I need one student from each class but only that student who has MAXIMUM table1.marks So I should have one student from each class who has maximum number in their relevant classes. Can anyone suggest some solution or rewrite this query? Thanks :)

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  • Query useing two databases in SQL Report Builder

    - by user912447
    I am new to SQL Server Report Builder 2.0 and I need to compare two different databases in one query. Basically I need to check if values from one database table exist in a different database's table. I know I can add multiple Datasources to my report and access each one with Subreports, but each DataSet that I create can only have one query in it. So how can I go about using one query to access two databases? Or if there is another way to somehow join my results from multiple DataSets, that would work too. Also, the databases are on the same server.

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  • C++ Vector of pointers

    - by xbonez
    For my latest CS homework, I am required to create a class called Movie which holds title, director, year, rating, actors etc. Then, I am required to read a file which contains a list of this info and store it in a vector of pointers to Movies. I am not sure what the last line means. Does it mean, I read the file, create multiple Movie objects. Then make a vector of pointers where each element (pointer) points to one of those Movie objects? Do I just make two vectors - one of pointers and one of Movies and make a one-to-one mapping of the two vectors?

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