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  • Very slow guards in my monadic random implementation (haskell)

    - by danpriduha
    Hi! I was tried to write one random number generator implementation, based on number class. I also add there Monad and MonadPlus instance. What mean "MonadPlus" and why I add this instance? Because of I want to use guards like here: -- test.hs -- import RandomMonad import Control.Monad import System.Random x = Rand (randomR (1 ::Integer, 3)) ::Rand StdGen Integer y = do a <-x guard (a /=2) guard (a /=1) return a here comes RandomMonad.hs file contents: -- RandomMonad.hs -- module RandomMonad where import Control.Monad import System.Random import Data.List data RandomGen g => Rand g a = Rand (g ->(a,g)) | RandZero instance (Show g, RandomGen g) => Monad (Rand g) where return x = Rand (\g ->(x,g)) (RandZero)>>= _ = RandZero (Rand argTransformer)>>=(parametricRandom) = Rand funTransformer where funTransformer g | isZero x = funTransformer g1 | otherwise = (getRandom x g1,getGen x g1) where x = parametricRandom val (val,g1) = argTransformer g isZero RandZero = True isZero _ = False instance (Show g, RandomGen g) => MonadPlus (Rand g) where mzero = RandZero RandZero `mplus` x = x x `mplus` RandZero = x x `mplus` y = x getRandom :: RandomGen g => Rand g a ->g ->a getRandom (Rand f) g = (fst (f g)) getGen :: RandomGen g => Rand g a ->g -> g getGen (Rand f) g = snd (f g) when I run ghci interpreter, and give following command getRandom y (mkStdGen 2000000000) I can see memory overflow on my computer (1G). It's not expected, and if I delete one guard, it works very fast. Why in this case it works too slow? What I do wrong?

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  • Javascript and rendering pauses and stays paused on scroll in the android browser

    - by user357303
    Hi. I've found some wierd behaviour related to scrolling and rendering and javascript. How to make it happen: On any webpage that is long enough to scroll on. Start to scroll pretty fast (fling the page). then release the touch. No while the page is still scrolling because of the momentum. Tap the screen to stop the scroll. This make the browser enter a wierd mode. On the nexus one it behaves like this: The updating of what's shown on the screen stops, you can still click on links and the go to where they are supposed to but what's shown on the screen stays the same. If you then scroll the screen a bit the update of the screen kicks in again and what you you where suppsed to see all the time is shown. On all phones with HTC Sense I've tried (Hero, Desire, Legend) this happens: The updating of the screen is stopped just like on the nexus one, but also the execution of any javascript is stopped. If you click on a link that takes you to another page however things return to normal again. The way I tested this was I created a page like this: http://pastebin.ca/1881620 The changeColor function simply changed the background color of 'container' to a few different colors. So before the error what happens is that when you click any link the color changes. after the error this happens: Nexus one: when you click on the links nothing happens (except the "orange link selected rounded corner box thing" is shown as if the link is clicked). Then when you scroll abit. You can see the color has changed (and equal amount of times to the number of times I clicked the link). On Sense: The links take me to google.com Has anyone else noticed this problem? Is there anyway to work around it? Thanks.

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  • What are the fastest-performing options for a read-only, unordered collection of unique strings?

    - by Dan Tao
    Disclaimer: I realize the totally obvious answer to this question is HashSet<string>. It is absurdly fast, it is unordered, and its values are unique. But I'm just wondering, because HashSet<T> is a mutable class, so it has Add, Remove, etc.; and so I am not sure if the underlying data structure that makes these operations possible makes certain performance sacrifices when it comes to read operations -- in particular, I'm concerned with Contains. Basically, I'm wondering what are the absolute fastest-performing data structures in existence that can supply a Contains method for objects of type string. Within or outside of the .NET framework itself. I'm interested in all kinds of answers, regardless of their limitations. For example I can imagine that some structure might be restricted to strings of a certain length, or may be optimized depending on the problem domain (e.g., range of possible input values), etc. If it exists, I want to hear about it. One last thing: I'm not restricting this to read-only data structures. Obviously any read-write data structure could be embedded inside a read-only wrapper. The only reason I even mentioned the word "read-only" is that I don't have any requirement for a data structure to allow adding, removing, etc. If it has those functions, though, I won't complain.

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  • Fastest inline-assembly spinlock

    - by sigvardsen
    I'm writing a multithreaded application in c++, where performance is critical. I need to use a lot of locking while copying small structures between threads, for this I have chosen to use spinlocks. I have done some research and speed testing on this and I found that most implementations are roughly equally fast: Microsofts CRITICAL_SECTION, with SpinCount set to 1000, scores about 140 time units Implementing this algorithm with Microsofts InterlockedCompareExchange scores about 95 time units Ive also tried to use some inline assembly with __asm {} using something like this code and it scores about 70 time units, but I am not sure that a proper memory barrier has been created. Edit: The times given here are the time it takes for 2 threads to lock and unlock the spinlock 1,000,000 times. I know this isn't a lot of difference but as a spinlock is a heavily used object, one would think that programmers would have agreed on the fastest possible way to make a spinlock. Googling it leads to many different approaches however. I would think this aforementioned method would be the fastest if implemented using inline assembly and using the instruction CMPXCHG8B instead of comparing 32bit registers. Furthermore memory barriers must be taken into account, this could be done by LOCK CMPXHG8B (I think?), which guarantees "exclusive rights" to the shared memory between cores. At last [some suggests] that for busy waits should be accompanied by NOP:REP that would enable Hyper-threading processors to switch to another thread, but I am not sure whether this is true or not? From my performance-test of different spinlocks, it is seen that there is not much difference, but for purely academic purpose I would like to know which one is fastest. However as I have extremely limited experience in the assembly-language and with memory barriers, I would be happy if someone could write the assembly code for the last example I provided with LOCK CMPXCHG8B and proper memory barriers in the following template: __asm { spin_lock: ;locking code. spin_unlock: ;unlocking code. }

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  • Hierarchical/Nested Database Structure for Comments

    - by Stephen Melrose
    Hi, I'm trying to figure out the best approach for a database schema for comments. The problem I'm having is that the comments system will need to allow nested/hierarchical comments, and I'm not sure how to design this out properly. My requirements are, Comments can be made on comments, so I need to store the tree hierarchy I need to be able to query the comments in the tree hierarchy order, but efficiently, preferably in a fast single query, but I don't know if this is possible I'd need to make some wierd queries, e.g. pull out the latest 5 root comments, and a maximum of 3 children for each one of those I read an article on the MySQL website on this very subject, http://dev.mysql.com/tech-resources/articles/hierarchical-data.html The "Nested Set Model" in theory sounds like it will do what I need, except I'm worried about querying the thing, and also inserting. If this is the right approach, How would I do my 3rd requirement above? If I have 2000 comments, and I add a new sub-comment on the first comment, that will be a LOT of updating to do. This doesn't seem right to me? Or is there a better approach for the type of data I'm wanting to store and query? Thank you

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  • Updating ToolStripProgressBar and ToolStripStatusLabel along with with an action

    - by TChristian
    In a Windows Form, I have a search box that fires an event to search a remote database and display some results. The query is pretty fast, usually just a fraction of a second, but in case the delay is noticeable there is a progress bar and label in the form's status bar. When the user clicks "Search" the status label should appear and the progress bar show some progress. Then when the result comes back the label should disappear and the progress bar should be full. Pretty basic response. The problem is, I can't get those actions to happen in that order. Using the code below, I click "Search", nothing happens until the results are displayed, and then the progress bar fills up from 0 to 100. The label never appears. I even threw in a sleep command immediately after the event to be sure I wasn't just missing it, but it's as if the first 2 statements are not being executed. What am I doing wrong here? private void searchButton_Click(object sender, EventArgs e) { toolStripStatusLabel1.Visible = true; toolStripProgressBar1.Value = 20; m_changeRequestedEvents.Fire<String>("SearchTerm", searchTextBox.Text); toolStripProgressBar1.Value = 100; toolStripStatusLabel1.Visible = false; }

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  • wxGraphicsContext dreadfully slow on Windows

    - by Jonatan
    I've implemented a plotter using wxGraphicsContext. The development was done using wxGTK, and the graphics was very fast. Then I switched to Windows (XP) using wxWidgets 2.9.0. And the same code is extremely slow. It takes about 350 ms to render a frame. Since the user is able to drag the plotter with the mouse to navigate it feels very sluggish with such a slow update rate. I've tried to implement some parts using wxDC and benchmarked the difference. With wxDC the code runs just about 100 times faster. As far as I know both Cairo and GDI+ are implemented in software at this point, so there's no real reason Cairo should be so much faster than GDI+. Am I doing something wrong? Or is the GDI+ implementation just not up on par with Cairo? One small note: I'm rendering to a wxBitmap now, with the wxGraphicsContext created from a wxMemoryDC. This is to avoid flicker on XP, since double buffering doesn't work there.

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  • ~1 second TcpListener Pending()/AcceptTcpClient() lag

    - by cpf
    Probably just watch this video: http://screencast.com/t/OWE1OWVkO As you see, the delay between a connection being initiated (via telnet or firefox) and my program first getting word of it. Here's the code that waits for the connection public IDLServer(System.Net.IPAddress addr,int port) { Listener = new TcpListener(addr, port); Listener.Server.NoDelay = true;//I added this just for testing, it has no impact Listener.Start(); ConnectionThread = new Thread(ConnectionListener); ConnectionThread.Start(); } private void ConnectionListener() { while (Running) { while (Listener.Pending() == false) { System.Threading.Thread.Sleep(1); }//this is the part with the lag Console.WriteLine("Client available");//from this point on everything runs perfectly fast TcpClient cl = Listener.AcceptTcpClient(); Thread proct = new Thread(new ParameterizedThreadStart(InstanceHandler)); proct.Start(cl); } } (I was having some trouble getting the code into a code block) I've tried a couple different things, could it be I'm using TcpClient/Listener instead of a raw Socket object? It's not a mandatory TCP overhead I know, and I've tried running everything in the same thread, etc.

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  • IIS6, ASP.NET MVC 1 and random slowdowns

    - by Mr Snuffle
    I've recently deployed a MVC application to an IIS6 web server. One strange behaviour I've been having is the load times will randomly blow up to 30sec+ and then return to normal. Our tests have shown this occurring on multiple connections at the same time. Once the wait has passed, the site become responsive again. It's completely random when this will occur, but will probably happen about once every 15 minutes or so. My first thought was the application was being restarted by the web server for some reason, but I determined this wasn't the case because the process recycling is set very infrequently, and I placed some logging in the application startup. It's also nothing to do with the database connection. This slowdown happens simply by moving between static pages too. I've watched the database with a SQL profiler, and nothing is hitting it when these slowdowns occur. Finally, I've placed entry and exit logging on my controller actions, the slowdown always happens outside of the controller. The entry and exit time for a controller action is always appropriately fast. Does anyone have any ideas of what could be causing this? I've tried running it locally on IIS7 and I haven't had the issue. I can only think it's something to do with our hosting provider.

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  • How to refresh/redraw the screen (not the program window)

    - by mohrphium
    I'm having a bit of a hard time figuring out, how to remove a drawn ellipse after it has been drawn somewhere else. I need a circle to follow my mouse all the time and this is all the program should do. I get the mousepositions and draw my circle but how can I remove the last one? #include <Windows.h> #include <iostream> void drawRect(int a1, int a2){ HDC screenDC = ::GetDC(0); //Draw circle at mouse position ::Ellipse(screenDC, a1, a2+5, a1+9, a2+14); ::ReleaseDC(0, screenDC); //::InvalidateRect(0, NULL, TRUE); //<- I tried that but then everything flickers //Also, the refresh rate is not fast enough... still some circles left } int main(void) { int a1; int a2; bool exit=false; while (exit!=true) { POINT cursorPos; GetCursorPos(&cursorPos); float x = 0; x = cursorPos.x; float y = 0; y = cursorPos.y; a1=(int)cursorPos.x; a2=(int)cursorPos.y; drawRect(a1, a2); } } I am working with graphics and all that stuff for the first time. Im kinda stuck here... once again. Thanks.

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  • Why is a NullReferenceException thrown when a ToolStrip button is clicked twice with code in the `Click` event handler?

    - by Patrick
    I created a clean WindowsFormsApplication solution, added a ToolStrip to the main form, and placed one button on it. I've added also an OpenFileDialog, so that the Click event of the ToolStripButton looks like the following: private void toolStripButton1_Click(object sender, EventArgs e) { openFileDialog1.ShowDialog(); } I didn't change any other properties or events. The funny thing is that when I double-click the ToolStripButton (the second click must be quite fast, before the dialog opens), then cancel both dialogs (or choose a file, it doesn't really matter) and then click in the client area of main form, a NullReferenceException crashes the application (error details attached at the end of the post). Please note that the Click event is implemented while DoubleClick is not. What's even more strange that when the OpenFileDialog is replaced by any user-implemented form, the ToolStripButton blocks from being clicked twice. I'm using VS2008 with .NET3.5. I didn't change many options in VS (only fontsize, workspace folder and line numbering). Does anyone know how to solve this? It is 100% replicable on my machine, is it on others too? One solution that I can think of is disabling the button before calling OpenFileDialog.ShowDialog() and then enabling the button back (but it's not nice). Any other ideas? And now the promised error details: System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="System.Windows.Forms" StackTrace: at System.Windows.Forms.NativeWindow.WindowClass.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.PeekMessage(MSG& msg, HandleRef hwnd, Int32 msgMin, Int32 msgMax, Int32 remove) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at WindowsFormsApplication1.Program.Main() w C:\Users\Marchewek\Desktop\Workspaces\VisualStudio\WindowsFormsApplication1\Program.cs:line 20 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • Java-Eclipse-Spring 3.1 - the fastest way to get familiar with this set

    - by Leron
    I, know almost all of you at some point of your life as a programmer get to the point where you know (more or less) different technologies/languages/IDEs and a times come when you want to get things together and start using them once - more efficient and second - more closely to the real life situation where in fact just knowing Java, or some experience with Eclipse doesn't mean nothing, and what makes you a programmer worth something is the ability to work with the combination of 2 or more combinations. Having this in mind here is my question - what do you think is the optimal way of getting into Java+Eclipse+Spring3.1 world. I've read, and I've read a lot. I started writing real code but almost every step is discovering the wheel again and again, wondering how to do thing you know are some what trivial, but you've missed that one article where this topic was discussed and so on. I don't mind for paying for a good tutorial like for example, after a bit of research I decided that instead of losing a lot of time getting the different parts together I'd rather pay for the videos in http://knpuniversity.com/screencast/starting-in-symfony2-tutorial and save myself a lot of time (I hope) and get as fast as possible to writing a real code instead of wondering what do what and so on. But I find it much more difficult to find such sources of info especially when you want something more specific as me and that's the reason to ask this question. I know a lot of you go through the hard way, and I won't give up if I have to do the same, but to be honest I really hope to get post with good tutorials on the subject (paid or not) because in my situation time is literally money. Thanks Leron

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  • SQL Server 2008 spatial index and CPU utilization with MapGuide Open Source 2.1

    - by Antonio de la Peña
    I have a SQL Server table with hundreds of thousands of geometry type parcels. I have made indexes on them trying different combinations of density and objects per cell settings. So far I'm settiling for LOW, LOW, MEDIUM, MEDIUM and 16 objects per cell and I made a SP that sets the bounding box according to the extents of the entities in the table. There is an incredible performance boost from queries taking almost minutes without index to less than seconds, it gets faster when the zoom is closer thus less objects are displayed. Yet the CPU utilization gets to 100% when querying for features, even when the queries themselves are fast. I'm worrying this will not fly in a production environment. I am using MapGuide Open Source 2.1 for this project, but I am positive the CPU load is caused by SQL Server. I wonder if my indexes are set properly. I haven't found any clear documentation on how to properly set them up. Every article I've read basically says "it depends..." but nothing specific. Do you have any recommendations for me, including books, articles? Thank you.

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  • Continuing JavaScript "classes" - enums within

    - by espais
    From a previous question, I have the following: So I have implemented a resource class, now I'd like to continue extending it and add all my constants and enums (or as far as JS will allow...). This is what I currently have: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png") }; And this is what I would like to continue to extend it to: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png"), // enums directions : {up:0, right:1, down:2, left:3}, speeds : {slow: 1, medium: 3, fast: 5} }; ... function enemies() { this.dir = resources.directions.down; // initialize to down } When I attempt to access resources.directions.up, my JS script goes down in a flaming pile of burning code. Are enums allowed in this context, and if not, how can I properly insert them to be used outside of a normal function? I have also tried defining them as global to a similar effect. edits: fixed the comma...that was just an error in transcribing it. When I run it in Firefox and watch the console, I get an error that says resources is undefined. The resources 'class' is defined at the top of my script, and function enemies() directly follows...so from what I understand it should still be in scope...

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  • php OOP function declarations

    - by kris
    I'm a big fan of OOP in php, but i feel like defining class methods gets disorganized so fast. I have a pretty good background in OOP in C++, and i am pretty comfortable with how it is handled there, and am curious if there are ways to do it similarly in php. To be more specific, here is what i mean. I like how in C++ you can define a class header (myclass.h) and then define the actual details of the functions in the implementation file (myclass.cc). Ive found that this can easily be replicated using interfaces in php, but i havent found a good solution for the following: I like to organize my code in C++ in different files based on how they are accessed, so for example, public methods that can be called outside of the class would be in 1 place, and private methods would be organized somewhere else - this is personal preference. Ive tried to define class methods in php like: private function MyPHPClass::myFunction(){ } when the definition isnt directly inside the class block( { } ), but i havent had any success doing this. Ive been through all of the pages on php.net, but couldnt find anything like this. Im assuming that there is no support for something like this, but thought i would ask anyway. thanks

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  • Git-Based Source Control in the Enterprise: Suggested Tools and Practices?

    - by Bob Murphy
    I use git for personal projects and think it's great. It's fast, flexible, powerful, and works great for remote development. But now it's mandated at work and, frankly, we're having problems. Out of the box, git doesn't seem to work well for centralized development in a large (20+ developer) organization with developers of varying abilities and levels of git sophistication - especially compared with other source-control systems like Perforce or Subversion, which are aimed at that kind of environment. (Yes, I know, Linus never intended it for that.) But - for political reasons - we're stuck with git, even if it sucks for what we're trying to do with it. Here are some of the things we're seeing: The GUI tools aren't mature Using the command line tools, it's far to easy to screw up a merge and obliterate someone else's changes It doesn't offer per-user repository permissions beyond global read-only or read-write privileges If you have a permission to ANY part of a repository, you can do that same thing to EVERY part of the repository, so you can't do something like make a small-group tracking branch on the central server that other people can't mess with. Workflows other than "anything goes" or "benevolent dictator" are hard to encourage, let alone enforce It's not clear whether it's better to use a single big repository (which lets everybody mess with everything) or lots of per-component repositories (which make for headaches trying to synchronize versions). With multiple repositories, it's also not clear how to replicate all the sources someone else has by pulling from the central repository, or to do something like get everything as of 4:30 yesterday afternoon. However, I've heard that people are using git successfully in large development organizations. If you're in that situation - or if you generally have tools, tips and tricks for making it easier and more productive to use git in a large organization where some folks are not command line fans - I'd love to hear what you have to suggest. BTW, I've asked a version of this question already on LinkedIn, and got no real answers but lots of "gosh, I'd love to know that too!"

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  • Creating a cocoa Application without nib files/fully pragmatic

    - by Moddy
    Yes, I know this goes against the whole MVC principle! However, I'm just trying to whip up a pretty trivial application - and I've pretty much implemented it pragmatically. However, I have a problem... I create an Empty Project, copy all the frameworks over and set the build settings - and I get errors about the executable.. or lack of executable. The build settings all appear fine, but it tells me there is no executable - it will build + run fine.. however it doesn't run. There is no error either - it just appears to run very fast and cleanly! Unless I try and run gdb which politely tells me I need to give it a file first.. Running… No executable file specified. Use the "file" or "exec-file" command. So I created a Cocoa Application, removed all the stuff I didn't need (i.e the MainMenu.xib file..) and now I can compile my code perfectly.. however it dies with complaining that its "Unable to load nib file: MainMenu, exiting" I have gone through the Project Symbols and see that the code actually relies upon the nib file heavily, even if you don't touch it code-wise. (MVC again I guess..) So my question is - is there a simple way to compile just what you code, no added nib files, just the code you write and the frameworks you add? I assume it would be a blank project but my experience tells me otherwise?!

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  • Google app engine: Poor Performance with JDO + Datastore

    - by Bosh
    I have a simple data model that includes USERS: store basic information (key, name, phone # etc) RELATIONS: describe, e.g. a friendship between two users (supplying a relationship_type + two user keys) I'm getting very poor performance, for instance, if I try to print the first names of all of a user's friends. Say the user has 500 friends: I can fetch the list of friend user_ids very easily in a single query. But then, to pull out first names, I have to do 500 back-and-forth trips to the Datastore, each of which seems to take on the order of 30 ms. If this were SQL, I'd just do a JOIN and get the answer out fast. I understand there are rudimentary facilities for performing joins across un-owned relations in a relaxed implementation of JDO (as described at http://gae-java-persistence.blogspot.com) but they sound experimental and non-standard (e.g. my code won't work in any other JDO implementation). Is this really my best bet? Otherwise, how do people extract satisfactory performance from JDO/Datastore in this kind of (very common) situation? -Bosh

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  • SQLite Databases and Grid Hosting

    - by jocull
    I'm considering moving my site from a GoDaddy shared hosting account to a Media Temple grid hosting account in anticipation of traffic. However, I first have some concerns with the grid hosting setup. My site stores a large personal set of data on a per-user basis (possibly 3-4MB per user). At this rate I was worried about blowing over a 1GB MySQL limit in no time. To deal with this I created distributed SQLite databases per user to store large data objects. It's worked wonderfully so far. SQLite is super fast and simple. I know that reading from and writing to files is different in a Grid Hosting environment. I need to know if this setup is going to cause serious problems. These databases are not (and will not be) highly trafficked. They are personal to the user and will only be touched maybe two locations at the same time (one updating the data hourly at the most, and one or more reading on demand). I'd like to keep this setup as getting additional space (beyond 4GB) on a MySQL database seems to be a real trouble point. Will Grid Hosting cause me serious problems? Thanks.

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  • ASP .NET page runs slow in production

    - by Brandi
    I have created an ASP .NET page that works flawlessly and quickly from Visual Studio. It does a very large database read from a database on our network to load a gridview inside of an update panel. It displays progress in an Ajax modalpopupextender. Of course I don't expect it to be instant what with the large db reads, but it takes on the order of seconds, not on the order of minutes. This is all working great until I put it up on the server - it is very, VERY slow when I access it via the internet - takes several minutes to load the database information into the gridview. I'm baffled why it would not perform the exact same as it had from Visual Studio. (It is in release mode and I have taken off the debug flag) I have since been trying things like eliminating unneeded update panels and throwing out the ajax tool. Nothing has made it any faster on production. It is not the database as far as I know, since it has been consistently fast from my computer (from visual studio) and consistently slow from the server. I am wondering, where do I look next? Has anyone else had this problem before? Could this be caused by update panels or Ajax modalpopupextenders in different parts of the application? Why would the live behaviour differ so much from the localhost behaviour? Both the server with the ASP .NET page and the server with the database are servers on our network. I'm using Visual Studio 2008. Thank you in advance for any insight or advice.

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  • How to write a flexible modular program with good interaction possibilities between modules?

    - by PeterK
    I went through answers on similar topics here on SO but could't find a satisfying answer. Since i know this is a rather large topic, i will try to be more specific. I want to write a program which processes files. The processing is nontrivial, so the best way is to split different phases into standalone modules which then would be used as necessary (since sometimes i will be only interested in the output of module A, sometimes i would need output of five other modules, etc). The thing is, that i need the modules to cooperate, because the output of one might be the input of another. And i need it to be FAST. Moreover i want to avoid doing certain processing more than once (if module A creates some data which then need to be processed by module B and C, i don't want to run module A twice to create the input for modules B,C ). The information the modules need to share would mostly be blocks of binary data and/or offsets into the processed files. The task of the main program would be quite simple - just parse arguments, run required modules (and perhaps give some output, or should this be the task of the modules?). I don't need the modules to be loaded at runtime. It's perfectly fine to have libs with a .h file and recompile the program every time there is a new module or some module is updated. The idea of modules is here mainly because of code readability, maintaining and to be able to have more people working on different modules without the need to have some predefined interface or whatever (on the other hand, some "guidelines" on how to write the modules would be probably required, i know that). We can assume that the file processing is a read-only operation, the original file is not changed. Could someone point me in a good direction on how to do this in C++ ? Any advice is wellcome (links, tutorials, pdf books...).

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  • Detecting an online poker cheat

    - by Tom Gullen
    It recently emerged on a large poker site that some players were possibly able to see all opponents cards as they played through exploiting a security vulnerability that was discovered. A naïve cheater would win at an incredibly fast rate, and these cheats are caught very quickly usually, and if not caught quickly they are easy to detect through a quick scan through their hand histories. The more difficult problem occurs when the cheater exhibits intelligence, bluffing in spots they are bound to be called in, calling river bets with the worst hands, the basic premise is that they lose pots on purpose to disguise their ability to see other players cards, and they win at a reasonably realistic rate. Given: A data set of millions of verified and complete information hand histories Theoretical unlimited computer power Assume the game No Limit Hold'em, although suggestions on Omaha or limit poker may be beneficial How could we reasonably accurately classify these cheaters? The original 2+2 thread appeals for ideas, and I thought that the SO community might have some useful suggestions. It's an interesting problem also because it is current, and has real application in bettering the world if someone finds a creative solution, as there is a good chance genuine players will have funds refunded to them when identified cheaters are discovered.

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  • What database systems should an startup company consider?

    - by Am
    Right now I'm developing the prototype of a web application that aggregates large number of text entries from a large number of users. This data must be frequently displayed back and often updated. At the moment I store the content inside a MySQL database and use NHibernate ORM layer to interact with the DB. I've got a table defined for users, roles, submissions, tags, notifications and etc. I like this solution because it works well and my code looks nice and sane, but I'm also worried about how MySQL will perform once the size of our database reaches a significant number. I feel that it may struggle performing join operations fast enough. This has made me think about non-relational database system such as MongoDB, CouchDB, Cassandra or Hadoop. Unfortunately I have no experience with either. I've read some good reviews on MongoDB and it looks interesting. I'm happy to spend the time and learn if one turns out to be the way to go. I'd much appreciate any one offering points or issues to consider when going with none relational dbms?

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  • Graphing the pitch (frequency) of a sound

    - by Coronatus
    I want to plot the pitch of a sound into a graph. Currently I can plot the amplitude. The graph below is created by the data returned by getUnscaledAmplitude(): AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(new BufferedInputStream(new FileInputStream(file))); byte[] bytes = new byte[(int) (audioInputStream.getFrameLength()) * (audioInputStream.getFormat().getFrameSize())]; audioInputStream.read(bytes); // Get amplitude values for each audio channel in an array. graphData = type.getUnscaledAmplitude(bytes, this); public int[][] getUnscaledAmplitude(byte[] eightBitByteArray, AudioInfo audioInfo) { int[][] toReturn = new int[audioInfo.getNumberOfChannels()][eightBitByteArray.length / (2 * audioInfo. getNumberOfChannels())]; int index = 0; for (int audioByte = 0; audioByte < eightBitByteArray.length;) { for (int channel = 0; channel < audioInfo.getNumberOfChannels(); channel++) { // Do the byte to sample conversion. int low = (int) eightBitByteArray[audioByte]; audioByte++; int high = (int) eightBitByteArray[audioByte]; audioByte++; int sample = (high << 8) + (low & 0x00ff); if (sample < audioInfo.sampleMin) { audioInfo.sampleMin = sample; } else if (sample > audioInfo.sampleMax) { audioInfo.sampleMax = sample; } toReturn[channel][index] = sample; } index++; } return toReturn; } But I need to show the audio's pitch, not amplitude. Fast Fourier transform appears to get the pitch, but it needs to know more variables than the raw bytes I have, and is very complex and mathematical. Is there a way I can do this?

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  • Why is this JLabel continuously repainting?

    - by Morinar
    I've got an item that appears to continuously repaint when it exists, causing the CPU to spike whenever it is in any of my windows. It directly inherits from a JLabel, and unlike the other JLabels on the screen, it has a red background and a border. I have NO idea why it would be different enough to continuously repaint. The callstack looks like this: Thread [AWT-EventQueue-1] (Suspended (breakpoint at line 260 in sItem)) sItem.paint(Graphics) line: 260 sItem(JComponent).paintToOffscreen(Graphics, int, int, int, int, int, int) line: 5124 RepaintManager$PaintManager.paintDoubleBuffered(JComponent, Image, Graphics, int, int, int, int) line: 1475 RepaintManager$PaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1406 RepaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1220 sItem(JComponent)._paintImmediately(int, int, int, int) line: 5072 sItem(JComponent).paintImmediately(int, int, int, int) line: 4882 RepaintManager.paintDirtyRegions(Map<Component,Rectangle>) line: 803 RepaintManager.paintDirtyRegions() line: 714 RepaintManager.seqPaintDirtyRegions() line: 694 [local variables unavailable] SystemEventQueueUtilities$ComponentWorkRequest.run() line: 128 InvocationEvent.dispatch() line: 209 summitEventQueue(EventQueue).dispatchEvent(AWTEvent) line: 597 summitEventQueue(SummitHackableEventQueue).dispatchEvent(AWTEvent) line: 26 summitEventQueue.dispatchEvent(AWTEvent) line: 62 EventDispatchThread.pumpOneEventForFilters(int) line: 269 EventDispatchThread.pumpEventsForFilter(int, Conditional, EventFilter) line: 184 EventDispatchThread.pumpEventsForHierarchy(int, Conditional, Component) line: 174 EventDispatchThread.pumpEvents(int, Conditional) line: 169 EventDispatchThread.pumpEvents(Conditional) line: 161 EventDispatchThread.run() line: 122 [local variables unavailable] It basically just continually hits that over and over again as fast as I can press continue. The code that is "unique" to this particular label looks approximately like this: bgColor = OurColors.clrWindowTextAlert; textColor = Color.white; setBackground(bgColor); setOpaque(true); setSize(150, getHeight()); Border border_warning = BorderFactory.createCompoundBorder( BorderFactory.createMatteBorder(1, 1, 1, 1, OurColors.clrXBoxBorder), Global.border_left_margin); setBorder(border_warning); It obviously does more, but that particular block only exists for these labels that are causing the spike/continuous repaint. Any ideas why it would keep repainting this particular label?

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