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  • HRESULT of 0x806D0005 from Microsoft's Dia2Lib

    - by Aeolien
    I'm trying to read a PDB file into a C# application. When I call loadDataFromPdb or loadAndValidateDataFromPdb with a file that I know exists, I get an HRESULT of 0x806D0005. Unfortunately, I have no idea what that means. I have the list of possible results [here](http://msdn.microsoft.com/en-us/library/2008hf0e(v=VS.80).aspx) but I'm afraid I can't conclusively determine the problem. Does anybody know what I'm doing wrong? Or at least a method of checking what that corresponds to? Exception: System.Runtime.InteropServices.COMException (0x806D0005): Exception from HRESULT: 0x806D0005 at Dia2Lib.DiaSourceClass.loadDataFromPdb(String pdbPath) Code Sample: public static void LoadSymbolsForModule(uint baseAddress, uint size, uint timeStamp, DM_PDB_SIGNATURE signature) { IDiaDataSource m_source = new DiaSourceClass(); //m_source.loadAndValidateDataFromPdb(signature.path, ref signature.guid, 0, signature.age); m_source.loadDataFromPdb(signature.path); IDiaSession m_session; m_source.openSession(out m_session); m_session.loadAddress = baseAddress; modules.Add(new Module(baseAddress, size, m_session)); } Thanks in advance, guys. This problem has been killing me all day.

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  • UIView animation VS core animation

    - by Tom Irving
    I'm trying to animate a view sliding into view and bouncing once it hits the side of the screen. A basic example of the slide I'm doing is as follows: // The view is added with a rect making it off screen. [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:0.07]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; [theView setFrame:CGRectMake(-5, 0, theView.frame.size.width, theView.frame.size.height)]; [UIView commitAnimations]; More animations are then called in the didStopSelector to make the bounce effect. The problem is when more than one view is being animated, the bounce becomes jerky and, well, doesn't bounce anymore. Before I start reading up on how to do this in Core Animation, (I understand it's a little more difficult) I'd like to know if there is actually an advantage using Core Animation rather than UIView animations. If not, is there something I can do to improve performance?

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  • strange multiple files download - NSURLConnection

    - by Georg
    hi all, I encounter a problem by following your comment. I would like to download different file at same time with different delegate: .h: NSMutableData *fileData; .m: NSString *imgfile = [NSString stringWithFormat:@"http://xxxx/01.jpg"]; NSURL *fileURL1 = [NSURL URLWithString:imgfile]; NSString *audiofile = [NSString stringWithFormat:@"http://xxxx/01.mp3"]; NSURL *fileURL2 = [NSURL URLWithString:audiofile]; NSURLRequest *request1 = [NSURLRequest requestWithURL:fileURL1 cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0 ]; NSURLRequest *request2 = [NSURLRequest requestWithURL:fileURL2 cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0 ]; NSArray *connections = [[NSArray alloc] initWithObjects: [[NSURLConnection alloc] initWithRequest:request1 delegate:self ], [[NSURLConnection alloc] initWithRequest:request2 delegate:self ], nil]; - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { fileData = [[NSMutableData alloc] init]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [fileData appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"Unable to fetch data"); } ok, the download process works, but, the file size of jpg and mp3 are incorrect, the only correct thing is the total file size (jpg+mp3), please could you have a look on the code, what is missing? Another question is, I put the file in a NSMutableArray, my question is, how to check which index of array is the correct file type (jpg and mp3)? because I need to save them to the device folder.

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  • Rotate a Swing JLabel

    - by Johannes Rössel
    I am currently trying to implement a Swing component, inheriting from JLabel which should simply represent a label that can be oriented vertically. Beginning with this: public class RotatedLabel extends JLabel { public enum Direction { HORIZONTAL, VERTICAL_UP, VERTICAL_DOWN } private Direction direction; I thought it's be a nice idea to just alter the results from getPreferredSize(): @Override public Dimension getPreferredSize() { // swap size for vertical alignments switch (getDirection()) { case VERTICAL_UP: case VERTICAL_DOWN: return new Dimension(super.getPreferredSize().height, super .getPreferredSize().width); default: return super.getPreferredSize(); } } and then simply transform the Graphics object before I offload painting to the original JLabel: @Override protected void paintComponent(Graphics g) { Graphics2D gr = (Graphics2D) g.create(); switch (getDirection()) { case VERTICAL_UP: gr.translate0, getPreferredSize().getHeight()); gr.transform(AffineTransform.getQuadrantRotateInstance(-1)); break; case VERTICAL_DOWN: // TODO break; default: } super.paintComponent(gr); } } It seems to work—somehow—in that the text is now displayed vertically. However, placement and size are off: Actually, the width of the background (orange in this case) is identical with the height of the surrounding JFrame which is ... not quite what I had in mind. Any ideas how to solve that in a proper way? Is delegating rendering to superclasses even encouraged?

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  • iPhone Keyboard hiding fields in UIWebView

    - by Pete
    Hi, I am a beginner at iPhone development and am hoping someone can help me with my question. I have a UIWebView displaying a web page. If the user taps inside a textbox on the web page then the keyboard pops up. This is great, but it hides the field that the user tapped on. I have looked around and found code samples to deal with this, but none that specifically deal with the UIWebView. I have implemented UIKeyboardDidShowNotification and UIKeyboardDidHideNotification but am not sure how to resize the UIWebView properly. I have tried putting the UIWebView in a UIScrollView but not had any success with that. The code below seems to adjust the UIWebView but won't let it scroll to the field. -(void) keyboardDidShow: (NSNotification *)notif{ if (keyboardShown) return; NSLog(@"Keyboard Show"); NSDictionary *info = [notif userInfo]; NSValue *aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; CGRect viewFrame = webBrowser.frame; viewFrame.size.height -= keyboardSize.height; webBrowser.frame = viewFrame; keyboardShown = YES; } -(void) keyboardDidHide: (NSNotification *)notif{ NSLog(@"Keyboard hide"); keyboardShown = NO; } Hopefully someone can help me or point me in the right direction. Thanks! Pete

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  • mysql backup and restore from ib_logfile failure

    - by i need help
    Here's the case: After computer being hacked, we are in a rush to backup all data out to other computer. As a result, the mysql databases are not backup out as sql statement. What we have done is backup out all the physical files/folders in the C drive to new computer. Eg: C:\Program Files\MySQL\MySQL Server 4.1\data In this case, all data for mysql are inside unreadable file. Inside data folder consist of files like ib_logfile0, ib_logfile1, but not ib_data1 All database's table structure format are inside each respective folder. (Some folder have .frm, .opt) (some other folder have .frm, .myd, .myi) How can I retrieve back the data from the database in a new computer? I tried to install the same mysql version(4.1) at new computer, then replace all backup files inside data folder into this mysql in new computer. Then restart mysql service. When I restart, it fail: Could not start mysql service on local computer. error 1067: process terminated unexpectedly. Error log showing: InnoDB: The first specified data file .\ibdata1 did not exist: InnoDB: a new database to be created! 090930 10:24:49 InnoDB: Setting file .\ibdata1 size to 10 MB InnoDB: Database physically writes the file full: wait... InnoDB: Error: log file .\ib_logfile0 is of different size 0 87031808 bytes InnoDB: than specified in the .cnf file 0 25165824 bytes! 090930 10:24:49 [ERROR] Can't init databases 090930 10:24:49 [ERROR] Aborting 090930 10:24:49 [Note] C:\Program Files\MySQL\MySQL Server 4.1\bin\mysqld-nt: Shutdown complete

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  • Ruby String accent error: More than meet the eyes

    - by Fabiano PS
    I'm having a real trouble to get accents right, and I believe this may happen to most Latin languages, in my case, portuguese I have a string that come as parameter and I must get the first letter and upcase it! That should be trivial in ruby, but here is the catch: s1 = 'alow'; s1.size #=> 4 s2 = 'álow'; s2.size #=> 5 s1[0,1] #=> "a" s2[0,1] #=> "\303" s1[0,1].upcase #=> 'A' s2[0,1].upcase #=> '\303' !!! s1[0,1].upcase + s1[1,100] #=> "Alow" OK s2[0,1].upcase + s2[1,100] #=> "álow" NOT OK I'd like to make it generic, Any help? [EDIT] I found that Rails Strings can be cast to Multibytes as seen in class ../active_support/core_ext/string/multibyte.rb, just using: s2.mb_chars[0,1].upcase.to_s #=> "Á" Still, @nsdk approach is easier to use =)

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  • iPhone SDK : UIImageView - Collapsing animation

    - by chris.o.
    Hi All, I'm trying to animating across the screen a horizontal bar with a color gradient. For simplicity, I chose to make a png of the fully extended bar, assign it to a UIImageView, and (attempt to) animate resizing of it using a UIView animation. The problem is that in the "closed" state of the Image, the portion of the image showing is not the part that I want. The image is arranged so that from L to R, a white to red color gradient occurs. The right side (about 20 pixels) is solid red and is the part I want to show when the bar is "collapsed". I'm trying to extend the image out by about 100 pixels to its full width. I referenced the "Buy Now" button example for my code as it seemed relevant" http://stackoverflow.com/questions/1669804/uibutton-appstore-buy-button-animation My code: [UIView beginAnimations:@"barAnimation" context:nil]; [UIView setAnimationDuration:0.6]; CGRect barFrame = bookBar.bounds; if (fExtendBar) { barFrame.origin.x -= 100; barFrame.size.width += 100; } else { barFrame.origin.x += 100; barFrame.size.width -= 100; } bookBar.frame = barFrame; [UIView commitAnimations]; I feel like this should be possible, maybe by setting an "offsetOfImage" to display in the UIImageView, but I can't seem to make it work. Also, I've noticed that the behavior is kind of consistent with what happens in Interface Builder when you resize an image. Then again, I would think there would be a way to override this behavior programmatically. Any suggestions (including other approaches) are welcome. Thanks, chris.o.

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  • Using Audio Queue Services to play PCM data over a socket connection

    - by Rohan
    I'm writing a remote desktop client for the iPhone and I'm trying to implement audio redirection. The client is connected to the server over a socket connection, and the server sends 32K chunks of PCM data at a time. I'm trying to use AQS to play the data and it plays the first two seconds (1 buffer worth). However, since the next chunk of data hasn't come in over the socket yet, the next AudioQueueBuffer is empty. When the data comes in, I fill the next available buffer with the data and enqueue it with AudioQueueEnqueueBuffer. However, it never plays these buffers. Does the queue stop playing if there are no buffers in the queue, even if you later add a buffer? Here's the relevant part of the code: void wave_out_write(STREAM s, uint16 tick, uint8 index) { if(items_in_queue == NUM_BUFFERS){ return; } if(!playState.busy){ OSStatus status; status = AudioQueueNewOutput(&playState.dataFormat, AudioOutputCallback, &playState, CFRunLoopGetCurrent(), NULL, 0, &playState.queue); if(status == 0){ for(int i=0; i<NUM_BUFFERS; i++){ AudioQueueAllocateBuffer(playState.queue, 40000, &playState.buffers[i]); } AudioQueueAddPropertyListener(playState.queue, kAudioQueueProperty_IsRunning, MyAudioQueuePropertyListenerProc, &playState); status = AudioQueueStart(playState.queue, NULL); if(status ==0){ playState.busy = True; } else{ return; } } else{ return; } } playState.buffers[queue_hi]->mAudioDataByteSize = s->size; memcpy(playState.buffers[queue_hi]->mAudioData, s->data, s->size); AudioQueueEnqueueBuffer(playState.queue, playState.buffers[queue_hi], 0, 0); queue_hi++; queue_hi = queue_hi % NUM_BUFFERS; items_in_queue++; } void AudioOutputCallback(void* inUserData, AudioQueueRef outAQ, AudioQueueBufferRef outBuffer) { PlayState *playState = (PlayState *)inUserData; items_in_queue--; } Thanks!

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  • Generate BitmapSource from UIElement

    - by Joel
    I am attempting to generate a BitmapFrame that is based on a UIElement. Here is my function: private BitmapFrame RenderToBitmap2() { RenderTargetBitmap renderBitmap = new RenderTargetBitmap(200, 200, 96, 96, PixelFormats.Pbgra32); DrawingVisual drawingVisual = new DrawingVisual(); DrawingContext drawingContext = drawingVisual.RenderOpen(); VisualBrush aVisualBrush = new VisualBrush(GenerateTestStackPanel()); drawingContext.DrawRectangle(aVisualBrush, new Pen(Brushes.Green, 2), new Rect(new Size(150, 150))); drawingContext.Close(); renderBitmap.Render(drawingVisual); return BitmapFrame.Create(renderBitmap); } For testing and debugging purposes, I am using an additional function that creates a simple StackFrame that should create a valid visual element that can be represented: private StackPanel GenerateTestStackPanel() { // Create a red Ellipse. Ellipse myEllipse = new Ellipse(); myEllipse.Fill = Brushes.Green; myEllipse.StrokeThickness = 2; myEllipse.Stroke = Brushes.Black; // Set the width and height of the Ellipse. myEllipse.Width = 200; myEllipse.Height = 200; // Add the Ellipse to the StackPanel. StackPanel myStackPanel = new StackPanel(); myStackPanel.Children.Add(myEllipse); return myStackPanel; } For some reason, the VisualBrush is not being rendered in the DrawRetangle(...) function. I can see the green border but nothing else. In addition, if I swap out the VisualBrush with a standard brush, it works great: drawingContext.DrawRectangle(Brushes.Plum, new Pen(Brushes.Green, 2), new Rect(new Size(150, 150))); Thanks in advance! -Joel

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  • Android addTextChangedListener onTextChanged not fired when Backspace is pressed?

    - by tsil
    I use addTextChangeListener to filter a list items. When the user enters a character on the editText, items are filtered based on user input. For example, if the user enters "stackoverflow", all items that contains "stackoverflow" are displayed. It works fine except that once the user press backspace to delete character(s), items are no longer filtered until he deletes all characters. For example, my items are: "stackoverflow 1", "stackoverflow 2", "stackoverflow 3", "stackoverflow 4". If user input is "stackoverflow", all items are displayed. If user input is "stackoverflow 1", only "stackoverflow 1" is displayed. Then user deletes the last 2 characters (1 and the space). User input is now "stackoverflow" but "stackoverflow 1" is still displayed and the other items are not displayed. This is my custom filter: private class ServiceFilter extends Filter { @Override protected FilterResults performFiltering(CharSequence constraint) { FilterResults results = new FilterResults(); if (constraint == null || constraint.length() == 0) { // No filter implemented we return all the list results.values = origServiceList; results.count = origServiceList.size(); } else { List<ServiceModel> nServiceList = new ArrayList<ServiceModel>(); for (ServiceModel s : serviceList) { if (s.getName().toLowerCase().contains(constraint.toString().toLowerCase())) { nServiceList.add(s); } } results.values = nServiceList; results.count = nServiceList.size(); } return results; } @Override protected void publishResults(CharSequence constraint, FilterResults results) { if (results.count == 0) { notifyDataSetInvalidated(); } else { serviceList = (List<ServiceModel>) results.values; notifyDataSetChanged(); } } } And how I handle text change event: inputSearch.addTextChangedListener(new TextWatcher() { @Override public void afterTextChanged(Editable arg0) { // TODO Auto-generated method stub } @Override public void beforeTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } @Override public void onTextChanged(CharSequence cs, int arg1, int arg2, int arg3) { if (cs.length() >= 1) { mAdapter.getFilter().filter(cs); } else { mAdapter = new ServiceAdapter(MyActivity.this, R.layout.ussd_list_item, serviceList); listView.setAdapter(mAdapter); } } });

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  • Problem converting a byte array into datatable.

    - by kranthi
    Hi, In my aspx page I have a HTML inputfile type which allows user to browse for a spreadsheet.Once the user choses the file to upload I want to read the content of the spreadsheet and store the content into mysql database table. I am using the following code to read the content of the uploaded file and convert it into a datatable in order into insert it into database table. if (filMyFile.PostedFile != null) { // Get a reference to PostedFile object HttpPostedFile myFile = filMyFile.PostedFile; // Get size of uploaded file int nFileLen = myFile.ContentLength; // make sure the size of the file is > 0 if (nFileLen > 0) { // Allocate a buffer for reading of the file byte[] myData = new byte[nFileLen]; // Read uploaded file from the Stream myFile.InputStream.Read(myData, 0, nFileLen); DataTable dt = new DataTable(); MemoryStream st = new MemoryStream(myData); st.Position = 0; System.Runtime.Serialization.IFormatter formatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter(); dt=(DataTable)formatter.Deserialize(st); } } But I am getting the following error when I am trying to deserialise the byte array into datatable. Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization. Could someone please tell me what am I doing wrong? I've also tried converting the bytearray into string ,then converting the string back to byte array and convert into datatable.That is also throwing the same error. Thanks.

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  • Multiple overlay items in android

    - by Bostjan
    I seem to be having a problem with using ItemizedOverlay and OveralyItems in it. I can get the first overlayItem to appear on the map but not any items after that. Code sample is on: http://www.anddev.org/multiple_overlay_items-t12171.html Quick overview here: public class Markers extends ItemizedOverlay { private Context ctx; private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); public Markers(Drawable defaultMarker, Context cont) { super(boundCenterBottom(defaultMarker)); this.ctx = cont; // TODO Auto-generated constructor stub } @Override protected OverlayItem createItem(int i) { // TODO Auto-generated method stub return mOverlays.get(i); } @Override public boolean onTap(GeoPoint p, MapView mapView) { // TODO Auto-generated method stub return super.onTap(p, mapView); } @Override protected boolean onTap(int index) { // TODO Auto-generated method stub Toast.makeText(this.ctx, mOverlays.get(index).getTitle().toString()+", Latitude: "+mOverlays.get(index).getPoint().getLatitudeE6(), Toast.LENGTH_SHORT).show(); return super.onTap(index); } @Override public int size() { // TODO Auto-generated method stub return mOverlays.size(); } public void addOverlay(OverlayItem item) { mOverlays.add(item); setLastFocusedIndex(-1); populate(); } public void clear() { mOverlays.clear(); setLastFocusedIndex(-1); populate(); }} Markers usersMarker = new Markers(user,overview.this); GeoPoint p = new GeoPoint((int) (lat * 1E6),(int) (lon * 1E6)); OverlayItem item = new OverlayItem(p,userData[0],userData[3]); item.setMarker(this.user); usersMarker.addOverlay(item); The lines after the class are just samples of how it's used the first marker shows up on the map but if I add any more they don't show up? Is there a problem with the populate() method? I tried calling it manually after adding all markers but it still didn't help. Please, if you have any idea what could be wrong, say so.

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  • Scroll Position in a Table Body

    - by Craig Walker
    I want to implement infinite scrolling (with an AJAX-based loader) in an HTML table body. My HTML looks something like this: <table> <thead> <tr><th>Column</th></tr> </thead> <tbody> <tr><td>Row 1</td></tr> <tr><td>Row 2</td></tr> </tbody> </table> I get a scroll bar on the <tbody> like so: tbody { height:10em; /* Otherwise the tbody expands to fit all rows */ overflow:auto; } To be able to do anything when the user scrolls to the bottom, I need to be able to get the scroll position of the <tbody>. In all of the (jQuery) infinite scroll implementations I've seen (such as this one), they subtract the content height from the container height and compare it to the .scrollTop() value. Unfortunately this may not work with <tbody>, which is both the viewport and the container for the scrolled content. $("tbody").height() returns the viewable (ie: "shrunken") size, but I don't know how I can get the full (viewable + hidden) size of the table body. (FWIW, $("tbody").scrollTop() returns a "large" number when scrolled to the bottom, exactly as I would expect it to). Is there any way to accomplish this?

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  • SQL Server transaction log backups,

    - by krimerd
    Hi there, I have a question regarding the transaction log backups in sql server 2008. I am currently taking full backups once a week (Sunday) and transaction log backups daily. I put full backup in folder1 on Sunday and then on Monday I also put the 1st transaction log backup in the same folder. On tuesday, before I take the 2nd transaction log backup I move the first transaction log backup from folder1 an put it into folder2 and then I take the 2nd transaction log backup and put it in the folder1. Same thing on Wed, Thurs and so on. Basicaly in folder1 I always have the latest full backup and the latest transaction log backup while the other transaction log backups are in folder2. My questions is, when sql server is about to take, lets say 4th (Thursday) transaction log backup, does it look for the previous transac log backups (1st, 2nd, and 3rd) so that this new backup will only include the transactions from the last backup or it has some other way of knowing whether there are other transac log backups. Basically, I am asking this because all my transaction log backups seem to be about the same size and I thought that their size will depend on the amount of transactions since the last transaction log backup. Can anyone please explain if my assumptions are right? Thanks...

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  • open flash chart rails x-axis issue

    - by Jimmy
    Hey guys, I am using open flash chart 2 in my rails application. Everything is looking smooth except for the range on my x axis. I am creating a line to represent cell phone plan cost over a specific amount of usage and I'm generate 8 values, 1-5 are below the allowed usage while 6-8 are demonstrations of the cost for usage over the limit. The problem I'm encountering is how to set the range of the X axis in ruby on rails to something specific to the data. Right now the values being displayed are the indexes of the array that I'm giving. When I try to hand a hash to the values the chart doesn't even load at all. So basically I need help getting a way to set the data for my line properly so that it displays correctly, right now it is treating every value as if it represents the x value of the index of the array. Here is a screen shot which may be a better description than what I am saying: http://i163.photobucket.com/albums/t286/Xeno56/Screenshot.png Note that those values are correct just the range on the x-axis is incorrect, it should be something like 100, 200, 300, 400, 500, 600, 700 Code: y = YAxis.new y.set_range(0,100, 20) x_legend = XLegend.new("Usage") x_legend.set_style('{font-size: 20px; color: #778877}') y_legend = YLegend.new("Cost") y_legend.set_style('{font-size: 20px; color: #770077}') chart =OpenFlashChart.new chart.set_x_legend(x_legend) chart.set_y_legend(y_legend) chart.y_axis = y line = Line.new line.text = plan.name line.width = 2 line.color = '#006633' line.dot_size = 2 line.values = generate_data(plan) chart.add_element(line) def generate_data(plan) values = [] #generate below threshold numbers 5.times do |x| usage = plan.usage / 5 * x cost = plan.cost * 10 values << cost end #generate above threshold numbers 3.times do |x| usage = plan.usage + ((plan.usage / 5) * x) cost = plan.cost + (usage * plan.overage) values << cost end return values end

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  • How do I keep Visual Studio's Windows Forms Designer from deleting controls?

    - by Sören Kuklau
    With several forms of mine, I occasionally run into the following issue: I edit the form using the designer (Visual Studio 2008, Windows Forms, .NET 2.0, VB.NET) to add components, only to find out later that some minor adjustments were made (e.g. the form's size is suddenly changed by a few pixels), and controls get deleted. This happens silently — event-handling methods automatically have their Handles suffix removed, too, so they never get called, and there's no compiler error. I only notice much later or not at all, because I'm working on a different area in the form. As an example, I have a form with a SplitContainer containing an Infragistics UltraListView to the left, and an UltraTabControl to the right. I added a new tab, and controls within, and they worked fine. I later on found out that the list view's scrollbar was suddenly invisible, due to its size being off, and at least one control was removed from a different tab that I hadn't been working on. Is this a known issue with the WinForms Designer, or with Infragistics? I use version control, of course, so I can compare the changes and merge the deleted code back in, but it's a tedious process that shouldn't be necessary. Are there ways to avoid this? Is there a good reason for this to occur? One clue is that the control that was removed may have code (such as a Load event handler) that expects to be run in run time, not design time, and may be throwing an exception. Could this cause Visual Studio to remove the control?

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  • UIButton overlapping problem in the UIView?

    - by sai
    im trying to create buttons as ahierarchy, first some buttons are displayed if i click any of the buttons it will navigate to the next viewcontroller displaying some more buttons. But here my problem is butons are overlapped with one another . means the buttons that should not be displayed are also comming along with those should be . my code is for(.................) { butt = [[UIButton alloc] initWithFrame:CGRectMake(...)]; image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[arr objectAtIndex:i]]]]; imageView = [[[UIImageView alloc] initWithImage:image] autorelease]; [butt setBackgroundImage:imageView.image forState:UIControlStateNormal]; [butt setTag:i]; [butt addTarget:self action:@selector(onClick:) forControlEvents:UIControlEventTouchUpInside]; [containerView addSubview:butt]; [butt release]; x+=butt.frame.size.width+2*hgap; i+=1; if (i==count+1) //[arr count] { printf("\nIN BREAK BUTTON\n"); break; } } y=y+(butt.frame.size.height+2*vgap); } Thankyou for the solution.

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  • iphone app scroll view is horizontal but i want it vertical - how do i change this?

    - by Billy Jones
    Hi Folks, Got this code for a viewscroller from the apple developers site. @synthesize scrollView1, scrollView2; const CGFloat kScrollObjHeight = 467.0; const CGFloat kScrollObjWidth = 320.0; const NSUInteger kNumImages = 6; (void)layoutScrollImages { UIImageView *view = nil; NSArray *subviews = [scrollView1 subviews]; // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } // set the content size so it can be scrollable [scrollView1 setContentSize:CGSizeMake((kNumImages * kScrollObjWidth), [scrollView1 bounds].size.height)]; } it works brilliantly the images are rotated by pulling them left or right. but I want to pull the images up and down to change them. Can anyone help me out with this? this part in the code looks as if it controls the direction but i'm not sure how to change it. // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } Any help most appreciated, thanks! Billy

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  • How to toggle a WPF Grid column visibility

    - by serialhobbyist
    I'm having some trouble getting this to work in a WPF app I'm working on. Basically, what I'm after is something like the Task pane in an MMC: The app has three columns in the main part of the display. I need a column on the right side which is resizable. I presume this means using a Grid with a GridSplitter but anything that works will do. I want to be able to save the width of the right-side column when the app is closed and load it when the app is opened but this should be an initial size: the user should be able to resize it. When I resize the window, I want the left- and right-side columns to stay the same size and the middle column to resize with the window width. The left- and right-side columns need to have a minimum width. When I resize the right-side column I want the centre column to get smaller but not the left-side column. I also want to be able to toggle the visibility of the right-side column with a toggle button which is outside the column and when it returns to visibility I want it to be the same width it was before. I'm trying to do as much as possible in XAML and with binding. And can I have it topped with cream, ice cream and chocolate chips, please? :-)

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  • Resizing and saving an image in WinMobile and .NET CF throws OutOfMemoryException

    - by devguy
    I have a WinMobile app which allows the user the snap a photo with the camera, and then use for for various things. The photo can be snapped at 1600x1200, 800x600 or 640x480, but it must always be resized to 400px for the longest size (the other is proportional of course). Here's the code: private void LoadImage(string path) { Image tmpPhoto = new Bitmap(path); // calculate new bitmap size... double width = ... double height = ... // draw new bitmap Image photo = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); using (Graphics g = Graphics.FromImage(photo)) { g.FillRectangle(new SolidBrush(Color.White), new Rectangle(0, 0, photo.Width, photo.Height)); int srcX = (int)((double)(tmpPhoto.Width - width) / 2d); int srcY = (int)((double)(tmpPhoto.Height - height) / 2d); g.DrawImage(tmpPhoto, new Rectangle(0, 0, photo.Width, photo.Height), new Rectangle(srcX, srcY, photo.Width, photo.Height), GraphicsUnit.Pixel); } tmpPhoto.Dispose(); // save new image and dispose photo.Save(Path.Combine(config.TempPath, config.TempPhotoFileName), System.Drawing.Imaging.ImageFormat.Jpeg); photo.Dispose(); } Now the problem is that the app breaks in the photo.Save call, with an OutOfMemoryException. And I don't know why, since I dispose the tempPhoto (with the original photo from the camera) as soon as I can, and I also dispose the Graphics obj. Why does this happen? It seems impossible to me that one can't take a photo with the camera and resize/save it without making it crash :( Should I restor t C++ for such a simple thing? Thanks.

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  • Memory leaks with UIWebView and NSURL: already spent several days trying to solve them

    - by Sander de Jong
    I have already found a lot of information about how to solve memory leaks for iPhone Obj C code. The last two leaks keep me puzzled, I'm probably overlooking something. Maybe you can spot it. Instruments reports 2 leaks for the following code (part of a UIViewController subclass): (1) UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.view.bounds.size.width, self.view.bounds.size.height - LOWER_VERT_WINDOW_MARGIN)]; (2) webView.scalesPageToFit = YES; (3) webView.dataDetectorTypes = UIDataDetectorTypeNone; (4) (5) NSURL *url = [NSURL fileURLWithPath:self.fullPathFileName isDirectory:NO]; (6) NSMutableURLRequest *urlRequest = [[NSMutableURLRequest alloc] initWithURL:url]; (7) [webView loadRequest:urlRequest]; (8) [urlRequest release], urlRequest = nil; (9) [self.view addSubview:webView]; (10) [webView release], webView = nil; Instruments claims 128 bytes are leaking in line 1, as well as 256 bytes in line 4. No idea if it means line 3 or line 5. Does anybody have a clue what I'm overlooking?

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  • Rendering UIImage/CGImage into CGPDFContext results in... blankness!

    - by quixoto
    Hi all, I'm trying to take an image that I have in a image object and render into a Core Graphics PDF context-- happens to be on an iPhone but this question surely applies equally to desktop Quartz. This UIImage is a simple color-on-white image at about 600x800 resolution. If I (say) turn it into a PNG file, that file looks exactly as expected-- so the data is OK. Here's what I'm doing to generate the PDF: NSMutableData * outputData = [[NSMutableData alloc] init]; CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData((CFMutableDataRef)outputData); CFMutableDictionaryRef attrDictionary = NULL; attrDictionary = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CFDictionarySetValue(attrDictionary, kCGPDFContextTitle, @"My Awesome Document"); CGContextRef pdfContext = CGPDFContextCreate(dataConsumer, NULL, attrDictionary); CFRelease(dataConsumer); CFRelease(attrDictionary); CGImageRef pageImage = [myUIImage CGImage]; CGPDFContextBeginPage(pdfContext, NULL); CGContextDrawImage(pdfContext, CGRectMake(0, 0, [myUIImage size].width, [myUIImage size].height), pageImage); CGPDFContextEndPage(pdfContext); CGContextRelease(pdfContext); Resulting PDF, which ends up in outputData, seems like a valid PDF file (opens correctly, document title is present in metadata), but it consists of precisely one blank page. What am I doing wrong? Thanks.

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  • ASP.NET MVC pagination problem????

    - by MD_Oppenheimer
    OK, This is starting to get mildly irritating. I tried to implement Twitter style paging using ASP.NET MVC and JQuery my problem is that when not using Request.IsAjaxRequest() (for users with javascript turned off) it works fine, obviously posting back the whole page. when I run the code for Request.IsAjaxRequest(), it skips entries, and does not return result in order. this is the code I have: public ActionResult Index(int? startRow) { StatusUpdatesRepository statusUpdatesRepository = new StatusUpdatesRepository(); if (!startRow.HasValue) startRow = Globals.Settings.StatusUpdatesSection.StatusUpdateCount;//5 Default starting row //Retrieve the first page with a page size of entryCount int totalItems; if (Request.IsAjaxRequest()) { IEnumerable<StatusUpdate> PagedEntries = statusUpdatesRepository.GetLastStatusUpdates(startRow.Value,Globals.Settings.StatusUpdatesSection.StatusUpdateCount, out totalItems); if (startRow < totalItems) AddMoreUrlToViewData(startRow.Value); return View("StatusUpdates", PagedEntries); } //Retrieve the first page with a page size of global setting // First run skip 0 take 5 IEnumerable<StatusUpdate> entries = statusUpdatesRepository.GetLastStatusUpdates(0,startRow.Value, out totalItems); if (startRow < totalItems) AddMoreUrlToViewData(startRow.Value); return View(entries); } private void AddMoreUrlToViewData(int entryCount) { ViewData["moreUrl"] = Url.Action("Index", "Home", new { startRow = entryCount + Globals.Settings.StatusUpdatesSection.StatusUpdateCount }); } My GetLastStatusUpdates function: public IQueryable GetLastStatusUpdates(int startRowIndex, int maximumRows,out int statusUpdatesCount ) { statusUpdatesCount = db.StatusUpdates.Count(); return db.StatusUpdates .Skip(startRowIndex) .Take(maximumRows) .OrderByDescending(s = s.AddedDate); } Really fresh out out of ideas as to why this is not working properly when responding to a Request.IsAjaxRequest(), ie when I turn of javascript in the browser, the code works perfectly, except I don't want to repost the whole page????

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  • json_encode with mysql content and umlauts in utf-8

    - by i3rutus
    Hey, i feel my beard growing while trying to find out the Problem here. Basic the Problem is, that Umlauts/Special Signs äöß ... don't work. I guess everyone is sick and tired of that questions but all the solutions found online don't seem to work. Im having utf-8 content in a utf-8 Mysql Database. I feel the Problem ist somewhere in the Database connection but i just can't figure out. character_set_client utf8 character_set_connection utf8 character_set_database utf8 character_set_filesystem binary character_set_results utf8 character_set_server latin1 character_set_system utf8 Im not sure if the problem is the latin1 for character_set_server because im not into that mysql stuff. I also dont know how to change cause i can't access the mysql server's config files. Whatever is confusing me, that if i get my results from the Database and echo it, print_r gives the right result. ini_set('default_charset','utf-8'); header('Content-Type: text/plain; > charset=utf-8'); Firefox says char encode is utf-8 but if when i output: print_r($listnew); echo json_encode($listnew[5]); print_r results everything right but json_encode does wrong. print_r: [5] => Array ( [id] => 5 [data] => U-Bahnhof Theresienstraße [size] => 17 ) json_encode: {"id":5,"data":"U-Bahnhof Theresienstra\u00dfe","size":17} i know json_encode needs a utf-8 string to work properly there and i feel im having a encode trouble here but i just can't firgure out where it is. Any help would be appreciated, thanks in advance. i3

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